mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
Better account loading + ps-progressbar support
This commit is contained in:
74
atms.lua
74
atms.lua
@@ -159,11 +159,9 @@ end
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RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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--this grabs all the info from names to savings account numbers in the databases
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while name == nil do
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb1, cb2, cb3, cb4, cb5, cb6, cb7) name = cb1 cash = cb2 bank = math.ceil(cb3) account = cb4 cid = cb5 savbal = cb6 aid = cb7 end)
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Citizen.Wait(100)
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end
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local p = promise.new()
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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local society local gsociety local cancelled = false
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if Config.Manage then
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society = GrabAccount("GetAccount", PlayerJob.name)
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Wait(200)
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@@ -179,7 +177,7 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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if data.id == "atm" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, }
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setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>Welcome back, "..name.."<br><br>- Citizen ID -<br>"..cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(bank).."<br>💵Cash - $"..cv(cash)..'<br><br>- Options -'
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setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>Welcome back, "..info.name.."<br><br>- Citizen ID -<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash)..'<br><br>- Options -'
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setheader = "💵 ATM Banking 💵"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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@@ -187,9 +185,9 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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local playerPed = PlayerPedId()
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local playerCoords = GetEntityCoords(playerPed, true)
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local hash = GetHashKey(v)
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local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.5)
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local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.6)
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if atm then
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local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.5, v, false, false, false)
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local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.6, v, false, false, false)
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local atmCoords = GetEntityCoords(obj, false)
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TaskTurnPedToFaceEntity(playerPed, obj, 1000)
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Wait(1000)
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@@ -197,14 +195,14 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing ATM", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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end
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end
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elseif data.id == "bank" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..name.."<br><br>- Account -<br>"..account.."<br>"..cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(bank).."<br>💵Cash - $"..cv(cash).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash).."<br><br>- Options -"
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setheader = "🏦 Banking 🏦"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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@@ -212,12 +210,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Bank", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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elseif data.id == "transfer" then
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..name.."<br><br>- Account -<br>"..account.."<br>"..cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setheader = "🔀 Transfer Services 🔀"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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@@ -226,12 +224,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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elseif data.id == "savings" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..name.."<br><br>- Account Info -<br>Savings ID: "..aid.."<br>"..cid.."<br><br>- Balances -<br>💰Savings - $"..cv(savbal).."<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Account Info -<br>Savings ID: "..info.aid.."<br>"..info.cid.."<br><br>- Balances -<br>💰Savings - $"..cv(info.savbal).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setheader = "💰 Savings 💰"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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@@ -239,12 +237,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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elseif data.id == "society" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setheader = "🏢 Society Banking 🏢"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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@@ -252,12 +250,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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elseif data.id == "societytransfer" then
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
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setheader = "🔀 Transfer Services 🔀"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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@@ -266,12 +264,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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elseif data.id == "gang" then
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setheader = "🏢 Society Banking 🏢"
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setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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@@ -279,32 +277,34 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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elseif data.id == "gangtransfer" then
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
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setheader = "🔀 Transfer Services 🔀"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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return
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end)
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cancelled = true
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end, data.icon)
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end
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Wait(atmbartime+500)
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local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
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if dialog then
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if not dialog.amount then return end
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PlayATMAnimation('exit') Citizen.Wait(1000)
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TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
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if not cancelled then
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local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
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if dialog then
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if not dialog.amount then return end
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PlayATMAnimation('exit') Citizen.Wait(1000)
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TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
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end
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end
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gsociety, society, name = nil
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end)
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@@ -229,8 +229,15 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
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aid = getSavingsAccount[1].record_id
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savbal = getSavingsAccount[1].amount
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end
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cb(name, cash, bank, account, cid, savbal, aid)
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local data = {
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name = name,
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cash = cash,
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bank = bank,
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account = account,
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cid = cid,
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savbal = savbal,
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aid = aid }
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cb(data)
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end)
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QBCore.Commands.Add("cashgive", "Pay a user nearby", {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
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