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22
.gitattributes
vendored
22
.gitattributes
vendored
@@ -1,12 +1,16 @@
|
|||||||
# VCS / CI noise
|
# VCS / CI noise
|
||||||
.gitattributes export-ignore
|
/.gitattributes export-ignore
|
||||||
.gitignore export-ignore
|
/.gitignore export-ignore
|
||||||
.github/** export-ignore
|
/.gitmodules export-ignore
|
||||||
.gitmodules export-ignore
|
/.github export-ignore
|
||||||
|
|
||||||
# Dev tooling/config
|
# Dev tooling/config
|
||||||
.vscode/** export-ignore
|
/.vscode export-ignore
|
||||||
*.code-workspace export-ignore
|
*.code-workspace export-ignore
|
||||||
.editorconfig export-ignore
|
/.editorconfig export-ignore
|
||||||
.eslintrc* export-ignore
|
/.eslintrc* export-ignore
|
||||||
.prettier* export-ignore
|
/.prettier* export-ignore
|
||||||
|
|
||||||
|
# Omit release-only helpers
|
||||||
|
/server/restaurantchecker.lua export-ignore
|
||||||
|
/server/installitems.lua export-ignore
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
name "Jim_Bridge"
|
name "Jim_Bridge"
|
||||||
author "Jimathy"
|
author "Jimathy"
|
||||||
version "2.1.06"
|
version "2.1.09"
|
||||||
description "Framework Bridge By Jimathy"
|
description "Framework Bridge By Jimathy"
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||||
@@ -11,7 +11,11 @@ files {
|
|||||||
'starter.lua',
|
'starter.lua',
|
||||||
'shared/*.lua',
|
'shared/*.lua',
|
||||||
'shared/make/*.lua',
|
'shared/make/*.lua',
|
||||||
|
'shared/auth/*.lua',
|
||||||
|
'shared/make/*.lua',
|
||||||
|
'shared/modules/*.lua',
|
||||||
'shared/scaleforms/*.lua',
|
'shared/scaleforms/*.lua',
|
||||||
|
'shared/wrappers/*.lua',
|
||||||
}
|
}
|
||||||
|
|
||||||
-- Version checker
|
-- Version checker
|
||||||
|
|||||||
@@ -137,21 +137,31 @@ function distExploitCheck(table, src)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local maxDist = 10.0
|
||||||
|
local nearestDist = 999999.0
|
||||||
|
local nearestCoords = nil
|
||||||
|
|
||||||
local ped = src and GetPlayerPed(src) or PlayerPedId()
|
local ped = src and GetPlayerPed(src) or PlayerPedId()
|
||||||
local srcCoords = GetEntityCoords(ped)
|
local srcCoords = GetEntityCoords(ped)
|
||||||
local allow = false
|
|
||||||
|
|
||||||
for i = 1, #table do
|
for i = 1, #table do
|
||||||
if #(table[i].xy - srcCoords.xy) <= 10 then
|
|
||||||
|
local dist2d = #(table[i].xy - srcCoords.xy)
|
||||||
|
|
||||||
|
-- Track the nearestDist
|
||||||
|
if dist2d < nearestDist then
|
||||||
|
nearestDist = dist2d
|
||||||
|
nearestCoords = table[i]
|
||||||
|
end
|
||||||
|
|
||||||
|
if dist2d <= maxDist then
|
||||||
|
debugPrint("^1Found location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
|
||||||
return true
|
return true
|
||||||
else
|
|
||||||
allow = false
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if not allow then
|
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
|
||||||
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
|
print("^1Nearest Possible Location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
|
||||||
return false
|
return false
|
||||||
end
|
|
||||||
|
|
||||||
end
|
end
|
||||||
@@ -121,7 +121,7 @@ function craftingMenu(data)
|
|||||||
for k, v in pairs(Recipes[i]) do
|
for k, v in pairs(Recipes[i]) do
|
||||||
if not excludeKeys[k] then
|
if not excludeKeys[k] then
|
||||||
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
||||||
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
|
tempCarryTable[k] = math.max(tempCarryTable[k] or 0, Recipes[i].amount)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -420,7 +420,7 @@ function makeItem(origData)
|
|||||||
for k, v in pairs(data.craft[data.item]) do
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
if isInventoryOpen() then
|
if isInventoryOpen() then
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
stopCam(0)
|
stopCam(100)
|
||||||
ClearPedTasks(Ped)
|
ClearPedTasks(Ped)
|
||||||
if canReturn then craftingMenu(origData) end
|
if canReturn then craftingMenu(origData) end
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
@@ -434,6 +434,7 @@ function makeItem(origData)
|
|||||||
anim = "putdown_low",
|
anim = "putdown_low",
|
||||||
flag = 49,
|
flag = 49,
|
||||||
icon = k,
|
icon = k,
|
||||||
|
disableMovement = true,
|
||||||
}) then
|
}) then
|
||||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||||
else
|
else
|
||||||
@@ -455,6 +456,7 @@ function makeItem(origData)
|
|||||||
anim = anim,
|
anim = anim,
|
||||||
flag = 49,
|
flag = 49,
|
||||||
icon = data.item,
|
icon = data.item,
|
||||||
|
disableMovement = true,
|
||||||
request = true,
|
request = true,
|
||||||
}) then
|
}) then
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
@@ -487,6 +489,7 @@ function makeItem(origData)
|
|||||||
anim = anim,
|
anim = anim,
|
||||||
flag = 49,
|
flag = 49,
|
||||||
icon = data.item,
|
icon = data.item,
|
||||||
|
disableMovement = true,
|
||||||
request = true,
|
request = true,
|
||||||
}) then
|
}) then
|
||||||
data.craft.amount *= craftAmount
|
data.craft.amount *= craftAmount
|
||||||
@@ -524,7 +527,7 @@ function makeItem(origData)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--Wait(500)
|
--Wait(500)
|
||||||
stopCam(0)
|
stopCam(100)
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
if canReturn then craftingMenu(origData) end
|
if canReturn then craftingMenu(origData) end
|
||||||
ClearPedTasks(Ped)
|
ClearPedTasks(Ped)
|
||||||
@@ -593,4 +596,5 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
-- Optionally, add experience here:
|
-- Optionally, add experience here:
|
||||||
-- for example:
|
-- for example:
|
||||||
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
||||||
end)
|
|
||||||
|
end)
|
||||||
|
|||||||
@@ -638,6 +638,8 @@ function lookEnt(entity)
|
|||||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
||||||
Wait(1500)
|
Wait(1500)
|
||||||
end
|
end
|
||||||
|
-- Make players head face the coord for 5 seconds
|
||||||
|
TaskLookAtCoord(ped, entity.x, entity.y, entity.z, 5000, 1, 1)
|
||||||
else
|
else
|
||||||
if DoesEntityExist(entity) then
|
if DoesEntityExist(entity) then
|
||||||
local entCoords = GetEntityCoords(entity)
|
local entCoords = GetEntityCoords(entity)
|
||||||
@@ -646,6 +648,9 @@ function lookEnt(entity)
|
|||||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
||||||
Wait(1500)
|
Wait(1500)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Make players head face the coord for 5 seconds
|
||||||
|
TaskLookAtEntity(ped, entity, 5000, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -956,4 +961,18 @@ end
|
|||||||
function GetEntityForwardVector(entity)
|
function GetEntityForwardVector(entity)
|
||||||
local heading = math.rad(GetEntityHeading(entity) + 90)
|
local heading = math.rad(GetEntityHeading(entity) + 90)
|
||||||
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
||||||
|
end
|
||||||
|
|
||||||
|
function adjustMinMaxZ(coord, table)
|
||||||
|
local table = table
|
||||||
|
local adMinZ, adMaxZ = false, false
|
||||||
|
if table.minZ > (coord.z + 0.1) then
|
||||||
|
adMinZ = true
|
||||||
|
table.minZ = (coord.z - 1.05)
|
||||||
|
end
|
||||||
|
if table.maxZ < (coord.z - 0.1) then
|
||||||
|
adMinZ = true
|
||||||
|
table.maxZ = (coord.z + 0.80)
|
||||||
|
end
|
||||||
|
return table.minZ, table.maxZ, adMinZ, adMaxZ
|
||||||
end
|
end
|
||||||
@@ -64,6 +64,7 @@ function createInput(title, opts)
|
|||||||
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||||
isRequired = opts[i].isRequired,
|
isRequired = opts[i].isRequired,
|
||||||
name = opts[i].name,
|
name = opts[i].name,
|
||||||
|
default = opts[i].default,
|
||||||
options = opts[i].options,
|
options = opts[i].options,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -103,6 +103,10 @@ local InvFunc = {
|
|||||||
-- Add fallback if ox can't find the stash and returns a boolean
|
-- Add fallback if ox can't find the stash and returns a boolean
|
||||||
return type(stash) == "table" and stash.items or {}
|
return type(stash) == "table" and stash.items or {}
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
exports[OXInv]:SetMetadata(stash, slot, metadata)
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
|
|
||||||
@@ -207,6 +211,13 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[CoreInv]:getInventory(stashName)
|
return exports[CoreInv]:getInventory(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
local itemData = exports[CoreInv]:getItemBySlot(stash, slot) or {}
|
||||||
|
if itemData then
|
||||||
|
exports[CoreInv]:setItem(stash, itemData.item, itemData.count, metadata)
|
||||||
|
end
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -272,15 +283,15 @@ local InvFunc = {
|
|||||||
function(src)
|
function(src)
|
||||||
local grabInv = nil
|
local grabInv = nil
|
||||||
if src then
|
if src then
|
||||||
grabInv = exports[OXInv]:GetInventoryItems(src)
|
grabInv = exports[OrigenInv]:GetInventoryItems(src)
|
||||||
else
|
else
|
||||||
grabInv = exports[OXInv]:GetPlayerItems()
|
grabInv = exports[OrigenInv]:GetInventory()
|
||||||
end
|
end
|
||||||
return grabInv
|
return grabInv
|
||||||
end,
|
end,
|
||||||
invImg =
|
invImg =
|
||||||
function(item)
|
function(item)
|
||||||
return "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
return "nui://"..OrigenInv.."/html/images/"..(Items[item].image or "")
|
||||||
end,
|
end,
|
||||||
openShop =
|
openShop =
|
||||||
function(name, label, items)
|
function(name, label, items)
|
||||||
@@ -306,6 +317,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[OrigenInv]:getInventory(stashName)
|
return exports[OrigenInv]:getInventory(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
exports[OrigenInv]:setMetadata(stash, slot, metadata)
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -416,6 +431,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[CodeMInv]:GetStashItems(stashName)
|
return exports[CodeMInv]:GetStashItems(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -529,6 +548,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -692,6 +715,10 @@ local InvFunc = {
|
|||||||
return result and json.decode(result) or {}
|
return result and json.decode(result) or {}
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -880,6 +907,23 @@ local InvFunc = {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
local stashData = getStash(stash)
|
||||||
|
for i = 1, #stashData do
|
||||||
|
if stashData[i].slot == slot then
|
||||||
|
print("found slot")
|
||||||
|
stashData[i].info = metadata
|
||||||
|
end
|
||||||
|
jsonPrint(stashData[i])
|
||||||
|
end
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^3stashEditMetadata^7: ^2Saving ^3QB^2 stash '^6"..stash.."^7'")
|
||||||
|
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||||
|
['stash'] = stash,
|
||||||
|
['items'] = json.encode(stashData)
|
||||||
|
})
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -1377,7 +1421,6 @@ function getPlayerInv(src)
|
|||||||
grabInv = triggerCallback(getScript()..":GetESXInv")
|
grabInv = triggerCallback(getScript()..":GetESXInv")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--jsonPrint(grabInv)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if grabInv == nil then
|
if grabInv == nil then
|
||||||
@@ -1613,6 +1656,10 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
|
|
||||||
local invName = ""
|
local invName = ""
|
||||||
if give == 0 or give == false then
|
if give == 0 or give == false then
|
||||||
|
if remamount < 0 then
|
||||||
|
print("^1Error^7: ^7src - ^1Client tried to remove a minus number of item ^7- "..item)
|
||||||
|
return
|
||||||
|
end
|
||||||
if not hasItem(item, amount or 1, src) then
|
if not hasItem(item, amount or 1, src) then
|
||||||
dupeWarn(src, item, amount)
|
dupeWarn(src, item, amount)
|
||||||
|
|
||||||
@@ -1760,6 +1807,7 @@ function getItemMetadata(item, slot, src)
|
|||||||
|
|
||||||
if chosenSlot then
|
if chosenSlot then
|
||||||
for k, v in pairs(itemcheck) do
|
for k, v in pairs(itemcheck) do
|
||||||
|
v.slot = tonumber(v.slot)
|
||||||
if v.name == item and v.slot == chosenSlot then
|
if v.name == item and v.slot == chosenSlot then
|
||||||
lowestSlot = v.slot
|
lowestSlot = v.slot
|
||||||
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
||||||
@@ -1768,6 +1816,7 @@ function getItemMetadata(item, slot, src)
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
for k, v in pairs(itemcheck) do
|
for k, v in pairs(itemcheck) do
|
||||||
|
v.slot = tonumber(v.slot)
|
||||||
if v.name == item then
|
if v.name == item then
|
||||||
if v.slot <= lowestSlot then
|
if v.slot <= lowestSlot then
|
||||||
lowestSlot = v.slot
|
lowestSlot = v.slot
|
||||||
@@ -2247,6 +2296,16 @@ function openStash(data)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function stashEditMetadata(stash, slot, metadata)
|
||||||
|
for i = 1, #InvFunc do
|
||||||
|
local inv = InvFunc[i]
|
||||||
|
if isStarted(inv.invName) then
|
||||||
|
inv.stashEditMetadata(stash, slot, metadata)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Wrapper function for opening stash from the server.
|
-- Wrapper function for opening stash from the server.
|
||||||
-- Messy but not much else I can do about it.
|
-- Messy but not much else I can do about it.
|
||||||
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
||||||
@@ -2316,7 +2375,7 @@ function getStash(stashName)
|
|||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
||||||
stashItems = inv.getStash(stashName)
|
stashItems = inv.getStash(stashName)
|
||||||
break
|
goto skip
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2332,7 +2391,7 @@ function getStash(stashName)
|
|||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
::skip::
|
||||||
if stashItems then
|
if stashItems then
|
||||||
for _, item in pairs(stashItems) do
|
for _, item in pairs(stashItems) do
|
||||||
local itemInfo = Items[item.name:lower()]
|
local itemInfo = Items[item.name:lower()]
|
||||||
@@ -2356,7 +2415,6 @@ function getStash(stashName)
|
|||||||
end
|
end
|
||||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||||
end
|
end
|
||||||
--jsonPrint(items)
|
|
||||||
return items
|
return items
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2548,7 +2606,7 @@ if isServer() then
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
RegisterNetEvent(getScript()..":openGrabBox", function(data, stashData)
|
||||||
local Ped = PlayerPedId()
|
local Ped = PlayerPedId()
|
||||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||||
|
|
||||||
@@ -2559,7 +2617,9 @@ RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
|||||||
|
|
||||||
openStash({
|
openStash({
|
||||||
stash = id,
|
stash = id,
|
||||||
coords = GetEntityCoords(Ped)
|
coords = GetEntityCoords(Ped),
|
||||||
|
maxWeight = stashData and stashData.maxWeight or 100000,
|
||||||
|
slots = stashData and stashData.slots or 5,
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
@@ -2781,7 +2841,6 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
function openShop(data)
|
function openShop(data)
|
||||||
--jsonPrint(data)
|
|
||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
@@ -2790,6 +2849,7 @@ function openShop(data)
|
|||||||
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not distExploitCheck(exploitCheck) then
|
if not distExploitCheck(exploitCheck) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -2799,6 +2859,27 @@ function openShop(data)
|
|||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not data.items.items[1] then
|
||||||
|
local shopMenu = {}
|
||||||
|
for k, v in pairs(data.items.items) do
|
||||||
|
local clonedTable = cloneTable(data)
|
||||||
|
local itemsTable = v.items or v.Items
|
||||||
|
shopMenu[#shopMenu+1] = {
|
||||||
|
header = v.header or k,
|
||||||
|
txt = countTable(itemsTable).." Products",
|
||||||
|
onSelect = function()
|
||||||
|
--clonedTable.originShop = data.shop
|
||||||
|
clonedTable.shop = data.shop.."_"..k
|
||||||
|
clonedTable.label = data.items.label.." - "..(v.header or k)
|
||||||
|
clonedTable.slots = #itemsTable
|
||||||
|
clonedTable.items.items = itemsTable
|
||||||
|
openShop(clonedTable)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
return openMenu(shopMenu, { header = data.items.label, canClose = true, })
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
@@ -2823,7 +2904,7 @@ RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
|||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
if not shopExploitCheck[shopName] then
|
if not shopExploitCheck[shopName] then
|
||||||
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop ^7'"..shopName.."' ^2This isn't a registered store^7, ^1refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
||||||
@@ -2865,8 +2946,18 @@ function registerShop(name, label, items, society, coords)
|
|||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.registerShop(name, label, items, society)
|
if not items[1] then
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
for k, v in pairs(items) do
|
||||||
|
inv.registerShop(name.."_"..k, label.." - "..(v.header or k), v.items, society)
|
||||||
|
shopExploitCheck[name.."_"..k] = shopExploitCheck[name.."_"..k] or {}
|
||||||
|
shopExploitCheck[name.."_"..k][#shopExploitCheck[name.."_"..k]+1] = coords
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name.."_"..k, "^4Label^7: "..label.." - "..(v.header or k), coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
inv.registerShop(name, label, items, society)
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ local camCache = {}
|
|||||||
-- ```
|
-- ```
|
||||||
function createTempCam(ent, coords)
|
function createTempCam(ent, coords)
|
||||||
local camID = nil
|
local camID = nil
|
||||||
if Config.Crafting?.craftCam or Config.System.enableCam then
|
if (Config.Crafting and Config.Crafting.craftCam) or Config.System.enableCam then
|
||||||
|
|
||||||
-- if not ent or coords are provided, make a basic camera to control later
|
-- if not ent or coords are provided, make a basic camera to control later
|
||||||
if not ent and not coords then
|
if not ent and not coords then
|
||||||
@@ -171,7 +171,7 @@ function stopTempCam(renderTime)
|
|||||||
|
|
||||||
clearLoadLocation()
|
clearLoadLocation()
|
||||||
|
|
||||||
Wait(renderTime or 0)
|
Wait(renderTime or 500)
|
||||||
for i = 1, #camCache do
|
for i = 1, #camCache do
|
||||||
DestroyCam(camCache[i], true)
|
DestroyCam(camCache[i], true)
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -206,6 +206,52 @@ local progressFunc = {
|
|||||||
exports.jim_bridge:stopProgressBar()
|
exports.jim_bridge:stopProgressBar()
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
["17mov"] = {
|
||||||
|
start =
|
||||||
|
function(data)
|
||||||
|
if exports["17mov_Hud"]:StartProgress({
|
||||||
|
duration = debugMode and 1000 or data.time,
|
||||||
|
label = data.label,
|
||||||
|
useWhileDead = data.dead or false,
|
||||||
|
canCancel = data.cancel or true,
|
||||||
|
controlDisables = {
|
||||||
|
disableMovement = data.disableMovement or false,
|
||||||
|
disableCarMovement = data.disableMovement or false,
|
||||||
|
disableMouse = data.mouse or false,
|
||||||
|
disableCombat = data.combat or true,
|
||||||
|
},
|
||||||
|
animation = {
|
||||||
|
animDict = data.dict,
|
||||||
|
anim = data.anim,
|
||||||
|
flags = (data.flag == 8 and 32 or data.flag) or nil,
|
||||||
|
task = data.task,
|
||||||
|
},
|
||||||
|
prop = data.prop and {
|
||||||
|
model = data.prop.model,
|
||||||
|
bone = data.prop.bone or 0,
|
||||||
|
coords = data.prop.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.prop.rot or vec3(0, 0, 0),
|
||||||
|
|
||||||
|
} or nil,
|
||||||
|
propTwo = data.propTwo and {
|
||||||
|
model = data.propTwo.model,
|
||||||
|
bone = data.propTwo.bone or 0,
|
||||||
|
coords = data.propTwo.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.propTwo.rot or vec3(0, 0, 0),
|
||||||
|
} or nil,
|
||||||
|
|
||||||
|
}, nil, nil) then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
stop =
|
||||||
|
function()
|
||||||
|
exports["17mov_Hud"]:StopProgress()
|
||||||
|
end,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Displays a progress bar using the configured progress bar system.
|
--- Displays a progress bar using the configured progress bar system.
|
||||||
|
|||||||
@@ -122,7 +122,7 @@ function GetPlayer(source)
|
|||||||
return framework.GetPlayer(source)
|
return framework.GetPlayer(source)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return nil
|
return {}
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
|
|||||||
@@ -111,7 +111,10 @@ local notifyFunc = {
|
|||||||
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
||||||
--- ```
|
--- ```
|
||||||
function triggerNotify(title, message, type, src)
|
function triggerNotify(title, message, type, src)
|
||||||
if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
|
if not Config or not Config.System or not Config.System.Notify then
|
||||||
|
print("Notify triggered but not set up")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
if src then
|
if src then
|
||||||
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
||||||
|
|||||||
@@ -217,6 +217,14 @@ local billPlayerFunc = {
|
|||||||
function(data)
|
function(data)
|
||||||
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
||||||
end,
|
end,
|
||||||
|
codem =
|
||||||
|
function(data)
|
||||||
|
TriggerEvent("codem-billing:client:OpenMenu")
|
||||||
|
end,
|
||||||
|
tgg =
|
||||||
|
function(data)
|
||||||
|
exports["tgg-billing"]:OpenBillingMenu()
|
||||||
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- BillPlayer
|
--- BillPlayer
|
||||||
@@ -384,41 +392,6 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function ConsumeSuccess(itemName, type, data)
|
function ConsumeSuccess(itemName, type, data)
|
||||||
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
||||||
--local hunger = data and data.hunger or Items[itemName].hunger
|
|
||||||
--local thirst = data and data.thirst or Items[itemName].thirst
|
|
||||||
--
|
|
||||||
--ExecuteCommand("e c")
|
|
||||||
--removeItem(itemName, 1)
|
|
||||||
--
|
|
||||||
--if isStarted(ESXExport) then
|
|
||||||
-- if hunger then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
|
||||||
-- end
|
|
||||||
-- if thirst then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
|
||||||
-- end
|
|
||||||
--else
|
|
||||||
-- if hunger then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
|
||||||
-- end
|
|
||||||
-- if thirst then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
|
||||||
-- end
|
|
||||||
--end
|
|
||||||
--
|
|
||||||
--if type == "alcohol" then
|
|
||||||
-- alcoholCount = (alcoholCount or 0) + 1
|
|
||||||
-- if alcoholCount > 1 and alcoholCount < 4 then
|
|
||||||
-- TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
|
||||||
-- elseif alcoholCount >= 4 then
|
|
||||||
-- TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
|
||||||
-- AlienEffect()
|
|
||||||
-- end
|
|
||||||
--end
|
|
||||||
--
|
|
||||||
--if Config.Reward then
|
|
||||||
-- getRandomReward(itemName)
|
|
||||||
--end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -431,19 +404,26 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo and jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo and ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
@@ -457,21 +437,29 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo and jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo and ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
::skip::
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -500,9 +488,8 @@ local hasGroupFunc = {
|
|||||||
hasGroup =
|
hasGroup =
|
||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
|
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local info = playerInfo.job
|
local info = playerInfo and playerInfo.job
|
||||||
while not info do
|
while not info do
|
||||||
info = GetPlayer(src).job
|
info = GetPlayer(src).job
|
||||||
Wait(100)
|
Wait(100)
|
||||||
@@ -510,7 +497,6 @@ local hasGroupFunc = {
|
|||||||
if info.name == group then
|
if info.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
end
|
end
|
||||||
|
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -520,18 +506,25 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo and jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo and ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -585,6 +578,7 @@ local getPlayerFunc = {
|
|||||||
local Player = {}
|
local Player = {}
|
||||||
local info = ESX.GetPlayerFromId(src)
|
local info = ESX.GetPlayerFromId(src)
|
||||||
if not info then return {} end
|
if not info then return {} end
|
||||||
|
|
||||||
Player = {
|
Player = {
|
||||||
name = info.getName(),
|
name = info.getName(),
|
||||||
cash = info.getMoney(),
|
cash = info.getMoney(),
|
||||||
@@ -601,6 +595,8 @@ local getPlayerFunc = {
|
|||||||
onDuty = info.job.onDuty,
|
onDuty = info.job.onDuty,
|
||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
|
hunger = Player(src).state.hunger or 0,
|
||||||
|
thirst = Player(src).state.thirst or 0,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -616,6 +612,7 @@ local getPlayerFunc = {
|
|||||||
if v.name == "money" then cash = v.money end
|
if v.name == "money" then cash = v.money end
|
||||||
if v.name == "bank" then bank = v.money end
|
if v.name == "bank" then bank = v.money end
|
||||||
end
|
end
|
||||||
|
|
||||||
Player = {
|
Player = {
|
||||||
firstname = info.firstName,
|
firstname = info.firstName,
|
||||||
lastname = info.lastName,
|
lastname = info.lastName,
|
||||||
@@ -631,7 +628,9 @@ local getPlayerFunc = {
|
|||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
isDead = IsEntityDead(PlayerPedId()),
|
isDead = IsEntityDead(PlayerPedId()),
|
||||||
isDown = IsPedDeadOrDying(PlayerPedId(), true)
|
isDown = IsPedDeadOrDying(PlayerPedId(), true),
|
||||||
|
hunger = LocalPlayer.state.hunger or 0,
|
||||||
|
thirst = LocalPlayer.state.thirst or 0,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -715,6 +714,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.PlayerData.metadata["isdead"],
|
isDead = info.PlayerData.metadata["isdead"],
|
||||||
isDown = info.PlayerData.metadata["inlaststand"],
|
isDown = info.PlayerData.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.PlayerData.metadata["hunger"],
|
||||||
|
thirst = info.PlayerData.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -743,6 +744,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -774,6 +777,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -805,6 +810,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -836,6 +843,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -867,6 +876,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -968,6 +979,12 @@ local wardrobeFunc = {
|
|||||||
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
name = "rcore_clothing",
|
||||||
|
openWardrobe = function()
|
||||||
|
TriggerEvent('rcore_clothing:openChangingRoom')
|
||||||
|
end,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Opens the clothing customization menu
|
--- Opens the clothing customization menu
|
||||||
@@ -980,4 +997,5 @@ function openClothing()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
end
|
||||||
|
|||||||
@@ -263,4 +263,14 @@ function fundSociety(society, amount)
|
|||||||
end
|
end
|
||||||
|
|
||||||
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
||||||
|
end
|
||||||
|
|
||||||
|
if isServer() then
|
||||||
|
createCallback(getScript()..":server:getAccount", function(source, society)
|
||||||
|
if society then
|
||||||
|
local getMoney = getSocietyAccount(society)
|
||||||
|
return getMoney
|
||||||
|
end
|
||||||
|
return 0
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
@@ -252,7 +252,7 @@ function createEntityTarget(entity, opts, dist)
|
|||||||
-- Store the target entity for later cleanup.
|
-- Store the target entity for later cleanup.
|
||||||
targetEntities[#targetEntities + 1] = entity
|
targetEntities[#targetEntities + 1] = entity
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
||||||
@@ -324,8 +324,7 @@ end
|
|||||||
---}, 2.0)
|
---}, 2.0)
|
||||||
---```
|
---```
|
||||||
function createBoxTarget(data, opts, dist)
|
function createBoxTarget(data, opts, dist)
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -336,6 +335,13 @@ function createBoxTarget(data, opts, dist)
|
|||||||
local script = targetFunc[i]
|
local script = targetFunc[i]
|
||||||
if isStarted(script.targetName) then
|
if isStarted(script.targetName) then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
if data[5].minZ or data[5].maxZ then
|
||||||
|
local adMinZ, adMaxZ
|
||||||
|
data[5].minZ, data[5].maxZ, adMinZ, adMaxZ = adjustMinMaxZ(data[2], { minZ = data[5].minZ, maxZ = data[5].maxZ })
|
||||||
|
if adMinZ or adMaxZ then
|
||||||
|
print("^5Debug^7: ^2Auto adjusted ^7'^4"..data[1].."^7' ^2minZ and maxZ because ^1they weren't set correctly ^2remove or fix them for this target")
|
||||||
|
end
|
||||||
|
end
|
||||||
local target = script.boxTarget(data, opts, dist)
|
local target = script.boxTarget(data, opts, dist)
|
||||||
boxTargets[#boxTargets + 1] = target
|
boxTargets[#boxTargets + 1] = target
|
||||||
return target
|
return target
|
||||||
@@ -344,6 +350,50 @@ function createBoxTarget(data, opts, dist)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function createPropTarget(data, opts, dist)
|
||||||
|
-- Audo create a location based on a coord and a prop models dimensions
|
||||||
|
local width, depth, _ = GetPropDimensions(data[3])
|
||||||
|
local min, max = GetModelDimensions(data[3])
|
||||||
|
local coordAdjustment = data[2] - vec4(0, 0, 1.03, 0)
|
||||||
|
local newData = {
|
||||||
|
[1] = data[1],
|
||||||
|
[2] = coordAdjustment.xyz,
|
||||||
|
[3] = width + 0.1,
|
||||||
|
[4] = depth + 0.1,
|
||||||
|
[5] = {
|
||||||
|
name = data[1],
|
||||||
|
heading = coordAdjustment.w - 90.0,
|
||||||
|
debugPoly = debugMode,
|
||||||
|
minZ = coordAdjustment.z + (min.z) - 0.1,
|
||||||
|
maxZ = coordAdjustment.z + (max.z) + 0.1,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if data[3] then -- If spawning a prop, make entity target instead (ignores depth and width stuff)
|
||||||
|
makeDistProp({ prop = data[3], coords = data[2] }, true, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
|
if Config.System.DontUseTarget then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
|
return exports.jim_bridge:createZoneTarget(newData, opts, dist)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check for target script and use that
|
||||||
|
for i = 1, #targetFunc do
|
||||||
|
local script = targetFunc[i]
|
||||||
|
if isStarted(script.targetName) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
local target = script.boxTarget(newData, opts, dist)
|
||||||
|
boxTargets[#boxTargets + 1] = target
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Circle Zone Target Creation
|
-- Circle Zone Target Creation
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -382,7 +432,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function createCircleTarget(data, opts, dist)
|
function createCircleTarget(data, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -429,7 +479,7 @@ end
|
|||||||
---```
|
---```
|
||||||
function createModelTarget(models, opts, dist)
|
function createModelTarget(models, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
||||||
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
||||||
|
|||||||
39
starter.lua
39
starter.lua
@@ -33,15 +33,51 @@ Exports = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
-- Required variables
|
-- Required variables
|
||||||
debugMode = Config.System.Debug
|
debugMode = false
|
||||||
|
|
||||||
QBInvNew = true
|
QBInvNew = true
|
||||||
|
|
||||||
InventoryWeight = 120000
|
InventoryWeight = 120000
|
||||||
|
|
||||||
|
-- Corruptted transfer file Checks -- Not Ready Yet ⚠️
|
||||||
|
|
||||||
|
--CreateThread(function()
|
||||||
|
-- local res = GetCurrentResourceName()
|
||||||
|
-- local ok, val = pcall(function()
|
||||||
|
-- return exports[res]:ping_encrypted()
|
||||||
|
-- end)
|
||||||
|
--
|
||||||
|
-- if not ok or val ~= "ok" then
|
||||||
|
-- print("\n^6===============================================================================")
|
||||||
|
-- print(("\n^1Corruption Warning^7: ^1[^7%s^1] Encrypted files failed to initialize.^7\n"):format(res))
|
||||||
|
-- print("^3Common causes^7:")
|
||||||
|
-- print(" • Possible corrupt files")
|
||||||
|
-- print(" • Damaged or partial upload (FTP/zip/unzip issue).")
|
||||||
|
-- print(" • Outdated artifact version\n")
|
||||||
|
-- print("^2How To Fix^7:")
|
||||||
|
-- print(" • Update your server artifact version")
|
||||||
|
-- print(" • Re-download asset from Keymaster")
|
||||||
|
-- print(" • Use WinSCP to upload")
|
||||||
|
-- print(" • Avoid editing any encrypted files")
|
||||||
|
-- print(" • Restart the server")
|
||||||
|
-- print("\n^6===============================================================================^7\n")
|
||||||
|
-- end
|
||||||
|
--end)
|
||||||
|
|
||||||
|
-- Missing/Broken Config file check
|
||||||
|
if not Config or not Config.System then
|
||||||
|
print("\n^6=================================================================================")
|
||||||
|
print("^6=================================================================================\n")
|
||||||
|
print(" ^1ERROR^7: jim_bridge ^1can't find the ^7Config^1 table in ^7"..GetCurrentResourceName())
|
||||||
|
print(" ^1It is either missing, or there is an error inside it stopping it from loading^7\n")
|
||||||
|
print("^6=================================================================================")
|
||||||
|
print("^6=================================================================================^7\n")
|
||||||
|
end
|
||||||
|
|
||||||
-- [[ Server.Cfg Convar Check ]]--
|
-- [[ Server.Cfg Convar Check ]]--
|
||||||
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
||||||
if Config and Config.System then
|
if Config and Config.System then
|
||||||
|
debugMode = Config.System.Debug
|
||||||
if Config.System.Debug then
|
if Config.System.Debug then
|
||||||
if GetConvar("jim_DisableDebug", "false") == "true" then
|
if GetConvar("jim_DisableDebug", "false") == "true" then
|
||||||
debugMode = false
|
debugMode = false
|
||||||
@@ -50,7 +86,6 @@ if Config and Config.System then
|
|||||||
Config.System.EventDebug = false
|
Config.System.EventDebug = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
||||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
||||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
||||||
|
|||||||
16
version.txt
16
version.txt
@@ -1,8 +1,14 @@
|
|||||||
2.1.06
|
2.1.09
|
||||||
|
|
||||||
- Fix stress calculations adding instead of taking away
|
- Add 100 wait for stopCam to reduce slow movement
|
||||||
- Add basic support for fallback functions for inventory management (esx isn't very well supported currently)
|
- Add support for rcore_clothing in openClothing() - Thanks desypher
|
||||||
- Create ui_modules/alcohol.lua to handle alcohol and drug effects between scripts
|
- Add hunger and thirst calls to getPlayer() - Thanks oosayeroo
|
||||||
- Fix AnimSet loading for "AlienEffect()"
|
- Add support for tgg-billing - Thanks GhostInLowGear
|
||||||
|
- Fix hasJob() checking players who haven't logged in yet
|
||||||
|
- Add exploit possibility for removeItem with minus numbers
|
||||||
|
- Fix movement being allowed when crafting
|
||||||
|
- Make distExploitCheck() more verbose
|
||||||
|
- CodeM slot fix, force to number (because numbers are apparently strings)
|
||||||
|
- ESX change to check statebag for hunger and thirst info
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user