Linden
5d71c4efdf
fix(client/zones): debug erroneously triggers zone:inside
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Should only trigger when the player is, in fact, inside the zone.
2022-09-02 22:23:24 +10:00
Linden
3a97a0c569
fix(client/zones): convert tables to vectors
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Ensure tables (either array or map) set as points, coords, or size are
converted into vectors.
Includes complementary reformatting.
2022-08-30 02:58:41 +10:00
Linden
2a1815c460
tweak(callback): error handling
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Errors during callbacks will never respond, so we'll use a protected call
and format the error message with a normal print to keep the thread
alive.
2022-08-25 18:49:07 +10:00
Linden
8c8da4b119
refactor(raycast/client)!: use new native (GetWorldCoordFromScreenCoord)
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This native got merged days after I pushed the raycast function. This will break
scripts relying on this function (doubt there's many, if any).
2022-08-18 01:58:54 +10:00
Jag
99cab6d072
feat(imports): getClosestVehicle and getNearbyVehicles ( #71 )
2022-08-16 17:34:49 +10:00
Linden
46a525e057
fix(zones/client): debug DrawPoly and DrawLine
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Debug for boxes broke with the oal fixes, since vectors don't unpack.
Also fixes flicker when entering a debug zone.
2022-08-13 17:08:39 +10:00
Linden
231ca90b8f
fix(zones/client): do not overwrite zone.distance with contains
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Manually calling the contains method would overwrite zone distance.
Also move Wait to the end of the thread to prevent race conditions.
2022-08-10 23:45:48 +10:00
Linden
245af3df41
refactor(callback): types
2022-08-08 17:16:57 +10:00
Linden
f122c6e3ea
feat(imports): getNearbyPlayers
2022-08-05 00:45:10 +10:00
Linden
a45584ac78
Revert "feat(imports): loadAnimDict"
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This reverts commit 77fb9cf637 .
2022-08-03 21:57:03 +10:00
Linden
77fb9cf637
feat(imports): loadAnimDict
2022-08-03 17:27:58 +10:00
Linden
68a6352be4
feat(imports): getClosestPlayer
2022-08-03 17:26:51 +10:00
Linden
ee12035a50
feat(imports): raycast module
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Just lib.raycast.cam for now.
2022-08-03 17:22:45 +10:00
Jag
3c82b654ff
feat(addCommand): Allow multiple groups ( #57 )
2022-07-12 18:50:01 +10:00
Linden
d33df54f0e
tweak(zones): store distance to zone center
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Should make sphere "zones" nearly 1:1 with the points api.
Distance added for polygons too for consistency and some use-cases,
but generally only worthwhile for smaller zones.
2022-06-26 12:30:25 +10:00
Linden
6c83adfda8
fix(locale): always assign a table to dict
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Prevent indexing nil when no locales exist for a resource.
2022-06-24 09:10:37 +10:00
Linden
e95ae858df
fix(callback): handle external resource events
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Calling registered callback events in another resource should respond to
the invoking resource.
2022-06-19 13:08:28 +10:00
Linden
76fcc007c4
feat(callback): client callback
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Allow the client to listen for and respond to server requests.
Basically just copy-paste and swap the two.
2022-06-09 05:18:05 +10:00
Linden
c85e9032f9
refactor(callback): rewrite
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Register a single net event to handle callback responses (per resource).
Previous implementation registered new events for each callback.
2022-06-09 04:43:37 +10:00
Linden
962e735d6f
feat(getCore/server): hasGroup method
2022-05-30 15:43:42 +10:00
Linden
2599d2ed80
feat(getCore/server): initialise player module and add getter
2022-05-29 10:33:41 +10:00
Linden
734a6cdc81
refactor(getCore/client): instantiate player
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Previously handled by the player module.
2022-05-29 10:33:41 +10:00
Linden
eb54fc4675
refactor(player/client): set CPlayer.__index as a function
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Match server implementation.
2022-05-29 10:33:41 +10:00
Linden
04beaf1b5a
feat(player): add server methods
2022-05-29 10:33:41 +10:00
Linden
8aa9ebf41d
refactor(player/client): create player instance at init
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And minor fixes.
2022-05-28 21:30:17 +10:00
Linden
32709db3cb
refactor(getCore/shared): adjust ox_core imports
2022-05-28 21:28:23 +10:00
Linden
84867900eb
fix(zones): zone.inside should not depend on zone.onEnter
2022-05-18 01:46:58 +10:00
DokaDoka
d52d5adac2
fix(zones): debug thickness misalignment and standardize defaults
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all total sizes now default to 4
2022-05-14 12:45:50 +10:00
DokaDoka
14ce365de1
fix(zones): thickness workaround
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thickness is calculated incorrectly by glm.polygon.contains so this is required until it is fixed
2022-05-14 12:34:12 +10:00
Linden
139ae0701b
refactor(getCore/client): clean up hasGroup method and return values
2022-05-12 07:44:29 +10:00
Linden
4575b5e02a
refactor(player): simplify
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Was planning to support checking other user playerdata, but will
require much more planning to implement properly.
2022-05-12 07:41:12 +10:00
Linden
5d1f6019c7
feat(getCore/client): load and extend player class
2022-05-12 01:55:21 +10:00
Linden
df8115ea8c
feat(player/client): player class and methods
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Provide a couple of helper methods (more to come).
2022-05-12 01:55:06 +10:00
DokaDoka
6a8ebb5a0d
chore(zones): rearrange variables
2022-05-11 13:38:27 +10:00
DokaDoka
2a1ae2e287
feat(zones): consistent zone debug appearance
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through merging debugPoly and debugBox
2022-05-11 13:36:36 +10:00
DokaDoka
38dbc2ac34
refactor(zones): create data.triangles even if the polygon is convex
2022-05-11 13:34:06 +10:00
DokaDoka
9b5ac35ab3
refactior(zones): make makeTriangles available outside of getTriangles
2022-05-11 13:29:18 +10:00
Linden
7a4745c0da
chore(zones): adjust debug rgba
2022-05-10 15:29:07 +10:00
Linden
55bfa7ca3d
refactor(zones): global Zones
2022-05-07 11:47:39 +10:00
Linden
ce3f916c42
refactor(zones): centroid -> coords
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While centroid is a more accurate term, coords is a little simpler when
writing it a million times.
Prefer to use a single term (sphere was using coords) to simplify API.
2022-05-07 11:19:27 +10:00
Linden
d4b5e0402c
refactor(server/locale): get array of valid locales
2022-05-06 16:37:36 +10:00
Linden
d3718622cf
feat(zones): sphere zone
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It's just a distance check and works exactly like lib.points, with some
minor API changes for consistency.
2022-05-06 14:28:45 +10:00
Linden
4555fa0a22
refactor(zones): call zone:contains instead of zone.polygon:contains
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Added this function earlier but forgot to include thickness, so
it didn't work.
2022-05-06 14:26:56 +10:00
Linden
96eabf5592
refactor(imports/getCore): set constants and use new import files
2022-05-04 06:33:32 +10:00
Linden
c5bdaaafe8
refactor(imports/getCore): create import files for esx and qb
2022-05-04 06:33:32 +10:00
Linden
a3f38723e3
refactor(getCore): rename loadFramework, tweaks
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ESX imports are limited to an event and getSharedObject export.
In the future I want to introduce some generic functions to simplify
cross-framework compatibility
when working with player, accounts, inventories, and groups (jobs/gangs).
2022-05-01 22:51:59 +10:00
DokaDoka
18f55ffefe
refactor(zones): handle multiple points in the same horizontal line
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- new intersection points are generated per vertical coord present in the original polygon rather than per vertex and are grouped together rather than associated directly with the parent
- hopefully better code structure and organisation for the entire triangle generating section
2022-05-01 12:49:56 +10:00
Linden
48728f0241
feat(locales): include some locales
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Partial, and google translated just for the sake of setting an example.
Also renamed many of the language codes where the extra characters are
redundant (i.e. fr-FR, de-DE).
2022-04-30 05:04:15 +10:00
Linden
031cccd886
fix(locale): server hotload and "external" kvp
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External kvp's don't exist for the server, so we have to export the proper language.
2022-04-29 16:53:24 +10:00
Linden
8af19bae42
feat: locale system
2022-04-29 05:56:41 +10:00