Version Bump

`2.0.18` - `2.0.19`
This commit is contained in:
Jim Shield
2025-06-28 20:08:51 +01:00
parent d603067c77
commit b07c089946
2 changed files with 6 additions and 15 deletions

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@@ -1,6 +1,6 @@
name "Jim_Bridge"
author "Jimathy"
version "2.0.18"
version "2.0.19"
description "Framework Bridge By Jimathy"
fx_version "cerulean"
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'

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@@ -1,17 +1,8 @@
2.0.18
2.0.19
- Fix ox_inv client item caching (images)
- Add better checks if errors in ox_inv items and add more prominent error messages all around
- Tidy up several debugPrints
- Move AuthEvents to new file
- Fix clearStash error with PSInv and JPRInv
- Add extra trigger event for PSInv when opening stash (hopefully fix missing items for some)
- Fix onPlayerUnloaded() not triggering
- Add support for esx_society in openBossMenu()
- Added support for okokbilling to billPlayer()
- Rework progressBar and ui_modules folder
- Rework isAnimal.lua to be more automated and smarter
- Rework/Fix auto detection of QBInvNew
- Add new functions to get players current Inventory Weight
- SetMetadata function now handles full metadata, not just durability
- Completely rework framework caching, it was lagging behind and breaking
- Add new hasFreeInvnentorySlots() function
- Add inv config file grabber, checks inventory configs for inventory weight/slots
https://github.com/jimathy/jim_bridge