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https://github.com/jimathy/jim_bridge.git
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39 Commits
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c745d51832 |
@@ -1,6 +1,6 @@
|
||||
name "Jim_Bridge"
|
||||
author "Jimathy"
|
||||
version "2.0.05"
|
||||
version "2.0.11"
|
||||
description "Framework Bridge By Jimathy"
|
||||
fx_version "cerulean"
|
||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||
|
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@@ -40,6 +40,7 @@ function onPlayerLoaded(func, onStart)
|
||||
|
||||
if not loaded then
|
||||
local tempFunc = function()
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||||
Wait(2000)
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debugPrint("^6Bridge^7: ^2Executing onPlayerLoaded")
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func()
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end
|
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@@ -49,7 +50,13 @@ function onPlayerLoaded(func, onStart)
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AddEventHandler('QBCore:Client:OnPlayerLoaded', tempFunc)
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elseif isStarted(ESXExport) then
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onPlayerFramework = ESXExport
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AddEventHandler('esx:playerLoaded', tempFunc)
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AddEventHandler('esx:playerLoaded', function()
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if waitForSharedLoad() then
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if isStarted(ESXExport) then Wait(11000) end
|
||||
tempFunc()
|
||||
end
|
||||
end
|
||||
)
|
||||
elseif isStarted(OXCoreExport) then
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onPlayerFramework = OXCoreExport
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AddEventHandler('ox:playerLoaded', tempFunc)
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||||
@@ -99,10 +106,14 @@ end
|
||||
--- end, true)
|
||||
--- ```
|
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function onResourceStart(func, thisScript)
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debugPrint("^6Bridge^7: Registering ^3onResourceStart^7()")
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||||
debugPrint("^6Bridge^7: ^2Registering ^3onResourceStart^7()")
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AddEventHandler('onResourceStart', function(resourceName)
|
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if getScript() == resourceName and (thisScript or true) then
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func()
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if waitForSharedLoad() then
|
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print("^6Bridge^7: ^2Shared Load Detected^7.")
|
||||
if isStarted(ESXExport) then Wait(10000) end
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func()
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||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
@@ -138,9 +149,7 @@ function waitForLogin()
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local loggedIn = false
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|
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if isStarted(ESXExport) then
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debugPrint("^6Bridge^7: ^3ESX waitForLogin^7() ^2running^7")
|
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while (GetGameTimer() - startTime) < timeout do
|
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while not ESX do Wait(100) end
|
||||
local playerData = ESX.GetPlayerData()
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if playerData and playerData.job then
|
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loggedIn = true
|
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@@ -175,4 +184,26 @@ function waitForLogin()
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debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
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||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function waitForSharedLoad()
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||||
local timeout = 100000 -- 10 seconds in milliseconds
|
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local startTime = GetGameTimer()
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local loaded = true
|
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while ((not Jobs or not next(Jobs)) and (not Items or not next(Items)) and (not Vehicles or not next(Vehicles))) and (GetGameTimer() - startTime) < timeout do
|
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print((GetGameTimer() - startTime) < timeout)
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Wait(1000)
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||||
debugPrint("Waiting for Jobs, Items, and Vehicles to be loaded")
|
||||
if Jobs and Items and Vehicles then
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print("^6Bridge^7: ^2Jobs, Items, and Vehicles Loaded^7.")
|
||||
loaded = true
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||||
break
|
||||
end
|
||||
end
|
||||
if not loaded then
|
||||
print("^4Error^7: ^2Timeout reached while waiting for shared load^7.")
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
@@ -30,7 +30,7 @@ local scriptAuthor = ("^2by ^4"..GetResourceMetadata(getScript(), 'author', nil)
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print(scriptName.." ^7v"..scriptVersion.."^7 - "..scriptDescription.." "..scriptAuthor.."^7")
|
||||
|
||||
function CheckVersion()
|
||||
if isServer() then
|
||||
if isServer() and GetResourceMetadata(getScript(), 'author', nil) == "Jimathy" then
|
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CreateThread(function()
|
||||
Wait(4000)
|
||||
|
||||
|
||||
@@ -9,13 +9,13 @@
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||||
-------------------------------------------------------------
|
||||
-- Global Variable Initialization
|
||||
-------------------------------------------------------------
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Items, Vehicles, Jobs, Gangs, Core, ESX = {}, nil, nil, nil, nil, nil
|
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Items, Vehicles, Jobs, Gangs, Core = {}, nil, nil, nil, nil
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|
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-------------------------------------------------------------
|
||||
-- Correct QB Inventory Export
|
||||
-------------------------------------------------------------
|
||||
-- Ensure that the QB inventory export is corrected from 'qb-inventory' to 'ps-inventory' or 'lj-inventory' if needed.
|
||||
Exports.QBInv = (isStarted("ps-inventory") and "ps-inventory") or (isStarted("lj-inventory") and "lj-inventory") or Exports.QBInv
|
||||
-- Correct ps-invetory to ls-inventory if somehow you still have that
|
||||
Exports.PSInv = isStarted("lj-inventory") and "lj-inventory" or Exports.PSInv
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Framework Exports and Inventory Identifiers
|
||||
@@ -87,6 +87,12 @@ elseif isStarted(QBExport) then
|
||||
itemResource = QBExport
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
Items = Core and Core.Shared.Items or nil
|
||||
CreateThread(function()
|
||||
while not Items or not next(Items) do
|
||||
Items = exports[QBExport]:GetCoreObject().Shared.Items
|
||||
Wait(1000)
|
||||
end
|
||||
end)
|
||||
if isStarted(QBExport) and not isStarted(QBXExport) then
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function()
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
@@ -96,13 +102,7 @@ elseif isStarted(QBExport) then
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
itemResource = ESXExport
|
||||
ESX = exports[ESXExport]:getSharedObject()
|
||||
while ESX == nil do
|
||||
print("Waiting for ESX")
|
||||
Wait(0)
|
||||
end
|
||||
CreateThread(function()
|
||||
while not ESX do Wait(0) end
|
||||
if isServer() then
|
||||
Items = ESX.GetItems()
|
||||
while not createCallback do Wait(100) end
|
||||
@@ -140,6 +140,7 @@ end
|
||||
-------------------------------------------------------------
|
||||
-- Compile vehicles from the detected frameworks into a unified table.
|
||||
if isStarted(QBXExport) or isStarted(QBExport) then
|
||||
vehResource = QBExport
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
if isStarted(QBExport) and not isStarted(QBXExport) then
|
||||
@@ -148,26 +149,23 @@ if isStarted(QBXExport) or isStarted(QBExport) then
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
end)
|
||||
end
|
||||
vehResource = QBExport
|
||||
|
||||
elseif isStarted(OXCoreExport) then
|
||||
vehResource = OXCoreExport
|
||||
Vehicles = {}
|
||||
for k, v in pairs(Ox.GetVehicleData()) do
|
||||
Vehicles[k] = { model = k, hash = GetHashKey(k), price = v.price, name = v.name, brand = v.make }
|
||||
end
|
||||
vehResource = OXCoreExport
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
vehResource = ESXExport
|
||||
CreateThread(function()
|
||||
if isServer() then
|
||||
vehResource = ESXExport
|
||||
createCallback(getScript()..":getVehiclesPrices", function(source)
|
||||
return Vehicles
|
||||
end)
|
||||
while not MySQL do Wait(2000) print("^1Waiting for MySQL to exist") end
|
||||
Vehicles = MySQL.query.await('SELECT model, price, name FROM vehicles')
|
||||
--jsonPrint(Vehicles)
|
||||
--while not createCallback do print("waiting") Wait(100) end
|
||||
end
|
||||
if not isServer() then
|
||||
--while not triggerCallback do print("waiting") Wait(100) end
|
||||
@@ -186,19 +184,19 @@ elseif isStarted(ESXExport) then
|
||||
end)
|
||||
|
||||
elseif isStarted(RSGExport) then
|
||||
vehResource = RSGExport
|
||||
Core = Core or exports[RSGExport]:GetCoreObject()
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
RegisterNetEvent('RSGCore:Client:UpdateObject', function()
|
||||
Core = Core or exports[RSGExport]:GetCoreObject()
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
end)
|
||||
vehResource = RSGExport
|
||||
end
|
||||
if vehResource == nil then
|
||||
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
else
|
||||
CreateThread(function()
|
||||
while not Vehicles do Wait(1000) print("Waiting") end
|
||||
while not Vehicles do Wait(1000) end
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
|
||||
end)
|
||||
end
|
||||
@@ -246,27 +244,32 @@ elseif isStarted(QBExport) then
|
||||
end
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
ESX = exports[ESXExport]:getSharedObject()
|
||||
jobResource = ESXExport
|
||||
if isServer() then
|
||||
-- If server, create callback to get jobs
|
||||
createCallback(getScript()..":getESXJobs", function(source)
|
||||
return Jobs
|
||||
end)
|
||||
-- Populate jobs table with ESX.GetJobs()
|
||||
Jobs = ESX.GetJobs()
|
||||
--If retreived jobs is empty, wait for ESX to load
|
||||
while countTable(Jobs) == 0 do
|
||||
Jobs = ESX.GetJobs()
|
||||
Wait(100)
|
||||
end
|
||||
-- Organise into a table the script can use
|
||||
for k, v in pairs(Jobs) do
|
||||
local count = countTable(Jobs[k].grades) - 1
|
||||
Jobs[k].grades[tostring(count)].isBoss = true
|
||||
end
|
||||
-- ESX Default doesn't have gangs, so copy jobs to gangs
|
||||
Gangs = Jobs
|
||||
end
|
||||
-- If client side, trigger callback to get jobs
|
||||
if not isServer() then
|
||||
Jobs = triggerCallback(getScript()..":getESXJobs")
|
||||
Gangs = Jobs
|
||||
end
|
||||
CreateThread(function()
|
||||
while not ESX do Wait(0) end
|
||||
if isServer() then
|
||||
createCallback(getScript()..":getJobs", function(source)
|
||||
return Jobs
|
||||
end)
|
||||
end
|
||||
if not isServer() then
|
||||
Jobs = triggerCallback(getScript()..":getJobs")
|
||||
Gangs = Jobs
|
||||
end
|
||||
end)
|
||||
|
||||
elseif isStarted(RSGExport) then
|
||||
jobResource = RSGExport
|
||||
@@ -281,7 +284,7 @@ end
|
||||
if jobResource == nil then
|
||||
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
else
|
||||
while not Jobs do Wait(100) end
|
||||
while not Jobs do Wait(1000) end
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Jobs).." ^3Jobs^2 from ^7"..jobResource)
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Gangs).." ^3Gangs^2 from ^7"..jobResource)
|
||||
end
|
||||
@@ -80,11 +80,6 @@ function craftingMenu(data)
|
||||
-- Build a table of all required ingredients (default quantity is 1).
|
||||
for i = 1, #Recipes do
|
||||
for k in pairs(Recipes[i]) do
|
||||
if k == "hasCrafted" and not data.craftable.craftedItems then
|
||||
-- Retreive list of already crafted items from playermetadata to see if we should class this recipe as "new"
|
||||
craftedItems = GetMetadata(nil, "craftedItems") or {}
|
||||
data.craftable.craftedItems = craftedItems
|
||||
end
|
||||
if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
|
||||
tempCarryTable[k] = Recipes[i].amount or 1
|
||||
end
|
||||
@@ -114,7 +109,7 @@ function craftingMenu(data)
|
||||
settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
|
||||
metaTable[Items[l] and Items[l].label or "error - "..l] = b
|
||||
itemTable[l] = b
|
||||
Wait(0)
|
||||
--Wait(0)
|
||||
end
|
||||
|
||||
while not canCarryTable do Wait(0) end
|
||||
@@ -122,25 +117,16 @@ function craftingMenu(data)
|
||||
setheader = ((metadata and metadata.label) or (Items[tostring(k)] and Items[tostring(k)].label) or "error - "..tostring(k))
|
||||
..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
|
||||
|
||||
if not disable then
|
||||
if not canCarryTable[k] then
|
||||
setheader = setheader.." 📦"
|
||||
else
|
||||
setheader = setheader.." ✔️"
|
||||
end
|
||||
elseif not canCarryTable[k] then
|
||||
setheader = setheader.." 📦"
|
||||
end
|
||||
if Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil then
|
||||
setheader = "✨ "..setheader
|
||||
end
|
||||
local statusEmoji = disable and " ❌" or not canCarryTable[k] and " 📦" or " ✔️"
|
||||
local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
|
||||
setheader = isNew .. setheader .. statusEmoji
|
||||
|
||||
Menu[#Menu + 1] = {
|
||||
arrow = not disable and canCarryTable[k],
|
||||
isMenuHeader = disable or not canCarryTable[k],
|
||||
icon = invImg((metadata and metadata.image) or tostring(k)),
|
||||
image = invImg((metadata and metadata.image) or tostring(k)),
|
||||
header = setheader..((disable or not canCarryTable[k]) and " ❌" or ""),
|
||||
header = setheader,
|
||||
txt = (isStarted(QBMenuExport) or disable) and settext or nil,
|
||||
metadata = metaTable,
|
||||
onSelect = (not disable and canCarryTable[k]) and function()
|
||||
@@ -162,7 +148,7 @@ function craftingMenu(data)
|
||||
}
|
||||
end
|
||||
end
|
||||
Wait(0)
|
||||
--Wait(0)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -208,16 +194,23 @@ end
|
||||
function multiCraft(data)
|
||||
local max = 0
|
||||
local stashName = nil
|
||||
for i = 1, 100 do
|
||||
local itemTable = {}
|
||||
for l, b in pairs(data.craft[data.item]) do
|
||||
debugPrint("")
|
||||
itemTable[l] = (b * i)
|
||||
end
|
||||
local maxCreation = 100
|
||||
|
||||
-- Generate item table to check against stash or inventory
|
||||
-- takes into account the ingredients needed for multiple items
|
||||
local multiItemTable = {}
|
||||
|
||||
for i = 1, maxCreation do
|
||||
multiItemTable[i] = {}
|
||||
for l, b in pairs(data.craft[data.item]) do
|
||||
multiItemTable[i][l] = (b * i)
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, maxCreation do
|
||||
-- if its received a stash name, check if the items are in the stash
|
||||
if data.stashName then
|
||||
debugPrint("")
|
||||
local hasItems, stashname = checkStashItem(data.stashName, itemTable)
|
||||
local hasItems, stashname = checkStashItem(data.stashName, multiItemTable[i])
|
||||
if hasItems == true then
|
||||
max += 1
|
||||
stashName = stashname
|
||||
@@ -225,31 +218,34 @@ function multiCraft(data)
|
||||
break
|
||||
end
|
||||
else
|
||||
debugPrint("")
|
||||
local has, _ = hasItem(itemTable, nil, nil)
|
||||
-- if not check the players inventory for the items
|
||||
local has, _ = hasItem(multiItemTable[i], nil, nil)
|
||||
if has then
|
||||
max += 1
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
Wait(10)
|
||||
end
|
||||
|
||||
local dialog = createInput(data.craftable.Header, {
|
||||
local carryMax = triggerCallback(getScript()..":server:getMaxCarryCraft", {
|
||||
item = data.item,
|
||||
max = max
|
||||
})
|
||||
|
||||
local dialog = createInput(data.craftable.Header..(Config.System.Menu == "qb" and ": "..br.."How many to craft? "..br.."Max: "..carryMax or ""), {
|
||||
((Config.System.Menu == "ox") and {
|
||||
type = "slider",
|
||||
label = "How many to craft?",
|
||||
label = "How many to craft? "..br.."Max: "..carryMax,
|
||||
required = true,
|
||||
default = 1,
|
||||
min = 1,
|
||||
max = max
|
||||
max = carryMax
|
||||
}) or nil,
|
||||
((Config.System.Menu == "qb") and {
|
||||
type = "number",
|
||||
label = "How many to craft?"..br.."Max: "..max,
|
||||
name = "amount",
|
||||
isRecuired = true,
|
||||
isRequired = true,
|
||||
default = 1,
|
||||
}) or nil,
|
||||
})
|
||||
@@ -259,14 +255,14 @@ function multiCraft(data)
|
||||
|
||||
end
|
||||
if Config.System.Menu == "qb" then
|
||||
if dialog["amount"] > max or dialog["amount"] < 1 or dialog["amount"] == nil or dialog["amount"] == "" then
|
||||
dialog["amount"] = tonumber(dialog["amount"])
|
||||
if dialog["amount"] > carryMax or dialog["amount"] < 1 or dialog["amount"] == nil or dialog["amount"] == "" then
|
||||
triggerNotify(nil, "Invalid Amount", "error")
|
||||
craftingMenu(data)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
makeItem({
|
||||
item = data.item,
|
||||
craft = data.craft,
|
||||
@@ -274,7 +270,6 @@ function multiCraft(data)
|
||||
amount = dialog["amount"] or dialog[1],
|
||||
coords = data.coords,
|
||||
stashName = stashName or nil,
|
||||
--stashTable = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = data.metadata,
|
||||
})
|
||||
@@ -331,19 +326,23 @@ function makeItem(data)
|
||||
local crafted, crafting = true, true
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft) do
|
||||
if not excludeKeys[k] then
|
||||
if type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..Items[l].label,
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 48,
|
||||
flag = 49,
|
||||
icon = l,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
||||
@@ -353,6 +352,11 @@ function makeItem(data)
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
if isInventoryOpen() then
|
||||
--print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting, CraftLock = false, false, false
|
||||
return
|
||||
end
|
||||
if crafted then
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
@@ -363,6 +367,12 @@ function makeItem(data)
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||
end
|
||||
if isInventoryOpen() then
|
||||
--print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
crafted, crafting, CraftLock = false, false, false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or Items[data.item].label),
|
||||
time = bartime,
|
||||
@@ -414,7 +424,6 @@ function makeItem(data)
|
||||
end
|
||||
stopTempCam()
|
||||
CraftLock = false
|
||||
lockInv(false)
|
||||
if canReturn then craftingMenu(data) end
|
||||
ClearPedTasks(PlayerPedId())
|
||||
end
|
||||
@@ -441,17 +450,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
return
|
||||
end
|
||||
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||
dupeWarn(src, item, "Auth: Player "..src.." attempted to spawn "..item.." without an auth token")
|
||||
else
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
dupeWarn(src, item, "Auth: "..src.." attempted to trigger server only events with an incorrect auth token")
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
end
|
||||
if not checkToken(src, token, "item", ItemMake) then
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
@@ -463,7 +463,9 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
stashItems = getStash(name)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then itemRemove[k] = v end
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -471,7 +473,9 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
stashItems = getStash(stashName)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then itemRemove[k] = v end
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -21,6 +21,10 @@
|
||||
--- end
|
||||
--- ```
|
||||
function isStarted(script)
|
||||
if not script then
|
||||
print("^1Error^7: ^1Tried to check if ^3nil^2 was started^7, ^1returning ^4false^7")
|
||||
return false
|
||||
end
|
||||
return GetResourceState(script):find("start") ~= nil
|
||||
end
|
||||
|
||||
@@ -258,7 +262,7 @@ end
|
||||
--- ```
|
||||
function countTable(tbl)
|
||||
local i = 0
|
||||
for _ in pairs(tbl) do i = i + 1 end
|
||||
for _ in pairs(tbl) do i += 1 end
|
||||
return i
|
||||
end
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
function lockInv(toggle)
|
||||
FreezeEntityPosition(PlayerPedId(), toggle)
|
||||
LocalPlayer.state:set("inv_busy", toggle, true)
|
||||
LocalPlayer.state:set("invBusy", toggle, true)
|
||||
TriggerEvent('inventory:client:busy:status', toggle)
|
||||
TriggerEvent('canUseInventoryAndHotbar:toggle', not toggle)
|
||||
end
|
||||
@@ -49,8 +50,9 @@ function hasItem(items, amount, src)
|
||||
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
jsonPrint(itemData)
|
||||
if itemData and itemData.name == item then
|
||||
count += (itemData.count or itemData.amount or 1)
|
||||
count += (itemData.amount or itemData.count or 1)
|
||||
end
|
||||
end
|
||||
foundInv = foundInv:gsub("%-", "^7-^6"):gsub("%_", "^7_^6")
|
||||
@@ -66,6 +68,9 @@ function hasItem(items, amount, src)
|
||||
end
|
||||
return true, hasTable
|
||||
end
|
||||
-- if can't find inventory, return false
|
||||
print("^1Error^7: ^1Can't find players inventory for some reason")
|
||||
return false, {}
|
||||
end
|
||||
|
||||
--- Retrieves a player's inventory based on the active inventory system.
|
||||
@@ -168,4 +173,91 @@ function getPlayerInv(src)
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
return grabInv, foundInv
|
||||
end
|
||||
|
||||
function isInventoryOpen()
|
||||
if isStarted(OXInv) then
|
||||
return LocalPlayer.state.invBusy
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
return exports[QSInv]:inInventory()
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
return exports[OrigenInv]:IsInventoryOpen()
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
return exports[CoreInv]:isInventoryOpen()
|
||||
|
||||
elseif isStarted(CodeMInv) then
|
||||
return false
|
||||
-- CodeM doesn't have a function to check if the inventory is open
|
||||
-- No idea what it uses, so it just skips the check
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
return exports[TgiannInv]:IsInventoryActive()
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
elseif ESX and isStarted(ESXExport) then
|
||||
return false
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Item Image Retrieval
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Retrieves the NUI link for an item's image from the active inventory system.
|
||||
---
|
||||
--- @param item string The item name.
|
||||
--- @return string string A `nui://` link to the item's image, or an empty string if not found.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- local imageLink = invImg("health_potion")
|
||||
--- if imageLink ~= "" then print(imageLink) end
|
||||
--- ```
|
||||
function invImg(item)
|
||||
local imgLink = ""
|
||||
if item ~= "" and Items[item] then
|
||||
if isStarted(OXInv) then
|
||||
imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CodeMInv) then
|
||||
imgLink = "nui://"..CodeMInv.."/html/itemimages/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
imgLink = "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
imgLink = "nui://"..PSInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
imgLink = "nui://inventory_images/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
imgLink = "nui://"..RSGInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected for invImg - Check starter.lua")
|
||||
end
|
||||
end
|
||||
return imgLink
|
||||
end
|
||||
@@ -52,53 +52,6 @@ function createUseableItem(item, funct)
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Item Image Retrieval
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Retrieves the NUI link for an item's image from the active inventory system.
|
||||
---
|
||||
--- @param item string The item name.
|
||||
--- @return string string A `nui://` link to the item's image, or an empty string if not found.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- local imageLink = invImg("health_potion")
|
||||
--- if imageLink ~= "" then print(imageLink) end
|
||||
--- ```
|
||||
function invImg(item)
|
||||
local imgLink = ""
|
||||
if item ~= "" and Items[item] then
|
||||
if isStarted(OXInv) then
|
||||
imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CodeMInv) then
|
||||
imgLink = "nui://"..CodeMInv.."/html/itemimages/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
imgLink = "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
imgLink = "nui://inventory_images/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
imgLink = "nui://"..RSGInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected for invImg - Check starter.lua")
|
||||
end
|
||||
end
|
||||
return imgLink
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Adding and Removing Items
|
||||
@@ -179,7 +132,7 @@ end
|
||||
--- TriggerServerEvent(getScript()..":server:toggleItem", true, "health_potion", 1)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||
debugPrint(GetInvokingResource())
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||
return
|
||||
@@ -191,21 +144,9 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
|
||||
local src = newsrc or source
|
||||
if (give == true or give == 1) then
|
||||
if newsrc == nil then -- must be coming from client this would be blank
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||
dupeWarn(src, item, "Auth: Player "..src.." attempted to spawn "..item.." without an auth token")
|
||||
else
|
||||
if type(token) ~= "number" then -- checks if the newsrc is a source or token, if number its coming form the server itself
|
||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
dupeWarn(src, item, "Auth: "..src.." attempted to spawn "..item.." with an incorrect auth token")
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
end
|
||||
end
|
||||
if newsrc == nil then -- this must be coming from client this would be blank
|
||||
if not checkToken(src, token, "item", item) then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -221,25 +162,32 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
dupeWarn(src, item, amount)
|
||||
|
||||
else
|
||||
if isStarted(OXInv) then invName = OXInv
|
||||
if isStarted(OXInv) then
|
||||
invName = OXInv
|
||||
exports[OXInv]:RemoveItem(src, item, remamount, nil)
|
||||
|
||||
elseif isStarted(QSInv) then invName = QSInv
|
||||
elseif isStarted(QSInv) then
|
||||
invName = QSInv
|
||||
exports[QSInv]:RemoveItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(CoreInv) then invName = CoreInv
|
||||
elseif isStarted(CoreInv) then
|
||||
invName = CoreInv
|
||||
exports[CoreInv]:removeItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(OrigenInv) then invName = OrigenInv
|
||||
elseif isStarted(OrigenInv) then
|
||||
invName = OrigenInv
|
||||
exports[OrigenInv]:removeItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(CodeMInv) then invName = CodeMInv
|
||||
elseif isStarted(CodeMInv) then
|
||||
invName = CodeMInv
|
||||
exports[CodeMInv]:RemoveItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(TgiannInv) then invName = TgiannInv
|
||||
elseif isStarted(TgiannInv) then
|
||||
invName = TgiannInv
|
||||
exports[TgiannInv]:RemoveItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(QBInv) then invName = QBInv
|
||||
elseif isStarted(QBInv) then
|
||||
invName = QBInv
|
||||
while remamount > 0 do
|
||||
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1, slot) then
|
||||
remamount -= 1
|
||||
@@ -251,7 +199,9 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
if Config.Crafting.showItemBox then
|
||||
TriggerClientEvent((isStarted(QBInv) and QBInvNew and "qb-" or "").."inventory:client:ItemBox", src, Items[item], "remove", amount or 1)
|
||||
end
|
||||
elseif isStarted(PSInv) then invName = PSInv
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
invName = PSInv
|
||||
while remamount > 0 do
|
||||
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1, slot) then
|
||||
remamount -= 1
|
||||
@@ -302,6 +252,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
else
|
||||
local amountToAdd = amount or 1
|
||||
if isStarted(OXInv) then invName = OXInv
|
||||
jsonPrint(info)
|
||||
exports[OXInv]:AddItem(src, item, amountToAdd, info, slot)
|
||||
|
||||
elseif isStarted(QSInv) then invName = QSInv
|
||||
@@ -324,17 +275,18 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
TriggerClientEvent((isStarted(QBInv) and QBInvNew and "qb-" or "").."inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then invName = PSInv
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amountToAdd, nil, info) then
|
||||
if Config.Crafting.showItemBox then
|
||||
TriggerClientEvent("ps-inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then invName = RSGInv
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amountToAdd, nil, info) then
|
||||
TriggerClientEvent("rsg-inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then invName = PSInv
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amountToAdd, nil, info) then
|
||||
if Config.Crafting.showItemBox then
|
||||
TriggerClientEvent("inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if invName == "" then
|
||||
@@ -370,13 +322,13 @@ end)
|
||||
--- ```lua
|
||||
--- dupeWarn(playerId, "health_potion")
|
||||
--- ```
|
||||
function dupeWarn(src, item, amount)
|
||||
function dupeWarn(src, item, message)
|
||||
local name = getPlayer(src).name
|
||||
print("^5DupeWarn^7: "..name.." (^1"..tostring(src).."^7) ^2Tried to remove item '^3"..item.."^7'^2 but it wasn't there^7")
|
||||
print(message or "^5DupeWarn^7: "..name.." (^1"..tostring(src).."^7) ^2Tried to remove item '^3"..item.."^7'^2 but it wasn't there^7")
|
||||
if not debugMode then
|
||||
DropPlayer(src, name.."("..tostring(src)..") Kicked for suspected duplicating items: "..item)
|
||||
DropPlayer(src, name.."("..tostring(src)..") kicked by exploit protection")
|
||||
end
|
||||
print("^5DupeWarn^7: "..name.."(^1"..tostring(src).."^7) ^2Dropped from server - exploit protection detected an item not being found in players inventory^7")
|
||||
print("^5DupeWarn^7: "..name.."(^1"..tostring(src).."^7) ^2Dropped from server - exploit protection^7")
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -675,8 +627,25 @@ function canCarry(itemTable, src)
|
||||
end
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[QBInv]:CanAddItem(src, k, v)
|
||||
if QBInvNew then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[QBInv]:CanAddItem(src, k, v)
|
||||
end
|
||||
else
|
||||
local items = getPlayerInv(src)
|
||||
local totalWeight = 0
|
||||
if not items then return false end
|
||||
for _, item in pairs(items) do
|
||||
totalWeight += (item.weight * item.amount)
|
||||
end
|
||||
for k, v in pairs(itemTable) do
|
||||
local itemInfo = Items[k]
|
||||
if not itemInfo and not Player.Offline then
|
||||
resultTable[k] = true
|
||||
else
|
||||
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
@@ -710,13 +679,33 @@ if isServer() then
|
||||
return result
|
||||
end)
|
||||
|
||||
createCallback(getScript()..":server:getMaxCarryCraft", function(source, data)
|
||||
local src = source
|
||||
local item = data.item
|
||||
local max = data.max or 100
|
||||
|
||||
local maxCanCarry = 0
|
||||
for i = 1, max do
|
||||
local checkTable = {
|
||||
[item] = i
|
||||
}
|
||||
local result = canCarry(checkTable, src)
|
||||
if result[item] == true then
|
||||
maxCanCarry = i
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
return maxCanCarry
|
||||
end)
|
||||
|
||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
||||
validTokens = validTokens or {}
|
||||
|
||||
createCallback(AuthEvent, function(source)
|
||||
local src = source
|
||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
||||
debugPrint(GetInvokingResource())
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||
return ""
|
||||
@@ -748,22 +737,63 @@ if isServer() then
|
||||
receivedEvent = {}
|
||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
||||
local src = source
|
||||
debugPrint(GetInvokingResource())
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||
return ""
|
||||
end
|
||||
debugPrint("^1Auth^7: ^2Player Source^7: "..src.." ^2requested ^3AuthEvent^7", AuthEvent)
|
||||
if not receivedEvent[src] then receivedEvent[src] = true
|
||||
if not receivedEvent[src] then
|
||||
receivedEvent[src] = true
|
||||
return AuthEvent
|
||||
else
|
||||
print("^1Auth^7: ^1Player ^7"..src.." ^1tried to request auth token more than once^7")
|
||||
return ""
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..":clearAuthEventRequest", function()
|
||||
local src = source
|
||||
debugPrint("^1Auth^7: ^2Manually clearing Auth Event for Player Source^7:", src, AuthEvent)
|
||||
receivedEvent[src] = nil
|
||||
end)
|
||||
|
||||
-- Multiuse function to check if the generated client token is valid
|
||||
function checkToken(src, token, genType, name)
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||
if genType == "stash" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1create a stash ^7"..name.." ^1without an auth token^7")
|
||||
elseif genType == "item" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1attempted to spawn an item ^7"..name.." ^1without an auth token^7")
|
||||
end
|
||||
return false
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
if genType == "stash" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1create a stash ^7"..name.." ^1with an incorrect auth token^7")
|
||||
elseif genType == "item" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1attempted to spawn an item ^7"..name.." ^1with an incorrect auth token^7")
|
||||
end
|
||||
return false
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
onPlayerLoaded(function()
|
||||
debugPrint("^1Auth^7: ^2Requesting ^3Auth Event^7")
|
||||
AuthEvent = triggerCallback(getScript()..":callback:GetAuthEvent")
|
||||
end, true)
|
||||
|
||||
onPlayerUnload(function()
|
||||
debugPrint("^1Auth^7: ^2Clearing Auth Event^7")
|
||||
TriggerServerEvent(getScript()..":clearAuthEventRequest")
|
||||
end, true)
|
||||
end
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ local Props = {}
|
||||
function makeProp(data, freeze, synced)
|
||||
loadModel(data.prop)
|
||||
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z-1.03, synced and synced or false, synced and synced or false, false)
|
||||
SetEntityHeading(prop, data.coords.w + 180.0)
|
||||
SetEntityHeading(prop, (data.coords.w or 0) + 180.0)
|
||||
FreezeEntityPosition(prop, freeze or false)
|
||||
|
||||
debugPrint("^6Bridge^7: ^1Prop ^2Created^7: '^6"..prop.."^7' | ^2Hash^7: ^7'^6"..data.prop.."^7' | ^2Coord^7: "..formatCoord(data.coords))
|
||||
|
||||
@@ -301,17 +301,17 @@ function ConsumeSuccess(itemName, type, data)
|
||||
|
||||
if isStarted(ESXExport) then
|
||||
if hunger then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", hunger * 10000)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
||||
end
|
||||
if thirst then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", thirst * 10000)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
||||
end
|
||||
else
|
||||
if hunger then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + hunger)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
||||
end
|
||||
if thirst then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + thirst)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -325,7 +325,9 @@ function ConsumeSuccess(itemName, type, data)
|
||||
end
|
||||
end
|
||||
|
||||
getRandomReward(itemName)
|
||||
if Config.Reward then
|
||||
getRandomReward(itemName)
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
|
||||
@@ -30,15 +30,17 @@ function sellMenu(data)
|
||||
for k, v in pairs(data.sellTable.Items) do itemList[k] = 1 end
|
||||
local _, hasTable = hasItem(itemList)
|
||||
for k, v in pairsByKeys(data.sellTable.Items) do
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = not hasTable[k].hasItem,
|
||||
icon = invImg(k),
|
||||
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
||||
txt = Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"],
|
||||
onSelect = function()
|
||||
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
||||
end,
|
||||
}
|
||||
if Items[k] then
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = not hasTable[k].hasItem,
|
||||
icon = invImg(k),
|
||||
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
||||
txt = Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"],
|
||||
onSelect = function()
|
||||
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
||||
end,
|
||||
}
|
||||
end
|
||||
end
|
||||
else
|
||||
for k, v in pairsByKeys(data.sellTable) do
|
||||
@@ -48,7 +50,9 @@ function sellMenu(data)
|
||||
header = k,
|
||||
txt = "Amount of items: "..countTable(v.Items),
|
||||
onSelect = function()
|
||||
v.onBack = function() sellMenu(origData) end
|
||||
v.onBack = function()
|
||||
sellMenu(origData)
|
||||
end
|
||||
v.sellTable = data.sellTable[k]
|
||||
sellMenu(v)
|
||||
end,
|
||||
@@ -57,8 +61,8 @@ function sellMenu(data)
|
||||
end
|
||||
end
|
||||
openMenu(Menu, {
|
||||
header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items),
|
||||
headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items) or "",
|
||||
header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
|
||||
headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
|
||||
canClose = true,
|
||||
onBack = data.onBack,
|
||||
})
|
||||
@@ -105,12 +109,14 @@ function sellAnim(data)
|
||||
TriggerServerEvent(getScript().."Sellitems", data)
|
||||
lookEnt(data.ped)
|
||||
local dict = "mp_common"
|
||||
playAnim(dict, "givetake2_a", 0.3, 2)
|
||||
playAnim(dict, "givetake2_b", 0.3, 2, data.ped)
|
||||
playAnim(dict, "givetake2_a", 0.3, 48)
|
||||
playAnim(dict, "givetake2_b", 0.3, 48, data.ped)
|
||||
Wait(2000)
|
||||
StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
|
||||
StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
|
||||
if data.onBack then data.onBack() end
|
||||
if data.onBack then
|
||||
data.onBack()
|
||||
end
|
||||
end
|
||||
|
||||
--- Server event handler for processing item sales.
|
||||
@@ -161,31 +167,41 @@ function openShop(data)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenShopTgiann', data.shop)
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:OpenShopNewQB', data.shop)
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
else
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
else
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenShopRSG', data.shop)
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
end
|
||||
lookEnt(data.coords)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenShopNewQB', function(data)
|
||||
exports[QBInv]:OpenShop(source, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenShopTgiann', function(data)
|
||||
exports[TgiannInv]:OpenShop(source, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenShopRSG', function(data)
|
||||
exports[RSGInv]:OpenShop(source, data)
|
||||
RegisterNetEvent(getScript()..':server:openServerShop', function(data)
|
||||
if isStarted(QBInv) then
|
||||
exports[QBInv]:OpenShop(source, data)
|
||||
end
|
||||
if isStarted(PSInv) then
|
||||
exports[PSInv]:OpenShop(source, data)
|
||||
end
|
||||
if isStarted(TgiannInv) then
|
||||
exports[TgiannInv]:OpenShop(source, data)
|
||||
end
|
||||
if isStarted(RSGInv) then
|
||||
exports[RSGInv]:OpenShop(source, data)
|
||||
end
|
||||
end)
|
||||
|
||||
--- Registers a shop with the active inventory system.
|
||||
@@ -222,6 +238,16 @@ function registerShop(name, label, items, society)
|
||||
society = society,
|
||||
})
|
||||
|
||||
elseif isStarted(PSInv) and QBInvNew then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3PS ^2Store^7:", name, label)
|
||||
exports[PSInv]:CreateShop({
|
||||
name = name,
|
||||
label = label,
|
||||
slots = #items,
|
||||
items = items,
|
||||
society = society,
|
||||
})
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3RSG ^2Store^7:", name, label)
|
||||
exports[RSGInv]:CreateShop({
|
||||
|
||||
@@ -47,19 +47,19 @@ function GetStashTimeout(stashName, stop)
|
||||
stashCache[stashName] = { items = {}, timeout = 0 }
|
||||
stash = stashCache[stashName]
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Local Stash ^7'^3"..stashName.."^7'^2 cache found^7")
|
||||
debugPrint("^6Bridge^7: ^2Local Stash for ^7'^3"..stashName.."^7'^2 cache found^7")
|
||||
end
|
||||
|
||||
-- If there are already items in cache, skip recheck.
|
||||
if countTable(stashCache[stashName].items) > 0 then
|
||||
debugPrint("^6Bridge^7: '^3"..stashName.." ^2Items found in cache, skipping recheck")
|
||||
debugPrint("^6Bridge^7: '^3"..stashName.."^7' ^2Items found in local cache, skipping server recheck")
|
||||
return true
|
||||
end
|
||||
|
||||
-- If timeout has expired, update the stash items from the server.
|
||||
if stashCache[stashName].timeout <= 0 then
|
||||
stashCache[stashName].items = triggerCallback(getScript()..':server:GetStashItems', stashName)
|
||||
stashCache[stashName].timeout = 15000 -- Timeout in milliseconds.
|
||||
stashCache[stashName].timeout = 10000 -- Timeout in milliseconds.
|
||||
CreateThread(function()
|
||||
while stashCache[stashName] and stashCache[stashName].timeout > 0 do
|
||||
stashCache[stashName].timeout -= 1000
|
||||
@@ -90,20 +90,12 @@ function checkStashItem(stashes, itemTable)
|
||||
end
|
||||
|
||||
if type(stashes) == "table" then
|
||||
local successes = 0
|
||||
local itemCount = countTable(itemTable)
|
||||
debugPrint("^6Bridge^7: ^2Checking multiple stashes for ingredients^7")
|
||||
-- Iterate over each provided stash name.
|
||||
for _, name in pairs(stashes) do
|
||||
Wait(10) -- Delay to avoid multiple callbacks issues.
|
||||
GetStashTimeout(name)
|
||||
for item, amount in pairs(itemTable) do
|
||||
debugPrint("^6Bridge^7: ^2Checking "..(name and " '^3"..name.."^7'" or "").." ingredients - ^6"..item.."^7")
|
||||
if stashhasItem(stashCache[name].items, item, amount) then
|
||||
successes += 1
|
||||
if successes == itemCount then
|
||||
return true, name
|
||||
end
|
||||
end
|
||||
if stashhasItem(stashCache[name].items, itemTable, nil) then
|
||||
return true, name
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -152,7 +144,7 @@ function openStash(data)
|
||||
exports[OrigenInv]:openInventory('stash', data.stash, { label = data.label })
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenStashTgiann', {
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
@@ -161,7 +153,20 @@ function openStash(data)
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:OpenStashQB', {
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
slots = data.slots or 40
|
||||
})
|
||||
else
|
||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
@@ -173,7 +178,7 @@ function openStash(data)
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenStashRSG', {
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
@@ -189,16 +194,23 @@ function openStash(data)
|
||||
lookEnt(data.coords)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenStashTgiann', function(data)
|
||||
exports[TgiannInv]:OpenInventory(source, 'stash', data.stashName, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenStashQB', function(data)
|
||||
exports[QBInv]:OpenInventory(source, data.stashName, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenStashRSG', function(data)
|
||||
exports[RSGInv]:OpenInventory(source, data.stashName, data)
|
||||
-- Wrapper function for opening stash from the server.
|
||||
-- Messy but not much else I can do about it.
|
||||
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
||||
local src = source
|
||||
if isStarted(TgiannInv) then
|
||||
exports[TgiannInv]:OpenInventory(source, 'stash', data.stashName, data)
|
||||
end
|
||||
if isStarted(QBInv) then
|
||||
exports[QBInv]:OpenInventory(source, data.stashName, data)
|
||||
end
|
||||
if isStarted(PSInv) then
|
||||
exports[PSInv]:OpenInventory(source, data.stashName, data)
|
||||
end
|
||||
if isStarted(RSGInv) then
|
||||
exports[RSGInv]:OpenInventory(source, data.stashName, data)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
@@ -258,8 +270,13 @@ function getStash(stashName)
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
stashResource = QBInv
|
||||
local result = MySQL.scalar.await("SELECT items FROM "..(QBInvNew and "inventories" or "stashitem").." WHERE identifier = ?", { stashName })
|
||||
if result then stashItems = json.decode(result) end
|
||||
if QBInvNew then
|
||||
local result = exports[QBInv]:GetInventory(stashName) or {}
|
||||
stashItems = result.items or {}
|
||||
else
|
||||
local result = MySQL.scalar.await("SELECT items FROM stashitems WHERE stash = ?", { stashName })
|
||||
if result then stashItems = json.decode(result) end
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
stashResource = RSGInv
|
||||
@@ -315,34 +332,22 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
if type(stashName) ~= "table" then
|
||||
stashName = { stashName }
|
||||
end
|
||||
|
||||
if isStarted(OXInv) then
|
||||
for k, v in pairs(items) do
|
||||
if type(stashName) == "table" then
|
||||
for _, name in pairs(stashName) do
|
||||
local success = exports[OXInv]:RemoveItem(name, k, v)
|
||||
if success then
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v)
|
||||
break
|
||||
end
|
||||
for _, name in pairs(stashName) do
|
||||
local success = exports[OXInv]:RemoveItem(name, k, v)
|
||||
if success then
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v)
|
||||
break
|
||||
end
|
||||
else
|
||||
exports[OXInv]:RemoveItem(stashName, k, v)
|
||||
end
|
||||
end
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
debugPrint("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
exports[QSInv]:RemoveItemIntoStash(stashName[1], k, v, l)
|
||||
end
|
||||
end
|
||||
end
|
||||
exports[QSInv]:RemoveItemIntoStash(stashName[1], k, v)
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QSInv, k, v)
|
||||
end
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
@@ -376,42 +381,17 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
for k, v in pairs(items) do
|
||||
local itemData = exports["tgiann-inventory"]:GetItemByNameFromSecondaryInventory("stash", stashName[1], k)
|
||||
local itemData = exports[TgiannInv]:GetItemByNameFromSecondaryInventory("stash", stashName[1], k)
|
||||
exports[TgiannInv]:RemoveItemFromSecondaryInventory("stash", stashName[1], k, v, itemData.slot, nil)
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..TgiannInv, k, v)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
debugPrint("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName,
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
if QBInvNew then
|
||||
for k, v in pairs(items) do
|
||||
exports[QBInv]:RemoveItem(stashName[1], k, v, false, 'crafting')
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO inventories (identifier, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
else
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
@@ -426,23 +406,38 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash '^6"..stashName.."^7'")
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash '^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName,
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
debugPrint("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..PSInv, k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3PS^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
for k, v in pairs(items) do
|
||||
exports[RSGInv]:RemoveItem(stashName[1], k, v, false, 'crafting')
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..RSGInv, k, v)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO inventories (identifier, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
@@ -498,3 +493,91 @@ function stashhasItem(stashItems, items, amount)
|
||||
|
||||
return true, hasTable
|
||||
end
|
||||
|
||||
|
||||
--- Registers a stash with the active inventory system.
|
||||
--- Supports either OXInv or QSInv.
|
||||
---
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots (default 50).
|
||||
--- @param weight number|nil (Optional) Maximum weight (default 4000000).
|
||||
--- @param owner string|nil (Optional) Owner identifier for personal stashes.
|
||||
--- @param coords table|nil (Optional) Coordinates for the stash location.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- registerStash(
|
||||
--- "playerStash",
|
||||
--- "Player Stash",
|
||||
--- 100,
|
||||
--- 8000000,
|
||||
--- "player123",
|
||||
--- { x = 100.0, y = 200.0, z = 30.0 }
|
||||
--- )
|
||||
--- ```
|
||||
function registerStash(name, label, slots, weight, owner, coords)
|
||||
if isStarted(OXInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OX ^2Stash^7:", name, label, owner or nil)
|
||||
exports[OXInv]:RegisterStash(name, label, slots or 50, weight or 4000000, owner or nil)
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3QS ^2Stash^7:", name, label)
|
||||
exports[QSInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
--elseif isStarted(CoreInv) then
|
||||
-- debugPrint("^6Bridge^7: ^2Registering ^3CoreInv ^2Stash^7:", name, label)
|
||||
-- exports[CoreInv]:openHolder(nil, name, 'stash', nil, nil, false, nil)
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OrigenInv ^2Stash^7:", name, label)
|
||||
exports["origen_inventory"]:registerStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3TgiannInv ^2Stash^7:", name, label)
|
||||
exports[TgiannInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
if isServer() then
|
||||
--- Registers an event to create an OX stash from the server.
|
||||
--- When triggered, it calls registerStash with the provided parameters.
|
||||
---
|
||||
--- @event server:makeOXStash
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots.
|
||||
--- @param weight number|nil (Optional) Maximum weight.
|
||||
--- @param owner string|nil (Optional) Owner identifier.
|
||||
--- @param coords table|nil (Optional) Stash coordinates.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- TriggerEvent(getScript()..":server:makeOXStash", name, label, slots, weight, owner, coords, token)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
||||
local src = source or nil
|
||||
if src then
|
||||
if not checkToken(src, token, "stash", name) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
registerStash(name, label, slots, weight, owner, coords)
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||
if isStarted(OXInv) then
|
||||
return
|
||||
end
|
||||
local id = ""
|
||||
if data.metadata then
|
||||
id = data.metadata.id
|
||||
elseif data.info then
|
||||
id = data.info.id
|
||||
end
|
||||
openStash({
|
||||
stash = id,
|
||||
coords = GetEntityCoords(PlayerPedId())
|
||||
})
|
||||
end)
|
||||
@@ -41,81 +41,4 @@ function registerCommand(command, options)
|
||||
end, false, { help = options[1] })
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
--- Registers a stash with the active inventory system.
|
||||
--- Supports either OXInv or QSInv.
|
||||
---
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots (default 50).
|
||||
--- @param weight number|nil (Optional) Maximum weight (default 4000000).
|
||||
--- @param owner string|nil (Optional) Owner identifier for personal stashes.
|
||||
--- @param coords table|nil (Optional) Coordinates for the stash location.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- registerStash(
|
||||
--- "playerStash",
|
||||
--- "Player Stash",
|
||||
--- 100,
|
||||
--- 8000000,
|
||||
--- "player123",
|
||||
--- { x = 100.0, y = 200.0, z = 30.0 }
|
||||
--- )
|
||||
--- ```
|
||||
function registerStash(name, label, slots, weight, owner, coords)
|
||||
if isStarted(OXInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OX ^2Stash^7:", name, label, owner or nil)
|
||||
exports[OXInv]:RegisterStash(name, label, slots or 50, weight or 4000000, owner or nil)
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3QS ^2Stash^7:", name, label)
|
||||
exports[QSInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
--elseif isStarted(CoreInv) then
|
||||
-- debugPrint("^6Bridge^7: ^2Registering ^3CoreInv ^2Stash^7:", name, label)
|
||||
-- exports[CoreInv]:openHolder(nil, name, 'stash', nil, nil, false, nil)
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OrigenInv ^2Stash^7:", name, label)
|
||||
exports["origen_inventory"]:registerStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3TgiannInv ^2Stash^7:", name, label)
|
||||
exports[TgiannInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
if isServer() then
|
||||
--- Registers an event to create an OX stash from the server.
|
||||
--- When triggered, it calls registerStash with the provided parameters.
|
||||
---
|
||||
--- @event server:makeOXStash
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots.
|
||||
--- @param weight number|nil (Optional) Maximum weight.
|
||||
--- @param owner string|nil (Optional) Owner identifier.
|
||||
--- @param coords table|nil (Optional) Stash coordinates.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- TriggerEvent(getScript()..":server:makeOXStash", name, label, slots, weight, owner, coords, token)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
||||
local src = source or nil
|
||||
if src then
|
||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1Token not received^7")
|
||||
elseif token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
end
|
||||
end
|
||||
|
||||
registerStash(name, label, slots, weight, owner, coords)
|
||||
end)
|
||||
end
|
||||
end
|
||||
74
starter.lua
74
starter.lua
@@ -47,38 +47,68 @@ if Config and Config.System then
|
||||
end
|
||||
|
||||
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify)
|
||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar)
|
||||
Config.System.drawText = GetConvar("jim_drawTextScript", Config.System.drawText)
|
||||
Config.System.skillCheck = GetConvar("jim_skillCheckScript", Config.System.skillCheck)
|
||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
||||
Config.System.drawText = GetConvar("jim_drawTextScript", Config.System.drawText or "gta")
|
||||
Config.System.skillCheck = GetConvar("jim_skillCheckScript", Config.System.skillCheck or "gta")
|
||||
|
||||
if GetConvar("jim_dontUseTarget", "false") == "true" then
|
||||
Config.System.DontUseTarget = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Testing loading the core files here instead of in fxmanifests
|
||||
-- Forcefully loads the files and quietly, compared to fxmanifest complaining if they don't exist
|
||||
-- This may be better button would require more refinement maybe
|
||||
--[[
|
||||
for k, v in pairs({ -- This is a specific load order
|
||||
[Exports.OXLibExport] = "init.lua",
|
||||
[Exports.OXCoreExport] = "lib/init.lua",
|
||||
[Exports.ESXExport] = "imports.lua",
|
||||
[Exports.QBXExport] = "modules/playerdata.lua",
|
||||
}) do
|
||||
if GetResourceState(k) == "started" then
|
||||
print("^5Loading^7: '"..k.."/"..v.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
|
||||
local fileLoader = assert(load(LoadResourceFile(k, (v)), ('@@'..k..'/'..v)))
|
||||
fileLoader()
|
||||
print("^2Success^7: ^2loaded ^1Core ^2file^7: ^3"..k.."^7/^3"..(v):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").."^7")
|
||||
-- Load the core files here instead of in fxmanifests
|
||||
-- Forcefully loads the files and quietly, compared to fxmanifest complaining if they don't exist when you don't need them all
|
||||
local filesToLoad = {
|
||||
Shared = {
|
||||
[Exports.OXLibExport] = { "init.lua" },
|
||||
[Exports.OXCoreExport] = { "lib/init.lua" },
|
||||
[Exports.ESXExport] = { "imports.lua" },
|
||||
[Exports.QBXExport] = { "modules/playerdata.lua" },
|
||||
},
|
||||
Client = {
|
||||
["PolyZone"] = { "client.lua", "BoxZone.lua", "EntityZone.lua", "CircleZone.lua", "ComboZone.lua" },
|
||||
["warmenu"] = { "warmenu.lua", },
|
||||
},
|
||||
}
|
||||
|
||||
-- Shared framework file loader
|
||||
for Type, ScriptTable in pairs(filesToLoad) do
|
||||
if Type == "Client" and IsDuplicityVersion() then
|
||||
goto continue
|
||||
else
|
||||
if debugMode then
|
||||
print("^3Warning^7: ^3"..k.." ^2not found^7, ^2skipping")
|
||||
for scriptName, files in pairs(ScriptTable) do
|
||||
local state = GetResourceState(scriptName)
|
||||
-- if the resource is started, load the file
|
||||
if state == "started" then
|
||||
-- Force items into a table if they are not
|
||||
if type(files) == "string" then
|
||||
files = { files }
|
||||
end
|
||||
for _, file in pairs(files) do
|
||||
--print("^5CoreLoader^7: '"..k.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
|
||||
local fileLoader = assert(load(LoadResourceFile(scriptName, (file)), ('@@'..scriptName..'/'..file)))
|
||||
fileLoader()
|
||||
print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..scriptName.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").." ^2into ^7'"..GetCurrentResourceName().."'")
|
||||
end
|
||||
end
|
||||
|
||||
-- if script is in server, but not started warn the user
|
||||
if state == "uninitialized" or state == "stopped" then
|
||||
print("^5CoreLoader^7: ^3"..scriptName.." ^1 found but it wasn't started^7.")
|
||||
print("^1Check your ^3server^7.^3cfg ^1load order^7")
|
||||
end
|
||||
|
||||
-- debugging only, if the script is missing, warn the user
|
||||
if state == "missing" then
|
||||
if debugMode then
|
||||
print("^5CoreLoader^7: ^3"..scriptName.." ^2not found^7, ^2skipping")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
]]
|
||||
|
||||
-- Load files here into the invoking script
|
||||
for _, v in pairs({ -- This is a specific load order
|
||||
|
||||
@@ -1 +1 @@
|
||||
2.0.05
|
||||
2.0.11
|
||||
Reference in New Issue
Block a user