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https://github.com/jimathy/jim_bridge.git
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17 Commits
| Author | SHA1 | Date | |
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18df0817b1 | ||
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0eca7ae29e | ||
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6a5913230f | ||
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b7a284e051 |
@@ -35,7 +35,14 @@ function CheckBridgeVersion()
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||||
if compareResult == 0 then
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print("^7'^3jim_bridge^7' - ^2You are running the latest version^7. ^7(^3"..currentVersionRaw.."^7)")
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elseif compareResult < 0 then
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-- Made the check a bit more obvious
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print("^1----------------------------------------------------------------------^7")
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print("^7'^3jim_bridge^7' - ^1You are running an outdated version^7! ^7(^3"..currentVersionRaw.."^7 → ^3"..newestVersionRaw.."^7)")
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print("^1----------------------------------------------------------------------^7")
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SetTimeout(1200000, function()
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-- Do a naughty repeat message every 20 minutes until the the script is updated
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CheckBridgeVersion()
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end)
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else
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print("^7'^3jim_bridge^7' - ^5You are running a newer version ^7(^3"..currentVersionRaw.."^7 ← ^3"..newestVersionRaw.."^7)")
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end
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@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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author "Jimathy"
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version "2.0.04"
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version "2.0.06"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -51,7 +51,13 @@ function CheckVersion()
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if compareResult == 0 then
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print("^7'^3"..script.."^7' - ^2You are running the latest version^7. (^3"..currentVersionRaw.."^7)")
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elseif compareResult < 0 then
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print("^1----------------------------------------------------------------------^7")
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print("^7'^3"..script.."^7' - ^1You are currently running an outdated version^7! (^3"..currentVersionRaw.."^7 → ^3"..fallbackVersionRaw.."^7)")
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print("^1----------------------------------------------------------------------^7")
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SetTimeout(1200000, function()
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-- Do a naughty repeat message every 20 minutes until the the script is updated
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CheckVersion()
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end)
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else
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print("^7'^3"..script.."^7' - ^5You are running a newer version ^7(^3"..currentVersionRaw.."^7 ← ^3"..fallbackVersionRaw.."^7)")
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end
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@@ -63,7 +69,13 @@ function CheckVersion()
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if compareResult == 0 then
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print("^7'^3"..script.."^7' - ^2You are running the latest version^7. (^3"..currentVersionRaw.."^7)")
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elseif compareResult < 0 then
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print("^1----------------------------------------------------------------------^7")
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print("^7'^3"..script.."^7' - ^1You are currently running an outdated version^7! (^3"..currentVersionRaw.."^7 → ^3"..newestVersionRaw.."^7)")
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print("^1----------------------------------------------------------------------^7")
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SetTimeout(1200000, function()
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-- Do a naughty repeat message every 20 minutes until the the script is updated
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CheckVersion()
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end)
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else
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print("^7'^3"..script.."^7' - ^5You are running a newer version ^7(^3"..currentVersionRaw.."^7 ← ^3"..newestVersionRaw.."^7)")
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end
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@@ -80,11 +80,6 @@ function craftingMenu(data)
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-- Build a table of all required ingredients (default quantity is 1).
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for i = 1, #Recipes do
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for k in pairs(Recipes[i]) do
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if k == "hasCrafted" and not data.craftable.craftedItems then
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-- Retreive list of already crafted items from playermetadata to see if we should class this recipe as "new"
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craftedItems = GetMetadata(nil, "craftedItems") or {}
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data.craftable.craftedItems = craftedItems
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end
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if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
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tempCarryTable[k] = Recipes[i].amount or 1
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end
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@@ -114,7 +109,7 @@ function craftingMenu(data)
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settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
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metaTable[Items[l] and Items[l].label or "error - "..l] = b
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itemTable[l] = b
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Wait(0)
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--Wait(0)
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end
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while not canCarryTable do Wait(0) end
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@@ -122,25 +117,16 @@ function craftingMenu(data)
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setheader = ((metadata and metadata.label) or (Items[tostring(k)] and Items[tostring(k)].label) or "error - "..tostring(k))
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..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
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if not disable then
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if not canCarryTable[k] then
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setheader = setheader.." 📦"
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else
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setheader = setheader.." ✔️"
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end
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elseif not canCarryTable[k] then
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setheader = setheader.." 📦"
|
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end
|
||||
if Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil then
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setheader = "✨ "..setheader
|
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end
|
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local statusEmoji = disable and " ❌" or not canCarryTable[k] and " 📦" or " ✔️"
|
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local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
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setheader = isNew .. setheader .. statusEmoji
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Menu[#Menu + 1] = {
|
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arrow = not disable and canCarryTable[k],
|
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isMenuHeader = disable or not canCarryTable[k],
|
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icon = invImg((metadata and metadata.image) or tostring(k)),
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image = invImg((metadata and metadata.image) or tostring(k)),
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header = setheader..((disable or not canCarryTable[k]) and " ❌" or ""),
|
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header = setheader,
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txt = (isStarted(QBMenuExport) or disable) and settext or nil,
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metadata = metaTable,
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onSelect = (not disable and canCarryTable[k]) and function()
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@@ -162,7 +148,7 @@ function craftingMenu(data)
|
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}
|
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end
|
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end
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Wait(0)
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--Wait(0)
|
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end
|
||||
end
|
||||
|
||||
@@ -208,16 +194,23 @@ end
|
||||
function multiCraft(data)
|
||||
local max = 0
|
||||
local stashName = nil
|
||||
for i = 1, 100 do
|
||||
local itemTable = {}
|
||||
for l, b in pairs(data.craft[data.item]) do
|
||||
debugPrint("")
|
||||
itemTable[l] = (b * i)
|
||||
end
|
||||
local maxCreation = 100
|
||||
|
||||
-- Generate item table to check against stash or inventory
|
||||
-- takes into account the ingredients needed for multiple items
|
||||
local multiItemTable = {}
|
||||
|
||||
for i = 1, maxCreation do
|
||||
multiItemTable[i] = {}
|
||||
for l, b in pairs(data.craft[data.item]) do
|
||||
multiItemTable[i][l] = (b * i)
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, maxCreation do
|
||||
-- if its received a stash name, check if the items are in the stash
|
||||
if data.stashName then
|
||||
debugPrint("")
|
||||
local hasItems, stashname = checkStashItem(data.stashName, itemTable)
|
||||
local hasItems, stashname = checkStashItem(data.stashName, multiItemTable[i])
|
||||
if hasItems == true then
|
||||
max += 1
|
||||
stashName = stashname
|
||||
@@ -225,31 +218,34 @@ function multiCraft(data)
|
||||
break
|
||||
end
|
||||
else
|
||||
debugPrint("")
|
||||
local has, _ = hasItem(itemTable, nil, nil)
|
||||
-- if not check the players inventory for the items
|
||||
local has, _ = hasItem(multiItemTable[i], nil, nil)
|
||||
if has then
|
||||
max += 1
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
Wait(10)
|
||||
end
|
||||
|
||||
local dialog = createInput(data.craftable.Header, {
|
||||
local carryMax = triggerCallback(getScript()..":server:getMaxCarryCraft", {
|
||||
item = data.item,
|
||||
max = max
|
||||
})
|
||||
|
||||
local dialog = createInput(data.craftable.Header..(Config.System.Menu == "qb" and ": "..br.."How many to craft? "..br.."Max: "..carryMax or ""), {
|
||||
((Config.System.Menu == "ox") and {
|
||||
type = "slider",
|
||||
label = "How many to craft?",
|
||||
label = "How many to craft? "..br.."Max: "..carryMax,
|
||||
required = true,
|
||||
default = 1,
|
||||
min = 1,
|
||||
max = max
|
||||
max = carryMax
|
||||
}) or nil,
|
||||
((Config.System.Menu == "qb") and {
|
||||
type = "number",
|
||||
label = "How many to craft?"..br.."Max: "..max,
|
||||
name = "amount",
|
||||
isRecuired = true,
|
||||
isRequired = true,
|
||||
default = 1,
|
||||
}) or nil,
|
||||
})
|
||||
@@ -259,14 +255,14 @@ function multiCraft(data)
|
||||
|
||||
end
|
||||
if Config.System.Menu == "qb" then
|
||||
if dialog["amount"] > max or dialog["amount"] < 1 or dialog["amount"] == nil or dialog["amount"] == "" then
|
||||
dialog["amount"] = tonumber(dialog["amount"])
|
||||
if dialog["amount"] > carryMax or dialog["amount"] < 1 or dialog["amount"] == nil or dialog["amount"] == "" then
|
||||
triggerNotify(nil, "Invalid Amount", "error")
|
||||
craftingMenu(data)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
makeItem({
|
||||
item = data.item,
|
||||
craft = data.craft,
|
||||
@@ -274,7 +270,6 @@ function multiCraft(data)
|
||||
amount = dialog["amount"] or dialog[1],
|
||||
coords = data.coords,
|
||||
stashName = stashName or nil,
|
||||
--stashTable = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = data.metadata,
|
||||
})
|
||||
@@ -331,19 +326,23 @@ function makeItem(data)
|
||||
local crafted, crafting = true, true
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft) do
|
||||
if not excludeKeys[k] then
|
||||
if type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..Items[l].label,
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 48,
|
||||
flag = 49,
|
||||
icon = l,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
||||
@@ -353,6 +352,11 @@ function makeItem(data)
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
return
|
||||
end
|
||||
if crafted then
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
@@ -363,6 +367,11 @@ function makeItem(data)
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||
end
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or Items[data.item].label),
|
||||
time = bartime,
|
||||
@@ -414,7 +423,6 @@ function makeItem(data)
|
||||
end
|
||||
stopTempCam()
|
||||
CraftLock = false
|
||||
lockInv(false)
|
||||
if canReturn then craftingMenu(data) end
|
||||
ClearPedTasks(PlayerPedId())
|
||||
end
|
||||
@@ -441,17 +449,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
return
|
||||
end
|
||||
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||
dupeWarn(src, item, "Auth: Player "..src.." attempted to spawn "..item.." without an auth token")
|
||||
else
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
dupeWarn(src, item, "Auth: "..src.." attempted to trigger server only events with an incorrect auth token")
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
end
|
||||
if not checkToken(src, token, "item", ItemMake) then
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
function lockInv(toggle)
|
||||
FreezeEntityPosition(PlayerPedId(), toggle)
|
||||
LocalPlayer.state:set("inv_busy", toggle, true)
|
||||
LocalPlayer.state:set("invBusy", toggle, true)
|
||||
TriggerEvent('inventory:client:busy:status', toggle)
|
||||
TriggerEvent('canUseInventoryAndHotbar:toggle', not toggle)
|
||||
end
|
||||
@@ -168,4 +169,41 @@ function getPlayerInv(src)
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
return grabInv, foundInv
|
||||
end
|
||||
|
||||
|
||||
function isInventoryOpen()
|
||||
if isStarted(OXInv) then
|
||||
return LocalPlayer.state.invBusy
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
return exports[QSInv]:inInventory()
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
return exports[OrigenInv]:IsInventoryOpen()
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
return exports[CoreInv]:isInventoryOpen()
|
||||
|
||||
elseif isStarted(CodeMInv) then
|
||||
return false
|
||||
-- CodeM doesn't have a function to check if the inventory is open
|
||||
-- No idea what it uses, so it just skips the check
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
return exports[TgiannInv]:IsInventoryActive()
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
elseif ESX and isStarted(ESXExport) then
|
||||
return false
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
end
|
||||
end
|
||||
@@ -179,7 +179,7 @@ end
|
||||
--- TriggerServerEvent(getScript()..":server:toggleItem", true, "health_potion", 1)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||
debugPrint(GetInvokingResource())
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||
return
|
||||
@@ -191,21 +191,9 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
|
||||
local src = newsrc or source
|
||||
if (give == true or give == 1) then
|
||||
if newsrc == nil then -- must be coming from client this would be blank
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||
dupeWarn(src, item, "Auth: Player "..src.." attempted to spawn "..item.." without an auth token")
|
||||
else
|
||||
if type(token) ~= "number" then -- checks if the newsrc is a source or token, if number its coming form the server itself
|
||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
dupeWarn(src, item, "Auth: "..src.." attempted to spawn "..item.." with an incorrect auth token")
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
end
|
||||
end
|
||||
if newsrc == nil then -- this must be coming from client this would be blank
|
||||
if not checkToken(src, token, "item", item) then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -370,13 +358,13 @@ end)
|
||||
--- ```lua
|
||||
--- dupeWarn(playerId, "health_potion")
|
||||
--- ```
|
||||
function dupeWarn(src, item, amount)
|
||||
function dupeWarn(src, item, message)
|
||||
local name = getPlayer(src).name
|
||||
print("^5DupeWarn^7: "..name.." (^1"..tostring(src).."^7) ^2Tried to remove item '^3"..item.."^7'^2 but it wasn't there^7")
|
||||
print(message or "^5DupeWarn^7: "..name.." (^1"..tostring(src).."^7) ^2Tried to remove item '^3"..item.."^7'^2 but it wasn't there^7")
|
||||
if not debugMode then
|
||||
DropPlayer(src, name.."("..tostring(src)..") Kicked for suspected duplicating items: "..item)
|
||||
DropPlayer(src, name.."("..tostring(src)..") kicked by exploit protection")
|
||||
end
|
||||
print("^5DupeWarn^7: "..name.."(^1"..tostring(src).."^7) ^2Dropped from server - exploit protection detected an item not being found in players inventory^7")
|
||||
print("^5DupeWarn^7: "..name.."(^1"..tostring(src).."^7) ^2Dropped from server - exploit protection^7")
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -433,7 +421,7 @@ function getDurability(item)
|
||||
if v.name == item then
|
||||
if v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = itemcheck[k].info.durability
|
||||
durability = itemcheck[k].info and itemcheck[k].info.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -445,7 +433,7 @@ function getDurability(item)
|
||||
if v.slot <= lowestSlot then
|
||||
debugPrint(v.slot, itemcheck[k].metadata.durability)
|
||||
lowestSlot = v.slot
|
||||
durability = v.metadata.durability
|
||||
durability = v.metadata and v.metadata.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -455,7 +443,7 @@ function getDurability(item)
|
||||
for _, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = v.info.durability
|
||||
durability = v.info and v.info.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -465,7 +453,7 @@ function getDurability(item)
|
||||
for _, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = v.metadata.durability
|
||||
durability = v.metadata and v.metadata.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -473,9 +461,9 @@ function getDurability(item)
|
||||
if isStarted(CodeMInv) then
|
||||
local itemcheck = exports[CodeMInv]:GetClientPlayerInventory()
|
||||
for _, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = v.info.durability
|
||||
if v.name == item and tonumber(v.slot) <= lowestSlot then
|
||||
lowestSlot = tonumber(v.slot)
|
||||
durability = v.info and v.info.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -485,7 +473,7 @@ function getDurability(item)
|
||||
for _, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = v.metadata.durability
|
||||
durability = v.metadata and v.metadata.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -495,7 +483,7 @@ function getDurability(item)
|
||||
for _, v in pairs(itemcheck) do
|
||||
if v.name == item and v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
durability = v.metadata.durability
|
||||
durability = v.metadata and v.metadata.durability or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -710,13 +698,33 @@ if isServer() then
|
||||
return result
|
||||
end)
|
||||
|
||||
createCallback(getScript()..":server:getMaxCarryCraft", function(source, data)
|
||||
local src = source
|
||||
local item = data.item
|
||||
local max = data.max or 100
|
||||
|
||||
local maxCanCarry = 0
|
||||
for i = 1, max do
|
||||
local checkTable = {
|
||||
[item] = i
|
||||
}
|
||||
local result = canCarry(checkTable, src)
|
||||
if result[item] == true then
|
||||
maxCanCarry = i
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
return maxCanCarry
|
||||
end)
|
||||
|
||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
||||
validTokens = validTokens or {}
|
||||
|
||||
createCallback(AuthEvent, function(source)
|
||||
local src = source
|
||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
||||
debugPrint(GetInvokingResource())
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||
return ""
|
||||
@@ -748,22 +756,63 @@ if isServer() then
|
||||
receivedEvent = {}
|
||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
||||
local src = source
|
||||
debugPrint(GetInvokingResource())
|
||||
--debugPrint(GetInvokingResource())
|
||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||
return ""
|
||||
end
|
||||
debugPrint("^1Auth^7: ^2Player Source^7: "..src.." ^2requested ^3AuthEvent^7", AuthEvent)
|
||||
if not receivedEvent[src] then receivedEvent[src] = true
|
||||
if not receivedEvent[src] then
|
||||
receivedEvent[src] = true
|
||||
return AuthEvent
|
||||
else
|
||||
print("^1Auth^7: ^1Player ^7"..src.." ^1tried to request auth token more than once^7")
|
||||
return ""
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..":clearAuthEventRequest", function()
|
||||
local src = source
|
||||
debugPrint("^1Auth^7: ^2Manually clearing Auth Event for Player Source^7:", src, AuthEvent)
|
||||
receivedEvent[src] = nil
|
||||
end)
|
||||
|
||||
-- Multiuse function to check if the generated client token is valid
|
||||
function checkToken(src, token, genType, name)
|
||||
if token == nil then
|
||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||
if genType == "stash" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1create a stash ^7"..name.." ^1without an auth token^7")
|
||||
elseif genType == "item" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1attempted to spawn an item ^7"..name.." ^1without an auth token^7")
|
||||
end
|
||||
return false
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
if genType == "stash" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1create a stash ^7"..name.." ^1with an incorrect auth token^7")
|
||||
elseif genType == "item" then
|
||||
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1attempted to spawn an item ^7"..name.." ^1with an incorrect auth token^7")
|
||||
end
|
||||
return false
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
onPlayerLoaded(function()
|
||||
debugPrint("^1Auth^7: ^2Requesting ^3Auth Event^7")
|
||||
AuthEvent = triggerCallback(getScript()..":callback:GetAuthEvent")
|
||||
end, true)
|
||||
|
||||
onPlayerUnload(function()
|
||||
debugPrint("^1Auth^7: ^2Clearing Auth Event^7")
|
||||
TriggerServerEvent(getScript()..":clearAuthEventRequest")
|
||||
end, true)
|
||||
end
|
||||
|
||||
|
||||
@@ -14,7 +14,13 @@
|
||||
-------------------------------------------------------------
|
||||
-- This attempts to sync up with the players framework onDuty variable
|
||||
-- This stops the script getting confused when one is false and one is true
|
||||
onDuty = not isServer() and getPlayer().onDuty or false
|
||||
onDuty = false
|
||||
|
||||
if not isServer() then
|
||||
onPlayerLoaded(function()
|
||||
onDuty = getPlayer().onDuty
|
||||
end, true)
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Boss Role Detection
|
||||
|
||||
@@ -149,8 +149,8 @@ function BigMessage:ShowColoredShard(msg, desc, textColor, bgColor, duration, ma
|
||||
BeginScaleformMovieMethod(self.scaleform, "SHOW_SHARD_CENTERED_MP_MESSAGE")
|
||||
ScaleformMovieMethodAddParamPlayerNameString(msg)
|
||||
ScaleformMovieMethodAddParamPlayerNameString(desc)
|
||||
ScaleformMovieMethodAddParamInt(bgColor)
|
||||
ScaleformMovieMethodAddParamInt(textColor)
|
||||
ScaleformMovieMethodAddParamInt(bgColor)
|
||||
EndScaleformMovieMethod()
|
||||
|
||||
self.duration = duration
|
||||
|
||||
@@ -157,7 +157,7 @@ function openShop(data)
|
||||
elseif isStarted(OXInv) then
|
||||
exports[OXInv]:openInventory('shop', { type = data.shop })
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
elseif isStarted(QSInv) or isStarted(CodeMInv) then
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
|
||||
@@ -47,12 +47,12 @@ function GetStashTimeout(stashName, stop)
|
||||
stashCache[stashName] = { items = {}, timeout = 0 }
|
||||
stash = stashCache[stashName]
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Local Stash ^7'^3"..stashName.."^7'^2 cache found^7")
|
||||
debugPrint("^6Bridge^7: ^2Local Stash for ^7'^3"..stashName.."^7'^2 cache found^7")
|
||||
end
|
||||
|
||||
-- If there are already items in cache, skip recheck.
|
||||
if countTable(stashCache[stashName].items) > 0 then
|
||||
debugPrint("^6Bridge^7: '^3"..stashName.." ^2Items found in cache, skipping recheck")
|
||||
debugPrint("^6Bridge^7: '^3"..stashName.."^7' ^2Items found in local cache, skipping server recheck")
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -90,20 +90,12 @@ function checkStashItem(stashes, itemTable)
|
||||
end
|
||||
|
||||
if type(stashes) == "table" then
|
||||
local successes = 0
|
||||
local itemCount = countTable(itemTable)
|
||||
debugPrint("^6Bridge^7: ^2Checking multiple stashes for ingredients^7")
|
||||
-- Iterate over each provided stash name.
|
||||
for _, name in pairs(stashes) do
|
||||
Wait(10) -- Delay to avoid multiple callbacks issues.
|
||||
GetStashTimeout(name)
|
||||
for item, amount in pairs(itemTable) do
|
||||
debugPrint("^6Bridge^7: ^2Checking "..(name and " '^3"..name.."^7'" or "").." ingredients - ^6"..item.."^7")
|
||||
if stashhasItem(stashCache[name].items, item, amount) then
|
||||
successes += 1
|
||||
if successes == itemCount then
|
||||
return true, name
|
||||
end
|
||||
end
|
||||
if stashhasItem(stashCache[name].items, itemTable, nil) then
|
||||
return true, name
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -227,7 +219,9 @@ function getStash(stashName)
|
||||
local stashItems, items = {}, {}
|
||||
if isStarted(OXInv) then
|
||||
stashResource = OXInv
|
||||
stashItems = exports[OXInv]:Inventory(stashName).items
|
||||
local stash = exports[OXInv]:Inventory(stashName)
|
||||
-- Add fallback if ox can't find the stash and returns a boolean
|
||||
stashItems = type(stash) == "table" and stash.items or {}
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
stashResource = QSInv
|
||||
|
||||
@@ -121,7 +121,7 @@ function createEntityTarget(entity, opts, dist)
|
||||
options[i] = {
|
||||
icon = opts[i].icon,
|
||||
label = opts[i].label,
|
||||
item = opts[i].item or nil,
|
||||
items = opts[i].item or nil,
|
||||
groups = opts[i].job or opts[i].gang,
|
||||
onSelect = opts[i].action,
|
||||
distance = dist,
|
||||
@@ -230,7 +230,7 @@ function createBoxTarget(data, opts, dist)
|
||||
options[i] = {
|
||||
icon = opts[i].icon,
|
||||
label = opts[i].label,
|
||||
item = opts[i].item or nil,
|
||||
items = opts[i].item or nil,
|
||||
groups = opts[i].job or opts[i].gang,
|
||||
onSelect = opts[i].onSelect or opts[i].action,
|
||||
distance = dist,
|
||||
@@ -336,7 +336,7 @@ function createCircleTarget(data, opts, dist)
|
||||
options[i] = {
|
||||
icon = opts[i].icon,
|
||||
label = opts[i].label,
|
||||
item = opts[i].item or nil,
|
||||
items = opts[i].item or nil,
|
||||
groups = opts[i].job or opts[i].gang,
|
||||
onSelect = opts[i].onSelect or opts[i].action,
|
||||
distance = dist,
|
||||
@@ -418,7 +418,7 @@ function createModelTarget(models, opts, dist)
|
||||
options[i] = {
|
||||
icon = opts[i].icon,
|
||||
label = opts[i].label,
|
||||
item = opts[i].item or nil,
|
||||
items = opts[i].item or nil,
|
||||
groups = opts[i].job or opts[i].gang,
|
||||
onSelect = opts[i].action,
|
||||
distance = dist,
|
||||
|
||||
@@ -100,17 +100,13 @@ if isServer() then
|
||||
--- @param coords table|nil (Optional) Stash coordinates.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- TriggerEvent(getScript()..":server:makeOXStash", name, label, slots, weight, owner, coords)
|
||||
--- TriggerEvent(getScript()..":server:makeOXStash", name, label, slots, weight, owner, coords, token)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
||||
local src = source or nil
|
||||
if src then
|
||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||
if token ~= validTokens[src] then
|
||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||
else
|
||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||
validTokens[src] = nil
|
||||
if not checkToken(src, token, "stash", name) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -1 +1 @@
|
||||
2.0.04
|
||||
2.0.06
|
||||
Reference in New Issue
Block a user