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https://github.com/jimathy/jim_bridge.git
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v2.1.02
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22
.gitattributes
vendored
22
.gitattributes
vendored
@@ -1,12 +1,16 @@
|
|||||||
# VCS / CI noise
|
# VCS / CI noise
|
||||||
.gitattributes export-ignore
|
/.gitattributes export-ignore
|
||||||
.gitignore export-ignore
|
/.gitignore export-ignore
|
||||||
.github/** export-ignore
|
/.gitmodules export-ignore
|
||||||
.gitmodules export-ignore
|
/.github export-ignore
|
||||||
|
|
||||||
# Dev tooling/config
|
# Dev tooling/config
|
||||||
.vscode/** export-ignore
|
/.vscode export-ignore
|
||||||
*.code-workspace export-ignore
|
*.code-workspace export-ignore
|
||||||
.editorconfig export-ignore
|
/.editorconfig export-ignore
|
||||||
.eslintrc* export-ignore
|
/.eslintrc* export-ignore
|
||||||
.prettier* export-ignore
|
/.prettier* export-ignore
|
||||||
|
|
||||||
|
# Omit release-only helpers
|
||||||
|
/server/restaurantchecker.lua export-ignore
|
||||||
|
/server/installitems.lua export-ignore
|
||||||
71
.github/workflows/notify-release.yml
vendored
Normal file
71
.github/workflows/notify-release.yml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
name: Discord Release Notifier
|
||||||
|
|
||||||
|
on:
|
||||||
|
# Manual or UI-published releases
|
||||||
|
release:
|
||||||
|
types: [published]
|
||||||
|
|
||||||
|
# Releases created by your tag-driven workflow
|
||||||
|
workflow_run:
|
||||||
|
workflows: ["Package & Release"] # must match the 'name:' in release.yml
|
||||||
|
types: [completed]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
# 1) Handle manual / UI / non-workflow-created releases
|
||||||
|
notify-from-release:
|
||||||
|
if: github.event_name == 'release' && github.event.action == 'published'
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Send release payload to Discord Bot
|
||||||
|
env:
|
||||||
|
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||||
|
run: |
|
||||||
|
curl -sS -X POST "$URL" \
|
||||||
|
-H 'Content-Type: application/json' \
|
||||||
|
--data-binary "@$GITHUB_EVENT_PATH"
|
||||||
|
|
||||||
|
# 2) Handle releases created by your 'Package & Release' workflow
|
||||||
|
# (which won’t trigger `on: release` when using GITHUB_TOKEN)
|
||||||
|
notify-from-workflow-run:
|
||||||
|
if: >
|
||||||
|
github.event_name == 'workflow_run' &&
|
||||||
|
github.event.workflow_run.conclusion == 'success'
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Install jq
|
||||||
|
run: sudo apt-get update && sudo apt-get install -y jq
|
||||||
|
|
||||||
|
- name: Fetch release JSON by tag
|
||||||
|
env:
|
||||||
|
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
run: |
|
||||||
|
set -euo pipefail
|
||||||
|
OWNER="${GITHUB_REPOSITORY%/*}"
|
||||||
|
REPO="${GITHUB_REPOSITORY#*/}"
|
||||||
|
TAG="${{ github.event.workflow_run.head_branch }}"
|
||||||
|
# head_branch is the tag name for a tag push workflow_run
|
||||||
|
curl -fsSL -H "Authorization: Bearer $GH_TOKEN" \
|
||||||
|
-H "Accept: application/vnd.github+json" \
|
||||||
|
"https://api.github.com/repos/$OWNER/$REPO/releases/tags/$TAG" \
|
||||||
|
> release.json
|
||||||
|
|
||||||
|
- name: Wrap as 'release' event payload & notify bot
|
||||||
|
env:
|
||||||
|
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||||
|
run: |
|
||||||
|
set -euo pipefail
|
||||||
|
jq -n --slurpfile rel release.json \
|
||||||
|
--arg repo "$GITHUB_REPOSITORY" \
|
||||||
|
--arg repo_url "https://github.com/$GITHUB_REPOSITORY" \
|
||||||
|
--arg action "published" '
|
||||||
|
{ action: $action,
|
||||||
|
repository: { full_name: $repo, html_url: $repo_url },
|
||||||
|
release: $rel[0],
|
||||||
|
sender: { login: "github-actions[bot]" } }' > payload.json
|
||||||
|
|
||||||
|
curl -sS -X POST "$URL" \
|
||||||
|
-H 'Content-Type: application/json' \
|
||||||
|
--data-binary "@payload.json"
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
name "Jim_Bridge"
|
name "Jim_Bridge"
|
||||||
author "Jimathy"
|
author "Jimathy"
|
||||||
version "2.1.02"
|
version "2.1.09"
|
||||||
description "Framework Bridge By Jimathy"
|
description "Framework Bridge By Jimathy"
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||||
@@ -11,7 +11,11 @@ files {
|
|||||||
'starter.lua',
|
'starter.lua',
|
||||||
'shared/*.lua',
|
'shared/*.lua',
|
||||||
'shared/make/*.lua',
|
'shared/make/*.lua',
|
||||||
|
'shared/auth/*.lua',
|
||||||
|
'shared/make/*.lua',
|
||||||
|
'shared/modules/*.lua',
|
||||||
'shared/scaleforms/*.lua',
|
'shared/scaleforms/*.lua',
|
||||||
|
'shared/wrappers/*.lua',
|
||||||
}
|
}
|
||||||
|
|
||||||
-- Version checker
|
-- Version checker
|
||||||
|
|||||||
@@ -7,14 +7,22 @@ AuthEvent = nil
|
|||||||
currentToken = nil
|
currentToken = nil
|
||||||
if isServer() then
|
if isServer() then
|
||||||
|
|
||||||
|
local excludeRes = {
|
||||||
|
[Exports.QBExport] = true,
|
||||||
|
[Exports.ESXExport] = true,
|
||||||
|
[Exports.VorpExport] = true,
|
||||||
|
}
|
||||||
|
|
||||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
||||||
validTokens = validTokens or {}
|
validTokens = validTokens or {}
|
||||||
|
|
||||||
createCallback(AuthEvent, function(source)
|
createCallback(AuthEvent, function(source)
|
||||||
local src = source
|
local src = source
|
||||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
||||||
--debugPrint(GetInvokingResource())
|
local invokingRes = GetInvokingResource()
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
|
||||||
|
debugPrint(invokingRes)
|
||||||
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
@@ -47,9 +55,9 @@ if isServer() then
|
|||||||
|
|
||||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
||||||
local src = source
|
local src = source
|
||||||
--debugPrint(GetInvokingResource())
|
local invokingRes = GetInvokingResource()
|
||||||
|
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
@@ -129,21 +137,31 @@ function distExploitCheck(table, src)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local maxDist = 10.0
|
||||||
|
local nearestDist = 999999.0
|
||||||
|
local nearestCoords = nil
|
||||||
|
|
||||||
local ped = src and GetPlayerPed(src) or PlayerPedId()
|
local ped = src and GetPlayerPed(src) or PlayerPedId()
|
||||||
local srcCoords = GetEntityCoords(ped)
|
local srcCoords = GetEntityCoords(ped)
|
||||||
local allow = false
|
|
||||||
|
|
||||||
for i = 1, #table do
|
for i = 1, #table do
|
||||||
if #(table[i].xy - srcCoords.xy) <= 10 then
|
|
||||||
|
local dist2d = #(table[i].xy - srcCoords.xy)
|
||||||
|
|
||||||
|
-- Track the nearestDist
|
||||||
|
if dist2d < nearestDist then
|
||||||
|
nearestDist = dist2d
|
||||||
|
nearestCoords = table[i]
|
||||||
|
end
|
||||||
|
|
||||||
|
if dist2d <= maxDist then
|
||||||
|
debugPrint("^1Found location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
|
||||||
return true
|
return true
|
||||||
else
|
|
||||||
allow = false
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if not allow then
|
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
|
||||||
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
|
print("^1Nearest Possible Location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
|
||||||
return false
|
return false
|
||||||
end
|
|
||||||
|
|
||||||
end
|
end
|
||||||
@@ -27,6 +27,132 @@ local function _debouncedRun(func)
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local frameworkLoadFunc = {
|
||||||
|
{ framework = Exports.QBXExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.isLoggedIn
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.QBExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.isLoggedIn
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.ESXExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent("esx:playerLoaded", function()
|
||||||
|
-- make sure shared has loaded (because sql)
|
||||||
|
if waitForSharedLoad() then func() end
|
||||||
|
end)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent("esx:onPlayerLogout", func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while (GetGameTimer() - startTime) < timeout do
|
||||||
|
local playerData = ESX.GetPlayerData()
|
||||||
|
if playerData and playerData.job then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.OXCoreExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('ox:playerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('ox:playerLogout', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
if OxPlayer["stateId"] then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
while not OxPlayer["stateId"] do
|
||||||
|
Wait(1000)
|
||||||
|
if OxPlayer.get["stateId"] then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.RSGExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.isLoggedIn
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.VorpExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
--??
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.IsInSession
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Player Loaded and Unloaded Events
|
-- Player Loaded and Unloaded Events
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -44,9 +170,6 @@ end
|
|||||||
--- end, true)
|
--- end, true)
|
||||||
--- ```
|
--- ```
|
||||||
function onPlayerLoaded(func, onStart)
|
function onPlayerLoaded(func, onStart)
|
||||||
local onPlayerFramework = ""
|
|
||||||
local loaded = false
|
|
||||||
|
|
||||||
if onStart then
|
if onStart then
|
||||||
onResourceStart(function()
|
onResourceStart(function()
|
||||||
if not waitForLogin() then return end
|
if not waitForLogin() then return end
|
||||||
@@ -59,34 +182,16 @@ function onPlayerLoaded(func, onStart)
|
|||||||
_debouncedRun(func)
|
_debouncedRun(func)
|
||||||
end
|
end
|
||||||
|
|
||||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
for i = 1, #frameworkLoadFunc do
|
||||||
onPlayerFramework = QBExport
|
local data = frameworkLoadFunc[i]
|
||||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', handler)
|
jsonPrint(data)
|
||||||
|
if isStarted(data.framework) then
|
||||||
elseif isStarted(ESXExport) then
|
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerLoaded^7()")
|
||||||
onPlayerFramework = ESXExport
|
data.onPlayerLoaded(handler)
|
||||||
RegisterNetEvent('esx:playerLoaded', function()
|
return
|
||||||
if waitForSharedLoad() then handler() end
|
end
|
||||||
end)
|
|
||||||
|
|
||||||
elseif isStarted(OXCoreExport) then
|
|
||||||
onPlayerFramework = OXCoreExport
|
|
||||||
RegisterNetEvent('ox:playerLoaded', handler)
|
|
||||||
|
|
||||||
elseif isStarted(RSGExport) then
|
|
||||||
onPlayerFramework = RSGExport
|
|
||||||
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', handler)
|
|
||||||
|
|
||||||
elseif isStarted(VorpExport) then
|
|
||||||
onPlayerFramework = VorpExport
|
|
||||||
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', handler)
|
|
||||||
end
|
|
||||||
|
|
||||||
if onPlayerFramework ~= "" then
|
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerLoaded^7()^2 with ^3" .. onPlayerFramework .. "^7")
|
|
||||||
else
|
|
||||||
print("^4ERROR^7: No supported core detected for onPlayerLoaded - Check starter.lua")
|
|
||||||
end
|
end
|
||||||
|
print("^1ERROR^7: ^1No supported core detected for onPlayerLoaded - Check starter.lua^7")
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Executes a function when the player character is unloaded.
|
--- Executes a function when the player character is unloaded.
|
||||||
@@ -99,15 +204,15 @@ end
|
|||||||
--- end)
|
--- end)
|
||||||
--- ```
|
--- ```
|
||||||
function onPlayerUnload(func)
|
function onPlayerUnload(func)
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerUnload^7()")
|
for i = 1, #frameworkLoadFunc do
|
||||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() func() end)
|
local data = frameworkLoadFunc[i]
|
||||||
|
if isStarted(data.framework) then
|
||||||
RegisterNetEvent('ox:playerLogout', function() func() end)
|
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerUnload^7()")
|
||||||
|
data.onPlayerUnload(func)
|
||||||
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', function() func() end)
|
return
|
||||||
|
end
|
||||||
RegisterNetEvent('esx:onPlayerLogout', function() func() end)
|
end
|
||||||
|
print("^1ERROR^7: ^1No supported core detected for onPlayerUnload - Check starter.lua^7")
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -166,51 +271,18 @@ end
|
|||||||
--- @usage
|
--- @usage
|
||||||
--- waitForLogin()
|
--- waitForLogin()
|
||||||
function waitForLogin()
|
function waitForLogin()
|
||||||
local timeout = 10000 -- 10 seconds in milliseconds
|
for i = 1, #frameworkLoadFunc do
|
||||||
local startTime = GetGameTimer()
|
local data = frameworkLoadFunc[i]
|
||||||
local loggedIn = false
|
if isStarted(data.framework) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Waiting for ^3"..data.framework.."^2 player login^7.")
|
||||||
if isStarted(ESXExport) then
|
local result = data.waitforLogin(10000)
|
||||||
while (GetGameTimer() - startTime) < timeout do
|
if result == true then
|
||||||
local playerData = ESX.GetPlayerData()
|
debugPrint("^6Bridge^7: ^3"..data.framework.."^2 Player Login Detected^7.")
|
||||||
if playerData and playerData.job then
|
else
|
||||||
loggedIn = true
|
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
||||||
break
|
|
||||||
end
|
end
|
||||||
Wait(100)
|
return result
|
||||||
end
|
end
|
||||||
elseif isStarted(OXCoreExport) then
|
|
||||||
if OxPlayer["stateId"] then
|
|
||||||
loggedIn = true
|
|
||||||
end
|
|
||||||
while not OxPlayer["stateId"] do
|
|
||||||
Wait(1000)
|
|
||||||
debugPrint("Waiting for stateId to class as logged in")
|
|
||||||
if OxPlayer.get["stateId"] then
|
|
||||||
loggedIn = true
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
elseif isStarted(VorpExport) then
|
|
||||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
|
||||||
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
|
||||||
Wait(100)
|
|
||||||
end
|
|
||||||
loggedIn = LocalPlayer.state.IsInSession
|
|
||||||
else
|
|
||||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
|
||||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
|
||||||
Wait(100)
|
|
||||||
end
|
|
||||||
loggedIn = LocalPlayer.state.isLoggedIn
|
|
||||||
end
|
|
||||||
|
|
||||||
if not loggedIn then
|
|
||||||
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
|
||||||
return false
|
|
||||||
else
|
|
||||||
debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
|
|
||||||
return true
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -17,7 +17,8 @@ local excludeKeys = {
|
|||||||
amount = true, metadata = true, description = true, info = true,
|
amount = true, metadata = true, description = true, info = true,
|
||||||
job = true, gang = true, oneUse = true, slot = true,
|
job = true, gang = true, oneUse = true, slot = true,
|
||||||
blueprintRef = true, craftingLevel = true, craftedItems = true,
|
blueprintRef = true, craftingLevel = true, craftedItems = true,
|
||||||
hasCrafted = true, exp = true, anim = true, time = true,
|
hasCrafted = true, exp = true, anim = true, time = true, id = true,
|
||||||
|
ingredients = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -40,9 +41,14 @@ local excludeKeys = {
|
|||||||
--- craftable = {
|
--- craftable = {
|
||||||
--- Header = "Weapon Crafting",
|
--- Header = "Weapon Crafting",
|
||||||
--- Recipes = {
|
--- Recipes = {
|
||||||
--- [1] = {
|
--- weapon_pistol = {
|
||||||
--- ["weapon_pistol"] = { ["steel"] = 5, ["plastic"] = 2 },
|
--- id = 1,
|
||||||
--- amount = 1,
|
--- ingredients = {
|
||||||
|
--- steel = 5, plastic = 5,
|
||||||
|
--- },
|
||||||
|
--- info = {
|
||||||
|
--- amount = 1,
|
||||||
|
--- },
|
||||||
--- },
|
--- },
|
||||||
--- -- More recipes...
|
--- -- More recipes...
|
||||||
--- },
|
--- },
|
||||||
@@ -56,9 +62,10 @@ local excludeKeys = {
|
|||||||
--- job = "mechanic",
|
--- job = "mechanic",
|
||||||
--- onBack = function() print("Returning to previous menu") end,
|
--- onBack = function() print("Returning to previous menu") end,
|
||||||
--- })
|
--- })
|
||||||
|
--- ```
|
||||||
function craftingMenu(data)
|
function craftingMenu(data)
|
||||||
if CraftLock then return end
|
if CraftLock then return end
|
||||||
|
local data = cloneTable(data)
|
||||||
-- Job or gang check; exit if not authorized.
|
-- Job or gang check; exit if not authorized.
|
||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||||
|
|
||||||
@@ -72,16 +79,49 @@ function craftingMenu(data)
|
|||||||
-- Normalize stash name.
|
-- Normalize stash name.
|
||||||
data.stashName = data.stashTable or data.stashName
|
data.stashName = data.stashTable or data.stashName
|
||||||
|
|
||||||
local Menu = {}
|
-- Wrapper to convert old style crafting recipes to be handled by the menu properly
|
||||||
local Recipes = data.craftable.Recipes
|
--if data.craftable.Recipes[1] then -- assume old style crafting table
|
||||||
local craftedItems = {}
|
-- local compatTable = {}
|
||||||
local tempCarryTable = {}
|
-- local id = 0
|
||||||
|
-- for k, v in ipairs(data.craftable.Recipes) do
|
||||||
|
-- local Recipe = v
|
||||||
|
-- for l, b in pairs(Recipe) do
|
||||||
|
-- if doesItemExist(l) then
|
||||||
|
-- id += 1
|
||||||
|
-- compatTable[l] = {
|
||||||
|
-- ingredients = b,
|
||||||
|
-- id = id,
|
||||||
|
-- info = {
|
||||||
|
-- amount = Recipe.amount or 1,
|
||||||
|
-- metadata = Recipe.metadata or nil,
|
||||||
|
-- job = Recipe.job or nil,
|
||||||
|
-- gang = Recipe.gang or nil,
|
||||||
|
-- hasCrafted = Recipe.hasCrafted or nil,
|
||||||
|
-- },
|
||||||
|
-- }
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
-- data.craftable.Recipes = compatTable
|
||||||
|
--end
|
||||||
|
|
||||||
-- Build a table of all required ingredients (default quantity is 1).
|
-- Convert to array
|
||||||
|
--local RecipesArray = {}
|
||||||
|
--for k, v in pairs(data.craftable.Recipes) do
|
||||||
|
-- RecipesArray[v.id] = { [k] = v }
|
||||||
|
--end
|
||||||
|
|
||||||
|
local Menu = {}
|
||||||
|
local Recipes = cloneTable(data.craftable.Recipes)
|
||||||
|
local craftedItems = {}
|
||||||
|
|
||||||
|
local tempCarryTable = {}
|
||||||
|
-- Build a temporary table of all required ingredients (default quantity is 1).
|
||||||
for i = 1, #Recipes do
|
for i = 1, #Recipes do
|
||||||
for k in pairs(Recipes[i]) do
|
for k, v in pairs(Recipes[i]) do
|
||||||
if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
|
if not excludeKeys[k] then
|
||||||
tempCarryTable[k] = Recipes[i].amount or 1
|
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
||||||
|
tempCarryTable[k] = math.max(tempCarryTable[k] or 0, Recipes[i].amount)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -96,76 +136,91 @@ function craftingMenu(data)
|
|||||||
header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
|
header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
|
||||||
disabled = true,
|
disabled = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
-- Process each recipe to create menu entries.
|
|
||||||
for i = 1, #Recipes do
|
for i = 1, #Recipes do
|
||||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
local menuId = #Menu+1
|
||||||
for k, _ in pairs(Recipes[i]) do
|
local item = ""
|
||||||
|
local Recipe = {}
|
||||||
|
for k, v in pairs(Recipes[i]) do
|
||||||
if not excludeKeys[k] then
|
if not excludeKeys[k] then
|
||||||
local hasjob = true
|
item = k
|
||||||
if Recipes[i].job then
|
Recipe = Recipes[i]
|
||||||
for l, b in pairs(Recipes[i].job) do
|
Recipe.amount = Recipe.amount or 1
|
||||||
hasjob = hasJob(l, nil, b)
|
break
|
||||||
if hasjob then break end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if hasjob then
|
|
||||||
local setheader, settext, disable, metadata = "", "", false, (Recipes[i]["metadata"] or Recipes[i]["info"] or nil)
|
|
||||||
local itemTable = {}
|
|
||||||
local metaTable = {}
|
|
||||||
-- Build ingredient details.
|
|
||||||
for l, b in pairs(Recipes[i][tostring(k)]) do
|
|
||||||
local label = getItemLabel(l)
|
|
||||||
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
|
||||||
local missingMark = not hasItem and " ❌" or " "
|
|
||||||
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
|
||||||
|
|
||||||
metaTable[label] = b
|
|
||||||
itemTable[l] = b
|
|
||||||
end
|
|
||||||
|
|
||||||
while not canCarryTable do
|
|
||||||
Wait(10)
|
|
||||||
end
|
|
||||||
disable = not checkStashItem(data.stashName, itemTable)
|
|
||||||
setheader = ((metadata and metadata.label) or getItemLabel(k))
|
|
||||||
..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
|
|
||||||
|
|
||||||
local statusEmoji = disable and " " or not canCarryTable[k] and " 📦" or " ✔️"
|
|
||||||
local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
|
|
||||||
setheader = isNew .. setheader .. statusEmoji
|
|
||||||
|
|
||||||
Menu[#Menu + 1] = {
|
|
||||||
arrow = isOx() and (not disable and canCarryTable[k]),
|
|
||||||
isMenuHeader = disable or not canCarryTable[k],
|
|
||||||
icon = invImg((metadata and metadata.image) or tostring(k)),
|
|
||||||
image = invImg((metadata and metadata.image) or tostring(k)),
|
|
||||||
header = setheader,
|
|
||||||
txt = settext or nil,
|
|
||||||
metadata = metaTable,
|
|
||||||
onSelect = (not disable and canCarryTable[k]) and function()
|
|
||||||
local transdata = {
|
|
||||||
item = k,
|
|
||||||
craft = data.craftable.Recipes[i],
|
|
||||||
craftable = data.craftable,
|
|
||||||
coords = data.coords,
|
|
||||||
stashName = data.stashName,
|
|
||||||
onBack = data.onBack,
|
|
||||||
metadata = metadata,
|
|
||||||
}
|
|
||||||
if Config.Crafting.MultiCraft then
|
|
||||||
multiCraft(transdata)
|
|
||||||
else
|
|
||||||
makeItem(transdata)
|
|
||||||
end
|
|
||||||
end or nil,
|
|
||||||
}
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
--Wait(0)
|
end
|
||||||
|
|
||||||
|
-- Job Check
|
||||||
|
local hasGroup = true
|
||||||
|
if Recipe.job then
|
||||||
|
for l, b in pairs(Recipe.job) do
|
||||||
|
hasGroup = hasJob(l, nil, b)
|
||||||
|
if hasGroup then goto skipcheck end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if Recipe.gang then
|
||||||
|
for l, b in pairs(Recipe.gang) do
|
||||||
|
hasGroup = hasJob(l, nil, b)
|
||||||
|
if hasGroup then goto skipcheck end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
::skipcheck::
|
||||||
|
|
||||||
|
-- if has group requirement, continue
|
||||||
|
if hasGroup then
|
||||||
|
local setheader, settext, disable, metadata = "", "", false, (Recipe.metadata or Recipe.info or nil)
|
||||||
|
local itemTable = {}
|
||||||
|
local metaTable = {}
|
||||||
|
-- Build ingredient details.
|
||||||
|
for l, b in pairs(Recipe[item]) do
|
||||||
|
local label = getItemLabel(l)
|
||||||
|
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||||
|
local missingMark = not hasItem and " ❌" or " "
|
||||||
|
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
||||||
|
|
||||||
|
metaTable[label] = b
|
||||||
|
itemTable[l] = b
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Make sure "canCarryTable" exists
|
||||||
|
while not canCarryTable do Wait(10) end
|
||||||
|
disable = not checkStashItem(data.stashName, itemTable)
|
||||||
|
setheader = ((metadata and metadata.label) or getItemLabel(item))
|
||||||
|
..(Recipe.amount > 1 and " x"..Recipe.amount or "")
|
||||||
|
|
||||||
|
local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
||||||
|
local isNew = (Recipe.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
||||||
|
setheader = isNew .. setheader .. statusEmoji
|
||||||
|
|
||||||
|
-- Build menu option using info
|
||||||
|
Menu[menuId] = {
|
||||||
|
arrow = isOx() and (not disable and canCarryTable[item]),
|
||||||
|
isMenuHeader = disable or not canCarryTable[item],
|
||||||
|
icon = invImg((metadata and metadata.image) or item),
|
||||||
|
image = invImg((metadata and metadata.image) or item),
|
||||||
|
header = setheader,
|
||||||
|
txt = settext or nil,
|
||||||
|
metadata = metaTable,
|
||||||
|
onSelect = (not disable and canCarryTable[item]) and function()
|
||||||
|
local transdata = {
|
||||||
|
item = item,
|
||||||
|
craft = Recipe,
|
||||||
|
craftable = data.craftable,
|
||||||
|
coords = data.coords,
|
||||||
|
amount = Recipe.amount,
|
||||||
|
stashName = data.stashName,
|
||||||
|
onBack = data.onBack,
|
||||||
|
metadata = metadata,
|
||||||
|
}
|
||||||
|
if Config.Crafting.MultiCraft then
|
||||||
|
multiCraft(transdata)
|
||||||
|
else
|
||||||
|
makeItem(transdata)
|
||||||
|
end
|
||||||
|
end or nil,
|
||||||
|
}
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- open context menu
|
||||||
openMenu(Menu, {
|
openMenu(Menu, {
|
||||||
header = data.craftable.Header,
|
header = data.craftable.Header,
|
||||||
headertxt = data.craftable.Headertxt,
|
headertxt = data.craftable.Headertxt,
|
||||||
@@ -322,7 +377,11 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
|
|
||||||
function makeItem(data)
|
function makeItem(origData)
|
||||||
|
|
||||||
|
local data = cloneTable(origData)
|
||||||
|
|
||||||
|
local Ped = PlayerPedId()
|
||||||
if CraftLock then return end
|
if CraftLock then return end
|
||||||
CraftLock = true
|
CraftLock = true
|
||||||
data.stashName = data.stashTable or data.stashName
|
data.stashName = data.stashTable or data.stashName
|
||||||
@@ -336,106 +395,59 @@ function makeItem(data)
|
|||||||
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||||
local metadata = data.metadata or nil
|
local metadata = data.metadata or nil
|
||||||
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
||||||
|
|
||||||
local canReturn = true
|
local canReturn = true
|
||||||
|
|
||||||
local crafted, crafting = true, true
|
local crafted, crafting = true, true
|
||||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
local cam = createCam(Ped, data.coords.xyz)
|
||||||
startTempCam(cam)
|
startCam(cam, 5000)
|
||||||
|
|
||||||
-- Calculate total bartime if SingleProgress is enabled
|
-- Calculate total bartime if SingleProgress is enabled
|
||||||
local totalBartime = bartime * craftAmount
|
local totalBartime = (bartime * craftAmount)
|
||||||
|
|
||||||
-- Run ingredient check and usage separately first
|
local craftProp = nil
|
||||||
for i = 1, craftAmount do
|
if prop then
|
||||||
for k, v in pairs(data.craft) do
|
craftProp = makeProp({ prop = prop.model, coords = GetEntityCoords(PlayerPedId()), true, true })
|
||||||
if not excludeKeys[k] and type(v) == "table" then
|
AttachEntityToEntity(craftProp, Ped, GetPedBoneIndex(Ped, prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||||
for l, b in pairs(v) do
|
|
||||||
if isInventoryOpen() then
|
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
|
||||||
stopTempCam()
|
|
||||||
ClearPedTasks(PlayerPedId())
|
|
||||||
if canReturn then craftingMenu(data) end
|
|
||||||
CraftLock = false
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if crafting and progressBar({
|
|
||||||
label = "Using "..b.." "..getItemLabel(l),
|
|
||||||
time = 1000,
|
|
||||||
cancel = true,
|
|
||||||
dict = 'pickup_object',
|
|
||||||
anim = "putdown_low",
|
|
||||||
flag = 49,
|
|
||||||
icon = l,
|
|
||||||
}) then
|
|
||||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
|
||||||
else
|
|
||||||
crafted, crafting = false, false
|
|
||||||
break
|
|
||||||
end
|
|
||||||
Wait(200)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
if data.sound then
|
||||||
if not crafted then
|
local s = data.sound
|
||||||
stopTempCam()
|
PlaySoundFromEntity(s.soundId, s.audioName, Ped, s.audioRef, true, 0)
|
||||||
ClearPedTasks(PlayerPedId())
|
|
||||||
if canReturn then craftingMenu(data) end
|
|
||||||
CraftLock = false
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
|
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
||||||
-- Handle SingleProgress option
|
-- Run ingredient check and usage separately first
|
||||||
if Config.Crafting.SingleProgress then
|
|
||||||
local craftProp = nil
|
|
||||||
if prop then
|
|
||||||
craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
|
|
||||||
AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
|
||||||
end
|
|
||||||
if data.sound then
|
|
||||||
local s = data.sound
|
|
||||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
|
||||||
end
|
|
||||||
if crafting and progressBar({
|
|
||||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
|
||||||
time = totalBartime,
|
|
||||||
cancel = true,
|
|
||||||
dict = animDict,
|
|
||||||
anim = anim,
|
|
||||||
flag = 49,
|
|
||||||
icon = data.item,
|
|
||||||
request = true,
|
|
||||||
}) then
|
|
||||||
data.craft.amount = craftAmount
|
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
|
||||||
currentToken = nil -- clear client cached token
|
|
||||||
-- handle metadata and experience in a single go
|
|
||||||
if data.craft["hasCrafted"] ~= nil then
|
|
||||||
data.craftable.craftedItems[data.item] = true
|
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
|
||||||
end
|
|
||||||
if data.craft["exp"] ~= nil then
|
|
||||||
craftingLevel += data.craft["exp"].give * craftAmount
|
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
|
||||||
end
|
|
||||||
if data.craftable.Recipes[1].oneUse == true then
|
|
||||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
|
||||||
local breakId = GetSoundId()
|
|
||||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
|
||||||
canReturn = false
|
|
||||||
end
|
|
||||||
if data.sound then
|
|
||||||
StopSound(data.sound.soundId)
|
|
||||||
end
|
|
||||||
if data.requiredItemfunc then
|
|
||||||
data.requiredItemfunc()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if craftProp then destroyProp(craftProp) end
|
|
||||||
else
|
|
||||||
-- Run the original loop for multiple progress bars
|
|
||||||
for i = 1, craftAmount do
|
for i = 1, craftAmount do
|
||||||
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
|
if isInventoryOpen() then
|
||||||
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
|
stopCam(100)
|
||||||
|
ClearPedTasks(Ped)
|
||||||
|
if canReturn then craftingMenu(origData) end
|
||||||
|
CraftLock = false
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if crafting and progressBar({
|
||||||
|
label = "Using "..v.." "..getItemLabel(k),
|
||||||
|
time = 800,
|
||||||
|
cancel = true,
|
||||||
|
dict = 'pickup_object',
|
||||||
|
anim = "putdown_low",
|
||||||
|
flag = 49,
|
||||||
|
icon = k,
|
||||||
|
disableMovement = true,
|
||||||
|
}) then
|
||||||
|
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||||
|
else
|
||||||
|
crafted, crafting = false, false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
Wait(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not crafted then
|
||||||
|
goto finishEarly
|
||||||
|
end
|
||||||
|
|
||||||
if crafting and progressBar({
|
if crafting and progressBar({
|
||||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
||||||
time = bartime,
|
time = bartime,
|
||||||
@@ -444,38 +456,81 @@ function makeItem(data)
|
|||||||
anim = anim,
|
anim = anim,
|
||||||
flag = 49,
|
flag = 49,
|
||||||
icon = data.item,
|
icon = data.item,
|
||||||
|
disableMovement = true,
|
||||||
request = true,
|
request = true,
|
||||||
}) then
|
}) then
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
currentToken = nil
|
currentToken = nil
|
||||||
if data.craft["hasCrafted"] ~= nil then
|
if data.craft.hasCrafted ~= nil then
|
||||||
data.craftable.craftedItems[data.item] = true
|
data.craftable.craftedItems[data.item] = true
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||||
end
|
end
|
||||||
if data.craft["exp"] ~= nil then
|
if data.craft.exp ~= nil then
|
||||||
craftingLevel += data.craft["exp"].give
|
craftingLevel += data.craft.exp.give
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||||
end
|
end
|
||||||
if data.craftable.Recipes[1].oneUse == true then
|
if data.craftable.Recipes[1].oneUse == true then
|
||||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||||
local breakId = GetSoundId()
|
local breakId = GetSoundId()
|
||||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||||
canReturn = false
|
canReturn = false
|
||||||
end
|
end
|
||||||
if data.requiredItemfunc then
|
|
||||||
data.requiredItemfunc()
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if crafting and progressBar({
|
||||||
|
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||||
|
time = totalBartime,
|
||||||
|
cancel = true,
|
||||||
|
dict = animDict,
|
||||||
|
anim = anim,
|
||||||
|
flag = 49,
|
||||||
|
icon = data.item,
|
||||||
|
disableMovement = true,
|
||||||
|
request = true,
|
||||||
|
}) then
|
||||||
|
data.craft.amount *= craftAmount
|
||||||
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
|
-- multiply igredient requirement in sent crafting table for removal
|
||||||
|
data.craft[data.item][k] = (v * craftAmount)
|
||||||
|
end
|
||||||
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
|
currentToken = nil -- clear client cached token
|
||||||
|
-- handle metadata and experience in a single go
|
||||||
|
if data.craft.hasCrafted ~= nil then
|
||||||
|
data.craftable.craftedItems[data.item] = true
|
||||||
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||||
|
end
|
||||||
|
if data.craft.exp ~= nil then
|
||||||
|
craftingLevel += data.craft["exp"].give * craftAmount
|
||||||
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||||
|
end
|
||||||
|
--if data.craft.Recipes[1].oneUse == true then
|
||||||
|
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||||
|
-- local breakId = GetSoundId()
|
||||||
|
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||||
|
-- canReturn = false
|
||||||
|
--end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
::finishEarly::
|
||||||
|
if craftProp then destroyProp(craftProp) end
|
||||||
|
|
||||||
Wait(500)
|
if data.sound then
|
||||||
stopTempCam()
|
StopSound(data.sound.soundId)
|
||||||
|
end
|
||||||
|
if data.requiredItemfunc then
|
||||||
|
data.requiredItemfunc()
|
||||||
|
end
|
||||||
|
|
||||||
|
--Wait(500)
|
||||||
|
stopCam(100)
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
if canReturn then craftingMenu(data) end
|
if canReturn then craftingMenu(origData) end
|
||||||
ClearPedTasks(PlayerPedId())
|
ClearPedTasks(Ped)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@@ -505,14 +560,13 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
||||||
if stashName then
|
if stashName then
|
||||||
local itemRemove = {}
|
local itemRemove = {}
|
||||||
if type(stashName) == "table" then
|
if type(stashName) == "table" then
|
||||||
for _, name in pairs(stashName) do
|
for _, name in pairs(stashName) do
|
||||||
stashItems = getStash(name)
|
stashItems = getStash(name)
|
||||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
for _, b in pairs(stashItems or {}) do
|
for _, b in pairs(stashItems or {}) do
|
||||||
if k == b.name then
|
if k == b.name then
|
||||||
itemRemove[k] = v
|
itemRemove[k] = v
|
||||||
@@ -522,7 +576,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
stashItems = getStash(stashName)
|
stashItems = getStash(stashName)
|
||||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
for _, b in pairs(stashItems or {}) do
|
for _, b in pairs(stashItems or {}) do
|
||||||
if k == b.name then
|
if k == b.name then
|
||||||
itemRemove[k] = v
|
itemRemove[k] = v
|
||||||
@@ -532,8 +586,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
end
|
end
|
||||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||||
else
|
else
|
||||||
if craftable then
|
if craftable[ItemMake] then
|
||||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
removeItem(tostring(k), v, src)
|
removeItem(tostring(k), v, src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -542,4 +596,5 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
-- Optionally, add experience here:
|
-- Optionally, add experience here:
|
||||||
-- for example:
|
-- for example:
|
||||||
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
||||||
end)
|
|
||||||
|
end)
|
||||||
|
|||||||
@@ -7,7 +7,10 @@ function AlienEffect()
|
|||||||
Wait(math.random(5000, 8000))
|
Wait(math.random(5000, 8000))
|
||||||
local Ped = PlayerPedId()
|
local Ped = PlayerPedId()
|
||||||
local animDict = "MOVE_M@DRUNK@VERYDRUNK"
|
local animDict = "MOVE_M@DRUNK@VERYDRUNK"
|
||||||
loadAnimDict(animDict)
|
RequestAnimSet(animDict)
|
||||||
|
while not HasAnimSetLoaded(animDict) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
SetPedCanRagdoll(Ped, true)
|
SetPedCanRagdoll(Ped, true)
|
||||||
ShakeGameplayCam('DRUNK_SHAKE', 2.80)
|
ShakeGameplayCam('DRUNK_SHAKE', 2.80)
|
||||||
SetTimecycleModifier("Drunk")
|
SetTimecycleModifier("Drunk")
|
||||||
|
|||||||
@@ -638,6 +638,8 @@ function lookEnt(entity)
|
|||||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
||||||
Wait(1500)
|
Wait(1500)
|
||||||
end
|
end
|
||||||
|
-- Make players head face the coord for 5 seconds
|
||||||
|
TaskLookAtCoord(ped, entity.x, entity.y, entity.z, 5000, 1, 1)
|
||||||
else
|
else
|
||||||
if DoesEntityExist(entity) then
|
if DoesEntityExist(entity) then
|
||||||
local entCoords = GetEntityCoords(entity)
|
local entCoords = GetEntityCoords(entity)
|
||||||
@@ -646,11 +648,37 @@ function lookEnt(entity)
|
|||||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
||||||
Wait(1500)
|
Wait(1500)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Make players head face the coord for 5 seconds
|
||||||
|
TaskLookAtEntity(ped, entity, 5000, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Function to clone tables, to use when referencing tables that need to be hard set
|
||||||
|
function cloneTable(obj, opts, seen)
|
||||||
|
if type(obj) ~= "table" then return obj end
|
||||||
|
seen = seen or {}
|
||||||
|
if seen[obj] then return seen[obj] end
|
||||||
|
|
||||||
|
local copy = {}
|
||||||
|
seen[obj] = copy
|
||||||
|
|
||||||
|
-- Copy entries
|
||||||
|
for k, v in pairs(obj) do
|
||||||
|
local k2 = (opts and opts.copy_keys) and cloneTable(k, opts, seen) or k
|
||||||
|
copy[k2] = cloneTable(v, opts, seen)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Preserve metatable unless told not to
|
||||||
|
if not (opts and opts.strip_meta) then
|
||||||
|
local mt = getmetatable(obj)
|
||||||
|
if mt ~= nil then setmetatable(copy, mt) end
|
||||||
|
end
|
||||||
|
|
||||||
|
return copy
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Material and Prop Functions
|
-- Material and Prop Functions
|
||||||
@@ -933,4 +961,18 @@ end
|
|||||||
function GetEntityForwardVector(entity)
|
function GetEntityForwardVector(entity)
|
||||||
local heading = math.rad(GetEntityHeading(entity) + 90)
|
local heading = math.rad(GetEntityHeading(entity) + 90)
|
||||||
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
||||||
|
end
|
||||||
|
|
||||||
|
function adjustMinMaxZ(coord, table)
|
||||||
|
local table = table
|
||||||
|
local adMinZ, adMaxZ = false, false
|
||||||
|
if table.minZ > (coord.z + 0.1) then
|
||||||
|
adMinZ = true
|
||||||
|
table.minZ = (coord.z - 1.05)
|
||||||
|
end
|
||||||
|
if table.maxZ < (coord.z - 0.1) then
|
||||||
|
adMinZ = true
|
||||||
|
table.maxZ = (coord.z + 0.80)
|
||||||
|
end
|
||||||
|
return table.minZ, table.maxZ, adMinZ, adMaxZ
|
||||||
end
|
end
|
||||||
@@ -64,6 +64,7 @@ function createInput(title, opts)
|
|||||||
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||||
isRequired = opts[i].isRequired,
|
isRequired = opts[i].isRequired,
|
||||||
name = opts[i].name,
|
name = opts[i].name,
|
||||||
|
default = opts[i].default,
|
||||||
options = opts[i].options,
|
options = opts[i].options,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ local InvFunc = {
|
|||||||
local weight = 0
|
local weight = 0
|
||||||
local itemcheck = getPlayerInv(src)
|
local itemcheck = getPlayerInv(src)
|
||||||
for _, v in pairs(itemcheck) do
|
for _, v in pairs(itemcheck) do
|
||||||
weight += ((v.weight * v.amount) or 0)
|
weight += v.weight
|
||||||
end
|
end
|
||||||
return weight
|
return weight
|
||||||
end,
|
end,
|
||||||
@@ -103,6 +103,10 @@ local InvFunc = {
|
|||||||
-- Add fallback if ox can't find the stash and returns a boolean
|
-- Add fallback if ox can't find the stash and returns a boolean
|
||||||
return type(stash) == "table" and stash.items or {}
|
return type(stash) == "table" and stash.items or {}
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
exports[OXInv]:SetMetadata(stash, slot, metadata)
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
|
|
||||||
@@ -207,6 +211,13 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[CoreInv]:getInventory(stashName)
|
return exports[CoreInv]:getInventory(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
local itemData = exports[CoreInv]:getItemBySlot(stash, slot) or {}
|
||||||
|
if itemData then
|
||||||
|
exports[CoreInv]:setItem(stash, itemData.item, itemData.count, metadata)
|
||||||
|
end
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -272,15 +283,15 @@ local InvFunc = {
|
|||||||
function(src)
|
function(src)
|
||||||
local grabInv = nil
|
local grabInv = nil
|
||||||
if src then
|
if src then
|
||||||
grabInv = exports[OXInv]:GetInventoryItems(src)
|
grabInv = exports[OrigenInv]:GetInventoryItems(src)
|
||||||
else
|
else
|
||||||
grabInv = exports[OXInv]:GetPlayerItems()
|
grabInv = exports[OrigenInv]:GetInventory()
|
||||||
end
|
end
|
||||||
return grabInv
|
return grabInv
|
||||||
end,
|
end,
|
||||||
invImg =
|
invImg =
|
||||||
function(item)
|
function(item)
|
||||||
return "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
return "nui://"..OrigenInv.."/html/images/"..(Items[item].image or "")
|
||||||
end,
|
end,
|
||||||
openShop =
|
openShop =
|
||||||
function(name, label, items)
|
function(name, label, items)
|
||||||
@@ -306,6 +317,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[OrigenInv]:getInventory(stashName)
|
return exports[OrigenInv]:getInventory(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
exports[OrigenInv]:setMetadata(stash, slot, metadata)
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -341,7 +356,7 @@ local InvFunc = {
|
|||||||
local count = 0
|
local count = 0
|
||||||
for _, itemData in pairs(invCache) do
|
for _, itemData in pairs(invCache) do
|
||||||
if itemData and itemData.name == item then
|
if itemData and itemData.name == item then
|
||||||
count += (itemData.amount or itemData.count or 1)
|
count += (itemData.amount or 0)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return count >= amount, count
|
return count >= amount, count
|
||||||
@@ -384,7 +399,7 @@ local InvFunc = {
|
|||||||
if src then
|
if src then
|
||||||
grabInv = exports[CodeMInv]:GetInventory(getPlayer(src).citizenId, src)
|
grabInv = exports[CodeMInv]:GetInventory(getPlayer(src).citizenId, src)
|
||||||
else
|
else
|
||||||
grabInv = exports[CodeMInv]:getUserInventory()
|
grabInv = exports[CodeMInv]:GetClientPlayerInventory()
|
||||||
end
|
end
|
||||||
return grabInv
|
return grabInv
|
||||||
end,
|
end,
|
||||||
@@ -416,6 +431,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[CodeMInv]:GetStashItems(stashName)
|
return exports[CodeMInv]:GetStashItems(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -529,6 +548,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -692,6 +715,10 @@ local InvFunc = {
|
|||||||
return result and json.decode(result) or {}
|
return result and json.decode(result) or {}
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -880,6 +907,23 @@ local InvFunc = {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
local stashData = getStash(stash)
|
||||||
|
for i = 1, #stashData do
|
||||||
|
if stashData[i].slot == slot then
|
||||||
|
print("found slot")
|
||||||
|
stashData[i].info = metadata
|
||||||
|
end
|
||||||
|
jsonPrint(stashData[i])
|
||||||
|
end
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^3stashEditMetadata^7: ^2Saving ^3QB^2 stash '^6"..stash.."^7'")
|
||||||
|
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||||
|
['stash'] = stash,
|
||||||
|
['items'] = json.encode(stashData)
|
||||||
|
})
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -1147,7 +1191,7 @@ local InvFunc = {
|
|||||||
function(itemTable, src)
|
function(itemTable, src)
|
||||||
local resultTable = {}
|
local resultTable = {}
|
||||||
for k, v in pairs(itemTable) do
|
for k, v in pairs(itemTable) do
|
||||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
resultTable[k] = exports[RSGInv]:CanCarryItem(src, k, v)
|
||||||
end
|
end
|
||||||
return resultTable
|
return resultTable
|
||||||
end,
|
end,
|
||||||
@@ -1279,6 +1323,7 @@ end
|
|||||||
function hasItem(items, amount, src)
|
function hasItem(items, amount, src)
|
||||||
local amount = amount and amount or 1
|
local amount = amount and amount or 1
|
||||||
local grabInv, foundInv = getPlayerInv(src)
|
local grabInv, foundInv = getPlayerInv(src)
|
||||||
|
|
||||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||||
|
|
||||||
local hasTable = {}
|
local hasTable = {}
|
||||||
@@ -1300,6 +1345,32 @@ function hasItem(items, amount, src)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to default hasItem function
|
||||||
|
if not hasTable or not next(hasTable) then
|
||||||
|
if isStarted(ESXExport) then
|
||||||
|
for item, amt in pairs(items) do
|
||||||
|
local count = 0
|
||||||
|
for itemName, amount in pairs(grabInv) do
|
||||||
|
if itemName and itemName == item then
|
||||||
|
count += (amount or 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for item, amt in pairs(items) do
|
||||||
|
local count = 0
|
||||||
|
for _, itemData in pairs(grabInv) do
|
||||||
|
if itemData and itemData.name == item then
|
||||||
|
count += (itemData.amount or itemData.count or 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for _, v in pairs(hasTable) do
|
for _, v in pairs(hasTable) do
|
||||||
if not v.hasItem then
|
if not v.hasItem then
|
||||||
return false, hasTable
|
return false, hasTable
|
||||||
@@ -1333,12 +1404,40 @@ function getPlayerInv(src)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if foundInv == "" then
|
|
||||||
|
-- Fallback to framework functions
|
||||||
|
if not grabInv then
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
if src then
|
||||||
|
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||||
|
else
|
||||||
|
grabInv = Core.Functions.GetPlayerData().items
|
||||||
|
end
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
if src then
|
||||||
|
local xPlayer = ESX.GetPlayerFromId(src)
|
||||||
|
grabInv = xPlayer and xPlayer.getInventory() or {}
|
||||||
|
else
|
||||||
|
grabInv = triggerCallback(getScript()..":GetESXInv")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if grabInv == nil then
|
||||||
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||||
end
|
end
|
||||||
return grabInv, foundInv
|
return grabInv, foundInv
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isServer() then
|
||||||
|
createCallback(getScript()..":GetESXInv", function(source)
|
||||||
|
local src = source
|
||||||
|
local xPlayer = ESX.GetPlayerFromId(src)
|
||||||
|
local inv = xPlayer.getInventory()
|
||||||
|
return xPlayer.getInventory(src)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
function isInventoryOpen()
|
function isInventoryOpen()
|
||||||
|
|
||||||
return IsNuiFocused()
|
return IsNuiFocused()
|
||||||
@@ -1422,6 +1521,17 @@ function createUseableItem(item, funct)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to framework functiosn
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..QBExport.."^7:", item)
|
||||||
|
Core.Functions.CreateUseableItem(item, funct)
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..ESXExport.."^7:", item)
|
||||||
|
while not ESX do Wait(0) end
|
||||||
|
ESX.RegisterUsableItem(item, funct)
|
||||||
|
end
|
||||||
|
|
||||||
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
||||||
else
|
else
|
||||||
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
||||||
@@ -1447,7 +1557,7 @@ end
|
|||||||
--- addItem("health_potion", 2, { quality = "high" })
|
--- addItem("health_potion", 2, { quality = "high" })
|
||||||
--- ```
|
--- ```
|
||||||
function addItem(item, amount, info, src)
|
function addItem(item, amount, info, src)
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -1476,7 +1586,7 @@ end
|
|||||||
--- removeItem("health_potion", 1)
|
--- removeItem("health_potion", 1)
|
||||||
--- ```
|
--- ```
|
||||||
function removeItem(item, amount, src, slot)
|
function removeItem(item, amount, src, slot)
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -1512,14 +1622,21 @@ end
|
|||||||
|
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||||
|
local excludeRes = {
|
||||||
|
[QBExport] = true,
|
||||||
|
[ESXExport] = true,
|
||||||
|
[VorpExport] = true,
|
||||||
|
}
|
||||||
|
local invokingRes = GetInvokingResource()
|
||||||
|
|
||||||
--debugPrint(GetInvokingResource())
|
--debugPrint(GetInvokingResource())
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
print("^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1539,6 +1656,10 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
|
|
||||||
local invName = ""
|
local invName = ""
|
||||||
if give == 0 or give == false then
|
if give == 0 or give == false then
|
||||||
|
if remamount < 0 then
|
||||||
|
print("^1Error^7: ^7src - ^1Client tried to remove a minus number of item ^7- "..item)
|
||||||
|
return
|
||||||
|
end
|
||||||
if not hasItem(item, amount or 1, src) then
|
if not hasItem(item, amount or 1, src) then
|
||||||
dupeWarn(src, item, amount)
|
dupeWarn(src, item, amount)
|
||||||
|
|
||||||
@@ -1567,7 +1688,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -1592,7 +1713,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
@@ -1686,6 +1807,7 @@ function getItemMetadata(item, slot, src)
|
|||||||
|
|
||||||
if chosenSlot then
|
if chosenSlot then
|
||||||
for k, v in pairs(itemcheck) do
|
for k, v in pairs(itemcheck) do
|
||||||
|
v.slot = tonumber(v.slot)
|
||||||
if v.name == item and v.slot == chosenSlot then
|
if v.name == item and v.slot == chosenSlot then
|
||||||
lowestSlot = v.slot
|
lowestSlot = v.slot
|
||||||
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
||||||
@@ -1694,6 +1816,7 @@ function getItemMetadata(item, slot, src)
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
for k, v in pairs(itemcheck) do
|
for k, v in pairs(itemcheck) do
|
||||||
|
v.slot = tonumber(v.slot)
|
||||||
if v.name == item then
|
if v.name == item then
|
||||||
if v.slot <= lowestSlot then
|
if v.slot <= lowestSlot then
|
||||||
lowestSlot = v.slot
|
lowestSlot = v.slot
|
||||||
@@ -1724,9 +1847,22 @@ RegisterNetEvent(getScript()..":server:setItemMetaData", function(data, src)
|
|||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.setItemMetadata(data, src)
|
inv.setItemMetadata(data, src)
|
||||||
break
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback functions
|
||||||
|
if isStarted(QBExport) or isStarted(QBXExport) then -- if qbcore or qbxcore, just use core functions
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
Player.PlayerData.items[data.slot].info = data.metadata
|
||||||
|
if data.metadata.durability then
|
||||||
|
Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
||||||
|
end
|
||||||
|
Player.Functions.SetInventory(Player.PlayerData.items)
|
||||||
|
|
||||||
|
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||||
|
--?
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -1803,6 +1939,22 @@ function canCarry(itemTable, src)
|
|||||||
return inv.canCarry(itemTable, src)
|
return inv.canCarry(itemTable, src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to default canCarry function
|
||||||
|
local items = getPlayerInv(src)
|
||||||
|
local totalWeight = 0
|
||||||
|
if not items then return false end
|
||||||
|
for _, item in pairs(items) do
|
||||||
|
totalWeight += (item.weight * item.amount)
|
||||||
|
end
|
||||||
|
for k, v in pairs(itemTable) do
|
||||||
|
local itemInfo = Items[k]
|
||||||
|
if not itemInfo then
|
||||||
|
resultTable[k] = true
|
||||||
|
else
|
||||||
|
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||||
|
end
|
||||||
|
end
|
||||||
return resultTable
|
return resultTable
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1854,6 +2006,11 @@ function getMaxInvWeight()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback function
|
||||||
|
if weight == 0 then
|
||||||
|
weight = InventoryWeight
|
||||||
|
end
|
||||||
return weight
|
return weight
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1876,6 +2033,19 @@ function getCurrentInvWeight(src)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- fallback function
|
||||||
|
if weight == 0 then
|
||||||
|
local itemcheck = getPlayerInv(src)
|
||||||
|
if isStarted(ESXExport) then
|
||||||
|
for _, amount in pairs(itemcheck) do
|
||||||
|
weight += (amount or 0)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for _, v in pairs(itemcheck) do
|
||||||
|
weight += ((v.weight * (v.amount or v.count)) or 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
return weight
|
return weight
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2126,6 +2296,16 @@ function openStash(data)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function stashEditMetadata(stash, slot, metadata)
|
||||||
|
for i = 1, #InvFunc do
|
||||||
|
local inv = InvFunc[i]
|
||||||
|
if isStarted(inv.invName) then
|
||||||
|
inv.stashEditMetadata(stash, slot, metadata)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Wrapper function for opening stash from the server.
|
-- Wrapper function for opening stash from the server.
|
||||||
-- Messy but not much else I can do about it.
|
-- Messy but not much else I can do about it.
|
||||||
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
||||||
@@ -2184,7 +2364,6 @@ end
|
|||||||
--- local items = getStash("playerStash")
|
--- local items = getStash("playerStash")
|
||||||
--- ```
|
--- ```
|
||||||
function getStash(stashName)
|
function getStash(stashName)
|
||||||
local stashResource = ""
|
|
||||||
if stashName == "" or type(stashName) ~= "string" then
|
if stashName == "" or type(stashName) ~= "string" then
|
||||||
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
||||||
return {}
|
return {}
|
||||||
@@ -2196,10 +2375,23 @@ function getStash(stashName)
|
|||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
||||||
stashItems = inv.getStash(stashName)
|
stashItems = inv.getStash(stashName)
|
||||||
break
|
goto skip
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to sql checks if no supported inventory found
|
||||||
|
if not stashItems or not next(stashItems) then
|
||||||
|
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||||
|
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||||
|
if result then
|
||||||
|
stashItems = json.decode(result)
|
||||||
|
end
|
||||||
|
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||||
|
--?
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
::skip::
|
||||||
if stashItems then
|
if stashItems then
|
||||||
for _, item in pairs(stashItems) do
|
for _, item in pairs(stashItems) do
|
||||||
local itemInfo = Items[item.name:lower()]
|
local itemInfo = Items[item.name:lower()]
|
||||||
@@ -2223,7 +2415,6 @@ function getStash(stashName)
|
|||||||
end
|
end
|
||||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||||
end
|
end
|
||||||
jsonPrint(items)
|
|
||||||
return items
|
return items
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2260,10 +2451,37 @@ function stashRemoveItem(stashItems, stashName, items)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to core functions
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
local stashItems = getStash(stashName[1])
|
||||||
|
for k, v in pairs(items) do
|
||||||
|
for l in pairs(stashItems) do
|
||||||
|
if stashItems[l].name == k then
|
||||||
|
if (stashItems[l].amount - v) <= 0 then
|
||||||
|
stashItems[l] = nil
|
||||||
|
else
|
||||||
|
debugPrint("^6Bridge^7: ^2Removing ^3"..PSInv.." ^2Stash item^7:", k, v)
|
||||||
|
stashItems[l].amount -= v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QBCORE^2 stash ^7'^6"..stashName[1].."^7'")
|
||||||
|
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||||
|
['stash'] = stashName[1],
|
||||||
|
['items'] = json.encode(stashItems)
|
||||||
|
})
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
--?
|
||||||
|
end
|
||||||
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||||
end
|
end
|
||||||
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
||||||
|
|
||||||
|
function stashAddItem(stashItems, stashName, items)
|
||||||
|
-- wip
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Stash Item Availability Check
|
-- Stash Item Availability Check
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -2388,18 +2606,20 @@ if isServer() then
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
RegisterNetEvent(getScript()..":openGrabBox", function(data, stashData)
|
||||||
if isStarted(OXInv) then
|
local Ped = PlayerPedId()
|
||||||
return
|
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||||
end
|
|
||||||
local id = ""
|
if isStarted(OXInv) then
|
||||||
if data.metadata then
|
-- this SHOLD be handled within ox_inventory if set up right
|
||||||
id = data.metadata.id
|
return
|
||||||
elseif data.info then
|
end
|
||||||
id = data.info.id
|
|
||||||
end
|
|
||||||
openStash({
|
openStash({
|
||||||
stash = id,
|
stash = id,
|
||||||
|
coords = GetEntityCoords(Ped),
|
||||||
|
maxWeight = stashData and stashData.maxWeight or 100000,
|
||||||
|
slots = stashData and stashData.slots or 5,
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
@@ -2516,7 +2736,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function sellAnim(data, token)
|
function sellAnim(data, token)
|
||||||
if not hasItem(data.item, 1) then
|
if not hasItem(data.item, 1) then
|
||||||
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..getItemLabel(data.item), "error")
|
triggerNotify(nil, (Loc[Config.Lan].error["dont_have"] or "You don't have any") .." "..getItemLabel(data.item), "error")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2621,7 +2841,6 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
function openShop(data)
|
function openShop(data)
|
||||||
--jsonPrint(data)
|
|
||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
@@ -2630,6 +2849,7 @@ function openShop(data)
|
|||||||
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not distExploitCheck(exploitCheck) then
|
if not distExploitCheck(exploitCheck) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -2639,16 +2859,44 @@ function openShop(data)
|
|||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not data.items.items[1] then
|
||||||
|
local shopMenu = {}
|
||||||
|
for k, v in pairs(data.items.items) do
|
||||||
|
local clonedTable = cloneTable(data)
|
||||||
|
local itemsTable = v.items or v.Items
|
||||||
|
shopMenu[#shopMenu+1] = {
|
||||||
|
header = v.header or k,
|
||||||
|
txt = countTable(itemsTable).." Products",
|
||||||
|
onSelect = function()
|
||||||
|
--clonedTable.originShop = data.shop
|
||||||
|
clonedTable.shop = data.shop.."_"..k
|
||||||
|
clonedTable.label = data.items.label.." - "..(v.header or k)
|
||||||
|
clonedTable.slots = #itemsTable
|
||||||
|
clonedTable.items.items = itemsTable
|
||||||
|
openShop(clonedTable)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
return openMenu(shopMenu, { header = data.items.label, canClose = true, })
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.openShop(data.shop, data.items.label, data.items)
|
inv.openShop(data.shop, data.items.label, data.items)
|
||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
break
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||||
|
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
--?
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||||
@@ -2656,7 +2904,7 @@ RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
|||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
if not shopExploitCheck[shopName] then
|
if not shopExploitCheck[shopName] then
|
||||||
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop ^7'"..shopName.."' ^2This isn't a registered store^7, ^1refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
||||||
@@ -2688,11 +2936,28 @@ function registerShop(name, label, items, society, coords)
|
|||||||
shopExploitCheck = shopExploitCheck or {}
|
shopExploitCheck = shopExploitCheck or {}
|
||||||
shopExploitCheck[name] = shopExploitCheck[name] or {}
|
shopExploitCheck[name] = shopExploitCheck[name] or {}
|
||||||
|
|
||||||
|
if isStarted("jim-shops") then
|
||||||
|
-- Add support for new jim-shops registration export
|
||||||
|
if checkExportExists("jim-shops", "registerShop") then
|
||||||
|
exports["jim-shops"]:registerShop(name, label, items, society, coords)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.registerShop(name, label, items, society)
|
if not items[1] then
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
for k, v in pairs(items) do
|
||||||
|
inv.registerShop(name.."_"..k, label.." - "..(v.header or k), v.items, society)
|
||||||
|
shopExploitCheck[name.."_"..k] = shopExploitCheck[name.."_"..k] or {}
|
||||||
|
shopExploitCheck[name.."_"..k][#shopExploitCheck[name.."_"..k]+1] = coords
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name.."_"..k, "^4Label^7: "..label.." - "..(v.header or k), coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
inv.registerShop(name, label, items, society)
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ local bossMenuFunc = {
|
|||||||
|
|
||||||
{ name = "esx_society",
|
{ name = "esx_society",
|
||||||
openBossMenu = function(isGang, group)
|
openBossMenu = function(isGang, group)
|
||||||
|
TriggerServerEvent(getScript()..":registerESXSociety", isGang, group)
|
||||||
TriggerEvent('esx_society:openBossMenu', group, function() end, { wash = false })
|
TriggerEvent('esx_society:openBossMenu', group, function() end, { wash = false })
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -60,6 +61,20 @@ function openBossMenu(isGang, group)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Register ESX Society account in the server
|
||||||
|
RegisterNetEvent(getScript()..":registerESXSociety", function(group)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(group)
|
||||||
|
if checkExist == nil then
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
group,
|
||||||
|
Gangs[group] and Gangs[group].label or Jobs[group] and Jobs[group].label,
|
||||||
|
group,
|
||||||
|
group,
|
||||||
|
group,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Global Duty Status
|
-- Global Duty Status
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ local camCache = {}
|
|||||||
-- ```
|
-- ```
|
||||||
function createTempCam(ent, coords)
|
function createTempCam(ent, coords)
|
||||||
local camID = nil
|
local camID = nil
|
||||||
if Config.Crafting?.craftCam or Config.System.enableCam then
|
if (Config.Crafting and Config.Crafting.craftCam) or Config.System.enableCam then
|
||||||
|
|
||||||
-- if not ent or coords are provided, make a basic camera to control later
|
-- if not ent or coords are provided, make a basic camera to control later
|
||||||
if not ent and not coords then
|
if not ent and not coords then
|
||||||
@@ -71,6 +71,7 @@ function startTempCam(cam, renderTime, loadScene, filter, switchCam)
|
|||||||
-- if moving from a cached previous cam, or you've sent a camre id for it to switch from, interpolate to it
|
-- if moving from a cached previous cam, or you've sent a camre id for it to switch from, interpolate to it
|
||||||
if switchCam or cachePrevCam then
|
if switchCam or cachePrevCam then
|
||||||
SetCamActiveWithInterp(cam, cachePrevCam, renderTime or 1000, 0, 0)
|
SetCamActiveWithInterp(cam, cachePrevCam, renderTime or 1000, 0, 0)
|
||||||
|
SetCamActive(cachePrevCam, false) -- Set previous cam inactive (shouldn't be needed but just in case)
|
||||||
else
|
else
|
||||||
SetCamActive(cam, true)
|
SetCamActive(cam, true)
|
||||||
end
|
end
|
||||||
@@ -170,7 +171,7 @@ function stopTempCam(renderTime)
|
|||||||
|
|
||||||
clearLoadLocation()
|
clearLoadLocation()
|
||||||
|
|
||||||
Wait(renderTime or 0)
|
Wait(renderTime or 500)
|
||||||
for i = 1, #camCache do
|
for i = 1, #camCache do
|
||||||
DestroyCam(camCache[i], true)
|
DestroyCam(camCache[i], true)
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ local progressFunc = {
|
|||||||
if exports[OXLibExport]:progressBar(options) then
|
if exports[OXLibExport]:progressBar(options) then
|
||||||
return true
|
return true
|
||||||
else
|
else
|
||||||
print("^1progressBar was not successful")
|
return false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
@@ -206,6 +206,52 @@ local progressFunc = {
|
|||||||
exports.jim_bridge:stopProgressBar()
|
exports.jim_bridge:stopProgressBar()
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
["17mov"] = {
|
||||||
|
start =
|
||||||
|
function(data)
|
||||||
|
if exports["17mov_Hud"]:StartProgress({
|
||||||
|
duration = debugMode and 1000 or data.time,
|
||||||
|
label = data.label,
|
||||||
|
useWhileDead = data.dead or false,
|
||||||
|
canCancel = data.cancel or true,
|
||||||
|
controlDisables = {
|
||||||
|
disableMovement = data.disableMovement or false,
|
||||||
|
disableCarMovement = data.disableMovement or false,
|
||||||
|
disableMouse = data.mouse or false,
|
||||||
|
disableCombat = data.combat or true,
|
||||||
|
},
|
||||||
|
animation = {
|
||||||
|
animDict = data.dict,
|
||||||
|
anim = data.anim,
|
||||||
|
flags = (data.flag == 8 and 32 or data.flag) or nil,
|
||||||
|
task = data.task,
|
||||||
|
},
|
||||||
|
prop = data.prop and {
|
||||||
|
model = data.prop.model,
|
||||||
|
bone = data.prop.bone or 0,
|
||||||
|
coords = data.prop.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.prop.rot or vec3(0, 0, 0),
|
||||||
|
|
||||||
|
} or nil,
|
||||||
|
propTwo = data.propTwo and {
|
||||||
|
model = data.propTwo.model,
|
||||||
|
bone = data.propTwo.bone or 0,
|
||||||
|
coords = data.propTwo.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.propTwo.rot or vec3(0, 0, 0),
|
||||||
|
} or nil,
|
||||||
|
|
||||||
|
}, nil, nil) then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
stop =
|
||||||
|
function()
|
||||||
|
exports["17mov_Hud"]:StopProgress()
|
||||||
|
end,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Displays a progress bar using the configured progress bar system.
|
--- Displays a progress bar using the configured progress bar system.
|
||||||
|
|||||||
255
shared/make/ropeControl.lua
Normal file
255
shared/make/ropeControl.lua
Normal file
@@ -0,0 +1,255 @@
|
|||||||
|
if not isServer() then
|
||||||
|
local RopeCache = {
|
||||||
|
nextId = 1,
|
||||||
|
byId = {},
|
||||||
|
byHandle = {},
|
||||||
|
}
|
||||||
|
|
||||||
|
function loadRopeTextures()
|
||||||
|
RopeLoadTextures()
|
||||||
|
local tries = 0
|
||||||
|
while not RopeAreTexturesLoaded() and tries < 200 do
|
||||||
|
Wait(0)
|
||||||
|
tries += 1
|
||||||
|
end
|
||||||
|
return RopeAreTexturesLoaded()
|
||||||
|
end
|
||||||
|
|
||||||
|
function maybeUnloadTextures()
|
||||||
|
local anyLeft = false
|
||||||
|
local all = GetAllRopes()
|
||||||
|
if all and type(all) == "table" then
|
||||||
|
for _, _ in ipairs(all) do anyLeft = true break end
|
||||||
|
end
|
||||||
|
if not anyLeft then
|
||||||
|
RopeUnloadTextures()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function registerRope(ropeHandle, startCoords, endCoords, opts)
|
||||||
|
if not ropeHandle or ropeHandle == 0 then return nil end
|
||||||
|
local id = RopeCache.nextId
|
||||||
|
RopeCache.nextId = id + 1
|
||||||
|
|
||||||
|
local rec = {
|
||||||
|
handle = ropeHandle,
|
||||||
|
startCoords = startCoords,
|
||||||
|
endCoords = endCoords,
|
||||||
|
type = opts.ropeType,
|
||||||
|
rate = opts.lengthChangeRate,
|
||||||
|
breakable = opts.breakable,
|
||||||
|
createdAt = GetGameTimer()
|
||||||
|
}
|
||||||
|
RopeCache.byId[id] = rec
|
||||||
|
RopeCache.byHandle[ropeHandle] = id
|
||||||
|
debugPrint("^5Debug^7: 2Registered Rope^7'^3"..id.."^7' - '^3"..ropeHandle.."^7'")
|
||||||
|
return id
|
||||||
|
end
|
||||||
|
|
||||||
|
function resolve(id)
|
||||||
|
if type(id) ~= "number" then return nil, "rope id must be a number" end
|
||||||
|
local rec = RopeCache.byId[id]
|
||||||
|
if not rec then return nil, "rope id not found" end
|
||||||
|
if not DoesRopeExist(rec.handle) then
|
||||||
|
-- stale; clean mapping
|
||||||
|
RopeCache.byHandle[rec.handle] = nil
|
||||||
|
RopeCache.byId[id] = nil
|
||||||
|
return nil, "rope no longer exists"
|
||||||
|
end
|
||||||
|
return rec
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Create a rope pinned between two coordinates.
|
||||||
|
--- @param startCoords vector3|table start coord
|
||||||
|
--- @param endCoords vector3|table end coord
|
||||||
|
--- @param opts table|nil { ropeType=0..7, breakable=false, collision=true, lockFromFront=false, lengthChangeRate=1.0, timeMultiplier=1.0, slack=0.0, preset=nil }
|
||||||
|
--- @return integer ropeId
|
||||||
|
function ropeCreateLine(startCoords, endCoords, opts)
|
||||||
|
|
||||||
|
startCoords = type(startCoords) == "number" and GetEntityCoords(startCoords) or startCoords
|
||||||
|
endCoords = type(endCoords) == "number" and GetEntityCoords(endCoords) or endCoords
|
||||||
|
|
||||||
|
opts = opts or {}
|
||||||
|
|
||||||
|
local length = #(startCoords - endCoords)
|
||||||
|
local mid = (startCoords + endCoords) * 0.5
|
||||||
|
|
||||||
|
local ropeType = opts.ropeType or 1 -- 0..7 (see ropedata.xml types)
|
||||||
|
local initLength = length + (opts.slack or 0.0)
|
||||||
|
local maxLength = initLength -- allow droop equal to init
|
||||||
|
local minLength = 0.0
|
||||||
|
local lengthChangeRate = opts.lengthChangeRate or 1.0
|
||||||
|
local collisionOn = (opts.collision ~= false)
|
||||||
|
local lockFromFront = (opts.lockFromFront == true)
|
||||||
|
local timeMultiplier = opts.timeMultiplier or 1.0
|
||||||
|
local breakable = (opts.breakable == true)
|
||||||
|
|
||||||
|
local rope = AddRope(mid.x, mid.y, mid.z, 0.0, 0.0, 0.0, maxLength, ropeType, initLength, minLength, lengthChangeRate, false, collisionOn, lockFromFront, timeMultiplier, breakable, 0)
|
||||||
|
|
||||||
|
if not rope or rope == 0 or not DoesRopeExist(rope) then
|
||||||
|
debugPrint("^1AddRope failed")
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Optional preset (e.g., "ropeFamily3") if provided.
|
||||||
|
if opts.preset then
|
||||||
|
-- Best-effort; if invalid it just won't change.
|
||||||
|
pcall(function() LoadRopeData(rope, tostring(opts.preset)) end)
|
||||||
|
end
|
||||||
|
|
||||||
|
ActivatePhysics(rope)
|
||||||
|
|
||||||
|
-- Pin both ends to the given coords.
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if count and count >= 2 then
|
||||||
|
PinRopeVertex(rope, 0, startCoords.x, startCoords.y, startCoords.z)
|
||||||
|
PinRopeVertex(rope, count - 1, endCoords.x, endCoords.y, endCoords.z)
|
||||||
|
end
|
||||||
|
|
||||||
|
local id = registerRope(rope, startCoords, endCoords, {
|
||||||
|
ropeType = ropeType,
|
||||||
|
lengthChangeRate = lengthChangeRate,
|
||||||
|
breakable = breakable
|
||||||
|
})
|
||||||
|
|
||||||
|
return id
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Delete and unregister a rope.
|
||||||
|
--- @param id integer
|
||||||
|
function ropeDelete(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
local rope = rec.handle
|
||||||
|
if DoesRopeExist(rope) then
|
||||||
|
DeleteRope(rope)
|
||||||
|
end
|
||||||
|
RopeCache.byHandle[rope] = nil
|
||||||
|
RopeCache.byId[id] = nil
|
||||||
|
debugPrint(("deleted rope id=%s"):format(id))
|
||||||
|
maybeUnloadTextures()
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Force rope to a specific length (instant snap).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param newLength number
|
||||||
|
function ropeSetLength(id, newLength)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
RopeForceLength(rec.handle, newLength)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Smoothly wind the rope (shorten over time).
|
||||||
|
--- @param id integer
|
||||||
|
function ropeStartWinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StartRopeWinding(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Stop winding (if winding).
|
||||||
|
function ropeStopWinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StopRopeWinding(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Smoothly unwind the rope from the front (lengthen over time).
|
||||||
|
function ropeStartUnwinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StartRopeUnwindingFront(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Stop unwinding (if unwinding).
|
||||||
|
function ropeStopUnwinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StopRopeUnwindingFront(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Change the wind speed (length change rate).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param rate number (units per sec; try 0.5..5.0)
|
||||||
|
function ropeSetRate(id, rate)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
SetRopeLengthChangeRate(rec.handle, rate)
|
||||||
|
rec.rate = rate
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Move end endpoint to a new coordinate (re-pins the vertex).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param pos vector3|table
|
||||||
|
function ropeMoveEnd(id, pos)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||||
|
local rope = rec.handle
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if not count or count < 2 then return false, "invalid vertex count" end
|
||||||
|
PinRopeVertex(rope, count - 1, pos.x, pos.y, pos.z)
|
||||||
|
rec.endCoord = pos
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Move start endpoint to a new coordinate (re-pins the vertex).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param pos vector3|table
|
||||||
|
function ropeMoveStart(id, pos)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||||
|
local rope = rec.handle
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if not count or count < 2 then return false, "invalid vertex count" end
|
||||||
|
PinRopeVertex(rope, 0, pos.x, pos.y, pos.z)
|
||||||
|
rec.startCoord = pos
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Re-pin both endpoints in one call.
|
||||||
|
function ropeSetEnds(ropeId, startCoord, endCoord)
|
||||||
|
startCoord = type(startCoord) == "number" and GetEntityCoords(startCoord) or startCoord
|
||||||
|
endCoord = type(endCoord) == "number" and GetEntityCoords(endCoord) or endCoord
|
||||||
|
local rec, err = resolve(ropeId)
|
||||||
|
if not rec then return false, err end
|
||||||
|
local rope = rec.handle
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if not count or count < 2 then
|
||||||
|
return false, "invalid vertex count"
|
||||||
|
end
|
||||||
|
PinRopeVertex(rope, 0, startCoord.x, startCoord.y, startCoord.z)
|
||||||
|
PinRopeVertex(rope, count - 1, endCoord.x, endCoord.y, endCoord.z)
|
||||||
|
rec.startCoord = startCoord
|
||||||
|
rec.endCoord = endCoord
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function ropeExists(id)
|
||||||
|
local rec = RopeCache.byId[id]
|
||||||
|
return rec and DoesRopeExist(rec.handle) or false
|
||||||
|
end
|
||||||
|
|
||||||
|
onResourceStart(function()
|
||||||
|
loadRopeTextures()
|
||||||
|
end)
|
||||||
|
|
||||||
|
onResourceStop(function()
|
||||||
|
for id, rec in pairs(RopeCache.byId) do
|
||||||
|
if rec.handle and DoesRopeExist(rec.handle) then
|
||||||
|
DeleteRope(rec.handle)
|
||||||
|
end
|
||||||
|
RopeCache.byHandle[rec.handle] = nil
|
||||||
|
RopeCache.byId[id] = nil
|
||||||
|
end
|
||||||
|
maybeUnloadTextures()
|
||||||
|
end)
|
||||||
|
end
|
||||||
@@ -122,7 +122,7 @@ function GetPlayer(source)
|
|||||||
return framework.GetPlayer(source)
|
return framework.GetPlayer(source)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return nil
|
return {}
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
|
|||||||
@@ -111,7 +111,10 @@ local notifyFunc = {
|
|||||||
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
||||||
--- ```
|
--- ```
|
||||||
function triggerNotify(title, message, type, src)
|
function triggerNotify(title, message, type, src)
|
||||||
if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
|
if not Config or not Config.System or not Config.System.Notify then
|
||||||
|
print("Notify triggered but not set up")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
if src then
|
if src then
|
||||||
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
||||||
|
|||||||
@@ -16,14 +16,26 @@ local hungerThirstFunc = {
|
|||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('thirst', thirst)
|
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||||
|
Player.Functions.SetMetaData('thirst', newThirst)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('hunger', hunger)
|
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||||
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -31,14 +43,26 @@ local hungerThirstFunc = {
|
|||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('thirst', thirst)
|
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||||
|
Player.Functions.SetMetaData('thirst', newThirst)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('hunger', hunger)
|
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||||
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -46,25 +70,41 @@ local hungerThirstFunc = {
|
|||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('thirst', thirst)
|
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||||
|
Player.Functions.SetMetaData('thirst', newThirst)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('hunger', hunger)
|
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||||
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
|
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||||
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
{ framework = ESXExport,
|
{ framework = ESXExport,
|
||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
TriggerClientEvent('esx_status:add', src, 'thirst', thirst)
|
TriggerClientEvent('esx_status:add', src, 'thirst', tonumber(thirst) * 10000)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
TriggerClientEvent('esx_status:add', src, 'hunger', hunger)
|
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
||||||
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
TriggerClientEvent("esx_status:add", src, "stress", tonumber(stress) * 10000)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@@ -114,6 +154,26 @@ function setHunger(src, hunger)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Sets the player's stress level.
|
||||||
|
---
|
||||||
|
--- @param src number The player's server ID.
|
||||||
|
--- @param stress number The new stress level.
|
||||||
|
---
|
||||||
|
--- @usage
|
||||||
|
--- ```lua
|
||||||
|
--- setStress(playerId, 60)
|
||||||
|
--- ```
|
||||||
|
function setStress(src, stress)
|
||||||
|
for i = 1, #hungerThirstFunc do
|
||||||
|
local framework = hungerThirstFunc[i]
|
||||||
|
if isStarted(framework.framework) then
|
||||||
|
debugPrint("^4Debug^7: ^2Adding ^3"..framework.framework.." ^2stress^7: ^3"..stress.." ^2to player^7: ^3"..src.."^7")
|
||||||
|
framework.setStress(src, stress)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
--- Server event handler for urinal usage.
|
--- Server event handler for urinal usage.
|
||||||
--- Decreases player's thirst by a random amount.
|
--- Decreases player's thirst by a random amount.
|
||||||
RegisterNetEvent(getScript()..":server:Urinal", function()
|
RegisterNetEvent(getScript()..":server:Urinal", function()
|
||||||
@@ -127,10 +187,10 @@ end)
|
|||||||
--- Server event handler for setting player needs (thirst or hunger).
|
--- Server event handler for setting player needs (thirst or hunger).
|
||||||
---
|
---
|
||||||
--- @event
|
--- @event
|
||||||
--- @param type string "thirst" or "hunger".
|
--- @param needType string "thirst" or "hunger".
|
||||||
--- @param amount number New value to set.
|
--- @param amount number New value to set.
|
||||||
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
||||||
print("^1Deprecated function ':server:setNeed' called, please update your scripts^7")
|
print("^1Deprecated function ':server:setNeed' called, please update the scripts that use it^7")
|
||||||
-- local src = source
|
-- local src = source
|
||||||
-- if needType == "thirst" then
|
-- if needType == "thirst" then
|
||||||
-- setThirst(src, amount)
|
-- setThirst(src, amount)
|
||||||
@@ -157,6 +217,14 @@ local billPlayerFunc = {
|
|||||||
function(data)
|
function(data)
|
||||||
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
||||||
end,
|
end,
|
||||||
|
codem =
|
||||||
|
function(data)
|
||||||
|
TriggerEvent("codem-billing:client:OpenMenu")
|
||||||
|
end,
|
||||||
|
tgg =
|
||||||
|
function(data)
|
||||||
|
exports["tgg-billing"]:OpenBillingMenu()
|
||||||
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- BillPlayer
|
--- BillPlayer
|
||||||
@@ -324,41 +392,6 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function ConsumeSuccess(itemName, type, data)
|
function ConsumeSuccess(itemName, type, data)
|
||||||
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
||||||
--local hunger = data and data.hunger or Items[itemName].hunger
|
|
||||||
--local thirst = data and data.thirst or Items[itemName].thirst
|
|
||||||
--
|
|
||||||
--ExecuteCommand("e c")
|
|
||||||
--removeItem(itemName, 1)
|
|
||||||
--
|
|
||||||
--if isStarted(ESXExport) then
|
|
||||||
-- if hunger then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
|
||||||
-- end
|
|
||||||
-- if thirst then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
|
||||||
-- end
|
|
||||||
--else
|
|
||||||
-- if hunger then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
|
||||||
-- end
|
|
||||||
-- if thirst then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
|
||||||
-- end
|
|
||||||
--end
|
|
||||||
--
|
|
||||||
--if type == "alcohol" then
|
|
||||||
-- alcoholCount = (alcoholCount or 0) + 1
|
|
||||||
-- if alcoholCount > 1 and alcoholCount < 4 then
|
|
||||||
-- TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
|
||||||
-- elseif alcoholCount >= 4 then
|
|
||||||
-- TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
|
||||||
-- AlienEffect()
|
|
||||||
-- end
|
|
||||||
--end
|
|
||||||
--
|
|
||||||
--if Config.Reward then
|
|
||||||
-- getRandomReward(itemName)
|
|
||||||
--end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -371,20 +404,29 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
hasJobFlag = true
|
jobInfo = playerInfo.job
|
||||||
duty = jobinfo.onduty
|
gangInfo = playerInfo.gang
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if playerInfo.PlayerData then
|
||||||
hasJobFlag = false
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if jobInfo and jobInfo.name == group then
|
||||||
if ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
duty = jobInfo.onduty
|
||||||
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
|
return hasJobFlag, duty
|
||||||
|
end
|
||||||
|
if gangInfo and gangInfo.name == group then
|
||||||
|
hasJobFlag = true
|
||||||
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
|
hasJobFlag = false
|
||||||
|
end
|
||||||
|
return hasJobFlag, duty
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
@@ -395,41 +437,29 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
::skip::
|
||||||
end,
|
|
||||||
},
|
|
||||||
|
|
||||||
{ framework = OXCoreExport,
|
|
||||||
hasGroup =
|
|
||||||
function(group, grade, src)
|
|
||||||
local hasJobFlag, duty = false, true
|
|
||||||
if src then
|
|
||||||
local chunk = assert(load(LoadResourceFile('ox_core', ('imports/%s.lua'):format('server')), ('@@ox_core/%s'):format(file)))
|
|
||||||
chunk()
|
|
||||||
local player = Ox.GetPlayer(src)
|
|
||||||
for k, v in pairs(player.getGroups()) do
|
|
||||||
if k == group then hasJobFlag = true end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local info = OxPlayer.getGroups()
|
|
||||||
for k, v in pairs(info) do
|
|
||||||
if k == group then hasJobFlag = true break end
|
|
||||||
end
|
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -458,9 +488,8 @@ local hasGroupFunc = {
|
|||||||
hasGroup =
|
hasGroup =
|
||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
|
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local info = playerInfo.job
|
local info = playerInfo and playerInfo.job
|
||||||
while not info do
|
while not info do
|
||||||
info = GetPlayer(src).job
|
info = GetPlayer(src).job
|
||||||
Wait(100)
|
Wait(100)
|
||||||
@@ -468,7 +497,6 @@ local hasGroupFunc = {
|
|||||||
if info.name == group then
|
if info.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
end
|
end
|
||||||
|
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -478,18 +506,25 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -543,6 +578,7 @@ local getPlayerFunc = {
|
|||||||
local Player = {}
|
local Player = {}
|
||||||
local info = ESX.GetPlayerFromId(src)
|
local info = ESX.GetPlayerFromId(src)
|
||||||
if not info then return {} end
|
if not info then return {} end
|
||||||
|
|
||||||
Player = {
|
Player = {
|
||||||
name = info.getName(),
|
name = info.getName(),
|
||||||
cash = info.getMoney(),
|
cash = info.getMoney(),
|
||||||
@@ -559,6 +595,8 @@ local getPlayerFunc = {
|
|||||||
onDuty = info.job.onDuty,
|
onDuty = info.job.onDuty,
|
||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
|
hunger = Player(src).state.hunger or 0,
|
||||||
|
thirst = Player(src).state.thirst or 0,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -574,6 +612,7 @@ local getPlayerFunc = {
|
|||||||
if v.name == "money" then cash = v.money end
|
if v.name == "money" then cash = v.money end
|
||||||
if v.name == "bank" then bank = v.money end
|
if v.name == "bank" then bank = v.money end
|
||||||
end
|
end
|
||||||
|
|
||||||
Player = {
|
Player = {
|
||||||
firstname = info.firstName,
|
firstname = info.firstName,
|
||||||
lastname = info.lastName,
|
lastname = info.lastName,
|
||||||
@@ -589,7 +628,9 @@ local getPlayerFunc = {
|
|||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
isDead = IsEntityDead(PlayerPedId()),
|
isDead = IsEntityDead(PlayerPedId()),
|
||||||
isDown = IsPedDeadOrDying(PlayerPedId(), true)
|
isDown = IsPedDeadOrDying(PlayerPedId(), true),
|
||||||
|
hunger = LocalPlayer.state.hunger or 0,
|
||||||
|
thirst = LocalPlayer.state.thirst or 0,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -673,6 +714,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.PlayerData.metadata["isdead"],
|
isDead = info.PlayerData.metadata["isdead"],
|
||||||
isDown = info.PlayerData.metadata["inlaststand"],
|
isDown = info.PlayerData.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.PlayerData.metadata["hunger"],
|
||||||
|
thirst = info.PlayerData.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -701,6 +744,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -732,6 +777,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -763,6 +810,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -794,6 +843,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -825,6 +876,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -926,6 +979,12 @@ local wardrobeFunc = {
|
|||||||
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
name = "rcore_clothing",
|
||||||
|
openWardrobe = function()
|
||||||
|
TriggerEvent('rcore_clothing:openChangingRoom')
|
||||||
|
end,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Opens the clothing customization menu
|
--- Opens the clothing customization menu
|
||||||
@@ -938,4 +997,5 @@ function openClothing()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
end
|
||||||
|
|||||||
@@ -12,52 +12,6 @@
|
|||||||
]]
|
]]
|
||||||
|
|
||||||
local societyFunc = {
|
local societyFunc = {
|
||||||
{ bankName = "qb-banking",
|
|
||||||
getAccount =
|
|
||||||
function(society)
|
|
||||||
if not exports["qb-banking"]:GetAccount(society) then
|
|
||||||
if Jobs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
elseif Gangs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return exports["qb-banking"]:GetAccountBalance(society)
|
|
||||||
end,
|
|
||||||
chargeSociety =
|
|
||||||
function(society, amount)
|
|
||||||
if not exports["qb-banking"]:GetAccount(society) then
|
|
||||||
if Jobs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
|
||||||
elseif Gangs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
exports["qb-banking"]:RemoveMoney(society, amount)
|
|
||||||
end,
|
|
||||||
fundSociety =
|
|
||||||
function(society, amount)
|
|
||||||
if not exports["qb-banking"]:GetAccount(society) then
|
|
||||||
if Jobs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
elseif Gangs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
exports["qb-banking"]:AddMoney(society, amount)
|
|
||||||
end,
|
|
||||||
},
|
|
||||||
|
|
||||||
{ bankName = "Renewed-Banking",
|
{ bankName = "Renewed-Banking",
|
||||||
getAccount =
|
getAccount =
|
||||||
function(society)
|
function(society)
|
||||||
@@ -129,6 +83,130 @@ local societyFunc = {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
{ bankName = "qb-banking",
|
||||||
|
getAccount =
|
||||||
|
function(society)
|
||||||
|
if not exports["qb-banking"]:GetAccount(society) then
|
||||||
|
if Jobs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
elseif Gangs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return exports["qb-banking"]:GetAccountBalance(society)
|
||||||
|
end,
|
||||||
|
chargeSociety =
|
||||||
|
function(society, amount)
|
||||||
|
if not exports["qb-banking"]:GetAccount(society) then
|
||||||
|
if Jobs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||||
|
elseif Gangs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
exports["qb-banking"]:RemoveMoney(society, amount)
|
||||||
|
end,
|
||||||
|
fundSociety =
|
||||||
|
function(society, amount)
|
||||||
|
if not exports["qb-banking"]:GetAccount(society) then
|
||||||
|
if Jobs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
elseif Gangs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
exports["qb-banking"]:AddMoney(society, amount)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ bankName = "esx_society",
|
||||||
|
getAccount =
|
||||||
|
function(society)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(society)
|
||||||
|
if checkExist == nil then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
society,
|
||||||
|
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
local p = promise.new()
|
||||||
|
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||||
|
p:resolve(account.money)
|
||||||
|
end)
|
||||||
|
local newAmount = Citizen.Await(p)
|
||||||
|
return newAmount
|
||||||
|
end,
|
||||||
|
chargeSociety =
|
||||||
|
function(society, amount)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(society)
|
||||||
|
if checkExist == nil then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
society,
|
||||||
|
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||||
|
if amount > 0 and account.money >= amount then
|
||||||
|
account.removeMoney(amount)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end,
|
||||||
|
fundSociety =
|
||||||
|
function(society, amount)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(society)
|
||||||
|
if checkExist == nil then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
society,
|
||||||
|
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||||
|
account.addMoney(amount)
|
||||||
|
end)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ bankName = "wasabi_banking",
|
||||||
|
getAccount =
|
||||||
|
function(society)
|
||||||
|
return exports['wasabi_banking']:GetAccountBalance(society, 'society')
|
||||||
|
end,
|
||||||
|
chargeSociety =
|
||||||
|
function(society, amount)
|
||||||
|
exports['wasabi_banking']:RemoveMoney('society', society, amount)
|
||||||
|
end,
|
||||||
|
fundSociety =
|
||||||
|
function(society, amount)
|
||||||
|
exports['wasabi_banking']:AddMoney('society', society, amount)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -202,12 +280,12 @@ function fundSociety(society, amount)
|
|||||||
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isServer() then
|
||||||
-- other
|
createCallback(getScript()..":server:getAccount", function(source, society)
|
||||||
if isStarted("esx_society") then
|
if society then
|
||||||
createCallback(getScript()..":getESXSocietyAccount", function(source, society)
|
local getMoney = getSocietyAccount(society)
|
||||||
-- Example query – adjust table/field names to match your esx_society implementation.
|
return getMoney
|
||||||
local result = MySQL.scalar.await('SELECT money FROM society_money WHERE society = ?', { society })
|
end
|
||||||
return result or 0
|
return 0
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
@@ -33,7 +33,7 @@ local targetFunc = {
|
|||||||
canInteract = opts[i].canInteract or nil,
|
canInteract = opts[i].canInteract or nil,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
exports[OXTargetExport]:addLocalEntity(entity, options)
|
return exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
boxTarget =
|
boxTarget =
|
||||||
@@ -105,7 +105,7 @@ local targetFunc = {
|
|||||||
canInteract = opts[i].canInteract or nil,
|
canInteract = opts[i].canInteract or nil,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
exports[OXTargetExport]:addModel(models, options)
|
return exports[OXTargetExport]:addModel(models, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
removeTargetEntity =
|
removeTargetEntity =
|
||||||
@@ -128,7 +128,7 @@ local targetFunc = {
|
|||||||
entityTarget =
|
entityTarget =
|
||||||
function(entity, opts, dist)
|
function(entity, opts, dist)
|
||||||
local options = { options = opts, distance = dist }
|
local options = { options = opts, distance = dist }
|
||||||
exports[QBTargetExport]:AddTargetEntity(entity, options)
|
return exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
boxTarget =
|
boxTarget =
|
||||||
@@ -148,7 +148,7 @@ local targetFunc = {
|
|||||||
modelTarget =
|
modelTarget =
|
||||||
function(models, opts, dist)
|
function(models, opts, dist)
|
||||||
local options = { options = opts, distance = dist }
|
local options = { options = opts, distance = dist }
|
||||||
exports[QBTargetExport]:AddTargetModel(models, options)
|
return exports[QBTargetExport]:AddTargetModel(models, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
removeTargetEntity =
|
removeTargetEntity =
|
||||||
@@ -213,11 +213,10 @@ local targetFunc = {
|
|||||||
|
|
||||||
|
|
||||||
-- Tables for storing created targets for the fallback system and zone management.
|
-- Tables for storing created targets for the fallback system and zone management.
|
||||||
local TextTargets = {} -- For fallback DrawText3D targets.
|
|
||||||
local targetEntities = {} -- For entity targets.
|
local targetEntities = {} -- For entity targets.
|
||||||
local boxTargets = {} -- For box-shaped zone targets.
|
local boxTargets = {} -- For box-shaped zone targets.
|
||||||
local circleTargets = {} -- For circular zone targets.
|
local circleTargets = {} -- For circular zone targets.
|
||||||
|
local modelTargets = {}
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Entity Target Creation
|
-- Entity Target Creation
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -253,7 +252,7 @@ function createEntityTarget(entity, opts, dist)
|
|||||||
-- Store the target entity for later cleanup.
|
-- Store the target entity for later cleanup.
|
||||||
targetEntities[#targetEntities + 1] = entity
|
targetEntities[#targetEntities + 1] = entity
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
||||||
@@ -325,8 +324,7 @@ end
|
|||||||
---}, 2.0)
|
---}, 2.0)
|
||||||
---```
|
---```
|
||||||
function createBoxTarget(data, opts, dist)
|
function createBoxTarget(data, opts, dist)
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -337,6 +335,13 @@ function createBoxTarget(data, opts, dist)
|
|||||||
local script = targetFunc[i]
|
local script = targetFunc[i]
|
||||||
if isStarted(script.targetName) then
|
if isStarted(script.targetName) then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
if data[5].minZ or data[5].maxZ then
|
||||||
|
local adMinZ, adMaxZ
|
||||||
|
data[5].minZ, data[5].maxZ, adMinZ, adMaxZ = adjustMinMaxZ(data[2], { minZ = data[5].minZ, maxZ = data[5].maxZ })
|
||||||
|
if adMinZ or adMaxZ then
|
||||||
|
print("^5Debug^7: ^2Auto adjusted ^7'^4"..data[1].."^7' ^2minZ and maxZ because ^1they weren't set correctly ^2remove or fix them for this target")
|
||||||
|
end
|
||||||
|
end
|
||||||
local target = script.boxTarget(data, opts, dist)
|
local target = script.boxTarget(data, opts, dist)
|
||||||
boxTargets[#boxTargets + 1] = target
|
boxTargets[#boxTargets + 1] = target
|
||||||
return target
|
return target
|
||||||
@@ -345,6 +350,50 @@ function createBoxTarget(data, opts, dist)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function createPropTarget(data, opts, dist)
|
||||||
|
-- Audo create a location based on a coord and a prop models dimensions
|
||||||
|
local width, depth, _ = GetPropDimensions(data[3])
|
||||||
|
local min, max = GetModelDimensions(data[3])
|
||||||
|
local coordAdjustment = data[2] - vec4(0, 0, 1.03, 0)
|
||||||
|
local newData = {
|
||||||
|
[1] = data[1],
|
||||||
|
[2] = coordAdjustment.xyz,
|
||||||
|
[3] = width + 0.1,
|
||||||
|
[4] = depth + 0.1,
|
||||||
|
[5] = {
|
||||||
|
name = data[1],
|
||||||
|
heading = coordAdjustment.w - 90.0,
|
||||||
|
debugPoly = debugMode,
|
||||||
|
minZ = coordAdjustment.z + (min.z) - 0.1,
|
||||||
|
maxZ = coordAdjustment.z + (max.z) + 0.1,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if data[3] then -- If spawning a prop, make entity target instead (ignores depth and width stuff)
|
||||||
|
makeDistProp({ prop = data[3], coords = data[2] }, true, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
|
if Config.System.DontUseTarget then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
|
return exports.jim_bridge:createZoneTarget(newData, opts, dist)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check for target script and use that
|
||||||
|
for i = 1, #targetFunc do
|
||||||
|
local script = targetFunc[i]
|
||||||
|
if isStarted(script.targetName) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
local target = script.boxTarget(newData, opts, dist)
|
||||||
|
boxTargets[#boxTargets + 1] = target
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Circle Zone Target Creation
|
-- Circle Zone Target Creation
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -383,7 +432,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function createCircleTarget(data, opts, dist)
|
function createCircleTarget(data, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -430,7 +479,7 @@ end
|
|||||||
---```
|
---```
|
||||||
function createModelTarget(models, opts, dist)
|
function createModelTarget(models, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
||||||
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
||||||
@@ -442,7 +491,7 @@ function createModelTarget(models, opts, dist)
|
|||||||
if isStarted(script.targetName) then
|
if isStarted(script.targetName) then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6"..script.targetName.."^7")
|
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6"..script.targetName.."^7")
|
||||||
local target = script.modelTarget(models, opts, dist)
|
local target = script.modelTarget(models, opts, dist)
|
||||||
circleTargets[#circleTargets + 1] = target
|
modelTargets[#modelTargets + 1] = target
|
||||||
return target
|
return target
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -553,7 +602,7 @@ local function CleanupTargets()
|
|||||||
if isStarted(OXTargetExport) then
|
if isStarted(OXTargetExport) then
|
||||||
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
||||||
elseif isStarted(QBTargetExport) then
|
elseif isStarted(QBTargetExport) then
|
||||||
exports[QBTargetExport]:RemoveZone(boxTargets[i].name)
|
exports[QBTargetExport]:RemoveZone(boxTargets[i])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Remove circle zone targets.
|
-- Remove circle zone targets.
|
||||||
@@ -561,7 +610,7 @@ local function CleanupTargets()
|
|||||||
if isStarted(OXTargetExport) then
|
if isStarted(OXTargetExport) then
|
||||||
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
||||||
elseif isStarted(QBTargetExport) then
|
elseif isStarted(QBTargetExport) then
|
||||||
exports[QBTargetExport]:RemoveZone(circleTargets[i].name)
|
exports[QBTargetExport]:RemoveZone(circleTargets[i])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
--- Registers a command with the active command system.
|
--- Registers a command with the active command system.
|
||||||
--- This function supports multiple command systems (OXLib, qb-core, ESX Legacy).
|
--- This function supports multiple command systems (OXLib, qb-core, ESX Legacy).
|
||||||
---
|
---
|
||||||
@@ -47,7 +46,7 @@ function registerCommand(command, options)
|
|||||||
optionTable.helpInfo,
|
optionTable.helpInfo,
|
||||||
optionTable.subText,
|
optionTable.subText,
|
||||||
optionTable.argsRequired,
|
optionTable.argsRequired,
|
||||||
optionTable.funt,
|
optionTable.funct,
|
||||||
optionTable.restriction or nil
|
optionTable.restriction or nil
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -57,7 +56,7 @@ function registerCommand(command, options)
|
|||||||
optionTable.helpInfo,
|
optionTable.helpInfo,
|
||||||
optionTable.subText,
|
optionTable.subText,
|
||||||
optionTable.argsRequired,
|
optionTable.argsRequired,
|
||||||
optionTable.funt,
|
optionTable.funct,
|
||||||
optionTable.restriction or nil
|
optionTable.restriction or nil
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
40
starter.lua
40
starter.lua
@@ -33,15 +33,51 @@ Exports = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
-- Required variables
|
-- Required variables
|
||||||
debugMode = Config.System.Debug
|
debugMode = false
|
||||||
|
|
||||||
QBInvNew = true
|
QBInvNew = true
|
||||||
|
|
||||||
InventoryWeight = 120000
|
InventoryWeight = 120000
|
||||||
|
|
||||||
|
-- Corruptted transfer file Checks -- Not Ready Yet ⚠️
|
||||||
|
|
||||||
|
--CreateThread(function()
|
||||||
|
-- local res = GetCurrentResourceName()
|
||||||
|
-- local ok, val = pcall(function()
|
||||||
|
-- return exports[res]:ping_encrypted()
|
||||||
|
-- end)
|
||||||
|
--
|
||||||
|
-- if not ok or val ~= "ok" then
|
||||||
|
-- print("\n^6===============================================================================")
|
||||||
|
-- print(("\n^1Corruption Warning^7: ^1[^7%s^1] Encrypted files failed to initialize.^7\n"):format(res))
|
||||||
|
-- print("^3Common causes^7:")
|
||||||
|
-- print(" • Possible corrupt files")
|
||||||
|
-- print(" • Damaged or partial upload (FTP/zip/unzip issue).")
|
||||||
|
-- print(" • Outdated artifact version\n")
|
||||||
|
-- print("^2How To Fix^7:")
|
||||||
|
-- print(" • Update your server artifact version")
|
||||||
|
-- print(" • Re-download asset from Keymaster")
|
||||||
|
-- print(" • Use WinSCP to upload")
|
||||||
|
-- print(" • Avoid editing any encrypted files")
|
||||||
|
-- print(" • Restart the server")
|
||||||
|
-- print("\n^6===============================================================================^7\n")
|
||||||
|
-- end
|
||||||
|
--end)
|
||||||
|
|
||||||
|
-- Missing/Broken Config file check
|
||||||
|
if not Config or not Config.System then
|
||||||
|
print("\n^6=================================================================================")
|
||||||
|
print("^6=================================================================================\n")
|
||||||
|
print(" ^1ERROR^7: jim_bridge ^1can't find the ^7Config^1 table in ^7"..GetCurrentResourceName())
|
||||||
|
print(" ^1It is either missing, or there is an error inside it stopping it from loading^7\n")
|
||||||
|
print("^6=================================================================================")
|
||||||
|
print("^6=================================================================================^7\n")
|
||||||
|
end
|
||||||
|
|
||||||
-- [[ Server.Cfg Convar Check ]]--
|
-- [[ Server.Cfg Convar Check ]]--
|
||||||
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
||||||
if Config and Config.System then
|
if Config and Config.System then
|
||||||
|
debugMode = Config.System.Debug
|
||||||
if Config.System.Debug then
|
if Config.System.Debug then
|
||||||
if GetConvar("jim_DisableDebug", "false") == "true" then
|
if GetConvar("jim_DisableDebug", "false") == "true" then
|
||||||
debugMode = false
|
debugMode = false
|
||||||
@@ -50,7 +86,6 @@ if Config and Config.System then
|
|||||||
Config.System.EventDebug = false
|
Config.System.EventDebug = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
||||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
||||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
||||||
@@ -176,6 +211,7 @@ for _, v in pairs({ -- This is a specific load order
|
|||||||
'scaleEntity.lua',
|
'scaleEntity.lua',
|
||||||
'vehicles.lua',
|
'vehicles.lua',
|
||||||
'effects.lua',
|
'effects.lua',
|
||||||
|
'make/ropeControl.lua',
|
||||||
|
|
||||||
--'warmenu.lua',
|
--'warmenu.lua',
|
||||||
'_authToken.lua',
|
'_authToken.lua',
|
||||||
|
|||||||
289
ui_modules/alcohol.lua
Normal file
289
ui_modules/alcohol.lua
Normal file
@@ -0,0 +1,289 @@
|
|||||||
|
local alcoholCount = 0
|
||||||
|
local drugCount = 0
|
||||||
|
local purgeTimer = 300000
|
||||||
|
|
||||||
|
local minDrugCount = 3
|
||||||
|
local maxDrugCount = 7
|
||||||
|
|
||||||
|
local minAlcoholCount = 2
|
||||||
|
local midAlcoholCount = 4
|
||||||
|
local maxAlcoholCount = 7
|
||||||
|
|
||||||
|
local alcoholEffectData = {
|
||||||
|
levels = {
|
||||||
|
["min"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@slightlydrunk",
|
||||||
|
camShake = 0.5,
|
||||||
|
canStumble = false,
|
||||||
|
},
|
||||||
|
["mid"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@moderatedrunk",
|
||||||
|
canRagdoll = true,
|
||||||
|
camShake = 0.5,
|
||||||
|
canStumble = true,
|
||||||
|
stumbleChance = 0.8,
|
||||||
|
drunkDriving = true,
|
||||||
|
},
|
||||||
|
["max"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@verydrunk",
|
||||||
|
canRagdoll = true,
|
||||||
|
camShake = 2.8,
|
||||||
|
canStumble = true,
|
||||||
|
stumbleChance = 0.6,
|
||||||
|
drunkDriving = true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
local drugEffectData = {
|
||||||
|
levels = {
|
||||||
|
["min"] = {
|
||||||
|
--effect = "SwitchHUDTrevorIn",
|
||||||
|
--movement = "move_m@drunk@slightlydrunk",
|
||||||
|
},
|
||||||
|
["max"] = {
|
||||||
|
effect = "SwitchHUDTrevorIn",
|
||||||
|
movement = "move_m@drunk@slightlydrunk",
|
||||||
|
camShake = 0.2,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Alcohol Thread
|
||||||
|
function addAlocholCount(count, canOD)
|
||||||
|
alcoholCount = alcoholCount + count
|
||||||
|
--print("Alcohol count increased, current amount:", alcoholCount)
|
||||||
|
CreateThread(function()
|
||||||
|
runAlcoholThread()
|
||||||
|
end)
|
||||||
|
if alcoholCount >= maxAlcoholCount then
|
||||||
|
-- max
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["max"], "max")
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||||
|
end
|
||||||
|
elseif alcoholCount < maxAlcoholCount and alcoholCount >= midAlcoholCount then
|
||||||
|
-- mid
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["mid"], "mid")
|
||||||
|
TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(5, 10))
|
||||||
|
end
|
||||||
|
elseif alcoholCount >= 1 then
|
||||||
|
-- min
|
||||||
|
TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["min"], "min")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getAlcoholCount()
|
||||||
|
return alcoholCount
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeAlcoholCount(count)
|
||||||
|
alcoholCount = alcoholCount - count
|
||||||
|
if alcoholCount < minAlcoholCount then
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
end
|
||||||
|
--print("Alcohol count decreased, current amount:", alcoholCount)
|
||||||
|
end
|
||||||
|
|
||||||
|
local alcoholThreadRun = false
|
||||||
|
function runAlcoholThread()
|
||||||
|
if alcoholThreadRun == true then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
alcoholThreadRun = true
|
||||||
|
end
|
||||||
|
--print("Alcohol Thread triggered")
|
||||||
|
while alcoholCount > 0 do
|
||||||
|
Wait(purgeTimer)
|
||||||
|
removeAlcoholCount(1)
|
||||||
|
if alcoholCount <= 0 then
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
alcoholThreadRun = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
exports("getAlcoholCount",getAlcoholCount)
|
||||||
|
exports("addAlocholCount", addAlocholCount)
|
||||||
|
exports("removeAlcoholCount", removeAlcoholCount)
|
||||||
|
|
||||||
|
|
||||||
|
-- EFFECT Management
|
||||||
|
|
||||||
|
local currentAlcoholEffect = ""
|
||||||
|
local alcoholEffect = ""
|
||||||
|
|
||||||
|
function clearCurrentAlcoholEffect()
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if alcoholEffect ~= "" then
|
||||||
|
AnimpostfxStop(alcoholEffect)
|
||||||
|
ResetPedMovementClipset(Ped, 0.0)
|
||||||
|
ClearTimecycleModifier()
|
||||||
|
ResetScenarioTypesEnabled()
|
||||||
|
SetPedIsDrunk(Ped, false)
|
||||||
|
SetPedMotionBlur(Ped, false)
|
||||||
|
end
|
||||||
|
currentAlcoholEffect = ""
|
||||||
|
alcoholEffect = ""
|
||||||
|
end
|
||||||
|
|
||||||
|
function startAlcoholEffect(data, level)
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if currentAlcoholEffect == level then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
currentAlcoholEffect = level
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Start effect using sent data
|
||||||
|
if alcoholEffect ~= data.effect then
|
||||||
|
alcoholEffect = data.effect
|
||||||
|
AnimpostfxPlay(data.effect, 0, true)
|
||||||
|
if data.movement then
|
||||||
|
RequestAnimSet(data.movement)
|
||||||
|
while not HasAnimSetLoaded(data.movement) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||||
|
end
|
||||||
|
SetPedCanRagdoll(Ped, true)
|
||||||
|
if data.camShake then
|
||||||
|
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||||
|
end
|
||||||
|
SetTimecycleModifier("Drunk")
|
||||||
|
SetPedMotionBlur(Ped, true)
|
||||||
|
SetPedIsDrunk(Ped, true)
|
||||||
|
|
||||||
|
if data.drivingEffect or data.canStumble then
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
local effectCheck = level
|
||||||
|
local lastStumbleTime = GetGameTimer() + 1200
|
||||||
|
local lastDriveTime = GetGameTimer() + 6000
|
||||||
|
while effectCheck == currentAlcoholEffect do
|
||||||
|
if data.camStumble and GetGameTimer() > lastStumbleTime and math.random() > (data.stumbleChance or 0.8) then
|
||||||
|
lastStumbleTime = GetGameTimer() + 1200
|
||||||
|
SetPedToRagdoll(Ped, 5000, 5000, 0, true, true, false)
|
||||||
|
end
|
||||||
|
if data.driving and GetGameTimer() > lastDriveTime then
|
||||||
|
local inVeh, veh, seat = GetSeatPedIsIn()
|
||||||
|
if inVeh then
|
||||||
|
lastDriveTime = GetGameTimer() + 6000
|
||||||
|
if seat == -1 then
|
||||||
|
if math.random() < 0.62 then
|
||||||
|
StartVehicleHorn(veh, 1000, "NORMAL", false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
Wait(1000)
|
||||||
|
end
|
||||||
|
--print("Effect loop broken")
|
||||||
|
end)
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Helper
|
||||||
|
function GetSeatPedIsIn()
|
||||||
|
local inVeh, veh, seat = false, 0, 0
|
||||||
|
local veh = GetVehiclePedIsIn(PlayerPedId(), false)
|
||||||
|
if veh ~= 0 then
|
||||||
|
if GetPedInVehicleSeat(veh, -1) == PlayerPedId() then
|
||||||
|
inVeh = true
|
||||||
|
seat = -1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return inVeh, veh, seat
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Drug thread
|
||||||
|
function addDrugCount(count, canOD)
|
||||||
|
drugCount = drugCount + count
|
||||||
|
--print("Drug count increased, current amount:", drugCount)
|
||||||
|
if drugCount >= minDrugCount and drugCount <= maxDrugCount then
|
||||||
|
startDrugEffect(drugEffectData.levels["min"], "min")
|
||||||
|
elseif drugCount > maxDrugCount then
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||||
|
end
|
||||||
|
startDrugEffect(drugEffectData.levels["max"], "max")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getDrugCount()
|
||||||
|
return drugCount
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeDrugCount(count)
|
||||||
|
--print("Drug count decreased, current amount:", drugCount)
|
||||||
|
drugCount = drugCount - count
|
||||||
|
end
|
||||||
|
|
||||||
|
local drugThreadRun = false
|
||||||
|
function runDrugThread()
|
||||||
|
if drugThreadRun == true then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
drugThreadRun = true
|
||||||
|
end
|
||||||
|
--print("Drug Thread triggered")
|
||||||
|
while drugCount > 0 do
|
||||||
|
Wait(purgeTimer)
|
||||||
|
removeDrugCount(1)
|
||||||
|
if drugCount <= 0 then
|
||||||
|
drugThreadRun = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
exports("getDrugCount", getDrugCount)
|
||||||
|
exports("addDrugCount", addDrugCount)
|
||||||
|
exports("removeDrugCount", removeDrugCount)
|
||||||
|
|
||||||
|
|
||||||
|
-- EFFECT Management
|
||||||
|
|
||||||
|
local currentDrugEffect = ""
|
||||||
|
local drugEffect = ""
|
||||||
|
function startDrugEffect(data, level)
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if currentDrugEffect == level then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
currentDrugEffect = level
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Start effect using sent data
|
||||||
|
if drugEffect ~= data.effect then
|
||||||
|
drugEffect = data.effect
|
||||||
|
AnimpostfxPlay(data.effect, 0, true)
|
||||||
|
if data.movement then
|
||||||
|
RequestAnimSet(data.movement)
|
||||||
|
while not HasAnimSetLoaded(data.movement) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||||
|
end
|
||||||
|
SetPedCanRagdoll(Ped, true)
|
||||||
|
if data.camShake then
|
||||||
|
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||||
|
end
|
||||||
|
SetTimecycleModifier("Drunk")
|
||||||
|
SetPedMotionBlur(Ped, true)
|
||||||
|
SetPedIsDrunk(Ped, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -231,7 +231,6 @@ function gtaProgressBar(data)
|
|||||||
while result == nil do Wait(10) end
|
while result == nil do Wait(10) end
|
||||||
inProgress = false
|
inProgress = false
|
||||||
|
|
||||||
print(tostring(result))
|
|
||||||
-- Cleanup animations/tasks
|
-- Cleanup animations/tasks
|
||||||
if data.dict then
|
if data.dict then
|
||||||
stopAnim(data.dict, data.anim, ped)
|
stopAnim(data.dict, data.anim, ped)
|
||||||
@@ -240,7 +239,6 @@ function gtaProgressBar(data)
|
|||||||
ClearPedTasks(ped)
|
ClearPedTasks(ped)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Cleanup
|
-- Cleanup
|
||||||
FreezeEntityPosition(ped, false)
|
FreezeEntityPosition(ped, false)
|
||||||
|
|
||||||
|
|||||||
17
version.txt
17
version.txt
@@ -1,9 +1,14 @@
|
|||||||
2.1.02
|
2.1.09
|
||||||
|
|
||||||
- Script Overhaul, replace whole script
|
- Add 100 wait for stopCam to reduce slow movement
|
||||||
- Removal of Quasar Script Support
|
- Add support for rcore_clothing in openClothing() - Thanks desypher
|
||||||
- Support Tgiann-inv's new item system
|
- Add hunger and thirst calls to getPlayer() - Thanks oosayeroo
|
||||||
- **Hotfix for stores and stashes not registering properly**
|
- Add support for tgg-billing - Thanks GhostInLowGear
|
||||||
- **Hotfix "nil" print and use .xy for distance check**
|
- Fix hasJob() checking players who haven't logged in yet
|
||||||
|
- Add exploit possibility for removeItem with minus numbers
|
||||||
|
- Fix movement being allowed when crafting
|
||||||
|
- Make distExploitCheck() more verbose
|
||||||
|
- CodeM slot fix, force to number (because numbers are apparently strings)
|
||||||
|
- ESX change to check statebag for hunger and thirst info
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user