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45
README.md
45
README.md
@@ -18,16 +18,18 @@ To make use of this payment system you need trigger the event
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||||
```jim-payments:client:Charge```
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||||
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||||
for example with qb-target
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||||
```
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||||
```lua
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||||
exports['qb-target']:AddBoxZone("Receipt", vector3(1589.14, 6458.26, 26.01), 0.6, 0.6, { name="Receipt", heading = 335.0, debugPoly=debugPoly, minZ = 26.01, maxZ = 26.81, },
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{ options = { { event = "jim-payments:client:Charge", icon = "fas fa-credit-card", label = "Charge Customer", job = "popsdiner" } }, distance = 2.0 })
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```
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It currently requires you to be on duty to charge someone
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|
||||
This does not need to be added to **MY** job scripts, they already have built in support
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--------------
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||||
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To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua:
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```
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```lua
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["payticket"] = {["name"] = "payticket", ["label"] = "Receipt", ["weight"] = 150, ["type"] = "item", ["image"] = "ticket.png", ["unique"] = false, ["useable"] = false, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "Cash these in at the bank!"},
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```
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@@ -38,20 +40,33 @@ Add the ticket image to your inventory script
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--------------
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To get tickets from phone invoices you NEED to add it to the event when a payment is accepted:
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For QB-Phone:
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Go to [qb] > qb-phone > client > main.lua
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- Around line 645 there should be the PayInvoice NUICallBack
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- Directly under this line:
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```TriggerServerEvent('qb-phone:server:BillingEmail', data, true)```
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- Directly *above* this line:
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```lua
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TriggerServerEvent('qb-phone:server:BillingEmail', data, true)
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```
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- Add this line:
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```lua
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TriggerServerEvent('jim-payments:Tickets:Give', data)
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```
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```TriggerServerEvent('jim-payments:Tickets:Give', amount, society)```
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For GKSPhone:
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Go to gks-phone > server > serverapi.lua
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--------------
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NOTE: If you are converting from my older job scripts, I recommend removing the previous triggers from qb-phone
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- Search for the event: ```gksphone:faturapayBill```
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- Under this line:
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```lua
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Ply.Functions.RemoveMoney('bank', amount, "paid-invoice")
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```
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- Add these lines:
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```lua
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local data = { society = id.society, amount = amount }
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TriggerServerEvent('jim-payments:Tickets:Give', data)
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```
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--------------
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@@ -61,3 +76,15 @@ simply look in the atms.lua and change the config options at the top
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Choose wether to use atm's, choose wether to use banking locations
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Choose wether to add bank blips (if you want to disable qb-banking)
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Choose wether to add ATM blips (if you like $ signs)
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||||
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--------------
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New Commission system added
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This brings more config options to find tune the script
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Choose wether people get commission from every sale
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Choose if EVERY worker gets Commission that is on duty
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Choose if Commission is limited by MinAmountForTicket
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Choose if the worker charging the customer gets double commission
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318
atms.lua
318
atms.lua
@@ -3,91 +3,12 @@ local QBCore = exports['qb-core']:GetCoreObject()
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-- This script is a simple replacement for QB-Banking and QB-ATMs
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-- It uses QB-Input and server callbacks to retreive info about accounts and cash
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-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
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-- If Config.useATM = false, then none of this load
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Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
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Config.ATMLocations = {
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--PACIFIC BANK 10 ATMS
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vector3(265.9, 213.86, 106.28),
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vector3(265.56, 212.98, 106.28),
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vector3(265.19, 211.91, 106.28),
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||||
vector3(264.86, 211.03, 106.28),
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vector3(264.52, 210.06, 106.28),
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||||
vector3(236.64, 219.72, 106.29),
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vector3(237.04, 218.72, 106.29),
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||||
vector3(237.5, 217.87, 106.29),
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vector3(237.93, 216.94, 106.29),
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vector3(238.36, 216.03, 106.29),
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--WALL ATMS
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vector3(-386.54, 6046.29, 31.5),
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vector3(-282.82, 6226.24, 31.49),
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vector3(-132.74, 6366.79, 31.48),
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||||
vector3(-95.76, 6457.41, 31.46),
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||||
vector3(-97.52, 6455.65, 31.47),
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||||
vector3(155.95, 6642.99, 31.6),
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||||
vector3(173.92, 6638.16, 31.57),
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||||
vector3(2558.65, 350.92, 108.62),
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||||
vector3(1077.78, -776.64, 58.35),
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||||
vector3(1138.14, -468.88, 66.73),
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||||
vector3(1166.93, -455.96, 66.81),
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||||
vector3(285.37, 143.07, 104.17),
|
||||
vector3(-165.43, 234.81, 94.92),
|
||||
vector3(-165.4, 232.73, 94.92),
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||||
vector3(-1410.41, -98.76, 52.43),
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||||
vector3(-1409.85, -100.51, 52.38),
|
||||
vector3(-1206.0, -324.94, 37.86),
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||||
vector3(-1205.23, -326.55, 37.86),
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||||
vector3(-2072.28, -317.27, 13.32),
|
||||
vector3(-2974.7, 380.15, 15.0),
|
||||
vector3(-2959.01, 487.45, 15.46),
|
||||
vector3(-2956.87, 487.36, 15.46),
|
||||
vector3(-3043.98, 594.32, 7.74),
|
||||
vector3(-3241.35, 997.74, 12.55),
|
||||
vector3(-1305.59, -706.64, 25.32),
|
||||
vector3(-537.85, -854.69, 29.28),
|
||||
vector3(-709.98, -818.71, 23.73),
|
||||
vector3(-712.87, -818.71, 23.73),
|
||||
vector3(-526.71, -1223.18, 18.45),
|
||||
vector3(-256.47, -715.94, 33.55),
|
||||
vector3(-259.13, -723.29, 33.54),
|
||||
vector3(-203.82, -861.3, 30.27),
|
||||
vector3(111.38, -774.96, 31.44),
|
||||
vector3(114.56, -776.13, 31.42),
|
||||
vector3(112.46, -819.65, 31.34),
|
||||
vector3(118.93, -883.68, 31.12),
|
||||
vector3(-846.97, -340.29, 38.68),
|
||||
vector3(-846.41, -341.41, 38.68),
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||||
vector3(-262.21, -2012.17, 30.15),
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||||
vector3(-273.23, -2024.32, 30.15),
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||||
vector3(24.46, -945.94, 29.36),
|
||||
vector3(-254.48, -692.74, 33.61),
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||||
vector3(-1569.95, -546.94, 34.96),
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||||
vector3(-1570.91, -547.63, 34.96),
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||||
vector3(289.14, -1282.29, 29.6),
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||||
vector3(289.18, -1256.84, 29.44),
|
||||
vector3(296.04, -896.22, 29.24),
|
||||
vector3(296.74, -894.26, 29.24),
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||||
vector3(-301.63, -829.73, 32.43),
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||||
vector3(-303.23, -829.44, 32.43),
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||||
vector3(5.27, -919.87, 29.56),
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vector3(-1200.61, -885.62, 13.26),
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}
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Config.BankLocations = {
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vector3(149.9, -1040.46, 29.37),
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vector3(314.23, -278.83, 54.17),
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vector3(-350.8, -49.57, 49.04),
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||||
vector3(-1213.0, -330.39, 37.79),
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||||
vector3(-2962.71, 483.0, 15.7),
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||||
vector3(1175.07, 2706.41, 38.09),
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||||
vector3(247.44, 223.22, 106.29),
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||||
vector3(-113.22, 6470.03, 31.63),
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||||
vector3(242.25, 225.15, 106.29)
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||||
--vector3(252.41, 221.41, 106.29)
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}
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local Targets = {}
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local Peds = {}
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local BankLoc = Config.VanBankLocations
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local ATMLoc = Config.VanATMLocations
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||||
local function cv(amount)
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local formatted = amount
|
||||
@@ -99,10 +20,25 @@ local function cv(amount)
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end
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||||
return formatted
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end
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||||
local function createBlips()
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local bossroles = {}
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local gangroles = {}
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CreateThread(function()
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if Config.Gabz then BankLoc = Config.GabzBankLocations ATMLoc = Config.GabzATMLocations end
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if Config.useATM then
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if Config.ATMBlips then
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for k, v in pairs(Config.ATMLocations) do
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for k, v in pairs(Config.WallATMLocations) do
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blip = AddBlipForCoord(v)
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SetBlipSprite(blip, 108)
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SetBlipDisplay(blip, 4)
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SetBlipScale(blip, 0.55)
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SetBlipColour(blip, 3)
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||||
SetBlipAsShortRange(blip, true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentString("ATM")
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EndTextCommandSetBlipName(blip)
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end
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||||
for k, v in pairs(ATMLoc) do
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blip = AddBlipForCoord(v)
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||||
SetBlipSprite(blip, 108)
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SetBlipDisplay(blip, 4)
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||||
@@ -117,73 +53,89 @@ local function createBlips()
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end
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if Config.useBanks then
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if Config.BankBlips then
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for k, v in pairs(Config.BankLocations) do
|
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blip = AddBlipForCoord(v)
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SetBlipSprite(blip, 108)
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SetBlipDisplay(blip, 4)
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SetBlipScale(blip, 0.55)
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SetBlipColour(blip, 2)
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SetBlipAsShortRange(blip, true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentString("Bank")
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EndTextCommandSetBlipName(blip)
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for k,v in pairs(BankLoc) do
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for l, b in pairs(v) do
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blip = AddBlipForCoord(b)
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SetBlipSprite(blip, 108)
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SetBlipDisplay(blip, 4)
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SetBlipScale(blip, 0.55)
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SetBlipColour(blip, 2)
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SetBlipAsShortRange(blip, true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentString("Bank")
|
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EndTextCommandSetBlipName(blip)
|
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break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then createBlips() end end)
|
||||
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() createBlips() end)
|
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|
||||
Citizen.CreateThread(function()
|
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if Config.useATM or Config.useBanks then
|
||||
local bossroles = {}
|
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for k, v in pairs(QBCore.Shared.Jobs) do
|
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for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do
|
||||
if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then
|
||||
if bossroles[tostring(k)] ~= nil then
|
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if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end
|
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else bossroles[tostring(k)] = tonumber(l)
|
||||
for k, v in pairs(QBCore.Shared.Jobs) do ---Grabs the list of jobs
|
||||
if QBCore.Shared.Jobs[tostring(k)] then
|
||||
for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
|
||||
if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
|
||||
if bossroles[tostring(k)] ~= nil then -- checks if the line exists
|
||||
if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
|
||||
else bossroles[tostring(k)] = tonumber(l)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local gangroles = {}
|
||||
for k, v in pairs(QBCore.Shared.Gangs) do
|
||||
for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
|
||||
if tostring(k) ~= "none" then
|
||||
if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
|
||||
if gangroles[tostring(k)] ~= nil then
|
||||
if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
|
||||
else gangroles[tostring(k)] = tonumber(l)
|
||||
if QBCore.Shared.Gangs[tostring(k)] then
|
||||
for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
|
||||
if tostring(k) ~= "none" then
|
||||
if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
|
||||
if gangroles[tostring(k)] ~= nil then
|
||||
if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
|
||||
else gangroles[tostring(k)] = tonumber(l)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if Config.useATM then
|
||||
exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
|
||||
for k,v in pairs(Config.ATMLocations) do
|
||||
exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=false, useZ=true, },
|
||||
for k,v in pairs(Config.WallATMLocations) do
|
||||
Targets["jimwallatm"..k] =
|
||||
exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
|
||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
|
||||
--[[{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },]] }, distance = 1.5 })
|
||||
--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
||||
}, distance = 1.5 })
|
||||
end
|
||||
for k,v in pairs(ATMLoc) do
|
||||
Targets["jimatm"..k] =
|
||||
exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
|
||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
|
||||
--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
||||
}, distance = 1.5 })
|
||||
end
|
||||
end
|
||||
if Config.useBanks then
|
||||
for k,v in pairs(Config.BankLocations) do
|
||||
exports['qb-target']:AddCircleZone("jimbank"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)), 2.0, { name="jimbank"..k, debugPoly=false, useZ=true, },
|
||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
|
||||
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
|
||||
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, }, distance = 2.5 })
|
||||
for k,v in pairs(BankLoc) do
|
||||
for l, b in pairs(v) do
|
||||
Targets["jimbank"..k..l] =
|
||||
exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
|
||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
|
||||
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
|
||||
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
|
||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, },
|
||||
distance = 2.5 })
|
||||
if Config.Peds then
|
||||
local i = math.random(1, #Config.PedPool)
|
||||
RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
|
||||
if Peds["jimbank"..k..l] == nil then Peds["jimbank"..k..l] = CreatePed(0, Config.PedPool[i], vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)), b[4], false, false) end
|
||||
if Config.Debug then print("Ped Created - 'jimbank"..k..l.."'") end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
@@ -199,26 +151,33 @@ local function PlayATMAnimation(animation)
|
||||
end
|
||||
end
|
||||
|
||||
local function GrabAccount(type, job)
|
||||
local p = promise.new()
|
||||
QBCore.Functions.TriggerCallback('jim-payments:ManageWrapper', function(cb) p:resolve(cb) end, type, job)
|
||||
return Citizen.Await(p)
|
||||
end
|
||||
|
||||
RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
--this grabs all the info from names to savings account numbers in the databases
|
||||
while name == nil do
|
||||
QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb1, cb2, cb3, cb4, cb5, cb6, cb7) name = cb1 cash = cb2 bank = cb3 account = cb4 cid = cb5 savbal = cb6 aid = cb7 end)
|
||||
Citizen.Wait(100)
|
||||
end
|
||||
while society == nil do
|
||||
QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) society = cb end, PlayerJob.name)
|
||||
Citizen.Wait(100)
|
||||
end
|
||||
while gsociety == nil do
|
||||
QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) gsociety = cb end, PlayerGang.name)
|
||||
Citizen.Wait(100)
|
||||
local p = promise.new()
|
||||
QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
|
||||
local society local gsociety local cancelled = false
|
||||
if Config.Manage then
|
||||
society = GrabAccount("GetAccount", PlayerJob.name)
|
||||
Wait(200)
|
||||
gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
|
||||
else
|
||||
local p = promise.new()
|
||||
QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) society = Citizen.Await(p)
|
||||
local p2 = promise.new()
|
||||
QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) gsociety = Citizen.Await(p2)
|
||||
end
|
||||
local atmbartime = 2500
|
||||
local setoptions = {}
|
||||
|
||||
if data.id == "atm" then
|
||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, }
|
||||
setview = "Welcome back, "..name.."<br><br>- Citizen ID -<br>"..cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(bank).."<br>💵Cash - $"..cv(cash)..'<br><br>- Options -'
|
||||
setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>Welcome back, "..info.name.."<br><br>- Citizen ID -<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash)..'<br><br>- Options -'
|
||||
setheader = "💵 ATM Banking 💵"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
||||
@@ -226,9 +185,9 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
local playerPed = PlayerPedId()
|
||||
local playerCoords = GetEntityCoords(playerPed, true)
|
||||
local hash = GetHashKey(v)
|
||||
local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.5)
|
||||
local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.6)
|
||||
if atm then
|
||||
local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.5, v, false, false, false)
|
||||
local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.6, v, false, false, false)
|
||||
local atmCoords = GetEntityCoords(obj, false)
|
||||
TaskTurnPedToFaceEntity(playerPed, obj, 1000)
|
||||
Wait(1000)
|
||||
@@ -236,14 +195,14 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing ATM", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
end
|
||||
end
|
||||
|
||||
elseif data.id == "bank" then
|
||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
||||
setview = "Welcome back, "..name.."<br><br>- Account -<br>"..account.."<br>"..cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(bank).."<br>💵Cash - $"..cv(cash).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash).."<br><br>- Options -"
|
||||
setheader = "🏦 Banking 🏦"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
||||
@@ -251,12 +210,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Bank", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
|
||||
elseif data.id == "transfer" then
|
||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
||||
setview = "Welcome back, "..name.."<br><br>- Account -<br>"..account.."<br>"..cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
||||
setheader = "🔀 Transfer Services 🔀"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
|
||||
@@ -265,12 +224,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
|
||||
elseif data.id == "savings" then
|
||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
||||
setview = "Welcome back, "..name.."<br><br>- Account Info -<br>Savings ID: "..aid.."<br>"..cid.."<br><br>- Balances -<br>💰Savings - $"..cv(savbal).."<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Account Info -<br>Savings ID: "..info.aid.."<br>"..info.cid.."<br><br>- Balances -<br>💰Savings - $"..cv(info.savbal).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
||||
setheader = "💰 Savings 💰"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
||||
@@ -278,12 +237,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
|
||||
elseif data.id == "society" then
|
||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
||||
setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
||||
setheader = "🏢 Society Banking 🏢"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
||||
@@ -291,12 +250,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
|
||||
elseif data.id == "societytransfer" then
|
||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
||||
setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
|
||||
setheader = "🔀 Transfer Services 🔀"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
|
||||
@@ -305,12 +264,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
|
||||
elseif data.id == "gang" then
|
||||
setheader = "🏢 Society Banking 🏢"
|
||||
setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
||||
@@ -318,32 +277,34 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
|
||||
elseif data.id == "gangtransfer" then
|
||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
||||
setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
|
||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
|
||||
setheader = "🔀 Transfer Services 🔀"
|
||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||
{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
|
||||
{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
|
||||
PlayATMAnimation('enter')
|
||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||
|
||||
end, function()
|
||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||
return
|
||||
end)
|
||||
cancelled = true
|
||||
end, data.icon)
|
||||
end
|
||||
|
||||
Wait(atmbartime+500)
|
||||
local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
|
||||
if dialog then
|
||||
if not dialog.amount then return end
|
||||
PlayATMAnimation('exit') Citizen.Wait(1000)
|
||||
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
|
||||
if not cancelled then
|
||||
local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
|
||||
if dialog then
|
||||
if not dialog.amount then return end
|
||||
PlayATMAnimation('exit') Citizen.Wait(1000)
|
||||
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
|
||||
end
|
||||
end
|
||||
gsociety, society, name = nil
|
||||
end)
|
||||
|
||||
|
||||
@@ -374,3 +335,8 @@ RegisterNetEvent('jim-payments:client:ATM:give', function()
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
||||
for k, v in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
||||
for k, v in pairs(Peds) do DeletePed(Peds[k]) end
|
||||
end)
|
||||
@@ -11,15 +11,20 @@ local function cv(amount)
|
||||
return formatted
|
||||
end
|
||||
|
||||
|
||||
---- BANK STUFF
|
||||
QBCore.Functions.CreateCallback('jim-payments:ManageWrapper', function(source, cb, type, account)
|
||||
local result = nil
|
||||
if type == "GetAccount" then result = exports["qb-management"]:GetAccount(account) end
|
||||
if type == "GetGangAccount" then result = exports["qb-management"]:GetGangAccount(account) end
|
||||
cb(result)
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local cashB = Player.Functions.GetMoney("cash")
|
||||
local bankB = Player.Functions.GetMoney("bank")
|
||||
local amount = tonumber(amount)
|
||||
--TriggerClientEvent("QBCore:Notify", src, tostring(account), "error")
|
||||
|
||||
--Simple transfers from bank to wallet --
|
||||
if account == "bank" or account == "atm" then
|
||||
@@ -72,12 +77,14 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
elseif tonumber(society) >= amount then
|
||||
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.job.label.." account", "success")
|
||||
Player.Functions.AddMoney('bank', amount)
|
||||
TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
|
||||
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
||||
end
|
||||
elseif billtype == "deposit" then
|
||||
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
|
||||
elseif bankB >= amount then
|
||||
TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount)
|
||||
if Config.Manage then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
|
||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
||||
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.job.label.." account", "success")
|
||||
end
|
||||
@@ -100,7 +107,8 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] ~= nil then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
|
||||
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
||||
if Reciever ~= nil then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
||||
@@ -121,12 +129,14 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
elseif tonumber(gsociety) >= amount then
|
||||
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.gang.label.." account", "success")
|
||||
Player.Functions.AddMoney('bank', amount)
|
||||
TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
|
||||
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
else TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||
end
|
||||
elseif billtype == "deposit" then
|
||||
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
|
||||
elseif bankB >= amount then
|
||||
TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount)
|
||||
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.gang.label.." account", "success")
|
||||
end
|
||||
@@ -149,7 +159,8 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] ~= nil then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
|
||||
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||
if Reciever ~= nil then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
||||
@@ -213,11 +224,19 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
savbal = getSavingsAccount[1].amount
|
||||
else
|
||||
MySQL.Async.insert('INSERT INTO bank_accounts (citizenid, amount, account_type) VALUES (?, ?, ?)', { Player.PlayerData.citizenid, 0, 'Savings' }, function() completed = true end) repeat Wait(0) until completed == true
|
||||
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||
aid = getSavingsAccount[1].record_id
|
||||
savbal = getSavingsAccount[1].amount
|
||||
end
|
||||
|
||||
cb(name, cash, bank, account, cid, savbal, aid)
|
||||
local data = {
|
||||
name = name,
|
||||
cash = cash,
|
||||
bank = bank,
|
||||
account = account,
|
||||
cid = cid,
|
||||
savbal = savbal,
|
||||
aid = aid }
|
||||
cb(data)
|
||||
end)
|
||||
|
||||
QBCore.Commands.Add("cashgive", "Pay a user nearby", {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
|
||||
@@ -233,7 +252,7 @@ RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
|
||||
Player.Functions.RemoveMoney('cash', amount)
|
||||
TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success")
|
||||
Reciever.Functions.AddMoney('cash', amount)
|
||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Reciever.PlayerData.charinfo.firstname, "success")
|
||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname, "success")
|
||||
elseif balance < amount then
|
||||
TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error")
|
||||
end
|
||||
|
||||
106
client.lua
106
client.lua
@@ -2,73 +2,89 @@ local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
PlayerJob = {}
|
||||
local onDuty = false
|
||||
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||
RegisterNetEvent('QBCore:Client:OnJobUpdate') AddEventHandler('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||
RegisterNetEvent('QBCore:Client:SetDuty') AddEventHandler('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||
RegisterNetEvent('QBCore:Client:OnGangUpdate') AddEventHandler('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
||||
local BankPed = {}
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||
RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
||||
|
||||
--Keeps track of duty on script restarts
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end) end end)
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
local jobroles = {}
|
||||
for k, v in pairs(Config.Jobs) do jobroles[tostring(k)] = 0 end
|
||||
exports['qb-target']:AddBoxZone("JimBank", vector3(251.75, 222.17, 106.2), 0.6, 2.0, { name="JimBank", heading = 340.0, debugPoly=false, minZ = 105.75, maxZ = 107.29, },
|
||||
{ options = { { event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Receipts", job = jobroles } }, distance = 2.0 })
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||
QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end)
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:client:Charge', function(data)
|
||||
if not onDuty then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
|
||||
CreateThread(function()
|
||||
local jobroles = {}
|
||||
for k, v in pairs(Config.Jobs) do jobroles[tostring(k)] = 0 end
|
||||
exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
|
||||
{ options = { { event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Receipts", job = jobroles } }, distance = 2.0 })
|
||||
if Config.Peds then
|
||||
local i = math.random(1, #Config.PedPool)
|
||||
RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
|
||||
if not BankPed[1] then BankPed[1] = CreatePed(0, Config.PedPool[i], vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z-1), Config.CashInLocation[4], false, false) end
|
||||
if Config.Debug then print("Ped Created for Ticket Trade") end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
||||
if outside == nil then outside = false end
|
||||
if not outside and not onDuty then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
|
||||
local onlineList = {}
|
||||
local nearbyList = {}
|
||||
QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
|
||||
for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||
for i = 1, #onlineList do
|
||||
if onlineList[i].value == GetPlayerServerId(v) then
|
||||
if v ~= PlayerId() then
|
||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||
end
|
||||
local p = promise.new()
|
||||
QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
||||
onlineList = Citizen.Await(p)
|
||||
for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||
for i = 1, #onlineList do
|
||||
if onlineList[i].value == GetPlayerServerId(v) then
|
||||
if v ~= PlayerId() then
|
||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||
end
|
||||
end
|
||||
dist = nil
|
||||
end
|
||||
if data.img == nil then img = "" else img = data.img end
|
||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
local dialog = exports['qb-input']:ShowInput({ header = img..PlayerJob.label.." Cash Register", submitText = "Send",
|
||||
inputs = {
|
||||
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
||||
{ type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "card", text = "Card" } } },
|
||||
{ type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' },}
|
||||
})
|
||||
if dialog then
|
||||
if not dialog.citizen or not dialog.price then return end
|
||||
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype)
|
||||
end
|
||||
end)
|
||||
dist = nil
|
||||
end
|
||||
if not data.img then img = "" else img = data.img end
|
||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
local newinputs = {}
|
||||
if Config.List then newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList } end
|
||||
if not Config.List then newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = '# Customer ID #' } end
|
||||
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "bank", text = "Card" } } }
|
||||
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' }
|
||||
local dialog = exports['qb-input']:ShowInput({ header = img..PlayerJob.label.." Cash Register", submitText = "Send", inputs = newinputs})
|
||||
if dialog then
|
||||
if not dialog.citizen or not dialog.price then return end
|
||||
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:Tickets:Menu', function()
|
||||
local amount = nil
|
||||
while amount == nil do QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) amount = cb end) Citizen.Wait(1) end
|
||||
local amount = 0
|
||||
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end) amount = Citizen.Await(p)
|
||||
if amount == 0 or amount == nil then TriggerEvent("QBCore:Notify", "You don't have any tickets to trade", "error") return end
|
||||
for k, v in pairs(Config.Jobs) do if k ~= PlayerJob.name then
|
||||
else exports['qb-menu']:openMenu({
|
||||
{ isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Receipts 🧾", txt = "Do you want trade your receipts for payment?" },
|
||||
{ isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."<br>Total Payment: $"..(Config.Jobs[PlayerJob.name].PayPerTicket * amount) },
|
||||
{ header = "✅ Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
||||
{ header = "❌ No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
|
||||
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
||||
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype)
|
||||
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob)
|
||||
if not img then img = "" end
|
||||
exports['qb-menu']:openMenu({
|
||||
{ isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Payment 🧾", txt = "Do you want accept the payment?" },
|
||||
{ isMenuHeader = true, header = img.."🧾 "..billerjob.." Payment 🧾", txt = "Do you want accept the payment?" },
|
||||
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
|
||||
{ header = "✅ Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype } } },
|
||||
{ header = "❌ No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
|
||||
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype } } },
|
||||
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
||||
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
||||
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
||||
exports['qb-target']:RemoveZone("JimBank") DeletePed(BankPed[1])
|
||||
end)
|
||||
210
config.lua
210
config.lua
@@ -1,4 +1,4 @@
|
||||
print("Jim-Payments v2.1 - Payments Script by Jimathy")
|
||||
print("Jim-Payments v2.5 - Payments Script by Jimathy")
|
||||
|
||||
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
||||
|
||||
@@ -6,10 +6,35 @@ print("Jim-Payments v2.1 - Payments Script by Jimathy")
|
||||
|
||||
Config = {}
|
||||
|
||||
Config.TicketSystem = true -- Enable this if you want to use the ticket system
|
||||
Config.Debug = false
|
||||
|
||||
Config.Manage = false -- "true" if using qb-management
|
||||
-- "false" if using qb-bossmenu
|
||||
|
||||
Config.TicketSystem = true -- Enable this if you want to use the ticket system false
|
||||
|
||||
Config.List = true -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
Config.PaymentRadius = 30 -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||
|
||||
Config.Peds = true -- "true" to enable peds spawning in banks
|
||||
Config.PedPool = {
|
||||
[1] = `IG_Bankman`,
|
||||
[2] = `U_M_M_BankMan`,
|
||||
[3] = `S_F_M_Shop_HIGH`,
|
||||
[4] = `S_M_M_HighSec_02`,
|
||||
[5] = `S_M_M_HighSec_03`,
|
||||
[6] = `S_M_M_HighSec_04`,
|
||||
[7] = `A_F_Y_Business_01`,
|
||||
[8] = `A_F_Y_Business_02`,
|
||||
[9] = `A_F_Y_Business_03`,
|
||||
[10] = `A_F_Y_Business_04`,
|
||||
[11] = `A_M_M_Business_01`,
|
||||
[12] = `A_M_Y_Business_02`,
|
||||
[13] = `A_M_Y_Business_03`,
|
||||
[14] = `U_F_M_CasinoShop_01`,
|
||||
}
|
||||
|
||||
Config.Gabz = true -- "true" to enable Gabz Banking locations
|
||||
Config.useATM = true -- Enable this to use my ATM's
|
||||
Config.useBanks = true -- Enable this to use my banking stuff
|
||||
Config.BankBlips = true -- Enable this if you disabled qb-banking and need bank locations
|
||||
@@ -19,16 +44,179 @@ Config.PhoneBank = true -- Set this to false to use the popup payment system FOR
|
||||
-- This doesn't affect Cash payments as they by default use confirmation now
|
||||
-- This is helpful for phones that don't support invoices well
|
||||
|
||||
Config.PhoneType = "qb" -- Change this setting to make invoices work with your phone script [still testing this currently]
|
||||
-- "qb" for qb-phone
|
||||
-- "gks"" for GKSPhone
|
||||
|
||||
Config.Commission = false -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
||||
Config.CommissionAll = false -- Set this to true to give commission to workers clocked in
|
||||
Config.CommissionDouble = false -- Set this to true if you want the person charging to get double Commission
|
||||
Config.CommissionLimit = false -- If true, this limits the Commission to only be given if over the "MinAmountForTicket". If false, Commission will be given for any amount
|
||||
|
||||
-- MinAmountforTicket should be your cheapest item
|
||||
-- PayPerTicket should never be higher than MinAmountforTicket
|
||||
-- Commission is a percentage eg "0.10" becomes 10%
|
||||
|
||||
Config.CashInLocation = vector4(252.23, 223.11, 106.29, 159.2) -- Default Third Window along in Pacific Bank
|
||||
if Config.Gabz then Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0) end -- Middle along in Pacific Bank (Gabz)
|
||||
|
||||
Config.Jobs = {
|
||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500 },
|
||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10,},
|
||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
}
|
||||
|
||||
Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
|
||||
|
||||
Config.GabzATMLocations = {
|
||||
--PACIFIC BANK 12 ATMS (GABZ)
|
||||
vector3(239.02, 212.37, 106.28),
|
||||
vector3(239.46, 213.6, 106.28),
|
||||
vector3(239.9, 214.82, 106.28),
|
||||
vector3(240.35, 216.03, 106.28),
|
||||
vector3(241.42, 218.96, 106.28),
|
||||
vector3(241.86, 220.16, 106.28),
|
||||
vector3(242.3, 221.41, 106.28),
|
||||
vector3(242.76, 222.63, 106.28),
|
||||
vector3(263.46, 203.86, 106.28),
|
||||
vector3(263.96, 205.03, 106.28),
|
||||
vector3(264.37, 206.28, 106.28),
|
||||
vector3(264.77, 207.51, 106.28),
|
||||
}
|
||||
|
||||
Config.VanATMLocations = {
|
||||
--PACIFIC BANK 10 ATMS
|
||||
vector3(265.9, 213.86, 106.28),
|
||||
vector3(265.56, 212.98, 106.28),
|
||||
vector3(265.19, 211.91, 106.28),
|
||||
vector3(264.86, 211.03, 106.28),
|
||||
vector3(264.52, 210.06, 106.28),
|
||||
vector3(236.64, 219.72, 106.29),
|
||||
vector3(237.04, 218.72, 106.29),
|
||||
vector3(237.5, 217.87, 106.29),
|
||||
vector3(237.93, 216.94, 106.29),
|
||||
vector3(238.36, 216.03, 106.29),
|
||||
}
|
||||
|
||||
--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
|
||||
Config.WallATMLocations = {
|
||||
vector3(-386.54, 6046.29, 31.5),
|
||||
vector3(-282.82, 6226.24, 31.49),
|
||||
vector3(-132.74, 6366.79, 31.48),
|
||||
vector3(-95.76, 6457.41, 31.46),
|
||||
vector3(-97.52, 6455.65, 31.47),
|
||||
vector3(155.95, 6642.99, 31.6),
|
||||
vector3(173.92, 6638.16, 31.57),
|
||||
vector3(2558.65, 350.92, 108.62),
|
||||
vector3(1077.78, -776.64, 58.35),
|
||||
vector3(1138.14, -468.88, 66.73),
|
||||
vector3(1166.93, -455.96, 66.81),
|
||||
vector3(285.37, 143.07, 104.17),
|
||||
vector3(-165.43, 234.81, 94.92),
|
||||
vector3(-165.4, 232.73, 94.92),
|
||||
vector3(-1410.41, -98.76, 52.43),
|
||||
vector3(-1409.85, -100.51, 52.38),
|
||||
vector3(-1206.0, -324.94, 37.86),
|
||||
vector3(-1205.23, -326.55, 37.86),
|
||||
vector3(-2072.28, -317.27, 13.32),
|
||||
vector3(-2974.7, 380.15, 15.0),
|
||||
vector3(-2959.01, 487.45, 15.46),
|
||||
vector3(-2956.87, 487.36, 15.46),
|
||||
vector3(-3043.98, 594.32, 7.74),
|
||||
vector3(-3241.35, 997.74, 12.55),
|
||||
vector3(-1305.59, -706.64, 25.32),
|
||||
vector3(-537.85, -854.69, 29.28),
|
||||
vector3(-709.98, -818.71, 23.73),
|
||||
vector3(-712.87, -818.71, 23.73),
|
||||
vector3(-526.71, -1223.18, 18.45),
|
||||
vector3(-256.47, -715.94, 33.55),
|
||||
vector3(-259.13, -723.29, 33.54),
|
||||
vector3(-203.82, -861.3, 30.27),
|
||||
vector3(111.38, -774.96, 31.44),
|
||||
vector3(114.56, -776.13, 31.42),
|
||||
vector3(112.46, -819.65, 31.34),
|
||||
vector3(118.93, -883.68, 31.12),
|
||||
vector3(-846.97, -340.29, 38.68),
|
||||
vector3(-846.41, -341.41, 38.68),
|
||||
vector3(-262.21, -2012.17, 30.15),
|
||||
vector3(-273.23, -2024.32, 30.15),
|
||||
vector3(24.46, -945.94, 29.36),
|
||||
vector3(-254.48, -692.74, 33.61),
|
||||
vector3(-1569.95, -546.94, 34.96),
|
||||
vector3(-1570.91, -547.63, 34.96),
|
||||
vector3(289.14, -1282.29, 29.6),
|
||||
vector3(289.18, -1256.84, 29.44),
|
||||
vector3(296.04, -896.22, 29.24),
|
||||
vector3(296.74, -894.26, 29.24),
|
||||
vector3(-301.63, -829.73, 32.43),
|
||||
vector3(-303.23, -829.44, 32.43),
|
||||
vector3(5.27, -919.87, 29.56),
|
||||
vector3(-1200.61, -885.62, 13.26),
|
||||
}
|
||||
|
||||
Config.VanBankLocations = {
|
||||
["legion"] = {
|
||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||
},
|
||||
["hawick"] = {
|
||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||
},
|
||||
["vinewood"] = {
|
||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||
},
|
||||
["delperro"] = {
|
||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||
},
|
||||
["route1"] = {
|
||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||
},
|
||||
["route68"] = {
|
||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||
},
|
||||
["paleto"] = {
|
||||
vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
||||
},
|
||||
["pacific"] = {
|
||||
vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
||||
vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
||||
},
|
||||
}
|
||||
|
||||
Config.GabzBankLocations = {
|
||||
["legion"] = {
|
||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||
},
|
||||
["hawick"] = {
|
||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||
},
|
||||
["vinewood"] = {
|
||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||
},
|
||||
["delperro"] = {
|
||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||
},
|
||||
["route1"] = {
|
||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||
},
|
||||
["route68"] = {
|
||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||
},
|
||||
["paleto"] = {
|
||||
vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
||||
vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
||||
},
|
||||
["pacific"] = {
|
||||
vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
||||
vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
||||
vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
||||
vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
||||
vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
||||
vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
||||
},
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
name "Jim-Payments"
|
||||
author "Jimathy"
|
||||
version "v2"
|
||||
version "v2.5"
|
||||
description "Payment Script By Jimathy"
|
||||
fx_version "cerulean"
|
||||
game "gta5"
|
||||
|
||||
dependencies {
|
||||
'qb-input',
|
||||
'qb-target'
|
||||
'qb-target',
|
||||
}
|
||||
|
||||
client_scripts {
|
||||
|
||||
113
server.lua
113
server.lua
@@ -2,34 +2,70 @@ local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
local function cv(amount)
|
||||
local formatted = amount
|
||||
while true do
|
||||
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
|
||||
if (k==0) then
|
||||
break
|
||||
end
|
||||
end
|
||||
while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
|
||||
return formatted
|
||||
end
|
||||
|
||||
--QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, true) end)
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||
for k, v in pairs(Config.Jobs) do if not QBCore.Shared.Jobs[k] then print("Jim-Payments: Config.Jobs searched for job '"..k.."' and couldn't find it in the Shared") end end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Give', function(amount, job)
|
||||
if Config.TicketSystem then
|
||||
QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller)
|
||||
--Find the biller from their citizenid
|
||||
if not biller then
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil then
|
||||
if Player.PlayerData.job.name == job and Player.PlayerData.job.onduty then
|
||||
if amount >= Config.Jobs[job].MinAmountforTicket then
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
|
||||
end
|
||||
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, data.sender.." Paid their $"..data.amount.." invoice", "success")
|
||||
end
|
||||
local duty = true
|
||||
if biller.PlayerData.job.onduty then duty = true else duty = false end
|
||||
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
|
||||
if Config.Debug then print("QB-Management: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
|
||||
if Config.Debug then print("QB-BossMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
||||
end
|
||||
-- If ticket system enabled, do this
|
||||
if duty and Config.TicketSystem then
|
||||
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil then
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
||||
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
|
||||
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
||||
elseif amount < Config.Jobs[job].MinAmountforTicket then
|
||||
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Amount too low, didn't receive a receipt", "error")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Commission section, does each config option separately
|
||||
local comm = tonumber(Config.Jobs[data.society].Commission)
|
||||
if Config.Commission and comm ~= 0 then
|
||||
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
|
||||
if Config.CommissionDouble then
|
||||
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
||||
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
|
||||
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
||||
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
|
||||
end
|
||||
if Config.CommissionAll then
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil and Player ~= biller then
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
|
||||
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
||||
@@ -51,27 +87,38 @@ QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb
|
||||
cb(amount)
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype)
|
||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside)
|
||||
local src = source
|
||||
local biller = QBCore.Functions.GetPlayer(src)
|
||||
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||
local amount = tonumber(price)
|
||||
local balance = billed.Functions.GetMoney(billtype)
|
||||
if amount and amount > 0 then
|
||||
if billtype == "cash" then balance = billed.Functions.GetMoney(billtype)
|
||||
if balance >= amount then
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype)
|
||||
elseif balance < amount then
|
||||
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
|
||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
|
||||
end
|
||||
elseif billtype == "card" then
|
||||
if balance < amount then
|
||||
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
|
||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
|
||||
return
|
||||
end
|
||||
if billtype == "cash" then
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, biller.PlayerData.job.label)
|
||||
elseif billtype == "bank" then
|
||||
if Config.PhoneBank == false then
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype)
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, biller.PlayerData.job.label)
|
||||
else
|
||||
MySQL.Async.insert(
|
||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
|
||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||
if Config.PhoneType == "qb" then
|
||||
MySQL.Async.insert(
|
||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
|
||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||
elseif Config.PhoneType == "gks" then
|
||||
MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid)', {
|
||||
['@citizenid'] = billed.PlayerData.citizenid,
|
||||
['@amount'] = amount,
|
||||
['@society'] = biller.PlayerData.job.name,
|
||||
['@sender'] = biller.PlayerData.charinfo.firstname,
|
||||
['@sendercitizenid'] = biller.PlayerData.citizenid
|
||||
})
|
||||
end
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Invoice Successfully Sent', 'success')
|
||||
TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received')
|
||||
end
|
||||
@@ -83,12 +130,14 @@ RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
||||
local src = source
|
||||
local billed = QBCore.Functions.GetPlayer(src)
|
||||
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||
local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
|
||||
if data.accept == true then
|
||||
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
|
||||
TriggerEvent('jim-payments:Tickets:Give', data.amount, tostring(billed.PlayerData.job.name))
|
||||
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
|
||||
TriggerEvent('jim-payments:Tickets:Give', newdata, biller)
|
||||
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the $"..data.amount.." payment", "success")
|
||||
elseif data.accept == false then
|
||||
TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
|
||||
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the payment", "error")
|
||||
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount.." payment", "error")
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user