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v2.1.04
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22
.gitattributes
vendored
22
.gitattributes
vendored
@@ -1,12 +1,16 @@
|
|||||||
# VCS / CI noise
|
# VCS / CI noise
|
||||||
.gitattributes export-ignore
|
/.gitattributes export-ignore
|
||||||
.gitignore export-ignore
|
/.gitignore export-ignore
|
||||||
.github/** export-ignore
|
/.gitmodules export-ignore
|
||||||
.gitmodules export-ignore
|
/.github export-ignore
|
||||||
|
|
||||||
# Dev tooling/config
|
# Dev tooling/config
|
||||||
.vscode/** export-ignore
|
/.vscode export-ignore
|
||||||
*.code-workspace export-ignore
|
*.code-workspace export-ignore
|
||||||
.editorconfig export-ignore
|
/.editorconfig export-ignore
|
||||||
.eslintrc* export-ignore
|
/.eslintrc* export-ignore
|
||||||
.prettier* export-ignore
|
/.prettier* export-ignore
|
||||||
|
|
||||||
|
# Omit release-only helpers
|
||||||
|
/server/restaurantchecker.lua export-ignore
|
||||||
|
/server/installitems.lua export-ignore
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
name "Jim_Bridge"
|
name "Jim_Bridge"
|
||||||
author "Jimathy"
|
author "Jimathy"
|
||||||
version "2.1.04"
|
version "2.1.08"
|
||||||
description "Framework Bridge By Jimathy"
|
description "Framework Bridge By Jimathy"
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||||
|
|||||||
@@ -7,14 +7,22 @@ AuthEvent = nil
|
|||||||
currentToken = nil
|
currentToken = nil
|
||||||
if isServer() then
|
if isServer() then
|
||||||
|
|
||||||
|
local excludeRes = {
|
||||||
|
[Exports.QBExport] = true,
|
||||||
|
[Exports.ESXExport] = true,
|
||||||
|
[Exports.VorpExport] = true,
|
||||||
|
}
|
||||||
|
|
||||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
||||||
validTokens = validTokens or {}
|
validTokens = validTokens or {}
|
||||||
|
|
||||||
createCallback(AuthEvent, function(source)
|
createCallback(AuthEvent, function(source)
|
||||||
local src = source
|
local src = source
|
||||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
||||||
--debugPrint(GetInvokingResource())
|
local invokingRes = GetInvokingResource()
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
|
||||||
|
debugPrint(invokingRes)
|
||||||
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
@@ -47,9 +55,9 @@ if isServer() then
|
|||||||
|
|
||||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
||||||
local src = source
|
local src = source
|
||||||
--debugPrint(GetInvokingResource())
|
local invokingRes = GetInvokingResource()
|
||||||
|
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ local excludeKeys = {
|
|||||||
--- ```
|
--- ```
|
||||||
function craftingMenu(data)
|
function craftingMenu(data)
|
||||||
if CraftLock then return end
|
if CraftLock then return end
|
||||||
|
local data = cloneTable(data)
|
||||||
-- Job or gang check; exit if not authorized.
|
-- Job or gang check; exit if not authorized.
|
||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||||
|
|
||||||
@@ -80,48 +80,48 @@ function craftingMenu(data)
|
|||||||
data.stashName = data.stashTable or data.stashName
|
data.stashName = data.stashTable or data.stashName
|
||||||
|
|
||||||
-- Wrapper to convert old style crafting recipes to be handled by the menu properly
|
-- Wrapper to convert old style crafting recipes to be handled by the menu properly
|
||||||
if data.craftable.Recipes[1] then -- assume old style crafting table
|
--if data.craftable.Recipes[1] then -- assume old style crafting table
|
||||||
local compatTable = {}
|
-- local compatTable = {}
|
||||||
local id = 0
|
-- local id = 0
|
||||||
for k, v in ipairs(data.craftable.Recipes) do
|
-- for k, v in ipairs(data.craftable.Recipes) do
|
||||||
local Recipe = v
|
-- local Recipe = v
|
||||||
for l, b in pairs(Recipe) do
|
-- for l, b in pairs(Recipe) do
|
||||||
id += 1
|
-- if doesItemExist(l) then
|
||||||
if doesItemExist(l) then
|
-- id += 1
|
||||||
compatTable[l] = {
|
-- compatTable[l] = {
|
||||||
ingredients = b,
|
-- ingredients = b,
|
||||||
id = id,
|
-- id = id,
|
||||||
info = {
|
-- info = {
|
||||||
amount = Recipe.amount or 1,
|
-- amount = Recipe.amount or 1,
|
||||||
metadata = Recipe.metadata or nil,
|
-- metadata = Recipe.metadata or nil,
|
||||||
job = Recipe.job or nil,
|
-- job = Recipe.job or nil,
|
||||||
gang = Recipe.gang or nil,
|
-- gang = Recipe.gang or nil,
|
||||||
hasCrafted = Recipe.hasCrafted or nil,
|
-- hasCrafted = Recipe.hasCrafted or nil,
|
||||||
},
|
-- },
|
||||||
}
|
-- }
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
data.craftable.Recipes = compatTable
|
-- data.craftable.Recipes = compatTable
|
||||||
end
|
--end
|
||||||
|
|
||||||
-- Convert to array
|
-- Convert to array
|
||||||
local RecipesArray = {}
|
--local RecipesArray = {}
|
||||||
for k, v in pairs(data.craftable.Recipes) do
|
--for k, v in pairs(data.craftable.Recipes) do
|
||||||
RecipesArray[v.id] = { [k] = v }
|
-- RecipesArray[v.id] = { [k] = v }
|
||||||
end
|
--end
|
||||||
|
|
||||||
local Menu = {}
|
local Menu = {}
|
||||||
local Recipes = data.craftable.Recipes
|
local Recipes = cloneTable(data.craftable.Recipes)
|
||||||
local craftedItems = {}
|
local craftedItems = {}
|
||||||
|
|
||||||
local tempCarryTable = {}
|
local tempCarryTable = {}
|
||||||
-- Build a temporary table of all required ingredients (default quantity is 1).
|
-- Build a temporary table of all required ingredients (default quantity is 1).
|
||||||
for i = 1, #RecipesArray do
|
for i = 1, #Recipes do
|
||||||
for k, v in pairs(RecipesArray[i]) do
|
for k, v in pairs(Recipes[i]) do
|
||||||
if doesItemExist(k) then
|
if not excludeKeys[k] then
|
||||||
if not v.info.amount then v.info.amount = 1 end
|
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
||||||
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < v.info.amount) or v.info.amount
|
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -136,27 +136,29 @@ function craftingMenu(data)
|
|||||||
header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
|
header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
|
||||||
disabled = true,
|
disabled = true,
|
||||||
}
|
}
|
||||||
|
for i = 1, #Recipes do
|
||||||
for i = 1, #RecipesArray do
|
local menuId = #Menu+1
|
||||||
local item = ""
|
local item = ""
|
||||||
for k in pairs(RecipesArray[i]) do
|
local Recipe = {}
|
||||||
|
for k, v in pairs(Recipes[i]) do
|
||||||
if not excludeKeys[k] then
|
if not excludeKeys[k] then
|
||||||
item = k
|
item = k
|
||||||
|
Recipe = Recipes[i]
|
||||||
|
Recipe.amount = Recipe.amount or 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local Recipe = RecipesArray[i][item]
|
|
||||||
|
|
||||||
-- Job Check
|
-- Job Check
|
||||||
local hasGroup = true
|
local hasGroup = true
|
||||||
if Recipe.info.job then
|
if Recipe.job then
|
||||||
for l, b in pairs(Recipe.info.job) do
|
for l, b in pairs(Recipe.job) do
|
||||||
hasGroup = hasJob(l, nil, b)
|
hasGroup = hasJob(l, nil, b)
|
||||||
if hasGroup then goto skipcheck end
|
if hasGroup then goto skipcheck end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if Recipe.info.gang then
|
if Recipe.gang then
|
||||||
for l, b in pairs(Recipe.info.gang) do
|
for l, b in pairs(Recipe.gang) do
|
||||||
hasGroup = hasJob(l, nil, b)
|
hasGroup = hasJob(l, nil, b)
|
||||||
if hasGroup then goto skipcheck end
|
if hasGroup then goto skipcheck end
|
||||||
end
|
end
|
||||||
@@ -165,12 +167,11 @@ function craftingMenu(data)
|
|||||||
|
|
||||||
-- if has group requirement, continue
|
-- if has group requirement, continue
|
||||||
if hasGroup then
|
if hasGroup then
|
||||||
local setheader, settext, disable, metadata = "", "", false, (Recipe.info.metadata or Recipe.info.info or nil)
|
local setheader, settext, disable, metadata = "", "", false, (Recipe.metadata or Recipe.info or nil)
|
||||||
local itemTable = {}
|
local itemTable = {}
|
||||||
local metaTable = {}
|
local metaTable = {}
|
||||||
-- Build ingredient details.
|
-- Build ingredient details.
|
||||||
|
for l, b in pairs(Recipe[item]) do
|
||||||
for l, b in pairs(Recipe.ingredients) do
|
|
||||||
local label = getItemLabel(l)
|
local label = getItemLabel(l)
|
||||||
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||||
local missingMark = not hasItem and " ❌" or " "
|
local missingMark = not hasItem and " ❌" or " "
|
||||||
@@ -182,17 +183,16 @@ function craftingMenu(data)
|
|||||||
|
|
||||||
-- Make sure "canCarryTable" exists
|
-- Make sure "canCarryTable" exists
|
||||||
while not canCarryTable do Wait(10) end
|
while not canCarryTable do Wait(10) end
|
||||||
|
|
||||||
disable = not checkStashItem(data.stashName, itemTable)
|
disable = not checkStashItem(data.stashName, itemTable)
|
||||||
setheader = ((metadata and metadata.label) or getItemLabel(item))
|
setheader = ((metadata and metadata.label) or getItemLabel(item))
|
||||||
..(Recipe.info.amount > 1 and " x"..Recipe.info.amount or "")
|
..(Recipe.amount > 1 and " x"..Recipe.amount or "")
|
||||||
|
|
||||||
local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
||||||
local isNew = (Recipe.info.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
local isNew = (Recipe.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
||||||
setheader = isNew .. setheader .. statusEmoji
|
setheader = isNew .. setheader .. statusEmoji
|
||||||
|
|
||||||
-- Build menu option using info
|
-- Build menu option using info
|
||||||
Menu[#Menu + 1] = {
|
Menu[menuId] = {
|
||||||
arrow = isOx() and (not disable and canCarryTable[item]),
|
arrow = isOx() and (not disable and canCarryTable[item]),
|
||||||
isMenuHeader = disable or not canCarryTable[item],
|
isMenuHeader = disable or not canCarryTable[item],
|
||||||
icon = invImg((metadata and metadata.image) or item),
|
icon = invImg((metadata and metadata.image) or item),
|
||||||
@@ -203,9 +203,10 @@ function craftingMenu(data)
|
|||||||
onSelect = (not disable and canCarryTable[item]) and function()
|
onSelect = (not disable and canCarryTable[item]) and function()
|
||||||
local transdata = {
|
local transdata = {
|
||||||
item = item,
|
item = item,
|
||||||
craft = RecipesArray[i][item],
|
craft = Recipe,
|
||||||
craftable = data.craftable,
|
craftable = data.craftable,
|
||||||
coords = data.coords,
|
coords = data.coords,
|
||||||
|
amount = Recipe.amount,
|
||||||
stashName = data.stashName,
|
stashName = data.stashName,
|
||||||
onBack = data.onBack,
|
onBack = data.onBack,
|
||||||
metadata = metadata,
|
metadata = metadata,
|
||||||
@@ -270,7 +271,7 @@ function multiCraft(data)
|
|||||||
|
|
||||||
for i = 1, maxCreation do
|
for i = 1, maxCreation do
|
||||||
multiItemTable[i] = {}
|
multiItemTable[i] = {}
|
||||||
for l, b in pairs(data.craft.ingredients) do
|
for l, b in pairs(data.craft[data.item]) do
|
||||||
multiItemTable[i][l] = (b * i)
|
multiItemTable[i][l] = (b * i)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -376,7 +377,10 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
|
|
||||||
function makeItem(data)
|
function makeItem(origData)
|
||||||
|
|
||||||
|
local data = cloneTable(origData)
|
||||||
|
|
||||||
local Ped = PlayerPedId()
|
local Ped = PlayerPedId()
|
||||||
if CraftLock then return end
|
if CraftLock then return end
|
||||||
CraftLock = true
|
CraftLock = true
|
||||||
@@ -391,7 +395,7 @@ function makeItem(data)
|
|||||||
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||||
local metadata = data.metadata or nil
|
local metadata = data.metadata or nil
|
||||||
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
||||||
jsonPrint(prop)
|
|
||||||
local canReturn = true
|
local canReturn = true
|
||||||
|
|
||||||
local crafted, crafting = true, true
|
local crafted, crafting = true, true
|
||||||
@@ -413,12 +417,12 @@ function makeItem(data)
|
|||||||
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
||||||
-- Run ingredient check and usage separately first
|
-- Run ingredient check and usage separately first
|
||||||
for i = 1, craftAmount do
|
for i = 1, craftAmount do
|
||||||
for k, v in pairs(data.craft.ingredients) do
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
if isInventoryOpen() then
|
if isInventoryOpen() then
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
stopCam(0)
|
stopCam(0)
|
||||||
ClearPedTasks(Ped)
|
ClearPedTasks(Ped)
|
||||||
if canReturn then craftingMenu(data) end
|
if canReturn then craftingMenu(origData) end
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -440,11 +444,7 @@ function makeItem(data)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if not crafted then
|
if not crafted then
|
||||||
stopCam(0)
|
goto finishEarly
|
||||||
ClearPedTasks(Ped)
|
|
||||||
if canReturn then craftingMenu(data) end
|
|
||||||
CraftLock = false
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if crafting and progressBar({
|
if crafting and progressBar({
|
||||||
@@ -459,22 +459,19 @@ function makeItem(data)
|
|||||||
}) then
|
}) then
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
currentToken = nil
|
currentToken = nil
|
||||||
if data.craft.info.hasCrafted ~= nil then
|
if data.craft.hasCrafted ~= nil then
|
||||||
data.craftable.craftedItems[data.item] = true
|
data.craftable.craftedItems[data.item] = true
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||||
end
|
end
|
||||||
if data.craft.info.exp ~= nil then
|
if data.craft.exp ~= nil then
|
||||||
craftingLevel += data.craft.exp.give
|
craftingLevel += data.craft.exp.give
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||||
end
|
end
|
||||||
--if data.craftable.Recipes[1].oneUse == true then
|
if data.craftable.Recipes[1].oneUse == true then
|
||||||
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||||
-- local breakId = GetSoundId()
|
local breakId = GetSoundId()
|
||||||
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||||
-- canReturn = false
|
canReturn = false
|
||||||
--end
|
|
||||||
if data.requiredItemfunc then
|
|
||||||
data.requiredItemfunc()
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
break
|
break
|
||||||
@@ -492,19 +489,19 @@ function makeItem(data)
|
|||||||
icon = data.item,
|
icon = data.item,
|
||||||
request = true,
|
request = true,
|
||||||
}) then
|
}) then
|
||||||
data.craft.info.amount = craftAmount
|
data.craft.amount *= craftAmount
|
||||||
for k, v in pairs(data.craft.ingredients) do
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
-- multiply igredient requirement in sent crafting table for removal
|
-- multiply igredient requirement in sent crafting table for removal
|
||||||
data.craft.ingredients[k] = (v * craftAmount)
|
data.craft[data.item][k] = (v * craftAmount)
|
||||||
end
|
end
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
currentToken = nil -- clear client cached token
|
currentToken = nil -- clear client cached token
|
||||||
-- handle metadata and experience in a single go
|
-- handle metadata and experience in a single go
|
||||||
if data.craft.info.hasCrafted ~= nil then
|
if data.craft.hasCrafted ~= nil then
|
||||||
data.craftable.craftedItems[data.item] = true
|
data.craftable.craftedItems[data.item] = true
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||||
end
|
end
|
||||||
if data.craft.info.exp ~= nil then
|
if data.craft.exp ~= nil then
|
||||||
craftingLevel += data.craft["exp"].give * craftAmount
|
craftingLevel += data.craft["exp"].give * craftAmount
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||||
end
|
end
|
||||||
@@ -514,20 +511,22 @@ function makeItem(data)
|
|||||||
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||||
-- canReturn = false
|
-- canReturn = false
|
||||||
--end
|
--end
|
||||||
if data.sound then
|
|
||||||
StopSound(data.sound.soundId)
|
|
||||||
end
|
|
||||||
if data.requiredItemfunc then
|
|
||||||
data.requiredItemfunc()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
::finishEarly::
|
||||||
if craftProp then destroyProp(craftProp) end
|
if craftProp then destroyProp(craftProp) end
|
||||||
|
|
||||||
|
if data.sound then
|
||||||
|
StopSound(data.sound.soundId)
|
||||||
|
end
|
||||||
|
if data.requiredItemfunc then
|
||||||
|
data.requiredItemfunc()
|
||||||
|
end
|
||||||
|
|
||||||
--Wait(500)
|
--Wait(500)
|
||||||
stopCam(0)
|
stopCam(0)
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
if canReturn then craftingMenu(data) end
|
if canReturn then craftingMenu(origData) end
|
||||||
ClearPedTasks(Ped)
|
ClearPedTasks(Ped)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -564,7 +563,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
if type(stashName) == "table" then
|
if type(stashName) == "table" then
|
||||||
for _, name in pairs(stashName) do
|
for _, name in pairs(stashName) do
|
||||||
stashItems = getStash(name)
|
stashItems = getStash(name)
|
||||||
for k, v in pairs(craftable.ingredients) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
for _, b in pairs(stashItems or {}) do
|
for _, b in pairs(stashItems or {}) do
|
||||||
if k == b.name then
|
if k == b.name then
|
||||||
itemRemove[k] = v
|
itemRemove[k] = v
|
||||||
@@ -574,7 +573,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
stashItems = getStash(stashName)
|
stashItems = getStash(stashName)
|
||||||
for k, v in pairs(craftable.ingredients) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
for _, b in pairs(stashItems or {}) do
|
for _, b in pairs(stashItems or {}) do
|
||||||
if k == b.name then
|
if k == b.name then
|
||||||
itemRemove[k] = v
|
itemRemove[k] = v
|
||||||
@@ -584,13 +583,13 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
end
|
end
|
||||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||||
else
|
else
|
||||||
if craftable then
|
if craftable[ItemMake] then
|
||||||
for k, v in pairs(craftable.ingredients or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
removeItem(tostring(k), v, src)
|
removeItem(tostring(k), v, src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
addItem(ItemMake, craftable.info.amount or 1, metadata, src)
|
addItem(ItemMake, craftable.amount or 1, metadata, src)
|
||||||
-- Optionally, add experience here:
|
-- Optionally, add experience here:
|
||||||
-- for example:
|
-- for example:
|
||||||
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
||||||
|
|||||||
@@ -7,7 +7,10 @@ function AlienEffect()
|
|||||||
Wait(math.random(5000, 8000))
|
Wait(math.random(5000, 8000))
|
||||||
local Ped = PlayerPedId()
|
local Ped = PlayerPedId()
|
||||||
local animDict = "MOVE_M@DRUNK@VERYDRUNK"
|
local animDict = "MOVE_M@DRUNK@VERYDRUNK"
|
||||||
loadAnimDict(animDict)
|
RequestAnimSet(animDict)
|
||||||
|
while not HasAnimSetLoaded(animDict) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
SetPedCanRagdoll(Ped, true)
|
SetPedCanRagdoll(Ped, true)
|
||||||
ShakeGameplayCam('DRUNK_SHAKE', 2.80)
|
ShakeGameplayCam('DRUNK_SHAKE', 2.80)
|
||||||
SetTimecycleModifier("Drunk")
|
SetTimecycleModifier("Drunk")
|
||||||
|
|||||||
@@ -638,6 +638,8 @@ function lookEnt(entity)
|
|||||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..formatCoord(entity).."^7'")
|
||||||
Wait(1500)
|
Wait(1500)
|
||||||
end
|
end
|
||||||
|
-- Make players head face the coord for 5 seconds
|
||||||
|
TaskLookAtCoord(ped, entity.x, entity.y, entity.z, 5000, 1, 1)
|
||||||
else
|
else
|
||||||
if DoesEntityExist(entity) then
|
if DoesEntityExist(entity) then
|
||||||
local entCoords = GetEntityCoords(entity)
|
local entCoords = GetEntityCoords(entity)
|
||||||
@@ -646,11 +648,37 @@ function lookEnt(entity)
|
|||||||
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
debugPrint("^6Bridge^7: ^2Turning Player to^7: '^6"..entity.."^7' - '"..formatCoord(entCoords).."^7'")
|
||||||
Wait(1500)
|
Wait(1500)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Make players head face the coord for 5 seconds
|
||||||
|
TaskLookAtEntity(ped, entity, 5000, 1, 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Function to clone tables, to use when referencing tables that need to be hard set
|
||||||
|
function cloneTable(obj, opts, seen)
|
||||||
|
if type(obj) ~= "table" then return obj end
|
||||||
|
seen = seen or {}
|
||||||
|
if seen[obj] then return seen[obj] end
|
||||||
|
|
||||||
|
local copy = {}
|
||||||
|
seen[obj] = copy
|
||||||
|
|
||||||
|
-- Copy entries
|
||||||
|
for k, v in pairs(obj) do
|
||||||
|
local k2 = (opts and opts.copy_keys) and cloneTable(k, opts, seen) or k
|
||||||
|
copy[k2] = cloneTable(v, opts, seen)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Preserve metatable unless told not to
|
||||||
|
if not (opts and opts.strip_meta) then
|
||||||
|
local mt = getmetatable(obj)
|
||||||
|
if mt ~= nil then setmetatable(copy, mt) end
|
||||||
|
end
|
||||||
|
|
||||||
|
return copy
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Material and Prop Functions
|
-- Material and Prop Functions
|
||||||
@@ -934,3 +962,17 @@ function GetEntityForwardVector(entity)
|
|||||||
local heading = math.rad(GetEntityHeading(entity) + 90)
|
local heading = math.rad(GetEntityHeading(entity) + 90)
|
||||||
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
return vec3(math.cos(heading), math.sin(heading), 0.0)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function adjustMinMaxZ(coord, table)
|
||||||
|
local table = table
|
||||||
|
local adMinZ, adMaxZ = false, false
|
||||||
|
if table.minZ > (coord.z + 0.1) then
|
||||||
|
adMinZ = true
|
||||||
|
table.minZ = (coord.z - 1.05)
|
||||||
|
end
|
||||||
|
if table.maxZ < (coord.z - 0.1) then
|
||||||
|
adMinZ = true
|
||||||
|
table.maxZ = (coord.z + 0.80)
|
||||||
|
end
|
||||||
|
return table.minZ, table.maxZ, adMinZ, adMaxZ
|
||||||
|
end
|
||||||
@@ -64,6 +64,7 @@ function createInput(title, opts)
|
|||||||
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||||
isRequired = opts[i].isRequired,
|
isRequired = opts[i].isRequired,
|
||||||
name = opts[i].name,
|
name = opts[i].name,
|
||||||
|
default = opts[i].default,
|
||||||
options = opts[i].options,
|
options = opts[i].options,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -103,6 +103,10 @@ local InvFunc = {
|
|||||||
-- Add fallback if ox can't find the stash and returns a boolean
|
-- Add fallback if ox can't find the stash and returns a boolean
|
||||||
return type(stash) == "table" and stash.items or {}
|
return type(stash) == "table" and stash.items or {}
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
exports[OXInv]:SetMetadata(stash, slot, metadata)
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
|
|
||||||
@@ -207,6 +211,13 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[CoreInv]:getInventory(stashName)
|
return exports[CoreInv]:getInventory(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
local itemData = exports[CoreInv]:getItemBySlot(stash, slot) or {}
|
||||||
|
if itemData then
|
||||||
|
exports[CoreInv]:setItem(stash, itemData.item, itemData.count, metadata)
|
||||||
|
end
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -272,15 +283,15 @@ local InvFunc = {
|
|||||||
function(src)
|
function(src)
|
||||||
local grabInv = nil
|
local grabInv = nil
|
||||||
if src then
|
if src then
|
||||||
grabInv = exports[OXInv]:GetInventoryItems(src)
|
grabInv = exports[OrigenInv]:GetInventoryItems(src)
|
||||||
else
|
else
|
||||||
grabInv = exports[OXInv]:GetPlayerItems()
|
grabInv = exports[OrigenInv]:GetInventory()
|
||||||
end
|
end
|
||||||
return grabInv
|
return grabInv
|
||||||
end,
|
end,
|
||||||
invImg =
|
invImg =
|
||||||
function(item)
|
function(item)
|
||||||
return "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
return "nui://"..OrigenInv.."/html/images/"..(Items[item].image or "")
|
||||||
end,
|
end,
|
||||||
openShop =
|
openShop =
|
||||||
function(name, label, items)
|
function(name, label, items)
|
||||||
@@ -306,6 +317,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[OrigenInv]:getInventory(stashName)
|
return exports[OrigenInv]:getInventory(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
exports[OrigenInv]:setMetadata(stash, slot, metadata)
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -416,6 +431,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[CodeMInv]:GetStashItems(stashName)
|
return exports[CodeMInv]:GetStashItems(stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -529,6 +548,10 @@ local InvFunc = {
|
|||||||
function(stashName)
|
function(stashName)
|
||||||
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
return exports[TgiannInv]:GetSecondaryInventoryItems("stash", stashName)
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -692,6 +715,10 @@ local InvFunc = {
|
|||||||
return result and json.decode(result) or {}
|
return result and json.decode(result) or {}
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -880,6 +907,23 @@ local InvFunc = {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
stashEditMetadata =
|
||||||
|
function(stash, slot, metadata)
|
||||||
|
local stashData = getStash(stash)
|
||||||
|
for i = 1, #stashData do
|
||||||
|
if stashData[i].slot == slot then
|
||||||
|
print("found slot")
|
||||||
|
stashData[i].info = metadata
|
||||||
|
end
|
||||||
|
jsonPrint(stashData[i])
|
||||||
|
end
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^3stashEditMetadata^7: ^2Saving ^3QB^2 stash '^6"..stash.."^7'")
|
||||||
|
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||||
|
['stash'] = stash,
|
||||||
|
['items'] = json.encode(stashData)
|
||||||
|
})
|
||||||
|
end,
|
||||||
stashAddItem =
|
stashAddItem =
|
||||||
function(stashItems, stashName, items)
|
function(stashItems, stashName, items)
|
||||||
--
|
--
|
||||||
@@ -1147,7 +1191,7 @@ local InvFunc = {
|
|||||||
function(itemTable, src)
|
function(itemTable, src)
|
||||||
local resultTable = {}
|
local resultTable = {}
|
||||||
for k, v in pairs(itemTable) do
|
for k, v in pairs(itemTable) do
|
||||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
resultTable[k] = exports[RSGInv]:CanCarryItem(src, k, v)
|
||||||
end
|
end
|
||||||
return resultTable
|
return resultTable
|
||||||
end,
|
end,
|
||||||
@@ -1301,6 +1345,32 @@ function hasItem(items, amount, src)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to default hasItem function
|
||||||
|
if not hasTable or not next(hasTable) then
|
||||||
|
if isStarted(ESXExport) then
|
||||||
|
for item, amt in pairs(items) do
|
||||||
|
local count = 0
|
||||||
|
for itemName, amount in pairs(grabInv) do
|
||||||
|
if itemName and itemName == item then
|
||||||
|
count += (amount or 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for item, amt in pairs(items) do
|
||||||
|
local count = 0
|
||||||
|
for _, itemData in pairs(grabInv) do
|
||||||
|
if itemData and itemData.name == item then
|
||||||
|
count += (itemData.amount or itemData.count or 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for _, v in pairs(hasTable) do
|
for _, v in pairs(hasTable) do
|
||||||
if not v.hasItem then
|
if not v.hasItem then
|
||||||
return false, hasTable
|
return false, hasTable
|
||||||
@@ -1334,12 +1404,40 @@ function getPlayerInv(src)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if foundInv == "" then
|
|
||||||
|
-- Fallback to framework functions
|
||||||
|
if not grabInv then
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
if src then
|
||||||
|
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||||
|
else
|
||||||
|
grabInv = Core.Functions.GetPlayerData().items
|
||||||
|
end
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
if src then
|
||||||
|
local xPlayer = ESX.GetPlayerFromId(src)
|
||||||
|
grabInv = xPlayer and xPlayer.getInventory() or {}
|
||||||
|
else
|
||||||
|
grabInv = triggerCallback(getScript()..":GetESXInv")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if grabInv == nil then
|
||||||
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||||
end
|
end
|
||||||
return grabInv, foundInv
|
return grabInv, foundInv
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isServer() then
|
||||||
|
createCallback(getScript()..":GetESXInv", function(source)
|
||||||
|
local src = source
|
||||||
|
local xPlayer = ESX.GetPlayerFromId(src)
|
||||||
|
local inv = xPlayer.getInventory()
|
||||||
|
return xPlayer.getInventory(src)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
function isInventoryOpen()
|
function isInventoryOpen()
|
||||||
|
|
||||||
return IsNuiFocused()
|
return IsNuiFocused()
|
||||||
@@ -1423,6 +1521,17 @@ function createUseableItem(item, funct)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to framework functiosn
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..QBExport.."^7:", item)
|
||||||
|
Core.Functions.CreateUseableItem(item, funct)
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..ESXExport.."^7:", item)
|
||||||
|
while not ESX do Wait(0) end
|
||||||
|
ESX.RegisterUsableItem(item, funct)
|
||||||
|
end
|
||||||
|
|
||||||
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
||||||
else
|
else
|
||||||
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
||||||
@@ -1448,7 +1557,7 @@ end
|
|||||||
--- addItem("health_potion", 2, { quality = "high" })
|
--- addItem("health_potion", 2, { quality = "high" })
|
||||||
--- ```
|
--- ```
|
||||||
function addItem(item, amount, info, src)
|
function addItem(item, amount, info, src)
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -1477,7 +1586,7 @@ end
|
|||||||
--- removeItem("health_potion", 1)
|
--- removeItem("health_potion", 1)
|
||||||
--- ```
|
--- ```
|
||||||
function removeItem(item, amount, src, slot)
|
function removeItem(item, amount, src, slot)
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -1513,14 +1622,21 @@ end
|
|||||||
|
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||||
|
local excludeRes = {
|
||||||
|
[QBExport] = true,
|
||||||
|
[ESXExport] = true,
|
||||||
|
[VorpExport] = true,
|
||||||
|
}
|
||||||
|
local invokingRes = GetInvokingResource()
|
||||||
|
|
||||||
--debugPrint(GetInvokingResource())
|
--debugPrint(GetInvokingResource())
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not Items[item] then
|
if not doesItemExist(item) then
|
||||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
print("^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1725,9 +1841,22 @@ RegisterNetEvent(getScript()..":server:setItemMetaData", function(data, src)
|
|||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.setItemMetadata(data, src)
|
inv.setItemMetadata(data, src)
|
||||||
break
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback functions
|
||||||
|
if isStarted(QBExport) or isStarted(QBXExport) then -- if qbcore or qbxcore, just use core functions
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
Player.PlayerData.items[data.slot].info = data.metadata
|
||||||
|
if data.metadata.durability then
|
||||||
|
Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
||||||
|
end
|
||||||
|
Player.Functions.SetInventory(Player.PlayerData.items)
|
||||||
|
|
||||||
|
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||||
|
--?
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -1804,6 +1933,22 @@ function canCarry(itemTable, src)
|
|||||||
return inv.canCarry(itemTable, src)
|
return inv.canCarry(itemTable, src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to default canCarry function
|
||||||
|
local items = getPlayerInv(src)
|
||||||
|
local totalWeight = 0
|
||||||
|
if not items then return false end
|
||||||
|
for _, item in pairs(items) do
|
||||||
|
totalWeight += (item.weight * item.amount)
|
||||||
|
end
|
||||||
|
for k, v in pairs(itemTable) do
|
||||||
|
local itemInfo = Items[k]
|
||||||
|
if not itemInfo then
|
||||||
|
resultTable[k] = true
|
||||||
|
else
|
||||||
|
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||||
|
end
|
||||||
|
end
|
||||||
return resultTable
|
return resultTable
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1855,6 +2000,11 @@ function getMaxInvWeight()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback function
|
||||||
|
if weight == 0 then
|
||||||
|
weight = InventoryWeight
|
||||||
|
end
|
||||||
return weight
|
return weight
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1877,6 +2027,19 @@ function getCurrentInvWeight(src)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- fallback function
|
||||||
|
if weight == 0 then
|
||||||
|
local itemcheck = getPlayerInv(src)
|
||||||
|
if isStarted(ESXExport) then
|
||||||
|
for _, amount in pairs(itemcheck) do
|
||||||
|
weight += (amount or 0)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for _, v in pairs(itemcheck) do
|
||||||
|
weight += ((v.weight * (v.amount or v.count)) or 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
return weight
|
return weight
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2127,6 +2290,16 @@ function openStash(data)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function stashEditMetadata(stash, slot, metadata)
|
||||||
|
for i = 1, #InvFunc do
|
||||||
|
local inv = InvFunc[i]
|
||||||
|
if isStarted(inv.invName) then
|
||||||
|
inv.stashEditMetadata(stash, slot, metadata)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Wrapper function for opening stash from the server.
|
-- Wrapper function for opening stash from the server.
|
||||||
-- Messy but not much else I can do about it.
|
-- Messy but not much else I can do about it.
|
||||||
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
||||||
@@ -2185,7 +2358,6 @@ end
|
|||||||
--- local items = getStash("playerStash")
|
--- local items = getStash("playerStash")
|
||||||
--- ```
|
--- ```
|
||||||
function getStash(stashName)
|
function getStash(stashName)
|
||||||
local stashResource = ""
|
|
||||||
if stashName == "" or type(stashName) ~= "string" then
|
if stashName == "" or type(stashName) ~= "string" then
|
||||||
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
||||||
return {}
|
return {}
|
||||||
@@ -2197,10 +2369,23 @@ function getStash(stashName)
|
|||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
debugPrint("^6Bridge^7: ^2Retrieving ^3"..inv.invName.." ^2Stash^7:", stashName)
|
||||||
stashItems = inv.getStash(stashName)
|
stashItems = inv.getStash(stashName)
|
||||||
break
|
goto skip
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to sql checks if no supported inventory found
|
||||||
|
if not stashItems or not next(stashItems) then
|
||||||
|
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||||
|
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||||
|
if result then
|
||||||
|
stashItems = json.decode(result)
|
||||||
|
end
|
||||||
|
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||||
|
--?
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
::skip::
|
||||||
if stashItems then
|
if stashItems then
|
||||||
for _, item in pairs(stashItems) do
|
for _, item in pairs(stashItems) do
|
||||||
local itemInfo = Items[item.name:lower()]
|
local itemInfo = Items[item.name:lower()]
|
||||||
@@ -2224,7 +2409,6 @@ function getStash(stashName)
|
|||||||
end
|
end
|
||||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||||
end
|
end
|
||||||
jsonPrint(items)
|
|
||||||
return items
|
return items
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2261,10 +2445,37 @@ function stashRemoveItem(stashItems, stashName, items)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Fallback to core functions
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
local stashItems = getStash(stashName[1])
|
||||||
|
for k, v in pairs(items) do
|
||||||
|
for l in pairs(stashItems) do
|
||||||
|
if stashItems[l].name == k then
|
||||||
|
if (stashItems[l].amount - v) <= 0 then
|
||||||
|
stashItems[l] = nil
|
||||||
|
else
|
||||||
|
debugPrint("^6Bridge^7: ^2Removing ^3"..PSInv.." ^2Stash item^7:", k, v)
|
||||||
|
stashItems[l].amount -= v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QBCORE^2 stash ^7'^6"..stashName[1].."^7'")
|
||||||
|
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||||
|
['stash'] = stashName[1],
|
||||||
|
['items'] = json.encode(stashItems)
|
||||||
|
})
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
--?
|
||||||
|
end
|
||||||
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||||
end
|
end
|
||||||
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
||||||
|
|
||||||
|
function stashAddItem(stashItems, stashName, items)
|
||||||
|
-- wip
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Stash Item Availability Check
|
-- Stash Item Availability Check
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -2389,18 +2600,20 @@ if isServer() then
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
RegisterNetEvent(getScript()..":openGrabBox", function(data, stashData)
|
||||||
local Ped = PlayerPedId()
|
local Ped = PlayerPedId()
|
||||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||||
|
|
||||||
if isStarted(OXInv) then
|
if isStarted(OXInv) then
|
||||||
|
-- this SHOLD be handled within ox_inventory if set up right
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
openStash({
|
openStash({
|
||||||
stash = id,
|
stash = id,
|
||||||
coords = GetEntityCoords(Ped)
|
coords = GetEntityCoords(Ped),
|
||||||
|
maxWeight = stashData and stashData.maxWeight or 100000,
|
||||||
|
slots = stashData and stashData.slots or 5,
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
@@ -2622,7 +2835,6 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
function openShop(data)
|
function openShop(data)
|
||||||
--jsonPrint(data)
|
|
||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
|
||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
@@ -2631,6 +2843,7 @@ function openShop(data)
|
|||||||
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^2This isn't a registered store^1, refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not distExploitCheck(exploitCheck) then
|
if not distExploitCheck(exploitCheck) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -2640,16 +2853,44 @@ function openShop(data)
|
|||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not data.items.items[1] then
|
||||||
|
local shopMenu = {}
|
||||||
|
for k, v in pairs(data.items.items) do
|
||||||
|
local clonedTable = cloneTable(data)
|
||||||
|
local itemsTable = v.items or v.Items
|
||||||
|
shopMenu[#shopMenu+1] = {
|
||||||
|
header = v.header or k,
|
||||||
|
txt = countTable(itemsTable).." Products",
|
||||||
|
onSelect = function()
|
||||||
|
--clonedTable.originShop = data.shop
|
||||||
|
clonedTable.shop = data.shop.."_"..k
|
||||||
|
clonedTable.label = data.items.label.." - "..(v.header or k)
|
||||||
|
clonedTable.slots = #itemsTable
|
||||||
|
clonedTable.items.items = itemsTable
|
||||||
|
openShop(clonedTable)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
return openMenu(shopMenu, { header = data.items.label, canClose = true, })
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.openShop(data.shop, data.items.label, data.items)
|
inv.openShop(data.shop, data.items.label, data.items)
|
||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
break
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isStarted(QBExport) then
|
||||||
|
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||||
|
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||||
|
elseif isStarted(ESXExport) then
|
||||||
|
--?
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||||
@@ -2657,7 +2898,7 @@ RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
|||||||
|
|
||||||
-- If shop has registered coords, limit players from being too far away from it when opening
|
-- If shop has registered coords, limit players from being too far away from it when opening
|
||||||
if not shopExploitCheck[shopName] then
|
if not shopExploitCheck[shopName] then
|
||||||
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop^7: ^2This isn't a registered store^1, refusing call^7")
|
print("^3Warning^7: ^1Source^7: ^3"..src.." ^1Tried to open a shop ^7'"..shopName.."' ^2This isn't a registered store^7, ^1refusing call^7")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
if not distExploitCheck(shopExploitCheck[shopName], src) then
|
||||||
@@ -2699,8 +2940,18 @@ function registerShop(name, label, items, society, coords)
|
|||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
inv.registerShop(name, label, items, society)
|
if not items[1] then
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
for k, v in pairs(items) do
|
||||||
|
inv.registerShop(name.."_"..k, label.." - "..(v.header or k), v.items, society)
|
||||||
|
shopExploitCheck[name.."_"..k] = shopExploitCheck[name.."_"..k] or {}
|
||||||
|
shopExploitCheck[name.."_"..k][#shopExploitCheck[name.."_"..k]+1] = coords
|
||||||
|
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name.."_"..k, "^4Label^7: "..label.." - "..(v.header or k), coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
inv.registerShop(name, label, items, society)
|
||||||
|
debugPrint("^6Bridge^7: ^2Registering ^5"..inv.invName.." ^3Store^7:", name, "^4Label^7: "..label, coords and "- ^4Coord^7: "..formatCoord(coords) or "NO COORD SET")
|
||||||
|
end
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -206,6 +206,52 @@ local progressFunc = {
|
|||||||
exports.jim_bridge:stopProgressBar()
|
exports.jim_bridge:stopProgressBar()
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
["17mov"] = {
|
||||||
|
start =
|
||||||
|
function(data)
|
||||||
|
if exports["17mov_Hud"]:StartProgress({
|
||||||
|
duration = debugMode and 1000 or data.time,
|
||||||
|
label = data.label,
|
||||||
|
useWhileDead = data.dead or false,
|
||||||
|
canCancel = data.cancel or true,
|
||||||
|
controlDisables = {
|
||||||
|
disableMovement = data.disableMovement or false,
|
||||||
|
disableCarMovement = data.disableMovement or false,
|
||||||
|
disableMouse = data.mouse or false,
|
||||||
|
disableCombat = data.combat or true,
|
||||||
|
},
|
||||||
|
animation = {
|
||||||
|
animDict = data.dict,
|
||||||
|
anim = data.anim,
|
||||||
|
flags = (data.flag == 8 and 32 or data.flag) or nil,
|
||||||
|
task = data.task,
|
||||||
|
},
|
||||||
|
prop = data.prop and {
|
||||||
|
model = data.prop.model,
|
||||||
|
bone = data.prop.bone or 0,
|
||||||
|
coords = data.prop.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.prop.rot or vec3(0, 0, 0),
|
||||||
|
|
||||||
|
} or nil,
|
||||||
|
propTwo = data.propTwo and {
|
||||||
|
model = data.propTwo.model,
|
||||||
|
bone = data.propTwo.bone or 0,
|
||||||
|
coords = data.propTwo.pos or vec3(0, 0, 0),
|
||||||
|
rotation = data.propTwo.rot or vec3(0, 0, 0),
|
||||||
|
} or nil,
|
||||||
|
|
||||||
|
}, nil, nil) then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
stop =
|
||||||
|
function()
|
||||||
|
exports["17mov_Hud"]:StopProgress()
|
||||||
|
end,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Displays a progress bar using the configured progress bar system.
|
--- Displays a progress bar using the configured progress bar system.
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ local hungerThirstFunc = {
|
|||||||
setStress =
|
setStress =
|
||||||
function(src, stress)
|
function(src, stress)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
local newStress = Player.PlayerData.metadata.stress + stress
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
Player.Functions.SetMetaData('stress', newStress)
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
@@ -59,7 +59,7 @@ local hungerThirstFunc = {
|
|||||||
setStress =
|
setStress =
|
||||||
function(src, stress)
|
function(src, stress)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
local newStress = Player.PlayerData.metadata.stress + stress
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
Player.Functions.SetMetaData('stress', newStress)
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
@@ -86,7 +86,7 @@ local hungerThirstFunc = {
|
|||||||
setStress =
|
setStress =
|
||||||
function(src, stress)
|
function(src, stress)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
local newStress = Player.PlayerData.metadata.stress + stress
|
local newStress = Player.PlayerData.metadata.stress - stress
|
||||||
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||||
Player.Functions.SetMetaData('stress', newStress)
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
@@ -187,10 +187,10 @@ end)
|
|||||||
--- Server event handler for setting player needs (thirst or hunger).
|
--- Server event handler for setting player needs (thirst or hunger).
|
||||||
---
|
---
|
||||||
--- @event
|
--- @event
|
||||||
--- @param type string "thirst" or "hunger".
|
--- @param needType string "thirst" or "hunger".
|
||||||
--- @param amount number New value to set.
|
--- @param amount number New value to set.
|
||||||
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
|
||||||
print("^1Deprecated function ':server:setNeed' called, please update your scripts^7")
|
print("^1Deprecated function ':server:setNeed' called, please update the scripts that use it^7")
|
||||||
-- local src = source
|
-- local src = source
|
||||||
-- if needType == "thirst" then
|
-- if needType == "thirst" then
|
||||||
-- setThirst(src, amount)
|
-- setThirst(src, amount)
|
||||||
@@ -217,6 +217,14 @@ local billPlayerFunc = {
|
|||||||
function(data)
|
function(data)
|
||||||
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
TriggerEvent("okokBilling:ToggleCreateInvoice")
|
||||||
end,
|
end,
|
||||||
|
codem =
|
||||||
|
function(data)
|
||||||
|
TriggerEvent("codem-billing:client:OpenMenu")
|
||||||
|
end,
|
||||||
|
tgg =
|
||||||
|
function(data)
|
||||||
|
exports["tgg-billing"]:OpenBillingMenu()
|
||||||
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- BillPlayer
|
--- BillPlayer
|
||||||
@@ -601,6 +609,8 @@ local getPlayerFunc = {
|
|||||||
onDuty = info.job.onDuty,
|
onDuty = info.job.onDuty,
|
||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
|
hunger = info.status.hunger,
|
||||||
|
thirst = info.status.thirst,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -631,7 +641,9 @@ local getPlayerFunc = {
|
|||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
isDead = IsEntityDead(PlayerPedId()),
|
isDead = IsEntityDead(PlayerPedId()),
|
||||||
isDown = IsPedDeadOrDying(PlayerPedId(), true)
|
isDown = IsPedDeadOrDying(PlayerPedId(), true),
|
||||||
|
hunger = info.status.hunger,
|
||||||
|
thirst = info.status.thirst,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -715,6 +727,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.PlayerData.metadata["isdead"],
|
isDead = info.PlayerData.metadata["isdead"],
|
||||||
isDown = info.PlayerData.metadata["inlaststand"],
|
isDown = info.PlayerData.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -743,6 +757,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -774,6 +790,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -805,6 +823,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -836,6 +856,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -867,6 +889,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -968,6 +992,12 @@ local wardrobeFunc = {
|
|||||||
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
name = "rcore_clothing",
|
||||||
|
openWardrobe = function()
|
||||||
|
TriggerEvent('rcore_clothing:openChangingRoom')
|
||||||
|
end,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Opens the clothing customization menu
|
--- Opens the clothing customization menu
|
||||||
@@ -980,4 +1010,5 @@ function openClothing()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@@ -264,3 +264,13 @@ function fundSociety(society, amount)
|
|||||||
|
|
||||||
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if isServer() then
|
||||||
|
createCallback(getScript()..":server:getAccount", function(source, society)
|
||||||
|
if society then
|
||||||
|
local getMoney = getSocietyAccount(society)
|
||||||
|
return getMoney
|
||||||
|
end
|
||||||
|
return 0
|
||||||
|
end)
|
||||||
|
end
|
||||||
@@ -252,7 +252,7 @@ function createEntityTarget(entity, opts, dist)
|
|||||||
-- Store the target entity for later cleanup.
|
-- Store the target entity for later cleanup.
|
||||||
targetEntities[#targetEntities + 1] = entity
|
targetEntities[#targetEntities + 1] = entity
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
exports.jim_bridge:createEntityTarget(entity, opts, dist)
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6jim_bridge ^2for entity ^7"..entity)
|
||||||
@@ -324,8 +324,7 @@ end
|
|||||||
---}, 2.0)
|
---}, 2.0)
|
||||||
---```
|
---```
|
||||||
function createBoxTarget(data, opts, dist)
|
function createBoxTarget(data, opts, dist)
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -336,6 +335,13 @@ function createBoxTarget(data, opts, dist)
|
|||||||
local script = targetFunc[i]
|
local script = targetFunc[i]
|
||||||
if isStarted(script.targetName) then
|
if isStarted(script.targetName) then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
if data[5].minZ or data[5].maxZ then
|
||||||
|
local adMinZ, adMaxZ
|
||||||
|
data[5].minZ, data[5].maxZ, adMinZ, adMaxZ = adjustMinMaxZ(data[2], { minZ = data[5].minZ, maxZ = data[5].maxZ })
|
||||||
|
if adMinZ or adMaxZ then
|
||||||
|
print("^5Debug^7: ^2Auto adjusted ^7'^4"..data[1].."^7' ^2minZ and maxZ because ^1they weren't set correctly ^2remove or fix them for this target")
|
||||||
|
end
|
||||||
|
end
|
||||||
local target = script.boxTarget(data, opts, dist)
|
local target = script.boxTarget(data, opts, dist)
|
||||||
boxTargets[#boxTargets + 1] = target
|
boxTargets[#boxTargets + 1] = target
|
||||||
return target
|
return target
|
||||||
@@ -344,6 +350,50 @@ function createBoxTarget(data, opts, dist)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function createPropTarget(data, opts, dist)
|
||||||
|
-- Audo create a location based on a coord and a prop models dimensions
|
||||||
|
local width, depth, _ = GetPropDimensions(data[3])
|
||||||
|
local min, max = GetModelDimensions(data[3])
|
||||||
|
local coordAdjustment = data[2] - vec4(0, 0, 1.03, 0)
|
||||||
|
local newData = {
|
||||||
|
[1] = data[1],
|
||||||
|
[2] = coordAdjustment.xyz,
|
||||||
|
[3] = width + 0.1,
|
||||||
|
[4] = depth + 0.1,
|
||||||
|
[5] = {
|
||||||
|
name = data[1],
|
||||||
|
heading = coordAdjustment.w - 90.0,
|
||||||
|
debugPoly = debugMode,
|
||||||
|
minZ = coordAdjustment.z + (min.z) - 0.1,
|
||||||
|
maxZ = coordAdjustment.z + (max.z) + 0.1,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if data[3] then -- If spawning a prop, make entity target instead (ignores depth and width stuff)
|
||||||
|
makeDistProp({ prop = data[3], coords = data[2] }, true, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- if force target off, use jim_bridge built in target functions
|
||||||
|
if Config.System.DontUseTarget then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
|
return exports.jim_bridge:createZoneTarget(newData, opts, dist)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check for target script and use that
|
||||||
|
for i = 1, #targetFunc do
|
||||||
|
local script = targetFunc[i]
|
||||||
|
if isStarted(script.targetName) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Creating new ^3Box ^2target with ^6"..script.targetName.." ^7"..data[1])
|
||||||
|
local target = script.boxTarget(newData, opts, dist)
|
||||||
|
boxTargets[#boxTargets + 1] = target
|
||||||
|
return target
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Circle Zone Target Creation
|
-- Circle Zone Target Creation
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -382,7 +432,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function createCircleTarget(data, opts, dist)
|
function createCircleTarget(data, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere ^2target with ^6jim_bridge ^7"..data[1])
|
||||||
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
return exports.jim_bridge:createZoneTarget(data, opts, dist)
|
||||||
@@ -429,7 +479,7 @@ end
|
|||||||
---```
|
---```
|
||||||
function createModelTarget(models, opts, dist)
|
function createModelTarget(models, opts, dist)
|
||||||
|
|
||||||
-- if force target off, use jim_bridge buiilt in target functions
|
-- if force target off, use jim_bridge built in target functions
|
||||||
if Config.System.DontUseTarget then
|
if Config.System.DontUseTarget then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6jim_bridge^7")
|
||||||
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
return exports.jim_bridge:createModelTarget(models, opts, dist)
|
||||||
|
|||||||
39
starter.lua
39
starter.lua
@@ -33,15 +33,51 @@ Exports = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
-- Required variables
|
-- Required variables
|
||||||
debugMode = Config.System.Debug
|
debugMode = false
|
||||||
|
|
||||||
QBInvNew = true
|
QBInvNew = true
|
||||||
|
|
||||||
InventoryWeight = 120000
|
InventoryWeight = 120000
|
||||||
|
|
||||||
|
-- Corruptted transfer file Checks -- Not Ready Yet ⚠️
|
||||||
|
|
||||||
|
--CreateThread(function()
|
||||||
|
-- local res = GetCurrentResourceName()
|
||||||
|
-- local ok, val = pcall(function()
|
||||||
|
-- return exports[res]:ping_encrypted()
|
||||||
|
-- end)
|
||||||
|
--
|
||||||
|
-- if not ok or val ~= "ok" then
|
||||||
|
-- print("\n^6===============================================================================")
|
||||||
|
-- print(("\n^1Corruption Warning^7: ^1[^7%s^1] Encrypted files failed to initialize.^7\n"):format(res))
|
||||||
|
-- print("^3Common causes^7:")
|
||||||
|
-- print(" • Possible corrupt files")
|
||||||
|
-- print(" • Damaged or partial upload (FTP/zip/unzip issue).")
|
||||||
|
-- print(" • Outdated artifact version\n")
|
||||||
|
-- print("^2How To Fix^7:")
|
||||||
|
-- print(" • Update your server artifact version")
|
||||||
|
-- print(" • Re-download asset from Keymaster")
|
||||||
|
-- print(" • Use WinSCP to upload")
|
||||||
|
-- print(" • Avoid editing any encrypted files")
|
||||||
|
-- print(" • Restart the server")
|
||||||
|
-- print("\n^6===============================================================================^7\n")
|
||||||
|
-- end
|
||||||
|
--end)
|
||||||
|
|
||||||
|
-- Missing/Broken Config file check
|
||||||
|
if not Config or not Config.System then
|
||||||
|
print("\n^6=================================================================================")
|
||||||
|
print("^6=================================================================================\n")
|
||||||
|
print(" ^1ERROR^7: jim_bridge ^1can't find the ^7Config^1 table in ^7"..GetCurrentResourceName())
|
||||||
|
print(" ^1It is either missing, or there is an error inside it stopping it from loading^7\n")
|
||||||
|
print("^6=================================================================================")
|
||||||
|
print("^6=================================================================================^7\n")
|
||||||
|
end
|
||||||
|
|
||||||
-- [[ Server.Cfg Convar Check ]]--
|
-- [[ Server.Cfg Convar Check ]]--
|
||||||
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
-- Check server convars for hard set defaults, otherwise it uses per script configurations
|
||||||
if Config and Config.System then
|
if Config and Config.System then
|
||||||
|
debugMode = Config.System.Debug
|
||||||
if Config.System.Debug then
|
if Config.System.Debug then
|
||||||
if GetConvar("jim_DisableDebug", "false") == "true" then
|
if GetConvar("jim_DisableDebug", "false") == "true" then
|
||||||
debugMode = false
|
debugMode = false
|
||||||
@@ -50,7 +86,6 @@ if Config and Config.System then
|
|||||||
Config.System.EventDebug = false
|
Config.System.EventDebug = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
||||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
||||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
||||||
|
|||||||
289
ui_modules/alcohol.lua
Normal file
289
ui_modules/alcohol.lua
Normal file
@@ -0,0 +1,289 @@
|
|||||||
|
local alcoholCount = 0
|
||||||
|
local drugCount = 0
|
||||||
|
local purgeTimer = 300000
|
||||||
|
|
||||||
|
local minDrugCount = 3
|
||||||
|
local maxDrugCount = 7
|
||||||
|
|
||||||
|
local minAlcoholCount = 2
|
||||||
|
local midAlcoholCount = 4
|
||||||
|
local maxAlcoholCount = 7
|
||||||
|
|
||||||
|
local alcoholEffectData = {
|
||||||
|
levels = {
|
||||||
|
["min"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@slightlydrunk",
|
||||||
|
camShake = 0.5,
|
||||||
|
canStumble = false,
|
||||||
|
},
|
||||||
|
["mid"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@moderatedrunk",
|
||||||
|
canRagdoll = true,
|
||||||
|
camShake = 0.5,
|
||||||
|
canStumble = true,
|
||||||
|
stumbleChance = 0.8,
|
||||||
|
drunkDriving = true,
|
||||||
|
},
|
||||||
|
["max"] = {
|
||||||
|
effect = "DrugsMichaelAliensFightIn",
|
||||||
|
movement = "move_m@drunk@verydrunk",
|
||||||
|
canRagdoll = true,
|
||||||
|
camShake = 2.8,
|
||||||
|
canStumble = true,
|
||||||
|
stumbleChance = 0.6,
|
||||||
|
drunkDriving = true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
local drugEffectData = {
|
||||||
|
levels = {
|
||||||
|
["min"] = {
|
||||||
|
--effect = "SwitchHUDTrevorIn",
|
||||||
|
--movement = "move_m@drunk@slightlydrunk",
|
||||||
|
},
|
||||||
|
["max"] = {
|
||||||
|
effect = "SwitchHUDTrevorIn",
|
||||||
|
movement = "move_m@drunk@slightlydrunk",
|
||||||
|
camShake = 0.2,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Alcohol Thread
|
||||||
|
function addAlocholCount(count, canOD)
|
||||||
|
alcoholCount = alcoholCount + count
|
||||||
|
--print("Alcohol count increased, current amount:", alcoholCount)
|
||||||
|
CreateThread(function()
|
||||||
|
runAlcoholThread()
|
||||||
|
end)
|
||||||
|
if alcoholCount >= maxAlcoholCount then
|
||||||
|
-- max
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["max"], "max")
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||||
|
end
|
||||||
|
elseif alcoholCount < maxAlcoholCount and alcoholCount >= midAlcoholCount then
|
||||||
|
-- mid
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["mid"], "mid")
|
||||||
|
TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(5, 10))
|
||||||
|
end
|
||||||
|
elseif alcoholCount >= 1 then
|
||||||
|
-- min
|
||||||
|
TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
||||||
|
startAlcoholEffect(alcoholEffectData.levels["min"], "min")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getAlcoholCount()
|
||||||
|
return alcoholCount
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeAlcoholCount(count)
|
||||||
|
alcoholCount = alcoholCount - count
|
||||||
|
if alcoholCount < minAlcoholCount then
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
end
|
||||||
|
--print("Alcohol count decreased, current amount:", alcoholCount)
|
||||||
|
end
|
||||||
|
|
||||||
|
local alcoholThreadRun = false
|
||||||
|
function runAlcoholThread()
|
||||||
|
if alcoholThreadRun == true then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
alcoholThreadRun = true
|
||||||
|
end
|
||||||
|
--print("Alcohol Thread triggered")
|
||||||
|
while alcoholCount > 0 do
|
||||||
|
Wait(purgeTimer)
|
||||||
|
removeAlcoholCount(1)
|
||||||
|
if alcoholCount <= 0 then
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
alcoholThreadRun = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
exports("getAlcoholCount",getAlcoholCount)
|
||||||
|
exports("addAlocholCount", addAlocholCount)
|
||||||
|
exports("removeAlcoholCount", removeAlcoholCount)
|
||||||
|
|
||||||
|
|
||||||
|
-- EFFECT Management
|
||||||
|
|
||||||
|
local currentAlcoholEffect = ""
|
||||||
|
local alcoholEffect = ""
|
||||||
|
|
||||||
|
function clearCurrentAlcoholEffect()
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if alcoholEffect ~= "" then
|
||||||
|
AnimpostfxStop(alcoholEffect)
|
||||||
|
ResetPedMovementClipset(Ped, 0.0)
|
||||||
|
ClearTimecycleModifier()
|
||||||
|
ResetScenarioTypesEnabled()
|
||||||
|
SetPedIsDrunk(Ped, false)
|
||||||
|
SetPedMotionBlur(Ped, false)
|
||||||
|
end
|
||||||
|
currentAlcoholEffect = ""
|
||||||
|
alcoholEffect = ""
|
||||||
|
end
|
||||||
|
|
||||||
|
function startAlcoholEffect(data, level)
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if currentAlcoholEffect == level then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
currentAlcoholEffect = level
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Start effect using sent data
|
||||||
|
if alcoholEffect ~= data.effect then
|
||||||
|
alcoholEffect = data.effect
|
||||||
|
AnimpostfxPlay(data.effect, 0, true)
|
||||||
|
if data.movement then
|
||||||
|
RequestAnimSet(data.movement)
|
||||||
|
while not HasAnimSetLoaded(data.movement) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||||
|
end
|
||||||
|
SetPedCanRagdoll(Ped, true)
|
||||||
|
if data.camShake then
|
||||||
|
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||||
|
end
|
||||||
|
SetTimecycleModifier("Drunk")
|
||||||
|
SetPedMotionBlur(Ped, true)
|
||||||
|
SetPedIsDrunk(Ped, true)
|
||||||
|
|
||||||
|
if data.drivingEffect or data.canStumble then
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
local effectCheck = level
|
||||||
|
local lastStumbleTime = GetGameTimer() + 1200
|
||||||
|
local lastDriveTime = GetGameTimer() + 6000
|
||||||
|
while effectCheck == currentAlcoholEffect do
|
||||||
|
if data.camStumble and GetGameTimer() > lastStumbleTime and math.random() > (data.stumbleChance or 0.8) then
|
||||||
|
lastStumbleTime = GetGameTimer() + 1200
|
||||||
|
SetPedToRagdoll(Ped, 5000, 5000, 0, true, true, false)
|
||||||
|
end
|
||||||
|
if data.driving and GetGameTimer() > lastDriveTime then
|
||||||
|
local inVeh, veh, seat = GetSeatPedIsIn()
|
||||||
|
if inVeh then
|
||||||
|
lastDriveTime = GetGameTimer() + 6000
|
||||||
|
if seat == -1 then
|
||||||
|
if math.random() < 0.62 then
|
||||||
|
StartVehicleHorn(veh, 1000, "NORMAL", false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
Wait(1000)
|
||||||
|
end
|
||||||
|
--print("Effect loop broken")
|
||||||
|
end)
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Helper
|
||||||
|
function GetSeatPedIsIn()
|
||||||
|
local inVeh, veh, seat = false, 0, 0
|
||||||
|
local veh = GetVehiclePedIsIn(PlayerPedId(), false)
|
||||||
|
if veh ~= 0 then
|
||||||
|
if GetPedInVehicleSeat(veh, -1) == PlayerPedId() then
|
||||||
|
inVeh = true
|
||||||
|
seat = -1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return inVeh, veh, seat
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Drug thread
|
||||||
|
function addDrugCount(count, canOD)
|
||||||
|
drugCount = drugCount + count
|
||||||
|
--print("Drug count increased, current amount:", drugCount)
|
||||||
|
if drugCount >= minDrugCount and drugCount <= maxDrugCount then
|
||||||
|
startDrugEffect(drugEffectData.levels["min"], "min")
|
||||||
|
elseif drugCount > maxDrugCount then
|
||||||
|
if canOD then
|
||||||
|
SetEntityHealth(PlayerPedId(), GetEntityHealth(PlayerPedId()) - math.random(10, 15))
|
||||||
|
end
|
||||||
|
startDrugEffect(drugEffectData.levels["max"], "max")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getDrugCount()
|
||||||
|
return drugCount
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeDrugCount(count)
|
||||||
|
--print("Drug count decreased, current amount:", drugCount)
|
||||||
|
drugCount = drugCount - count
|
||||||
|
end
|
||||||
|
|
||||||
|
local drugThreadRun = false
|
||||||
|
function runDrugThread()
|
||||||
|
if drugThreadRun == true then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
drugThreadRun = true
|
||||||
|
end
|
||||||
|
--print("Drug Thread triggered")
|
||||||
|
while drugCount > 0 do
|
||||||
|
Wait(purgeTimer)
|
||||||
|
removeDrugCount(1)
|
||||||
|
if drugCount <= 0 then
|
||||||
|
drugThreadRun = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
exports("getDrugCount", getDrugCount)
|
||||||
|
exports("addDrugCount", addDrugCount)
|
||||||
|
exports("removeDrugCount", removeDrugCount)
|
||||||
|
|
||||||
|
|
||||||
|
-- EFFECT Management
|
||||||
|
|
||||||
|
local currentDrugEffect = ""
|
||||||
|
local drugEffect = ""
|
||||||
|
function startDrugEffect(data, level)
|
||||||
|
local Ped = PlayerPedId()
|
||||||
|
if currentDrugEffect == level then
|
||||||
|
return
|
||||||
|
else
|
||||||
|
clearCurrentAlcoholEffect()
|
||||||
|
currentDrugEffect = level
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Start effect using sent data
|
||||||
|
if drugEffect ~= data.effect then
|
||||||
|
drugEffect = data.effect
|
||||||
|
AnimpostfxPlay(data.effect, 0, true)
|
||||||
|
if data.movement then
|
||||||
|
RequestAnimSet(data.movement)
|
||||||
|
while not HasAnimSetLoaded(data.movement) do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
SetPedMovementClipset(Ped, data.movement, 3.0)
|
||||||
|
end
|
||||||
|
SetPedCanRagdoll(Ped, true)
|
||||||
|
if data.camShake then
|
||||||
|
ShakeGameplayCam("DRUNK_SHAKE", data.camShake)
|
||||||
|
end
|
||||||
|
SetTimecycleModifier("Drunk")
|
||||||
|
SetPedMotionBlur(Ped, true)
|
||||||
|
SetPedIsDrunk(Ped, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -231,7 +231,6 @@ function gtaProgressBar(data)
|
|||||||
while result == nil do Wait(10) end
|
while result == nil do Wait(10) end
|
||||||
inProgress = false
|
inProgress = false
|
||||||
|
|
||||||
print(tostring(result))
|
|
||||||
-- Cleanup animations/tasks
|
-- Cleanup animations/tasks
|
||||||
if data.dict then
|
if data.dict then
|
||||||
stopAnim(data.dict, data.anim, ped)
|
stopAnim(data.dict, data.anim, ped)
|
||||||
@@ -240,7 +239,6 @@ function gtaProgressBar(data)
|
|||||||
ClearPedTasks(ped)
|
ClearPedTasks(ped)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Cleanup
|
-- Cleanup
|
||||||
FreezeEntityPosition(ped, false)
|
FreezeEntityPosition(ped, false)
|
||||||
|
|
||||||
|
|||||||
13
version.txt
13
version.txt
@@ -1,9 +1,10 @@
|
|||||||
2.1.04
|
2.1.08
|
||||||
|
|
||||||
- Crafting fixes (prop/sound/remove ingredients)
|
- Fix getStash() always trying to use fallback functions
|
||||||
- "SingleProgress" is now one progressbar
|
- Start adding stashEditMetadata() function - wip
|
||||||
- Add ropeControl.lua - to help create and edit custom ropes/wires
|
- Add check for broken/missing config.lua in scripts
|
||||||
- Support for new crafting recipe style
|
- Add fix for debugMode breaking if no config file
|
||||||
- create setStress() multiframework function
|
- Add a callback to check for society bank balances
|
||||||
|
- Add player head movement for `lookEnt()` to continue looking after turning
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user