mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-17 05:56:02 +01:00
Cut down code and optimize crafting functions
This commit is contained in:
118
crafting.lua
118
crafting.lua
@@ -6,49 +6,45 @@ if IsDuplicityVersion() then
|
||||
end
|
||||
end
|
||||
|
||||
local timeout = 0
|
||||
local timing = false
|
||||
local stashItems = {}
|
||||
local timeout, timing, stashItems = 0, false, {}
|
||||
function GetStashTimeout(stashName, stop)
|
||||
if stop then stashItems = {} timing = false timeout = 0 return end
|
||||
if stashItems[1] then return true else
|
||||
if timeout <= 0 then
|
||||
stashItems = triggerCallback(GetCurrentResourceName()..':server:GetStashItems', stashName)
|
||||
timeout = 15000
|
||||
if not timing then
|
||||
CreateThread(function()
|
||||
timing = true
|
||||
while timeout > 0 do timeout -= 1000 Wait(1000) end
|
||||
timing = false stashItems = {} timeout = 0
|
||||
end)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
if stop then stashItems, timing, timeout = {}, false, 0 return end
|
||||
if #stashItems > 0 then return true end
|
||||
if timeout <= 0 then
|
||||
stashItems = triggerCallback(GetCurrentResourceName()..':server:GetStashItems', stashName)
|
||||
timeout = 10000
|
||||
if not timing then
|
||||
CreateThread(function()
|
||||
timing = true
|
||||
while timeout > 0 do timeout -= 1000 Wait(1000) end
|
||||
timing, stashItems, timeout = false, {}, 0
|
||||
end)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local CraftLock = false
|
||||
function craftingMenu(data) local hasjob = false
|
||||
function craftingMenu(data)
|
||||
if CraftLock then return end
|
||||
if data.stashName and not GetStashTimeout(data.stashName) then
|
||||
--triggerNotify(nil, "Chacking", "success")
|
||||
end
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
local Menu = {}
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
local Menu, hasjob = {}, false
|
||||
local Recipes = data.craftable.Recipes
|
||||
for i = 1, #Recipes do
|
||||
for k, v in pairs(Recipes[i]) do
|
||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
||||
for k, v in pairs(Recipes[i]) do
|
||||
if k ~= "amount" and k ~= "job" and k ~= "gang" then
|
||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
||||
if Recipes[i].job then hasjob = false
|
||||
if Recipes[i].job then
|
||||
for l, b in pairs(Recipes[i].job) do
|
||||
hasjob = hasJob(l, nil, b)
|
||||
if hasjob == true then break end
|
||||
end
|
||||
end
|
||||
local setheader, settext = "", ""
|
||||
local disable = false
|
||||
if Recipes[i].job and hasjob == false then else
|
||||
else hasjob = true end
|
||||
local setheader, settext, disable = "", "", false
|
||||
if hasjob then
|
||||
local itemTable = {}
|
||||
for l, b in pairs(Recipes[i][tostring(k)]) do
|
||||
settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
|
||||
@@ -56,8 +52,7 @@ function craftingMenu(data) local hasjob = false
|
||||
Wait(0)
|
||||
end
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Checking"..(data.stashName and " ^7'^6"..data.stashName.."^7'" or "").." ^2ingredients^7 - ^6"..k.."^7") end
|
||||
if data.stashName then disable = not stashhasItem(stashItems, itemTable)
|
||||
else disable = not hasItem(itemTable) end
|
||||
disable = data.stashName and stashhasItem(stashItems, itemTable) or hasItem(itemTable)
|
||||
|
||||
setheader = Items[tostring(k)].label..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")..(not disable and " ✔️" or "")
|
||||
Menu[#Menu + 1] = {
|
||||
@@ -66,11 +61,7 @@ function craftingMenu(data) local hasjob = false
|
||||
header = setheader, txt = settext,
|
||||
onSelect = function()
|
||||
local transdata = { item = k, craft = data.craftable.Recipes[i], craftable = data.craftable, coords = data.coords, stashName = data.stashName, onBack = data.onBack }
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
(Config.Crafting.MultiCraft and multiCraft or makeItem)(transdata)
|
||||
end,
|
||||
}
|
||||
end
|
||||
@@ -189,24 +180,19 @@ function makeItem(data)
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":Crafting:GetItem", function(ItemMake, craftable, stashName)
|
||||
local src = source
|
||||
local amount = 1
|
||||
local src, amount, stashItems = source, craftable and craftable.amount or 1, stashName and getStash(stashName)
|
||||
|
||||
if stashName then
|
||||
local stashItems = getStash(stashName)
|
||||
if craftable["amount"] then amount = craftable["amount"] end
|
||||
local itemRemove = {}
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for l, b in pairs(stashItems) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
end
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then itemRemove[k] = v end
|
||||
end
|
||||
end
|
||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||
else
|
||||
if craftable then
|
||||
if craftable["amount"] then amount = craftable["amount"] end
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", false, tostring(k), v, src)
|
||||
end
|
||||
end
|
||||
@@ -232,23 +218,15 @@ function hasItem(items, amount, src) local amount = amount and amount or 1
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
foundInv = OXInv
|
||||
if src then grabInv = exports.ox_inventory:GetInventoryItems(src)
|
||||
else grabInv = exports[OXInv]:GetPlayerItems()
|
||||
end
|
||||
grabInv = src and exports.ox_inventory:GetInventoryItems(src) or exports[OXInv]:GetPlayerItems()
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
foundInv = QSInv
|
||||
if src then grabInv = exports[QSInv]:GetInventory(src)
|
||||
else grabInv = exports[QSInv]:getUserInventory()
|
||||
end
|
||||
grabInv = src and exports[QSInv]:GetInventory(src) or exports[QSInv]:getUserInventory()
|
||||
|
||||
elseif GetResourceState(OrigenInv):find("start") then
|
||||
foundInv = OrigenInv
|
||||
if src then
|
||||
grabInv = exports[OrigenInv]:getPlayerInventory(src)
|
||||
else
|
||||
grabInv = exports[OrigenInv]:getPlayerInventory()
|
||||
end
|
||||
grabInv = src and exports[OrigenInv]:getPlayerInventory(src) or exports[OrigenInv]:getPlayerInventory()
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
foundInv = CoreInv
|
||||
@@ -269,15 +247,11 @@ function hasItem(items, amount, src) local amount = amount and amount or 1
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
foundInv = CodeMInv
|
||||
if src then grabInv = exports[CodeMInv]:GetUserInventory(src)
|
||||
else grabInv = exports[CodeMInv]:GetClientPlayerInventory()
|
||||
end
|
||||
grabInv = src and exports[CodeMInv]:GetUserInventory(src) or exports[CodeMInv]:GetClientPlayerInventory()
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
foundInv = QBInv
|
||||
if src then grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||
else grabInv = Core.Functions.GetPlayerData().items
|
||||
end
|
||||
grabInv = src and Core.Functions.GetPlayer(src).PlayerData.items or Core.Functions.GetPlayerData().items
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
@@ -289,20 +263,14 @@ function hasItem(items, amount, src) local amount = amount and amount or 1
|
||||
if not Items[item] then print("^4ERROR^7: ^2Script can't find ingredient item in Shared Items - ^1"..item.."^7") end
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
if itemData and (itemData.name == item) then
|
||||
--if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(item).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.count or itemData.amount).."^7)", foundInv) end
|
||||
count += ((itemData.count or itemData.amount) or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7[^6"..foundInv.."^7]: "..tostring(item).." ^3"..count.."^7/^3"..amount.." ^5FOUND^7") end
|
||||
hasTable[item] = { hasItem = true, count = count, }
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7[^6"..foundInv.."^7]: "..tostring(item).." ^1"..count.."^7/^3"..amount.." ^1NOT FOUND^7") end
|
||||
hasTable[item] = { hasItem = false, count = count, }
|
||||
if itemData and (itemData.name == item) then count += (itemData.count or itemData.amount or 1) end
|
||||
end
|
||||
local foundMessage = "^6Bridge^7: ^3HasItem^7[^6"..foundInv.."^7]: "..tostring(item).." ^3"..count.."^7/^3"..amount
|
||||
if count >= amount then foundMessage = foundMessage.." ^5FOUND^7" else foundMessage = foundMessage .." ^1NOT FOUND^7" end
|
||||
if Config.System.Debug then print(foundMessage) end
|
||||
hasTable[item] = { hasItem = count >= amount, count = count }
|
||||
end
|
||||
for k, v in pairs(hasTable) do if v.hasItem == false then return false, hasTable end end
|
||||
for k, v in pairs(hasTable) do if not v.hasItem then return false, hasTable end end
|
||||
return true, hasTable
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user