mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-17 05:56:02 +01:00
Compare commits
25 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
7738bb4fca | ||
|
|
3ad65810c3 | ||
|
|
45eeaf8f0d | ||
|
|
37f7eb1116 | ||
|
|
145e3aa156 | ||
|
|
bb176addbf | ||
|
|
178040348e | ||
|
|
ee15f3b076 | ||
|
|
6919f038ee | ||
|
|
47029da6ed | ||
|
|
e1d292d1bf | ||
|
|
f08638812c | ||
|
|
de5424c506 | ||
|
|
b46d734442 | ||
|
|
92ad96e435 | ||
|
|
6166314cbf | ||
|
|
9fa8f58cfb | ||
|
|
ed997ad8a2 | ||
|
|
20cea95783 | ||
|
|
0dc5a45b5d | ||
|
|
54b1280bef | ||
|
|
3ac65d4630 | ||
|
|
ed49876c69 | ||
|
|
69d0f07bb6 | ||
|
|
b975f318a0 |
71
.github/workflows/notify-release.yml
vendored
Normal file
71
.github/workflows/notify-release.yml
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
name: Discord Release Notifier
|
||||
|
||||
on:
|
||||
# Manual or UI-published releases
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
# Releases created by your tag-driven workflow
|
||||
workflow_run:
|
||||
workflows: ["Package & Release"] # must match the 'name:' in release.yml
|
||||
types: [completed]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
# 1) Handle manual / UI / non-workflow-created releases
|
||||
notify-from-release:
|
||||
if: github.event_name == 'release' && github.event.action == 'published'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Send release payload to Discord Bot
|
||||
env:
|
||||
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||
run: |
|
||||
curl -sS -X POST "$URL" \
|
||||
-H 'Content-Type: application/json' \
|
||||
--data-binary "@$GITHUB_EVENT_PATH"
|
||||
|
||||
# 2) Handle releases created by your 'Package & Release' workflow
|
||||
# (which won’t trigger `on: release` when using GITHUB_TOKEN)
|
||||
notify-from-workflow-run:
|
||||
if: >
|
||||
github.event_name == 'workflow_run' &&
|
||||
github.event.workflow_run.conclusion == 'success'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Install jq
|
||||
run: sudo apt-get update && sudo apt-get install -y jq
|
||||
|
||||
- name: Fetch release JSON by tag
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
OWNER="${GITHUB_REPOSITORY%/*}"
|
||||
REPO="${GITHUB_REPOSITORY#*/}"
|
||||
TAG="${{ github.event.workflow_run.head_branch }}"
|
||||
# head_branch is the tag name for a tag push workflow_run
|
||||
curl -fsSL -H "Authorization: Bearer $GH_TOKEN" \
|
||||
-H "Accept: application/vnd.github+json" \
|
||||
"https://api.github.com/repos/$OWNER/$REPO/releases/tags/$TAG" \
|
||||
> release.json
|
||||
|
||||
- name: Wrap as 'release' event payload & notify bot
|
||||
env:
|
||||
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||
run: |
|
||||
set -euo pipefail
|
||||
jq -n --slurpfile rel release.json \
|
||||
--arg repo "$GITHUB_REPOSITORY" \
|
||||
--arg repo_url "https://github.com/$GITHUB_REPOSITORY" \
|
||||
--arg action "published" '
|
||||
{ action: $action,
|
||||
repository: { full_name: $repo, html_url: $repo_url },
|
||||
release: $rel[0],
|
||||
sender: { login: "github-actions[bot]" } }' > payload.json
|
||||
|
||||
curl -sS -X POST "$URL" \
|
||||
-H 'Content-Type: application/json' \
|
||||
--data-binary "@payload.json"
|
||||
@@ -1,6 +1,6 @@
|
||||
name "Jim_Bridge"
|
||||
author "Jimathy"
|
||||
version "2.1.02"
|
||||
version "2.1.04"
|
||||
description "Framework Bridge By Jimathy"
|
||||
fx_version "cerulean"
|
||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||
|
||||
@@ -27,6 +27,132 @@ local function _debouncedRun(func)
|
||||
end)
|
||||
end
|
||||
|
||||
local frameworkLoadFunc = {
|
||||
{ framework = Exports.QBXExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.isLoggedIn
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.QBExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.isLoggedIn
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.ESXExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent("esx:playerLoaded", function()
|
||||
-- make sure shared has loaded (because sql)
|
||||
if waitForSharedLoad() then func() end
|
||||
end)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent("esx:onPlayerLogout", func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while (GetGameTimer() - startTime) < timeout do
|
||||
local playerData = ESX.GetPlayerData()
|
||||
if playerData and playerData.job then
|
||||
return true
|
||||
end
|
||||
Wait(100)
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.OXCoreExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('ox:playerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('ox:playerLogout', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
if OxPlayer["stateId"] then
|
||||
return true
|
||||
end
|
||||
while not OxPlayer["stateId"] do
|
||||
Wait(1000)
|
||||
if OxPlayer.get["stateId"] then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.RSGExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', func)
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.isLoggedIn
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = Exports.VorpExport,
|
||||
onPlayerLoaded =
|
||||
function(func)
|
||||
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', func)
|
||||
end,
|
||||
onPlayerUnload =
|
||||
function(func)
|
||||
--??
|
||||
end,
|
||||
waitforLogin =
|
||||
function(timeout)
|
||||
local startTime = GetGameTimer()
|
||||
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
return LocalPlayer.state.IsInSession
|
||||
end,
|
||||
},
|
||||
}
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Player Loaded and Unloaded Events
|
||||
-------------------------------------------------------------
|
||||
@@ -44,9 +170,6 @@ end
|
||||
--- end, true)
|
||||
--- ```
|
||||
function onPlayerLoaded(func, onStart)
|
||||
local onPlayerFramework = ""
|
||||
local loaded = false
|
||||
|
||||
if onStart then
|
||||
onResourceStart(function()
|
||||
if not waitForLogin() then return end
|
||||
@@ -59,34 +182,16 @@ function onPlayerLoaded(func, onStart)
|
||||
_debouncedRun(func)
|
||||
end
|
||||
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||
onPlayerFramework = QBExport
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', handler)
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
onPlayerFramework = ESXExport
|
||||
RegisterNetEvent('esx:playerLoaded', function()
|
||||
if waitForSharedLoad() then handler() end
|
||||
end)
|
||||
|
||||
elseif isStarted(OXCoreExport) then
|
||||
onPlayerFramework = OXCoreExport
|
||||
RegisterNetEvent('ox:playerLoaded', handler)
|
||||
|
||||
elseif isStarted(RSGExport) then
|
||||
onPlayerFramework = RSGExport
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', handler)
|
||||
|
||||
elseif isStarted(VorpExport) then
|
||||
onPlayerFramework = VorpExport
|
||||
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', handler)
|
||||
end
|
||||
|
||||
if onPlayerFramework ~= "" then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerLoaded^7()^2 with ^3" .. onPlayerFramework .. "^7")
|
||||
else
|
||||
print("^4ERROR^7: No supported core detected for onPlayerLoaded - Check starter.lua")
|
||||
for i = 1, #frameworkLoadFunc do
|
||||
local data = frameworkLoadFunc[i]
|
||||
jsonPrint(data)
|
||||
if isStarted(data.framework) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerLoaded^7()")
|
||||
data.onPlayerLoaded(handler)
|
||||
return
|
||||
end
|
||||
end
|
||||
print("^1ERROR^7: ^1No supported core detected for onPlayerLoaded - Check starter.lua^7")
|
||||
end
|
||||
|
||||
--- Executes a function when the player character is unloaded.
|
||||
@@ -99,15 +204,15 @@ end
|
||||
--- end)
|
||||
--- ```
|
||||
function onPlayerUnload(func)
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerUnload^7()")
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() func() end)
|
||||
|
||||
RegisterNetEvent('ox:playerLogout', function() func() end)
|
||||
|
||||
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', function() func() end)
|
||||
|
||||
RegisterNetEvent('esx:onPlayerLogout', function() func() end)
|
||||
|
||||
for i = 1, #frameworkLoadFunc do
|
||||
local data = frameworkLoadFunc[i]
|
||||
if isStarted(data.framework) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerUnload^7()")
|
||||
data.onPlayerUnload(func)
|
||||
return
|
||||
end
|
||||
end
|
||||
print("^1ERROR^7: ^1No supported core detected for onPlayerUnload - Check starter.lua^7")
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -166,51 +271,18 @@ end
|
||||
--- @usage
|
||||
--- waitForLogin()
|
||||
function waitForLogin()
|
||||
local timeout = 10000 -- 10 seconds in milliseconds
|
||||
local startTime = GetGameTimer()
|
||||
local loggedIn = false
|
||||
|
||||
if isStarted(ESXExport) then
|
||||
while (GetGameTimer() - startTime) < timeout do
|
||||
local playerData = ESX.GetPlayerData()
|
||||
if playerData and playerData.job then
|
||||
loggedIn = true
|
||||
break
|
||||
for i = 1, #frameworkLoadFunc do
|
||||
local data = frameworkLoadFunc[i]
|
||||
if isStarted(data.framework) then
|
||||
debugPrint("^6Bridge^7: ^2Waiting for ^3"..data.framework.."^2 player login^7.")
|
||||
local result = data.waitforLogin(10000)
|
||||
if result == true then
|
||||
debugPrint("^6Bridge^7: ^3"..data.framework.."^2 Player Login Detected^7.")
|
||||
else
|
||||
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
||||
end
|
||||
Wait(100)
|
||||
return result
|
||||
end
|
||||
elseif isStarted(OXCoreExport) then
|
||||
if OxPlayer["stateId"] then
|
||||
loggedIn = true
|
||||
end
|
||||
while not OxPlayer["stateId"] do
|
||||
Wait(1000)
|
||||
debugPrint("Waiting for stateId to class as logged in")
|
||||
if OxPlayer.get["stateId"] then
|
||||
loggedIn = true
|
||||
break
|
||||
end
|
||||
end
|
||||
elseif isStarted(VorpExport) then
|
||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
||||
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
loggedIn = LocalPlayer.state.IsInSession
|
||||
else
|
||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||
Wait(100)
|
||||
end
|
||||
loggedIn = LocalPlayer.state.isLoggedIn
|
||||
end
|
||||
|
||||
if not loggedIn then
|
||||
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
||||
return false
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -17,7 +17,8 @@ local excludeKeys = {
|
||||
amount = true, metadata = true, description = true, info = true,
|
||||
job = true, gang = true, oneUse = true, slot = true,
|
||||
blueprintRef = true, craftingLevel = true, craftedItems = true,
|
||||
hasCrafted = true, exp = true, anim = true, time = true,
|
||||
hasCrafted = true, exp = true, anim = true, time = true, id = true,
|
||||
ingredients = true,
|
||||
}
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -40,9 +41,14 @@ local excludeKeys = {
|
||||
--- craftable = {
|
||||
--- Header = "Weapon Crafting",
|
||||
--- Recipes = {
|
||||
--- [1] = {
|
||||
--- ["weapon_pistol"] = { ["steel"] = 5, ["plastic"] = 2 },
|
||||
--- amount = 1,
|
||||
--- weapon_pistol = {
|
||||
--- id = 1,
|
||||
--- ingredients = {
|
||||
--- steel = 5, plastic = 5,
|
||||
--- },
|
||||
--- info = {
|
||||
--- amount = 1,
|
||||
--- },
|
||||
--- },
|
||||
--- -- More recipes...
|
||||
--- },
|
||||
@@ -56,6 +62,7 @@ local excludeKeys = {
|
||||
--- job = "mechanic",
|
||||
--- onBack = function() print("Returning to previous menu") end,
|
||||
--- })
|
||||
--- ```
|
||||
function craftingMenu(data)
|
||||
if CraftLock then return end
|
||||
|
||||
@@ -72,16 +79,49 @@ function craftingMenu(data)
|
||||
-- Normalize stash name.
|
||||
data.stashName = data.stashTable or data.stashName
|
||||
|
||||
-- Wrapper to convert old style crafting recipes to be handled by the menu properly
|
||||
if data.craftable.Recipes[1] then -- assume old style crafting table
|
||||
local compatTable = {}
|
||||
local id = 0
|
||||
for k, v in ipairs(data.craftable.Recipes) do
|
||||
local Recipe = v
|
||||
for l, b in pairs(Recipe) do
|
||||
id += 1
|
||||
if doesItemExist(l) then
|
||||
compatTable[l] = {
|
||||
ingredients = b,
|
||||
id = id,
|
||||
info = {
|
||||
amount = Recipe.amount or 1,
|
||||
metadata = Recipe.metadata or nil,
|
||||
job = Recipe.job or nil,
|
||||
gang = Recipe.gang or nil,
|
||||
hasCrafted = Recipe.hasCrafted or nil,
|
||||
},
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
data.craftable.Recipes = compatTable
|
||||
end
|
||||
|
||||
-- Convert to array
|
||||
local RecipesArray = {}
|
||||
for k, v in pairs(data.craftable.Recipes) do
|
||||
RecipesArray[v.id] = { [k] = v }
|
||||
end
|
||||
|
||||
local Menu = {}
|
||||
local Recipes = data.craftable.Recipes
|
||||
local craftedItems = {}
|
||||
local tempCarryTable = {}
|
||||
|
||||
-- Build a table of all required ingredients (default quantity is 1).
|
||||
for i = 1, #Recipes do
|
||||
for k in pairs(Recipes[i]) do
|
||||
if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
|
||||
tempCarryTable[k] = Recipes[i].amount or 1
|
||||
local tempCarryTable = {}
|
||||
-- Build a temporary table of all required ingredients (default quantity is 1).
|
||||
for i = 1, #RecipesArray do
|
||||
for k, v in pairs(RecipesArray[i]) do
|
||||
if doesItemExist(k) then
|
||||
if not v.info.amount then v.info.amount = 1 end
|
||||
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < v.info.amount) or v.info.amount
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -97,75 +137,89 @@ function craftingMenu(data)
|
||||
disabled = true,
|
||||
}
|
||||
|
||||
-- Process each recipe to create menu entries.
|
||||
for i = 1, #Recipes do
|
||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
||||
for k, _ in pairs(Recipes[i]) do
|
||||
for i = 1, #RecipesArray do
|
||||
local item = ""
|
||||
for k in pairs(RecipesArray[i]) do
|
||||
if not excludeKeys[k] then
|
||||
local hasjob = true
|
||||
if Recipes[i].job then
|
||||
for l, b in pairs(Recipes[i].job) do
|
||||
hasjob = hasJob(l, nil, b)
|
||||
if hasjob then break end
|
||||
end
|
||||
end
|
||||
if hasjob then
|
||||
local setheader, settext, disable, metadata = "", "", false, (Recipes[i]["metadata"] or Recipes[i]["info"] or nil)
|
||||
local itemTable = {}
|
||||
local metaTable = {}
|
||||
-- Build ingredient details.
|
||||
for l, b in pairs(Recipes[i][tostring(k)]) do
|
||||
local label = getItemLabel(l)
|
||||
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||
local missingMark = not hasItem and " ❌" or " "
|
||||
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
||||
|
||||
metaTable[label] = b
|
||||
itemTable[l] = b
|
||||
end
|
||||
|
||||
while not canCarryTable do
|
||||
Wait(10)
|
||||
end
|
||||
disable = not checkStashItem(data.stashName, itemTable)
|
||||
setheader = ((metadata and metadata.label) or getItemLabel(k))
|
||||
..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
|
||||
|
||||
local statusEmoji = disable and " " or not canCarryTable[k] and " 📦" or " ✔️"
|
||||
local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
|
||||
setheader = isNew .. setheader .. statusEmoji
|
||||
|
||||
Menu[#Menu + 1] = {
|
||||
arrow = isOx() and (not disable and canCarryTable[k]),
|
||||
isMenuHeader = disable or not canCarryTable[k],
|
||||
icon = invImg((metadata and metadata.image) or tostring(k)),
|
||||
image = invImg((metadata and metadata.image) or tostring(k)),
|
||||
header = setheader,
|
||||
txt = settext or nil,
|
||||
metadata = metaTable,
|
||||
onSelect = (not disable and canCarryTable[k]) and function()
|
||||
local transdata = {
|
||||
item = k,
|
||||
craft = data.craftable.Recipes[i],
|
||||
craftable = data.craftable,
|
||||
coords = data.coords,
|
||||
stashName = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = metadata,
|
||||
}
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
end or nil,
|
||||
}
|
||||
end
|
||||
item = k
|
||||
break
|
||||
end
|
||||
--Wait(0)
|
||||
end
|
||||
local Recipe = RecipesArray[i][item]
|
||||
|
||||
-- Job Check
|
||||
local hasGroup = true
|
||||
if Recipe.info.job then
|
||||
for l, b in pairs(Recipe.info.job) do
|
||||
hasGroup = hasJob(l, nil, b)
|
||||
if hasGroup then goto skipcheck end
|
||||
end
|
||||
end
|
||||
if Recipe.info.gang then
|
||||
for l, b in pairs(Recipe.info.gang) do
|
||||
hasGroup = hasJob(l, nil, b)
|
||||
if hasGroup then goto skipcheck end
|
||||
end
|
||||
end
|
||||
::skipcheck::
|
||||
|
||||
-- if has group requirement, continue
|
||||
if hasGroup then
|
||||
local setheader, settext, disable, metadata = "", "", false, (Recipe.info.metadata or Recipe.info.info or nil)
|
||||
local itemTable = {}
|
||||
local metaTable = {}
|
||||
-- Build ingredient details.
|
||||
|
||||
for l, b in pairs(Recipe.ingredients) do
|
||||
local label = getItemLabel(l)
|
||||
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||
local missingMark = not hasItem and " ❌" or " "
|
||||
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
||||
|
||||
metaTable[label] = b
|
||||
itemTable[l] = b
|
||||
end
|
||||
|
||||
-- Make sure "canCarryTable" exists
|
||||
while not canCarryTable do Wait(10) end
|
||||
|
||||
disable = not checkStashItem(data.stashName, itemTable)
|
||||
setheader = ((metadata and metadata.label) or getItemLabel(item))
|
||||
..(Recipe.info.amount > 1 and " x"..Recipe.info.amount or "")
|
||||
|
||||
local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
||||
local isNew = (Recipe.info.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
||||
setheader = isNew .. setheader .. statusEmoji
|
||||
|
||||
-- Build menu option using info
|
||||
Menu[#Menu + 1] = {
|
||||
arrow = isOx() and (not disable and canCarryTable[item]),
|
||||
isMenuHeader = disable or not canCarryTable[item],
|
||||
icon = invImg((metadata and metadata.image) or item),
|
||||
image = invImg((metadata and metadata.image) or item),
|
||||
header = setheader,
|
||||
txt = settext or nil,
|
||||
metadata = metaTable,
|
||||
onSelect = (not disable and canCarryTable[item]) and function()
|
||||
local transdata = {
|
||||
item = item,
|
||||
craft = RecipesArray[i][item],
|
||||
craftable = data.craftable,
|
||||
coords = data.coords,
|
||||
stashName = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = metadata,
|
||||
}
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
end or nil,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
-- open context menu
|
||||
openMenu(Menu, {
|
||||
header = data.craftable.Header,
|
||||
headertxt = data.craftable.Headertxt,
|
||||
@@ -216,7 +270,7 @@ function multiCraft(data)
|
||||
|
||||
for i = 1, maxCreation do
|
||||
multiItemTable[i] = {}
|
||||
for l, b in pairs(data.craft[data.item]) do
|
||||
for l, b in pairs(data.craft.ingredients) do
|
||||
multiItemTable[i][l] = (b * i)
|
||||
end
|
||||
end
|
||||
@@ -323,6 +377,7 @@ end
|
||||
--- ```
|
||||
|
||||
function makeItem(data)
|
||||
local Ped = PlayerPedId()
|
||||
if CraftLock then return end
|
||||
CraftLock = true
|
||||
data.stashName = data.stashTable or data.stashName
|
||||
@@ -336,106 +391,62 @@ function makeItem(data)
|
||||
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||
local metadata = data.metadata or nil
|
||||
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
||||
jsonPrint(prop)
|
||||
local canReturn = true
|
||||
|
||||
local crafted, crafting = true, true
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
local cam = createCam(Ped, data.coords.xyz)
|
||||
startCam(cam, 5000)
|
||||
|
||||
-- Calculate total bartime if SingleProgress is enabled
|
||||
local totalBartime = bartime * craftAmount
|
||||
local totalBartime = (bartime * craftAmount)
|
||||
|
||||
-- Run ingredient check and usage separately first
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft) do
|
||||
if not excludeKeys[k] and type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopTempCam()
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..getItemLabel(l),
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 49,
|
||||
icon = l,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
end
|
||||
end
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
craftProp = makeProp({ prop = prop.model, coords = GetEntityCoords(PlayerPedId()), true, true })
|
||||
AttachEntityToEntity(craftProp, Ped, GetPedBoneIndex(Ped, prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||
end
|
||||
|
||||
if not crafted then
|
||||
stopTempCam()
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
if data.sound then
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, Ped, s.audioRef, true, 0)
|
||||
end
|
||||
|
||||
-- Handle SingleProgress option
|
||||
if Config.Crafting.SingleProgress then
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
|
||||
AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||
end
|
||||
if data.sound then
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||
time = totalBartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.amount = craftAmount
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil -- clear client cached token
|
||||
-- handle metadata and experience in a single go
|
||||
if data.craft["hasCrafted"] ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft["exp"] ~= nil then
|
||||
craftingLevel += data.craft["exp"].give * craftAmount
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
if data.craftable.Recipes[1].oneUse == true then
|
||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
canReturn = false
|
||||
end
|
||||
if data.sound then
|
||||
StopSound(data.sound.soundId)
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
end
|
||||
if craftProp then destroyProp(craftProp) end
|
||||
else
|
||||
-- Run the original loop for multiple progress bars
|
||||
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
||||
-- Run ingredient check and usage separately first
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft.ingredients) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopCam(0)
|
||||
ClearPedTasks(Ped)
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..v.." "..getItemLabel(k),
|
||||
time = 800,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 49,
|
||||
icon = k,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
|
||||
if not crafted then
|
||||
stopCam(0)
|
||||
ClearPedTasks(Ped)
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
||||
time = bartime,
|
||||
@@ -448,34 +459,76 @@ function makeItem(data)
|
||||
}) then
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil
|
||||
if data.craft["hasCrafted"] ~= nil then
|
||||
if data.craft.info.hasCrafted ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft["exp"] ~= nil then
|
||||
craftingLevel += data.craft["exp"].give
|
||||
if data.craft.info.exp ~= nil then
|
||||
craftingLevel += data.craft.exp.give
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
if data.craftable.Recipes[1].oneUse == true then
|
||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
canReturn = false
|
||||
end
|
||||
--if data.craftable.Recipes[1].oneUse == true then
|
||||
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
-- local breakId = GetSoundId()
|
||||
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
-- canReturn = false
|
||||
--end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
else
|
||||
break
|
||||
end
|
||||
|
||||
end
|
||||
else
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||
time = totalBartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.info.amount = craftAmount
|
||||
for k, v in pairs(data.craft.ingredients) do
|
||||
-- multiply igredient requirement in sent crafting table for removal
|
||||
data.craft.ingredients[k] = (v * craftAmount)
|
||||
end
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil -- clear client cached token
|
||||
-- handle metadata and experience in a single go
|
||||
if data.craft.info.hasCrafted ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft.info.exp ~= nil then
|
||||
craftingLevel += data.craft["exp"].give * craftAmount
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
--if data.craft.Recipes[1].oneUse == true then
|
||||
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
-- local breakId = GetSoundId()
|
||||
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
-- canReturn = false
|
||||
--end
|
||||
if data.sound then
|
||||
StopSound(data.sound.soundId)
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
end
|
||||
end
|
||||
if craftProp then destroyProp(craftProp) end
|
||||
|
||||
Wait(500)
|
||||
stopTempCam()
|
||||
--Wait(500)
|
||||
stopCam(0)
|
||||
CraftLock = false
|
||||
if canReturn then craftingMenu(data) end
|
||||
ClearPedTasks(PlayerPedId())
|
||||
ClearPedTasks(Ped)
|
||||
end
|
||||
|
||||
|
||||
@@ -505,14 +558,13 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
||||
if stashName then
|
||||
local itemRemove = {}
|
||||
if type(stashName) == "table" then
|
||||
for _, name in pairs(stashName) do
|
||||
stashItems = getStash(name)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable.ingredients) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
@@ -522,7 +574,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
end
|
||||
else
|
||||
stashItems = getStash(stashName)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable.ingredients) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
@@ -533,12 +585,12 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||
else
|
||||
if craftable then
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable.ingredients or {}) do
|
||||
removeItem(tostring(k), v, src)
|
||||
end
|
||||
end
|
||||
end
|
||||
addItem(ItemMake, craftable.amount or 1, metadata, src)
|
||||
addItem(ItemMake, craftable.info.amount or 1, metadata, src)
|
||||
-- Optionally, add experience here:
|
||||
-- for example:
|
||||
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
||||
|
||||
@@ -56,7 +56,7 @@ local InvFunc = {
|
||||
local weight = 0
|
||||
local itemcheck = getPlayerInv(src)
|
||||
for _, v in pairs(itemcheck) do
|
||||
weight += ((v.weight * v.amount) or 0)
|
||||
weight += v.weight
|
||||
end
|
||||
return weight
|
||||
end,
|
||||
@@ -341,7 +341,7 @@ local InvFunc = {
|
||||
local count = 0
|
||||
for _, itemData in pairs(invCache) do
|
||||
if itemData and itemData.name == item then
|
||||
count += (itemData.amount or itemData.count or 1)
|
||||
count += (itemData.amount or 0)
|
||||
end
|
||||
end
|
||||
return count >= amount, count
|
||||
@@ -384,7 +384,7 @@ local InvFunc = {
|
||||
if src then
|
||||
grabInv = exports[CodeMInv]:GetInventory(getPlayer(src).citizenId, src)
|
||||
else
|
||||
grabInv = exports[CodeMInv]:getUserInventory()
|
||||
grabInv = exports[CodeMInv]:GetClientPlayerInventory()
|
||||
end
|
||||
return grabInv
|
||||
end,
|
||||
@@ -1279,6 +1279,7 @@ end
|
||||
function hasItem(items, amount, src)
|
||||
local amount = amount and amount or 1
|
||||
local grabInv, foundInv = getPlayerInv(src)
|
||||
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
|
||||
local hasTable = {}
|
||||
@@ -1567,7 +1568,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
|
||||
end
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -1592,7 +1593,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
||||
end
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
end
|
||||
end
|
||||
end)
|
||||
@@ -2389,17 +2390,17 @@ if isServer() then
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||
if isStarted(OXInv) then
|
||||
return
|
||||
end
|
||||
local id = ""
|
||||
if data.metadata then
|
||||
id = data.metadata.id
|
||||
elseif data.info then
|
||||
id = data.info.id
|
||||
end
|
||||
local Ped = PlayerPedId()
|
||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||
|
||||
if isStarted(OXInv) then
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
openStash({
|
||||
stash = id,
|
||||
coords = GetEntityCoords(Ped)
|
||||
})
|
||||
end)
|
||||
|
||||
@@ -2516,7 +2517,7 @@ end
|
||||
--- ```
|
||||
function sellAnim(data, token)
|
||||
if not hasItem(data.item, 1) then
|
||||
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..getItemLabel(data.item), "error")
|
||||
triggerNotify(nil, (Loc[Config.Lan].error["dont_have"] or "You don't have any") .." "..getItemLabel(data.item), "error")
|
||||
return
|
||||
end
|
||||
|
||||
@@ -2688,6 +2689,13 @@ function registerShop(name, label, items, society, coords)
|
||||
shopExploitCheck = shopExploitCheck or {}
|
||||
shopExploitCheck[name] = shopExploitCheck[name] or {}
|
||||
|
||||
if isStarted("jim-shops") then
|
||||
-- Add support for new jim-shops registration export
|
||||
if checkExportExists("jim-shops", "registerShop") then
|
||||
exports["jim-shops"]:registerShop(name, label, items, society, coords)
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, #InvFunc do
|
||||
local inv = InvFunc[i]
|
||||
if isStarted(inv.invName) then
|
||||
|
||||
@@ -33,6 +33,7 @@ local bossMenuFunc = {
|
||||
|
||||
{ name = "esx_society",
|
||||
openBossMenu = function(isGang, group)
|
||||
TriggerServerEvent(getScript()..":registerESXSociety", isGang, group)
|
||||
TriggerEvent('esx_society:openBossMenu', group, function() end, { wash = false })
|
||||
end,
|
||||
},
|
||||
@@ -60,6 +61,20 @@ function openBossMenu(isGang, group)
|
||||
end
|
||||
end
|
||||
|
||||
-- Register ESX Society account in the server
|
||||
RegisterNetEvent(getScript()..":registerESXSociety", function(group)
|
||||
local checkExist = exports.esx_society:GetSociety(group)
|
||||
if checkExist == nil then
|
||||
exports.esx_society:registerSociety(
|
||||
group,
|
||||
Gangs[group] and Gangs[group].label or Jobs[group] and Jobs[group].label,
|
||||
group,
|
||||
group,
|
||||
group,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
end)
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Global Duty Status
|
||||
|
||||
@@ -71,6 +71,7 @@ function startTempCam(cam, renderTime, loadScene, filter, switchCam)
|
||||
-- if moving from a cached previous cam, or you've sent a camre id for it to switch from, interpolate to it
|
||||
if switchCam or cachePrevCam then
|
||||
SetCamActiveWithInterp(cam, cachePrevCam, renderTime or 1000, 0, 0)
|
||||
SetCamActive(cachePrevCam, false) -- Set previous cam inactive (shouldn't be needed but just in case)
|
||||
else
|
||||
SetCamActive(cam, true)
|
||||
end
|
||||
|
||||
@@ -52,7 +52,7 @@ local progressFunc = {
|
||||
if exports[OXLibExport]:progressBar(options) then
|
||||
return true
|
||||
else
|
||||
print("^1progressBar was not successful")
|
||||
return false
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
255
shared/make/ropeControl.lua
Normal file
255
shared/make/ropeControl.lua
Normal file
@@ -0,0 +1,255 @@
|
||||
if not isServer() then
|
||||
local RopeCache = {
|
||||
nextId = 1,
|
||||
byId = {},
|
||||
byHandle = {},
|
||||
}
|
||||
|
||||
function loadRopeTextures()
|
||||
RopeLoadTextures()
|
||||
local tries = 0
|
||||
while not RopeAreTexturesLoaded() and tries < 200 do
|
||||
Wait(0)
|
||||
tries += 1
|
||||
end
|
||||
return RopeAreTexturesLoaded()
|
||||
end
|
||||
|
||||
function maybeUnloadTextures()
|
||||
local anyLeft = false
|
||||
local all = GetAllRopes()
|
||||
if all and type(all) == "table" then
|
||||
for _, _ in ipairs(all) do anyLeft = true break end
|
||||
end
|
||||
if not anyLeft then
|
||||
RopeUnloadTextures()
|
||||
end
|
||||
end
|
||||
|
||||
function registerRope(ropeHandle, startCoords, endCoords, opts)
|
||||
if not ropeHandle or ropeHandle == 0 then return nil end
|
||||
local id = RopeCache.nextId
|
||||
RopeCache.nextId = id + 1
|
||||
|
||||
local rec = {
|
||||
handle = ropeHandle,
|
||||
startCoords = startCoords,
|
||||
endCoords = endCoords,
|
||||
type = opts.ropeType,
|
||||
rate = opts.lengthChangeRate,
|
||||
breakable = opts.breakable,
|
||||
createdAt = GetGameTimer()
|
||||
}
|
||||
RopeCache.byId[id] = rec
|
||||
RopeCache.byHandle[ropeHandle] = id
|
||||
debugPrint("^5Debug^7: 2Registered Rope^7'^3"..id.."^7' - '^3"..ropeHandle.."^7'")
|
||||
return id
|
||||
end
|
||||
|
||||
function resolve(id)
|
||||
if type(id) ~= "number" then return nil, "rope id must be a number" end
|
||||
local rec = RopeCache.byId[id]
|
||||
if not rec then return nil, "rope id not found" end
|
||||
if not DoesRopeExist(rec.handle) then
|
||||
-- stale; clean mapping
|
||||
RopeCache.byHandle[rec.handle] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
return nil, "rope no longer exists"
|
||||
end
|
||||
return rec
|
||||
end
|
||||
|
||||
--- Create a rope pinned between two coordinates.
|
||||
--- @param startCoords vector3|table start coord
|
||||
--- @param endCoords vector3|table end coord
|
||||
--- @param opts table|nil { ropeType=0..7, breakable=false, collision=true, lockFromFront=false, lengthChangeRate=1.0, timeMultiplier=1.0, slack=0.0, preset=nil }
|
||||
--- @return integer ropeId
|
||||
function ropeCreateLine(startCoords, endCoords, opts)
|
||||
|
||||
startCoords = type(startCoords) == "number" and GetEntityCoords(startCoords) or startCoords
|
||||
endCoords = type(endCoords) == "number" and GetEntityCoords(endCoords) or endCoords
|
||||
|
||||
opts = opts or {}
|
||||
|
||||
local length = #(startCoords - endCoords)
|
||||
local mid = (startCoords + endCoords) * 0.5
|
||||
|
||||
local ropeType = opts.ropeType or 1 -- 0..7 (see ropedata.xml types)
|
||||
local initLength = length + (opts.slack or 0.0)
|
||||
local maxLength = initLength -- allow droop equal to init
|
||||
local minLength = 0.0
|
||||
local lengthChangeRate = opts.lengthChangeRate or 1.0
|
||||
local collisionOn = (opts.collision ~= false)
|
||||
local lockFromFront = (opts.lockFromFront == true)
|
||||
local timeMultiplier = opts.timeMultiplier or 1.0
|
||||
local breakable = (opts.breakable == true)
|
||||
|
||||
local rope = AddRope(mid.x, mid.y, mid.z, 0.0, 0.0, 0.0, maxLength, ropeType, initLength, minLength, lengthChangeRate, false, collisionOn, lockFromFront, timeMultiplier, breakable, 0)
|
||||
|
||||
if not rope or rope == 0 or not DoesRopeExist(rope) then
|
||||
debugPrint("^1AddRope failed")
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Optional preset (e.g., "ropeFamily3") if provided.
|
||||
if opts.preset then
|
||||
-- Best-effort; if invalid it just won't change.
|
||||
pcall(function() LoadRopeData(rope, tostring(opts.preset)) end)
|
||||
end
|
||||
|
||||
ActivatePhysics(rope)
|
||||
|
||||
-- Pin both ends to the given coords.
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if count and count >= 2 then
|
||||
PinRopeVertex(rope, 0, startCoords.x, startCoords.y, startCoords.z)
|
||||
PinRopeVertex(rope, count - 1, endCoords.x, endCoords.y, endCoords.z)
|
||||
end
|
||||
|
||||
local id = registerRope(rope, startCoords, endCoords, {
|
||||
ropeType = ropeType,
|
||||
lengthChangeRate = lengthChangeRate,
|
||||
breakable = breakable
|
||||
})
|
||||
|
||||
return id
|
||||
end
|
||||
|
||||
--- Delete and unregister a rope.
|
||||
--- @param id integer
|
||||
function ropeDelete(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
local rope = rec.handle
|
||||
if DoesRopeExist(rope) then
|
||||
DeleteRope(rope)
|
||||
end
|
||||
RopeCache.byHandle[rope] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
debugPrint(("deleted rope id=%s"):format(id))
|
||||
maybeUnloadTextures()
|
||||
return true
|
||||
end
|
||||
|
||||
--- Force rope to a specific length (instant snap).
|
||||
--- @param id integer
|
||||
--- @param newLength number
|
||||
function ropeSetLength(id, newLength)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
RopeForceLength(rec.handle, newLength)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Smoothly wind the rope (shorten over time).
|
||||
--- @param id integer
|
||||
function ropeStartWinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StartRopeWinding(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Stop winding (if winding).
|
||||
function ropeStopWinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StopRopeWinding(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Smoothly unwind the rope from the front (lengthen over time).
|
||||
function ropeStartUnwinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StartRopeUnwindingFront(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Stop unwinding (if unwinding).
|
||||
function ropeStopUnwinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StopRopeUnwindingFront(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Change the wind speed (length change rate).
|
||||
--- @param id integer
|
||||
--- @param rate number (units per sec; try 0.5..5.0)
|
||||
function ropeSetRate(id, rate)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
SetRopeLengthChangeRate(rec.handle, rate)
|
||||
rec.rate = rate
|
||||
return true
|
||||
end
|
||||
|
||||
--- Move end endpoint to a new coordinate (re-pins the vertex).
|
||||
--- @param id integer
|
||||
--- @param pos vector3|table
|
||||
function ropeMoveEnd(id, pos)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then return false, "invalid vertex count" end
|
||||
PinRopeVertex(rope, count - 1, pos.x, pos.y, pos.z)
|
||||
rec.endCoord = pos
|
||||
return true
|
||||
end
|
||||
|
||||
--- Move start endpoint to a new coordinate (re-pins the vertex).
|
||||
--- @param id integer
|
||||
--- @param pos vector3|table
|
||||
function ropeMoveStart(id, pos)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then return false, "invalid vertex count" end
|
||||
PinRopeVertex(rope, 0, pos.x, pos.y, pos.z)
|
||||
rec.startCoord = pos
|
||||
return true
|
||||
end
|
||||
|
||||
--- Re-pin both endpoints in one call.
|
||||
function ropeSetEnds(ropeId, startCoord, endCoord)
|
||||
startCoord = type(startCoord) == "number" and GetEntityCoords(startCoord) or startCoord
|
||||
endCoord = type(endCoord) == "number" and GetEntityCoords(endCoord) or endCoord
|
||||
local rec, err = resolve(ropeId)
|
||||
if not rec then return false, err end
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then
|
||||
return false, "invalid vertex count"
|
||||
end
|
||||
PinRopeVertex(rope, 0, startCoord.x, startCoord.y, startCoord.z)
|
||||
PinRopeVertex(rope, count - 1, endCoord.x, endCoord.y, endCoord.z)
|
||||
rec.startCoord = startCoord
|
||||
rec.endCoord = endCoord
|
||||
return true
|
||||
end
|
||||
|
||||
function ropeExists(id)
|
||||
local rec = RopeCache.byId[id]
|
||||
return rec and DoesRopeExist(rec.handle) or false
|
||||
end
|
||||
|
||||
onResourceStart(function()
|
||||
loadRopeTextures()
|
||||
end)
|
||||
|
||||
onResourceStop(function()
|
||||
for id, rec in pairs(RopeCache.byId) do
|
||||
if rec.handle and DoesRopeExist(rec.handle) then
|
||||
DeleteRope(rec.handle)
|
||||
end
|
||||
RopeCache.byHandle[rec.handle] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
end
|
||||
maybeUnloadTextures()
|
||||
end)
|
||||
end
|
||||
@@ -16,14 +16,26 @@ local hungerThirstFunc = {
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
||||
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||
Player.Functions.SetMetaData('thirst', newThirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
||||
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
@@ -31,14 +43,26 @@ local hungerThirstFunc = {
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
||||
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||
Player.Functions.SetMetaData('thirst', newThirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
||||
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
@@ -46,25 +70,41 @@ local hungerThirstFunc = {
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('thirst', thirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
||||
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||
Player.Functions.SetMetaData('thirst', newThirst)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.Functions.SetMetaData('hunger', hunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
||||
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = ESXExport,
|
||||
setThirst =
|
||||
function(src, thirst)
|
||||
TriggerClientEvent('esx_status:add', src, 'thirst', thirst)
|
||||
TriggerClientEvent('esx_status:add', src, 'thirst', tonumber(thirst) * 10000)
|
||||
end,
|
||||
setHunger =
|
||||
function(src, hunger)
|
||||
TriggerClientEvent('esx_status:add', src, 'hunger', hunger)
|
||||
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
TriggerClientEvent("esx_status:add", src, "stress", tonumber(stress) * 10000)
|
||||
end,
|
||||
},
|
||||
}
|
||||
@@ -114,6 +154,26 @@ function setHunger(src, hunger)
|
||||
end
|
||||
end
|
||||
|
||||
--- Sets the player's stress level.
|
||||
---
|
||||
--- @param src number The player's server ID.
|
||||
--- @param stress number The new stress level.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- setStress(playerId, 60)
|
||||
--- ```
|
||||
function setStress(src, stress)
|
||||
for i = 1, #hungerThirstFunc do
|
||||
local framework = hungerThirstFunc[i]
|
||||
if isStarted(framework.framework) then
|
||||
debugPrint("^4Debug^7: ^2Adding ^3"..framework.framework.." ^2stress^7: ^3"..stress.." ^2to player^7: ^3"..src.."^7")
|
||||
framework.setStress(src, stress)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Server event handler for urinal usage.
|
||||
--- Decreases player's thirst by a random amount.
|
||||
RegisterNetEvent(getScript()..":server:Urinal", function()
|
||||
@@ -372,19 +432,21 @@ local hasGroupFunc = {
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo.name == group then
|
||||
if jobinfo and jobinfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo.name == group then
|
||||
if ganginfo and ganginfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end,
|
||||
@@ -396,7 +458,7 @@ local hasGroupFunc = {
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo.name == group then
|
||||
if jobinfo and jobinfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
@@ -404,7 +466,7 @@ local hasGroupFunc = {
|
||||
end
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo.name == group then
|
||||
if ganginfo and ganginfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
@@ -434,26 +496,6 @@ local hasGroupFunc = {
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = OXCoreExport,
|
||||
hasGroup =
|
||||
function(group, grade, src)
|
||||
local hasJobFlag, duty = false, true
|
||||
if src then
|
||||
local chunk = assert(load(LoadResourceFile('ox_core', ('imports/%s.lua'):format('server')), ('@@ox_core/%s'):format(file)))
|
||||
chunk()
|
||||
local player = Ox.GetPlayer(src)
|
||||
for k, v in pairs(player.getGroups()) do
|
||||
if k == group then hasJobFlag = true end
|
||||
end
|
||||
end
|
||||
local info = OxPlayer.getGroups()
|
||||
for k, v in pairs(info) do
|
||||
if k == group then hasJobFlag = true break end
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = ESXExport,
|
||||
hasGroup =
|
||||
function(group, grade, src)
|
||||
@@ -479,7 +521,7 @@ local hasGroupFunc = {
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo.name == group then
|
||||
if jobinfo and jobinfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
@@ -487,7 +529,7 @@ local hasGroupFunc = {
|
||||
end
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo.name == group then
|
||||
if ganginfo and ganginfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
|
||||
@@ -12,52 +12,6 @@
|
||||
]]
|
||||
|
||||
local societyFunc = {
|
||||
{ bankName = "qb-banking",
|
||||
getAccount =
|
||||
function(society)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
return exports["qb-banking"]:GetAccountBalance(society)
|
||||
end,
|
||||
chargeSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:RemoveMoney(society, amount)
|
||||
end,
|
||||
fundSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:AddMoney(society, amount)
|
||||
end,
|
||||
},
|
||||
|
||||
{ bankName = "Renewed-Banking",
|
||||
getAccount =
|
||||
function(society)
|
||||
@@ -129,6 +83,115 @@ local societyFunc = {
|
||||
end
|
||||
end,
|
||||
},
|
||||
|
||||
{ bankName = "qb-banking",
|
||||
getAccount =
|
||||
function(society)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
return exports["qb-banking"]:GetAccountBalance(society)
|
||||
end,
|
||||
chargeSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:RemoveMoney(society, amount)
|
||||
end,
|
||||
fundSociety =
|
||||
function(society, amount)
|
||||
if not exports["qb-banking"]:GetAccount(society) then
|
||||
if Jobs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||
Wait(150)
|
||||
elseif Gangs[society] then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||
Wait(150)
|
||||
end
|
||||
end
|
||||
exports["qb-banking"]:AddMoney(society, amount)
|
||||
end,
|
||||
},
|
||||
|
||||
{ bankName = "esx_society",
|
||||
getAccount =
|
||||
function(society)
|
||||
local checkExist = exports.esx_society:GetSociety(society)
|
||||
if checkExist == nil then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports.esx_society:registerSociety(
|
||||
society,
|
||||
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||
society,
|
||||
society,
|
||||
society,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
local p = promise.new()
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||
p:resolve(account.money)
|
||||
end)
|
||||
local newAmount = Citizen.Await(p)
|
||||
return newAmount
|
||||
end,
|
||||
chargeSociety =
|
||||
function(society, amount)
|
||||
local checkExist = exports.esx_society:GetSociety(society)
|
||||
if checkExist == nil then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports.esx_society:registerSociety(
|
||||
society,
|
||||
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||
society,
|
||||
society,
|
||||
society,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||
if amount > 0 and account.money >= amount then
|
||||
account.removeMoney(amount)
|
||||
end
|
||||
end)
|
||||
end,
|
||||
fundSociety =
|
||||
function(society, amount)
|
||||
local checkExist = exports.esx_society:GetSociety(society)
|
||||
if checkExist == nil then
|
||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||
exports.esx_society:registerSociety(
|
||||
society,
|
||||
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||
society,
|
||||
society,
|
||||
society,
|
||||
{type = "public"}
|
||||
)
|
||||
end
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||
account.addMoney(amount)
|
||||
end)
|
||||
end,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -200,14 +263,4 @@ function fundSociety(society, amount)
|
||||
end
|
||||
|
||||
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
||||
end
|
||||
|
||||
|
||||
-- other
|
||||
if isStarted("esx_society") then
|
||||
createCallback(getScript()..":getESXSocietyAccount", function(source, society)
|
||||
-- Example query – adjust table/field names to match your esx_society implementation.
|
||||
local result = MySQL.scalar.await('SELECT money FROM society_money WHERE society = ?', { society })
|
||||
return result or 0
|
||||
end)
|
||||
end
|
||||
@@ -33,7 +33,7 @@ local targetFunc = {
|
||||
canInteract = opts[i].canInteract or nil,
|
||||
}
|
||||
end
|
||||
exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||
return exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||
end,
|
||||
|
||||
boxTarget =
|
||||
@@ -105,7 +105,7 @@ local targetFunc = {
|
||||
canInteract = opts[i].canInteract or nil,
|
||||
}
|
||||
end
|
||||
exports[OXTargetExport]:addModel(models, options)
|
||||
return exports[OXTargetExport]:addModel(models, options)
|
||||
end,
|
||||
|
||||
removeTargetEntity =
|
||||
@@ -128,7 +128,7 @@ local targetFunc = {
|
||||
entityTarget =
|
||||
function(entity, opts, dist)
|
||||
local options = { options = opts, distance = dist }
|
||||
exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||
return exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||
end,
|
||||
|
||||
boxTarget =
|
||||
@@ -148,7 +148,7 @@ local targetFunc = {
|
||||
modelTarget =
|
||||
function(models, opts, dist)
|
||||
local options = { options = opts, distance = dist }
|
||||
exports[QBTargetExport]:AddTargetModel(models, options)
|
||||
return exports[QBTargetExport]:AddTargetModel(models, options)
|
||||
end,
|
||||
|
||||
removeTargetEntity =
|
||||
@@ -213,11 +213,10 @@ local targetFunc = {
|
||||
|
||||
|
||||
-- Tables for storing created targets for the fallback system and zone management.
|
||||
local TextTargets = {} -- For fallback DrawText3D targets.
|
||||
local targetEntities = {} -- For entity targets.
|
||||
local boxTargets = {} -- For box-shaped zone targets.
|
||||
local circleTargets = {} -- For circular zone targets.
|
||||
|
||||
local modelTargets = {}
|
||||
-------------------------------------------------------------
|
||||
-- Entity Target Creation
|
||||
-------------------------------------------------------------
|
||||
@@ -442,7 +441,7 @@ function createModelTarget(models, opts, dist)
|
||||
if isStarted(script.targetName) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6"..script.targetName.."^7")
|
||||
local target = script.modelTarget(models, opts, dist)
|
||||
circleTargets[#circleTargets + 1] = target
|
||||
modelTargets[#modelTargets + 1] = target
|
||||
return target
|
||||
end
|
||||
end
|
||||
@@ -553,7 +552,7 @@ local function CleanupTargets()
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(boxTargets[i].name)
|
||||
exports[QBTargetExport]:RemoveZone(boxTargets[i])
|
||||
end
|
||||
end
|
||||
-- Remove circle zone targets.
|
||||
@@ -561,7 +560,7 @@ local function CleanupTargets()
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(circleTargets[i].name)
|
||||
exports[QBTargetExport]:RemoveZone(circleTargets[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
--- Registers a command with the active command system.
|
||||
--- This function supports multiple command systems (OXLib, qb-core, ESX Legacy).
|
||||
---
|
||||
@@ -47,7 +46,7 @@ function registerCommand(command, options)
|
||||
optionTable.helpInfo,
|
||||
optionTable.subText,
|
||||
optionTable.argsRequired,
|
||||
optionTable.funt,
|
||||
optionTable.funct,
|
||||
optionTable.restriction or nil
|
||||
)
|
||||
|
||||
@@ -57,7 +56,7 @@ function registerCommand(command, options)
|
||||
optionTable.helpInfo,
|
||||
optionTable.subText,
|
||||
optionTable.argsRequired,
|
||||
optionTable.funt,
|
||||
optionTable.funct,
|
||||
optionTable.restriction or nil
|
||||
)
|
||||
|
||||
|
||||
@@ -176,6 +176,7 @@ for _, v in pairs({ -- This is a specific load order
|
||||
'scaleEntity.lua',
|
||||
'vehicles.lua',
|
||||
'effects.lua',
|
||||
'make/ropeControl.lua',
|
||||
|
||||
--'warmenu.lua',
|
||||
'_authToken.lua',
|
||||
|
||||
12
version.txt
12
version.txt
@@ -1,9 +1,9 @@
|
||||
2.1.02
|
||||
2.1.04
|
||||
|
||||
- Script Overhaul, replace whole script
|
||||
- Removal of Quasar Script Support
|
||||
- Support Tgiann-inv's new item system
|
||||
- **Hotfix for stores and stashes not registering properly**
|
||||
- **Hotfix "nil" print and use .xy for distance check**
|
||||
- Crafting fixes (prop/sound/remove ingredients)
|
||||
- "SingleProgress" is now one progressbar
|
||||
- Add ropeControl.lua - to help create and edit custom ropes/wires
|
||||
- Support for new crafting recipe style
|
||||
- create setStress() multiframework function
|
||||
|
||||
https://github.com/jimathy/jim_bridge/releases/latest
|
||||
Reference in New Issue
Block a user