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https://github.com/jimathy/jim_bridge.git
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25 Commits
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2cf80881e4 |
@@ -1,6 +1,6 @@
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||||
name "Jim_Bridge"
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author "Jimathy"
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version "2.1.08"
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version "2.1.09"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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||||
@@ -11,7 +11,11 @@ files {
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||||
'starter.lua',
|
||||
'shared/*.lua',
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||||
'shared/make/*.lua',
|
||||
'shared/auth/*.lua',
|
||||
'shared/make/*.lua',
|
||||
'shared/modules/*.lua',
|
||||
'shared/scaleforms/*.lua',
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||||
'shared/wrappers/*.lua',
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||||
}
|
||||
|
||||
-- Version checker
|
||||
|
||||
@@ -137,21 +137,31 @@ function distExploitCheck(table, src)
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||||
return false
|
||||
end
|
||||
|
||||
local maxDist = 10.0
|
||||
local nearestDist = 999999.0
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||||
local nearestCoords = nil
|
||||
|
||||
local ped = src and GetPlayerPed(src) or PlayerPedId()
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||||
local srcCoords = GetEntityCoords(ped)
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||||
local allow = false
|
||||
|
||||
for i = 1, #table do
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||||
if #(table[i].xy - srcCoords.xy) <= 10 then
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||||
|
||||
local dist2d = #(table[i].xy - srcCoords.xy)
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||||
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||||
-- Track the nearestDist
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if dist2d < nearestDist then
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nearestDist = dist2d
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nearestCoords = table[i]
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||||
end
|
||||
|
||||
if dist2d <= maxDist then
|
||||
debugPrint("^1Found location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
|
||||
return true
|
||||
else
|
||||
allow = false
|
||||
end
|
||||
end
|
||||
|
||||
if not allow then
|
||||
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
|
||||
return false
|
||||
end
|
||||
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
|
||||
print("^1Nearest Possible Location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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return false
|
||||
|
||||
end
|
||||
@@ -121,7 +121,7 @@ function craftingMenu(data)
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||||
for k, v in pairs(Recipes[i]) do
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||||
if not excludeKeys[k] then
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||||
if not Recipes[i].amount then Recipes[i].amount = 1 end
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||||
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
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tempCarryTable[k] = math.max(tempCarryTable[k] or 0, Recipes[i].amount)
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||||
end
|
||||
end
|
||||
end
|
||||
@@ -420,7 +420,7 @@ function makeItem(origData)
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||||
for k, v in pairs(data.craft[data.item]) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopCam(0)
|
||||
stopCam(100)
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||||
ClearPedTasks(Ped)
|
||||
if canReturn then craftingMenu(origData) end
|
||||
CraftLock = false
|
||||
@@ -434,6 +434,7 @@ function makeItem(origData)
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||||
anim = "putdown_low",
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||||
flag = 49,
|
||||
icon = k,
|
||||
disableMovement = true,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||
else
|
||||
@@ -455,6 +456,7 @@ function makeItem(origData)
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
disableMovement = true,
|
||||
request = true,
|
||||
}) then
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
@@ -487,6 +489,7 @@ function makeItem(origData)
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
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||||
disableMovement = true,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.amount *= craftAmount
|
||||
@@ -524,7 +527,7 @@ function makeItem(origData)
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||||
end
|
||||
|
||||
--Wait(500)
|
||||
stopCam(0)
|
||||
stopCam(100)
|
||||
CraftLock = false
|
||||
if canReturn then craftingMenu(origData) end
|
||||
ClearPedTasks(Ped)
|
||||
@@ -593,4 +596,5 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
-- Optionally, add experience here:
|
||||
-- for example:
|
||||
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
||||
end)
|
||||
|
||||
end)
|
||||
|
||||
@@ -64,6 +64,7 @@ function createInput(title, opts)
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||||
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||
isRequired = opts[i].isRequired,
|
||||
name = opts[i].name,
|
||||
default = opts[i].default,
|
||||
options = opts[i].options,
|
||||
}
|
||||
end
|
||||
|
||||
@@ -1656,6 +1656,10 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
|
||||
local invName = ""
|
||||
if give == 0 or give == false then
|
||||
if remamount < 0 then
|
||||
print("^1Error^7: ^7src - ^1Client tried to remove a minus number of item ^7- "..item)
|
||||
return
|
||||
end
|
||||
if not hasItem(item, amount or 1, src) then
|
||||
dupeWarn(src, item, amount)
|
||||
|
||||
@@ -1803,6 +1807,7 @@ function getItemMetadata(item, slot, src)
|
||||
|
||||
if chosenSlot then
|
||||
for k, v in pairs(itemcheck) do
|
||||
v.slot = tonumber(v.slot)
|
||||
if v.name == item and v.slot == chosenSlot then
|
||||
lowestSlot = v.slot
|
||||
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
||||
@@ -1811,6 +1816,7 @@ function getItemMetadata(item, slot, src)
|
||||
end
|
||||
else
|
||||
for k, v in pairs(itemcheck) do
|
||||
v.slot = tonumber(v.slot)
|
||||
if v.name == item then
|
||||
if v.slot <= lowestSlot then
|
||||
lowestSlot = v.slot
|
||||
|
||||
@@ -19,7 +19,7 @@ local camCache = {}
|
||||
-- ```
|
||||
function createTempCam(ent, coords)
|
||||
local camID = nil
|
||||
if Config.Crafting?.craftCam or Config.System.enableCam then
|
||||
if (Config.Crafting and Config.Crafting.craftCam) or Config.System.enableCam then
|
||||
|
||||
-- if not ent or coords are provided, make a basic camera to control later
|
||||
if not ent and not coords then
|
||||
@@ -171,7 +171,7 @@ function stopTempCam(renderTime)
|
||||
|
||||
clearLoadLocation()
|
||||
|
||||
Wait(renderTime or 0)
|
||||
Wait(renderTime or 500)
|
||||
for i = 1, #camCache do
|
||||
DestroyCam(camCache[i], true)
|
||||
end
|
||||
|
||||
@@ -122,7 +122,7 @@ function GetPlayer(source)
|
||||
return framework.GetPlayer(source)
|
||||
end
|
||||
end
|
||||
return nil
|
||||
return {}
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
|
||||
@@ -111,7 +111,10 @@ local notifyFunc = {
|
||||
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
||||
--- ```
|
||||
function triggerNotify(title, message, type, src)
|
||||
if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
|
||||
if not Config or not Config.System or not Config.System.Notify then
|
||||
print("Notify triggered but not set up")
|
||||
return
|
||||
end
|
||||
|
||||
if src then
|
||||
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
||||
|
||||
@@ -221,6 +221,10 @@ local billPlayerFunc = {
|
||||
function(data)
|
||||
TriggerEvent("codem-billing:client:OpenMenu")
|
||||
end,
|
||||
tgg =
|
||||
function(data)
|
||||
exports["tgg-billing"]:OpenBillingMenu()
|
||||
end,
|
||||
}
|
||||
|
||||
--- BillPlayer
|
||||
@@ -388,41 +392,6 @@ end
|
||||
--- ```
|
||||
function ConsumeSuccess(itemName, type, data)
|
||||
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
||||
--local hunger = data and data.hunger or Items[itemName].hunger
|
||||
--local thirst = data and data.thirst or Items[itemName].thirst
|
||||
--
|
||||
--ExecuteCommand("e c")
|
||||
--removeItem(itemName, 1)
|
||||
--
|
||||
--if isStarted(ESXExport) then
|
||||
-- if hunger then
|
||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
||||
-- end
|
||||
-- if thirst then
|
||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
||||
-- end
|
||||
--else
|
||||
-- if hunger then
|
||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
||||
-- end
|
||||
-- if thirst then
|
||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
||||
-- end
|
||||
--end
|
||||
--
|
||||
--if type == "alcohol" then
|
||||
-- alcoholCount = (alcoholCount or 0) + 1
|
||||
-- if alcoholCount > 1 and alcoholCount < 4 then
|
||||
-- TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||
-- elseif alcoholCount >= 4 then
|
||||
-- TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||
-- AlienEffect()
|
||||
-- end
|
||||
--end
|
||||
--
|
||||
--if Config.Reward then
|
||||
-- getRandomReward(itemName)
|
||||
--end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -435,19 +404,26 @@ local hasGroupFunc = {
|
||||
function(group, grade, src)
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo and jobinfo.name == group then
|
||||
local jobInfo, gangInfo = nil, nil
|
||||
if next(playerInfo) then
|
||||
jobInfo = playerInfo.job
|
||||
gangInfo = playerInfo.gang
|
||||
if playerInfo.PlayerData then
|
||||
jobInfo = playerInfo.PlayerData.job
|
||||
gangInfo = playerInfo.PlayerData.gang
|
||||
end
|
||||
end
|
||||
if jobInfo and jobInfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
duty = jobInfo.onduty
|
||||
if grade and not (grade <= jobInfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo and ganginfo.name == group then
|
||||
if gangInfo and gangInfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
if grade and not (grade <= gangInfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
return hasJobFlag, duty
|
||||
@@ -461,21 +437,29 @@ local hasGroupFunc = {
|
||||
function(group, grade, src)
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo and jobinfo.name == group then
|
||||
local jobInfo, gangInfo = nil, nil
|
||||
if next(playerInfo) then
|
||||
jobInfo = playerInfo.job
|
||||
gangInfo = playerInfo.gang
|
||||
if playerInfo.PlayerData then
|
||||
jobInfo = playerInfo.PlayerData.job
|
||||
gangInfo = playerInfo.PlayerData.gang
|
||||
end
|
||||
end
|
||||
if jobInfo and jobInfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
duty = jobInfo.onduty
|
||||
if grade and not (grade <= jobInfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo and ganginfo.name == group then
|
||||
if gangInfo and gangInfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
if grade and not (grade <= gangInfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
end
|
||||
::skip::
|
||||
return hasJobFlag, duty
|
||||
end,
|
||||
},
|
||||
@@ -504,9 +488,8 @@ local hasGroupFunc = {
|
||||
hasGroup =
|
||||
function(group, grade, src)
|
||||
local hasJobFlag, duty = false, true
|
||||
|
||||
local playerInfo = GetPlayer(src)
|
||||
local info = playerInfo.job
|
||||
local info = playerInfo and playerInfo.job
|
||||
while not info do
|
||||
info = GetPlayer(src).job
|
||||
Wait(100)
|
||||
@@ -514,7 +497,6 @@ local hasGroupFunc = {
|
||||
if info.name == group then
|
||||
hasJobFlag = true
|
||||
end
|
||||
|
||||
return hasJobFlag, duty
|
||||
end,
|
||||
},
|
||||
@@ -524,18 +506,25 @@ local hasGroupFunc = {
|
||||
function(group, grade, src)
|
||||
local hasJobFlag, duty = false, true
|
||||
local playerInfo = GetPlayer(src)
|
||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||
if jobinfo and jobinfo.name == group then
|
||||
local jobInfo, gangInfo = nil, nil
|
||||
if next(playerInfo) then
|
||||
jobInfo = playerInfo.job
|
||||
gangInfo = playerInfo.gang
|
||||
if playerInfo.PlayerData then
|
||||
jobInfo = playerInfo.PlayerData.job
|
||||
gangInfo = playerInfo.PlayerData.gang
|
||||
end
|
||||
end
|
||||
if jobInfo and jobInfo.name == group then
|
||||
hasJobFlag = true
|
||||
duty = jobinfo.onduty
|
||||
if grade and not (grade <= jobinfo.grade.level) then
|
||||
duty = jobInfo.onduty
|
||||
if grade and not (grade <= jobInfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
end
|
||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||
if ganginfo and ganginfo.name == group then
|
||||
if gangInfo and gangInfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
if grade and not (grade <= gangInfo.grade.level) then
|
||||
hasJobFlag = false
|
||||
end
|
||||
end
|
||||
@@ -589,6 +578,7 @@ local getPlayerFunc = {
|
||||
local Player = {}
|
||||
local info = ESX.GetPlayerFromId(src)
|
||||
if not info then return {} end
|
||||
|
||||
Player = {
|
||||
name = info.getName(),
|
||||
cash = info.getMoney(),
|
||||
@@ -605,6 +595,8 @@ local getPlayerFunc = {
|
||||
onDuty = info.job.onDuty,
|
||||
--account = info.charinfo.account,
|
||||
citizenId = info.identifier,
|
||||
hunger = Player(src).state.hunger or 0,
|
||||
thirst = Player(src).state.thirst or 0,
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -620,6 +612,7 @@ local getPlayerFunc = {
|
||||
if v.name == "money" then cash = v.money end
|
||||
if v.name == "bank" then bank = v.money end
|
||||
end
|
||||
|
||||
Player = {
|
||||
firstname = info.firstName,
|
||||
lastname = info.lastName,
|
||||
@@ -635,7 +628,9 @@ local getPlayerFunc = {
|
||||
--account = info.charinfo.account,
|
||||
citizenId = info.identifier,
|
||||
isDead = IsEntityDead(PlayerPedId()),
|
||||
isDown = IsPedDeadOrDying(PlayerPedId(), true)
|
||||
isDown = IsPedDeadOrDying(PlayerPedId(), true),
|
||||
hunger = LocalPlayer.state.hunger or 0,
|
||||
thirst = LocalPlayer.state.thirst or 0,
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -719,6 +714,8 @@ local getPlayerFunc = {
|
||||
isDead = info.PlayerData.metadata["isdead"],
|
||||
isDown = info.PlayerData.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.PlayerData.metadata["hunger"],
|
||||
thirst = info.PlayerData.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -747,6 +744,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -778,6 +777,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
end
|
||||
return Player
|
||||
@@ -809,6 +810,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -840,6 +843,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
end
|
||||
return Player
|
||||
@@ -871,6 +876,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -972,6 +979,12 @@ local wardrobeFunc = {
|
||||
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
||||
end,
|
||||
},
|
||||
{
|
||||
name = "rcore_clothing",
|
||||
openWardrobe = function()
|
||||
TriggerEvent('rcore_clothing:openChangingRoom')
|
||||
end,
|
||||
}
|
||||
}
|
||||
|
||||
--- Opens the clothing customization menu
|
||||
@@ -984,4 +997,5 @@ function openClothing()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
18
version.txt
18
version.txt
@@ -1,10 +1,14 @@
|
||||
2.1.08
|
||||
2.1.09
|
||||
|
||||
- Fix getStash() always trying to use fallback functions
|
||||
- Start adding stashEditMetadata() function - wip
|
||||
- Add check for broken/missing config.lua in scripts
|
||||
- Add fix for debugMode breaking if no config file
|
||||
- Add a callback to check for society bank balances
|
||||
- Add player head movement for `lookEnt()` to continue looking after turning
|
||||
- Add 100 wait for stopCam to reduce slow movement
|
||||
- Add support for rcore_clothing in openClothing() - Thanks desypher
|
||||
- Add hunger and thirst calls to getPlayer() - Thanks oosayeroo
|
||||
- Add support for tgg-billing - Thanks GhostInLowGear
|
||||
- Fix hasJob() checking players who haven't logged in yet
|
||||
- Add exploit possibility for removeItem with minus numbers
|
||||
- Fix movement being allowed when crafting
|
||||
- Make distExploitCheck() more verbose
|
||||
- CodeM slot fix, force to number (because numbers are apparently strings)
|
||||
- ESX change to check statebag for hunger and thirst info
|
||||
|
||||
https://github.com/jimathy/jim_bridge/releases/latest
|
||||
Reference in New Issue
Block a user