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https://github.com/jimathy/jim_bridge.git
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21 Commits
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04b25e2c06 |
@@ -1,6 +1,6 @@
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|||||||
name "Jim_Bridge"
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name "Jim_Bridge"
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author "Jimathy"
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author "Jimathy"
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version "2.0.09"
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version "2.0.12"
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description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -50,7 +50,13 @@ function onPlayerLoaded(func, onStart)
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AddEventHandler('QBCore:Client:OnPlayerLoaded', tempFunc)
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AddEventHandler('QBCore:Client:OnPlayerLoaded', tempFunc)
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elseif isStarted(ESXExport) then
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elseif isStarted(ESXExport) then
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onPlayerFramework = ESXExport
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onPlayerFramework = ESXExport
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AddEventHandler('esx:playerLoaded', tempFunc)
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AddEventHandler('esx:playerLoaded', function()
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if waitForSharedLoad() then
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if isStarted(ESXExport) then Wait(11000) end
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tempFunc()
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end
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||||||
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end
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)
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elseif isStarted(OXCoreExport) then
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elseif isStarted(OXCoreExport) then
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onPlayerFramework = OXCoreExport
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onPlayerFramework = OXCoreExport
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AddEventHandler('ox:playerLoaded', tempFunc)
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AddEventHandler('ox:playerLoaded', tempFunc)
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@@ -103,7 +109,11 @@ function onResourceStart(func, thisScript)
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debugPrint("^6Bridge^7: ^2Registering ^3onResourceStart^7()")
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debugPrint("^6Bridge^7: ^2Registering ^3onResourceStart^7()")
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AddEventHandler('onResourceStart', function(resourceName)
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AddEventHandler('onResourceStart', function(resourceName)
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if getScript() == resourceName and (thisScript or true) then
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if getScript() == resourceName and (thisScript or true) then
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func()
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if waitForSharedLoad() then
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debugPrint("^6Bridge^7: ^2Shared Load Detected^7.")
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if isStarted(ESXExport) then Wait(10000) end
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func()
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||||||
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end
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||||||
end
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end
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||||||
end)
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end)
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||||||
end
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end
|
||||||
@@ -174,4 +184,26 @@ function waitForLogin()
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debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
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debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
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return true
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return true
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||||||
end
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end
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||||||
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end
|
||||||
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||||||
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function waitForSharedLoad()
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local timeout = 100000 -- 10 seconds in milliseconds
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local startTime = GetGameTimer()
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local loaded = true
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while ((not Jobs or not next(Jobs)) and (not Items or not next(Items)) and (not Vehicles or not next(Vehicles))) and (GetGameTimer() - startTime) < timeout do
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print((GetGameTimer() - startTime) < timeout)
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Wait(1000)
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debugPrint("Waiting for Jobs, Items, and Vehicles to be loaded")
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if Jobs and Items and Vehicles then
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print("^6Bridge^7: ^2Jobs, Items, and Vehicles Loaded^7.")
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loaded = true
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||||||
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break
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||||||
|
end
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||||||
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end
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||||||
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if not loaded then
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||||||
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print("^4Error^7: ^2Timeout reached while waiting for shared load^7.")
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||||||
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return false
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||||||
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else
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||||||
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return true
|
||||||
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end
|
||||||
end
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end
|
||||||
@@ -87,6 +87,12 @@ elseif isStarted(QBExport) then
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itemResource = QBExport
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itemResource = QBExport
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||||||
Core = Core or exports[QBExport]:GetCoreObject()
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Core = Core or exports[QBExport]:GetCoreObject()
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||||||
Items = Core and Core.Shared.Items or nil
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Items = Core and Core.Shared.Items or nil
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||||||
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CreateThread(function()
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while not Items or not next(Items) do
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Items = exports[QBExport]:GetCoreObject().Shared.Items
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Wait(1000)
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||||||
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end
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||||||
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end)
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if isStarted(QBExport) and not isStarted(QBXExport) then
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if isStarted(QBExport) and not isStarted(QBXExport) then
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RegisterNetEvent('QBCore:Client:UpdateObject', function()
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RegisterNetEvent('QBCore:Client:UpdateObject', function()
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Core = Core or exports[QBExport]:GetCoreObject()
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Core = Core or exports[QBExport]:GetCoreObject()
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@@ -189,10 +195,8 @@ end
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if vehResource == nil then
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if vehResource == nil then
|
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print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
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print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
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else
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else
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CreateThread(function()
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while not Vehicles do Wait(1000) end
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while not Vehicles do Wait(1000) end
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debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
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debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
|
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end)
|
|
||||||
end
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end
|
||||||
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-------------------------------------------------------------
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-------------------------------------------------------------
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@@ -246,15 +250,37 @@ elseif isStarted(ESXExport) then
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end)
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end)
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-- Populate jobs table with ESX.GetJobs()
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-- Populate jobs table with ESX.GetJobs()
|
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Jobs = ESX.GetJobs()
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Jobs = ESX.GetJobs()
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||||||
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--jsonPrint(Jobs)
|
||||||
--If retreived jobs is empty, wait for ESX to load
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--If retreived jobs is empty, wait for ESX to load
|
||||||
while countTable(Jobs) == 0 do
|
while countTable(Jobs) == 0 do
|
||||||
Jobs = ESX.GetJobs()
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Jobs = ESX.GetJobs()
|
||||||
Wait(100)
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Wait(100)
|
||||||
end
|
end
|
||||||
-- Organise into a table the script can use
|
-- Organise into a table the script can use
|
||||||
for k, v in pairs(Jobs) do
|
for Role, Grades in pairs(Jobs) do
|
||||||
local count = countTable(Jobs[k].grades) - 1
|
|
||||||
Jobs[k].grades[tostring(count)].isBoss = true
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-- Check for "Boss" in name of grades
|
||||||
|
for grade, info in pairs(Grades.grades) do
|
||||||
|
--print(grade)
|
||||||
|
--jsonPrint(info)
|
||||||
|
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||||||
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if info.label then
|
||||||
|
--print(info)
|
||||||
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if info.label:find("boss") or info.label:find("Boss") then
|
||||||
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--print("Found Boss label for:", Grades.label)
|
||||||
|
Jobs[Role].grades[grade].isBoss = true
|
||||||
|
goto continue
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If no roles with "boss" in the name, revert to max grade
|
||||||
|
|
||||||
|
-- Count grades
|
||||||
|
local count = countTable(Grades.grades)
|
||||||
|
Jobs[Role].grades[tostring(count-1)].isBoss = true
|
||||||
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--print(Grades.label.." Grade: "..count.." is Boss")
|
||||||
|
::continue::
|
||||||
end
|
end
|
||||||
-- ESX Default doesn't have gangs, so copy jobs to gangs
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-- ESX Default doesn't have gangs, so copy jobs to gangs
|
||||||
Gangs = Jobs
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Gangs = Jobs
|
||||||
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|||||||
@@ -353,8 +353,8 @@ function makeItem(data)
|
|||||||
Wait(200)
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Wait(200)
|
||||||
end
|
end
|
||||||
if isInventoryOpen() then
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if isInventoryOpen() then
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
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--print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
crafted, crafting = false, false
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crafted, crafting, CraftLock = false, false, false
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if crafted then
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if crafted then
|
||||||
@@ -368,8 +368,9 @@ function makeItem(data)
|
|||||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
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PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||||
end
|
end
|
||||||
if isInventoryOpen() then
|
if isInventoryOpen() then
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
--print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
crafted, crafting = false, false
|
crafted, crafting = false, false
|
||||||
|
crafted, crafting, CraftLock = false, false, false
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if crafting and progressBar({
|
if crafting and progressBar({
|
||||||
|
|||||||
@@ -262,7 +262,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function countTable(tbl)
|
function countTable(tbl)
|
||||||
local i = 0
|
local i = 0
|
||||||
for _ in pairs(tbl) do i = i + 1 end
|
for _ in pairs(tbl) do i += 1 end
|
||||||
return i
|
return i
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -50,8 +50,9 @@ function hasItem(items, amount, src)
|
|||||||
|
|
||||||
local count = 0
|
local count = 0
|
||||||
for _, itemData in pairs(grabInv) do
|
for _, itemData in pairs(grabInv) do
|
||||||
|
jsonPrint(itemData)
|
||||||
if itemData and itemData.name == item then
|
if itemData and itemData.name == item then
|
||||||
count += (itemData.count or itemData.amount or 1)
|
count += (itemData.amount or itemData.count or 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
foundInv = foundInv:gsub("%-", "^7-^6"):gsub("%_", "^7_^6")
|
foundInv = foundInv:gsub("%-", "^7-^6"):gsub("%_", "^7_^6")
|
||||||
@@ -67,6 +68,9 @@ function hasItem(items, amount, src)
|
|||||||
end
|
end
|
||||||
return true, hasTable
|
return true, hasTable
|
||||||
end
|
end
|
||||||
|
-- if can't find inventory, return false
|
||||||
|
print("^1Error^7: ^1Can't find players inventory for some reason")
|
||||||
|
return false, {}
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Retrieves a player's inventory based on the active inventory system.
|
--- Retrieves a player's inventory based on the active inventory system.
|
||||||
@@ -171,7 +175,6 @@ function getPlayerInv(src)
|
|||||||
return grabInv, foundInv
|
return grabInv, foundInv
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function isInventoryOpen()
|
function isInventoryOpen()
|
||||||
if isStarted(OXInv) then
|
if isStarted(OXInv) then
|
||||||
return LocalPlayer.state.invBusy
|
return LocalPlayer.state.invBusy
|
||||||
|
|||||||
@@ -252,6 +252,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
else
|
else
|
||||||
local amountToAdd = amount or 1
|
local amountToAdd = amount or 1
|
||||||
if isStarted(OXInv) then invName = OXInv
|
if isStarted(OXInv) then invName = OXInv
|
||||||
|
jsonPrint(info)
|
||||||
exports[OXInv]:AddItem(src, item, amountToAdd, info, slot)
|
exports[OXInv]:AddItem(src, item, amountToAdd, info, slot)
|
||||||
|
|
||||||
elseif isStarted(QSInv) then invName = QSInv
|
elseif isStarted(QSInv) then invName = QSInv
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ function makeBossRoles(role)
|
|||||||
local data = (Jobs and Jobs[role]) or (Gangs and Gangs[role])
|
local data = (Jobs and Jobs[role]) or (Gangs and Gangs[role])
|
||||||
if data then
|
if data then
|
||||||
for grade, info in pairs(data.grades) do
|
for grade, info in pairs(data.grades) do
|
||||||
if info.isboss or info.bankAuth then
|
if info.isboss or info.bankAuth or info.isBoss then
|
||||||
boss[role] = boss[role] and math.min(boss[role], tonumber(grade)) or tonumber(grade)
|
boss[role] = boss[role] and math.min(boss[role], tonumber(grade)) or tonumber(grade)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -30,15 +30,17 @@ function sellMenu(data)
|
|||||||
for k, v in pairs(data.sellTable.Items) do itemList[k] = 1 end
|
for k, v in pairs(data.sellTable.Items) do itemList[k] = 1 end
|
||||||
local _, hasTable = hasItem(itemList)
|
local _, hasTable = hasItem(itemList)
|
||||||
for k, v in pairsByKeys(data.sellTable.Items) do
|
for k, v in pairsByKeys(data.sellTable.Items) do
|
||||||
Menu[#Menu + 1] = {
|
if Items[k] then
|
||||||
isMenuHeader = not hasTable[k].hasItem,
|
Menu[#Menu + 1] = {
|
||||||
icon = invImg(k),
|
isMenuHeader = not hasTable[k].hasItem,
|
||||||
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
icon = invImg(k),
|
||||||
txt = Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"],
|
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
||||||
onSelect = function()
|
txt = Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"],
|
||||||
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
onSelect = function()
|
||||||
end,
|
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
||||||
}
|
end,
|
||||||
|
}
|
||||||
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
for k, v in pairsByKeys(data.sellTable) do
|
for k, v in pairsByKeys(data.sellTable) do
|
||||||
@@ -48,7 +50,9 @@ function sellMenu(data)
|
|||||||
header = k,
|
header = k,
|
||||||
txt = "Amount of items: "..countTable(v.Items),
|
txt = "Amount of items: "..countTable(v.Items),
|
||||||
onSelect = function()
|
onSelect = function()
|
||||||
v.onBack = function() sellMenu(origData) end
|
v.onBack = function()
|
||||||
|
sellMenu(origData)
|
||||||
|
end
|
||||||
v.sellTable = data.sellTable[k]
|
v.sellTable = data.sellTable[k]
|
||||||
sellMenu(v)
|
sellMenu(v)
|
||||||
end,
|
end,
|
||||||
@@ -57,8 +61,8 @@ function sellMenu(data)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
openMenu(Menu, {
|
openMenu(Menu, {
|
||||||
header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items),
|
header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
|
||||||
headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items) or "",
|
headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
|
||||||
canClose = true,
|
canClose = true,
|
||||||
onBack = data.onBack,
|
onBack = data.onBack,
|
||||||
})
|
})
|
||||||
@@ -105,12 +109,14 @@ function sellAnim(data)
|
|||||||
TriggerServerEvent(getScript().."Sellitems", data)
|
TriggerServerEvent(getScript().."Sellitems", data)
|
||||||
lookEnt(data.ped)
|
lookEnt(data.ped)
|
||||||
local dict = "mp_common"
|
local dict = "mp_common"
|
||||||
playAnim(dict, "givetake2_a", 0.3, 2)
|
playAnim(dict, "givetake2_a", 0.3, 48)
|
||||||
playAnim(dict, "givetake2_b", 0.3, 2, data.ped)
|
playAnim(dict, "givetake2_b", 0.3, 48, data.ped)
|
||||||
Wait(2000)
|
Wait(2000)
|
||||||
StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
|
StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
|
||||||
StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
|
StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
|
||||||
if data.onBack then data.onBack() end
|
if data.onBack then
|
||||||
|
data.onBack()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Server event handler for processing item sales.
|
--- Server event handler for processing item sales.
|
||||||
|
|||||||
@@ -161,7 +161,10 @@ function openStash(data)
|
|||||||
})
|
})
|
||||||
else
|
else
|
||||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
|
||||||
|
slots = data.slots or 50,
|
||||||
|
maxWeight = data.maxWeight or 600000
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
elseif isStarted(PSInv) then
|
elseif isStarted(PSInv) then
|
||||||
@@ -174,7 +177,10 @@ function openStash(data)
|
|||||||
})
|
})
|
||||||
else
|
else
|
||||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
|
||||||
|
slots = data.slots or 50,
|
||||||
|
maxWeight = data.maxWeight or 600000
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
elseif isStarted(RSGInv) then
|
elseif isStarted(RSGInv) then
|
||||||
@@ -188,7 +194,10 @@ function openStash(data)
|
|||||||
else
|
else
|
||||||
--Fallback to these commands
|
--Fallback to these commands
|
||||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
|
||||||
|
slots = data.slots or 50,
|
||||||
|
maxWeight = data.maxWeight or 600000
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
lookEnt(data.coords)
|
lookEnt(data.coords)
|
||||||
@@ -565,3 +574,18 @@ if isServer() then
|
|||||||
registerStash(name, label, slots, weight, owner, coords)
|
registerStash(name, label, slots, weight, owner, coords)
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||||
|
if isStarted(OXInv) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local id = ""
|
||||||
|
if data.metadata then
|
||||||
|
id = data.metadata.id
|
||||||
|
elseif data.info then
|
||||||
|
id = data.info.id
|
||||||
|
end
|
||||||
|
openStash({
|
||||||
|
stash = id,
|
||||||
|
})
|
||||||
|
end)
|
||||||
@@ -86,10 +86,12 @@ for Type, ScriptTable in pairs(filesToLoad) do
|
|||||||
files = { files }
|
files = { files }
|
||||||
end
|
end
|
||||||
for _, file in pairs(files) do
|
for _, file in pairs(files) do
|
||||||
--print("^5CoreLoader^7: '"..k.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
|
--print("^5CoreLoader^7: '"..scriptName.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
|
||||||
local fileLoader = assert(load(LoadResourceFile(scriptName, (file)), ('@@'..scriptName..'/'..file)))
|
local fileLoader = assert(load(LoadResourceFile(scriptName, (file)), ('@@'..scriptName..'/'..file)))
|
||||||
fileLoader()
|
fileLoader()
|
||||||
print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..scriptName.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").." ^2into ^7'"..GetCurrentResourceName().."'")
|
if debugMode then
|
||||||
|
print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..scriptName.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").." ^2into ^7'"..GetCurrentResourceName().."'")
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -118,7 +120,7 @@ for _, v in pairs({ -- This is a specific load order
|
|||||||
|
|
||||||
'_eventDebug.lua',
|
'_eventDebug.lua',
|
||||||
'callback.lua',
|
'callback.lua',
|
||||||
'coreloader.lua', -- needs to be second to load all core related stuff before everything else
|
'coreloader.lua',
|
||||||
|
|
||||||
'duifunctions.lua',
|
'duifunctions.lua',
|
||||||
|
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
2.0.09
|
2.0.12
|
||||||
Reference in New Issue
Block a user