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594
README.md
594
README.md
@@ -21,6 +21,7 @@ But I want this script to grow with help of others who know more about other cor
|
||||
---
|
||||
|
||||
The installation of this script is simple
|
||||
- REMOVE `-main` from the folder name, like any other github hosted script
|
||||
- it just needs to start before any script that requires it
|
||||
- it can start before core scripts if you want
|
||||
- for `qb-core` I personally place this script in `resources > [standalone]`
|
||||
@@ -44,4 +45,595 @@ to
|
||||
QBInv = "ps-inventory",
|
||||
```
|
||||
|
||||
This will now use events from `ps-inventory` and use it through out the scripts.
|
||||
This will now use events from `ps-inventory` and use it through out the scripts.
|
||||
|
||||
# WIP
|
||||
## Documentation
|
||||
|
||||
This script brings alot of features to simplify making scripts with preset functions and automations.
|
||||
|
||||
It attempts to make use of configs from the scripts its loaded into. For example:
|
||||
|
||||
### `Config`
|
||||
This needs to be in every script that uses it, a `System` table with Debug, Menu, Notify, drawText, progressBar
|
||||
|
||||
This is required to use jim_bridge with your script
|
||||
```lua
|
||||
Config = {
|
||||
System = {
|
||||
Debug = true, -- This enables Debug mode
|
||||
-- Revealing debug prints and debug boxes on targets
|
||||
|
||||
Menu = "qb", -- This specifies what menu script will be loaded
|
||||
-- "qb" = `qb-menu` and edited versions of it
|
||||
-- "ox" = `ox_lib`'s context menu system
|
||||
-- "gta" = `WarMenu' a free script for a gta style menu
|
||||
|
||||
Notify = "gta", -- This allows you to choose the notification system for scripts
|
||||
-- "qb" = `qb-core`'s built in notifications
|
||||
-- "ox" = `ox_lib`'s built in notifications
|
||||
-- "esx" = `esx_notify` esx's default notifications
|
||||
-- "okok" = `okok-notify` okok's notifications
|
||||
-- "gta" = Native GTA style popups
|
||||
|
||||
drawText = "gta", -- The style of drawText you want to use
|
||||
-- "qb" = `qb-core`'s drawText system
|
||||
-- "ox" = `ox_lib`'s drawTextUI system
|
||||
-- "gta" = Native GTA style popups
|
||||
|
||||
|
||||
progressBar = "gta" -- The style of progressBar you want to use
|
||||
-- "qb" = `qb-core`'s style progressBar
|
||||
-- "ox" = `ox_lib`'s default progressBar
|
||||
-- "gta" = Native GTA style "spinner"
|
||||
},
|
||||
}
|
||||
```
|
||||
|
||||
### `openMenu(Menu, data)`
|
||||
|
||||
This handles creation of menus using `OX_Lib`, `qb-menu` or `WarMenu`
|
||||
|
||||
It uses mixed/new functions to bring more compatability to one another
|
||||
|
||||
`Menu` is your button entries and works like qb-menu or ox_lib, for example:
|
||||
|
||||
```lua
|
||||
local Menu = {}
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = true, -- This makes the current button unclickable
|
||||
icon = invImg("lockpick") -- Supports fontawesome or custom images
|
||||
-- This example use the custom function `invImg()` to retreive an nui:// link to the given item's image
|
||||
arrow = true, -- Adds a arrow icon to the button (in qb-menu overrides the icon)
|
||||
header = "Header Test", -- The header/title for the button
|
||||
txt = "Text test", -- The txt/description for the button
|
||||
|
||||
onSelect = function() -- This brings the onSelect function to qb-menu
|
||||
TriggerEvent("lolhi", { lol = hi }),
|
||||
end,
|
||||
-- Enter what happens when you click the button
|
||||
}
|
||||
```
|
||||
|
||||
As you can see above, it mixes variables but makes it possible to switch between menus just by changing the config option
|
||||
|
||||
After you have created the info above, you need to then trigger opening of this menu with:
|
||||
```lua
|
||||
openMenu(Menu, -- Menu here is your table name you created above
|
||||
{ -- Next entry in openMenu is a table
|
||||
header = "Menu Header", -- What your menu title will be shown as
|
||||
headertxt = "Header info", -- Info to be displayed under the title
|
||||
|
||||
onExit = function() -- Will create a "Close button"
|
||||
TriggerEvent("lolhi", { lol = hi }),
|
||||
end, -- When clicked it will trigger the onExit event
|
||||
|
||||
onBack = function() -- Will create a "Back button"
|
||||
TriggerEvent("lolhi", { lol = hi }),
|
||||
end, -- When clicked it will trigger the onBack event
|
||||
})
|
||||
```
|
||||
|
||||
### Support for multiple target events
|
||||
These automatically detect what target script you are using
|
||||
|
||||
They are also automatically removed when the script is stopped (for helping optimization)
|
||||
### `createEntityTarget(entity, opts, dist)`
|
||||
Create an entity based target
|
||||
```lua
|
||||
createEntityTarget(
|
||||
entity, -- The entity ID of what you want to target
|
||||
{
|
||||
{ -- Your target options here
|
||||
icon = "icon", -- Your icon, only supports font awesome icons
|
||||
label = "Test Label", -- The label of your target
|
||||
item = "lockpick" -- The required it em
|
||||
job = "mechanic", -- The required job
|
||||
gang = "lostmc", -- The required gang
|
||||
action = function() -- What happens when the target is selected
|
||||
TriggerEvent("lolhi", { lol = hi }),
|
||||
end,
|
||||
},
|
||||
}
|
||||
, dist) -- How close you ned to be to see the target
|
||||
```
|
||||
|
||||
### `createBoxTarget(data, opts, dist)`
|
||||
Create an entity based target
|
||||
```lua
|
||||
createBoxTarget(
|
||||
{
|
||||
"TargetName", -- The name/id of your target here
|
||||
vec3(0, 0, 0), -- The coordinates of your target
|
||||
2.0, -- The width of your target box
|
||||
2.0, -- The depth of your target box
|
||||
{
|
||||
name = "TargetName", -- The name/id of your target here
|
||||
heading = 200.0, -- The direction your target will be placed
|
||||
debugPoly = true, -- Wether to show debug boxes to help place targets
|
||||
minZ = 190.0, -- The bottom of your box
|
||||
maxZ = 210.0, -- The top of your box
|
||||
},
|
||||
},
|
||||
{
|
||||
{ -- Your target options here
|
||||
icon = "icon", -- Your icon, only supports font awesome icons
|
||||
label = "Test Label", -- The label of your target
|
||||
item = "lockpick" -- The required it em
|
||||
job = "mechanic", -- The required job
|
||||
gang = "lostmc", -- The required gang
|
||||
action = function() -- What happens when the target is selected
|
||||
TriggerEvent("lolhi", { lol = hi }),
|
||||
end,
|
||||
},
|
||||
},
|
||||
dist) -- How close you ned to be to see the target
|
||||
```
|
||||
|
||||
### `createCircleTarget(data, opts, dist)`
|
||||
Create an entity based target
|
||||
```lua
|
||||
createCircleTarget(
|
||||
{
|
||||
"TargetName", -- The name/id of your target here
|
||||
vec3(0, 0, 0), -- The coordinates of your target
|
||||
2.0, -- The radius of your target circle
|
||||
{
|
||||
name = "TargetName", -- The name/id of your target here
|
||||
heading = 200.0, -- The direction your target will be placed
|
||||
debugPoly = true, -- Wether to show debug boxes to help place targets
|
||||
minZ = 190.0, -- The bottom of your box
|
||||
maxZ = 210.0, -- The top of your box
|
||||
},
|
||||
},
|
||||
{
|
||||
{ -- Your target options here
|
||||
icon = "icon", -- Your icon, only supports font awesome icons
|
||||
label = "Test Label", -- The label of your target
|
||||
item = "lockpick" -- The required it em
|
||||
job = "mechanic", -- The required job
|
||||
gang = "lostmc", -- The required gang
|
||||
action = function() -- What happens when the target is selected
|
||||
TriggerEvent("lolhi", { lol = hi }),
|
||||
end,
|
||||
},
|
||||
},
|
||||
dist) -- How close you ned to be to see the target
|
||||
```
|
||||
|
||||
### `removeEntityTarget(entity)`
|
||||
Triggers removal of the target entity, by checking the entity name
|
||||
|
||||
### `removeZoneTarget(target)`
|
||||
Triggers removal of a zone(Box/Circle) target by calling the target's name/id
|
||||
|
||||
### `triggerNotify(title, message, type, src)`
|
||||
Handles notifications for the script called from either the server or client
|
||||
|
||||
Supports:
|
||||
- `okok`
|
||||
- `qb`
|
||||
- `ox`
|
||||
- `gta`
|
||||
- `esx`
|
||||
|
||||
```lua
|
||||
triggerNotify(
|
||||
title = "Notification Title", -- Usually 'nil' in my scripts, supports notifications with titles
|
||||
message = "Notification Message", -- The notification's message
|
||||
type = "success" -- The type of notification, depends on the supporting script
|
||||
src = 1, -- If in the server, this is required to send to player
|
||||
)
|
||||
```
|
||||
|
||||
### `drawText(image, input, style)`
|
||||
This handles calling drawText functions
|
||||
|
||||
Supports:
|
||||
- `gta`
|
||||
- `qb`
|
||||
- `ox`
|
||||
- `esx`
|
||||
|
||||
```lua
|
||||
drawText(
|
||||
187, -- Very specific for adding blip images to drawtexts, usually nil
|
||||
{
|
||||
"Line 1", -- Supports multiple lines, helpful for displaying button prompts
|
||||
"Line 2",
|
||||
},
|
||||
"g" -- Sets colour of text after a ":" when using GTA drawtext
|
||||
)
|
||||
```
|
||||
|
||||
### `hideText()`
|
||||
Simply used to hide drawText prompts when not needed anymore
|
||||
|
||||
### `createCallback(callbackName, funct)`
|
||||
This is my attempt at making multiframework server callbacks by using their provided events
|
||||
|
||||
(Only works server side)
|
||||
|
||||
```lua
|
||||
createCallback(
|
||||
"jimsCallback", -- Callback event name, needs to be something that isn't already set
|
||||
function()
|
||||
|
||||
end)
|
||||
end
|
||||
```
|
||||
|
||||
### `triggerCallback(callBackName, value)`
|
||||
This is an attempt at a mutliframework callback
|
||||
|
||||
### `onPlayerLoaded(func)`
|
||||
This is a multiframework event that is triggered when a player has fully loaded their character in
|
||||
|
||||
```lua
|
||||
onPlayerLoaded(
|
||||
function()
|
||||
print("Player Loaded In!")
|
||||
end
|
||||
)
|
||||
```
|
||||
|
||||
### `createInput(title, opts)`
|
||||
|
||||
### `searchCar(vehicle)`
|
||||
|
||||
This function was made for `jim-mechanic` but can be used in other instances
|
||||
|
||||
I searches the model name of a currently spawned vehicle and retrieves info about it
|
||||
|
||||
It is smart, in terms of, if you use this multiple times it reteives the previously found info instead of searching again
|
||||
|
||||
It retrieves data from your vehicles.lua/database:
|
||||
- `name` for example: "Zentorno Pegassi"
|
||||
- `price` for example: 100000
|
||||
- `class` this converts the class number to a String, for example: if the class is 10 it converts this to "Off-road"
|
||||
|
||||
### `getVehicleProperties(vehicle)`
|
||||
Gets the current properties of the vehicle in a table
|
||||
- if using qb-core it will default to its version
|
||||
- if not it will attempt to use ox_libs version
|
||||
|
||||
### `setVehicleProperties(vehicle, props)`
|
||||
Set's the vehicles properites using the `props` table provided
|
||||
- if using qb-core it will default to its version
|
||||
- if not it will attempt to use ox_libs version
|
||||
|
||||
### `checkDifferences(vehicle, newProps)`
|
||||
This function is used by `setVehicleProperties`
|
||||
|
||||
It determine's what differences there are between the current vehicle and the new set of properites
|
||||
|
||||
If there are differences, return `true`
|
||||
|
||||
### `RegisterNetEvent(GetCurrentResourceName()..":server:ChargePlayer", function(cost, type, newsrc)`
|
||||
This event is made to REMOVE money from a player
|
||||
|
||||
It can be called from client with `TriggerServerEvent`
|
||||
|
||||
Also can be called from server with `TriggerEvent` and a source id in `newsrc`
|
||||
|
||||
The name of the event uses `GetCurrentResourceName()` so it doesn't double up results with other scripts
|
||||
```lua
|
||||
cost = 100 -- The amount of money to be removed
|
||||
type = "cash" or "card" -- The type of money that should be removed
|
||||
newsrc = 1 -- The source of the player, must be nil if calling from client
|
||||
```
|
||||
Examples of use:
|
||||
```lua
|
||||
-- Client
|
||||
TriggerEvent(GetCurrentResourceName()..":server:ChargePlayer", function(1000, "cash")
|
||||
|
||||
-- Server
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:ChargePlayer", function(1000, "bank", 1)
|
||||
```
|
||||
|
||||
## `RegisterNetEvent(GetCurrentResourceName()..":server:FundPlayer", function(cost, type, newsrc)`
|
||||
This event is made to ADD money from a player
|
||||
|
||||
It can be called from client with `TriggerServerEvent`
|
||||
|
||||
Also can be called from server with `TriggerEvent` and a source id in `newsrc`
|
||||
|
||||
The name of the event uses `GetCurrentResourceName()` so it doesn't double up results with other scripts
|
||||
```lua
|
||||
fund = 100 -- The amount of money to be added
|
||||
type = "cash" or "card" -- The type of money that should be added
|
||||
newsrc = 1 -- The source of the player, must be `nil` if calling from client
|
||||
```
|
||||
Examples of use:
|
||||
```lua
|
||||
-- Client
|
||||
TriggerEvent(GetCurrentResourceName()..":server:FundPlayer", function(1000, "cash")
|
||||
|
||||
-- Server
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:FundPlayer", function(1000, "bank", newsrc)
|
||||
```
|
||||
|
||||
### `createUseableItem(item, funct)`
|
||||
This is a server side event to make an item usable
|
||||
|
||||
Note: If using ox_inv and the items.lua info has event or a `status` section, this will be ignored
|
||||
|
||||
```lua
|
||||
createUseableItem(
|
||||
"lockpick", -- The item you want to make usable
|
||||
function(source, item)
|
||||
TriggerClientEvent("lolhi", source, { lol = item.name }),
|
||||
end
|
||||
)
|
||||
```
|
||||
|
||||
### `hasJob(job, source, grade)`
|
||||
This is an event that makes checking if the player has the requested job simple
|
||||
|
||||
It works both client side and server side
|
||||
|
||||
returns `true` or `false` and if they are on duty or not
|
||||
```lua
|
||||
local hasjob, duty =
|
||||
hasJob(
|
||||
"mechanic", -- the job role
|
||||
1, -- the source id of the player, set to nil if on client
|
||||
3, -- the required grade of the player, can be nil to check job
|
||||
)
|
||||
```
|
||||
|
||||
### `getPlayer(source)`
|
||||
This retrieves basic info of the player
|
||||
|
||||
works client side and server side
|
||||
Retrieves:
|
||||
- Players Name
|
||||
- Players Current Cash
|
||||
- Players Current Bank Balance
|
||||
|
||||
```lua
|
||||
local PlayerInfo =
|
||||
getPlayer(
|
||||
1 -- The
|
||||
)
|
||||
print(json.encode(PlayerInfo, { indent = true })
|
||||
```
|
||||
|
||||
### `registerCommand(command, options)`
|
||||
This is a server side event that uses
|
||||
- `ox_lib`'s - `lib.addCommand`
|
||||
- `qb-core`'s - `QBCore.Commands.Add`
|
||||
|
||||
Example:
|
||||
```lua
|
||||
registerCommand(
|
||||
"hello", -- /hello the command to be used
|
||||
"Print 'hello world'", -- text to show in chat
|
||||
{ name = "lol", help = "hi" }, -- Help text for the command
|
||||
false,
|
||||
function() -- Function to be ran when the command is triggered
|
||||
print("Hello World")
|
||||
end,
|
||||
"admin", -- the restriction, can be nil
|
||||
)
|
||||
```
|
||||
|
||||
### `invImg(item)`
|
||||
This is used mainly for menu's to retrieve the item images
|
||||
|
||||
It detects what inventory you are using and automatically generates an `nui://` link
|
||||
|
||||
```lua
|
||||
local imgLink = invImg("lockpick")
|
||||
print(imgLink)
|
||||
```
|
||||
|
||||
### `registerStash(name, label, slots, weight)`
|
||||
This is a serverside function used to register a new stash in `ox_inventory` and `qs-inventory`
|
||||
|
||||
```lua
|
||||
registerStash(
|
||||
"newStash", -- The stash name/ID, this is used to open it later
|
||||
"New created Stash", -- The name of the stash that shows in inventories
|
||||
50, -- The amount of slots in the inventory
|
||||
4000000, -- The max weight in the inventory
|
||||
)
|
||||
```
|
||||
|
||||
### `loadModel(model)`
|
||||
This loads the requested model into the memory cache to help spawning of props
|
||||
- Checks if the model exists in the server
|
||||
- Attempts to load the model with a timeout, if not loaded, sends warning
|
||||
|
||||
### `unloadModel(model)`
|
||||
This unloads a model to help clear the memory cache and help optimization
|
||||
- Recommended to run after spawning a prop
|
||||
|
||||
### `loadAnimDict(animDict)`
|
||||
This loads the requested animDict into the memory cache to help loading anims
|
||||
- Checks if the dict exists in the server
|
||||
|
||||
### `unloadAnimDict(animDict)`
|
||||
This unloads the animDict to help clear the memory cache and help optimization
|
||||
- Recommended to run after running an animation
|
||||
|
||||
### `loadPtfxDict(ptFxName)`
|
||||
This loads the requested ptFx dict into the memory cache to help loading particle effects
|
||||
- Skips if the effect is alredy loaded
|
||||
|
||||
### `unloadPtfxDict(dict)`
|
||||
This unloads a particle effect to help clear the memory cache and help optimization
|
||||
- Recommended to run after running an ptfx
|
||||
|
||||
### `loadTextureDict(dict)`
|
||||
This loads the requested texture dictionary into memory
|
||||
|
||||
### `countTable(table)`
|
||||
This is a simple function to count how many entires are in a table, for if your table keys aren't numbered
|
||||
|
||||
Example:
|
||||
```lua
|
||||
local table = {
|
||||
["tableentry"] = true,
|
||||
["anotherentry"] = true,
|
||||
}
|
||||
print("countTable", countTable(table))
|
||||
```
|
||||
|
||||
### `pairsByKeys(t)`
|
||||
Searches through a table alphabetically instead of randomly
|
||||
|
||||
This is an optional function made to replace:
|
||||
```lua
|
||||
for k, v in pairs(table) do end
|
||||
```
|
||||
with:
|
||||
```lua
|
||||
for k, v in pairsByKeys(table) do end
|
||||
```
|
||||
|
||||
### `playAnim(animDict, animName, duration, flag, ped)`
|
||||
A simplified version of `TaskPlayAnim()`
|
||||
|
||||
Has some settings already set and basic ones ready to change
|
||||
|
||||
Loads the animDict automatically with `loadAnimDict()`
|
||||
```lua
|
||||
playAnim(
|
||||
animDict, -- The animation dictionary
|
||||
animName, -- The animation's name
|
||||
duration, -- How far into the animation it should stop
|
||||
flag, -- The animation flag
|
||||
ped, -- Optional, for if you want any one other than the player to do the animation
|
||||
)
|
||||
```
|
||||
|
||||
### `stopAnim(animDict, animName, ped)`
|
||||
Similar to `StopAnimTask()`
|
||||
|
||||
Made to stop the given animation with being able to choose which ped
|
||||
```lua
|
||||
stopAnim(
|
||||
animDict, -- The animation dictionary
|
||||
animName, -- The animation's name
|
||||
ped, -- Optional, for if you want any one other than the player to do the animation
|
||||
)
|
||||
```
|
||||
### `makeVeh(model, coords)`
|
||||
Spawns a vehicle for the player to use
|
||||
- Server Synced
|
||||
- Easy creation
|
||||
- Returns entity id for further control through the script
|
||||
- Loads model before spawning
|
||||
- Unloads model from memory cache after spawn
|
||||
|
||||
Example of use:
|
||||
```lua
|
||||
local vehicle = makeVeh(
|
||||
`zentorno`,
|
||||
vec4(-596.74, 2090.99, 131.41, 16.6)
|
||||
)
|
||||
print(vehicle, GetEntityCoords(vehicle))
|
||||
```
|
||||
|
||||
### `makePed(model, coords, freeze, collision, scenario, anim, synced)`
|
||||
Spawns a controllable ped
|
||||
- Loads the model before spawning
|
||||
- Unloads model from memory cache after spawn
|
||||
- Several options for creation
|
||||
- Can spawn with scenario name or anims
|
||||
- Spawns invincible
|
||||
|
||||
Example of use:
|
||||
```lua
|
||||
local ped = makePed(
|
||||
`MP_M_Freemode_011,
|
||||
vec4(-596.74, 2090.99, 131.41, 16.6),
|
||||
true,
|
||||
false,
|
||||
nil,
|
||||
{ "amb@prop_human_parking_meter@male@idle_a", "idle_a" },
|
||||
false
|
||||
)
|
||||
print(ped, GetEntityCoords(ped))
|
||||
```
|
||||
|
||||
### `makeProp(data, freeze, synced)`
|
||||
This function is made to easily load a prop in the world
|
||||
- Has a simplified process
|
||||
- Lodas model before spawning prop
|
||||
- Unloads model from memory cache when done
|
||||
- Returns entity id for control through the script
|
||||
|
||||
Example of use:
|
||||
```lua
|
||||
local entityid = makeProp(
|
||||
{
|
||||
prop = "v_serv_plas_boxgt2", -- Prop model, can be a string or hash key
|
||||
coords = vec4(-596.74, 2090.99, 131.41, 16.6), -- needs to be vector4 or vec4, 4th variable is heading
|
||||
},
|
||||
true, -- Decide if the entiy is frozen in place
|
||||
false -- Does this prop spawn for everyone or just the client
|
||||
)
|
||||
print(entityid, GetEntityCoords(entityid))
|
||||
```
|
||||
|
||||
### `instantLookEnt(ent, ent2)`
|
||||
This function forcibly changes `ent`'s heading to face `ent2`
|
||||
|
||||
Helpful for animations in a specific direction
|
||||
|
||||
### `lookEnt(entity)`
|
||||
This function attempts to slowly turn the player to the given entity/coords
|
||||
|
||||
Accepts either a `entity ID` or `vector3`
|
||||
|
||||
### `destroyProp(entity)`
|
||||
Attempts to remove a spawned prop
|
||||
|
||||
If its attached to a player it attempts to to detatch it first
|
||||
|
||||
### `pushVehicle(entity)`
|
||||
This attempts to make the current entity(vehicle) network controlled
|
||||
|
||||
This helps with syncing it with other players (used in jim-mechanic often)
|
||||
|
||||
### `ensureNetToVeh(vehNetId)`
|
||||
This was created to get around fivem's warnings of failing to get network objects
|
||||
|
||||
Although these warnings mean't nothing, it is annoying
|
||||
|
||||
This is made to replace the native `NetToVeh()` but checking first if it exists
|
||||
|
||||
### `makeBlip(data)`
|
||||
|
||||
|
||||
---
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
709
crafting.lua
709
crafting.lua
@@ -6,79 +6,82 @@ if IsDuplicityVersion() then
|
||||
end
|
||||
end
|
||||
|
||||
local timeout = 0
|
||||
local timing = false
|
||||
local stashItems = {}
|
||||
local timeout, timing, stashItems = 0, false, {}
|
||||
function GetStashTimeout(stashName, stop)
|
||||
if stop then stashItems = {} timing = false timeout = 0 return end
|
||||
if stashItems[1] then return true else
|
||||
if timeout <= 0 then
|
||||
stashItems = triggerCallback(GetCurrentResourceName()..':server:GetStashItems', stashName)
|
||||
timeout = 15000
|
||||
if not timing then
|
||||
CreateThread(function()
|
||||
timing = true
|
||||
while timeout > 0 do timeout -= 1000 Wait(1000) end
|
||||
timing = false stashItems = {} timeout = 0
|
||||
end)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
if stop then stashItems, timing, timeout = {}, false, 0 return end
|
||||
if #stashItems > 0 then return true end
|
||||
if timeout <= 0 then
|
||||
stashItems = triggerCallback(GetCurrentResourceName()..':server:GetStashItems', stashName)
|
||||
timeout = 10000
|
||||
if not timing then
|
||||
CreateThread(function()
|
||||
timing = true
|
||||
while timeout > 0 do timeout -= 1000 Wait(1000) end
|
||||
timing, stashItems, timeout = false, {}, 0
|
||||
end)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local CraftLock = false
|
||||
function craftingMenu(data) local hasjob = false
|
||||
function craftingMenu(data)
|
||||
if CraftLock then return end
|
||||
if data.stashName and not GetStashTimeout(data.stashName) then
|
||||
--triggerNotify(nil, "Chacking", "success")
|
||||
end
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
local Menu = {}
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
local Menu, hasjob = {}, false
|
||||
local Recipes = data.craftable.Recipes
|
||||
local tempCarryTable = {}
|
||||
for i = 1, #Recipes do
|
||||
for k, v in pairs(Recipes[i]) do
|
||||
for k in pairs(Recipes[i]) do
|
||||
if k ~= "amount" and k ~= "job" and k ~= "gang" then
|
||||
tempCarryTable[k] = Recipes[i].amount or 1
|
||||
end
|
||||
end
|
||||
end
|
||||
local canCarryTable = triggerCallback(GetCurrentResourceName()..':server:canCarry', tempCarryTable)
|
||||
for i = 1, #Recipes do
|
||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
||||
for k, v in pairs(Recipes[i]) do
|
||||
if k ~= "amount" and k ~= "job" and k ~= "gang" then
|
||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
||||
if Recipes[i].job then hasjob = false
|
||||
if Recipes[i].job then
|
||||
for l, b in pairs(Recipes[i].job) do
|
||||
hasjob = hasJob(l, nil, b)
|
||||
if hasJob == true then break end
|
||||
if hasjob == true then break end
|
||||
end
|
||||
end
|
||||
local setheader, settext = "", ""
|
||||
local disable = false
|
||||
local checktable = {}
|
||||
if Recipes[i].job and hasjob == false then else
|
||||
else hasjob = true end
|
||||
local setheader, settext, disable = "", "", false
|
||||
if hasjob then
|
||||
local itemTable = {}
|
||||
for l, b in pairs(Recipes[i][tostring(k)]) do
|
||||
if not Items[l] then print("^3Error^7: ^2Script can't find ingredient item in Shared Items - ^1"..l.."^7") return end
|
||||
settext = settext..(settext ~= "" and br or "")..Items[l].label..(b > 1 and " x"..b or "")
|
||||
if data.stashName then checktable[l] = stashhasItem(stashItems, l, b)
|
||||
else checktable[l] = hasItem(l, b) end
|
||||
settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
|
||||
itemTable[l] = b
|
||||
Wait(0)
|
||||
end
|
||||
for _, v in pairs(checktable) do
|
||||
if not v then
|
||||
disable = true
|
||||
break
|
||||
end
|
||||
end
|
||||
setheader = Items[tostring(k)].label..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")..(not disable and " ✔️" or "")
|
||||
while not canCarryTable do Wait(0) end
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Checking"..(data.stashName and " ^7'^6"..data.stashName.."^7'" or "").." ^2ingredients^7 - ^6"..k.."^7") end
|
||||
if data.stashName then disable = not stashhasItem(stashItems, itemTable)
|
||||
else disable = not hasItem(itemTable) end
|
||||
setheader = (Items[tostring(k)] and Items[tostring(k)].label or "error - " .. tostring(k)) .. (Recipes[i]["amount"] > 1 and " x" .. Recipes[i]["amount"] or "")
|
||||
if not disable then
|
||||
if not canCarryTable[k] then setheader = setheader .. " 📦"
|
||||
else setheader = setheader .. " ✔️" end
|
||||
elseif not canCarryTable[k] then setheader = setheader .. " 📦" end
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = disable,
|
||||
isMenuHeader = disable or not canCarryTable[k],
|
||||
icon = invImg(tostring(k)),
|
||||
header = setheader, txt = settext,
|
||||
header = setheader,
|
||||
txt = settext,
|
||||
onSelect = function()
|
||||
local transdata = { item = k, craft = data.craftable.Recipes[i], craftable = data.craftable, coords = data.coords, stashName = data.stashName, onBack = data.onBack }
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
local transdata = { item = k, craft = data.craftable.Recipes[i], craftable = data.craftable, coords = data.coords, stashName = data.stashName, onBack = data.onBack, }
|
||||
if Config.Crafting.MultiCraft then multiCraft(transdata) else makeItem(transdata) end
|
||||
end,
|
||||
}
|
||||
end
|
||||
end
|
||||
Wait(0)
|
||||
end
|
||||
end
|
||||
openMenu(Menu, { header = data.craftable.Header, onBack = data.onBack or nil, canClose = true, onExit = function() end, })
|
||||
@@ -97,17 +100,20 @@ function multiCraft(data) local Menu = {}
|
||||
}
|
||||
for k in pairsByKeys(success) do
|
||||
local settext = ""
|
||||
local itemTable = {}
|
||||
for l, b in pairs(data.craft[data.item]) do
|
||||
if data.stashName then
|
||||
success[k] = stashhasItem(stashItems, l, (b * k))
|
||||
else
|
||||
success[k] = hasItem(l, (b * k))
|
||||
end
|
||||
itemTable[l] = (b * k)
|
||||
settext = settext..(settext ~= "" and br or "")..Items[l].label..(b*k > 1 and "- x"..b*k or "")
|
||||
Wait(0)
|
||||
end
|
||||
local disable = false
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Checking "..(data.stashName and "^7'^6"..data.stashName.."^7'" or "inventory").."^7x^5"..k.." ^2ingredients^7 - ^6"..data.item.."^7") end
|
||||
if data.stashName then disable = not stashhasItem(stashItems, itemTable)
|
||||
else disable = not hasItem(itemTable) end
|
||||
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = not success[k],
|
||||
isMenuHeader = disable,
|
||||
arrow = not disable,
|
||||
header = "Craft - x"..k * data.craft.amount,
|
||||
txt = settext,
|
||||
onSelect = function ()
|
||||
@@ -119,61 +125,54 @@ function multiCraft(data) local Menu = {}
|
||||
end
|
||||
|
||||
function makeItem(data)
|
||||
if not CraftLock then CraftLock = true else return end
|
||||
local bartime, bartext, animDict, anim = nil, nil, nil, nil
|
||||
if data.craftable.progressBar then
|
||||
bartime = data.craftable.progressBar.time
|
||||
bartext = data.craftable.progressBar.label
|
||||
else
|
||||
bartime = 5000
|
||||
bartext = Loc[Config.Lan].progressbar["progress_make"]
|
||||
end
|
||||
animDict = data.craftable.Anims.animDict or "amb@prop_human_parking_meter@male@idle_a"
|
||||
anim = data.craftable.Anims.anim or "idle_a"
|
||||
if CraftLock then return end
|
||||
CraftLock = true
|
||||
|
||||
local amount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||
|
||||
local crafted = true
|
||||
local crafting = true
|
||||
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
local bartime = data.craftable.progressBar and data.craftable.progressBar.time or 5000
|
||||
local bartext = (data.craftable.progressBar and data.craftable.progressBar.label) or (Loc[Config.Lan].progressbar and Loc[Config.Lan].progressbar["progress_make"]) or "Making a"
|
||||
local animDict = data.craftable.Anims and data.craftable.Anims.animDict or "amb@prop_human_parking_meter@male@idle_a"
|
||||
local anim = data.craftable.Anims and data.craftable.Anims.anim or "idle_a"
|
||||
local amount = data.amount and (data.amount ~= 1) and data.amount or 1
|
||||
|
||||
local crafted, crafting = true, true
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
for i = 1, amount do
|
||||
for _, v in pairs(data.craft) do
|
||||
if type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..Items[l].label,
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 48,
|
||||
icon = l,
|
||||
}) then
|
||||
--TriggerEvent('inventory:client:ItemBox', Items[l], "use", b) -- Show item box for each item
|
||||
else
|
||||
crafted = false
|
||||
crafting = false
|
||||
break
|
||||
for k, v in pairs(data.craft) do
|
||||
if k ~= "amount" and k ~= "job" then
|
||||
if type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..Items[l].label,
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 48,
|
||||
icon = l,
|
||||
}) then
|
||||
--TriggerEvent('inventory:client:ItemBox', Items[l], "use", b) -- Show item box for each item
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
if crafted then
|
||||
if crafting and progressBar({
|
||||
label = bartext..Items[data.item].label,
|
||||
time = bartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 8,
|
||||
icon = data.item,
|
||||
}) then
|
||||
TriggerServerEvent(GetCurrentResourceName()..":Crafting:GetItem", data.item, data.craft, data.stashName)
|
||||
else
|
||||
crafting = false
|
||||
break
|
||||
if crafted then
|
||||
if crafting and progressBar({
|
||||
label = bartext..Items[data.item].label,
|
||||
time = bartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 8,
|
||||
icon = data.item,
|
||||
}) then
|
||||
TriggerServerEvent(GetCurrentResourceName()..":Crafting:GetItem", data.item, data.craft, data.stashName)
|
||||
else
|
||||
crafting = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -188,32 +187,101 @@ function makeItem(data)
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":Crafting:GetItem", function(ItemMake, craftable, stashName)
|
||||
local src = source
|
||||
local amount = 1
|
||||
local src, amount, stashItems = source, craftable and craftable.amount or 1, stashName and getStash(stashName)
|
||||
if stashName then
|
||||
local stashItems = getStash(stashName)
|
||||
if craftable["amount"] then amount = craftable["amount"] end
|
||||
local itemRemove = {}
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for l, b in pairs(stashItems) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
end
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then itemRemove[k] = v end
|
||||
end
|
||||
end
|
||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||
else
|
||||
if craftable then
|
||||
if craftable["amount"] then amount = craftable["amount"] end
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", false, tostring(k), v, src)
|
||||
end
|
||||
end
|
||||
end
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", true, ItemMake, amount, src)
|
||||
if GetResourceState("core_skills"):find("start") then exports["core_skills"]:AddExperience(src, 2) end
|
||||
end)
|
||||
|
||||
--[[SHOPS]]--
|
||||
function sellMenu(data)
|
||||
local origData = data
|
||||
local Menu = {}
|
||||
if data.sellTable.Items then
|
||||
local itemList = {}
|
||||
for k, v in pairs(data.sellTable.Items) do itemList[k] = 1 end
|
||||
local hasitems, hasTable = hasItem(itemList)
|
||||
for k, v in pairsByKeys(data.sellTable.Items) do
|
||||
Menu[#Menu +1] = {
|
||||
isMenuHeader = not hasTable[k].hasItem,
|
||||
icon = invImg(k),
|
||||
header = Items[k].label.. (hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
||||
txt = Loc[Config.Lan].info["sell_all"].." "..v.." "..Loc[Config.Lan].info["sell_each"],
|
||||
onSelect = function()
|
||||
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
||||
end,
|
||||
}
|
||||
end
|
||||
else
|
||||
for k, v in pairsByKeys(data.sellTable) do
|
||||
if type(v) == "table" then
|
||||
Menu[#Menu +1] = {
|
||||
arrow = true,
|
||||
header = k,
|
||||
txt = "Amount of items: "..countTable(v.Items),
|
||||
onSelect = function()
|
||||
v.onBack = function() sellMenu(origData) end
|
||||
v.sellTable = data.sellTable[k]
|
||||
sellMenu(v)
|
||||
end,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
openMenu(Menu, { header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items), canClose = true, onBack = data.onBack })
|
||||
end
|
||||
|
||||
function sellAnim(data)
|
||||
if not hasItem(data.item, 1) then
|
||||
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..Items[data.item].label, "error")
|
||||
return
|
||||
end
|
||||
for k, v in pairs(GetGamePool('CObject')) do
|
||||
for _, model in pairs({`p_cs_clipboard`}) do
|
||||
if GetEntityModel(v) == model then
|
||||
if IsEntityAttachedToEntity(data.ped, v) then
|
||||
DeleteObject(v) DetachEntity(v, 0, 0) SetEntityAsMissionEntity(v, true, true)
|
||||
Wait(100) DeleteEntity(v)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
TriggerServerEvent(GetCurrentResourceName().."Sellitems", data) -- Had to slip in the sell command during the animation command
|
||||
lookEnt(data.ped)
|
||||
local dict = "mp_common"
|
||||
playAnim(dict, "givetake2_a", 0.3, 2)
|
||||
playAnim(dict, "givetake2_b", 0.3, 2, data.ped)
|
||||
Wait(2000)
|
||||
StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
|
||||
StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
|
||||
if data.onBack then data.onBack() end
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName().."Sellitems", function(data)
|
||||
local src = source
|
||||
local hasItems, hasTable = hasItem(data.item, 1, src)
|
||||
if hasItems then
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", false, data.item, hasTable[data.item].count, src)
|
||||
TriggerEvent(GetCurrentResourceName()..":server:FundPlayer", (hasTable[data.item].count * data.price), "cash", src)
|
||||
else
|
||||
triggerNotify(nil,Loc[Config.Lan].error["dont_have"].." "..Items[data.item].label, "error", src)
|
||||
end
|
||||
end)
|
||||
|
||||
function openShop(data)
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
@@ -225,149 +293,72 @@ function openShop(data)
|
||||
end
|
||||
|
||||
-- Client & Server side
|
||||
function hasItem(items, amount, src) local amount, count = amount and amount or 1, 0
|
||||
if src then
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local item = exports[OXInv]:GetItem(src, items)
|
||||
local amount = (amount or 1)
|
||||
if item.count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..item.count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
function hasItem(items, amount, src) local amount = amount and amount or 1
|
||||
local grabInv = nil
|
||||
local foundInv = ""
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
foundInv = OXInv
|
||||
if src then grabInv = exports[OXInv]:GetInventoryItems(src)
|
||||
else grabInv = exports[OXInv]:GetPlayerItems() end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
for _, itemData in pairs(exports[QSInv]:GetInventory(src)) do
|
||||
if itemData and (itemData.name == items) then
|
||||
--if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
foundInv = QSInv
|
||||
if src then grabInv = exports[QSInv]:GetInventory(src)
|
||||
else grabInv = exports[QSInv]:getUserInventory() end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
local item = exports[CoreInv]:getItems('primary-'..src, items)
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
foundInv = OrigenInv
|
||||
if src then grabInv = exports[OrigenInv]:GetInventory(src)
|
||||
else grabInv = exports[OrigenInv]:getPlayerInventory() end
|
||||
|
||||
if item.amount >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..item.amount.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
foundInv = CoreInv
|
||||
if src then
|
||||
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
|
||||
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
local Player = ESX.GetPlayerFromId(src)
|
||||
grabInv = Player.getInventory(false)
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports["codem-inventory"]:CheckItemValid(src, items, amount)
|
||||
if success then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
for _, itemData in pairs(exports[CodeMInv]:GetUserInventory(src)) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
|
||||
else
|
||||
for _, itemData in pairs(Core.Functions.GetPlayer(src).PlayerData.items) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
local p = promise.new()
|
||||
Core.Functions.TriggerCallback('core_inventory:server:getInventory', function(cb) p:resolve(cb) end)
|
||||
local result = Citizen.Await(p)
|
||||
if type(result) == "string" then result = json.decode(result) end
|
||||
grabInv = result
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
foundInv = CodeMInv
|
||||
if src then grabInv = exports[CodeMInv]:GetUserInventory(src)
|
||||
else grabInv = exports[CodeMInv]:GetClientPlayerInventory() end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
foundInv = QBInv
|
||||
if src then grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||
else grabInv = Core.Functions.GetPlayerData().items end
|
||||
|
||||
else
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local count = tonumber(exports[OXInv]:Search('count', items))
|
||||
local amount = (amount or 1)
|
||||
if count >= amount then if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end return true
|
||||
else if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end return false end
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
for _, itemData in pairs(exports[QSInv]:getUserInventory()) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
if grabInv then
|
||||
local hasTable = {}
|
||||
for item, amount in pairs(items) do
|
||||
if not Items[item] then print("^4ERROR^7: ^2Script can't find ingredient item in Shared Items - ^1"..item.."^7") end
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
if itemData and (itemData.name == item) then count += (itemData.count or itemData.amount or 1) end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
for _, itemData in pairs(exports[CoreInv]:getInventory('primary-'..GetPlayerServerId(PlayerPedId()))) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports[CodeMInv]:CheckItemValid(items, amount)
|
||||
if success then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
--if tonumber(GetResourceMetadata(QBInv, 'version')) <= 1.2 then
|
||||
-- return exports[QBInv]:HasItem(items, amount)
|
||||
--else
|
||||
for _, itemData in pairs(Core.Functions.GetPlayerData().items) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items))
|
||||
end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7")
|
||||
end
|
||||
return false
|
||||
end
|
||||
-- end
|
||||
foundInv = foundInv:gsub("%-", "^7-^6"):gsub("%_", "^7_^6")
|
||||
local foundMessage = "^6Bridge^7: ^3hasItem^7[^6"..foundInv.."^7]: "..tostring(item).." ^3"..count.."^7/^3"..amount
|
||||
if count >= amount then foundMessage = foundMessage.." ^5FOUND^7" else foundMessage = foundMessage .." ^1NOT FOUND^7" end
|
||||
if Config.System.Debug then print(foundMessage) end
|
||||
hasTable[item] = { hasItem = count >= amount, count = count }
|
||||
end
|
||||
for k, v in pairs(hasTable) do if not v.hasItem then return false, hasTable end end
|
||||
return true, hasTable
|
||||
end
|
||||
end
|
||||
|
||||
@@ -380,43 +371,51 @@ function openStash(data)
|
||||
exports[CodeMInv]:OpenStash(data.stash, 400000, 100)
|
||||
else
|
||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
||||
end
|
||||
lookEnt(data.coords)
|
||||
end
|
||||
|
||||
function getStash(stashName)
|
||||
function getStash(stashName) local stashResource = ""
|
||||
local stashItems, items = {}, {}
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7ox_inventory") end
|
||||
if GetResourceState(OXInv):find("start") then stashResource = OXInv
|
||||
stashItems = exports[OXInv]:Inventory(stashName).items
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7qs-inventory") end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then stashResource = QSInv
|
||||
stashItems = exports[QSInv]:GetStashItems(stashName)
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7qs-inventory") end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then stashResource = CoreInv
|
||||
stashItems = exports[CoreInv]:getInventory(stashName)
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then stashResource = CodeMInv
|
||||
stashItems = exports[CodeMInv]:GetInventoryItems('Stash', stashName)
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7qb-inventory") end
|
||||
|
||||
elseif GetResourceState(OrigenInv):find("start") then stashResource = OrigenInv
|
||||
stashItems = exports[OrigenInv]:GetStashItems(stashName)
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then stashResource = QBInv
|
||||
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||
if result then stashItems = json.decode(result) end
|
||||
end
|
||||
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7"..stashResource) end
|
||||
if stashItems then
|
||||
for _, item in pairs(stashItems) do
|
||||
local itemInfo = Items[item.name:lower()]
|
||||
if itemInfo then
|
||||
items[item.slot] = {
|
||||
name = itemInfo["name"],
|
||||
local indexNum = #items+1 -- Added to help recreate missing slot numbers
|
||||
items[(item.slot and item.slot) or indexNum] = {
|
||||
name = itemInfo.name or nil,
|
||||
amount = tonumber(item.amount) or tonumber(item.count),
|
||||
info = item.info ~= nil and item.info or "",
|
||||
label = itemInfo["label"],
|
||||
description = itemInfo["description"] ~= nil and itemInfo["description"] or "",
|
||||
weight = itemInfo["weight"],
|
||||
type = itemInfo["type"],
|
||||
unique = itemInfo["unique"],
|
||||
useable = itemInfo["useable"],
|
||||
image = itemInfo["image"],
|
||||
slot = item.slot,
|
||||
info = item.info or "",
|
||||
label = itemInfo.label or nil,
|
||||
description = itemInfo.description or "",
|
||||
weight = itemInfo.weight or nil,
|
||||
type = itemInfo.type or nil,
|
||||
unique = itemInfo.unique or nil,
|
||||
useable = itemInfo.useable or nil,
|
||||
image = itemInfo.image or nil,
|
||||
slot = (item.slot and item.slot) or indexNum,
|
||||
}
|
||||
end
|
||||
end
|
||||
@@ -431,11 +430,32 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
|
||||
exports[OXInv]:RemoveItem(stashName, k, v)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v) end
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
end
|
||||
stashItems[l] = nil
|
||||
else
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
end
|
||||
exports[QSInv]:RemoveItemIntoStash(stashName, k, v, l)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
for k, v in pairs(items) do
|
||||
exports[QSInv]:RemoveItemIntoStash(stashName, k, v)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QSInv, k, v) end
|
||||
exports[CoreInv]:removeItemExact(stashName, k, v)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..CoreInv, k, v) end
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
@@ -457,6 +477,13 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'")
|
||||
end
|
||||
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
for k, v in pairs(items) do
|
||||
exports[OrigenInv]:RemoveFromStash(stashName, k, v)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OrigenInv, k, v) end
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
@@ -485,22 +512,124 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
|
||||
end
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:stashRemoveItem", stashRemoveItem)
|
||||
|
||||
function stashhasItem(stashItems, item, amount) local amount, count = amount and amount or 1, 0
|
||||
for k, itemData in pairs(stashItems) do
|
||||
if itemData and (itemData.name == item) then
|
||||
--if Config.System.Debug then
|
||||
-- print("^6Bridge^7: ^3stashHasItem^7: ^2Item^7: '^3"..tostring(item).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)")
|
||||
--end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3stashHasItem^7: ^2Items ^3"..item.." ^5FOUND^7 x^3"..count.."^7/^3"..amount.."^7") end
|
||||
return
|
||||
true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3stashHasItem^7: ^2Items ^1NOT FOUND^7 "..json.encode(item)) end
|
||||
return false
|
||||
function stashhasItem(stashItems, items, amount)
|
||||
local invs = {OXInv, QSInv, CoreInv, CodeMInv, OrigenInv, QBInv}
|
||||
local foundInv = ""
|
||||
for _, inv in ipairs(invs) do
|
||||
if GetResourceState(inv):find("start") then
|
||||
foundInv = inv:gsub("%-", "^7-^6"):gsub("%_", "^7_^6")
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
local hasTable = {}
|
||||
for item, amount in pairs(items) do
|
||||
local count = 0
|
||||
for _, itemData in pairs(stashItems) do
|
||||
if itemData and (itemData.name == item) then
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
|
||||
local debugMsg = string.format("^6Bridge^7: ^3stashHasItem^7[^6%s^7]: %s '%s' ^3%d^7/^3%d^7", foundInv, (count >= amount and "^5FOUND^7" or "^1NOT FOUND^7"), item, count, amount)
|
||||
if Config.System.Debug then print(debugMsg) end
|
||||
|
||||
hasTable[item] = { hasItem = (count >= amount), count = count }
|
||||
end
|
||||
for k, v in pairs(hasTable) do if v.hasItem == false then return false, hasTable end end
|
||||
return true, hasTable
|
||||
end
|
||||
|
||||
if IsDuplicityVersion() then
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
createCallback(GetCurrentResourceName()..':server:canCarry', function(source, itemTable) local result = canCarry(itemTable, source) return result end)
|
||||
else
|
||||
createCallback(GetCurrentResourceName()..':server:canCarry', function(source, cb, itemTable) local result = canCarry(itemTable, source) cb(result) end)
|
||||
end
|
||||
end
|
||||
|
||||
function canCarry(itemTable, src)
|
||||
local resultTable = {}
|
||||
if src then
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
--??
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
for k, v in pairs(itemTable) do
|
||||
local weight = Items[k].weight
|
||||
resultTable[k] = exports[CodeMInv]:CanCarryItem(src, weight, v)
|
||||
end
|
||||
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[OrigenInv]:canCarryItem(src, k, v)
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local items = Player.PlayerData.items
|
||||
local weight, totalWeight = 0, 0
|
||||
if not items then return false end
|
||||
for _, item in pairs(items) do weight += item.weight * item.amount end
|
||||
totalWeight = tonumber(weight)
|
||||
|
||||
for k, v in pairs(itemTable) do
|
||||
local itemInfo = Items[k]
|
||||
if not itemInfo and not Player.Offline then
|
||||
triggerNotify(nil, 'Item does not exist', 'error', src)
|
||||
resultTable[k] = true
|
||||
else
|
||||
resultTable[k] = (totalWeight + (Items[k]['weight'] * v)) <= 120000
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return resultTable
|
||||
end
|
||||
|
||||
function getRandomReward(itemName) -- intended for job scripts
|
||||
if Config.Rewards.RewardPool then
|
||||
local reward = false
|
||||
if type(Config.Rewards.RewardItem) == "string" then Config.Rewards.RewardItem = { Config.Rewards.RewardItem } end
|
||||
for k, v in pairs(Config.Rewards.RewardItem) do
|
||||
if v == itemName then reward = true break end
|
||||
end
|
||||
if reward then
|
||||
removeItem(itemName, 1)
|
||||
local totalRarity = 0
|
||||
for i=1, #Config.Rewards.RewardPool do
|
||||
totalRarity += Config.Rewards.RewardPool[i].rarity
|
||||
end
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3getRandomReward^7: ^2Total Rarity ^7'^6"..totalRarity.."^7'")
|
||||
end
|
||||
|
||||
local randomNum = math.random(1, totalRarity)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3getRandomReward^7: ^2Random Number ^7'^6"..randomNum.."^7'")
|
||||
end
|
||||
local currentRarity = 0
|
||||
for i=1, #Config.Rewards.RewardPool do
|
||||
currentRarity += Config.Rewards.RewardPool[i].rarity
|
||||
if randomNum <= currentRarity then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3getRandomReward^7: ^2Selected toy ^7'^6"..Config.Rewards.RewardPool[i].item.."^7'")
|
||||
end
|
||||
addItem(Config.Rewards.RewardPool[i].item, 1)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -7,8 +7,9 @@ Exports = {
|
||||
OXInv = "ox_inventory",
|
||||
QBInv = "qb-inventory",
|
||||
QSInv = "qs-inventory",
|
||||
CoreInv = "core-inventory",
|
||||
CoreInv = "core_inventory",
|
||||
CodeMInv = "codem-inventory",
|
||||
OrigenInv = "origen_inventory",
|
||||
|
||||
OXLibExport = "ox_lib",
|
||||
|
||||
|
||||
432
functions.lua
432
functions.lua
@@ -8,20 +8,47 @@ function jobCheck(job)
|
||||
return canDo
|
||||
end
|
||||
|
||||
local time = 100
|
||||
local time = 500
|
||||
function loadModel(model)
|
||||
if not HasModelLoaded(model) then if Config.System.Debug then print("^6Bridge^7: ^2Loading Model^7: '^6"..model.."^7'") end
|
||||
while not HasModelLoaded(model) do if time > 0 then time = time - 1 RequestModel(model)
|
||||
else time = 1000 print("^6Bridge^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break end
|
||||
Wait(10) end
|
||||
if not IsModelValid(model) then print("^6Bridge^7: ^1ERROR^7: ^2Model^7 - '^6"..model.."^7' ^2does not exist in server") return
|
||||
else
|
||||
if not HasModelLoaded(model) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Loading Model^7: '^6"..model.."^7'") end
|
||||
while not HasModelLoaded(model) and time > 0 do time -= 1 RequestModel(model) Wait(0) end
|
||||
if not HasModelLoaded(model) then print("^6Bridge^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") end
|
||||
end
|
||||
time = 500
|
||||
end
|
||||
end
|
||||
function unloadModel(model) if Config.System.Debug then print("^6Bridge^7: ^2Removing Model from memory cache^7: '^6"..model.."^7'") end SetModelAsNoLongerNeeded(model) end
|
||||
|
||||
function loadAnimDict(animDict)
|
||||
if not DoesAnimDictExist(animDict) then print("^6Bridge^7: ^1ERROR^7: ^2Anim Dictionary^7 - '^6"..animDict.."^7' ^2does not exist in server") return
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Loading Anim Dictionary^7: '^6"..animDict.."^7'") end
|
||||
while not HasAnimDictLoaded(animDict) do RequestAnimDict(animDict) Wait(5) end
|
||||
end
|
||||
end
|
||||
function unloadAnimDict(animDict) if Config.System.Debug then print("^6Bridge^7: ^2Removing Anim Dictionary from memory cache^7: '^6"..animDict.."^7'") end RemoveAnimDict(animDict) end
|
||||
|
||||
function loadPtfxDict(ptFxName)
|
||||
if not HasNamedPtfxAssetLoaded(ptFxName) then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^2Loading Ptfx Dictionary^7: '^6"..ptFxName.."^7'")
|
||||
end
|
||||
while not HasNamedPtfxAssetLoaded(ptFxName) do RequestNamedPtfxAsset(ptFxName) Wait(5) end
|
||||
end
|
||||
end
|
||||
function unloadModel(model) if Config.System.Debug then print("^6Bridge^7: ^2Removing Model^7: '^6"..model.."^7'") end SetModelAsNoLongerNeeded(model) end
|
||||
function loadAnimDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Loading Anim Dictionary^7: '^6"..dict.."^7'") end while not HasAnimDictLoaded(dict) do RequestAnimDict(dict) Wait(5) end end
|
||||
function unloadAnimDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Removing Anim Dictionary^7: '^6"..dict.."^7'") end RemoveAnimDict(dict) end
|
||||
function loadPtfxDict(dict) if Config.System.Debug then if not HasNamedPtfxAssetLoaded(dict) then print("^6Bridge^7: ^2Loading Ptfx Dictionary^7: '^6"..dict.."^7'") end end while not HasNamedPtfxAssetLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end
|
||||
function unloadPtfxDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Removing Ptfx Dictionary^7: '^6"..dict.."^7'") end RemoveNamedPtfxAsset(dict) end
|
||||
function loadTextureDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Loading Texture Dictionary^7: '^6"..dict.."^7'") end while not HasStreamedTextureDictLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end
|
||||
|
||||
function loadTextureDict(dict)
|
||||
if not HasStreamedTextureDictLoaded(dict) then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^2Loading Texture Dictionary^7: '^6"..dict.."^7'")
|
||||
end
|
||||
while not HasStreamedTextureDictLoaded(dict) do RequestStreamedTextureDict(dict) Wait(5) end
|
||||
end
|
||||
end
|
||||
|
||||
function countTable(table) local i = 0 for keys in pairs(table) do i += 1 end return i end
|
||||
|
||||
@@ -29,11 +56,12 @@ function pairsByKeys(t) local a = {} for n in pairs(t) do a[#a+1] = n end table.
|
||||
|
||||
function playAnim(animDict, animName, duration, flag, ped)
|
||||
loadAnimDict(animDict)
|
||||
TaskPlayAnim(ped and ped or PlayerPedId(), animDict, animName, 1.0, -1.0, duration or 30000, flag or 50, 1, false, false, false)
|
||||
TaskPlayAnim(ped and ped or PlayerPedId(), animDict, animName, 8.0, -8.0, duration or 30000, flag or 50, 1, false, false, false)
|
||||
end
|
||||
|
||||
function stopAnim(animDict, animName)
|
||||
StopAnimTask(PlayerPedId(), animName, animDict)
|
||||
function stopAnim(animDict, animName, ped)
|
||||
StopAnimTask(ped or PlayerPedId(), animDict, animName, 0.5)
|
||||
StopAnimTask(ped or PlayerPedId(), animName, animDict, 0.5)
|
||||
unloadAnimDict(animDict)
|
||||
end
|
||||
|
||||
@@ -60,7 +88,7 @@ local Peds = {}
|
||||
local Props = {}
|
||||
function makePed(model, coords, freeze, collision, scenario, anim, synced)
|
||||
loadModel(model)
|
||||
local ped = CreatePed(0, model, coords.x, coords.y, coords.z-1.03, coords.w, synced and synced or true, false)
|
||||
local ped = CreatePed(0, model, coords.x, coords.y, coords.z-1.03, coords.w, synced and synced or false, false)
|
||||
SetEntityInvincible(ped, true)
|
||||
SetBlockingOfNonTemporaryEvents(ped, true)
|
||||
FreezeEntityPosition(ped, freeze and freeze or true)
|
||||
@@ -82,7 +110,7 @@ end
|
||||
|
||||
function makeProp(data, freeze, synced)
|
||||
loadModel(data.prop)
|
||||
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z-1.03, synced or false, synced or false, false)
|
||||
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z-1.03, synced and synced or false, synced and synced or false, false)
|
||||
SetEntityHeading(prop, data.coords.w + 180.0)
|
||||
FreezeEntityPosition(prop, freeze and freeze or 0)
|
||||
if Config.System.Debug then
|
||||
@@ -115,13 +143,6 @@ function DrawText3D(x, y, z, text)
|
||||
ClearDrawOrigin()
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(r)
|
||||
if r ~= GetCurrentResourceName() then return end
|
||||
stopSpinner()
|
||||
for i = 1, #Peds do DeletePed(Peds[i]) end
|
||||
for i = 1, #Props do destroyProp(Props[i]) end
|
||||
end)
|
||||
|
||||
function instantLookEnt(ent, ent2)
|
||||
local p1 = GetEntityCoords(ent, true)
|
||||
local p2 = GetEntityCoords(ent2, true)
|
||||
@@ -154,12 +175,14 @@ function lookEnt(entity) local ped = PlayerPedId()
|
||||
end
|
||||
|
||||
function destroyProp(entity)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||
if IsEntityAttachedToEntity(entity, PlayerPedId()) then
|
||||
SetEntityAsMissionEntity(entity)
|
||||
DetachEntity(entity, true, true)
|
||||
if entity then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||
if IsEntityAttachedToEntity(entity, PlayerPedId()) then
|
||||
SetEntityAsMissionEntity(entity)
|
||||
DetachEntity(entity, true, true)
|
||||
end
|
||||
DeleteObject(entity)
|
||||
end
|
||||
DeleteObject(entity)
|
||||
end
|
||||
|
||||
function pushVehicle(entity)
|
||||
@@ -188,8 +211,23 @@ function pushVehicle(entity)
|
||||
end
|
||||
end
|
||||
|
||||
function ensureNetToVeh(vehNetID)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3ensureNetToVeh^7: ^2Requesting NetworkDoesNetworkIdExist^7(^6"..vehNetID.."^7)") end
|
||||
local timeout = 100
|
||||
while not NetworkDoesNetworkIdExist(vehNetID) and timeout > 0 do timeout -= 1 Wait(10) end
|
||||
if not NetworkDoesNetworkIdExist(vehNetID) then return 0 end
|
||||
timeout = 100
|
||||
local vehicle = NetToVeh(vehNetID)
|
||||
while not DoesEntityExist(vehicle) and vehicle ~= 0 and timeout > 0 do timeout -= 1 Wait(10) end
|
||||
if not DoesEntityExist(vehicle) then return 0 end
|
||||
return vehicle
|
||||
end
|
||||
|
||||
local scriptTxd = not IsDuplicityVersion() and CreateRuntimeTxd(GetCurrentResourceName()..'scriptTxd') or nil
|
||||
|
||||
local customDUIList = {}
|
||||
function makeBlip(data)
|
||||
local blip = AddBlipForCoord(data.coords)
|
||||
local blip = AddBlipForCoord(vec3(data.coords.x, data.coords.y, data.coords.z))
|
||||
SetBlipAsShortRange(blip, true)
|
||||
SetBlipSprite(blip, data.sprite or 106)
|
||||
SetBlipColour(blip, data.col or 5)
|
||||
@@ -199,8 +237,20 @@ function makeBlip(data)
|
||||
BeginTextCommandSetBlipName('STRING')
|
||||
AddTextComponentString(tostring(data.name))
|
||||
EndTextCommandSetBlipName(blip)
|
||||
if GetResourceState("blip_info"):find("start") or GetResourceState("blip-info"):find("start") or GetResourceState("blipinfo"):find("start") then
|
||||
if data.preview then
|
||||
local txname = tostring(data.name..'preview'..string.gsub(data.coords.z, "%.", ""))
|
||||
if data.preview:find("http") then
|
||||
createDui(txname, data.preview, vec2(512, 256), scriptTxd)
|
||||
else
|
||||
CreateRuntimeTextureFromImage(scriptTxd, txname, data.preview)
|
||||
end
|
||||
exports["blip_info"]:SetBlipInfoImage(blip, GetCurrentResourceName()..'scriptTxd', txname)
|
||||
exports["blip_info"]:SetBlipInfoTitle(blip, data.name, false)
|
||||
end
|
||||
end
|
||||
if Config.System.Debug then print("^6Bridge^7: ^6Blip ^2created for location^7: '^6"..data.name.."^7'") end
|
||||
return blip
|
||||
return blip
|
||||
end
|
||||
|
||||
function makeEntityBlip(data)
|
||||
@@ -215,10 +265,135 @@ function makeEntityBlip(data)
|
||||
BeginTextCommandSetBlipName('STRING')
|
||||
AddTextComponentString(tostring(data.name))
|
||||
EndTextCommandSetBlipName(blip)
|
||||
if GetResourceState("blip_info"):find("start") or GetResourceState("blip-info"):find("start") or GetResourceState("blipinfo"):find("start") then
|
||||
if data.preview then
|
||||
local txname = data.name..'preview'
|
||||
if data.preview:find("http") then
|
||||
createDui(txname, data.preview, vec2(512, 256), scriptTxd)
|
||||
else
|
||||
CreateRuntimeTextureFromImage(scriptTxd, txname, data.preview)
|
||||
end
|
||||
exports["blip_info"]:SetBlipInfoImage(blip, GetCurrentResourceName()..'previewTxd', txname)
|
||||
exports["blip_info"]:SetBlipInfoTitle(blip, data.name, false)
|
||||
end
|
||||
end
|
||||
if Config.System.Debug then print("^6Bridge^7: ^6Blip ^2created for Entity^7: '^6"..data.name.."^7'") end
|
||||
return blip
|
||||
end
|
||||
|
||||
-- DUI STUFF - WIP --
|
||||
|
||||
-- DUI CLIENT
|
||||
function createDui(name, http, size, txd)
|
||||
if not customDUIList[name] then
|
||||
local newTxt = CreateDui(http, math.floor(size.x), math.floor(size.y))
|
||||
while not GetDuiHandle(newTxt) do Wait(0) end
|
||||
CreateRuntimeTextureFromDuiHandle(txd, name, GetDuiHandle(newTxt))
|
||||
customDUIList[name] = newTxt
|
||||
SetDuiUrl(customDUIList[name], http)
|
||||
else
|
||||
SetDuiUrl(customDUIList[name], http)
|
||||
end
|
||||
end
|
||||
|
||||
function DuiSelect(data)
|
||||
local image = ""
|
||||
for k, v in pairs(duiList[data.name]) do
|
||||
if v.tex.texn == data.texn then
|
||||
if duiList[data.name][k] then
|
||||
image = "<center>- Current Image -<br>"..
|
||||
"<img src="..duiList[data.name][k].url.." width=150px><br>"..
|
||||
"Size: ["..math.floor(data.size.x)..", "..math.floor(data.size.y).."]<br><br>"
|
||||
end
|
||||
end
|
||||
end
|
||||
local dialog = exports['qb-input']:ShowInput({
|
||||
header = image..Loc[Config.Lan].menu["dui_new"],
|
||||
submitText = Loc[Config.Lan].menu["dui_change"],
|
||||
inputs = { { type = 'text', isRequired = true, name = 'url', text = Loc[Config.Lan].menu["dui_url"] } } })
|
||||
if dialog then
|
||||
if not dialog.url then return end
|
||||
data.url = dialog.url
|
||||
--Scan the link to see if it has an image extention otherwise, stop here.
|
||||
local searchList = { "png", "jpg", "jpeg", "gif", "webp", "bmp" }
|
||||
--Scan the link for certain terms that will flag it and refuse to show it
|
||||
local banList = { "porn" } -- I dunno, let me know what links people manage to find
|
||||
local searchFound = false
|
||||
for k, v in pairs(searchList) do
|
||||
if string.find(tostring(data.url), tostring(v))then
|
||||
searchFound = true
|
||||
end
|
||||
end
|
||||
for k, v in pairs(banList) do
|
||||
if string.find(tostring(data.url), tostring(v)) then
|
||||
searchFound = false print("BANNED WORD: "..v)
|
||||
end
|
||||
end
|
||||
if searchFound then
|
||||
TriggerServerEvent(GetCurrentResourceName()..":Server:ChangeDUI", data)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":Client:ChangeDUI", function(data)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Recieving new DUI ^7- ^6"..data.url.."^7") end
|
||||
if tostring(data.url) ~= "-" then
|
||||
createDui(data.texn, tostring(data.url), data.size, scriptTxd)
|
||||
AddReplaceTexture(tostring(data.texd), tostring(data.texn), GetCurrentResourceName()..'scriptTxd', tostring(data.texn))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":Client:ClearDUI", function(data)
|
||||
if customDUIList[tostring(data.texn)] then
|
||||
RemoveReplaceTexture(tostring(data.texd), tostring(data.texn))
|
||||
if IsDuiAvailable(customDUIList[tostring(data.texn)]) then
|
||||
SetDuiUrl(customDUIList[data.name], nil)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- DUI SERVER
|
||||
RegisterNetEvent(GetCurrentResourceName()..":Server:ChangeDUI", function(data)
|
||||
-- if no url given, "reset" it back to preset
|
||||
if not data.url then
|
||||
for k, v in pairs(duiList[data.name]) do
|
||||
if v.tex.texn == data.texn then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Preset^7: ^6"..tostring(duiList[data.name][k].preset).."^7") end
|
||||
data.url = duiList[data.name][k].preset
|
||||
end
|
||||
end
|
||||
end
|
||||
-- if it has a url, update server DUI list and send to players
|
||||
for k, v in pairs(duiList[data.name]) do
|
||||
if v.tex.texn == data.texn then
|
||||
duiList[data.name][k].url = data.url
|
||||
end
|
||||
end
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3DUI^2 Sending new DUI to all players^7 - ^6"..data.url.."^7") end
|
||||
TriggerClientEvent(GetCurrentResourceName()..":Client:ChangeDUI", -1, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":Server:ClearDUI", function(data)
|
||||
if data.url == "-" then
|
||||
for k, v in pairs(duiList[data.name]) do
|
||||
if v.tex.texn == data.texn then
|
||||
duiList[data.name][k].url = "-"
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Clear the DUI from loading
|
||||
TriggerClientEvent(GetCurrentResourceName()..":Client:ClearDUI", -1, data)
|
||||
--duiList[tostring(data.tex)].url = ""
|
||||
end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
|
||||
for k, v in pairs(duiList or {}) do
|
||||
for i = 1, #v do
|
||||
RemoveReplaceTexture(tostring(v[i].tex.texd), tostring(v[i].tex.texn))
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function lockInv(toggle)
|
||||
FreezeEntityPosition(PlayerPedId(), toggle)
|
||||
LocalPlayer.state:set("inv_busy", toggle, true)
|
||||
@@ -480,7 +655,7 @@ end)
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:setNeed", function(type, amount) local src = source
|
||||
if type == "thirst" then
|
||||
setThirst(src, amount)
|
||||
elseif type == "thirst" then
|
||||
elseif type == "hunger" then
|
||||
setHunger(src, amount)
|
||||
end
|
||||
end)
|
||||
@@ -489,7 +664,7 @@ function setThirst(src, thirst)
|
||||
if GetResourceState(ESXExport):find("start") then
|
||||
TriggerClientEvent('esx_status:add', src, 'thirst', thirst)
|
||||
elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, thirst, Player.PlayerData.metadata.thirst)
|
||||
end
|
||||
@@ -499,7 +674,7 @@ function setHunger(src, hunger)
|
||||
if GetResourceState(ESXExport):find("start") then
|
||||
TriggerClientEvent('esx_status:add', src, 'hunger', hunger)
|
||||
elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.hunger)
|
||||
end
|
||||
@@ -517,8 +692,8 @@ end
|
||||
-- [[CONSUME]] --
|
||||
function ConsumeSuccess(itemName, type)
|
||||
ExecuteCommand("e c")
|
||||
toggleItem(false, itemName, 1)
|
||||
if GetResourceState(ESXEport):find("start") then
|
||||
removeItem(itemName, 1)
|
||||
if GetResourceState(ESXExport):find("start") then
|
||||
if Items[itemName].hunger then
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:setNeed", "hunger", Items[itemName].hunger * 10000)
|
||||
end
|
||||
@@ -534,23 +709,29 @@ function ConsumeSuccess(itemName, type)
|
||||
end
|
||||
end
|
||||
if type == "alcohol" then alcoholCount += 1
|
||||
if alcoholCount > 1 and alcoholCount < 4 then TriggerEvent("evidence:client:SetStatus", "alcohol", 200) elseif alcoholCount >= 4 then TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200) AlienEffect() end
|
||||
if alcoholCount > 1 and alcoholCount < 4 then
|
||||
TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||
elseif alcoholCount >= 4 then
|
||||
TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||
AlienEffect()
|
||||
end
|
||||
end
|
||||
if Config.RewardItem == itemName then toggleItem(true, Config.RewardPool[math.random(1, #Config.RewardPool)], 1) end
|
||||
getRandomReward(itemName) -- check if a reward item should be given
|
||||
end
|
||||
|
||||
function addItem(item, amount, info)
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:toggleItem", true, item, amount)
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:toggleItem", true, item, amount, nil, info)
|
||||
end
|
||||
|
||||
function removeItem(item, amount)
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:toggleItem", false, item, amount)
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:toggleItem", false, item, amount, nil, info)
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give, item, amount, newsrc)
|
||||
local src = newsrc or source
|
||||
local addremove = (tostring(give) == "true" and "addItem" or "removeItem")
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3toggleItem ^2triggered^7: ^6"..(tostring(give) == "true" and "addItem" or "removeItem").."^7 - ['^8"..tostring(item).."^7'] x"..(tostring(amount) or "1"))
|
||||
print("^6Bridge^7: ^3toggleItem ^2triggered^7: ^6"..addremove.."^7 - '"..tostring(item).."' x"..(tostring(amount) or "1"))
|
||||
end
|
||||
local remamount = (amount and amount or 1)
|
||||
if item == nil then return end
|
||||
@@ -559,23 +740,37 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local success = exports[OXInv]:RemoveItem(src, item, (amount and amount or 1), nil)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..OXInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
local success = exports[QSInv]:RemoveItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QSInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
if GetResourceState(QBExport):find("start") then
|
||||
Core.Functions.GetPlayer(src).Functions.RemoveItem(item, amount, nil)
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
ESX.GetPlayerFromId(src).removeInventoryItem(item, count)
|
||||
end
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
local success = exports[CoreInv]:removeItemExact('primary-'..src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CoreInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
local success = exports[OrigenInv]:RemoveItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OrigenInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports[CodeMInv]:RemoveItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CodeMInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
while remamount > 0 do
|
||||
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1) then end
|
||||
@@ -585,36 +780,50 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
TriggerClientEvent('inventory:client:ItemBox', src, Items[item], "remove", (amount and amount or 1))
|
||||
end
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QBInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QBInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
else
|
||||
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
else
|
||||
dupeWarn(src, item) -- if not boot the player
|
||||
dupeWarn(src, item, amount) -- if not boot the player
|
||||
end
|
||||
else
|
||||
local amount = amount and amount or 1
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local success = exports[OXInv]:AddItem(src, item, amount or 1, nil)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..OXInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
local success = exports[QSInv]:AddItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QSInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
local success = exports[CoreInv]:addItem('primary-'..src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CoreInv)
|
||||
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
|
||||
Core.Functions.GetPlayer(src).Functions.AddItem(item, amount, nil, nil)
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
ESX.GetPlayerFromId(src).addInventoryItem(item, amount)
|
||||
end
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports[CodeMInv]:AddItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CodeMInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
local success = exports[OrigenInv]:AddItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OrigenInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then
|
||||
--if Config.Crafting.showItemBox then
|
||||
@@ -622,23 +831,109 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
--end
|
||||
end
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QBInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QBInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
|
||||
else
|
||||
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
--Item Exploit protection
|
||||
function dupeWarn(src, item)
|
||||
function dupeWarn(src, item, amount)
|
||||
print("^5DupeWarn^7: (^1"..tostring(src).."^7) ^2Tried to remove item ^7('^3"..item.."^7')^2 but it wasn't there^7")
|
||||
if Config.System.Debug == false then
|
||||
DropPlayer(src, src.." ^1Kicked for attempting to duplicate items")
|
||||
DropPlayer(src, src.." ^1Kicked for suspected duplicating items:"..item)
|
||||
end
|
||||
print("^5DupeWarn:^7: (^1"..tostring(src).."^7) ^2Dropped from server - exploit protection detected an item not being found in players inventory^7")
|
||||
end
|
||||
|
||||
function breakTool(data) --wip
|
||||
local durability, slot = getDurability(item)
|
||||
durability -= data.damage
|
||||
if not durability then durability = 100 end
|
||||
if durability <= 0 then
|
||||
removeItem(data.item, 1)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
else
|
||||
TriggerServerEvent(GetCurrentResourceName()..":server:setMetaData", { item = data.item, slot = slot, metadata = { durability = durability }})
|
||||
end
|
||||
end
|
||||
|
||||
function getDurability(item)
|
||||
local lowestSlot = 100 -- anything above your players max slots
|
||||
local durability = nil
|
||||
if GetResourceState(QBInv):find("start") then
|
||||
local itemcheck = Core.Functions.GetPlayerData().items
|
||||
for k, v in pairs(itemcheck) do
|
||||
if v.name == item then
|
||||
if v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = itemcheck[k].info.durability
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local itemcheck = exports[OXInv]:Search('slots', item)
|
||||
for k, v in pairs(itemcheck) do
|
||||
if v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = itemcheck[k].metadata.durability
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if GetResourceState(QSInv):find("start") then
|
||||
local itemcheck = exports[QSInv]:getUserInventory()
|
||||
for k, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = itemcheck[k].metadata.durability
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if GetResourceState(OrigenInv):find("start") then
|
||||
local itemcheck = exports[OrigenInv]:getPlayerInventory()
|
||||
for k, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = itemcheck[k].metadata.durability
|
||||
end
|
||||
end
|
||||
end
|
||||
return durability, lowestSlot
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:setMetaData", function(data)
|
||||
local src = source
|
||||
if GetResourceState(QBInv):find("start") then
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.PlayerData.items[data.slot].info = data.metadata
|
||||
Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
||||
Player.Functions.SetInventory(Player.PlayerData.items)
|
||||
end
|
||||
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
exports[OXInv]:SetMetadata(source, data.slot, data.metadata)
|
||||
end
|
||||
|
||||
if GetResourceState(QSInv):find("start") then
|
||||
exports[QSInv]:SetItemMetadata(source, data.slot, data.metadata)
|
||||
end
|
||||
|
||||
if GetResourceState(OrigenInv):find("start") then
|
||||
local item = exports[OrigenInv]:GetItemBySlot(source, data.slot)
|
||||
if item then
|
||||
exports[OrigenInv]:SetItemData(source, item.name, "durability", data.metadata.durability)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function toggleDuty()
|
||||
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
|
||||
TriggerServerEvent("QBCore:ToggleDuty")
|
||||
@@ -660,12 +955,12 @@ local function CheckVersion()
|
||||
PerformHttpRequest('https://raw.githubusercontent.com/jimathy/'..GetCurrentResourceName()..'/master/version.txt', function(err, freeVersion, headers)
|
||||
if not freeVersion then print("^1Currently unable to run a version check for ^7'^3"..GetCurrentResourceName().."^7' ("..currentVersion.."^7)") return end
|
||||
local currentVersion = "^3"..GetResourceMetadata(GetCurrentResourceName(), 'version'):gsub("%.", "^7.^3").."^7"
|
||||
freeVersion = "^3"..freeVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
|
||||
freeVersion = "^3"..freeVersion:sub(1, -2):gsub("%.", "^7.^3"):gsub("%\r", "").."^7"
|
||||
print("^6Version Check^7: ^2Running^7: "..currentVersion.." ^2Latest^7: "..freeVersion)
|
||||
print(freeVersion == currentVersion and "^7'^3"..GetCurrentResourceName().."^7' - ^6You are running the latest version.^7 ("..currentVersion..")" or "^7'^3"..GetCurrentResourceName().."^7' - ^1You are currently running an outdated version^7, ^1please update^7!")
|
||||
end)
|
||||
else
|
||||
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
|
||||
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3"):gsub("%\r", "").."^7"
|
||||
print("^6Version Check^7: ^2Running^7: "..currentVersion.." ^2Latest^7: "..newestVersion)
|
||||
print(newestVersion == currentVersion and '^6You are running the latest version.^7 ('..currentVersion..')' or "^1You are currently running an outdated version^7, ^1please update^7!")
|
||||
end
|
||||
@@ -784,15 +1079,15 @@ function FocusEffect()
|
||||
focusEffect = false
|
||||
if Config.System.Debug then print("^5Debug^7: ^3FocusEffect^7() ^2stopped") end
|
||||
end
|
||||
local NightVisionEffect = false
|
||||
local nightVisionEffect = false
|
||||
function NightVisionEffect()
|
||||
if NightVisionEffect then return else NightVisionEffect = true end
|
||||
if NightVisionEffect then return else nightVisionEffect = true end
|
||||
if Config.System.Debug then print("^5Debug^7: ^3NightVisionEffect^7() ^2activated") end
|
||||
SetNightvision(true)
|
||||
Wait(math.random(3000, 4000)) -- FEEL FREE TO CHANGE THIS
|
||||
SetNightvision(false)
|
||||
SetSeethrough(false)
|
||||
NightVisionEffect = false
|
||||
nightVisionEffect = false
|
||||
if Config.System.Debug then print("^5Debug^7: ^3NightVisionEffect^7() ^2stopped") end
|
||||
end
|
||||
local thermalEffect = false
|
||||
@@ -863,4 +1158,11 @@ function StopEffects() -- Used to clear up any effects stuck on screen
|
||||
AnimpostfxStop('RaceTurbo')
|
||||
AnimpostfxStop('FocusIn')
|
||||
AnimpostfxStop('Rampage')
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(r)
|
||||
if r ~= GetCurrentResourceName() then return end
|
||||
stopSpinner()
|
||||
for i = 1, #Peds do DeletePed(Peds[i]) end
|
||||
for i = 1, #Props do destroyProp(Props[i]) end
|
||||
end)
|
||||
@@ -1,6 +1,6 @@
|
||||
name "Jim_Bridge"
|
||||
author "Jimathy"
|
||||
version "1.0.2"
|
||||
version "1.0.14"
|
||||
description "Framework Bridge By Jimathy"
|
||||
fx_version "cerulean"
|
||||
game "gta5"
|
||||
@@ -11,4 +11,4 @@ files {
|
||||
'functions.lua',
|
||||
'wrapper.lua',
|
||||
'crafting.lua',
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1 +1 @@
|
||||
1.0.2
|
||||
1.0.13
|
||||
|
||||
391
wrapper.lua
391
wrapper.lua
@@ -1,29 +1,21 @@
|
||||
Items, Vehicles, Jobs, Gangs, Core, ESX = {}, nil, nil, nil, nil, nil
|
||||
|
||||
OXLibExport = Exports and Exports.OXLibExport or ""
|
||||
Exports.QBInv = GetResourceState("ps-inventory"):find("start") and "ps-inventory" or GetResourceState("lj-inventory"):find("start") and "lj-inventory" or Exports.QBInv
|
||||
|
||||
QBXExport = Exports and Exports.QBXExport or ""
|
||||
QBExport = Exports and Exports.QBExport or ""
|
||||
ESXExport = Exports and Exports.ESXExport or ""
|
||||
OXCoreExport = Exports and Exports.OXCoreExport or ""
|
||||
OXLibExport, QBXExport, QBExport, ESXExport, OXCoreExport = Exports.OXLibExport or "", Exports.QBXExport or "", Exports.QBExport or "", Exports.ESXExport or "", Exports.OXCoreExport or ""
|
||||
|
||||
OXInv = Exports and Exports.OXInv or ""
|
||||
QBInv = Exports and Exports.QBInv or ""
|
||||
QSInv = Exports and Exports.QSInv or ""
|
||||
CoreInv = Exports and Exports.CoreInv or ""
|
||||
CodeMInv = Exports and Exports.CodeMInv or ""
|
||||
OXInv, QBInv, QSInv, CoreInv, CodeMInv, OrigenInv = Exports.OXInv or "", Exports.QBInv or "", Exports.QSInv or "", Exports.CoreInv or "", Exports.CodeMInv or "", Exports.OrigenInv or ""
|
||||
|
||||
QBMenuExport = Exports and Exports.QBMenuExport or ""
|
||||
QBMenuExport = Exports.QBMenuExport or ""
|
||||
|
||||
QBTargetExport = Exports and Exports.QBTargetExport or ""
|
||||
OXTargetExport = Exports and Exports.OXTargetExport or ""
|
||||
QBTargetExport, OXTargetExport = Exports.QBTargetExport or "", Exports.OXTargetExport or ""
|
||||
|
||||
function CheckBridgeVersion()
|
||||
if IsDuplicityVersion() then
|
||||
local currentVersion = "^3"..GetResourceMetadata("jim_bridge", 'version'):gsub("%.", "^7.^3").."^7"
|
||||
PerformHttpRequest('https://raw.githubusercontent.com/jimathy/jim_bridge/master/version.txt', function(err, newestVersion, headers)
|
||||
if not newestVersion then print("^1Currently unable to run a version check for ^7'^3jim_bridge^7' ("..currentVersion.."^7)") return end
|
||||
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
|
||||
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3"):gsub("%\r", "").."^7"
|
||||
print(newestVersion == currentVersion and "^7'^3jim_bridge^7' - ^6You are running the latest version.^7 ("..currentVersion..")" or "^7'^3jim_bridge^7' - ^1You are currently running an outdated version^7, ^1please update^7!")
|
||||
end)
|
||||
end
|
||||
@@ -34,54 +26,59 @@ for k, v in pairs(Exports) do
|
||||
if GetResourceState(v):find("start") then print("^6Bridge^7: '^3"..v.."^7' ^2export found ^7") end
|
||||
end
|
||||
|
||||
local itemResource, jobResource = "", ""
|
||||
|
||||
-- Load item lists
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..OXInv)
|
||||
if GetResourceState(OXInv):find("start") then itemResource = OXInv
|
||||
Items = exports[OXInv]:Items()
|
||||
for k, v in pairs(Items) do
|
||||
if v.client then
|
||||
if v.client.image then Items[k].image = (Items[k].client.image):gsub("nui://"..OXInv.."/web/images/","")
|
||||
else Items[k].image = k..".png" end
|
||||
if v.client.hunger then Items[k].hunger = v.client.hunger end
|
||||
if v.client.thirst then Items[k].thirst = v.client.thirst end
|
||||
if v.client and v.client.image then
|
||||
Items[k].image = (v.client.image):gsub("nui://"..OXInv.."/web/images/", "")
|
||||
else
|
||||
Items[k].image = k..".png"
|
||||
end
|
||||
Items[k].hunger = v.client and v.client.hunger or nil
|
||||
Items[k].thirst = v.client and v.client.thirst or nil
|
||||
end
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..QBExport)
|
||||
|
||||
elseif GetResourceState(QBExport):find("start") then itemResource = QBExport
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
Items = Core.Shared.Items
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..ESXExport)
|
||||
Items = Core and Core.Shared.Items or nil
|
||||
|
||||
elseif GetResourceState(ESXExport):find("start") then itemResource = ESXExport
|
||||
ESX = exports[ESXExport]:getSharedObject()
|
||||
Items = ESX.Items
|
||||
else
|
||||
Items = ESX and ESX.Items or nil
|
||||
end
|
||||
if not Items then
|
||||
print("^4ERROR^7: ^2No Core Items detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
else
|
||||
print("^6Bridge^7: ^2Loading ^6"..countTable(Items).." ^3Items^2 from ^7" .. itemResource)
|
||||
end
|
||||
|
||||
-- Load Vehicles
|
||||
if GetResourceState(QBXExport):find("start") then
|
||||
if GetResourceState(QBXExport):find("start") or GetResourceState(QBExport):find("start") then
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBXExport)
|
||||
Vehicles = exports[QBXExport]:GetVehiclesByHash()
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBExport)
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function()
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
end)
|
||||
Vehicles = Core.Shared.Vehicles
|
||||
if GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function()
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
end)
|
||||
end
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
print("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..QBExport)
|
||||
elseif GetResourceState(OXCoreExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..OXCoreExport)
|
||||
Vehicles = {}
|
||||
for k, v in pairs(Ox.GetVehicleData()) do
|
||||
Vehicles = Vehicles or {}
|
||||
Vehicles[k] = { model = k, price = v.price, name = v.name, brand = v.make }
|
||||
end
|
||||
print("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..OXCoreExport)
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..ESXExport)
|
||||
--print("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..ESXExport)
|
||||
CreateThread(function()
|
||||
if IsDuplicityVersion() then
|
||||
createCallback(GetCurrentResourceName()..":getVehiclesPrices", function(source)
|
||||
Vehicles = MySQL.query.await('SELECT model, price, name FROM vehicles')
|
||||
print("^6Bridge^7: ^3Found ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..ESXExport)
|
||||
return Vehicles
|
||||
end)
|
||||
end
|
||||
@@ -98,37 +95,33 @@ else
|
||||
end
|
||||
|
||||
-- Load Jobs
|
||||
if GetResourceState(QBXExport):find("start") then
|
||||
local jobResource = ""
|
||||
if GetResourceState(QBXExport):find("start") then jobResource = QBXExport
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBXExport)
|
||||
Jobs = exports[QBXExport]:GetJobs()
|
||||
Gangs = exports[QBXExport]:GetGangs()
|
||||
Jobs, Gangs = exports[QBXExport]:GetJobs(), exports[QBXExport]:GetGangs()
|
||||
|
||||
elseif GetResourceState(OXCoreExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..OXCoreExport)
|
||||
elseif GetResourceState(OXCoreExport):find("start") then jobResource = OXExport
|
||||
CreateThread(function()
|
||||
if IsDuplicityVersion() then
|
||||
createCallback(GetCurrentResourceName()..":getOxGroups", function(source)
|
||||
Jobs = MySQL.query.await('SELECT * FROM `ox_groups`')
|
||||
return Jobs
|
||||
Jobs = MySQL.query.await('SELECT * FROM `ox_groups`') return Jobs
|
||||
end)
|
||||
else
|
||||
local TempJobs = triggerCallback(GetCurrentResourceName()..":getOxGroups")
|
||||
Jobs = TempJobs and {}
|
||||
for k, v in pairs(TempJobs) do
|
||||
local grades = {}
|
||||
for i = 1, #v.grades do grades[i] = { name = grades[i], isboss = (i == #v.grades)} end
|
||||
Jobs = Jobs or {}
|
||||
Jobs[v.name] = { label = v.label, grades = grades, }
|
||||
for i = 1, #v.grades do grades[i] = { name = v.grades[i], isboss = (i == #v.grades)} end
|
||||
Jobs[v.name] = { label = v.label, grades = grades }
|
||||
end
|
||||
Gangs = Jobs
|
||||
end
|
||||
end)
|
||||
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBExport)
|
||||
elseif GetResourceState(QBExport):find("start") then jobResource = QBExport
|
||||
Core = Core or Core or exports[QBExport]:GetCoreObject()
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function() Core = Core or exports[QBExport]:GetCoreObject() end)
|
||||
Jobs = Core.Shared.Jobs
|
||||
Gangs = Core.Shared.Gangs
|
||||
Jobs, Gangs = Core.Shared.Jobs, Core.Shared.Gangs
|
||||
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..ESXExport)
|
||||
@@ -153,29 +146,21 @@ elseif GetResourceState(ESXExport):find("start") then
|
||||
Gangs = Jobs
|
||||
end
|
||||
end)
|
||||
else
|
||||
print("^4ERROR^7: ^2No Job/Gang ifo detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
if not GetResourceState(ESXExport):find("start") and Jobs then
|
||||
print("^6Bridge^7: ^2Loading ^6"..countTable(Jobs).." ^3Jobs^2 from ^7"..jobResource, "^6Bridge^7: ^2Loading ^6"..countTable(Gangs).." ^3Gangs^2 from ^7"..jobResource)
|
||||
end
|
||||
|
||||
function makeBossRoles(role)
|
||||
local boss = {}
|
||||
if Jobs and Jobs[role] then
|
||||
for grade in pairs(Jobs[role].grades) do
|
||||
if Jobs[role].grades[grade].isboss then
|
||||
if boss[role] then
|
||||
if boss[role] > tonumber(grade) then boss[role] = tonumber(grade) end
|
||||
else boss[role] = tonumber(grade) end
|
||||
end
|
||||
end
|
||||
elseif Gangs and Gangs[role] then
|
||||
for grade in pairs(Gangs[role].grades) do
|
||||
if Gangs[role].grades[grade].isboss then
|
||||
if boss[role] then
|
||||
if boss[role] > tonumber(grade) then boss[role] = tonumber(grade) end
|
||||
else boss[role] = tonumber(grade) end
|
||||
end
|
||||
end
|
||||
end
|
||||
local boss = {}
|
||||
local data = Jobs and Jobs[role] or Gangs and Gangs[role]
|
||||
if data then
|
||||
for grade, info in pairs(data.grades) do
|
||||
if info.isboss then
|
||||
boss[role] = boss[role] and math.min(boss[role], tonumber(grade)) or tonumber(grade)
|
||||
end
|
||||
end
|
||||
end
|
||||
return boss
|
||||
end
|
||||
|
||||
@@ -191,11 +176,7 @@ function createPoly(data) local Location = nil
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Creating new poly with ^7PolyZone "..data.name) end
|
||||
Location = PolyZone:Create(data.points, { name = data.name, debugPoly = data.debug })
|
||||
Location:onPlayerInOut(function(isPointInside)
|
||||
if isPointInside then
|
||||
data.onEnter()
|
||||
else
|
||||
data.onExit()
|
||||
end
|
||||
if isPointInside then data.onEnter() else data.onExit() end
|
||||
end)
|
||||
else
|
||||
print("^4ERROR^7: ^2No PolyZone creation script detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
@@ -223,19 +204,26 @@ end
|
||||
|
||||
function openMenu(Menu, data)
|
||||
if Config.System.Menu == "ox" then
|
||||
if data.onBack then
|
||||
local index = nil
|
||||
if data.onBack and not data.onSelected then
|
||||
table.insert(Menu, 1, { icon = "fas fa-circle-arrow-left",
|
||||
title = "Return",
|
||||
onSelect = data.onBack,
|
||||
label = "Return"
|
||||
})
|
||||
end
|
||||
for k in pairs(Menu) do
|
||||
if data.onSelected and Menu[k].arrow then
|
||||
Menu[k].icon = "fas fa-angle-right"
|
||||
end
|
||||
if not Menu[k].title then
|
||||
if Menu[k].header ~= nil and Menu[k].header ~= "" then
|
||||
Menu[k].title = Menu[k].header
|
||||
Menu[k].label = Menu[k].header
|
||||
if Menu[k].txt then Menu[k].description = Menu[k].txt else Menu[k].description = "" end
|
||||
else
|
||||
Menu[k].title = Menu[k].txt
|
||||
Menu[k].label = Menu[k].txt
|
||||
end
|
||||
end
|
||||
if Menu[k].params then
|
||||
@@ -246,8 +234,35 @@ function openMenu(Menu, data)
|
||||
Menu[k].disabled = true
|
||||
end
|
||||
end
|
||||
lib.registerContext({id = 'Menu', title = data.header..br..br..(data.headertxt and data.headertxt or ""), position = 'top-right', options = Menu, canClose = data.canClose and data.canClose or nil, onExit = data.onExit and data.onExit or nil, })
|
||||
lib.showContext("Menu")
|
||||
local menuID = 'Menu'
|
||||
(data.onSelected and lib.registerMenu or lib.registerContext)({
|
||||
id = menuID,
|
||||
title = data.header..br..br..(data.headertxt and data.headertxt or ""),
|
||||
position = 'top-right',
|
||||
options = Menu,
|
||||
canClose = data.canClose and data.canClose or nil,
|
||||
onClose = (data.onBack and data.onBack) or (data.onExit and data.onExit) or nil,
|
||||
onExit = data.onExit and data.onExit or nil,
|
||||
onSelected = data.onSelected and (function(selected) index = selected end) or nil,
|
||||
}, (data.onSelected and (function(x, y, args)
|
||||
if Menu[x].refresh then
|
||||
if Menu[x].onSelect then
|
||||
Menu[x].onSelect()
|
||||
end
|
||||
lib.showMenu(menuID, index)
|
||||
else
|
||||
if Menu[x].onSelect then
|
||||
Menu[x].onSelect()
|
||||
else
|
||||
lib.showMenu(menuID, index)
|
||||
end
|
||||
end
|
||||
end) or nil))
|
||||
if data.onSelected then
|
||||
lib.showMenu(menuID, 1)
|
||||
else
|
||||
lib.showContext(menuID)
|
||||
end
|
||||
elseif Config.System.Menu == "qb" then
|
||||
if data.onBack then
|
||||
table.insert(Menu, 1, { icon = "fas fa-circle-arrow-left",
|
||||
@@ -476,7 +491,7 @@ function createBoxTarget(data, opts, dist)
|
||||
local options = { options = opts, distance = dist }
|
||||
local target = exports[QBTargetExport]:AddBoxZone(data[1], data[2], data[3], data[4], data[5], options)
|
||||
boxTargets[#boxTargets+1] = target
|
||||
return target
|
||||
return data[1]
|
||||
else
|
||||
local tempText = ""
|
||||
local keyTable = { 38, 29, 303, }
|
||||
@@ -525,7 +540,7 @@ function createCircleTarget(data, opts, dist)
|
||||
local target = exports[QBTargetExport]:AddCircleZone(data[1], data[2], data[3], data[4], options)
|
||||
|
||||
circleTargets[#circleTargets+1] = target
|
||||
return target
|
||||
return data[1]
|
||||
else
|
||||
local tempText = ""
|
||||
local keyTable = { 38, 29, 303, }
|
||||
@@ -750,7 +765,7 @@ function createInput(title, opts)
|
||||
isRequired = opts[i].isRequired,
|
||||
label = opts[i].label or opts[i].text,
|
||||
name = opts[i].name,
|
||||
default = opts[i].options[1].value,
|
||||
default = opts[i].default or opts[i].options[1].value,
|
||||
options = opts[i].options,
|
||||
}
|
||||
end
|
||||
@@ -767,6 +782,7 @@ function createInput(title, opts)
|
||||
options[i] = {
|
||||
type = "input",
|
||||
label = opts[i].text ..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||
default = opts[i].default,
|
||||
isRequired = opts[i].isRequired,
|
||||
}
|
||||
end
|
||||
@@ -923,24 +939,49 @@ end
|
||||
function getVehicleProperties(vehicle)
|
||||
local properties = {}
|
||||
if vehicle == nil then return nil end
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
properties = lib.getVehicleProperties(vehicle)
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
if GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
properties = Core.Functions.GetVehicleProperties(vehicle)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Getting Vehicle Properties ^7[^6"..QBExport.."^7] - [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..properties.model.."^7] - [^3"..properties.plate.."^7]") end
|
||||
elseif GetResourceState(OXLibExport):find("start") then
|
||||
properties = lib.getVehicleProperties(vehicle)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Getting Vehicle Properties ^7[^6"..OXLibExport.."^7] - [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..properties.model.."^7] - [^3"..properties.plate.."^7]") end
|
||||
end
|
||||
return properties
|
||||
end
|
||||
|
||||
function setVehicleProperties(vehicle, props)
|
||||
if not DoesEntityExist(vehicle) then
|
||||
print(("Unable to set vehicle properties for '%s' (entity does not exist)"):
|
||||
format(vehicle))
|
||||
local oldProps = getVehicleProperties(vehicle)
|
||||
if checkDifferences(vehicle, props) then
|
||||
--if Config.System.Debug then debugDifferences(vehicle, props) end
|
||||
if not DoesEntityExist(vehicle) then
|
||||
print(("Unable to set vehicle properties for '%s' (entity does not exist)"):
|
||||
format(vehicle))
|
||||
end
|
||||
if GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
Core.Functions.SetVehicleProperties(vehicle, props)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Setting Vehicle Properties ^7[^6"..QBExport.."^7] - [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..props.model.."^7] - [^3"..props.plate.."^7]") end
|
||||
else
|
||||
TriggerServerEvent(GetCurrentResourceName()..":ox:setVehicleProperties", VehToNet(vehicle), props)
|
||||
end
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2No Changes Found ^7 [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..props.model.."^7] - [^3"..props.plate.."^7]") end
|
||||
end
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
TriggerServerEvent(GetCurrentResourceName()..":ox:setVehicleProperties", VehToNet(vehicle), props)
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
Core.Functions.SetVehicleProperties(vehicle, props)
|
||||
end
|
||||
|
||||
function checkDifferences(vehicle, newProps)
|
||||
local oldProps = getVehicleProperties(vehicle)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Finding differences in ^3Vehicle Properties^7") end
|
||||
local allow = false
|
||||
for k in pairs(oldProps) do
|
||||
if json.encode(oldProps[k]) ~= json.encode(newProps[k]) then
|
||||
allow = true
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^5Old ^7[^3"..k.."^7] - "..json.encode(oldProps[k], { indent = true }))
|
||||
print("^6Bridge^7: ^5New ^7[^3"..k.."^7] - "..json.encode(newProps[k], { indent = true }))
|
||||
end
|
||||
end
|
||||
end
|
||||
return allow
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":ox:setVehicleProperties", function(netId, props)
|
||||
@@ -953,6 +994,7 @@ AddStateBagChangeHandler(GetCurrentResourceName()..':setVehicleProperties', '',
|
||||
if not value or not GetEntityFromStateBagName then return end
|
||||
local entity = GetEntityFromStateBagName(bagName)
|
||||
local networked = not bagName:find('localEntity')
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Setting Vehicle Properties ^7[^6"..OXLibExport.."^7] - [^3"..entity.."^7] - [^3"..GetEntityModel(entity).."^7] - [^3"..value.plate.."^7]") end
|
||||
|
||||
if networked and NetworkGetEntityOwner(entity) ~= cache.playerId then return end
|
||||
|
||||
@@ -961,31 +1003,58 @@ AddStateBagChangeHandler(GetCurrentResourceName()..':setVehicleProperties', '',
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:ChargePlayer", function(cost, type) local src = source
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type) end
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:ChargePlayer", function(cost, type, newsrc)
|
||||
local src = newsrc or source
|
||||
local fundResource = ""
|
||||
if type == "cash" then
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
if GetResourceState(OXInv):find("start") then fundResource = OXInv
|
||||
exports[OXInv]:RemoveItem(src, "money", cost)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, OXInv) end
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then fundResource = QBExport
|
||||
Core.Functions.GetPlayer(src).Functions.RemoveMoney("cash", cost)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, QBExport) end
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
elseif GetResourceState(ESXExport):find("start") then fundResource = ESXExport
|
||||
local Player = ESX.GetPlayerFromId(src)
|
||||
Player.removeMoney(cost, "")
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, ESXExport) end
|
||||
end
|
||||
end
|
||||
if type == "bank" then
|
||||
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
|
||||
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then fundResource = QBExport
|
||||
Core.Functions.GetPlayer(src).Functions.RemoveMoney("bank", cost)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, QBExport) end
|
||||
elseif GetResourceState(ESXExport):find("start") then
|
||||
elseif GetResourceState(ESXExport):find("start") then fundResource = ESXExport
|
||||
local Player = ESX.GetPlayerFromId(src)
|
||||
Player.removeMoney(cost, "")
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, ESXExport) end
|
||||
end
|
||||
end
|
||||
if fundResource == "" then print("error - check exports.lua")
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player^7: '^6"..cost.."^7'", type, fundResource) end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:FundPlayer", function(fund, type, newsrc)
|
||||
local src = newsrc or source
|
||||
local fundResource = ""
|
||||
if type == "cash" then
|
||||
if GetResourceState(OXInv):find("start") then fundResource = OXInv
|
||||
exports[OXInv]:AddItem(src, "money", fund)
|
||||
elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then fundResource = QBExport
|
||||
Core.Functions.GetPlayer(src).Functions.AddMoney("cash", fund)
|
||||
elseif GetResourceState(ESXExport):find("start") then fundResource = ESXExport
|
||||
local Player = ESX.GetPlayerFromId(src)
|
||||
Player.addMoney(fund, "")
|
||||
end
|
||||
end
|
||||
if type == "bank" then
|
||||
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then fundResource = QBExport
|
||||
Core.Functions.GetPlayer(src).Functions.AddMoney("bank", fund)
|
||||
elseif GetResourceState(ESXExport):find("start") then fundResource = ESXExport
|
||||
local Player = ESX.GetPlayerFromId(src)
|
||||
Player.addMoney(fund, "")
|
||||
end
|
||||
end
|
||||
if fundResource == "" then print("error - check exports.lua")
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Funding ^2Player^7: '^2"..fund.."^7'", type, fundResource) end
|
||||
end
|
||||
end)
|
||||
|
||||
function createUseableItem(item, funct)
|
||||
@@ -1082,6 +1151,7 @@ function hasJob(job, source, grade) local hasJob, duty = false, true
|
||||
if ganginfo.name == job then hasJob = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
local info = nil
|
||||
Core.Functions.GetPlayerData(function(PlayerData)
|
||||
@@ -1097,6 +1167,7 @@ function hasJob(job, source, grade) local hasJob, duty = false, true
|
||||
hasJob = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
|
||||
end
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Core detected for hasJob() ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
@@ -1115,6 +1186,7 @@ function getPlayer(source) local Player = {}
|
||||
cash = info.getMoney(),
|
||||
bank = info.getAccount("bank").money,
|
||||
}
|
||||
|
||||
elseif GetResourceState(OXCoreExport):find("start") then
|
||||
local file = ('imports/%s.lua'):format('server')
|
||||
local import = LoadResourceFile('ox_core', file)
|
||||
@@ -1126,6 +1198,7 @@ function getPlayer(source) local Player = {}
|
||||
cash = exports[OXInv]:Search(src, 'count', "money"),
|
||||
bank = 0,
|
||||
}
|
||||
|
||||
elseif GetResourceState(QBXExport):find("start") then
|
||||
local info = exports[QBXExport]:GetPlayer(src)
|
||||
Player = {
|
||||
@@ -1133,6 +1206,7 @@ function getPlayer(source) local Player = {}
|
||||
cash = exports[OXInv]:Search(src, 'count', "money"),
|
||||
bank = info.Functions.GetMoney("bank"),
|
||||
}
|
||||
|
||||
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
if Core.Functions.GetPlayer ~= nil then -- support older qb-core functions
|
||||
local info = Core.Functions.GetPlayer(src).PlayerData
|
||||
@@ -1149,6 +1223,7 @@ function getPlayer(source) local Player = {}
|
||||
bank = info.money["bank"],
|
||||
}
|
||||
end
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Core detected for getPlayer() ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
@@ -1194,6 +1269,76 @@ function getPlayer(source) local Player = {}
|
||||
return Player
|
||||
end
|
||||
|
||||
function sendPhoneMail(data) local phoneResource = ""
|
||||
if GetResourceState("gksphone"):find("start") then phoneResource = "gksphone"
|
||||
exports["gksphone"]:SendNewMail(data)
|
||||
|
||||
elseif GetResourceState("yflip-phone"):find("start") then phoneResource = "yflip-phone"
|
||||
TriggerServerEvent(GetCurrentResourceName()..":yflip:SendMail", data)
|
||||
|
||||
elseif GetResourceState("qs-smartphone"):find("start") then phoneResource = "qs-smartphone"
|
||||
TriggerServerEvent('qs-smartphone:server:sendNewMail', data)
|
||||
|
||||
elseif GetResourceState("qs-smartphone-pro"):find("start") then phoneResource = "qs-smartphone-pro"
|
||||
TriggerServerEvent('phone:sendNewMail', data)
|
||||
|
||||
elseif GetResourceState("roadphone"):find("start") then phoneResource = "roadphone"
|
||||
data.message = data.message:gsub("%<br>", "\n")
|
||||
exports['roadphone']:sendMail(data)
|
||||
|
||||
elseif GetResourceState("lb-phone"):find("start") then phoneResource = "lb-phone"
|
||||
TriggerServerEvent(GetCurrentResourceName()..":lbphone:SendMail", data)
|
||||
|
||||
elseif GetResourceState("qb-phone"):find("start") then phoneResource = "qb-phone"
|
||||
TriggerServerEvent('qb-phone:server:sendNewMail', data)
|
||||
|
||||
elseif GetResourceState("jpr-phonesystem"):find("start") then phoneResource = "jpr-phonesystem"
|
||||
TriggerServerEvent(GetCurrentResourceName()..":jpr:SendMail", data)
|
||||
end
|
||||
|
||||
if phoneResource ~= "" then if Config.System.Debug then print("^6Bridge^7[^3"..phoneResource.."^7]: ^2Sending mail to player") end
|
||||
else print("^6Bridge^7: ^1ERROR ^2Sending mail to player ^7 - ^2No supported phone found") end
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":lbphone:SendMail", function(data)
|
||||
local src = source
|
||||
local phoneNumber = exports["lb-phone"]:GetEquippedPhoneNumber(src)
|
||||
local emailAddress = exports["lb-phone"]:GetEmailAddress(phoneNumber)
|
||||
exports["lb-phone"]:SendMail({
|
||||
to = emailAddress,
|
||||
subject = data.subject,
|
||||
message = data.message,
|
||||
--[[attachments = {
|
||||
"https://cdn.discordapp.com/attachments/1035667053115363349/1042500877426110474/upload.png",
|
||||
},]]
|
||||
actions = data.buttons,
|
||||
})
|
||||
end)
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":yflip:SendMail", function(data)
|
||||
local src = source
|
||||
exports["yflip-phone"]:SendMail({
|
||||
title = data.subject,
|
||||
sender = data.sender,
|
||||
senderDisplayName = data.sender,
|
||||
content = data.message,
|
||||
actions = data.buttons,
|
||||
}, 'source', src)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":jpr:SendMail", function(data)
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
TriggerEvent('jpr-phonesystem:server:sendEmail', {
|
||||
Assunto = data.subject, -- Subject
|
||||
Conteudo = data.message, -- Content
|
||||
Enviado = data.sender, -- Submitted by
|
||||
Destinatario = Player.PlayerData.citizenid, -- Target
|
||||
Event = {}, -- Optional
|
||||
})
|
||||
end)
|
||||
|
||||
function registerCommand(command, options)
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Command^2 with ^7"..OXLibExport, command) end
|
||||
@@ -1209,11 +1354,13 @@ function invImg(item)
|
||||
if item ~= "" and Items[item] then
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
|
||||
elseif GetResourceState(QSInv and QSInv or ""):find("start") then
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
|
||||
elseif GetResourceState(CoreInv and CoreInv or ""):find("start") then
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
|
||||
elseif GetResourceState(QBInv and QBInv or ""):find("start") then
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
imgLink = "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected for invImg ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
@@ -1222,13 +1369,27 @@ function invImg(item)
|
||||
return imgLink
|
||||
end
|
||||
|
||||
function registerStash(name, label)
|
||||
function registerStash(name, label, slots, weight)
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
--print("Registering OX Stash:", name, label)
|
||||
exports[OXInv]:RegisterStash(name, label, 50, 4000000)
|
||||
exports[OXInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
--print("Registering QS Stash:", name, label)
|
||||
exports[QSInv]:RegisterStash(name, 50, 4000000)
|
||||
exports[QSInv]:RegisterStash(name, slots or 50, weight or 4000000)
|
||||
end
|
||||
end
|
||||
-- IN NO WAY PERFECT --
|
||||
|
||||
-- duiList callback here because it wouldnt load in functions.lua
|
||||
|
||||
if IsDuplicityVersion() then
|
||||
createCallback(GetCurrentResourceName()..":Server:duiList", function(source, cb)
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
return duiList
|
||||
else
|
||||
cb(duiList)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
-- IN NO WAY PERFECT --
|
||||
|
||||
Reference in New Issue
Block a user