Jim Shield
3b13fa663e
Merge pull request #49 from derTweaky/patch-1
2025-07-12 11:31:16 +01:00
derTweaky
e973c64ffd
Update makePed.lua
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Typo fix
2025-07-12 12:27:31 +02:00
Jim Shield
6ecf10c084
fix inventory config loading if vector4 is present
2025-07-11 21:16:45 +01:00
Jim Shield
79e765fbb0
Stop crafting trying to check blank stash names
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Skimmed through the stash checking and editing functions and added more "security" for handling nil or blank stash names
2025-07-11 13:33:44 +01:00
Jim Shield
d4a08d5e2b
Rewrite waitForSharedLoad() to fix issues
2025-07-10 22:41:28 +01:00
Jim Shield
eeb3f40018
fix break when trying to fade ents too far away
2025-07-10 22:16:26 +01:00
Jim Shield
e6b4c1d13c
Add fade in animations for entity spawning
2025-07-09 15:10:53 +01:00
Jim Shield
6ecbc3392a
make breaktool() smarter and add useToolDegrade()
2025-07-09 15:09:41 +01:00
Jim Shield
7f10c394de
make cache timeout optional
2025-07-09 15:09:14 +01:00
Jim Shield
fae099fd93
fix progressbar looking for missing function
2025-07-08 11:20:52 +01:00
Jim Shield
64d43b54e9
fix getPlayer() checking users not logged in yet
2025-07-08 00:48:39 +01:00
Jim Shield
d4abdbc93f
fix typo stopping mysql cache loading on esx
2025-07-07 17:56:23 +01:00
Jim Shield
b595453efe
Rename metahandler functions
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Realised I named the player and item metadata functions too closely and made it confusing, this separates them better
2025-07-07 17:47:04 +01:00
Jim Shield
d255034c02
Increase timer again on cache timeout
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Also moved around the cache timers to be a bit more accurate (timers start when the cache creation is triggered)
2025-07-07 02:11:36 +01:00
Jim Shield
d6fd2cc28c
Fix toggleDuty() for ESX
2025-07-07 00:09:34 +01:00
Jim Shield
7c47de5dc0
Version Bump
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`2.0.19` - `2.0.20`
2.0.20
2025-07-06 19:16:01 +01:00
Jim Shield
c1ab2b3505
Support only one progressBar when crafting
2025-07-06 19:13:10 +01:00
Jim Shield
1665ab41de
fix multicraft menu for lation_ui
2025-07-06 19:01:10 +01:00
Jim Shield
6d397b59bf
fix onExit support for lation_ui
2025-07-05 20:52:08 +01:00
Jim Shield
9dfbcbe878
fix typo breaking tgiann CanCarryItem export check
2025-07-05 13:24:19 +01:00
Jim Shield
ca0970b650
Add fallback config support for QBInv inventory
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Enhanced the inventory config loader to support both old and new config file structures for QBInv by introducing a fallback mechanism. The loader now attempts multiple config paths to improve compatibility with different versions.
2025-07-05 11:11:51 +01:00
Jim Shield
02218a4902
enhance dosItemExist() and add getItemLabel()
2025-07-05 00:33:26 +01:00
Jim Shield
a900044306
Fix hang when using jpr-inventory
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The script was randomly looping the config file check, if it hit qb-inventory first it would end the check and break the script, changed it to skip instead and fixed it
2025-07-04 23:44:37 +01:00
Jim Shield
7382a534a0
I THINK jim_bridge now fully supports lation_ui
2025-07-04 18:56:19 +01:00
Jim Shield
3b76b15bb4
Add starting support for lation_ui
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Added support for:
- Menus
- Draw Text
- Notifications
- Skillchecks
- ProgressBar
TODO:
- Input dialogs
2025-07-04 15:20:02 +01:00
Jim Shield
f2eda0fef6
Add indicator of ingredient items check location
2025-07-04 15:17:56 +01:00
Jim Shield
61c1cce814
Increase cache export timeout to 2 minutes
2025-07-04 15:16:53 +01:00
Jim Shield
0f1660e3ed
remove debug print for ox_inv
2025-07-01 13:21:59 +01:00
Jim Shield
e5b55e49b7
Add missing functions for playing animations
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Forgot to include animation functions for progressbar ui_module when porting it over
2025-07-01 13:07:36 +01:00
Jim Shield
1ff01526bc
Add larger timeouts for caching
2025-06-30 23:19:23 +01:00
Jim Shield
1ed227080b
Add missing "Open Wheel" to searchCar() function
2025-06-30 23:18:43 +01:00
Jim Shield
b07c089946
Version Bump
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`2.0.18` - `2.0.19`
v2.0.19
2025-06-28 20:08:51 +01:00
Jim Shield
d603067c77
Remove files i was testing with (forgot)
2025-06-28 20:04:50 +01:00
Jim Shield
5a97b8f83a
Fix script break stop if config file not found
2025-06-28 11:22:12 +01:00
Jim Shield
d0a09871c7
Fix for if using QBOX without ox_inventory
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Realised that if using older (and custom) versions of qbox, the item list can't be retrieved through `GetCoreObject()`
This fixes that and also (if needed) grabs the item lists from inventories directly if needed
2025-06-27 13:35:28 +01:00
Jim Shield
e87aa8d74d
Fix server lag when loading scripts
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This was my bad, set up functions that requested the cache from server, didn't realise it was duplicating it and spamming it
This moves the requests to a separate file and uses an export instead
Also hopefully fixes ox_lib images being an arse
2025-06-26 23:15:33 +01:00
Jim Shield
e204e6153d
remove debug prints
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oops
2025-06-26 20:08:31 +01:00
Jim Shield
5c69f8dd28
add new function hasFreeInventorySlots()
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using the function to grab slot info, this can now check if you have enough inventory slots for items to be given, allowing it to check before TRYING to add them
2025-06-26 20:04:32 +01:00
Jim Shield
f3fa309dbf
Revamp framework caching
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People were reporting issues with scripts claiming items didn't exist, I believe this was due to their servers having slot starts (eg. alot of clothes or vehicles being loaded)
I've rewritten it to fully delay loading until everything is correctly cached and let the scripts continue. Also hopefully reducing memory footprint for it too.
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Also slipped in an `experimental` function that grabs inventory config files to check their set InventoryWeight and InventorySlots to automatically apply it for other functions
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2025-06-26 20:03:12 +01:00
Jim Shield
9d74e7cb46
Update setMetadata server event
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Before it was JUST for durability but fixed it to work for all item metadata
2025-06-26 19:57:03 +01:00
Jim Shield
fea72bba2e
hotfix ox_lib progressbars stopping movement
v2.0.18
2025-06-23 12:54:24 +01:00
Jim Shield
b364f14260
Version Bump
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`2.0.17` - `2.0.18`
2025-06-22 22:16:17 +01:00
Jim Shield
8077ec4f46
Add functions to try and get players inv weights
2025-06-22 20:03:12 +01:00
Jim Shield
e5277574df
Rework Auto detection of QBInvNew
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It's messy but hopefully it will work as expected
2025-06-22 17:45:33 +01:00
Jim Shield
e0563dd4ce
Add extra triggerevent for ps-inventory
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They keep changing their event names 🤷♀️
added a duplicate with `ps-` at the start in hopes this triggers things correctly when opening a stash
2025-06-22 17:45:04 +01:00
Jim Shield
1987cf3df3
Fix IsAnimal checks getting confused
2025-06-22 16:51:19 +01:00
Jim Shield
9f5145c3b2
Update progressBars.lua
2025-06-22 16:38:02 +01:00
Jim Shield
5921cf8adc
ProgressBar default variable fixes
2025-06-22 16:14:32 +01:00
Jim Shield
f154b45076
Enhance built in ui_modules to support RedM
2025-06-21 22:34:03 +01:00
Jim Shield
2c41272c36
Remove ClearStash export call for ps-inv
2025-06-21 18:28:50 +01:00