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https://github.com/jimathy/jim_bridge.git
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9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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2404fff002 | ||
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03ca409bf3 | ||
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9a78b057dd | ||
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45f390c177 | ||
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803c612cbb | ||
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63bcb86ac1 | ||
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0bc3c0f9b4 | ||
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672dd7684b | ||
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c040390d1f |
@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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author "Jimathy"
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version "2.1.05"
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version "2.1.06"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -7,14 +7,22 @@ AuthEvent = nil
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currentToken = nil
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if isServer() then
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local excludeRes = {
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[Exports.QBExport] = true,
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[Exports.ESXExport] = true,
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[Exports.VorpExport] = true,
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}
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local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
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validTokens = validTokens or {}
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createCallback(AuthEvent, function(source)
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local src = source
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local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
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--debugPrint(GetInvokingResource())
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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local invokingRes = GetInvokingResource()
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debugPrint(invokingRes)
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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return ""
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end
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@@ -47,9 +55,9 @@ if isServer() then
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createCallback(getScript()..":callback:GetAuthEvent", function(source)
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local src = source
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--debugPrint(GetInvokingResource())
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local invokingRes = GetInvokingResource()
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
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return ""
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end
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@@ -7,7 +7,10 @@ function AlienEffect()
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Wait(math.random(5000, 8000))
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local Ped = PlayerPedId()
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local animDict = "MOVE_M@DRUNK@VERYDRUNK"
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loadAnimDict(animDict)
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RequestAnimSet(animDict)
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while not HasAnimSetLoaded(animDict) do
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Wait(100)
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end
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SetPedCanRagdoll(Ped, true)
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ShakeGameplayCam('DRUNK_SHAKE', 2.80)
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SetTimecycleModifier("Drunk")
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@@ -1147,7 +1147,7 @@ local InvFunc = {
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function(itemTable, src)
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local resultTable = {}
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for k, v in pairs(itemTable) do
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resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
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resultTable[k] = exports[RSGInv]:CanCarryItem(src, k, v)
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end
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return resultTable
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end,
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@@ -1301,6 +1301,32 @@ function hasItem(items, amount, src)
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end
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end
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end
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-- Fallback to default hasItem function
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if not hasTable or not next(hasTable) then
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if isStarted(ESXExport) then
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for item, amt in pairs(items) do
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local count = 0
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for itemName, amount in pairs(grabInv) do
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if itemName and itemName == item then
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count += (amount or 1)
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end
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end
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hasTable[item] = { hasItem = count >= amt, count = count }
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end
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else
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for item, amt in pairs(items) do
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local count = 0
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for _, itemData in pairs(grabInv) do
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if itemData and itemData.name == item then
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count += (itemData.amount or itemData.count or 1)
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end
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end
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hasTable[item] = { hasItem = count >= amt, count = count }
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end
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end
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end
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for _, v in pairs(hasTable) do
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if not v.hasItem then
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return false, hasTable
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@@ -1334,12 +1360,41 @@ function getPlayerInv(src)
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break
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end
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end
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if foundInv == "" then
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-- Fallback to framework functions
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if not grabInv then
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if isStarted(QBExport) then
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if src then
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grabInv = Core.Functions.GetPlayer(src).PlayerData.items
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else
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grabInv = Core.Functions.GetPlayerData().items
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end
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elseif isStarted(ESXExport) then
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if src then
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local xPlayer = ESX.GetPlayerFromId(src)
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grabInv = xPlayer and xPlayer.getInventory() or {}
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else
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grabInv = triggerCallback(getScript()..":GetESXInv")
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end
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end
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--jsonPrint(grabInv)
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end
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if grabInv == nil then
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print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
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end
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return grabInv, foundInv
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end
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if isServer() then
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createCallback(getScript()..":GetESXInv", function(source)
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local src = source
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local xPlayer = ESX.GetPlayerFromId(src)
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local inv = xPlayer.getInventory()
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return xPlayer.getInventory(src)
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end)
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end
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function isInventoryOpen()
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return IsNuiFocused()
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@@ -1423,6 +1478,17 @@ function createUseableItem(item, funct)
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return
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end
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end
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-- Fallback to framework functiosn
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if isStarted(QBExport) then
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debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..QBExport.."^7:", item)
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Core.Functions.CreateUseableItem(item, funct)
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elseif isStarted(ESXExport) then
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debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..ESXExport.."^7:", item)
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while not ESX do Wait(0) end
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ESX.RegisterUsableItem(item, funct)
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end
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debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
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else
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print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
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@@ -1448,7 +1514,7 @@ end
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--- addItem("health_potion", 2, { quality = "high" })
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--- ```
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function addItem(item, amount, info, src)
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if not Items[item] then
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if not doesItemExist(item) then
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print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
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return
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end
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@@ -1477,7 +1543,7 @@ end
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--- removeItem("health_potion", 1)
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--- ```
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function removeItem(item, amount, src, slot)
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if not Items[item] then
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if not doesItemExist(item) then
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print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
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return
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end
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@@ -1513,14 +1579,21 @@ end
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RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
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local excludeRes = {
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[QBExport] = true,
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[ESXExport] = true,
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[VorpExport] = true,
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}
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local invokingRes = GetInvokingResource()
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--debugPrint(GetInvokingResource())
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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return
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end
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if not Items[item] then
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print("^6Bridge^7: ^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
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if not doesItemExist(item) then
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print("^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
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return
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end
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@@ -1725,9 +1798,22 @@ RegisterNetEvent(getScript()..":server:setItemMetaData", function(data, src)
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local inv = InvFunc[i]
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if isStarted(inv.invName) then
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inv.setItemMetadata(data, src)
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break
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||||
return
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end
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end
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-- Fallback functions
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if isStarted(QBExport) or isStarted(QBXExport) then -- if qbcore or qbxcore, just use core functions
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local Player = Core.Functions.GetPlayer(src)
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Player.PlayerData.items[data.slot].info = data.metadata
|
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if data.metadata.durability then
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Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
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end
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Player.Functions.SetInventory(Player.PlayerData.items)
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elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
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--?
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||||
end
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end)
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-------------------------------------------------------------
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@@ -1804,6 +1890,22 @@ function canCarry(itemTable, src)
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return inv.canCarry(itemTable, src)
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end
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end
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-- Fallback to default canCarry function
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local items = getPlayerInv(src)
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local totalWeight = 0
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if not items then return false end
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for _, item in pairs(items) do
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totalWeight += (item.weight * item.amount)
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end
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for k, v in pairs(itemTable) do
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local itemInfo = Items[k]
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if not itemInfo then
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resultTable[k] = true
|
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else
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resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||
end
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||||
end
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return resultTable
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||||
end
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@@ -1855,6 +1957,11 @@ function getMaxInvWeight()
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break
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end
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||||
end
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||||
-- Fallback function
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if weight == 0 then
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weight = InventoryWeight
|
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end
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return weight
|
||||
end
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@@ -1877,6 +1984,19 @@ function getCurrentInvWeight(src)
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end
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end
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-- fallback function
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if weight == 0 then
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local itemcheck = getPlayerInv(src)
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if isStarted(ESXExport) then
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for _, amount in pairs(itemcheck) do
|
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weight += (amount or 0)
|
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end
|
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else
|
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for _, v in pairs(itemcheck) do
|
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weight += ((v.weight * (v.amount or v.count)) or 0)
|
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end
|
||||
end
|
||||
end
|
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return weight
|
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end
|
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@@ -2185,7 +2305,6 @@ end
|
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--- local items = getStash("playerStash")
|
||||
--- ```
|
||||
function getStash(stashName)
|
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local stashResource = ""
|
||||
if stashName == "" or type(stashName) ~= "string" then
|
||||
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
||||
return {}
|
||||
@@ -2201,6 +2320,19 @@ function getStash(stashName)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to sql checks if no supported inventory found
|
||||
if not stashItems or not next(stashItems) then
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||
if result then
|
||||
stashItems = json.decode(result)
|
||||
end
|
||||
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||
--?
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if stashItems then
|
||||
for _, item in pairs(stashItems) do
|
||||
local itemInfo = Items[item.name:lower()]
|
||||
@@ -2224,7 +2356,7 @@ function getStash(stashName)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||
end
|
||||
jsonPrint(items)
|
||||
--jsonPrint(items)
|
||||
return items
|
||||
end
|
||||
|
||||
@@ -2261,10 +2393,37 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to core functions
|
||||
if isStarted(QBExport) then
|
||||
local stashItems = getStash(stashName[1])
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing ^3"..PSInv.." ^2Stash item^7:", k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QBCORE^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
elseif isStarted(ESXExport) then
|
||||
--?
|
||||
end
|
||||
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
||||
|
||||
function stashAddItem(stashItems, stashName, items)
|
||||
-- wip
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Stash Item Availability Check
|
||||
-------------------------------------------------------------
|
||||
@@ -2394,7 +2553,7 @@ RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||
|
||||
if isStarted(OXInv) then
|
||||
|
||||
-- this SHOLD be handled within ox_inventory if set up right
|
||||
return
|
||||
end
|
||||
|
||||
@@ -2646,10 +2805,17 @@ function openShop(data)
|
||||
if isStarted(inv.invName) then
|
||||
inv.openShop(data.shop, data.items.label, data.items)
|
||||
lookEnt(data.coords)
|
||||
break
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if isStarted(QBExport) then
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
elseif isStarted(ESXExport) then
|
||||
--?
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||
|
||||
@@ -32,7 +32,7 @@ local hungerThirstFunc = {
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
local newStress = Player.PlayerData.metadata.stress - stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
@@ -59,7 +59,7 @@ local hungerThirstFunc = {
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
local newStress = Player.PlayerData.metadata.stress - stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
@@ -86,7 +86,7 @@ local hungerThirstFunc = {
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
local newStress = Player.PlayerData.metadata.stress - stress
|
||||
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
@@ -187,10 +187,10 @@ end)
|
||||
--- Server event handler for setting player needs (thirst or hunger).
|
||||
---
|
||||
--- @event
|
||||
--- @param type string "thirst" or "hunger".
|
||||
--- @param needType string "thirst" or "hunger".
|
||||
--- @param amount number New value to set.
|
||||
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
||||
print("^1Deprecated function ':server:setNeed' called, please update your scripts^7")
|
||||
print("^1Deprecated function ':server:setNeed' called, please update the scripts that use it^7")
|
||||
-- local src = source
|
||||
-- if needType == "thirst" then
|
||||
-- setThirst(src, amount)
|
||||
|
||||
289
ui_modules/alcohol.lua
Normal file
289
ui_modules/alcohol.lua
Normal file
@@ -0,0 +1,289 @@
|
||||
local alcoholCount = 0
|
||||
local drugCount = 0
|
||||
local purgeTimer = 300000
|
||||
|
||||
local minDrugCount = 3
|
||||
local maxDrugCount = 7
|
||||
|
||||
local minAlcoholCount = 2
|
||||
local midAlcoholCount = 4
|
||||
local maxAlcoholCount = 7
|
||||
|
||||
local alcoholEffectData = {
|
||||
levels = {
|
||||
["min"] = {
|
||||
effect = "DrugsMichaelAliensFightIn",
|
||||
movement = "move_m@drunk@slightlydrunk",
|
||||
camShake = 0.5,
|
||||
canStumble = false,
|
||||
},
|
||||
["mid"] = {
|
||||
effect = "DrugsMichaelAliensFightIn",
|
||||
movement = "move_m@drunk@moderatedrunk",
|
||||
canRagdoll = true,
|
||||
camShake = 0.5,
|
||||
canStumble = true,
|
||||
stumbleChance = 0.8,
|
||||
drunkDriving = true,
|
||||
},
|
||||
["max"] = {
|
||||
effect = "DrugsMichaelAliensFightIn",
|
||||
movement = "move_m@drunk@verydrunk",
|
||||
canRagdoll = true,
|
||||
camShake = 2.8,
|
||||
canStumble = true,
|
||||
stumbleChance = 0.6,
|
||||
drunkDriving = true,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
local drugEffectData = {
|
||||
levels = {
|
||||
["min"] = {
|
||||
--effect = "SwitchHUDTrevorIn",
|
||||
--movement = "move_m@drunk@slightlydrunk",
|
||||
},
|
||||
["max"] = {
|
||||
effect = "SwitchHUDTrevorIn",
|
||||
movement = "move_m@drunk@slightlydrunk",
|
||||
camShake = 0.2,
|
||||
},
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
-- Alcohol Thread
|
||||
function addAlocholCount(count, canOD)
|
||||
alcoholCount = alcoholCount + count
|
||||
--print("Alcohol count increased, current amount:", alcoholCount)
|
||||
CreateThread(function()
|
||||
runAlcoholThread()
|
||||
end)
|
||||
if alcoholCount >= maxAlcoholCount then
|
||||
-- max
|
||||
startAlcoholEffect(alcoholEffectData.levels["max"], "max")
|
||||
if canOD then
|
||||
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||
end
|
||||
elseif alcoholCount < maxAlcoholCount and alcoholCount >= midAlcoholCount then
|
||||
-- mid
|
||||
startAlcoholEffect(alcoholEffectData.levels["mid"], "mid")
|
||||
TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||
if canOD then
|
||||
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(5, 10))
|
||||
end
|
||||
elseif alcoholCount >= 1 then
|
||||
-- min
|
||||
TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||
startAlcoholEffect(alcoholEffectData.levels["min"], "min")
|
||||
end
|
||||
end
|
||||
|
||||
function getAlcoholCount()
|
||||
return alcoholCount
|
||||
end
|
||||
|
||||
function removeAlcoholCount(count)
|
||||
alcoholCount = alcoholCount - count
|
||||
if alcoholCount < minAlcoholCount then
|
||||
clearCurrentAlcoholEffect()
|
||||
end
|
||||
--print("Alcohol count decreased, current amount:", alcoholCount)
|
||||
end
|
||||
|
||||
local alcoholThreadRun = false
|
||||
function runAlcoholThread()
|
||||
if alcoholThreadRun == true then
|
||||
return
|
||||
else
|
||||
alcoholThreadRun = true
|
||||
end
|
||||
--print("Alcohol Thread triggered")
|
||||
while alcoholCount > 0 do
|
||||
Wait(purgeTimer)
|
||||
removeAlcoholCount(1)
|
||||
if alcoholCount <= 0 then
|
||||
clearCurrentAlcoholEffect()
|
||||
alcoholThreadRun = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
exports("getAlcoholCount",getAlcoholCount)
|
||||
exports("addAlocholCount", addAlocholCount)
|
||||
exports("removeAlcoholCount", removeAlcoholCount)
|
||||
|
||||
|
||||
-- EFFECT Management
|
||||
|
||||
local currentAlcoholEffect = ""
|
||||
local alcoholEffect = ""
|
||||
|
||||
function clearCurrentAlcoholEffect()
|
||||
local Ped = PlayerPedId()
|
||||
if alcoholEffect ~= "" then
|
||||
AnimpostfxStop(alcoholEffect)
|
||||
ResetPedMovementClipset(Ped, 0.0)
|
||||
ClearTimecycleModifier()
|
||||
ResetScenarioTypesEnabled()
|
||||
SetPedIsDrunk(Ped, false)
|
||||
SetPedMotionBlur(Ped, false)
|
||||
end
|
||||
currentAlcoholEffect = ""
|
||||
alcoholEffect = ""
|
||||
end
|
||||
|
||||
function startAlcoholEffect(data, level)
|
||||
local Ped = PlayerPedId()
|
||||
if currentAlcoholEffect == level then
|
||||
return
|
||||
else
|
||||
clearCurrentAlcoholEffect()
|
||||
currentAlcoholEffect = level
|
||||
end
|
||||
|
||||
-- Start effect using sent data
|
||||
if alcoholEffect ~= data.effect then
|
||||
alcoholEffect = data.effect
|
||||
AnimpostfxPlay(data.effect, 0, true)
|
||||
if data.movement then
|
||||
RequestAnimSet(data.movement)
|
||||
while not HasAnimSetLoaded(data.movement) do
|
||||
Wait(100)
|
||||
end
|
||||
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||
end
|
||||
SetPedCanRagdoll(Ped, true)
|
||||
if data.camShake then
|
||||
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||
end
|
||||
SetTimecycleModifier("Drunk")
|
||||
SetPedMotionBlur(Ped, true)
|
||||
SetPedIsDrunk(Ped, true)
|
||||
|
||||
if data.drivingEffect or data.canStumble then
|
||||
|
||||
CreateThread(function()
|
||||
local effectCheck = level
|
||||
local lastStumbleTime = GetGameTimer() + 1200
|
||||
local lastDriveTime = GetGameTimer() + 6000
|
||||
while effectCheck == currentAlcoholEffect do
|
||||
if data.camStumble and GetGameTimer() > lastStumbleTime and math.random() > (data.stumbleChance or 0.8) then
|
||||
lastStumbleTime = GetGameTimer() + 1200
|
||||
SetPedToRagdoll(Ped, 5000, 5000, 0, true, true, false)
|
||||
end
|
||||
if data.driving and GetGameTimer() > lastDriveTime then
|
||||
local inVeh, veh, seat = GetSeatPedIsIn()
|
||||
if inVeh then
|
||||
lastDriveTime = GetGameTimer() + 6000
|
||||
if seat == -1 then
|
||||
if math.random() < 0.62 then
|
||||
StartVehicleHorn(veh, 1000, "NORMAL", false)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
Wait(1000)
|
||||
end
|
||||
--print("Effect loop broken")
|
||||
end)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Helper
|
||||
function GetSeatPedIsIn()
|
||||
local inVeh, veh, seat = false, 0, 0
|
||||
local veh = GetVehiclePedIsIn(PlayerPedId(), false)
|
||||
if veh ~= 0 then
|
||||
if GetPedInVehicleSeat(veh, -1) == PlayerPedId() then
|
||||
inVeh = true
|
||||
seat = -1
|
||||
end
|
||||
end
|
||||
return inVeh, veh, seat
|
||||
end
|
||||
|
||||
|
||||
-- Drug thread
|
||||
function addDrugCount(count, canOD)
|
||||
drugCount = drugCount + count
|
||||
--print("Drug count increased, current amount:", drugCount)
|
||||
if drugCount >= minDrugCount and drugCount <= maxDrugCount then
|
||||
startDrugEffect(drugEffectData.levels["min"], "min")
|
||||
elseif drugCount > maxDrugCount then
|
||||
if canOD then
|
||||
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||
end
|
||||
startDrugEffect(drugEffectData.levels["max"], "max")
|
||||
end
|
||||
end
|
||||
|
||||
function getDrugCount()
|
||||
return drugCount
|
||||
end
|
||||
|
||||
function removeDrugCount(count)
|
||||
--print("Drug count decreased, current amount:", drugCount)
|
||||
drugCount = drugCount - count
|
||||
end
|
||||
|
||||
local drugThreadRun = false
|
||||
function runDrugThread()
|
||||
if drugThreadRun == true then
|
||||
return
|
||||
else
|
||||
drugThreadRun = true
|
||||
end
|
||||
--print("Drug Thread triggered")
|
||||
while drugCount > 0 do
|
||||
Wait(purgeTimer)
|
||||
removeDrugCount(1)
|
||||
if drugCount <= 0 then
|
||||
drugThreadRun = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
exports("getDrugCount", getDrugCount)
|
||||
exports("addDrugCount", addDrugCount)
|
||||
exports("removeDrugCount", removeDrugCount)
|
||||
|
||||
|
||||
-- EFFECT Management
|
||||
|
||||
local currentDrugEffect = ""
|
||||
local drugEffect = ""
|
||||
function startDrugEffect(data, level)
|
||||
local Ped = PlayerPedId()
|
||||
if currentDrugEffect == level then
|
||||
return
|
||||
else
|
||||
clearCurrentAlcoholEffect()
|
||||
currentDrugEffect = level
|
||||
end
|
||||
|
||||
-- Start effect using sent data
|
||||
if drugEffect ~= data.effect then
|
||||
drugEffect = data.effect
|
||||
AnimpostfxPlay(data.effect, 0, true)
|
||||
if data.movement then
|
||||
RequestAnimSet(data.movement)
|
||||
while not HasAnimSetLoaded(data.movement) do
|
||||
Wait(100)
|
||||
end
|
||||
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||
end
|
||||
SetPedCanRagdoll(Ped, true)
|
||||
if data.camShake then
|
||||
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||
end
|
||||
SetTimecycleModifier("Drunk")
|
||||
SetPedMotionBlur(Ped, true)
|
||||
SetPedIsDrunk(Ped, true)
|
||||
end
|
||||
end
|
||||
@@ -1,7 +1,8 @@
|
||||
2.1.05
|
||||
2.1.06
|
||||
|
||||
- Fix "true/false" print from built-in gta progressbars
|
||||
- Revert Crafting system to previous style (I was too quick to do this)
|
||||
- Fix singleprogress multiplying crafting recipes
|
||||
- Fix stress calculations adding instead of taking away
|
||||
- Add basic support for fallback functions for inventory management (esx isn't very well supported currently)
|
||||
- Create ui_modules/alcohol.lua to handle alcohol and drug effects between scripts
|
||||
- Fix AnimSet loading for "AlienEffect()"
|
||||
|
||||
https://github.com/jimathy/jim_bridge/releases/latest
|
||||
Reference in New Issue
Block a user