add basic canCarry function

This commit is contained in:
Jim Shield
2024-01-26 20:31:10 +00:00
committed by GitHub
parent fbc92aea41
commit 6f413c555d

View File

@@ -33,6 +33,15 @@ function craftingMenu(data)
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
local Menu, hasjob = {}, false
local Recipes = data.craftable.Recipes
local tempCarryTable = {}
for i = 1, #Recipes do
for k in pairs(Recipes[i]) do
if k ~= "amount" and k ~= "job" and k ~= "gang" then
tempCarryTable[k] = Recipes[i].amount or 1
end
end
end
local canCarryTable = triggerCallback(GetCurrentResourceName()..':server:canCarry', tempCarryTable)
for i = 1, #Recipes do
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
for k, v in pairs(Recipes[i]) do
@@ -51,14 +60,21 @@ function craftingMenu(data)
itemTable[l] = b
Wait(0)
end
while not canCarryTable do Wait(0) end
print(json.encode(canCarryTable, {indent = true}))
if Config.System.Debug then print("^6Bridge^7: ^2Checking"..(data.stashName and " ^7'^6"..data.stashName.."^7'" or "").." ^2ingredients^7 - ^6"..k.."^7") end
if data.stashName then disable = not stashhasItem(stashItems, itemTable)
else disable = not hasItem(itemTable) end
setheader = (Items[tostring(k)] and Items[tostring(k)].label or "error - "..tostring(k))..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")..(not disable and " ✔️" or "")
setheader = (Items[tostring(k)] and Items[tostring(k)].label or "error - " .. tostring(k)) .. (Recipes[i]["amount"] > 1 and " x" .. Recipes[i]["amount"] or "")
if not disable then
if not canCarryTable[k] then setheader = setheader .. " 📦"
else setheader = setheader .. " ✔️" end
elseif not canCarryTable[k] then setheader = setheader .. " 📦" end
Menu[#Menu + 1] = {
isMenuHeader = disable,
isMenuHeader = disable or not canCarryTable[k],
icon = invImg(tostring(k)),
header = setheader, txt = settext,
header = setheader,
txt = settext,
onSelect = function()
local transdata = { item = k, craft = data.craftable.Recipes[i], craftable = data.craftable, coords = data.coords, stashName = data.stashName, onBack = data.onBack }
if Config.Crafting.MultiCraft then multiCraft(transdata) else makeItem(transdata) end
@@ -174,7 +190,6 @@ end
RegisterNetEvent(GetCurrentResourceName()..":Crafting:GetItem", function(ItemMake, craftable, stashName)
local src, amount, stashItems = source, craftable and craftable.amount or 1, stashName and getStash(stashName)
if stashName then
local itemRemove = {}
for k, v in pairs(craftable[ItemMake] or {}) do
@@ -447,4 +462,62 @@ function stashhasItem(stashItems, items, amount)
end
for k, v in pairs(hasTable) do if v.hasItem == false then return false, hasTable end end
return true, hasTable
end
if IsDuplicityVersion() then
if GetResourceState(OXLibExport):find("start") then
createCallback(GetCurrentResourceName()..':server:canCarry', function(source, itemTable) local result = canCarry(itemTable, source) return result end)
else
createCallback(GetCurrentResourceName()..':server:canCarry', function(source, cb, itemTable) local result = canCarry(itemTable, source) cb(result) end)
end
end
function canCarry(itemTable, src)
print("checking if player can carry")
local resultTable = {}
if src then
if GetResourceState(OXInv):find("start") then
for k, v in pairs(itemTable) do
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
end
elseif GetResourceState(QSInv):find("start") then
for k, v in pairs(itemTable) do
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
end
elseif GetResourceState(CoreInv):find("start") then
--??
elseif GetResourceState(CodeMInv):find("start") then
for k, v in pairs(itemTable) do
local weight = Items[k].weight
resultTable[k] = exports[CodeMInv]:CanCarryItem(src, weight, v)
end
elseif GetResourceState(OrigenInv):find("start") then
for k, v in pairs(itemTable) do
resultTable[k] = exports[OrigenInv]:canCarryItem(src, k, v)
end
elseif GetResourceState(QBInv):find("start") then
local Player = Core.Functions.GetPlayer(src)
local items = Player.PlayerData.items
local weight, totalWeight = 0, 0
if not items then return false end
for _, item in pairs(items) do weight += item.weight * item.amount end
totalWeight = tonumber(weight)
for k, v in pairs(itemTable) do
local itemInfo = Items[k]
if not itemInfo and not Player.Offline then
triggerNotify(nil, 'Item does not exist', 'error', src)
resultTable[k] = true
else
resultTable[k] = (totalWeight + (Items[k]['weight'] * v)) <= 120000
end
end
end
end
return resultTable
end