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https://github.com/jimathy/jim_bridge.git
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update common functions to be smurter
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@@ -10,18 +10,51 @@ end
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local time = 100
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function loadModel(model)
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if not HasModelLoaded(model) then if Config.System.Debug then print("^6Bridge^7: ^2Loading Model^7: '^6"..model.."^7'") end
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while not HasModelLoaded(model) do if time > 0 then time -= 1 RequestModel(model)
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else time = 1000 print("^6Bridge^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break end
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Wait(10) end
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if not IsModelValid(model) then print("^6Bridge^7: ^1ERROR^7: ^2Model^7 - '^6"..model.."^7' ^2does not exist in server") return
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else
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if not HasModelLoaded(model) then
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if Config.System.Debug then
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print("^6Bridge^7: ^2Loading Model^7: '^6"..model.."^7'")
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end
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if lib then lib.requestModel(model, time)
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else while not HasModelLoaded(model) and time > 0 do time -= 1 end end
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if not HasModelLoaded(model) then time = 100 print("^6Bridge^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") end
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end
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end
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end
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function unloadModel(model) if Config.System.Debug then print("^6Bridge^7: ^2Removing Model from memory cache^7: '^6"..model.."^7'") end SetModelAsNoLongerNeeded(model) end
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function loadAnimDict(animDict)
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if not DoesAnimDictExist(animDict) then print("^6Bridge^7: ^1ERROR^7: ^2Anim Dictionary^7 - '^6"..animDict.."^7' ^2does not exist in server") return
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else
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if Config.System.Debug then print("^6Bridge^7: ^2Loading Anim Dictionary^7: '^6"..animDict.."^7'") end
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if lib then lib.requestAnimDict(animDict, 100)
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else while not HasAnimDictLoaded(animDict) do RequestAnimDict(animDict) Wait(5) end end
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end
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end
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function unloadAnimDict(animDict) if Config.System.Debug then print("^6Bridge^7: ^2Removing Anim Dictionary from memory cache^7: '^6"..animDict.."^7'") end RemoveAnimDict(animDict) end
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function loadPtfxDict(ptFxName)
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if not HasNamedPtfxAssetLoaded(ptFxName) then
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if Config.System.Debug then
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if not HasNamedPtfxAssetLoaded(ptFxName) then
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print("^6Bridge^7: ^2Loading Ptfx Dictionary^7: '^6"..ptFxName.."^7'")
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end
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end
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if lib then lib.requestNamedPtfxAsset(ptFxName, 100)
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else while not HasNamedPtfxAssetLoaded(ptFxName) do RequestNamedPtfxAsset(ptFxName) Wait(5) end end
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end
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end
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function unloadModel(model) if Config.System.Debug then print("^6Bridge^7: ^2Removing Model^7: '^6"..model.."^7'") end SetModelAsNoLongerNeeded(model) end
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function loadAnimDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Loading Anim Dictionary^7: '^6"..dict.."^7'") end while not HasAnimDictLoaded(dict) do RequestAnimDict(dict) Wait(5) end end
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function unloadAnimDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Removing Anim Dictionary^7: '^6"..dict.."^7'") end RemoveAnimDict(dict) end
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function loadPtfxDict(dict) if Config.System.Debug then if not HasNamedPtfxAssetLoaded(dict) then print("^6Bridge^7: ^2Loading Ptfx Dictionary^7: '^6"..dict.."^7'") end end while not HasNamedPtfxAssetLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end
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function unloadPtfxDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Removing Ptfx Dictionary^7: '^6"..dict.."^7'") end RemoveNamedPtfxAsset(dict) end
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function loadTextureDict(dict) if Config.System.Debug then print("^6Bridge^7: ^2Loading Texture Dictionary^7: '^6"..dict.."^7'") end while not HasStreamedTextureDictLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end
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function loadTextureDict(dict)
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if not HasStreamedTextureDictLoaded(dict) then
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if Config.System.Debug then
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print("^6Bridge^7: ^2Loading Texture Dictionary^7: '^6"..dict.."^7'")
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end
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if lib then lib.requestStreamedTextureDict(textureDict, timeout)
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else while not HasStreamedTextureDictLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end
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end
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end
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function countTable(table) local i = 0 for keys in pairs(table) do i += 1 end return i end
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@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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author "Jimathy"
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version "1.0.9"
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version "1.0.10"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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game "gta5"
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@@ -1 +1 @@
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1.0.9
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1.0.10
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