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https://github.com/jimathy/jim_bridge.git
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22
.gitattributes
vendored
22
.gitattributes
vendored
@@ -1,12 +1,16 @@
|
||||
# VCS / CI noise
|
||||
.gitattributes export-ignore
|
||||
.gitignore export-ignore
|
||||
.github/** export-ignore
|
||||
.gitmodules export-ignore
|
||||
/.gitattributes export-ignore
|
||||
/.gitignore export-ignore
|
||||
/.gitmodules export-ignore
|
||||
/.github export-ignore
|
||||
|
||||
# Dev tooling/config
|
||||
.vscode/** export-ignore
|
||||
*.code-workspace export-ignore
|
||||
.editorconfig export-ignore
|
||||
.eslintrc* export-ignore
|
||||
.prettier* export-ignore
|
||||
/.vscode export-ignore
|
||||
*.code-workspace export-ignore
|
||||
/.editorconfig export-ignore
|
||||
/.eslintrc* export-ignore
|
||||
/.prettier* export-ignore
|
||||
|
||||
# Omit release-only helpers
|
||||
/server/restaurantchecker.lua export-ignore
|
||||
/server/installitems.lua export-ignore
|
||||
71
.github/workflows/notify-release.yml
vendored
Normal file
71
.github/workflows/notify-release.yml
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
name: Discord Release Notifier
|
||||
|
||||
on:
|
||||
# Manual or UI-published releases
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
# Releases created by your tag-driven workflow
|
||||
workflow_run:
|
||||
workflows: ["Package & Release"] # must match the 'name:' in release.yml
|
||||
types: [completed]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
# 1) Handle manual / UI / non-workflow-created releases
|
||||
notify-from-release:
|
||||
if: github.event_name == 'release' && github.event.action == 'published'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Send release payload to Discord Bot
|
||||
env:
|
||||
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||
run: |
|
||||
curl -sS -X POST "$URL" \
|
||||
-H 'Content-Type: application/json' \
|
||||
--data-binary "@$GITHUB_EVENT_PATH"
|
||||
|
||||
# 2) Handle releases created by your 'Package & Release' workflow
|
||||
# (which won’t trigger `on: release` when using GITHUB_TOKEN)
|
||||
notify-from-workflow-run:
|
||||
if: >
|
||||
github.event_name == 'workflow_run' &&
|
||||
github.event.workflow_run.conclusion == 'success'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Install jq
|
||||
run: sudo apt-get update && sudo apt-get install -y jq
|
||||
|
||||
- name: Fetch release JSON by tag
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
OWNER="${GITHUB_REPOSITORY%/*}"
|
||||
REPO="${GITHUB_REPOSITORY#*/}"
|
||||
TAG="${{ github.event.workflow_run.head_branch }}"
|
||||
# head_branch is the tag name for a tag push workflow_run
|
||||
curl -fsSL -H "Authorization: Bearer $GH_TOKEN" \
|
||||
-H "Accept: application/vnd.github+json" \
|
||||
"https://api.github.com/repos/$OWNER/$REPO/releases/tags/$TAG" \
|
||||
> release.json
|
||||
|
||||
- name: Wrap as 'release' event payload & notify bot
|
||||
env:
|
||||
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||
run: |
|
||||
set -euo pipefail
|
||||
jq -n --slurpfile rel release.json \
|
||||
--arg repo "$GITHUB_REPOSITORY" \
|
||||
--arg repo_url "https://github.com/$GITHUB_REPOSITORY" \
|
||||
--arg action "published" '
|
||||
{ action: $action,
|
||||
repository: { full_name: $repo, html_url: $repo_url },
|
||||
release: $rel[0],
|
||||
sender: { login: "github-actions[bot]" } }' > payload.json
|
||||
|
||||
curl -sS -X POST "$URL" \
|
||||
-H 'Content-Type: application/json' \
|
||||
--data-binary "@payload.json"
|
||||
@@ -1,6 +1,6 @@
|
||||
name "Jim_Bridge"
|
||||
author "Jimathy"
|
||||
version "2.1.02"
|
||||
version "2.1.08"
|
||||
description "Framework Bridge By Jimathy"
|
||||
fx_version "cerulean"
|
||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||
|
||||
@@ -7,14 +7,22 @@ AuthEvent = nil
|
||||
currentToken = nil
|
||||
if isServer() then
|
||||
|
||||
local excludeRes = {
|
||||
[Exports.QBExport] = true,
|
||||
[Exports.ESXExport] = true,
|
||||
[Exports.VorpExport] = true,
|
||||
}
|
||||
|
||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
||||
validTokens = validTokens or {}
|
||||
|
||||
createCallback(AuthEvent, function(source)
|
||||
local src = source
|
||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
||||
local invokingRes = GetInvokingResource()
|
||||
|
||||
debugPrint(invokingRes)
|
||||
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||
return ""
|
||||
end
|
||||
@@ -47,9 +55,9 @@ if isServer() then
|
||||
|
||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
||||
local src = source
|
||||
--debugPrint(GetInvokingResource())
|
||||
local invokingRes = GetInvokingResource()
|
||||
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
||||
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||
return ""
|
||||
end
|
||||
|
||||
@@ -27,6 +27,132 @@ local function _debouncedRun(func)
|
||||
end)
|
||||
end
|
||||
|
||||
local frameworkLoadFunc = {
|
||||
{ framework = Exports.QBXExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.isLoggedIn
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.QBExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.isLoggedIn
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.ESXExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent("esx:playerLoaded", function()
|
||||
-- make sure shared has loaded (because sql)
|
||||
if waitForSharedLoad() then func() end
|
||||
end)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent("esx:onPlayerLogout", func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while (GetGameTimer() - startTime) < timeout do
|
||||
local playerData = ESX.GetPlayerData()
|
||||
if playerData and playerData.job then
|
||||
return true
|
||||
end
|
||||
Wait(100)
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.OXCoreExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('ox:playerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('ox:playerLogout', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
if OxPlayer["stateId"] then
|
||||
return true
|
||||
end
|
||||
while not OxPlayer["stateId"] do
|
||||
Wait(1000)
|
||||
if OxPlayer.get["stateId"] then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.RSGExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.isLoggedIn
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.VorpExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
--??
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.IsInSession
|
||||
end,
|
||||
},
|
||||
}
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Player Loaded and Unloaded Events
|
||||
-------------------------------------------------------------
|
||||
@@ -44,9 +170,6 @@ end
|
||||
--- end, true)
|
||||
--- ```
|
||||
function onPlayerLoaded(func, onStart)
|
||||
local onPlayerFramework = ""
|
||||
local loaded = false
|
||||
|
||||
if onStart then
|
||||
onResourceStart(function()
|
||||
if not waitForLogin() then return end
|
||||
@@ -59,34 +182,16 @@ function onPlayerLoaded(func, onStart)
|
||||
_debouncedRun(func)
|
||||
end
|
||||
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||
onPlayerFramework = QBExport
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', handler)
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
onPlayerFramework = ESXExport
|
||||
RegisterNetEvent('esx:playerLoaded', function()
|
||||
if waitForSharedLoad() then handler() end
|
||||
end)
|
||||
|
||||
elseif isStarted(OXCoreExport) then
|
||||
onPlayerFramework = OXCoreExport
|
||||
RegisterNetEvent('ox:playerLoaded', handler)
|
||||
|
||||
elseif isStarted(RSGExport) then
|
||||
onPlayerFramework = RSGExport
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', handler)
|
||||
|
||||
elseif isStarted(VorpExport) then
|
||||
onPlayerFramework = VorpExport
|
||||
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', handler)
|
||||
end
|
||||
|
||||
if onPlayerFramework ~= "" then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerLoaded^7()^2 with ^3" .. onPlayerFramework .. "^7")
|
||||
else
|
||||
print("^4ERROR^7: No supported core detected for onPlayerLoaded - Check starter.lua")
|
||||
for i = 1, #frameworkLoadFunc do
|
||||
local data = frameworkLoadFunc[i]
|
||||
jsonPrint(data)
|
||||
if isStarted(data.framework) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerLoaded^7()")
|
||||
data.onPlayerLoaded(handler)
|
||||
return
|
||||
end
|
||||
end
|
||||
print("^1ERROR^7: ^1No supported core detected for onPlayerLoaded - Check starter.lua^7")
|
||||
end
|
||||
|
||||
--- Executes a function when the player character is unloaded.
|
||||
@@ -99,15 +204,15 @@ end
|
||||
--- end)
|
||||
--- ```
|
||||
function onPlayerUnload(func)
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerUnload^7()")
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() func() end)
|
||||
|
||||
RegisterNetEvent('ox:playerLogout', function() func() end)
|
||||
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', function() func() end)
|
||||
|
||||
RegisterNetEvent('esx:onPlayerLogout', function() func() end)
|
||||
|
||||
for i = 1, #frameworkLoadFunc do
|
||||
local data = frameworkLoadFunc[i]
|
||||
if isStarted(data.framework) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerUnload^7()")
|
||||
data.onPlayerUnload(func)
|
||||
return
|
||||
end
|
||||
end
|
||||
print("^1ERROR^7: ^1No supported core detected for onPlayerUnload - Check starter.lua^7")
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -166,51 +271,18 @@ end
|
||||
--- @usage
|
||||
--- waitForLogin()
|
||||
function waitForLogin()
|
||||
local timeout = 10000 -- 10 seconds in milliseconds
|
||||
local startTime = GetGameTimer()
|
||||
local loggedIn = false
|
||||
|
||||
if isStarted(ESXExport) then
|
||||
while (GetGameTimer() - startTime) < timeout do
|
||||
local playerData = ESX.GetPlayerData()
|
||||
if playerData and playerData.job then
|
||||
loggedIn = true
|
||||
break
|
||||
for i = 1, #frameworkLoadFunc do
|
||||
local data = frameworkLoadFunc[i]
|
||||
if isStarted(data.framework) then
|
||||
debugPrint("^6Bridge^7: ^2Waiting for ^3"..data.framework.."^2 player login^7.")
|
||||
local result = data.waitforLogin(10000)
|
||||
if result == true then
|
||||
debugPrint("^6Bridge^7: ^3"..data.framework.."^2 Player Login Detected^7.")
|
||||
else
|
||||
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
||||
end
|
||||
Wait(100)
|
||||
return result
|
||||
end
|
||||
elseif isStarted(OXCoreExport) then
|
||||
if OxPlayer["stateId"] then
|
||||
loggedIn = true
|
||||
end
|
||||
while not OxPlayer["stateId"] do
|
||||
Wait(1000)
|
||||
debugPrint("Waiting for stateId to class as logged in")
|
||||
if OxPlayer.get["stateId"] then
|
||||
loggedIn = true
|
||||
break
|
||||
end
|
||||
end
|
||||
elseif isStarted(VorpExport) then
|
||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
||||
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
loggedIn = LocalPlayer.state.IsInSession
|
||||
else
|
||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
loggedIn = LocalPlayer.state.isLoggedIn
|
||||
end
|
||||
|
||||
if not loggedIn then
|
||||
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
||||
return false
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -17,7 +17,8 @@ local excludeKeys = {
|
||||
amount = true, metadata = true, description = true, info = true,
|
||||
job = true, gang = true, oneUse = true, slot = true,
|
||||
blueprintRef = true, craftingLevel = true, craftedItems = true,
|
||||
hasCrafted = true, exp = true, anim = true, time = true,
|
||||
hasCrafted = true, exp = true, anim = true, time = true, id = true,
|
||||
ingredients = true,
|
||||
}
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -40,9 +41,14 @@ local excludeKeys = {
|
||||
--- craftable = {
|
||||
--- Header = "Weapon Crafting",
|
||||
--- Recipes = {
|
||||
--- [1] = {
|
||||
--- ["weapon_pistol"] = { ["steel"] = 5, ["plastic"] = 2 },
|
||||
--- amount = 1,
|
||||
--- weapon_pistol = {
|
||||
--- id = 1,
|
||||
--- ingredients = {
|
||||
--- steel = 5, plastic = 5,
|
||||
--- },
|
||||
--- info = {
|
||||
--- amount = 1,
|
||||
--- },
|
||||
--- },
|
||||
--- -- More recipes...
|
||||
--- },
|
||||
@@ -56,9 +62,10 @@ local excludeKeys = {
|
||||
--- job = "mechanic",
|
||||
--- onBack = function() print("Returning to previous menu") end,
|
||||
--- })
|
||||
--- ```
|
||||
function craftingMenu(data)
|
||||
if CraftLock then return end
|
||||
|
||||
local data = cloneTable(data)
|
||||
-- Job or gang check; exit if not authorized.
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
|
||||
@@ -72,16 +79,49 @@ function craftingMenu(data)
|
||||
-- Normalize stash name.
|
||||
data.stashName = data.stashTable or data.stashName
|
||||
|
||||
local Menu = {}
|
||||
local Recipes = data.craftable.Recipes
|
||||
local craftedItems = {}
|
||||
local tempCarryTable = {}
|
||||
-- Wrapper to convert old style crafting recipes to be handled by the menu properly
|
||||
--if data.craftable.Recipes[1] then -- assume old style crafting table
|
||||
-- local compatTable = {}
|
||||
-- local id = 0
|
||||
-- for k, v in ipairs(data.craftable.Recipes) do
|
||||
-- local Recipe = v
|
||||
-- for l, b in pairs(Recipe) do
|
||||
-- if doesItemExist(l) then
|
||||
-- id += 1
|
||||
-- compatTable[l] = {
|
||||
-- ingredients = b,
|
||||
-- id = id,
|
||||
-- info = {
|
||||
-- amount = Recipe.amount or 1,
|
||||
-- metadata = Recipe.metadata or nil,
|
||||
-- job = Recipe.job or nil,
|
||||
-- gang = Recipe.gang or nil,
|
||||
-- hasCrafted = Recipe.hasCrafted or nil,
|
||||
-- },
|
||||
-- }
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- data.craftable.Recipes = compatTable
|
||||
--end
|
||||
|
||||
-- Build a table of all required ingredients (default quantity is 1).
|
||||
-- Convert to array
|
||||
--local RecipesArray = {}
|
||||
--for k, v in pairs(data.craftable.Recipes) do
|
||||
-- RecipesArray[v.id] = { [k] = v }
|
||||
--end
|
||||
|
||||
local Menu = {}
|
||||
local Recipes = cloneTable(data.craftable.Recipes)
|
||||
local craftedItems = {}
|
||||
|
||||
local tempCarryTable = {}
|
||||
-- Build a temporary table of all required ingredients (default quantity is 1).
|
||||
for i = 1, #Recipes do
|
||||
for k in pairs(Recipes[i]) do
|
||||
if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
|
||||
tempCarryTable[k] = Recipes[i].amount or 1
|
||||
for k, v in pairs(Recipes[i]) do
|
||||
if not excludeKeys[k] then
|
||||
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
||||
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -96,76 +136,91 @@ function craftingMenu(data)
|
||||
header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
|
||||
disabled = true,
|
||||
}
|
||||
|
||||
-- Process each recipe to create menu entries.
|
||||
for i = 1, #Recipes do
|
||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
||||
for k, _ in pairs(Recipes[i]) do
|
||||
local menuId = #Menu+1
|
||||
local item = ""
|
||||
local Recipe = {}
|
||||
for k, v in pairs(Recipes[i]) do
|
||||
if not excludeKeys[k] then
|
||||
local hasjob = true
|
||||
if Recipes[i].job then
|
||||
for l, b in pairs(Recipes[i].job) do
|
||||
hasjob = hasJob(l, nil, b)
|
||||
if hasjob then break end
|
||||
end
|
||||
end
|
||||
if hasjob then
|
||||
local setheader, settext, disable, metadata = "", "", false, (Recipes[i]["metadata"] or Recipes[i]["info"] or nil)
|
||||
local itemTable = {}
|
||||
local metaTable = {}
|
||||
-- Build ingredient details.
|
||||
for l, b in pairs(Recipes[i][tostring(k)]) do
|
||||
local label = getItemLabel(l)
|
||||
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||
local missingMark = not hasItem and " ❌" or " "
|
||||
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
||||
|
||||
metaTable[label] = b
|
||||
itemTable[l] = b
|
||||
end
|
||||
|
||||
while not canCarryTable do
|
||||
Wait(10)
|
||||
end
|
||||
disable = not checkStashItem(data.stashName, itemTable)
|
||||
setheader = ((metadata and metadata.label) or getItemLabel(k))
|
||||
..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
|
||||
|
||||
local statusEmoji = disable and " " or not canCarryTable[k] and " 📦" or " ✔️"
|
||||
local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
|
||||
setheader = isNew .. setheader .. statusEmoji
|
||||
|
||||
Menu[#Menu + 1] = {
|
||||
arrow = isOx() and (not disable and canCarryTable[k]),
|
||||
isMenuHeader = disable or not canCarryTable[k],
|
||||
icon = invImg((metadata and metadata.image) or tostring(k)),
|
||||
image = invImg((metadata and metadata.image) or tostring(k)),
|
||||
header = setheader,
|
||||
txt = settext or nil,
|
||||
metadata = metaTable,
|
||||
onSelect = (not disable and canCarryTable[k]) and function()
|
||||
local transdata = {
|
||||
item = k,
|
||||
craft = data.craftable.Recipes[i],
|
||||
craftable = data.craftable,
|
||||
coords = data.coords,
|
||||
stashName = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = metadata,
|
||||
}
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
end or nil,
|
||||
}
|
||||
end
|
||||
item = k
|
||||
Recipe = Recipes[i]
|
||||
Recipe.amount = Recipe.amount or 1
|
||||
break
|
||||
end
|
||||
--Wait(0)
|
||||
end
|
||||
|
||||
-- Job Check
|
||||
local hasGroup = true
|
||||
if Recipe.job then
|
||||
for l, b in pairs(Recipe.job) do
|
||||
hasGroup = hasJob(l, nil, b)
|
||||
if hasGroup then goto skipcheck end
|
||||
end
|
||||
end
|
||||
if Recipe.gang then
|
||||
for l, b in pairs(Recipe.gang) do
|
||||
hasGroup = hasJob(l, nil, b)
|
||||
if hasGroup then goto skipcheck end
|
||||
end
|
||||
end
|
||||
::skipcheck::
|
||||
|
||||
-- if has group requirement, continue
|
||||
if hasGroup then
|
||||
local setheader, settext, disable, metadata = "", "", false, (Recipe.metadata or Recipe.info or nil)
|
||||
local itemTable = {}
|
||||
local metaTable = {}
|
||||
-- Build ingredient details.
|
||||
for l, b in pairs(Recipe[item]) do
|
||||
local label = getItemLabel(l)
|
||||
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||
local missingMark = not hasItem and " ❌" or " "
|
||||
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
||||
|
||||
metaTable[label] = b
|
||||
itemTable[l] = b
|
||||
end
|
||||
|
||||
-- Make sure "canCarryTable" exists
|
||||
while not canCarryTable do Wait(10) end
|
||||
disable = not checkStashItem(data.stashName, itemTable)
|
||||
setheader = ((metadata and metadata.label) or getItemLabel(item))
|
||||
..(Recipe.amount > 1 and " x"..Recipe.amount or "")
|
||||
|
||||
local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
||||
local isNew = (Recipe.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
||||
setheader = isNew .. setheader .. statusEmoji
|
||||
|
||||
-- Build menu option using info
|
||||
Menu[menuId] = {
|
||||
arrow = isOx() and (not disable and canCarryTable[item]),
|
||||
isMenuHeader = disable or not canCarryTable[item],
|
||||
icon = invImg((metadata and metadata.image) or item),
|
||||
image = invImg((metadata and metadata.image) or item),
|
||||
header = setheader,
|
||||
txt = settext or nil,
|
||||
metadata = metaTable,
|
||||
onSelect = (not disable and canCarryTable[item]) and function()
|
||||
local transdata = {
|
||||
item = item,
|
||||
craft = Recipe,
|
||||
craftable = data.craftable,
|
||||
coords = data.coords,
|
||||
amount = Recipe.amount,
|
||||
stashName = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = metadata,
|
||||
}
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
end or nil,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
-- open context menu
|
||||
openMenu(Menu, {
|
||||
header = data.craftable.Header,
|
||||
headertxt = data.craftable.Headertxt,
|
||||
@@ -322,7 +377,11 @@ end
|
||||
--- })
|
||||
--- ```
|
||||
|
||||
function makeItem(data)
|
||||
function makeItem(origData)
|
||||
|
||||
local data = cloneTable(origData)
|
||||
|
||||
local Ped = PlayerPedId()
|
||||
if CraftLock then return end
|
||||
CraftLock = true
|
||||
data.stashName = data.stashTable or data.stashName
|
||||
@@ -336,106 +395,58 @@ function makeItem(data)
|
||||
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||
local metadata = data.metadata or nil
|
||||
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
||||
|
||||
local canReturn = true
|
||||
|
||||
local crafted, crafting = true, true
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
local cam = createCam(Ped, data.coords.xyz)
|
||||
startCam(cam, 5000)
|
||||
|
||||
-- Calculate total bartime if SingleProgress is enabled
|
||||
local totalBartime = bartime * craftAmount
|
||||
local totalBartime = (bartime * craftAmount)
|
||||
|
||||
-- Run ingredient check and usage separately first
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft) do
|
||||
if not excludeKeys[k] and type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopTempCam()
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..getItemLabel(l),
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 49,
|
||||
icon = l,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
end
|
||||
end
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
craftProp = makeProp({ prop = prop.model, coords = GetEntityCoords(PlayerPedId()), true, true })
|
||||
AttachEntityToEntity(craftProp, Ped, GetPedBoneIndex(Ped, prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||
end
|
||||
|
||||
if not crafted then
|
||||
stopTempCam()
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
if data.sound then
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, Ped, s.audioRef, true, 0)
|
||||
end
|
||||
|
||||
-- Handle SingleProgress option
|
||||
if Config.Crafting.SingleProgress then
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
|
||||
AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||
end
|
||||
if data.sound then
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||
time = totalBartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.amount = craftAmount
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil -- clear client cached token
|
||||
-- handle metadata and experience in a single go
|
||||
if data.craft["hasCrafted"] ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft["exp"] ~= nil then
|
||||
craftingLevel += data.craft["exp"].give * craftAmount
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
if data.craftable.Recipes[1].oneUse == true then
|
||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
canReturn = false
|
||||
end
|
||||
if data.sound then
|
||||
StopSound(data.sound.soundId)
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
end
|
||||
if craftProp then destroyProp(craftProp) end
|
||||
else
|
||||
-- Run the original loop for multiple progress bars
|
||||
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
||||
-- Run ingredient check and usage separately first
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft[data.item]) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopCam(0)
|
||||
ClearPedTasks(Ped)
|
||||
if canReturn then craftingMenu(origData) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..v.." "..getItemLabel(k),
|
||||
time = 800,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 49,
|
||||
icon = k,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
|
||||
if not crafted then
|
||||
goto finishEarly
|
||||
end
|
||||
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
||||
time = bartime,
|
||||
@@ -448,34 +459,75 @@ function makeItem(data)
|
||||
}) then
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil
|
||||
if data.craft["hasCrafted"] ~= nil then
|
||||
if data.craft.hasCrafted ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft["exp"] ~= nil then
|
||||
craftingLevel += data.craft["exp"].give
|
||||
if data.craft.exp ~= nil then
|
||||
craftingLevel += data.craft.exp.give
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
if data.craftable.Recipes[1].oneUse == true then
|
||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
canReturn = false
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
else
|
||||
break
|
||||
end
|
||||
|
||||
end
|
||||
else
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||
time = totalBartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.amount *= craftAmount
|
||||
for k, v in pairs(data.craft[data.item]) do
|
||||
-- multiply igredient requirement in sent crafting table for removal
|
||||
data.craft[data.item][k] = (v * craftAmount)
|
||||
end
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil -- clear client cached token
|
||||
-- handle metadata and experience in a single go
|
||||
if data.craft.hasCrafted ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft.exp ~= nil then
|
||||
craftingLevel += data.craft["exp"].give * craftAmount
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
--if data.craft.Recipes[1].oneUse == true then
|
||||
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
-- local breakId = GetSoundId()
|
||||
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
-- canReturn = false
|
||||
--end
|
||||
end
|
||||
end
|
||||
::finishEarly::
|
||||
if craftProp then destroyProp(craftProp) end
|
||||
|
||||
Wait(500)
|
||||
stopTempCam()
|
||||
if data.sound then
|
||||
StopSound(data.sound.soundId)
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
|
||||
--Wait(500)
|
||||
stopCam(0)
|
||||
CraftLock = false
|
||||
if canReturn then craftingMenu(data) end
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(origData) end
|
||||
ClearPedTasks(Ped)
|
||||
end
|
||||
|
||||
|
||||
@@ -505,14 +557,13 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
||||
if stashName then
|
||||
local itemRemove = {}
|
||||
if type(stashName) == "table" then
|
||||
for _, name in pairs(stashName) do
|
||||
stashItems = getStash(name)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
@@ -522,7 +573,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
end
|
||||
else
|
||||
stashItems = getStash(stashName)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
@@ -532,8 +583,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
end
|
||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||
else
|
||||
if craftable then
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
if craftable[ItemMake] then
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
removeItem(tostring(k), v, src)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -7,7 +7,10 @@ function AlienEffect()
|
||||
Wait(math.random(5000, 8000))
|
||||
local Ped = PlayerPedId()
|
||||
local animDict = "MOVE_M@DRUNK@VERYDRUNK"
|
||||
loadAnimDict(animDict)
|
||||
RequestAnimSet(animDict)
|
||||
while not HasAnimSetLoaded(animDict) do
|
||||
Wait(100)
|
||||
end
|
||||
SetPedCanRagdoll(Ped, true)
|
||||
ShakeGameplayCam('DRUNK_SHAKE', 2.80)
|
||||
SetTimecycleModifier("Drunk")
|
||||
|
||||
@@ -638,6 +638,8 @@ function lookEnt(entity)
|
||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
||||
Wait(1500)
|
||||
end
|
||||
-- Make players head face the coord for 5 seconds
|
||||
TaskLookAtCoord(ped, entity.x, entity.y, entity.z, 5000, 1, 1)
|
||||
else
|
||||
if DoesEntityExist(entity) then
|
||||
local entCoords = GetEntityCoords(entity)
|
||||
@@ -646,11 +648,37 @@ function lookEnt(entity)
|
||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
||||
Wait(1500)
|
||||
end
|
||||
|
||||
-- Make players head face the coord for 5 seconds
|
||||
TaskLookAtEntity(ped, entity, 5000, 1, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Function to clone tables, to use when referencing tables that need to be hard set
|
||||
function cloneTable(obj, opts, seen)
|
||||
if type(obj) ~= "table" then return obj end
|
||||
seen = seen or {}
|
||||
if seen[obj] then return seen[obj] end
|
||||
|
||||
local copy = {}
|
||||
seen[obj] = copy
|
||||
|
||||
-- Copy entries
|
||||
for k, v in pairs(obj) do
|
||||
local k2 = (opts and opts.copy_keys) and cloneTable(k, opts, seen) or k
|
||||
copy[k2] = cloneTable(v, opts, seen)
|
||||
end
|
||||
|
||||
-- Preserve metatable unless told not to
|
||||
if not (opts and opts.strip_meta) then
|
||||
local mt = getmetatable(obj)
|
||||
if mt ~= nil then setmetatable(copy, mt) end
|
||||
end
|
||||
|
||||
return copy
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Material and Prop Functions
|
||||
@@ -933,4 +961,18 @@ end
|
||||
function GetEntityForwardVector(entity)
|
||||
local heading = math.rad(GetEntityHeading(entity) + 90)
|
||||
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
||||
end
|
||||
|
||||
function adjustMinMaxZ(coord, table)
|
||||
local table = table
|
||||
local adMinZ, adMaxZ = false, false
|
||||
if table.minZ > (coord.z + 0.1) then
|
||||
adMinZ = true
|
||||
table.minZ = (coord.z - 1.05)
|
||||
end
|
||||
if table.maxZ < (coord.z - 0.1) then
|
||||
adMinZ = true
|
||||
table.maxZ = (coord.z + 0.80)
|
||||
end
|
||||
return table.minZ, table.maxZ, adMinZ, adMaxZ
|
||||
end
|
||||
@@ -56,7 +56,7 @@ local InvFunc = {
|
||||
local weight = 0
|
||||
local itemcheck = getPlayerInv(src)
|
||||
for _, v in pairs(itemcheck) do
|
||||
weight += ((v.weight * v.amount) or 0)
|
||||
weight += v.weight
|
||||
end
|
||||
return weight
|
||||
end,
|
||||
@@ -103,6 +103,10 @@ local InvFunc = {
|
||||
-- Add fallback if ox can't find the stash and returns a boolean
|
||||
return type(stash) == "table" and stash.items or {}
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
exports[OXInv]:SetMetadata(stash, slot, metadata)
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
|
||||
@@ -207,6 +211,13 @@ local InvFunc = {
|
||||
function(stashName)
|
||||
return exports[CoreInv]:getInventory(stashName)
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
local itemData = exports[CoreInv]:getItemBySlot(stash, slot) or {}
|
||||
if itemData then
|
||||
exports[CoreInv]:setItem(stash, itemData.item, itemData.count, metadata)
|
||||
end
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
--
|
||||
@@ -272,15 +283,15 @@ local InvFunc = {
|
||||
function(src)
|
||||
local grabInv = nil
|
||||
if src then
|
||||
grabInv = exports[OXInv]:GetInventoryItems(src)
|
||||
grabInv = exports[OrigenInv]:GetInventoryItems(src)
|
||||
else
|
||||
grabInv = exports[OXInv]:GetPlayerItems()
|
||||
grabInv = exports[OrigenInv]:GetInventory()
|
||||
end
|
||||
return grabInv
|
||||
end,
|
||||
invImg =
|
||||
function(item)
|
||||
return "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
||||
return "nui://"..OrigenInv.."/html/images/"..(Items[item].image or "")
|
||||
end,
|
||||
openShop =
|
||||
function(name, label, items)
|
||||
@@ -306,6 +317,10 @@ local InvFunc = {
|
||||
function(stashName)
|
||||
return exports[OrigenInv]:getInventory(stashName)
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
exports[OrigenInv]:setMetadata(stash, slot, metadata)
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
--
|
||||
@@ -341,7 +356,7 @@ local InvFunc = {
|
||||
local count = 0
|
||||
for _, itemData in pairs(invCache) do
|
||||
if itemData and itemData.name == item then
|
||||
count += (itemData.amount or itemData.count or 1)
|
||||
count += (itemData.amount or 0)
|
||||
end
|
||||
end
|
||||
return count >= amount, count
|
||||
@@ -384,7 +399,7 @@ local InvFunc = {
|
||||
if src then
|
||||
grabInv = exports[CodeMInv]:GetInventory(getPlayer(src).citizenId, src)
|
||||
else
|
||||
grabInv = exports[CodeMInv]:getUserInventory()
|
||||
grabInv = exports[CodeMInv]:GetClientPlayerInventory()
|
||||
end
|
||||
return grabInv
|
||||
end,
|
||||
@@ -416,6 +431,10 @@ local InvFunc = {
|
||||
function(stashName)
|
||||
return exports[CodeMInv]:GetStashItems(stashName)
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
--
|
||||
@@ -529,6 +548,10 @@ local InvFunc = {
|
||||
function(stashName)
|
||||
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
--
|
||||
@@ -692,6 +715,10 @@ local InvFunc = {
|
||||
return result and json.decode(result) or {}
|
||||
end
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
--
|
||||
@@ -880,6 +907,23 @@ local InvFunc = {
|
||||
end
|
||||
end
|
||||
end,
|
||||
stashEditMetadata =
|
||||
function(stash, slot, metadata)
|
||||
local stashData = getStash(stash)
|
||||
for i = 1, #stashData do
|
||||
if stashData[i].slot == slot then
|
||||
print("found slot")
|
||||
stashData[i].info = metadata
|
||||
end
|
||||
jsonPrint(stashData[i])
|
||||
end
|
||||
|
||||
debugPrint("^6Bridge^7: ^3stashEditMetadata^7: ^2Saving ^3QB^2 stash '^6"..stash.."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stash,
|
||||
['items'] = json.encode(stashData)
|
||||
})
|
||||
end,
|
||||
stashAddItem =
|
||||
function(stashItems, stashName, items)
|
||||
--
|
||||
@@ -1147,7 +1191,7 @@ local InvFunc = {
|
||||
function(itemTable, src)
|
||||
local resultTable = {}
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
||||
resultTable[k] = exports[RSGInv]:CanCarryItem(src, k, v)
|
||||
end
|
||||
return resultTable
|
||||
end,
|
||||
@@ -1279,6 +1323,7 @@ end
|
||||
function hasItem(items, amount, src)
|
||||
local amount = amount and amount or 1
|
||||
local grabInv, foundInv = getPlayerInv(src)
|
||||
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
|
||||
local hasTable = {}
|
||||
@@ -1300,6 +1345,32 @@ function hasItem(items, amount, src)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to default hasItem function
|
||||
if not hasTable or not next(hasTable) then
|
||||
if isStarted(ESXExport) then
|
||||
for item, amt in pairs(items) do
|
||||
local count = 0
|
||||
for itemName, amount in pairs(grabInv) do
|
||||
if itemName and itemName == item then
|
||||
count += (amount or 1)
|
||||
end
|
||||
end
|
||||
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||
end
|
||||
else
|
||||
for item, amt in pairs(items) do
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
if itemData and itemData.name == item then
|
||||
count += (itemData.amount or itemData.count or 1)
|
||||
end
|
||||
end
|
||||
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, v in pairs(hasTable) do
|
||||
if not v.hasItem then
|
||||
return false, hasTable
|
||||
@@ -1333,12 +1404,40 @@ function getPlayerInv(src)
|
||||
break
|
||||
end
|
||||
end
|
||||
if foundInv == "" then
|
||||
|
||||
-- Fallback to framework functions
|
||||
if not grabInv then
|
||||
if isStarted(QBExport) then
|
||||
if src then
|
||||
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||
else
|
||||
grabInv = Core.Functions.GetPlayerData().items
|
||||
end
|
||||
elseif isStarted(ESXExport) then
|
||||
if src then
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
grabInv = xPlayer and xPlayer.getInventory() or {}
|
||||
else
|
||||
grabInv = triggerCallback(getScript()..":GetESXInv")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if grabInv == nil then
|
||||
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
return grabInv, foundInv
|
||||
end
|
||||
|
||||
if isServer() then
|
||||
createCallback(getScript()..":GetESXInv", function(source)
|
||||
local src = source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
local inv = xPlayer.getInventory()
|
||||
return xPlayer.getInventory(src)
|
||||
end)
|
||||
end
|
||||
|
||||
function isInventoryOpen()
|
||||
|
||||
return IsNuiFocused()
|
||||
@@ -1422,6 +1521,17 @@ function createUseableItem(item, funct)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to framework functiosn
|
||||
if isStarted(QBExport) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..QBExport.."^7:", item)
|
||||
Core.Functions.CreateUseableItem(item, funct)
|
||||
elseif isStarted(ESXExport) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..ESXExport.."^7:", item)
|
||||
while not ESX do Wait(0) end
|
||||
ESX.RegisterUsableItem(item, funct)
|
||||
end
|
||||
|
||||
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
||||
else
|
||||
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
||||
@@ -1447,7 +1557,7 @@ end
|
||||
--- addItem("health_potion", 2, { quality = "high" })
|
||||
--- ```
|
||||
function addItem(item, amount, info, src)
|
||||
if not Items[item] then
|
||||
if not doesItemExist(item) then
|
||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||
return
|
||||
end
|
||||
@@ -1476,7 +1586,7 @@ end
|
||||
--- removeItem("health_potion", 1)
|
||||
--- ```
|
||||
function removeItem(item, amount, src, slot)
|
||||
if not Items[item] then
|
||||
if not doesItemExist(item) then
|
||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||
return
|
||||
end
|
||||
@@ -1512,14 +1622,21 @@ end
|
||||
|
||||
|
||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||
local excludeRes = {
|
||||
[QBExport] = true,
|
||||
[ESXExport] = true,
|
||||
[VorpExport] = true,
|
||||
}
|
||||
local invokingRes = GetInvokingResource()
|
||||
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||
return
|
||||
end
|
||||
|
||||
if not Items[item] then
|
||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
||||
if not doesItemExist(item) then
|
||||
print("^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
||||
return
|
||||
end
|
||||
|
||||
@@ -1567,7 +1684,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
|
||||
end
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -1592,7 +1709,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
||||
end
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
end
|
||||
end
|
||||
end)
|
||||
@@ -1724,9 +1841,22 @@ RegisterNetEvent(getScript()..":server:setItemMetaData", function(data, src)
|
||||
local inv = InvFunc[i]
|
||||
if isStarted(inv.invName) then
|
||||
inv.setItemMetadata(data, src)
|
||||
break
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback functions
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then -- if qbcore or qbxcore, just use core functions
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.PlayerData.items[data.slot].info = data.metadata
|
||||
if data.metadata.durability then
|
||||
Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
||||
end
|
||||
Player.Functions.SetInventory(Player.PlayerData.items)
|
||||
|
||||
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||
--?
|
||||
end
|
||||
end)
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -1803,6 +1933,22 @@ function canCarry(itemTable, src)
|
||||
return inv.canCarry(itemTable, src)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to default canCarry function
|
||||
local items = getPlayerInv(src)
|
||||
local totalWeight = 0
|
||||
if not items then return false end
|
||||
for _, item in pairs(items) do
|
||||
totalWeight += (item.weight * item.amount)
|
||||
end
|
||||
for k, v in pairs(itemTable) do
|
||||
local itemInfo = Items[k]
|
||||
if not itemInfo then
|
||||
resultTable[k] = true
|
||||
else
|
||||
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||
end
|
||||
end
|
||||
return resultTable
|
||||
end
|
||||
|
||||
@@ -1854,6 +2000,11 @@ function getMaxInvWeight()
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback function
|
||||
if weight == 0 then
|
||||
weight = InventoryWeight
|
||||
end
|
||||
return weight
|
||||
end
|
||||
|
||||
@@ -1876,6 +2027,19 @@ function getCurrentInvWeight(src)
|
||||
end
|
||||
end
|
||||
|
||||
-- fallback function
|
||||
if weight == 0 then
|
||||
local itemcheck = getPlayerInv(src)
|
||||
if isStarted(ESXExport) then
|
||||
for _, amount in pairs(itemcheck) do
|
||||
weight += (amount or 0)
|
||||
end
|
||||
else
|
||||
for _, v in pairs(itemcheck) do
|
||||
weight += ((v.weight * (v.amount or v.count)) or 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
return weight
|
||||
end
|
||||
|
||||
@@ -2126,6 +2290,16 @@ function openStash(data)
|
||||
end
|
||||
|
||||
|
||||
function stashEditMetadata(stash, slot, metadata)
|
||||
for i = 1, #InvFunc do
|
||||
local inv = InvFunc[i]
|
||||
if isStarted(inv.invName) then
|
||||
inv.stashEditMetadata(stash, slot, metadata)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Wrapper function for opening stash from the server.
|
||||
-- Messy but not much else I can do about it.
|
||||
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
||||
@@ -2184,7 +2358,6 @@ end
|
||||
--- local items = getStash("playerStash")
|
||||
--- ```
|
||||
function getStash(stashName)
|
||||
local stashResource = ""
|
||||
if stashName == "" or type(stashName) ~= "string" then
|
||||
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
||||
return {}
|
||||
@@ -2196,10 +2369,23 @@ function getStash(stashName)
|
||||
if isStarted(inv.invName) then
|
||||
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
||||
stashItems = inv.getStash(stashName)
|
||||
break
|
||||
goto skip
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to sql checks if no supported inventory found
|
||||
if not stashItems or not next(stashItems) then
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||
if result then
|
||||
stashItems = json.decode(result)
|
||||
end
|
||||
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||
--?
|
||||
end
|
||||
|
||||
end
|
||||
::skip::
|
||||
if stashItems then
|
||||
for _, item in pairs(stashItems) do
|
||||
local itemInfo = Items[item.name:lower()]
|
||||
@@ -2223,7 +2409,6 @@ function getStash(stashName)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||
end
|
||||
jsonPrint(items)
|
||||
return items
|
||||
end
|
||||
|
||||
@@ -2260,10 +2445,37 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to core functions
|
||||
if isStarted(QBExport) then
|
||||
local stashItems = getStash(stashName[1])
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing ^3"..PSInv.." ^2Stash item^7:", k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QBCORE^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
elseif isStarted(ESXExport) then
|
||||
--?
|
||||
end
|
||||
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
||||
|
||||
function stashAddItem(stashItems, stashName, items)
|
||||
-- wip
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Stash Item Availability Check
|
||||
-------------------------------------------------------------
|
||||
@@ -2388,18 +2600,20 @@ if isServer() then
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||
if isStarted(OXInv) then
|
||||
return
|
||||
end
|
||||
local id = ""
|
||||
if data.metadata then
|
||||
id = data.metadata.id
|
||||
elseif data.info then
|
||||
id = data.info.id
|
||||
end
|
||||
RegisterNetEvent(getScript()..":openGrabBox", function(data, stashData)
|
||||
local Ped = PlayerPedId()
|
||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||
|
||||
if isStarted(OXInv) then
|
||||
-- this SHOLD be handled within ox_inventory if set up right
|
||||
return
|
||||
end
|
||||
|
||||
openStash({
|
||||
stash = id,
|
||||
coords = GetEntityCoords(Ped),
|
||||
maxWeight = stashData and stashData.maxWeight or 100000,
|
||||
slots = stashData and stashData.slots or 5,
|
||||
})
|
||||
end)
|
||||
|
||||
@@ -2516,7 +2730,7 @@ end
|
||||
--- ```
|
||||
function sellAnim(data, token)
|
||||
if not hasItem(data.item, 1) then
|
||||
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..getItemLabel(data.item), "error")
|
||||
triggerNotify(nil, (Loc[Config.Lan].error["dont_have"] or "You don't have any") .." "..getItemLabel(data.item), "error")
|
||||
return
|
||||
end
|
||||
|
||||
@@ -2621,7 +2835,6 @@ end
|
||||
--- })
|
||||
--- ```
|
||||
function openShop(data)
|
||||
--jsonPrint(data)
|
||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||
|
||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||
@@ -2630,6 +2843,7 @@ function openShop(data)
|
||||
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
||||
return
|
||||
end
|
||||
|
||||
if not distExploitCheck(exploitCheck) then
|
||||
return
|
||||
end
|
||||
@@ -2639,16 +2853,44 @@ function openShop(data)
|
||||
lookEnt(data.coords)
|
||||
return
|
||||
end
|
||||
if not data.items.items[1] then
|
||||
local shopMenu = {}
|
||||
for k, v in pairs(data.items.items) do
|
||||
local clonedTable = cloneTable(data)
|
||||
local itemsTable = v.items or v.Items
|
||||
shopMenu[#shopMenu+1] = {
|
||||
header = v.header or k,
|
||||
txt = countTable(itemsTable).." Products",
|
||||
onSelect = function()
|
||||
--clonedTable.originShop = data.shop
|
||||
clonedTable.shop = data.shop.."_"..k
|
||||
clonedTable.label = data.items.label.." - "..(v.header or k)
|
||||
clonedTable.slots = #itemsTable
|
||||
clonedTable.items.items = itemsTable
|
||||
openShop(clonedTable)
|
||||
end,
|
||||
}
|
||||
end
|
||||
return openMenu(shopMenu, { header = data.items.label, canClose = true, })
|
||||
end
|
||||
|
||||
|
||||
for i = 1, #InvFunc do
|
||||
local inv = InvFunc[i]
|
||||
if isStarted(inv.invName) then
|
||||
inv.openShop(data.shop, data.items.label, data.items)
|
||||
lookEnt(data.coords)
|
||||
break
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if isStarted(QBExport) then
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
elseif isStarted(ESXExport) then
|
||||
--?
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||
@@ -2656,7 +2898,7 @@ RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||
|
||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||
if not shopExploitCheck[shopName] then
|
||||
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop^7: ^2This isn't a registered store^1, refusing call^7")
|
||||
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop ^7'"..shopName.."' ^2This isn't a registered store^7, ^1refusing call^7")
|
||||
return
|
||||
end
|
||||
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
||||
@@ -2688,11 +2930,28 @@ function registerShop(name, label, items, society, coords)
|
||||
shopExploitCheck = shopExploitCheck or {}
|
||||
shopExploitCheck[name] = shopExploitCheck[name] or {}
|
||||
|
||||
if isStarted("jim-shops") then
|
||||
-- Add support for new jim-shops registration export
|
||||
if checkExportExists("jim-shops", "registerShop") then
|
||||
exports["jim-shops"]:registerShop(name, label, items, society, coords)
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, #InvFunc do
|
||||
local inv = InvFunc[i]
|
||||
if isStarted(inv.invName) then
|
||||
inv.registerShop(name, label, items, society)
|
||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||
if not items[1] then
|
||||
for k, v in pairs(items) do
|
||||
inv.registerShop(name.."_"..k, label.." - "..(v.header or k), v.items, society)
|
||||
shopExploitCheck[name.."_"..k] = shopExploitCheck[name.."_"..k] or {}
|
||||
shopExploitCheck[name.."_"..k][#shopExploitCheck[name.."_"..k]+1] = coords
|
||||
|
||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name.."_"..k, "^4Label^7: "..label.." - "..(v.header or k), coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||
end
|
||||
else
|
||||
inv.registerShop(name, label, items, society)
|
||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
@@ -33,6 +33,7 @@ local bossMenuFunc = {
|
||||
|
||||
{ name = "esx_society",
|
||||
openBossMenu = function(isGang, group)
|
||||
TriggerServerEvent(getScript()..":registerESXSociety", isGang, group)
|
||||
TriggerEvent('esx_society:openBossMenu', group, function() end, { wash = false })
|
||||
end,
|
||||
},
|
||||
@@ -60,6 +61,20 @@ function openBossMenu(isGang, group)
|
||||
end
|
||||
end
|
||||
|
||||
-- Register ESX Society account in the server
|
||||
RegisterNetEvent(getScript()..":registerESXSociety", function(group)
|
||||
local checkExist = exports.esx_society:GetSociety(group)
|
||||
if checkExist == nil then
|
||||
exports.esx_society:registerSociety(
|
||||
group,
|
||||
Gangs[group] and Gangs[group].label or Jobs[group] and Jobs[group].label,
|
||||
group,
|
||||
group,
|
||||
group,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
end)
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Global Duty Status
|
||||
|
||||
@@ -71,6 +71,7 @@ function startTempCam(cam, renderTime, loadScene, filter, switchCam)
|
||||
-- if moving from a cached previous cam, or you've sent a camre id for it to switch from, interpolate to it
|
||||
if switchCam or cachePrevCam then
|
||||
SetCamActiveWithInterp(cam, cachePrevCam, renderTime or 1000, 0, 0)
|
||||
SetCamActive(cachePrevCam, false) -- Set previous cam inactive (shouldn't be needed but just in case)
|
||||
else
|
||||
SetCamActive(cam, true)
|
||||
end
|
||||
|
||||
@@ -52,7 +52,7 @@ local progressFunc = {
|
||||
if exports[OXLibExport]:progressBar(options) then
|
||||
return true
|
||||
else
|
||||
print("^1progressBar was not successful")
|
||||
return false
|
||||
end
|
||||
end
|
||||
end,
|
||||
@@ -206,6 +206,52 @@ local progressFunc = {
|
||||
exports.jim_bridge:stopProgressBar()
|
||||
end,
|
||||
},
|
||||
|
||||
["17mov"] = {
|
||||
start =
|
||||
function(data)
|
||||
if exports["17mov_Hud"]:StartProgress({
|
||||
duration = debugMode and 1000 or data.time,
|
||||
label = data.label,
|
||||
useWhileDead = data.dead or false,
|
||||
canCancel = data.cancel or true,
|
||||
controlDisables = {
|
||||
disableMovement = data.disableMovement or false,
|
||||
disableCarMovement = data.disableMovement or false,
|
||||
disableMouse = data.mouse or false,
|
||||
disableCombat = data.combat or true,
|
||||
},
|
||||
animation = {
|
||||
animDict = data.dict,
|
||||
anim = data.anim,
|
||||
flags = (data.flag == 8 and 32 or data.flag) or nil,
|
||||
task = data.task,
|
||||
},
|
||||
prop = data.prop and {
|
||||
model = data.prop.model,
|
||||
bone = data.prop.bone or 0,
|
||||
coords = data.prop.pos or vec3(0, 0, 0),
|
||||
rotation = data.prop.rot or vec3(0, 0, 0),
|
||||
|
||||
} or nil,
|
||||
propTwo = data.propTwo and {
|
||||
model = data.propTwo.model,
|
||||
bone = data.propTwo.bone or 0,
|
||||
coords = data.propTwo.pos or vec3(0, 0, 0),
|
||||
rotation = data.propTwo.rot or vec3(0, 0, 0),
|
||||
} or nil,
|
||||
|
||||
}, nil, nil) then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end,
|
||||
stop =
|
||||
function()
|
||||
exports["17mov_Hud"]:StopProgress()
|
||||
end,
|
||||
},
|
||||
}
|
||||
|
||||
--- Displays a progress bar using the configured progress bar system.
|
||||
|
||||
255
shared/make/ropeControl.lua
Normal file
255
shared/make/ropeControl.lua
Normal file
@@ -0,0 +1,255 @@
|
||||
if not isServer() then
|
||||
local RopeCache = {
|
||||
nextId = 1,
|
||||
byId = {},
|
||||
byHandle = {},
|
||||
}
|
||||
|
||||
function loadRopeTextures()
|
||||
RopeLoadTextures()
|
||||
local tries = 0
|
||||
while not RopeAreTexturesLoaded() and tries < 200 do
|
||||
Wait(0)
|
||||
tries += 1
|
||||
end
|
||||
return RopeAreTexturesLoaded()
|
||||
end
|
||||
|
||||
function maybeUnloadTextures()
|
||||
local anyLeft = false
|
||||
local all = GetAllRopes()
|
||||
if all and type(all) == "table" then
|
||||
for _, _ in ipairs(all) do anyLeft = true break end
|
||||
end
|
||||
if not anyLeft then
|
||||
RopeUnloadTextures()
|
||||
end
|
||||
end
|
||||
|
||||
function registerRope(ropeHandle, startCoords, endCoords, opts)
|
||||
if not ropeHandle or ropeHandle == 0 then return nil end
|
||||
local id = RopeCache.nextId
|
||||
RopeCache.nextId = id + 1
|
||||
|
||||
local rec = {
|
||||
handle = ropeHandle,
|
||||
startCoords = startCoords,
|
||||
endCoords = endCoords,
|
||||
type = opts.ropeType,
|
||||
rate = opts.lengthChangeRate,
|
||||
breakable = opts.breakable,
|
||||
createdAt = GetGameTimer()
|
||||
}
|
||||
RopeCache.byId[id] = rec
|
||||
RopeCache.byHandle[ropeHandle] = id
|
||||
debugPrint("^5Debug^7: 2Registered Rope^7'^3"..id.."^7' - '^3"..ropeHandle.."^7'")
|
||||
return id
|
||||
end
|
||||
|
||||
function resolve(id)
|
||||
if type(id) ~= "number" then return nil, "rope id must be a number" end
|
||||
local rec = RopeCache.byId[id]
|
||||
if not rec then return nil, "rope id not found" end
|
||||
if not DoesRopeExist(rec.handle) then
|
||||
-- stale; clean mapping
|
||||
RopeCache.byHandle[rec.handle] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
return nil, "rope no longer exists"
|
||||
end
|
||||
return rec
|
||||
end
|
||||
|
||||
--- Create a rope pinned between two coordinates.
|
||||
--- @param startCoords vector3|table start coord
|
||||
--- @param endCoords vector3|table end coord
|
||||
--- @param opts table|nil { ropeType=0..7, breakable=false, collision=true, lockFromFront=false, lengthChangeRate=1.0, timeMultiplier=1.0, slack=0.0, preset=nil }
|
||||
--- @return integer ropeId
|
||||
function ropeCreateLine(startCoords, endCoords, opts)
|
||||
|
||||
startCoords = type(startCoords) == "number" and GetEntityCoords(startCoords) or startCoords
|
||||
endCoords = type(endCoords) == "number" and GetEntityCoords(endCoords) or endCoords
|
||||
|
||||
opts = opts or {}
|
||||
|
||||
local length = #(startCoords - endCoords)
|
||||
local mid = (startCoords + endCoords) * 0.5
|
||||
|
||||
local ropeType = opts.ropeType or 1 -- 0..7 (see ropedata.xml types)
|
||||
local initLength = length + (opts.slack or 0.0)
|
||||
local maxLength = initLength -- allow droop equal to init
|
||||
local minLength = 0.0
|
||||
local lengthChangeRate = opts.lengthChangeRate or 1.0
|
||||
local collisionOn = (opts.collision ~= false)
|
||||
local lockFromFront = (opts.lockFromFront == true)
|
||||
local timeMultiplier = opts.timeMultiplier or 1.0
|
||||
local breakable = (opts.breakable == true)
|
||||
|
||||
local rope = AddRope(mid.x, mid.y, mid.z, 0.0, 0.0, 0.0, maxLength, ropeType, initLength, minLength, lengthChangeRate, false, collisionOn, lockFromFront, timeMultiplier, breakable, 0)
|
||||
|
||||
if not rope or rope == 0 or not DoesRopeExist(rope) then
|
||||
debugPrint("^1AddRope failed")
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Optional preset (e.g., "ropeFamily3") if provided.
|
||||
if opts.preset then
|
||||
-- Best-effort; if invalid it just won't change.
|
||||
pcall(function() LoadRopeData(rope, tostring(opts.preset)) end)
|
||||
end
|
||||
|
||||
ActivatePhysics(rope)
|
||||
|
||||
-- Pin both ends to the given coords.
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if count and count >= 2 then
|
||||
PinRopeVertex(rope, 0, startCoords.x, startCoords.y, startCoords.z)
|
||||
PinRopeVertex(rope, count - 1, endCoords.x, endCoords.y, endCoords.z)
|
||||
end
|
||||
|
||||
local id = registerRope(rope, startCoords, endCoords, {
|
||||
ropeType = ropeType,
|
||||
lengthChangeRate = lengthChangeRate,
|
||||
breakable = breakable
|
||||
})
|
||||
|
||||
return id
|
||||
end
|
||||
|
||||
--- Delete and unregister a rope.
|
||||
--- @param id integer
|
||||
function ropeDelete(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
local rope = rec.handle
|
||||
if DoesRopeExist(rope) then
|
||||
DeleteRope(rope)
|
||||
end
|
||||
RopeCache.byHandle[rope] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
debugPrint(("deleted rope id=%s"):format(id))
|
||||
maybeUnloadTextures()
|
||||
return true
|
||||
end
|
||||
|
||||
--- Force rope to a specific length (instant snap).
|
||||
--- @param id integer
|
||||
--- @param newLength number
|
||||
function ropeSetLength(id, newLength)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
RopeForceLength(rec.handle, newLength)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Smoothly wind the rope (shorten over time).
|
||||
--- @param id integer
|
||||
function ropeStartWinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StartRopeWinding(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Stop winding (if winding).
|
||||
function ropeStopWinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StopRopeWinding(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Smoothly unwind the rope from the front (lengthen over time).
|
||||
function ropeStartUnwinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StartRopeUnwindingFront(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Stop unwinding (if unwinding).
|
||||
function ropeStopUnwinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StopRopeUnwindingFront(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Change the wind speed (length change rate).
|
||||
--- @param id integer
|
||||
--- @param rate number (units per sec; try 0.5..5.0)
|
||||
function ropeSetRate(id, rate)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
SetRopeLengthChangeRate(rec.handle, rate)
|
||||
rec.rate = rate
|
||||
return true
|
||||
end
|
||||
|
||||
--- Move end endpoint to a new coordinate (re-pins the vertex).
|
||||
--- @param id integer
|
||||
--- @param pos vector3|table
|
||||
function ropeMoveEnd(id, pos)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then return false, "invalid vertex count" end
|
||||
PinRopeVertex(rope, count - 1, pos.x, pos.y, pos.z)
|
||||
rec.endCoord = pos
|
||||
return true
|
||||
end
|
||||
|
||||
--- Move start endpoint to a new coordinate (re-pins the vertex).
|
||||
--- @param id integer
|
||||
--- @param pos vector3|table
|
||||
function ropeMoveStart(id, pos)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then return false, "invalid vertex count" end
|
||||
PinRopeVertex(rope, 0, pos.x, pos.y, pos.z)
|
||||
rec.startCoord = pos
|
||||
return true
|
||||
end
|
||||
|
||||
--- Re-pin both endpoints in one call.
|
||||
function ropeSetEnds(ropeId, startCoord, endCoord)
|
||||
startCoord = type(startCoord) == "number" and GetEntityCoords(startCoord) or startCoord
|
||||
endCoord = type(endCoord) == "number" and GetEntityCoords(endCoord) or endCoord
|
||||
local rec, err = resolve(ropeId)
|
||||
if not rec then return false, err end
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then
|
||||
return false, "invalid vertex count"
|
||||
end
|
||||
PinRopeVertex(rope, 0, startCoord.x, startCoord.y, startCoord.z)
|
||||
PinRopeVertex(rope, count - 1, endCoord.x, endCoord.y, endCoord.z)
|
||||
rec.startCoord = startCoord
|
||||
rec.endCoord = endCoord
|
||||
return true
|
||||
end
|
||||
|
||||
function ropeExists(id)
|
||||
local rec = RopeCache.byId[id]
|
||||
return rec and DoesRopeExist(rec.handle) or false
|
||||
end
|
||||
|
||||
onResourceStart(function()
|
||||
loadRopeTextures()
|
||||
end)
|
||||
|
||||
onResourceStop(function()
|
||||
for id, rec in pairs(RopeCache.byId) do
|
||||
if rec.handle and DoesRopeExist(rec.handle) then
|
||||
DeleteRope(rec.handle)
|
||||
end
|
||||
RopeCache.byHandle[rec.handle] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
end
|
||||
maybeUnloadTextures()
|
||||
end)
|
||||
end
|
||||
@@ -16,14 +16,26 @@ local hungerThirstFunc = {
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
||||
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||
Player.Functions.SetMetaData('thirst', newThirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
||||
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress - stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
@@ -31,14 +43,26 @@ local hungerThirstFunc = {
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
||||
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||
Player.Functions.SetMetaData('thirst', newThirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
||||
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress - stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
@@ -46,25 +70,41 @@ local hungerThirstFunc = {
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
||||
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||
Player.Functions.SetMetaData('thirst', newThirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
||||
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress - stress
|
||||
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = ESXExport,
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
TriggerClientEvent('esx_status:add', src, 'thirst', thirst)
|
||||
TriggerClientEvent('esx_status:add', src, 'thirst', tonumber(thirst) * 10000)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
TriggerClientEvent('esx_status:add', src, 'hunger', hunger)
|
||||
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
TriggerClientEvent("esx_status:add", src, "stress", tonumber(stress) * 10000)
|
||||
end,
|
||||
},
|
||||
}
|
||||
@@ -114,6 +154,26 @@ function setHunger(src, hunger)
|
||||
end
|
||||
end
|
||||
|
||||
--- Sets the player's stress level.
|
||||
---
|
||||
--- @param src number The player's server ID.
|
||||
--- @param stress number The new stress level.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- setStress(playerId, 60)
|
||||
--- ```
|
||||
function setStress(src, stress)
|
||||
for i = 1, #hungerThirstFunc do
|
||||
local framework = hungerThirstFunc[i]
|
||||
if isStarted(framework.framework) then
|
||||
debugPrint("^4Debug^7: ^2Adding ^3"..framework.framework.." ^2stress^7: ^3"..stress.." ^2to player^7: ^3"..src.."^7")
|
||||
framework.setStress(src, stress)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Server event handler for urinal usage.
|
||||
--- Decreases player's thirst by a random amount.
|
||||
RegisterNetEvent(getScript()..":server:Urinal", function()
|
||||
@@ -127,10 +187,10 @@ end)
|
||||
--- Server event handler for setting player needs (thirst or hunger).
|
||||
---
|
||||
--- @event
|
||||
--- @param type string "thirst" or "hunger".
|
||||
--- @param needType string "thirst" or "hunger".
|
||||
--- @param amount number New value to set.
|
||||
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
||||
print("^1Deprecated function ':server:setNeed' called, please update your scripts^7")
|
||||
print("^1Deprecated function ':server:setNeed' called, please update the scripts that use it^7")
|
||||
-- local src = source
|
||||
-- if needType == "thirst" then
|
||||
-- setThirst(src, amount)
|
||||
@@ -157,6 +217,10 @@ local billPlayerFunc = {
|
||||
function(data)
|
||||
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
||||
end,
|
||||
codem =
|
||||
function(data)
|
||||
TriggerEvent("codem-billing:client:OpenMenu")
|
||||
end,
|
||||
}
|
||||
|
||||
--- BillPlayer
|
||||
@@ -372,19 +436,21 @@ local hasGroupFunc = {
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo.name == group then
|
||||
if jobinfo and jobinfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo.name == group then
|
||||
if ganginfo and ganginfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end,
|
||||
@@ -396,7 +462,7 @@ local hasGroupFunc = {
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo.name == group then
|
||||
if jobinfo and jobinfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
@@ -404,7 +470,7 @@ local hasGroupFunc = {
|
||||
end
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo.name == group then
|
||||
if ganginfo and ganginfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
@@ -434,26 +500,6 @@ local hasGroupFunc = {
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = OXCoreExport,
|
||||
hasGroup =
|
||||
function(group, grade, src)
|
||||
local hasJobFlag, duty = false, true
|
||||
if src then
|
||||
local chunk = assert(load(LoadResourceFile('ox_core', ('imports/%s.lua'):format('server')), ('@@ox_core/%s'):format(file)))
|
||||
chunk()
|
||||
local player = Ox.GetPlayer(src)
|
||||
for k, v in pairs(player.getGroups()) do
|
||||
if k == group then hasJobFlag = true end
|
||||
end
|
||||
end
|
||||
local info = OxPlayer.getGroups()
|
||||
for k, v in pairs(info) do
|
||||
if k == group then hasJobFlag = true break end
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = ESXExport,
|
||||
hasGroup =
|
||||
function(group, grade, src)
|
||||
@@ -479,7 +525,7 @@ local hasGroupFunc = {
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo.name == group then
|
||||
if jobinfo and jobinfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
@@ -487,7 +533,7 @@ local hasGroupFunc = {
|
||||
end
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo.name == group then
|
||||
if ganginfo and ganginfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
|
||||
@@ -12,52 +12,6 @@
|
||||
]]
|
||||
|
||||
local societyFunc = {
|
||||
{ bankName = "qb-banking",
|
||||
getAccount =
|
||||
function(society)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
return exports["qb-banking"]:GetAccountBalance(society)
|
||||
end,
|
||||
chargeSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:RemoveMoney(society, amount)
|
||||
end,
|
||||
fundSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:AddMoney(society, amount)
|
||||
end,
|
||||
},
|
||||
|
||||
{ bankName = "Renewed-Banking",
|
||||
getAccount =
|
||||
function(society)
|
||||
@@ -129,6 +83,115 @@ local societyFunc = {
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
{ bankName = "qb-banking",
|
||||
getAccount =
|
||||
function(society)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
return exports["qb-banking"]:GetAccountBalance(society)
|
||||
end,
|
||||
chargeSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:RemoveMoney(society, amount)
|
||||
end,
|
||||
fundSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:AddMoney(society, amount)
|
||||
end,
|
||||
},
|
||||
|
||||
{ bankName = "esx_society",
|
||||
getAccount =
|
||||
function(society)
|
||||
local checkExist = exports.esx_society:GetSociety(society)
|
||||
if checkExist == nil then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports.esx_society:registerSociety(
|
||||
society,
|
||||
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||
society,
|
||||
society,
|
||||
society,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
local p = promise.new()
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||
p:resolve(account.money)
|
||||
end)
|
||||
local newAmount = Citizen.Await(p)
|
||||
return newAmount
|
||||
end,
|
||||
chargeSociety =
|
||||
function(society, amount)
|
||||
local checkExist = exports.esx_society:GetSociety(society)
|
||||
if checkExist == nil then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports.esx_society:registerSociety(
|
||||
society,
|
||||
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||
society,
|
||||
society,
|
||||
society,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||
if amount > 0 and account.money >= amount then
|
||||
account.removeMoney(amount)
|
||||
end
|
||||
end)
|
||||
end,
|
||||
fundSociety =
|
||||
function(society, amount)
|
||||
local checkExist = exports.esx_society:GetSociety(society)
|
||||
if checkExist == nil then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports.esx_society:registerSociety(
|
||||
society,
|
||||
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||
society,
|
||||
society,
|
||||
society,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||
account.addMoney(amount)
|
||||
end)
|
||||
end,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -202,12 +265,12 @@ function fundSociety(society, amount)
|
||||
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
||||
end
|
||||
|
||||
|
||||
-- other
|
||||
if isStarted("esx_society") then
|
||||
createCallback(getScript()..":getESXSocietyAccount", function(source, society)
|
||||
-- Example query – adjust table/field names to match your esx_society implementation.
|
||||
local result = MySQL.scalar.await('SELECT money FROM society_money WHERE society = ?', { society })
|
||||
return result or 0
|
||||
if isServer() then
|
||||
createCallback(getScript()..":server:getAccount", function(source, society)
|
||||
if society then
|
||||
local getMoney = getSocietyAccount(society)
|
||||
return getMoney
|
||||
end
|
||||
return 0
|
||||
end)
|
||||
end
|
||||
@@ -33,7 +33,7 @@ local targetFunc = {
|
||||
canInteract = opts[i].canInteract or nil,
|
||||
}
|
||||
end
|
||||
exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||
return exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||
end,
|
||||
|
||||
boxTarget =
|
||||
@@ -105,7 +105,7 @@ local targetFunc = {
|
||||
canInteract = opts[i].canInteract or nil,
|
||||
}
|
||||
end
|
||||
exports[OXTargetExport]:addModel(models, options)
|
||||
return exports[OXTargetExport]:addModel(models, options)
|
||||
end,
|
||||
|
||||
removeTargetEntity =
|
||||
@@ -128,7 +128,7 @@ local targetFunc = {
|
||||
entityTarget =
|
||||
function(entity, opts, dist)
|
||||
local options = { options = opts, distance = dist }
|
||||
exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||
return exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||
end,
|
||||
|
||||
boxTarget =
|
||||
@@ -148,7 +148,7 @@ local targetFunc = {
|
||||
modelTarget =
|
||||
function(models, opts, dist)
|
||||
local options = { options = opts, distance = dist }
|
||||
exports[QBTargetExport]:AddTargetModel(models, options)
|
||||
return exports[QBTargetExport]:AddTargetModel(models, options)
|
||||
end,
|
||||
|
||||
removeTargetEntity =
|
||||
@@ -213,11 +213,10 @@ local targetFunc = {
|
||||
|
||||
|
||||
-- Tables for storing created targets for the fallback system and zone management.
|
||||
local TextTargets = {} -- For fallback DrawText3D targets.
|
||||
local targetEntities = {} -- For entity targets.
|
||||
local boxTargets = {} -- For box-shaped zone targets.
|
||||
local circleTargets = {} -- For circular zone targets.
|
||||
|
||||
local modelTargets = {}
|
||||
-------------------------------------------------------------
|
||||
-- Entity Target Creation
|
||||
-------------------------------------------------------------
|
||||
@@ -253,7 +252,7 @@ function createEntityTarget(entity, opts, dist)
|
||||
-- Store the target entity for later cleanup.
|
||||
targetEntities[#targetEntities + 1] = entity
|
||||
|
||||
-- if force target off, use jim_bridge buiilt in target functions
|
||||
-- if force target off, use jim_bridge built in target functions
|
||||
if Config.System.DontUseTarget then
|
||||
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
||||
@@ -325,8 +324,7 @@ end
|
||||
---}, 2.0)
|
||||
---```
|
||||
function createBoxTarget(data, opts, dist)
|
||||
|
||||
-- if force target off, use jim_bridge buiilt in target functions
|
||||
-- if force target off, use jim_bridge built in target functions
|
||||
if Config.System.DontUseTarget then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||
@@ -337,6 +335,13 @@ function createBoxTarget(data, opts, dist)
|
||||
local script = targetFunc[i]
|
||||
if isStarted(script.targetName) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||
if data[5].minZ or data[5].maxZ then
|
||||
local adMinZ, adMaxZ
|
||||
data[5].minZ, data[5].maxZ, adMinZ, adMaxZ = adjustMinMaxZ(data[2], { minZ = data[5].minZ, maxZ = data[5].maxZ })
|
||||
if adMinZ or adMaxZ then
|
||||
print("^5Debug^7: ^2Auto adjusted ^7'^4"..data[1].."^7' ^2minZ and maxZ because ^1they weren't set correctly ^2remove or fix them for this target")
|
||||
end
|
||||
end
|
||||
local target = script.boxTarget(data, opts, dist)
|
||||
boxTargets[#boxTargets + 1] = target
|
||||
return target
|
||||
@@ -345,6 +350,50 @@ function createBoxTarget(data, opts, dist)
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
function createPropTarget(data, opts, dist)
|
||||
-- Audo create a location based on a coord and a prop models dimensions
|
||||
local width, depth, _ = GetPropDimensions(data[3])
|
||||
local min, max = GetModelDimensions(data[3])
|
||||
local coordAdjustment = data[2] - vec4(0, 0, 1.03, 0)
|
||||
local newData = {
|
||||
[1] = data[1],
|
||||
[2] = coordAdjustment.xyz,
|
||||
[3] = width + 0.1,
|
||||
[4] = depth + 0.1,
|
||||
[5] = {
|
||||
name = data[1],
|
||||
heading = coordAdjustment.w - 90.0,
|
||||
debugPoly = debugMode,
|
||||
minZ = coordAdjustment.z + (min.z) - 0.1,
|
||||
maxZ = coordAdjustment.z + (max.z) + 0.1,
|
||||
}
|
||||
}
|
||||
|
||||
if data[3] then -- If spawning a prop, make entity target instead (ignores depth and width stuff)
|
||||
makeDistProp({ prop = data[3], coords = data[2] }, true, false)
|
||||
end
|
||||
|
||||
-- if force target off, use jim_bridge built in target functions
|
||||
if Config.System.DontUseTarget then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||
return exports.jim_bridge:createZoneTarget(newData, opts, dist)
|
||||
end
|
||||
|
||||
-- Check for target script and use that
|
||||
for i = 1, #targetFunc do
|
||||
local script = targetFunc[i]
|
||||
if isStarted(script.targetName) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||
local target = script.boxTarget(newData, opts, dist)
|
||||
boxTargets[#boxTargets + 1] = target
|
||||
return target
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Circle Zone Target Creation
|
||||
-------------------------------------------------------------
|
||||
@@ -383,7 +432,7 @@ end
|
||||
--- ```
|
||||
function createCircleTarget(data, opts, dist)
|
||||
|
||||
-- if force target off, use jim_bridge buiilt in target functions
|
||||
-- if force target off, use jim_bridge built in target functions
|
||||
if Config.System.DontUseTarget then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||
@@ -430,7 +479,7 @@ end
|
||||
---```
|
||||
function createModelTarget(models, opts, dist)
|
||||
|
||||
-- if force target off, use jim_bridge buiilt in target functions
|
||||
-- if force target off, use jim_bridge built in target functions
|
||||
if Config.System.DontUseTarget then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
||||
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
||||
@@ -442,7 +491,7 @@ function createModelTarget(models, opts, dist)
|
||||
if isStarted(script.targetName) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6"..script.targetName.."^7")
|
||||
local target = script.modelTarget(models, opts, dist)
|
||||
circleTargets[#circleTargets + 1] = target
|
||||
modelTargets[#modelTargets + 1] = target
|
||||
return target
|
||||
end
|
||||
end
|
||||
@@ -553,7 +602,7 @@ local function CleanupTargets()
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(boxTargets[i].name)
|
||||
exports[QBTargetExport]:RemoveZone(boxTargets[i])
|
||||
end
|
||||
end
|
||||
-- Remove circle zone targets.
|
||||
@@ -561,7 +610,7 @@ local function CleanupTargets()
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(circleTargets[i].name)
|
||||
exports[QBTargetExport]:RemoveZone(circleTargets[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
--- Registers a command with the active command system.
|
||||
--- This function supports multiple command systems (OXLib, qb-core, ESX Legacy).
|
||||
---
|
||||
@@ -47,7 +46,7 @@ function registerCommand(command, options)
|
||||
optionTable.helpInfo,
|
||||
optionTable.subText,
|
||||
optionTable.argsRequired,
|
||||
optionTable.funt,
|
||||
optionTable.funct,
|
||||
optionTable.restriction or nil
|
||||
)
|
||||
|
||||
@@ -57,7 +56,7 @@ function registerCommand(command, options)
|
||||
optionTable.helpInfo,
|
||||
optionTable.subText,
|
||||
optionTable.argsRequired,
|
||||
optionTable.funt,
|
||||
optionTable.funct,
|
||||
optionTable.restriction or nil
|
||||
)
|
||||
|
||||
|
||||
40
starter.lua
40
starter.lua
@@ -33,15 +33,51 @@ Exports = {
|
||||
}
|
||||
|
||||
-- Required variables
|
||||
debugMode = Config.System.Debug
|
||||
debugMode = false
|
||||
|
||||
QBInvNew = true
|
||||
|
||||
InventoryWeight = 120000
|
||||
|
||||
-- Corruptted transfer file Checks -- Not Ready Yet ⚠️
|
||||
|
||||
--CreateThread(function()
|
||||
-- local res = GetCurrentResourceName()
|
||||
-- local ok, val = pcall(function()
|
||||
-- return exports[res]:ping_encrypted()
|
||||
-- end)
|
||||
--
|
||||
-- if not ok or val ~= "ok" then
|
||||
-- print("\n^6===============================================================================")
|
||||
-- print(("\n^1Corruption Warning^7: ^1[^7%s^1] Encrypted files failed to initialize.^7\n"):format(res))
|
||||
-- print("^3Common causes^7:")
|
||||
-- print(" • Possible corrupt files")
|
||||
-- print(" • Damaged or partial upload (FTP/zip/unzip issue).")
|
||||
-- print(" • Outdated artifact version\n")
|
||||
-- print("^2How To Fix^7:")
|
||||
-- print(" • Update your server artifact version")
|
||||
-- print(" • Re-download asset from Keymaster")
|
||||
-- print(" • Use WinSCP to upload")
|
||||
-- print(" • Avoid editing any encrypted files")
|
||||
-- print(" • Restart the server")
|
||||
-- print("\n^6===============================================================================^7\n")
|
||||
-- end
|
||||
--end)
|
||||
|
||||
-- Missing/Broken Config file check
|
||||
if not Config or not Config.System then
|
||||
print("\n^6=================================================================================")
|
||||
print("^6=================================================================================\n")
|
||||
print(" ^1ERROR^7: jim_bridge ^1can't find the ^7Config^1 table in ^7"..GetCurrentResourceName())
|
||||
print(" ^1It is either missing, or there is an error inside it stopping it from loading^7\n")
|
||||
print("^6=================================================================================")
|
||||
print("^6=================================================================================^7\n")
|
||||
end
|
||||
|
||||
-- [[ Server.Cfg Convar Check ]]--
|
||||
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
||||
if Config and Config.System then
|
||||
debugMode = Config.System.Debug
|
||||
if Config.System.Debug then
|
||||
if GetConvar("jim_DisableDebug", "false") == "true" then
|
||||
debugMode = false
|
||||
@@ -50,7 +86,6 @@ if Config and Config.System then
|
||||
Config.System.EventDebug = false
|
||||
end
|
||||
end
|
||||
|
||||
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
||||
@@ -176,6 +211,7 @@ for _, v in pairs({ -- This is a specific load order
|
||||
'scaleEntity.lua',
|
||||
'vehicles.lua',
|
||||
'effects.lua',
|
||||
'make/ropeControl.lua',
|
||||
|
||||
--'warmenu.lua',
|
||||
'_authToken.lua',
|
||||
|
||||
289
ui_modules/alcohol.lua
Normal file
289
ui_modules/alcohol.lua
Normal file
@@ -0,0 +1,289 @@
|
||||
local alcoholCount = 0
|
||||
local drugCount = 0
|
||||
local purgeTimer = 300000
|
||||
|
||||
local minDrugCount = 3
|
||||
local maxDrugCount = 7
|
||||
|
||||
local minAlcoholCount = 2
|
||||
local midAlcoholCount = 4
|
||||
local maxAlcoholCount = 7
|
||||
|
||||
local alcoholEffectData = {
|
||||
levels = {
|
||||
["min"] = {
|
||||
effect = "DrugsMichaelAliensFightIn",
|
||||
movement = "move_m@drunk@slightlydrunk",
|
||||
camShake = 0.5,
|
||||
canStumble = false,
|
||||
},
|
||||
["mid"] = {
|
||||
effect = "DrugsMichaelAliensFightIn",
|
||||
movement = "move_m@drunk@moderatedrunk",
|
||||
canRagdoll = true,
|
||||
camShake = 0.5,
|
||||
canStumble = true,
|
||||
stumbleChance = 0.8,
|
||||
drunkDriving = true,
|
||||
},
|
||||
["max"] = {
|
||||
effect = "DrugsMichaelAliensFightIn",
|
||||
movement = "move_m@drunk@verydrunk",
|
||||
canRagdoll = true,
|
||||
camShake = 2.8,
|
||||
canStumble = true,
|
||||
stumbleChance = 0.6,
|
||||
drunkDriving = true,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
local drugEffectData = {
|
||||
levels = {
|
||||
["min"] = {
|
||||
--effect = "SwitchHUDTrevorIn",
|
||||
--movement = "move_m@drunk@slightlydrunk",
|
||||
},
|
||||
["max"] = {
|
||||
effect = "SwitchHUDTrevorIn",
|
||||
movement = "move_m@drunk@slightlydrunk",
|
||||
camShake = 0.2,
|
||||
},
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
-- Alcohol Thread
|
||||
function addAlocholCount(count, canOD)
|
||||
alcoholCount = alcoholCount + count
|
||||
--print("Alcohol count increased, current amount:", alcoholCount)
|
||||
CreateThread(function()
|
||||
runAlcoholThread()
|
||||
end)
|
||||
if alcoholCount >= maxAlcoholCount then
|
||||
-- max
|
||||
startAlcoholEffect(alcoholEffectData.levels["max"], "max")
|
||||
if canOD then
|
||||
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||
end
|
||||
elseif alcoholCount < maxAlcoholCount and alcoholCount >= midAlcoholCount then
|
||||
-- mid
|
||||
startAlcoholEffect(alcoholEffectData.levels["mid"], "mid")
|
||||
TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||
if canOD then
|
||||
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(5, 10))
|
||||
end
|
||||
elseif alcoholCount >= 1 then
|
||||
-- min
|
||||
TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||
startAlcoholEffect(alcoholEffectData.levels["min"], "min")
|
||||
end
|
||||
end
|
||||
|
||||
function getAlcoholCount()
|
||||
return alcoholCount
|
||||
end
|
||||
|
||||
function removeAlcoholCount(count)
|
||||
alcoholCount = alcoholCount - count
|
||||
if alcoholCount < minAlcoholCount then
|
||||
clearCurrentAlcoholEffect()
|
||||
end
|
||||
--print("Alcohol count decreased, current amount:", alcoholCount)
|
||||
end
|
||||
|
||||
local alcoholThreadRun = false
|
||||
function runAlcoholThread()
|
||||
if alcoholThreadRun == true then
|
||||
return
|
||||
else
|
||||
alcoholThreadRun = true
|
||||
end
|
||||
--print("Alcohol Thread triggered")
|
||||
while alcoholCount > 0 do
|
||||
Wait(purgeTimer)
|
||||
removeAlcoholCount(1)
|
||||
if alcoholCount <= 0 then
|
||||
clearCurrentAlcoholEffect()
|
||||
alcoholThreadRun = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
exports("getAlcoholCount",getAlcoholCount)
|
||||
exports("addAlocholCount", addAlocholCount)
|
||||
exports("removeAlcoholCount", removeAlcoholCount)
|
||||
|
||||
|
||||
-- EFFECT Management
|
||||
|
||||
local currentAlcoholEffect = ""
|
||||
local alcoholEffect = ""
|
||||
|
||||
function clearCurrentAlcoholEffect()
|
||||
local Ped = PlayerPedId()
|
||||
if alcoholEffect ~= "" then
|
||||
AnimpostfxStop(alcoholEffect)
|
||||
ResetPedMovementClipset(Ped, 0.0)
|
||||
ClearTimecycleModifier()
|
||||
ResetScenarioTypesEnabled()
|
||||
SetPedIsDrunk(Ped, false)
|
||||
SetPedMotionBlur(Ped, false)
|
||||
end
|
||||
currentAlcoholEffect = ""
|
||||
alcoholEffect = ""
|
||||
end
|
||||
|
||||
function startAlcoholEffect(data, level)
|
||||
local Ped = PlayerPedId()
|
||||
if currentAlcoholEffect == level then
|
||||
return
|
||||
else
|
||||
clearCurrentAlcoholEffect()
|
||||
currentAlcoholEffect = level
|
||||
end
|
||||
|
||||
-- Start effect using sent data
|
||||
if alcoholEffect ~= data.effect then
|
||||
alcoholEffect = data.effect
|
||||
AnimpostfxPlay(data.effect, 0, true)
|
||||
if data.movement then
|
||||
RequestAnimSet(data.movement)
|
||||
while not HasAnimSetLoaded(data.movement) do
|
||||
Wait(100)
|
||||
end
|
||||
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||
end
|
||||
SetPedCanRagdoll(Ped, true)
|
||||
if data.camShake then
|
||||
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||
end
|
||||
SetTimecycleModifier("Drunk")
|
||||
SetPedMotionBlur(Ped, true)
|
||||
SetPedIsDrunk(Ped, true)
|
||||
|
||||
if data.drivingEffect or data.canStumble then
|
||||
|
||||
CreateThread(function()
|
||||
local effectCheck = level
|
||||
local lastStumbleTime = GetGameTimer() + 1200
|
||||
local lastDriveTime = GetGameTimer() + 6000
|
||||
while effectCheck == currentAlcoholEffect do
|
||||
if data.camStumble and GetGameTimer() > lastStumbleTime and math.random() > (data.stumbleChance or 0.8) then
|
||||
lastStumbleTime = GetGameTimer() + 1200
|
||||
SetPedToRagdoll(Ped, 5000, 5000, 0, true, true, false)
|
||||
end
|
||||
if data.driving and GetGameTimer() > lastDriveTime then
|
||||
local inVeh, veh, seat = GetSeatPedIsIn()
|
||||
if inVeh then
|
||||
lastDriveTime = GetGameTimer() + 6000
|
||||
if seat == -1 then
|
||||
if math.random() < 0.62 then
|
||||
StartVehicleHorn(veh, 1000, "NORMAL", false)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
Wait(1000)
|
||||
end
|
||||
--print("Effect loop broken")
|
||||
end)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Helper
|
||||
function GetSeatPedIsIn()
|
||||
local inVeh, veh, seat = false, 0, 0
|
||||
local veh = GetVehiclePedIsIn(PlayerPedId(), false)
|
||||
if veh ~= 0 then
|
||||
if GetPedInVehicleSeat(veh, -1) == PlayerPedId() then
|
||||
inVeh = true
|
||||
seat = -1
|
||||
end
|
||||
end
|
||||
return inVeh, veh, seat
|
||||
end
|
||||
|
||||
|
||||
-- Drug thread
|
||||
function addDrugCount(count, canOD)
|
||||
drugCount = drugCount + count
|
||||
--print("Drug count increased, current amount:", drugCount)
|
||||
if drugCount >= minDrugCount and drugCount <= maxDrugCount then
|
||||
startDrugEffect(drugEffectData.levels["min"], "min")
|
||||
elseif drugCount > maxDrugCount then
|
||||
if canOD then
|
||||
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||
end
|
||||
startDrugEffect(drugEffectData.levels["max"], "max")
|
||||
end
|
||||
end
|
||||
|
||||
function getDrugCount()
|
||||
return drugCount
|
||||
end
|
||||
|
||||
function removeDrugCount(count)
|
||||
--print("Drug count decreased, current amount:", drugCount)
|
||||
drugCount = drugCount - count
|
||||
end
|
||||
|
||||
local drugThreadRun = false
|
||||
function runDrugThread()
|
||||
if drugThreadRun == true then
|
||||
return
|
||||
else
|
||||
drugThreadRun = true
|
||||
end
|
||||
--print("Drug Thread triggered")
|
||||
while drugCount > 0 do
|
||||
Wait(purgeTimer)
|
||||
removeDrugCount(1)
|
||||
if drugCount <= 0 then
|
||||
drugThreadRun = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
exports("getDrugCount", getDrugCount)
|
||||
exports("addDrugCount", addDrugCount)
|
||||
exports("removeDrugCount", removeDrugCount)
|
||||
|
||||
|
||||
-- EFFECT Management
|
||||
|
||||
local currentDrugEffect = ""
|
||||
local drugEffect = ""
|
||||
function startDrugEffect(data, level)
|
||||
local Ped = PlayerPedId()
|
||||
if currentDrugEffect == level then
|
||||
return
|
||||
else
|
||||
clearCurrentAlcoholEffect()
|
||||
currentDrugEffect = level
|
||||
end
|
||||
|
||||
-- Start effect using sent data
|
||||
if drugEffect ~= data.effect then
|
||||
drugEffect = data.effect
|
||||
AnimpostfxPlay(data.effect, 0, true)
|
||||
if data.movement then
|
||||
RequestAnimSet(data.movement)
|
||||
while not HasAnimSetLoaded(data.movement) do
|
||||
Wait(100)
|
||||
end
|
||||
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||
end
|
||||
SetPedCanRagdoll(Ped, true)
|
||||
if data.camShake then
|
||||
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||
end
|
||||
SetTimecycleModifier("Drunk")
|
||||
SetPedMotionBlur(Ped, true)
|
||||
SetPedIsDrunk(Ped, true)
|
||||
end
|
||||
end
|
||||
@@ -231,7 +231,6 @@ function gtaProgressBar(data)
|
||||
while result == nil do Wait(10) end
|
||||
inProgress = false
|
||||
|
||||
print(tostring(result))
|
||||
-- Cleanup animations/tasks
|
||||
if data.dict then
|
||||
stopAnim(data.dict, data.anim, ped)
|
||||
@@ -240,7 +239,6 @@ function gtaProgressBar(data)
|
||||
ClearPedTasks(ped)
|
||||
end
|
||||
|
||||
|
||||
-- Cleanup
|
||||
FreezeEntityPosition(ped, false)
|
||||
|
||||
|
||||
13
version.txt
13
version.txt
@@ -1,9 +1,10 @@
|
||||
2.1.02
|
||||
2.1.08
|
||||
|
||||
- Script Overhaul, replace whole script
|
||||
- Removal of Quasar Script Support
|
||||
- Support Tgiann-inv's new item system
|
||||
- **Hotfix for stores and stashes not registering properly**
|
||||
- **Hotfix "nil" print and use .xy for distance check**
|
||||
- Fix getStash() always trying to use fallback functions
|
||||
- Start adding stashEditMetadata() function - wip
|
||||
- Add check for broken/missing config.lua in scripts
|
||||
- Add fix for debugMode breaking if no config file
|
||||
- Add a callback to check for society bank balances
|
||||
- Add player head movement for `lookEnt()` to continue looking after turning
|
||||
|
||||
https://github.com/jimathy/jim_bridge/releases/latest
|
||||
Reference in New Issue
Block a user