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https://github.com/jimathy/jim_bridge.git
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15 Commits
v2.1.03
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0bc3c0f9b4
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178040348e |
@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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author "Jimathy"
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version "2.1.03"
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version "2.1.05"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -7,14 +7,22 @@ AuthEvent = nil
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currentToken = nil
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if isServer() then
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local excludeRes = {
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[Exports.QBExport] = true,
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[Exports.ESXExport] = true,
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[Exports.VorpExport] = true,
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}
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local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
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validTokens = validTokens or {}
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createCallback(AuthEvent, function(source)
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local src = source
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local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
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--debugPrint(GetInvokingResource())
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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local invokingRes = GetInvokingResource()
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debugPrint(invokingRes)
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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return ""
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end
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@@ -47,9 +55,9 @@ if isServer() then
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createCallback(getScript()..":callback:GetAuthEvent", function(source)
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local src = source
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--debugPrint(GetInvokingResource())
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local invokingRes = GetInvokingResource()
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
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return ""
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end
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@@ -17,7 +17,8 @@ local excludeKeys = {
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amount = true, metadata = true, description = true, info = true,
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job = true, gang = true, oneUse = true, slot = true,
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blueprintRef = true, craftingLevel = true, craftedItems = true,
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hasCrafted = true, exp = true, anim = true, time = true,
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hasCrafted = true, exp = true, anim = true, time = true, id = true,
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ingredients = true,
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}
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-------------------------------------------------------------
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@@ -40,9 +41,14 @@ local excludeKeys = {
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--- craftable = {
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--- Header = "Weapon Crafting",
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--- Recipes = {
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--- [1] = {
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--- ["weapon_pistol"] = { ["steel"] = 5, ["plastic"] = 2 },
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--- amount = 1,
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--- weapon_pistol = {
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--- id = 1,
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--- ingredients = {
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--- steel = 5, plastic = 5,
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--- },
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--- info = {
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--- amount = 1,
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--- },
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--- },
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--- -- More recipes...
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--- },
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@@ -56,9 +62,10 @@ local excludeKeys = {
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--- job = "mechanic",
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--- onBack = function() print("Returning to previous menu") end,
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--- })
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--- ```
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function craftingMenu(data)
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if CraftLock then return end
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local data = cloneTable(data)
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-- Job or gang check; exit if not authorized.
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if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
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@@ -72,16 +79,49 @@ function craftingMenu(data)
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-- Normalize stash name.
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data.stashName = data.stashTable or data.stashName
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local Menu = {}
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local Recipes = data.craftable.Recipes
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local craftedItems = {}
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local tempCarryTable = {}
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-- Wrapper to convert old style crafting recipes to be handled by the menu properly
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--if data.craftable.Recipes[1] then -- assume old style crafting table
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-- local compatTable = {}
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-- local id = 0
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-- for k, v in ipairs(data.craftable.Recipes) do
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-- local Recipe = v
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-- for l, b in pairs(Recipe) do
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-- if doesItemExist(l) then
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-- id += 1
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-- compatTable[l] = {
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-- ingredients = b,
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-- id = id,
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-- info = {
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-- amount = Recipe.amount or 1,
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-- metadata = Recipe.metadata or nil,
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-- job = Recipe.job or nil,
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-- gang = Recipe.gang or nil,
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-- hasCrafted = Recipe.hasCrafted or nil,
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-- },
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-- }
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-- end
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-- end
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-- end
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-- data.craftable.Recipes = compatTable
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--end
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-- Build a table of all required ingredients (default quantity is 1).
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-- Convert to array
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--local RecipesArray = {}
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--for k, v in pairs(data.craftable.Recipes) do
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-- RecipesArray[v.id] = { [k] = v }
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--end
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local Menu = {}
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local Recipes = cloneTable(data.craftable.Recipes)
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local craftedItems = {}
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local tempCarryTable = {}
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-- Build a temporary table of all required ingredients (default quantity is 1).
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for i = 1, #Recipes do
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for k in pairs(Recipes[i]) do
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if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
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tempCarryTable[k] = Recipes[i].amount or 1
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for k, v in pairs(Recipes[i]) do
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if not excludeKeys[k] then
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if not Recipes[i].amount then Recipes[i].amount = 1 end
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tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
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end
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end
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end
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@@ -96,76 +136,91 @@ function craftingMenu(data)
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header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
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disabled = true,
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}
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-- Process each recipe to create menu entries.
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for i = 1, #Recipes do
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if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
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for k, _ in pairs(Recipes[i]) do
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local menuId = #Menu+1
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local item = ""
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local Recipe = {}
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for k, v in pairs(Recipes[i]) do
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if not excludeKeys[k] then
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local hasjob = true
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if Recipes[i].job then
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for l, b in pairs(Recipes[i].job) do
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hasjob = hasJob(l, nil, b)
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if hasjob then break end
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end
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end
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if hasjob then
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local setheader, settext, disable, metadata = "", "", false, (Recipes[i]["metadata"] or Recipes[i]["info"] or nil)
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local itemTable = {}
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local metaTable = {}
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-- Build ingredient details.
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for l, b in pairs(Recipes[i][tostring(k)]) do
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local label = getItemLabel(l)
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local hasItem = checkStashItem(data.stashName, { [l] = b })
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local missingMark = not hasItem and " ❌" or " "
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settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
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metaTable[label] = b
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itemTable[l] = b
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end
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while not canCarryTable do
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Wait(10)
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end
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disable = not checkStashItem(data.stashName, itemTable)
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setheader = ((metadata and metadata.label) or getItemLabel(k))
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..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
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local statusEmoji = disable and " " or not canCarryTable[k] and " 📦" or " ✔️"
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local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
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setheader = isNew .. setheader .. statusEmoji
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Menu[#Menu + 1] = {
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arrow = isOx() and (not disable and canCarryTable[k]),
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isMenuHeader = disable or not canCarryTable[k],
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icon = invImg((metadata and metadata.image) or tostring(k)),
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image = invImg((metadata and metadata.image) or tostring(k)),
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header = setheader,
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txt = settext or nil,
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metadata = metaTable,
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onSelect = (not disable and canCarryTable[k]) and function()
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local transdata = {
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item = k,
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craft = data.craftable.Recipes[i],
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craftable = data.craftable,
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coords = data.coords,
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stashName = data.stashName,
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onBack = data.onBack,
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metadata = metadata,
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}
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if Config.Crafting.MultiCraft then
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multiCraft(transdata)
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else
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makeItem(transdata)
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end
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end or nil,
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}
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end
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item = k
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Recipe = Recipes[i]
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Recipe.amount = Recipe.amount or 1
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break
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end
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--Wait(0)
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end
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-- Job Check
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local hasGroup = true
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if Recipe.job then
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for l, b in pairs(Recipe.job) do
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hasGroup = hasJob(l, nil, b)
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if hasGroup then goto skipcheck end
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end
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end
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if Recipe.gang then
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for l, b in pairs(Recipe.gang) do
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hasGroup = hasJob(l, nil, b)
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if hasGroup then goto skipcheck end
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end
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end
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::skipcheck::
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-- if has group requirement, continue
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if hasGroup then
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local setheader, settext, disable, metadata = "", "", false, (Recipe.metadata or Recipe.info or nil)
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local itemTable = {}
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local metaTable = {}
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-- Build ingredient details.
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for l, b in pairs(Recipe[item]) do
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local label = getItemLabel(l)
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local hasItem = checkStashItem(data.stashName, { [l] = b })
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local missingMark = not hasItem and " ❌" or " "
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settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
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metaTable[label] = b
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itemTable[l] = b
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end
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-- Make sure "canCarryTable" exists
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while not canCarryTable do Wait(10) end
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disable = not checkStashItem(data.stashName, itemTable)
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setheader = ((metadata and metadata.label) or getItemLabel(item))
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..(Recipe.amount > 1 and " x"..Recipe.amount or "")
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local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
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local isNew = (Recipe.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
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setheader = isNew .. setheader .. statusEmoji
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||||
-- Build menu option using info
|
||||
Menu[menuId] = {
|
||||
arrow = isOx() and (not disable and canCarryTable[item]),
|
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isMenuHeader = disable or not canCarryTable[item],
|
||||
icon = invImg((metadata and metadata.image) or item),
|
||||
image = invImg((metadata and metadata.image) or item),
|
||||
header = setheader,
|
||||
txt = settext or nil,
|
||||
metadata = metaTable,
|
||||
onSelect = (not disable and canCarryTable[item]) and function()
|
||||
local transdata = {
|
||||
item = item,
|
||||
craft = Recipe,
|
||||
craftable = data.craftable,
|
||||
coords = data.coords,
|
||||
amount = Recipe.amount,
|
||||
stashName = data.stashName,
|
||||
onBack = data.onBack,
|
||||
metadata = metadata,
|
||||
}
|
||||
if Config.Crafting.MultiCraft then
|
||||
multiCraft(transdata)
|
||||
else
|
||||
makeItem(transdata)
|
||||
end
|
||||
end or nil,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
-- open context menu
|
||||
openMenu(Menu, {
|
||||
header = data.craftable.Header,
|
||||
headertxt = data.craftable.Headertxt,
|
||||
@@ -322,7 +377,11 @@ end
|
||||
--- })
|
||||
--- ```
|
||||
|
||||
function makeItem(data)
|
||||
function makeItem(origData)
|
||||
|
||||
local data = cloneTable(origData)
|
||||
|
||||
local Ped = PlayerPedId()
|
||||
if CraftLock then return end
|
||||
CraftLock = true
|
||||
data.stashName = data.stashTable or data.stashName
|
||||
@@ -336,106 +395,58 @@ function makeItem(data)
|
||||
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||
local metadata = data.metadata or nil
|
||||
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
||||
|
||||
local canReturn = true
|
||||
|
||||
local crafted, crafting = true, true
|
||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
||||
startTempCam(cam)
|
||||
local cam = createCam(Ped, data.coords.xyz)
|
||||
startCam(cam, 5000)
|
||||
|
||||
-- Calculate total bartime if SingleProgress is enabled
|
||||
local totalBartime = bartime * craftAmount
|
||||
local totalBartime = (bartime * craftAmount)
|
||||
|
||||
-- Run ingredient check and usage separately first
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft) do
|
||||
if not excludeKeys[k] and type(v) == "table" then
|
||||
for l, b in pairs(v) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopTempCam()
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..b.." "..getItemLabel(l),
|
||||
time = 1000,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 49,
|
||||
icon = l,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
end
|
||||
end
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
craftProp = makeProp({ prop = prop.model, coords = GetEntityCoords(PlayerPedId()), true, true })
|
||||
AttachEntityToEntity(craftProp, Ped, GetPedBoneIndex(Ped, prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||
end
|
||||
|
||||
if not crafted then
|
||||
stopTempCam()
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(data) end
|
||||
CraftLock = false
|
||||
return
|
||||
if data.sound then
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, Ped, s.audioRef, true, 0)
|
||||
end
|
||||
|
||||
-- Handle SingleProgress option
|
||||
if Config.Crafting.SingleProgress then
|
||||
local craftProp = nil
|
||||
if prop then
|
||||
craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
|
||||
AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||
end
|
||||
if data.sound then
|
||||
local s = data.sound
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||
time = totalBartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.amount = craftAmount
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil -- clear client cached token
|
||||
-- handle metadata and experience in a single go
|
||||
if data.craft["hasCrafted"] ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft["exp"] ~= nil then
|
||||
craftingLevel += data.craft["exp"].give * craftAmount
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
if data.craftable.Recipes[1].oneUse == true then
|
||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
canReturn = false
|
||||
end
|
||||
if data.sound then
|
||||
StopSound(data.sound.soundId)
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
end
|
||||
if craftProp then destroyProp(craftProp) end
|
||||
else
|
||||
-- Run the original loop for multiple progress bars
|
||||
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
||||
-- Run ingredient check and usage separately first
|
||||
for i = 1, craftAmount do
|
||||
for k, v in pairs(data.craft[data.item]) do
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
stopCam(0)
|
||||
ClearPedTasks(Ped)
|
||||
if canReturn then craftingMenu(origData) end
|
||||
CraftLock = false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
label = "Using "..v.." "..getItemLabel(k),
|
||||
time = 800,
|
||||
cancel = true,
|
||||
dict = 'pickup_object',
|
||||
anim = "putdown_low",
|
||||
flag = 49,
|
||||
icon = k,
|
||||
}) then
|
||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||
else
|
||||
crafted, crafting = false, false
|
||||
break
|
||||
end
|
||||
Wait(200)
|
||||
end
|
||||
|
||||
if not crafted then
|
||||
goto finishEarly
|
||||
end
|
||||
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
||||
time = bartime,
|
||||
@@ -448,34 +459,75 @@ function makeItem(data)
|
||||
}) then
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil
|
||||
if data.craft["hasCrafted"] ~= nil then
|
||||
if data.craft.hasCrafted ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft["exp"] ~= nil then
|
||||
craftingLevel += data.craft["exp"].give
|
||||
if data.craft.exp ~= nil then
|
||||
craftingLevel += data.craft.exp.give
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
if data.craftable.Recipes[1].oneUse == true then
|
||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
local breakId = GetSoundId()
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
canReturn = false
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
else
|
||||
break
|
||||
end
|
||||
|
||||
end
|
||||
else
|
||||
if crafting and progressBar({
|
||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||
time = totalBartime,
|
||||
cancel = true,
|
||||
dict = animDict,
|
||||
anim = anim,
|
||||
flag = 49,
|
||||
icon = data.item,
|
||||
request = true,
|
||||
}) then
|
||||
data.craft.amount *= craftAmount
|
||||
for k, v in pairs(data.craft[data.item]) do
|
||||
-- multiply igredient requirement in sent crafting table for removal
|
||||
data.craft[data.item][k] = (v * craftAmount)
|
||||
end
|
||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||
currentToken = nil -- clear client cached token
|
||||
-- handle metadata and experience in a single go
|
||||
if data.craft.hasCrafted ~= nil then
|
||||
data.craftable.craftedItems[data.item] = true
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||
end
|
||||
if data.craft.exp ~= nil then
|
||||
craftingLevel += data.craft["exp"].give * craftAmount
|
||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||
end
|
||||
--if data.craft.Recipes[1].oneUse == true then
|
||||
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||
-- local breakId = GetSoundId()
|
||||
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||
-- canReturn = false
|
||||
--end
|
||||
end
|
||||
end
|
||||
::finishEarly::
|
||||
if craftProp then destroyProp(craftProp) end
|
||||
|
||||
Wait(500)
|
||||
stopTempCam()
|
||||
if data.sound then
|
||||
StopSound(data.sound.soundId)
|
||||
end
|
||||
if data.requiredItemfunc then
|
||||
data.requiredItemfunc()
|
||||
end
|
||||
|
||||
--Wait(500)
|
||||
stopCam(0)
|
||||
CraftLock = false
|
||||
if canReturn then craftingMenu(data) end
|
||||
ClearPedTasks(PlayerPedId())
|
||||
if canReturn then craftingMenu(origData) end
|
||||
ClearPedTasks(Ped)
|
||||
end
|
||||
|
||||
|
||||
@@ -505,14 +557,13 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
||||
if stashName then
|
||||
local itemRemove = {}
|
||||
if type(stashName) == "table" then
|
||||
for _, name in pairs(stashName) do
|
||||
stashItems = getStash(name)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
@@ -522,7 +573,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
end
|
||||
else
|
||||
stashItems = getStash(stashName)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
@@ -532,8 +583,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
end
|
||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||
else
|
||||
if craftable then
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
if craftable[ItemMake] then
|
||||
for k, v in pairs(craftable[ItemMake]) do
|
||||
removeItem(tostring(k), v, src)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -651,6 +651,29 @@ function lookEnt(entity)
|
||||
end
|
||||
end
|
||||
|
||||
-- Function to clone tables, to use when referencing tables that need to be hard set
|
||||
function cloneTable(obj, opts, seen)
|
||||
if type(obj) ~= "table" then return obj end
|
||||
seen = seen or {}
|
||||
if seen[obj] then return seen[obj] end
|
||||
|
||||
local copy = {}
|
||||
seen[obj] = copy
|
||||
|
||||
-- Copy entries
|
||||
for k, v in pairs(obj) do
|
||||
local k2 = (opts and opts.copy_keys) and cloneTable(k, opts, seen) or k
|
||||
copy[k2] = cloneTable(v, opts, seen)
|
||||
end
|
||||
|
||||
-- Preserve metatable unless told not to
|
||||
if not (opts and opts.strip_meta) then
|
||||
local mt = getmetatable(obj)
|
||||
if mt ~= nil then setmetatable(copy, mt) end
|
||||
end
|
||||
|
||||
return copy
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Material and Prop Functions
|
||||
|
||||
@@ -1147,7 +1147,7 @@ local InvFunc = {
|
||||
function(itemTable, src)
|
||||
local resultTable = {}
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[OXInv]:CanCarryItem(src, k, v)
|
||||
resultTable[k] = exports[RSGInv]:CanCarryItem(src, k, v)
|
||||
end
|
||||
return resultTable
|
||||
end,
|
||||
@@ -1301,6 +1301,20 @@ function hasItem(items, amount, src)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to default hasItem function
|
||||
if not hasTable or not next(hasTable) then
|
||||
for item, amt in pairs(items) do
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
if itemData and itemData.name == item then
|
||||
count += (itemData.amount or itemData.count or 1)
|
||||
end
|
||||
end
|
||||
hasTable[item] = { hasItem = count >= amt, count = count }
|
||||
end
|
||||
end
|
||||
|
||||
for _, v in pairs(hasTable) do
|
||||
if not v.hasItem then
|
||||
return false, hasTable
|
||||
@@ -1334,7 +1348,28 @@ function getPlayerInv(src)
|
||||
break
|
||||
end
|
||||
end
|
||||
if foundInv == "" then
|
||||
|
||||
-- Fallback to framework functions
|
||||
if not grabInv then
|
||||
if isStarted(QBExport) then
|
||||
if src then
|
||||
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||
else
|
||||
grabInv = Core.Functions.GetPlayerData().items
|
||||
end
|
||||
elseif isStarted(ESXExport) then
|
||||
if src then
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
grabInv = xPlayer and xPlayer.getInventory() or {}
|
||||
else
|
||||
local xPlayer = ESX.GetPlayerData()
|
||||
grabInv = xPlayer and xPlayer.inventory or {}
|
||||
end
|
||||
end
|
||||
--jsonPrint(grabInv)
|
||||
end
|
||||
|
||||
if grabInv == nil then
|
||||
print("^4ERROR^7: ^2No Supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
return grabInv, foundInv
|
||||
@@ -1423,6 +1458,17 @@ function createUseableItem(item, funct)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to framework functiosn
|
||||
if isStarted(QBExport) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..QBExport.."^7:", item)
|
||||
Core.Functions.CreateUseableItem(item, funct)
|
||||
elseif isStarted(ESXExport) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3UsableItem^2 with ^4"..ESXExport.."^7:", item)
|
||||
while not ESX do Wait(0) end
|
||||
ESX.RegisterUsableItem(item, funct)
|
||||
end
|
||||
|
||||
debugPrint("^4ERROR^7: No supported framework detected for registering usable item: ^3"..item.."^7")
|
||||
else
|
||||
print("^1ERROR^7: ^1Tried to make item usable but it didn't exist^7: "..item)
|
||||
@@ -1448,7 +1494,7 @@ end
|
||||
--- addItem("health_potion", 2, { quality = "high" })
|
||||
--- ```
|
||||
function addItem(item, amount, info, src)
|
||||
if not Items[item] then
|
||||
if not doesItemExist(item) then
|
||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to give ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||
return
|
||||
end
|
||||
@@ -1477,7 +1523,7 @@ end
|
||||
--- removeItem("health_potion", 1)
|
||||
--- ```
|
||||
function removeItem(item, amount, src, slot)
|
||||
if not Items[item] then
|
||||
if not doesItemExist(item) then
|
||||
print("^6Bridge^7: ^1Error^7 - ^2Tried to remove ^7'^3"..item.."^7'^2 but it doesn't exist")
|
||||
return
|
||||
end
|
||||
@@ -1568,7 +1614,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
|
||||
end
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -1593,7 +1639,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
||||
end
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||
end
|
||||
end
|
||||
end)
|
||||
@@ -1725,9 +1771,22 @@ RegisterNetEvent(getScript()..":server:setItemMetaData", function(data, src)
|
||||
local inv = InvFunc[i]
|
||||
if isStarted(inv.invName) then
|
||||
inv.setItemMetadata(data, src)
|
||||
break
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback functions
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then -- if qbcore or qbxcore, just use core functions
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
Player.PlayerData.items[data.slot].info = data.metadata
|
||||
if data.metadata.durability then
|
||||
Player.PlayerData.items[data.slot].description = "HP : "..data.metadata.durability
|
||||
end
|
||||
Player.Functions.SetInventory(Player.PlayerData.items)
|
||||
|
||||
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||
--?
|
||||
end
|
||||
end)
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -1804,6 +1863,22 @@ function canCarry(itemTable, src)
|
||||
return inv.canCarry(itemTable, src)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to default canCarry function
|
||||
local items = getPlayerInv(src)
|
||||
local totalWeight = 0
|
||||
if not items then return false end
|
||||
for _, item in pairs(items) do
|
||||
totalWeight += (item.weight * item.amount)
|
||||
end
|
||||
for k, v in pairs(itemTable) do
|
||||
local itemInfo = Items[k]
|
||||
if not itemInfo then
|
||||
resultTable[k] = true
|
||||
else
|
||||
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||
end
|
||||
end
|
||||
return resultTable
|
||||
end
|
||||
|
||||
@@ -1855,6 +1930,11 @@ function getMaxInvWeight()
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback function
|
||||
if weight == 0 then
|
||||
weight = InventoryWeight
|
||||
end
|
||||
return weight
|
||||
end
|
||||
|
||||
@@ -1877,6 +1957,13 @@ function getCurrentInvWeight(src)
|
||||
end
|
||||
end
|
||||
|
||||
-- fallback function
|
||||
if weight == 0 then
|
||||
local itemcheck = getPlayerInv(src)
|
||||
for _, v in pairs(itemcheck) do
|
||||
weight += ((v.weight * (v.amount or v.count)) or 0)
|
||||
end
|
||||
end
|
||||
return weight
|
||||
end
|
||||
|
||||
@@ -2185,7 +2272,6 @@ end
|
||||
--- local items = getStash("playerStash")
|
||||
--- ```
|
||||
function getStash(stashName)
|
||||
local stashResource = ""
|
||||
if stashName == "" or type(stashName) ~= "string" then
|
||||
print("^6Bridge^7: ^2Stash name was not a string ^3"..stashName.."^7(^3"..type(stashName).."^7)")
|
||||
return {}
|
||||
@@ -2201,6 +2287,19 @@ function getStash(stashName)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to sql checks if no supported inventory found
|
||||
if not stashItems or not next(stashItems) then
|
||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
||||
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
|
||||
if result then
|
||||
stashItems = json.decode(result)
|
||||
end
|
||||
elseif ESX and isStarted(ESXExport) then -- if esx then use core functions
|
||||
--?
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if stashItems then
|
||||
for _, item in pairs(stashItems) do
|
||||
local itemInfo = Items[item.name:lower()]
|
||||
@@ -2224,7 +2323,7 @@ function getStash(stashName)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3GetStashItems^7: ^2Stash information for '^6"..stashName.."^7' retrieved")
|
||||
end
|
||||
jsonPrint(items)
|
||||
--jsonPrint(items)
|
||||
return items
|
||||
end
|
||||
|
||||
@@ -2261,10 +2360,37 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
end
|
||||
end
|
||||
|
||||
-- Fallback to core functions
|
||||
if isStarted(QBExport) then
|
||||
local stashItems = getStash(stashName[1])
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing ^3"..PSInv.." ^2Stash item^7:", k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QBCORE^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
elseif isStarted(ESXExport) then
|
||||
--?
|
||||
end
|
||||
print("^4ERROR^7: ^2No supported Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
|
||||
|
||||
function stashAddItem(stashItems, stashName, items)
|
||||
-- wip
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Stash Item Availability Check
|
||||
-------------------------------------------------------------
|
||||
@@ -2390,17 +2516,17 @@ if isServer() then
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||
if isStarted(OXInv) then
|
||||
return
|
||||
end
|
||||
local id = ""
|
||||
if data.metadata then
|
||||
id = data.metadata.id
|
||||
elseif data.info then
|
||||
id = data.info.id
|
||||
end
|
||||
local Ped = PlayerPedId()
|
||||
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||
|
||||
if isStarted(OXInv) then
|
||||
-- this SHOLD be handled within ox_inventory if set up right
|
||||
return
|
||||
end
|
||||
|
||||
openStash({
|
||||
stash = id,
|
||||
coords = GetEntityCoords(Ped)
|
||||
})
|
||||
end)
|
||||
|
||||
@@ -2646,10 +2772,17 @@ function openShop(data)
|
||||
if isStarted(inv.invName) then
|
||||
inv.openShop(data.shop, data.items.label, data.items)
|
||||
lookEnt(data.coords)
|
||||
break
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if isStarted(QBExport) then
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
elseif isStarted(ESXExport) then
|
||||
--?
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:openServerShop', function(shopName)
|
||||
|
||||
255
shared/make/ropeControl.lua
Normal file
255
shared/make/ropeControl.lua
Normal file
@@ -0,0 +1,255 @@
|
||||
if not isServer() then
|
||||
local RopeCache = {
|
||||
nextId = 1,
|
||||
byId = {},
|
||||
byHandle = {},
|
||||
}
|
||||
|
||||
function loadRopeTextures()
|
||||
RopeLoadTextures()
|
||||
local tries = 0
|
||||
while not RopeAreTexturesLoaded() and tries < 200 do
|
||||
Wait(0)
|
||||
tries += 1
|
||||
end
|
||||
return RopeAreTexturesLoaded()
|
||||
end
|
||||
|
||||
function maybeUnloadTextures()
|
||||
local anyLeft = false
|
||||
local all = GetAllRopes()
|
||||
if all and type(all) == "table" then
|
||||
for _, _ in ipairs(all) do anyLeft = true break end
|
||||
end
|
||||
if not anyLeft then
|
||||
RopeUnloadTextures()
|
||||
end
|
||||
end
|
||||
|
||||
function registerRope(ropeHandle, startCoords, endCoords, opts)
|
||||
if not ropeHandle or ropeHandle == 0 then return nil end
|
||||
local id = RopeCache.nextId
|
||||
RopeCache.nextId = id + 1
|
||||
|
||||
local rec = {
|
||||
handle = ropeHandle,
|
||||
startCoords = startCoords,
|
||||
endCoords = endCoords,
|
||||
type = opts.ropeType,
|
||||
rate = opts.lengthChangeRate,
|
||||
breakable = opts.breakable,
|
||||
createdAt = GetGameTimer()
|
||||
}
|
||||
RopeCache.byId[id] = rec
|
||||
RopeCache.byHandle[ropeHandle] = id
|
||||
debugPrint("^5Debug^7: 2Registered Rope^7'^3"..id.."^7' - '^3"..ropeHandle.."^7'")
|
||||
return id
|
||||
end
|
||||
|
||||
function resolve(id)
|
||||
if type(id) ~= "number" then return nil, "rope id must be a number" end
|
||||
local rec = RopeCache.byId[id]
|
||||
if not rec then return nil, "rope id not found" end
|
||||
if not DoesRopeExist(rec.handle) then
|
||||
-- stale; clean mapping
|
||||
RopeCache.byHandle[rec.handle] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
return nil, "rope no longer exists"
|
||||
end
|
||||
return rec
|
||||
end
|
||||
|
||||
--- Create a rope pinned between two coordinates.
|
||||
--- @param startCoords vector3|table start coord
|
||||
--- @param endCoords vector3|table end coord
|
||||
--- @param opts table|nil { ropeType=0..7, breakable=false, collision=true, lockFromFront=false, lengthChangeRate=1.0, timeMultiplier=1.0, slack=0.0, preset=nil }
|
||||
--- @return integer ropeId
|
||||
function ropeCreateLine(startCoords, endCoords, opts)
|
||||
|
||||
startCoords = type(startCoords) == "number" and GetEntityCoords(startCoords) or startCoords
|
||||
endCoords = type(endCoords) == "number" and GetEntityCoords(endCoords) or endCoords
|
||||
|
||||
opts = opts or {}
|
||||
|
||||
local length = #(startCoords - endCoords)
|
||||
local mid = (startCoords + endCoords) * 0.5
|
||||
|
||||
local ropeType = opts.ropeType or 1 -- 0..7 (see ropedata.xml types)
|
||||
local initLength = length + (opts.slack or 0.0)
|
||||
local maxLength = initLength -- allow droop equal to init
|
||||
local minLength = 0.0
|
||||
local lengthChangeRate = opts.lengthChangeRate or 1.0
|
||||
local collisionOn = (opts.collision ~= false)
|
||||
local lockFromFront = (opts.lockFromFront == true)
|
||||
local timeMultiplier = opts.timeMultiplier or 1.0
|
||||
local breakable = (opts.breakable == true)
|
||||
|
||||
local rope = AddRope(mid.x, mid.y, mid.z, 0.0, 0.0, 0.0, maxLength, ropeType, initLength, minLength, lengthChangeRate, false, collisionOn, lockFromFront, timeMultiplier, breakable, 0)
|
||||
|
||||
if not rope or rope == 0 or not DoesRopeExist(rope) then
|
||||
debugPrint("^1AddRope failed")
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Optional preset (e.g., "ropeFamily3") if provided.
|
||||
if opts.preset then
|
||||
-- Best-effort; if invalid it just won't change.
|
||||
pcall(function() LoadRopeData(rope, tostring(opts.preset)) end)
|
||||
end
|
||||
|
||||
ActivatePhysics(rope)
|
||||
|
||||
-- Pin both ends to the given coords.
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if count and count >= 2 then
|
||||
PinRopeVertex(rope, 0, startCoords.x, startCoords.y, startCoords.z)
|
||||
PinRopeVertex(rope, count - 1, endCoords.x, endCoords.y, endCoords.z)
|
||||
end
|
||||
|
||||
local id = registerRope(rope, startCoords, endCoords, {
|
||||
ropeType = ropeType,
|
||||
lengthChangeRate = lengthChangeRate,
|
||||
breakable = breakable
|
||||
})
|
||||
|
||||
return id
|
||||
end
|
||||
|
||||
--- Delete and unregister a rope.
|
||||
--- @param id integer
|
||||
function ropeDelete(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
local rope = rec.handle
|
||||
if DoesRopeExist(rope) then
|
||||
DeleteRope(rope)
|
||||
end
|
||||
RopeCache.byHandle[rope] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
debugPrint(("deleted rope id=%s"):format(id))
|
||||
maybeUnloadTextures()
|
||||
return true
|
||||
end
|
||||
|
||||
--- Force rope to a specific length (instant snap).
|
||||
--- @param id integer
|
||||
--- @param newLength number
|
||||
function ropeSetLength(id, newLength)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
RopeForceLength(rec.handle, newLength)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Smoothly wind the rope (shorten over time).
|
||||
--- @param id integer
|
||||
function ropeStartWinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StartRopeWinding(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Stop winding (if winding).
|
||||
function ropeStopWinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StopRopeWinding(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Smoothly unwind the rope from the front (lengthen over time).
|
||||
function ropeStartUnwinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StartRopeUnwindingFront(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Stop unwinding (if unwinding).
|
||||
function ropeStopUnwinding(id)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
StopRopeUnwindingFront(rec.handle)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Change the wind speed (length change rate).
|
||||
--- @param id integer
|
||||
--- @param rate number (units per sec; try 0.5..5.0)
|
||||
function ropeSetRate(id, rate)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
SetRopeLengthChangeRate(rec.handle, rate)
|
||||
rec.rate = rate
|
||||
return true
|
||||
end
|
||||
|
||||
--- Move end endpoint to a new coordinate (re-pins the vertex).
|
||||
--- @param id integer
|
||||
--- @param pos vector3|table
|
||||
function ropeMoveEnd(id, pos)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then return false, "invalid vertex count" end
|
||||
PinRopeVertex(rope, count - 1, pos.x, pos.y, pos.z)
|
||||
rec.endCoord = pos
|
||||
return true
|
||||
end
|
||||
|
||||
--- Move start endpoint to a new coordinate (re-pins the vertex).
|
||||
--- @param id integer
|
||||
--- @param pos vector3|table
|
||||
function ropeMoveStart(id, pos)
|
||||
local rec, err = resolve(id)
|
||||
if not rec then return false, err end
|
||||
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then return false, "invalid vertex count" end
|
||||
PinRopeVertex(rope, 0, pos.x, pos.y, pos.z)
|
||||
rec.startCoord = pos
|
||||
return true
|
||||
end
|
||||
|
||||
--- Re-pin both endpoints in one call.
|
||||
function ropeSetEnds(ropeId, startCoord, endCoord)
|
||||
startCoord = type(startCoord) == "number" and GetEntityCoords(startCoord) or startCoord
|
||||
endCoord = type(endCoord) == "number" and GetEntityCoords(endCoord) or endCoord
|
||||
local rec, err = resolve(ropeId)
|
||||
if not rec then return false, err end
|
||||
local rope = rec.handle
|
||||
local count = GetRopeVertexCount(rope)
|
||||
if not count or count < 2 then
|
||||
return false, "invalid vertex count"
|
||||
end
|
||||
PinRopeVertex(rope, 0, startCoord.x, startCoord.y, startCoord.z)
|
||||
PinRopeVertex(rope, count - 1, endCoord.x, endCoord.y, endCoord.z)
|
||||
rec.startCoord = startCoord
|
||||
rec.endCoord = endCoord
|
||||
return true
|
||||
end
|
||||
|
||||
function ropeExists(id)
|
||||
local rec = RopeCache.byId[id]
|
||||
return rec and DoesRopeExist(rec.handle) or false
|
||||
end
|
||||
|
||||
onResourceStart(function()
|
||||
loadRopeTextures()
|
||||
end)
|
||||
|
||||
onResourceStop(function()
|
||||
for id, rec in pairs(RopeCache.byId) do
|
||||
if rec.handle and DoesRopeExist(rec.handle) then
|
||||
DeleteRope(rec.handle)
|
||||
end
|
||||
RopeCache.byHandle[rec.handle] = nil
|
||||
RopeCache.byId[id] = nil
|
||||
end
|
||||
maybeUnloadTextures()
|
||||
end)
|
||||
end
|
||||
@@ -29,6 +29,14 @@ local hungerThirstFunc = {
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = QBExport,
|
||||
@@ -48,6 +56,14 @@ local hungerThirstFunc = {
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = RSGExport,
|
||||
@@ -67,6 +83,14 @@ local hungerThirstFunc = {
|
||||
Player.Functions.SetMetaData('hunger', newHunger)
|
||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local newStress = Player.PlayerData.metadata.stress + stress
|
||||
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||
Player.Functions.SetMetaData('stress', newStress)
|
||||
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||
end,
|
||||
},
|
||||
|
||||
{ framework = ESXExport,
|
||||
@@ -78,6 +102,10 @@ local hungerThirstFunc = {
|
||||
function(src, hunger)
|
||||
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
||||
end,
|
||||
setStress =
|
||||
function(src, stress)
|
||||
TriggerClientEvent("esx_status:add", src, "stress", tonumber(stress) * 10000)
|
||||
end,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -126,6 +154,26 @@ function setHunger(src, hunger)
|
||||
end
|
||||
end
|
||||
|
||||
--- Sets the player's stress level.
|
||||
---
|
||||
--- @param src number The player's server ID.
|
||||
--- @param stress number The new stress level.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- setStress(playerId, 60)
|
||||
--- ```
|
||||
function setStress(src, stress)
|
||||
for i = 1, #hungerThirstFunc do
|
||||
local framework = hungerThirstFunc[i]
|
||||
if isStarted(framework.framework) then
|
||||
debugPrint("^4Debug^7: ^2Adding ^3"..framework.framework.." ^2stress^7: ^3"..stress.." ^2to player^7: ^3"..src.."^7")
|
||||
framework.setStress(src, stress)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Server event handler for urinal usage.
|
||||
--- Decreases player's thirst by a random amount.
|
||||
RegisterNetEvent(getScript()..":server:Urinal", function()
|
||||
|
||||
@@ -176,6 +176,7 @@ for _, v in pairs({ -- This is a specific load order
|
||||
'scaleEntity.lua',
|
||||
'vehicles.lua',
|
||||
'effects.lua',
|
||||
'make/ropeControl.lua',
|
||||
|
||||
--'warmenu.lua',
|
||||
'_authToken.lua',
|
||||
|
||||
@@ -231,7 +231,6 @@ function gtaProgressBar(data)
|
||||
while result == nil do Wait(10) end
|
||||
inProgress = false
|
||||
|
||||
print(tostring(result))
|
||||
-- Cleanup animations/tasks
|
||||
if data.dict then
|
||||
stopAnim(data.dict, data.anim, ped)
|
||||
@@ -240,7 +239,6 @@ function gtaProgressBar(data)
|
||||
ClearPedTasks(ped)
|
||||
end
|
||||
|
||||
|
||||
-- Cleanup
|
||||
FreezeEntityPosition(ped, false)
|
||||
|
||||
|
||||
14
version.txt
14
version.txt
@@ -1,13 +1,7 @@
|
||||
2.1.03
|
||||
2.1.05
|
||||
|
||||
- Fix hunger and thirst math (add instead of set)
|
||||
- Fix cleanup of targets qb-targets on unload
|
||||
- Add support for new jim-shops exploit protection
|
||||
- Add full support for esx_society (fixes esx bossmenu errors)
|
||||
- Fix possible issue with qb-core /command registering
|
||||
- Make ox_lib progressbars return false correctly
|
||||
- Fix ox_inv players current weight checks
|
||||
- User alternate function for inventory retreival for CodeM Inv
|
||||
- Rework _loaders.lua tobe more organised/optimizied
|
||||
- Fix "true/false" print from built-in gta progressbars
|
||||
- Revert Crafting system to previous style (I was too quick to do this)
|
||||
- Fix singleprogress multiplying crafting recipes
|
||||
|
||||
https://github.com/jimathy/jim_bridge/releases/latest
|
||||
Reference in New Issue
Block a user