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https://github.com/jimathy/jim_bridge.git
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20 Commits
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c040390d1f |
@@ -1,6 +1,6 @@
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|||||||
name "Jim_Bridge"
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name "Jim_Bridge"
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||||||
author "Jimathy"
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author "Jimathy"
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||||||
version "2.1.05"
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version "2.1.07"
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||||||
description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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||||||
fx_version "cerulean"
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fx_version "cerulean"
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||||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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||||||
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|||||||
@@ -7,14 +7,22 @@ AuthEvent = nil
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|||||||
currentToken = nil
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currentToken = nil
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||||||
if isServer() then
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if isServer() then
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||||||
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||||||
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local excludeRes = {
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[Exports.QBExport] = true,
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[Exports.ESXExport] = true,
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[Exports.VorpExport] = true,
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||||||
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}
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||||||
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||||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
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local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
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||||||
validTokens = validTokens or {}
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validTokens = validTokens or {}
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||||||
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||||||
createCallback(AuthEvent, function(source)
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createCallback(AuthEvent, function(source)
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local src = source
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local src = source
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||||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
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local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
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||||||
--debugPrint(GetInvokingResource())
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local invokingRes = GetInvokingResource()
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
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||||||
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debugPrint(invokingRes)
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||||||
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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||||||
return ""
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return ""
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||||||
end
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end
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||||||
@@ -47,9 +55,9 @@ if isServer() then
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|||||||
|
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||||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
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createCallback(getScript()..":callback:GetAuthEvent", function(source)
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local src = source
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local src = source
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||||||
--debugPrint(GetInvokingResource())
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local invokingRes = GetInvokingResource()
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||||||
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||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
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|||||||
@@ -7,7 +7,10 @@ function AlienEffect()
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|||||||
Wait(math.random(5000, 8000))
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Wait(math.random(5000, 8000))
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||||||
local Ped = PlayerPedId()
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local Ped = PlayerPedId()
|
||||||
local animDict = "MOVE_M@DRUNK@VERYDRUNK"
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local animDict = "MOVE_M@DRUNK@VERYDRUNK"
|
||||||
loadAnimDict(animDict)
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RequestAnimSet(animDict)
|
||||||
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while not HasAnimSetLoaded(animDict) do
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||||||
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Wait(100)
|
||||||
|
end
|
||||||
SetPedCanRagdoll(Ped, true)
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SetPedCanRagdoll(Ped, true)
|
||||||
ShakeGameplayCam('DRUNK_SHAKE', 2.80)
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ShakeGameplayCam('DRUNK_SHAKE', 2.80)
|
||||||
SetTimecycleModifier("Drunk")
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SetTimecycleModifier("Drunk")
|
||||||
|
|||||||
@@ -956,4 +956,18 @@ end
|
|||||||
function GetEntityForwardVector(entity)
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function GetEntityForwardVector(entity)
|
||||||
local heading = math.rad(GetEntityHeading(entity) + 90)
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local heading = math.rad(GetEntityHeading(entity) + 90)
|
||||||
return vec3(math.cos(heading), math.sin(heading), 0.0)
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return vec3(math.cos(heading), math.sin(heading), 0.0)
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||||||
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end
|
||||||
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||||||
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function adjustMinMaxZ(coord, table)
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||||||
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local table = table
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||||||
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local adMinZ, adMaxZ = false, false
|
||||||
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if table.minZ > (coord.z + 0.1) then
|
||||||
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adMinZ = true
|
||||||
|
table.minZ = (coord.z - 1.05)
|
||||||
|
end
|
||||||
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if table.maxZ < (coord.z - 0.1) then
|
||||||
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adMinZ = true
|
||||||
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table.maxZ = (coord.z + 0.80)
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||||||
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end
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||||||
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return table.minZ, table.maxZ, adMinZ, adMaxZ
|
||||||
end
|
end
|
||||||
@@ -272,15 +272,15 @@ local InvFunc = {
|
|||||||
function(src)
|
function(src)
|
||||||
local grabInv = nil
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local grabInv = nil
|
||||||
if src then
|
if src then
|
||||||
grabInv = exports[OXInv]:GetInventoryItems(src)
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grabInv = exports[OrigenInv]:GetInventoryItems(src)
|
||||||
else
|
else
|
||||||
grabInv = exports[OXInv]:GetPlayerItems()
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grabInv = exports[OrigenInv]:GetInventory()
|
||||||
end
|
end
|
||||||
return grabInv
|
return grabInv
|
||||||
end,
|
end,
|
||||||
invImg =
|
invImg =
|
||||||
function(item)
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function(item)
|
||||||
return "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
return "nui://"..OrigenInv.."/html/images/"..(Items[item].image or "")
|
||||||
end,
|
end,
|
||||||
openShop =
|
openShop =
|
||||||
function(name, label, items)
|
function(name, label, items)
|
||||||
@@ -1147,7 +1147,7 @@ local InvFunc = {
|
|||||||
function(itemTable, src)
|
function(itemTable, src)
|
||||||
local resultTable = {}
|
local resultTable = {}
|
||||||
for k, v in pairs(itemTable) do
|
for k, v in pairs(itemTable) do
|
||||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
resultTable[k] = exports[RSGInv]:CanCarryItem(src, k, v)
|
||||||
end
|
end
|
||||||
return resultTable
|
return resultTable
|
||||||
end,
|
end,
|
||||||
@@ -1301,6 +1301,32 @@ function hasItem(items, amount, src)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
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-- Fallback to default hasItem function
|
||||||
|
if not hasTable or not next(hasTable) then
|
||||||
|
if isStarted(ESXExport) then
|
||||||
|
for item, amt in pairs(items) do
|
||||||
|
local count = 0
|
||||||
|
for itemName, amount in pairs(grabInv) do
|
||||||
|
if itemName and itemName == item then
|
||||||
|
count += (amount or 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for item, amt in pairs(items) do
|
||||||
|
local count = 0
|
||||||
|
for _, itemData in pairs(grabInv) do
|
||||||
|
if itemData and itemData.name == item then
|
||||||
|
count += (itemData.amount or itemData.count or 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for _, v in pairs(hasTable) do
|
for _, v in pairs(hasTable) do
|
||||||
if not v.hasItem then
|
if not v.hasItem then
|
||||||
return false, hasTable
|
return false, hasTable
|
||||||
@@ -1334,12 +1360,40 @@ function getPlayerInv(src)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if foundInv == "" then
|
|
||||||
|
-- Fallback to framework functions
|
||||||
|
if not grabInv then
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
if src then
|
||||||
|
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||||
|
else
|
||||||
|
grabInv = Core.Functions.GetPlayerData().items
|
||||||
|
end
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
if src then
|
||||||
|
local xPlayer = ESX.GetPlayerFromId(src)
|
||||||
|
grabInv = xPlayer and xPlayer.getInventory() or {}
|
||||||
|
else
|
||||||
|
grabInv = triggerCallback(getScript()..":GetESXInv")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if grabInv == nil then
|
||||||
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||||
end
|
end
|
||||||
return grabInv, foundInv
|
return grabInv, foundInv
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isServer() then
|
||||||
|
createCallback(getScript()..":GetESXInv", function(source)
|
||||||
|
local src = source
|
||||||
|
local xPlayer = ESX.GetPlayerFromId(src)
|
||||||
|
local inv = xPlayer.getInventory()
|
||||||
|
return xPlayer.getInventory(src)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
function isInventoryOpen()
|
function isInventoryOpen()
|
||||||
|
|
||||||
return IsNuiFocused()
|
return IsNuiFocused()
|
||||||
@@ -1423,6 +1477,17 @@ function createUseableItem(item, funct)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to framework functiosn
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..QBExport.."^7:", item)
|
||||||
|
Core.Functions.CreateUseableItem(item, funct)
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..ESXExport.."^7:", item)
|
||||||
|
while not ESX do Wait(0) end
|
||||||
|
ESX.RegisterUsableItem(item, funct)
|
||||||
|
end
|
||||||
|
|
||||||
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
||||||
else
|
else
|
||||||
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
||||||
@@ -1448,7 +1513,7 @@ end
|
|||||||
--- addItem("health_potion", 2, { quality = "high" })
|
--- addItem("health_potion", 2, { quality = "high" })
|
||||||
--- ```
|
--- ```
|
||||||
function addItem(item, amount, info, src)
|
function addItem(item, amount, info, src)
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -1477,7 +1542,7 @@ end
|
|||||||
--- removeItem("health_potion", 1)
|
--- removeItem("health_potion", 1)
|
||||||
--- ```
|
--- ```
|
||||||
function removeItem(item, amount, src, slot)
|
function removeItem(item, amount, src, slot)
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -1513,14 +1578,21 @@ end
|
|||||||
|
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||||
|
local excludeRes = {
|
||||||
|
[QBExport] = true,
|
||||||
|
[ESXExport] = true,
|
||||||
|
[VorpExport] = true,
|
||||||
|
}
|
||||||
|
local invokingRes = GetInvokingResource()
|
||||||
|
|
||||||
--debugPrint(GetInvokingResource())
|
--debugPrint(GetInvokingResource())
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
print("^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1725,9 +1797,22 @@ RegisterNetEvent(getScript()..":server:setItemMetaData", function(data, src)
|
|||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.setItemMetadata(data, src)
|
inv.setItemMetadata(data, src)
|
||||||
break
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback functions
|
||||||
|
if isStarted(QBExport) or isStarted(QBXExport) then -- if qbcore or qbxcore, just use core functions
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
Player.PlayerData.items[data.slot].info = data.metadata
|
||||||
|
if data.metadata.durability then
|
||||||
|
Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
||||||
|
end
|
||||||
|
Player.Functions.SetInventory(Player.PlayerData.items)
|
||||||
|
|
||||||
|
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||||
|
--?
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -1804,6 +1889,22 @@ function canCarry(itemTable, src)
|
|||||||
return inv.canCarry(itemTable, src)
|
return inv.canCarry(itemTable, src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to default canCarry function
|
||||||
|
local items = getPlayerInv(src)
|
||||||
|
local totalWeight = 0
|
||||||
|
if not items then return false end
|
||||||
|
for _, item in pairs(items) do
|
||||||
|
totalWeight += (item.weight * item.amount)
|
||||||
|
end
|
||||||
|
for k, v in pairs(itemTable) do
|
||||||
|
local itemInfo = Items[k]
|
||||||
|
if not itemInfo then
|
||||||
|
resultTable[k] = true
|
||||||
|
else
|
||||||
|
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||||
|
end
|
||||||
|
end
|
||||||
return resultTable
|
return resultTable
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1855,6 +1956,11 @@ function getMaxInvWeight()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback function
|
||||||
|
if weight == 0 then
|
||||||
|
weight = InventoryWeight
|
||||||
|
end
|
||||||
return weight
|
return weight
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1877,6 +1983,19 @@ function getCurrentInvWeight(src)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- fallback function
|
||||||
|
if weight == 0 then
|
||||||
|
local itemcheck = getPlayerInv(src)
|
||||||
|
if isStarted(ESXExport) then
|
||||||
|
for _, amount in pairs(itemcheck) do
|
||||||
|
weight += (amount or 0)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for _, v in pairs(itemcheck) do
|
||||||
|
weight += ((v.weight * (v.amount or v.count)) or 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
return weight
|
return weight
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2185,7 +2304,6 @@ end
|
|||||||
--- local items = getStash("playerStash")
|
--- local items = getStash("playerStash")
|
||||||
--- ```
|
--- ```
|
||||||
function getStash(stashName)
|
function getStash(stashName)
|
||||||
local stashResource = ""
|
|
||||||
if stashName == "" or type(stashName) ~= "string" then
|
if stashName == "" or type(stashName) ~= "string" then
|
||||||
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
||||||
return {}
|
return {}
|
||||||
@@ -2201,6 +2319,19 @@ function getStash(stashName)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to sql checks if no supported inventory found
|
||||||
|
if not stashItems or not next(stashItems) then
|
||||||
|
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||||
|
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||||
|
if result then
|
||||||
|
stashItems = json.decode(result)
|
||||||
|
end
|
||||||
|
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||||
|
--?
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
if stashItems then
|
if stashItems then
|
||||||
for _, item in pairs(stashItems) do
|
for _, item in pairs(stashItems) do
|
||||||
local itemInfo = Items[item.name:lower()]
|
local itemInfo = Items[item.name:lower()]
|
||||||
@@ -2224,7 +2355,6 @@ function getStash(stashName)
|
|||||||
end
|
end
|
||||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||||
end
|
end
|
||||||
jsonPrint(items)
|
|
||||||
return items
|
return items
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2261,10 +2391,37 @@ function stashRemoveItem(stashItems, stashName, items)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to core functions
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
local stashItems = getStash(stashName[1])
|
||||||
|
for k, v in pairs(items) do
|
||||||
|
for l in pairs(stashItems) do
|
||||||
|
if stashItems[l].name == k then
|
||||||
|
if (stashItems[l].amount - v) <= 0 then
|
||||||
|
stashItems[l] = nil
|
||||||
|
else
|
||||||
|
debugPrint("^6Bridge^7: ^2Removing ^3"..PSInv.." ^2Stash item^7:", k, v)
|
||||||
|
stashItems[l].amount -= v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QBCORE^2 stash ^7'^6"..stashName[1].."^7'")
|
||||||
|
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||||
|
['stash'] = stashName[1],
|
||||||
|
['items'] = json.encode(stashItems)
|
||||||
|
})
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
--?
|
||||||
|
end
|
||||||
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||||
end
|
end
|
||||||
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
||||||
|
|
||||||
|
function stashAddItem(stashItems, stashName, items)
|
||||||
|
-- wip
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Stash Item Availability Check
|
-- Stash Item Availability Check
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -2389,18 +2546,20 @@ if isServer() then
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
RegisterNetEvent(getScript()..":openGrabBox", function(data, stashData)
|
||||||
local Ped = PlayerPedId()
|
local Ped = PlayerPedId()
|
||||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||||
|
|
||||||
if isStarted(OXInv) then
|
if isStarted(OXInv) then
|
||||||
|
-- this SHOLD be handled within ox_inventory if set up right
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
openStash({
|
openStash({
|
||||||
stash = id,
|
stash = id,
|
||||||
coords = GetEntityCoords(Ped)
|
coords = GetEntityCoords(Ped),
|
||||||
|
maxWeight = stashData and stashData.maxWeight or 100000,
|
||||||
|
slots = stashData and stashData.slots or 5,
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
@@ -2622,7 +2781,6 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
function openShop(data)
|
function openShop(data)
|
||||||
--jsonPrint(data)
|
|
||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
@@ -2631,6 +2789,7 @@ function openShop(data)
|
|||||||
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not distExploitCheck(exploitCheck) then
|
if not distExploitCheck(exploitCheck) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -2640,16 +2799,44 @@ function openShop(data)
|
|||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not data.items.items[1] then
|
||||||
|
local shopMenu = {}
|
||||||
|
for k, v in pairs(data.items.items) do
|
||||||
|
local clonedTable = cloneTable(data)
|
||||||
|
local itemsTable = v.items or v.Items
|
||||||
|
shopMenu[#shopMenu+1] = {
|
||||||
|
header = v.header or k,
|
||||||
|
txt = countTable(itemsTable).." Products",
|
||||||
|
onSelect = function()
|
||||||
|
--clonedTable.originShop = data.shop
|
||||||
|
clonedTable.shop = data.shop.."_"..k
|
||||||
|
clonedTable.label = data.items.label.." - "..(v.header or k)
|
||||||
|
clonedTable.slots = #itemsTable
|
||||||
|
clonedTable.items.items = itemsTable
|
||||||
|
openShop(clonedTable)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
return openMenu(shopMenu, { header = data.items.label, canClose = true, })
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.openShop(data.shop, data.items.label, data.items)
|
inv.openShop(data.shop, data.items.label, data.items)
|
||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
break
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||||
|
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
--?
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||||
@@ -2657,7 +2844,7 @@ RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
|||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
if not shopExploitCheck[shopName] then
|
if not shopExploitCheck[shopName] then
|
||||||
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop ^7'"..shopName.."' ^2This isn't a registered store^7, ^1refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
||||||
@@ -2699,8 +2886,18 @@ function registerShop(name, label, items, society, coords)
|
|||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.registerShop(name, label, items, society)
|
if not items[1] then
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
for k, v in pairs(items) do
|
||||||
|
inv.registerShop(name.."_"..k, label.." - "..(v.header or k), v.items, society)
|
||||||
|
shopExploitCheck[name.."_"..k] = shopExploitCheck[name.."_"..k] or {}
|
||||||
|
shopExploitCheck[name.."_"..k][#shopExploitCheck[name.."_"..k]+1] = coords
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name.."_"..k, "^4Label^7: "..label.." - "..(v.header or k), coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
inv.registerShop(name, label, items, society)
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -206,6 +206,52 @@ local progressFunc = {
|
|||||||
exports.jim_bridge:stopProgressBar()
|
exports.jim_bridge:stopProgressBar()
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
["17mov"] = {
|
||||||
|
start =
|
||||||
|
function(data)
|
||||||
|
if exports["17mov_Hud"]:StartProgress({
|
||||||
|
duration = debugMode and 1000 or data.time,
|
||||||
|
label = data.label,
|
||||||
|
useWhileDead = data.dead or false,
|
||||||
|
canCancel = data.cancel or true,
|
||||||
|
controlDisables = {
|
||||||
|
disableMovement = data.disableMovement or false,
|
||||||
|
disableCarMovement = data.disableMovement or false,
|
||||||
|
disableMouse = data.mouse or false,
|
||||||
|
disableCombat = data.combat or true,
|
||||||
|
},
|
||||||
|
animation = {
|
||||||
|
animDict = data.dict,
|
||||||
|
anim = data.anim,
|
||||||
|
flags = (data.flag == 8 and 32 or data.flag) or nil,
|
||||||
|
task = data.task,
|
||||||
|
},
|
||||||
|
prop = data.prop and {
|
||||||
|
model = data.prop.model,
|
||||||
|
bone = data.prop.bone or 0,
|
||||||
|
coords = data.prop.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.prop.rot or vec3(0, 0, 0),
|
||||||
|
|
||||||
|
} or nil,
|
||||||
|
propTwo = data.propTwo and {
|
||||||
|
model = data.propTwo.model,
|
||||||
|
bone = data.propTwo.bone or 0,
|
||||||
|
coords = data.propTwo.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.propTwo.rot or vec3(0, 0, 0),
|
||||||
|
} or nil,
|
||||||
|
|
||||||
|
}, nil, nil) then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
stop =
|
||||||
|
function()
|
||||||
|
exports["17mov_Hud"]:StopProgress()
|
||||||
|
end,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Displays a progress bar using the configured progress bar system.
|
--- Displays a progress bar using the configured progress bar system.
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ local hungerThirstFunc = {
|
|||||||
setStress =
|
setStress =
|
||||||
function(src, stress)
|
function(src, stress)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
local newStress = Player.PlayerData.metadata.stress + stress
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
Player.Functions.SetMetaData('stress', newStress)
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
@@ -59,7 +59,7 @@ local hungerThirstFunc = {
|
|||||||
setStress =
|
setStress =
|
||||||
function(src, stress)
|
function(src, stress)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
local newStress = Player.PlayerData.metadata.stress + stress
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
Player.Functions.SetMetaData('stress', newStress)
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
@@ -86,7 +86,7 @@ local hungerThirstFunc = {
|
|||||||
setStress =
|
setStress =
|
||||||
function(src, stress)
|
function(src, stress)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
local newStress = Player.PlayerData.metadata.stress + stress
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||||
Player.Functions.SetMetaData('stress', newStress)
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
@@ -187,10 +187,10 @@ end)
|
|||||||
--- Server event handler for setting player needs (thirst or hunger).
|
--- Server event handler for setting player needs (thirst or hunger).
|
||||||
---
|
---
|
||||||
--- @event
|
--- @event
|
||||||
--- @param type string "thirst" or "hunger".
|
--- @param needType string "thirst" or "hunger".
|
||||||
--- @param amount number New value to set.
|
--- @param amount number New value to set.
|
||||||
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
||||||
print("^1Deprecated function ':server:setNeed' called, please update your scripts^7")
|
print("^1Deprecated function ':server:setNeed' called, please update the scripts that use it^7")
|
||||||
-- local src = source
|
-- local src = source
|
||||||
-- if needType == "thirst" then
|
-- if needType == "thirst" then
|
||||||
-- setThirst(src, amount)
|
-- setThirst(src, amount)
|
||||||
@@ -217,6 +217,10 @@ local billPlayerFunc = {
|
|||||||
function(data)
|
function(data)
|
||||||
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
||||||
end,
|
end,
|
||||||
|
codem =
|
||||||
|
function(data)
|
||||||
|
TriggerEvent("codem-billing:client:OpenMenu")
|
||||||
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- BillPlayer
|
--- BillPlayer
|
||||||
|
|||||||
@@ -252,7 +252,7 @@ function createEntityTarget(entity, opts, dist)
|
|||||||
-- Store the target entity for later cleanup.
|
-- Store the target entity for later cleanup.
|
||||||
targetEntities[#targetEntities + 1] = entity
|
targetEntities[#targetEntities + 1] = entity
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
||||||
@@ -324,8 +324,7 @@ end
|
|||||||
---}, 2.0)
|
---}, 2.0)
|
||||||
---```
|
---```
|
||||||
function createBoxTarget(data, opts, dist)
|
function createBoxTarget(data, opts, dist)
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -336,6 +335,13 @@ function createBoxTarget(data, opts, dist)
|
|||||||
local script = targetFunc[i]
|
local script = targetFunc[i]
|
||||||
if isStarted(script.targetName) then
|
if isStarted(script.targetName) then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
if data[5].minZ or data[5].maxZ then
|
||||||
|
local adMinZ, adMaxZ
|
||||||
|
data[5].minZ, data[5].maxZ, adMinZ, adMaxZ = adjustMinMaxZ(data[2], { minZ = data[5].minZ, maxZ = data[5].maxZ })
|
||||||
|
if adMinZ or adMaxZ then
|
||||||
|
print("^5Debug^7: ^2Auto adjusted ^7'^4"..data[1].."^7' ^2minZ and maxZ because ^1they weren't set correctly ^2remove or fix them for this target")
|
||||||
|
end
|
||||||
|
end
|
||||||
local target = script.boxTarget(data, opts, dist)
|
local target = script.boxTarget(data, opts, dist)
|
||||||
boxTargets[#boxTargets + 1] = target
|
boxTargets[#boxTargets + 1] = target
|
||||||
return target
|
return target
|
||||||
@@ -344,6 +350,50 @@ function createBoxTarget(data, opts, dist)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function createPropTarget(data, opts, dist)
|
||||||
|
-- Audo create a location based on a coord and a prop models dimensions
|
||||||
|
local width, depth, _ = GetPropDimensions(data[3])
|
||||||
|
local min, max = GetModelDimensions(data[3])
|
||||||
|
local coordAdjustment = data[2] - vec4(0, 0, 1.03, 0)
|
||||||
|
local newData = {
|
||||||
|
[1] = data[1],
|
||||||
|
[2] = coordAdjustment.xyz,
|
||||||
|
[3] = width + 0.1,
|
||||||
|
[4] = depth + 0.1,
|
||||||
|
[5] = {
|
||||||
|
name = data[1],
|
||||||
|
heading = coordAdjustment.w - 90.0,
|
||||||
|
debugPoly = debugMode,
|
||||||
|
minZ = coordAdjustment.z + (min.z) - 0.1,
|
||||||
|
maxZ = coordAdjustment.z + (max.z) + 0.1,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if data[3] then -- If spawning a prop, make entity target instead (ignores depth and width stuff)
|
||||||
|
makeDistProp({ prop = data[3], coords = data[2] }, true, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
|
if Config.System.DontUseTarget then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
|
return exports.jim_bridge:createZoneTarget(newData, opts, dist)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check for target script and use that
|
||||||
|
for i = 1, #targetFunc do
|
||||||
|
local script = targetFunc[i]
|
||||||
|
if isStarted(script.targetName) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
local target = script.boxTarget(newData, opts, dist)
|
||||||
|
boxTargets[#boxTargets + 1] = target
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Circle Zone Target Creation
|
-- Circle Zone Target Creation
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -382,7 +432,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function createCircleTarget(data, opts, dist)
|
function createCircleTarget(data, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -429,7 +479,7 @@ end
|
|||||||
---```
|
---```
|
||||||
function createModelTarget(models, opts, dist)
|
function createModelTarget(models, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
||||||
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
||||||
|
|||||||
289
ui_modules/alcohol.lua
Normal file
289
ui_modules/alcohol.lua
Normal file
@@ -0,0 +1,289 @@
|
|||||||
|
local alcoholCount = 0
|
||||||
|
local drugCount = 0
|
||||||
|
local purgeTimer = 300000
|
||||||
|
|
||||||
|
local minDrugCount = 3
|
||||||
|
local maxDrugCount = 7
|
||||||
|
|
||||||
|
local minAlcoholCount = 2
|
||||||
|
local midAlcoholCount = 4
|
||||||
|
local maxAlcoholCount = 7
|
||||||
|
|
||||||
|
local alcoholEffectData = {
|
||||||
|
levels = {
|
||||||
|
["min"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@slightlydrunk",
|
||||||
|
camShake = 0.5,
|
||||||
|
canStumble = false,
|
||||||
|
},
|
||||||
|
["mid"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@moderatedrunk",
|
||||||
|
canRagdoll = true,
|
||||||
|
camShake = 0.5,
|
||||||
|
canStumble = true,
|
||||||
|
stumbleChance = 0.8,
|
||||||
|
drunkDriving = true,
|
||||||
|
},
|
||||||
|
["max"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@verydrunk",
|
||||||
|
canRagdoll = true,
|
||||||
|
camShake = 2.8,
|
||||||
|
canStumble = true,
|
||||||
|
stumbleChance = 0.6,
|
||||||
|
drunkDriving = true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
local drugEffectData = {
|
||||||
|
levels = {
|
||||||
|
["min"] = {
|
||||||
|
--effect = "SwitchHUDTrevorIn",
|
||||||
|
--movement = "move_m@drunk@slightlydrunk",
|
||||||
|
},
|
||||||
|
["max"] = {
|
||||||
|
effect = "SwitchHUDTrevorIn",
|
||||||
|
movement = "move_m@drunk@slightlydrunk",
|
||||||
|
camShake = 0.2,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Alcohol Thread
|
||||||
|
function addAlocholCount(count, canOD)
|
||||||
|
alcoholCount = alcoholCount + count
|
||||||
|
--print("Alcohol count increased, current amount:", alcoholCount)
|
||||||
|
CreateThread(function()
|
||||||
|
runAlcoholThread()
|
||||||
|
end)
|
||||||
|
if alcoholCount >= maxAlcoholCount then
|
||||||
|
-- max
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["max"], "max")
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||||
|
end
|
||||||
|
elseif alcoholCount < maxAlcoholCount and alcoholCount >= midAlcoholCount then
|
||||||
|
-- mid
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["mid"], "mid")
|
||||||
|
TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(5, 10))
|
||||||
|
end
|
||||||
|
elseif alcoholCount >= 1 then
|
||||||
|
-- min
|
||||||
|
TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["min"], "min")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getAlcoholCount()
|
||||||
|
return alcoholCount
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeAlcoholCount(count)
|
||||||
|
alcoholCount = alcoholCount - count
|
||||||
|
if alcoholCount < minAlcoholCount then
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
end
|
||||||
|
--print("Alcohol count decreased, current amount:", alcoholCount)
|
||||||
|
end
|
||||||
|
|
||||||
|
local alcoholThreadRun = false
|
||||||
|
function runAlcoholThread()
|
||||||
|
if alcoholThreadRun == true then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
alcoholThreadRun = true
|
||||||
|
end
|
||||||
|
--print("Alcohol Thread triggered")
|
||||||
|
while alcoholCount > 0 do
|
||||||
|
Wait(purgeTimer)
|
||||||
|
removeAlcoholCount(1)
|
||||||
|
if alcoholCount <= 0 then
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
alcoholThreadRun = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
exports("getAlcoholCount",getAlcoholCount)
|
||||||
|
exports("addAlocholCount", addAlocholCount)
|
||||||
|
exports("removeAlcoholCount", removeAlcoholCount)
|
||||||
|
|
||||||
|
|
||||||
|
-- EFFECT Management
|
||||||
|
|
||||||
|
local currentAlcoholEffect = ""
|
||||||
|
local alcoholEffect = ""
|
||||||
|
|
||||||
|
function clearCurrentAlcoholEffect()
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if alcoholEffect ~= "" then
|
||||||
|
AnimpostfxStop(alcoholEffect)
|
||||||
|
ResetPedMovementClipset(Ped, 0.0)
|
||||||
|
ClearTimecycleModifier()
|
||||||
|
ResetScenarioTypesEnabled()
|
||||||
|
SetPedIsDrunk(Ped, false)
|
||||||
|
SetPedMotionBlur(Ped, false)
|
||||||
|
end
|
||||||
|
currentAlcoholEffect = ""
|
||||||
|
alcoholEffect = ""
|
||||||
|
end
|
||||||
|
|
||||||
|
function startAlcoholEffect(data, level)
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if currentAlcoholEffect == level then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
currentAlcoholEffect = level
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Start effect using sent data
|
||||||
|
if alcoholEffect ~= data.effect then
|
||||||
|
alcoholEffect = data.effect
|
||||||
|
AnimpostfxPlay(data.effect, 0, true)
|
||||||
|
if data.movement then
|
||||||
|
RequestAnimSet(data.movement)
|
||||||
|
while not HasAnimSetLoaded(data.movement) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||||
|
end
|
||||||
|
SetPedCanRagdoll(Ped, true)
|
||||||
|
if data.camShake then
|
||||||
|
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||||
|
end
|
||||||
|
SetTimecycleModifier("Drunk")
|
||||||
|
SetPedMotionBlur(Ped, true)
|
||||||
|
SetPedIsDrunk(Ped, true)
|
||||||
|
|
||||||
|
if data.drivingEffect or data.canStumble then
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
local effectCheck = level
|
||||||
|
local lastStumbleTime = GetGameTimer() + 1200
|
||||||
|
local lastDriveTime = GetGameTimer() + 6000
|
||||||
|
while effectCheck == currentAlcoholEffect do
|
||||||
|
if data.camStumble and GetGameTimer() > lastStumbleTime and math.random() > (data.stumbleChance or 0.8) then
|
||||||
|
lastStumbleTime = GetGameTimer() + 1200
|
||||||
|
SetPedToRagdoll(Ped, 5000, 5000, 0, true, true, false)
|
||||||
|
end
|
||||||
|
if data.driving and GetGameTimer() > lastDriveTime then
|
||||||
|
local inVeh, veh, seat = GetSeatPedIsIn()
|
||||||
|
if inVeh then
|
||||||
|
lastDriveTime = GetGameTimer() + 6000
|
||||||
|
if seat == -1 then
|
||||||
|
if math.random() < 0.62 then
|
||||||
|
StartVehicleHorn(veh, 1000, "NORMAL", false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
Wait(1000)
|
||||||
|
end
|
||||||
|
--print("Effect loop broken")
|
||||||
|
end)
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Helper
|
||||||
|
function GetSeatPedIsIn()
|
||||||
|
local inVeh, veh, seat = false, 0, 0
|
||||||
|
local veh = GetVehiclePedIsIn(PlayerPedId(), false)
|
||||||
|
if veh ~= 0 then
|
||||||
|
if GetPedInVehicleSeat(veh, -1) == PlayerPedId() then
|
||||||
|
inVeh = true
|
||||||
|
seat = -1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return inVeh, veh, seat
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Drug thread
|
||||||
|
function addDrugCount(count, canOD)
|
||||||
|
drugCount = drugCount + count
|
||||||
|
--print("Drug count increased, current amount:", drugCount)
|
||||||
|
if drugCount >= minDrugCount and drugCount <= maxDrugCount then
|
||||||
|
startDrugEffect(drugEffectData.levels["min"], "min")
|
||||||
|
elseif drugCount > maxDrugCount then
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||||
|
end
|
||||||
|
startDrugEffect(drugEffectData.levels["max"], "max")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getDrugCount()
|
||||||
|
return drugCount
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeDrugCount(count)
|
||||||
|
--print("Drug count decreased, current amount:", drugCount)
|
||||||
|
drugCount = drugCount - count
|
||||||
|
end
|
||||||
|
|
||||||
|
local drugThreadRun = false
|
||||||
|
function runDrugThread()
|
||||||
|
if drugThreadRun == true then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
drugThreadRun = true
|
||||||
|
end
|
||||||
|
--print("Drug Thread triggered")
|
||||||
|
while drugCount > 0 do
|
||||||
|
Wait(purgeTimer)
|
||||||
|
removeDrugCount(1)
|
||||||
|
if drugCount <= 0 then
|
||||||
|
drugThreadRun = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
exports("getDrugCount", getDrugCount)
|
||||||
|
exports("addDrugCount", addDrugCount)
|
||||||
|
exports("removeDrugCount", removeDrugCount)
|
||||||
|
|
||||||
|
|
||||||
|
-- EFFECT Management
|
||||||
|
|
||||||
|
local currentDrugEffect = ""
|
||||||
|
local drugEffect = ""
|
||||||
|
function startDrugEffect(data, level)
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if currentDrugEffect == level then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
currentDrugEffect = level
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Start effect using sent data
|
||||||
|
if drugEffect ~= data.effect then
|
||||||
|
drugEffect = data.effect
|
||||||
|
AnimpostfxPlay(data.effect, 0, true)
|
||||||
|
if data.movement then
|
||||||
|
RequestAnimSet(data.movement)
|
||||||
|
while not HasAnimSetLoaded(data.movement) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||||
|
end
|
||||||
|
SetPedCanRagdoll(Ped, true)
|
||||||
|
if data.camShake then
|
||||||
|
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||||
|
end
|
||||||
|
SetTimecycleModifier("Drunk")
|
||||||
|
SetPedMotionBlur(Ped, true)
|
||||||
|
SetPedIsDrunk(Ped, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
12
version.txt
12
version.txt
@@ -1,7 +1,11 @@
|
|||||||
2.1.05
|
2.1.07
|
||||||
|
|
||||||
- Fix "true/false" print from built-in gta progressbars
|
- Support for new embeded shop recipes
|
||||||
- Revert Crafting system to previous style (I was too quick to do this)
|
- Add checks for targets set with minZ and maxZ set too high or low
|
||||||
- Fix singleprogress multiplying crafting recipes
|
- New target function `createPropTarget()` which creates a box target based on a prop model
|
||||||
|
- Add CodeM as option for billing
|
||||||
|
- Add 17Mov progressbar support
|
||||||
|
- Fix OrigenInv calling OX_Inv to get player inventory
|
||||||
|
- Allow "Grab Boxes" to have custom slots and weight
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user