Version Bump

`2.1.05` - `2.1.06`
This commit is contained in:
Jim Shield
2025-10-06 02:33:37 +01:00
parent 03ca409bf3
commit c9bc72f425
2 changed files with 6 additions and 5 deletions

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@@ -1,6 +1,6 @@
name "Jim_Bridge"
author "Jimathy"
version "2.1.05"
version "2.1.06"
description "Framework Bridge By Jimathy"
fx_version "cerulean"
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'

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@@ -1,7 +1,8 @@
2.1.05
2.1.06
- Fix "true/false" print from built-in gta progressbars
- Revert Crafting system to previous style (I was too quick to do this)
- Fix singleprogress multiplying crafting recipes
- Fix stress calculations adding instead of taking away
- Add basic support for fallback functions for inventory management (esx isn't very well supported currently)
- Create ui_modules/alcohol.lua to handle alcohol and drug effects between scripts
- Fix AnimSet loading for "AlienEffect()"
https://github.com/jimathy/jim_bridge/releases/latest