Rework SingleProgress slightly

Realised it wasn't doing the math to take the correct amount of required items, so this fixes it

also if `SingleProgress` is enabled, it won't show the "Ingredient Progress bars" any more
This commit is contained in:
Jim Shield
2025-09-27 12:34:46 +01:00
parent ee15f3b076
commit 178040348e
2 changed files with 51 additions and 44 deletions

View File

@@ -323,6 +323,7 @@ end
--- ```
function makeItem(data)
local Ped = PlayerPedId()
if CraftLock then return end
CraftLock = true
data.stashName = data.stashTable or data.stashName
@@ -339,40 +340,42 @@ function makeItem(data)
local canReturn = true
local crafted, crafting = true, true
local cam = createTempCam(PlayerPedId(), data.coords)
local cam = createTempCam(Ped, data.coords)
startTempCam(cam)
-- Calculate total bartime if SingleProgress is enabled
local totalBartime = bartime * craftAmount
local totalBartime = (bartime * craftAmount)
-- Run ingredient check and usage separately first
for i = 1, craftAmount do
for k, v in pairs(data.craft) do
if not excludeKeys[k] and type(v) == "table" then
for l, b in pairs(v) do
if isInventoryOpen() then
print("^1Error^7: ^2Inventory is open, you tried to break things")
stopTempCam()
ClearPedTasks(PlayerPedId())
if canReturn then craftingMenu(data) end
CraftLock = false
return
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
-- Run ingredient check and usage separately first
for i = 1, craftAmount do
for k, v in pairs(data.craft) do
if not excludeKeys[k] and type(v) == "table" then
for l, b in pairs(v) do
if isInventoryOpen() then
print("^1Error^7: ^2Inventory is open, you tried to break things")
stopTempCam()
ClearPedTasks(Ped)
if canReturn then craftingMenu(data) end
CraftLock = false
return
end
if crafting and progressBar({
label = "Using "..b.." "..getItemLabel(l),
time = 800,
cancel = true,
dict = 'pickup_object',
anim = "putdown_low",
flag = 49,
icon = l,
}) then
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
else
crafted, crafting = false, false
break
end
Wait(200)
end
if crafting and progressBar({
label = "Using "..b.." "..getItemLabel(l),
time = 1000,
cancel = true,
dict = 'pickup_object',
anim = "putdown_low",
flag = 49,
icon = l,
}) then
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
else
crafted, crafting = false, false
break
end
Wait(200)
end
end
end
@@ -380,7 +383,7 @@ function makeItem(data)
if not crafted then
stopTempCam()
ClearPedTasks(PlayerPedId())
ClearPedTasks(Ped)
if canReturn then craftingMenu(data) end
CraftLock = false
return
@@ -391,11 +394,11 @@ function makeItem(data)
local craftProp = nil
if prop then
craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
AttachEntityToEntity(craftProp, Ped, GetPedBoneIndex(Ped, prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
end
if data.sound then
local s = data.sound
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
PlaySoundFromEntity(s.soundId, s.audioName, Ped, s.audioRef, true, 0)
end
if crafting and progressBar({
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
@@ -408,6 +411,10 @@ function makeItem(data)
request = true,
}) then
data.craft.amount = craftAmount
for k, v in pairs(data.craft[data.item]) do
-- multiply igredient requirement in sent crafting table for removal
data.craft[data.item][k] = (v * craftAmount)
end
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
currentToken = nil -- clear client cached token
-- handle metadata and experience in a single go
@@ -422,7 +429,7 @@ function makeItem(data)
if data.craftable.Recipes[1].oneUse == true then
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
local breakId = GetSoundId()
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
canReturn = false
end
if data.sound then
@@ -459,7 +466,7 @@ function makeItem(data)
if data.craftable.Recipes[1].oneUse == true then
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
local breakId = GetSoundId()
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
canReturn = false
end
if data.requiredItemfunc then
@@ -475,7 +482,7 @@ function makeItem(data)
stopTempCam()
CraftLock = false
if canReturn then craftingMenu(data) end
ClearPedTasks(PlayerPedId())
ClearPedTasks(Ped)
end

View File

@@ -2390,17 +2390,17 @@ if isServer() then
end
RegisterNetEvent(getScript()..":openGrabBox", function(data)
if isStarted(OXInv) then
return
end
local id = ""
if data.metadata then
id = data.metadata.id
elseif data.info then
id = data.info.id
end
local Ped = PlayerPedId()
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
if isStarted(OXInv) then
return
end
openStash({
stash = id,
coords = GetEntityCoords(Ped)
})
end)