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39 Commits
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826e745fc3 |
@@ -1,6 +1,6 @@
|
||||
name "Jim_Bridge"
|
||||
author "Jimathy"
|
||||
version "2.0.06"
|
||||
version "2.0.12"
|
||||
description "Framework Bridge By Jimathy"
|
||||
fx_version "cerulean"
|
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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|
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@@ -40,6 +40,7 @@ function onPlayerLoaded(func, onStart)
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if not loaded then
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||||
local tempFunc = function()
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Wait(2000)
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debugPrint("^6Bridge^7: ^2Executing onPlayerLoaded")
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func()
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end
|
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@@ -49,7 +50,13 @@ function onPlayerLoaded(func, onStart)
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AddEventHandler('QBCore:Client:OnPlayerLoaded', tempFunc)
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elseif isStarted(ESXExport) then
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onPlayerFramework = ESXExport
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AddEventHandler('esx:playerLoaded', tempFunc)
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AddEventHandler('esx:playerLoaded', function()
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if waitForSharedLoad() then
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if isStarted(ESXExport) then Wait(11000) end
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tempFunc()
|
||||
end
|
||||
end
|
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)
|
||||
elseif isStarted(OXCoreExport) then
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onPlayerFramework = OXCoreExport
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AddEventHandler('ox:playerLoaded', tempFunc)
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@@ -99,10 +106,14 @@ end
|
||||
--- end, true)
|
||||
--- ```
|
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function onResourceStart(func, thisScript)
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debugPrint("^6Bridge^7: Registering ^3onResourceStart^7()")
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debugPrint("^6Bridge^7: ^2Registering ^3onResourceStart^7()")
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AddEventHandler('onResourceStart', function(resourceName)
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if getScript() == resourceName and (thisScript or true) then
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func()
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if waitForSharedLoad() then
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debugPrint("^6Bridge^7: ^2Shared Load Detected^7.")
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if isStarted(ESXExport) then Wait(10000) end
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func()
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end
|
||||
end
|
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end)
|
||||
end
|
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@@ -138,9 +149,7 @@ function waitForLogin()
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local loggedIn = false
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if isStarted(ESXExport) then
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debugPrint("^6Bridge^7: ^3ESX waitForLogin^7() ^2running^7")
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while (GetGameTimer() - startTime) < timeout do
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while not ESX do Wait(100) end
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local playerData = ESX.GetPlayerData()
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if playerData and playerData.job then
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loggedIn = true
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@@ -175,4 +184,26 @@ function waitForLogin()
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debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
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return true
|
||||
end
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||||
end
|
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|
||||
function waitForSharedLoad()
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||||
local timeout = 100000 -- 10 seconds in milliseconds
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local startTime = GetGameTimer()
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local loaded = true
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while ((not Jobs or not next(Jobs)) and (not Items or not next(Items)) and (not Vehicles or not next(Vehicles))) and (GetGameTimer() - startTime) < timeout do
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print((GetGameTimer() - startTime) < timeout)
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Wait(1000)
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debugPrint("Waiting for Jobs, Items, and Vehicles to be loaded")
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if Jobs and Items and Vehicles then
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print("^6Bridge^7: ^2Jobs, Items, and Vehicles Loaded^7.")
|
||||
loaded = true
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||||
break
|
||||
end
|
||||
end
|
||||
if not loaded then
|
||||
print("^4Error^7: ^2Timeout reached while waiting for shared load^7.")
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
@@ -30,7 +30,7 @@ local scriptAuthor = ("^2by ^4"..GetResourceMetadata(getScript(), 'author', nil)
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print(scriptName.." ^7v"..scriptVersion.."^7 - "..scriptDescription.." "..scriptAuthor.."^7")
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||||
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||||
function CheckVersion()
|
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if isServer() then
|
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if isServer() and GetResourceMetadata(getScript(), 'author', nil) == "Jimathy" then
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CreateThread(function()
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Wait(4000)
|
||||
|
||||
|
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@@ -9,13 +9,13 @@
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-------------------------------------------------------------
|
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-- Global Variable Initialization
|
||||
-------------------------------------------------------------
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Items, Vehicles, Jobs, Gangs, Core, ESX = {}, nil, nil, nil, nil, nil
|
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Items, Vehicles, Jobs, Gangs, Core = {}, nil, nil, nil, nil
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-------------------------------------------------------------
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-- Correct QB Inventory Export
|
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-------------------------------------------------------------
|
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-- Ensure that the QB inventory export is corrected from 'qb-inventory' to 'ps-inventory' or 'lj-inventory' if needed.
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Exports.QBInv = (isStarted("ps-inventory") and "ps-inventory") or (isStarted("lj-inventory") and "lj-inventory") or Exports.QBInv
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||||
-- Correct ps-invetory to ls-inventory if somehow you still have that
|
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Exports.PSInv = isStarted("lj-inventory") and "lj-inventory" or Exports.PSInv
|
||||
|
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-------------------------------------------------------------
|
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-- Framework Exports and Inventory Identifiers
|
||||
@@ -87,6 +87,12 @@ elseif isStarted(QBExport) then
|
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itemResource = QBExport
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
Items = Core and Core.Shared.Items or nil
|
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CreateThread(function()
|
||||
while not Items or not next(Items) do
|
||||
Items = exports[QBExport]:GetCoreObject().Shared.Items
|
||||
Wait(1000)
|
||||
end
|
||||
end)
|
||||
if isStarted(QBExport) and not isStarted(QBXExport) then
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function()
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
@@ -96,13 +102,7 @@ elseif isStarted(QBExport) then
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
itemResource = ESXExport
|
||||
ESX = exports[ESXExport]:getSharedObject()
|
||||
while ESX == nil do
|
||||
print("Waiting for ESX")
|
||||
Wait(0)
|
||||
end
|
||||
CreateThread(function()
|
||||
while not ESX do Wait(0) end
|
||||
if isServer() then
|
||||
Items = ESX.GetItems()
|
||||
while not createCallback do Wait(100) end
|
||||
@@ -140,6 +140,7 @@ end
|
||||
-------------------------------------------------------------
|
||||
-- Compile vehicles from the detected frameworks into a unified table.
|
||||
if isStarted(QBXExport) or isStarted(QBExport) then
|
||||
vehResource = QBExport
|
||||
Core = Core or exports[QBExport]:GetCoreObject()
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
if isStarted(QBExport) and not isStarted(QBXExport) then
|
||||
@@ -148,26 +149,23 @@ if isStarted(QBXExport) or isStarted(QBExport) then
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
end)
|
||||
end
|
||||
vehResource = QBExport
|
||||
|
||||
elseif isStarted(OXCoreExport) then
|
||||
vehResource = OXCoreExport
|
||||
Vehicles = {}
|
||||
for k, v in pairs(Ox.GetVehicleData()) do
|
||||
Vehicles[k] = { model = k, hash = GetHashKey(k), price = v.price, name = v.name, brand = v.make }
|
||||
end
|
||||
vehResource = OXCoreExport
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
vehResource = ESXExport
|
||||
CreateThread(function()
|
||||
if isServer() then
|
||||
vehResource = ESXExport
|
||||
createCallback(getScript()..":getVehiclesPrices", function(source)
|
||||
return Vehicles
|
||||
end)
|
||||
while not MySQL do Wait(2000) print("^1Waiting for MySQL to exist") end
|
||||
Vehicles = MySQL.query.await('SELECT model, price, name FROM vehicles')
|
||||
--jsonPrint(Vehicles)
|
||||
--while not createCallback do print("waiting") Wait(100) end
|
||||
end
|
||||
if not isServer() then
|
||||
--while not triggerCallback do print("waiting") Wait(100) end
|
||||
@@ -186,21 +184,19 @@ elseif isStarted(ESXExport) then
|
||||
end)
|
||||
|
||||
elseif isStarted(RSGExport) then
|
||||
vehResource = RSGExport
|
||||
Core = Core or exports[RSGExport]:GetCoreObject()
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
RegisterNetEvent('RSGCore:Client:UpdateObject', function()
|
||||
Core = Core or exports[RSGExport]:GetCoreObject()
|
||||
Vehicles = Core and Core.Shared.Vehicles
|
||||
end)
|
||||
vehResource = RSGExport
|
||||
end
|
||||
if vehResource == nil then
|
||||
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
else
|
||||
CreateThread(function()
|
||||
while not Vehicles do Wait(1000) print("Waiting") end
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
|
||||
end)
|
||||
while not Vehicles do Wait(1000) end
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
@@ -246,27 +242,54 @@ elseif isStarted(QBExport) then
|
||||
end
|
||||
|
||||
elseif isStarted(ESXExport) then
|
||||
ESX = exports[ESXExport]:getSharedObject()
|
||||
jobResource = ESXExport
|
||||
if isServer() then
|
||||
-- If server, create callback to get jobs
|
||||
createCallback(getScript()..":getESXJobs", function(source)
|
||||
return Jobs
|
||||
end)
|
||||
-- Populate jobs table with ESX.GetJobs()
|
||||
Jobs = ESX.GetJobs()
|
||||
for k, v in pairs(Jobs) do
|
||||
local count = countTable(Jobs[k].grades) - 1
|
||||
Jobs[k].grades[tostring(count)].isBoss = true
|
||||
--jsonPrint(Jobs)
|
||||
--If retreived jobs is empty, wait for ESX to load
|
||||
while countTable(Jobs) == 0 do
|
||||
Jobs = ESX.GetJobs()
|
||||
Wait(100)
|
||||
end
|
||||
-- Organise into a table the script can use
|
||||
for Role, Grades in pairs(Jobs) do
|
||||
|
||||
-- Check for "Boss" in name of grades
|
||||
for grade, info in pairs(Grades.grades) do
|
||||
--print(grade)
|
||||
--jsonPrint(info)
|
||||
|
||||
if info.label then
|
||||
--print(info)
|
||||
if info.label:find("boss") or info.label:find("Boss") then
|
||||
--print("Found Boss label for:", Grades.label)
|
||||
Jobs[Role].grades[grade].isBoss = true
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- If no roles with "boss" in the name, revert to max grade
|
||||
|
||||
-- Count grades
|
||||
local count = countTable(Grades.grades)
|
||||
Jobs[Role].grades[tostring(count-1)].isBoss = true
|
||||
--print(Grades.label.." Grade: "..count.." is Boss")
|
||||
::continue::
|
||||
end
|
||||
-- ESX Default doesn't have gangs, so copy jobs to gangs
|
||||
Gangs = Jobs
|
||||
end
|
||||
-- If client side, trigger callback to get jobs
|
||||
if not isServer() then
|
||||
Jobs = triggerCallback(getScript()..":getESXJobs")
|
||||
Gangs = Jobs
|
||||
end
|
||||
CreateThread(function()
|
||||
while not ESX do Wait(0) end
|
||||
if isServer() then
|
||||
createCallback(getScript()..":getJobs", function(source)
|
||||
return Jobs
|
||||
end)
|
||||
end
|
||||
if not isServer() then
|
||||
Jobs = triggerCallback(getScript()..":getJobs")
|
||||
Gangs = Jobs
|
||||
end
|
||||
end)
|
||||
|
||||
elseif isStarted(RSGExport) then
|
||||
jobResource = RSGExport
|
||||
@@ -281,7 +304,7 @@ end
|
||||
if jobResource == nil then
|
||||
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
else
|
||||
while not Jobs do Wait(100) end
|
||||
while not Jobs do Wait(1000) end
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Jobs).." ^3Jobs^2 from ^7"..jobResource)
|
||||
debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Gangs).." ^3Gangs^2 from ^7"..jobResource)
|
||||
end
|
||||
@@ -353,8 +353,8 @@ function makeItem(data)
|
||||
Wait(200)
|
||||
end
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
--print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting, CraftLock = false, false, false
|
||||
return
|
||||
end
|
||||
if crafted then
|
||||
@@ -368,8 +368,9 @@ function makeItem(data)
|
||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||
end
|
||||
if isInventoryOpen() then
|
||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
--print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||
crafted, crafting = false, false
|
||||
crafted, crafting, CraftLock = false, false, false
|
||||
return
|
||||
end
|
||||
if crafting and progressBar({
|
||||
@@ -462,7 +463,9 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
stashItems = getStash(name)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then itemRemove[k] = v end
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -470,7 +473,9 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
||||
stashItems = getStash(stashName)
|
||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
||||
for _, b in pairs(stashItems or {}) do
|
||||
if k == b.name then itemRemove[k] = v end
|
||||
if k == b.name then
|
||||
itemRemove[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -21,6 +21,10 @@
|
||||
--- end
|
||||
--- ```
|
||||
function isStarted(script)
|
||||
if not script then
|
||||
print("^1Error^7: ^1Tried to check if ^3nil^2 was started^7, ^1returning ^4false^7")
|
||||
return false
|
||||
end
|
||||
return GetResourceState(script):find("start") ~= nil
|
||||
end
|
||||
|
||||
@@ -258,7 +262,7 @@ end
|
||||
--- ```
|
||||
function countTable(tbl)
|
||||
local i = 0
|
||||
for _ in pairs(tbl) do i = i + 1 end
|
||||
for _ in pairs(tbl) do i += 1 end
|
||||
return i
|
||||
end
|
||||
|
||||
|
||||
@@ -50,8 +50,9 @@ function hasItem(items, amount, src)
|
||||
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
jsonPrint(itemData)
|
||||
if itemData and itemData.name == item then
|
||||
count += (itemData.count or itemData.amount or 1)
|
||||
count += (itemData.amount or itemData.count or 1)
|
||||
end
|
||||
end
|
||||
foundInv = foundInv:gsub("%-", "^7-^6"):gsub("%_", "^7_^6")
|
||||
@@ -67,6 +68,9 @@ function hasItem(items, amount, src)
|
||||
end
|
||||
return true, hasTable
|
||||
end
|
||||
-- if can't find inventory, return false
|
||||
print("^1Error^7: ^1Can't find players inventory for some reason")
|
||||
return false, {}
|
||||
end
|
||||
|
||||
--- Retrieves a player's inventory based on the active inventory system.
|
||||
@@ -171,7 +175,6 @@ function getPlayerInv(src)
|
||||
return grabInv, foundInv
|
||||
end
|
||||
|
||||
|
||||
function isInventoryOpen()
|
||||
if isStarted(OXInv) then
|
||||
return LocalPlayer.state.invBusy
|
||||
@@ -206,4 +209,55 @@ function isInventoryOpen()
|
||||
return LocalPlayer.state.inv_busy
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Item Image Retrieval
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Retrieves the NUI link for an item's image from the active inventory system.
|
||||
---
|
||||
--- @param item string The item name.
|
||||
--- @return string string A `nui://` link to the item's image, or an empty string if not found.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- local imageLink = invImg("health_potion")
|
||||
--- if imageLink ~= "" then print(imageLink) end
|
||||
--- ```
|
||||
function invImg(item)
|
||||
local imgLink = ""
|
||||
if item ~= "" and Items[item] then
|
||||
if isStarted(OXInv) then
|
||||
imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CodeMInv) then
|
||||
imgLink = "nui://"..CodeMInv.."/html/itemimages/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
imgLink = "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
imgLink = "nui://"..PSInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
imgLink = "nui://inventory_images/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
imgLink = "nui://"..RSGInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected for invImg - Check starter.lua")
|
||||
end
|
||||
end
|
||||
return imgLink
|
||||
end
|
||||
@@ -52,53 +52,6 @@ function createUseableItem(item, funct)
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Item Image Retrieval
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Retrieves the NUI link for an item's image from the active inventory system.
|
||||
---
|
||||
--- @param item string The item name.
|
||||
--- @return string string A `nui://` link to the item's image, or an empty string if not found.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- local imageLink = invImg("health_potion")
|
||||
--- if imageLink ~= "" then print(imageLink) end
|
||||
--- ```
|
||||
function invImg(item)
|
||||
local imgLink = ""
|
||||
if item ~= "" and Items[item] then
|
||||
if isStarted(OXInv) then
|
||||
imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(CodeMInv) then
|
||||
imgLink = "nui://"..CodeMInv.."/html/itemimages/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
imgLink = "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
imgLink = "nui://inventory_images/images/"..(Items[item].image or "")
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
imgLink = "nui://"..RSGInv.."/html/images/"..(Items[item].image or "")
|
||||
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected for invImg - Check starter.lua")
|
||||
end
|
||||
end
|
||||
return imgLink
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Adding and Removing Items
|
||||
@@ -209,25 +162,32 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
dupeWarn(src, item, amount)
|
||||
|
||||
else
|
||||
if isStarted(OXInv) then invName = OXInv
|
||||
if isStarted(OXInv) then
|
||||
invName = OXInv
|
||||
exports[OXInv]:RemoveItem(src, item, remamount, nil)
|
||||
|
||||
elseif isStarted(QSInv) then invName = QSInv
|
||||
elseif isStarted(QSInv) then
|
||||
invName = QSInv
|
||||
exports[QSInv]:RemoveItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(CoreInv) then invName = CoreInv
|
||||
elseif isStarted(CoreInv) then
|
||||
invName = CoreInv
|
||||
exports[CoreInv]:removeItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(OrigenInv) then invName = OrigenInv
|
||||
elseif isStarted(OrigenInv) then
|
||||
invName = OrigenInv
|
||||
exports[OrigenInv]:removeItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(CodeMInv) then invName = CodeMInv
|
||||
elseif isStarted(CodeMInv) then
|
||||
invName = CodeMInv
|
||||
exports[CodeMInv]:RemoveItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(TgiannInv) then invName = TgiannInv
|
||||
elseif isStarted(TgiannInv) then
|
||||
invName = TgiannInv
|
||||
exports[TgiannInv]:RemoveItem(src, item, remamount)
|
||||
|
||||
elseif isStarted(QBInv) then invName = QBInv
|
||||
elseif isStarted(QBInv) then
|
||||
invName = QBInv
|
||||
while remamount > 0 do
|
||||
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1, slot) then
|
||||
remamount -= 1
|
||||
@@ -239,7 +199,9 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
if Config.Crafting.showItemBox then
|
||||
TriggerClientEvent((isStarted(QBInv) and QBInvNew and "qb-" or "").."inventory:client:ItemBox", src, Items[item], "remove", amount or 1)
|
||||
end
|
||||
elseif isStarted(PSInv) then invName = PSInv
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
invName = PSInv
|
||||
while remamount > 0 do
|
||||
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1, slot) then
|
||||
remamount -= 1
|
||||
@@ -290,6 +252,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
else
|
||||
local amountToAdd = amount or 1
|
||||
if isStarted(OXInv) then invName = OXInv
|
||||
jsonPrint(info)
|
||||
exports[OXInv]:AddItem(src, item, amountToAdd, info, slot)
|
||||
|
||||
elseif isStarted(QSInv) then invName = QSInv
|
||||
@@ -312,17 +275,18 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
||||
TriggerClientEvent((isStarted(QBInv) and QBInvNew and "qb-" or "").."inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then invName = PSInv
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amountToAdd, nil, info) then
|
||||
if Config.Crafting.showItemBox then
|
||||
TriggerClientEvent("ps-inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then invName = RSGInv
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amountToAdd, nil, info) then
|
||||
TriggerClientEvent("rsg-inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then invName = PSInv
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amountToAdd, nil, info) then
|
||||
if Config.Crafting.showItemBox then
|
||||
TriggerClientEvent("inventory:client:ItemBox", src, Items[item], "add", amountToAdd)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if invName == "" then
|
||||
@@ -663,8 +627,25 @@ function canCarry(itemTable, src)
|
||||
end
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[QBInv]:CanAddItem(src, k, v)
|
||||
if QBInvNew then
|
||||
for k, v in pairs(itemTable) do
|
||||
resultTable[k] = exports[QBInv]:CanAddItem(src, k, v)
|
||||
end
|
||||
else
|
||||
local items = getPlayerInv(src)
|
||||
local totalWeight = 0
|
||||
if not items then return false end
|
||||
for _, item in pairs(items) do
|
||||
totalWeight += (item.weight * item.amount)
|
||||
end
|
||||
for k, v in pairs(itemTable) do
|
||||
local itemInfo = Items[k]
|
||||
if not itemInfo and not Player.Offline then
|
||||
resultTable[k] = true
|
||||
else
|
||||
resultTable[k] = (totalWeight + (itemInfo.weight * v)) <= InventoryWeight
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
|
||||
@@ -46,7 +46,7 @@ function makeBossRoles(role)
|
||||
local data = (Jobs and Jobs[role]) or (Gangs and Gangs[role])
|
||||
if data then
|
||||
for grade, info in pairs(data.grades) do
|
||||
if info.isboss or info.bankAuth then
|
||||
if info.isboss or info.bankAuth or info.isBoss then
|
||||
boss[role] = boss[role] and math.min(boss[role], tonumber(grade)) or tonumber(grade)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -23,7 +23,7 @@ local Props = {}
|
||||
function makeProp(data, freeze, synced)
|
||||
loadModel(data.prop)
|
||||
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z-1.03, synced and synced or false, synced and synced or false, false)
|
||||
SetEntityHeading(prop, data.coords.w + 180.0)
|
||||
SetEntityHeading(prop, (data.coords.w or 0) + 180.0)
|
||||
FreezeEntityPosition(prop, freeze or false)
|
||||
|
||||
debugPrint("^6Bridge^7: ^1Prop ^2Created^7: '^6"..prop.."^7' | ^2Hash^7: ^7'^6"..data.prop.."^7' | ^2Coord^7: "..formatCoord(data.coords))
|
||||
|
||||
@@ -301,17 +301,17 @@ function ConsumeSuccess(itemName, type, data)
|
||||
|
||||
if isStarted(ESXExport) then
|
||||
if hunger then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", hunger * 10000)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
||||
end
|
||||
if thirst then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", thirst * 10000)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
||||
end
|
||||
else
|
||||
if hunger then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + hunger)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
||||
end
|
||||
if thirst then
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + thirst)
|
||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -325,7 +325,9 @@ function ConsumeSuccess(itemName, type, data)
|
||||
end
|
||||
end
|
||||
|
||||
getRandomReward(itemName)
|
||||
if Config.Reward then
|
||||
getRandomReward(itemName)
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
|
||||
@@ -30,15 +30,17 @@ function sellMenu(data)
|
||||
for k, v in pairs(data.sellTable.Items) do itemList[k] = 1 end
|
||||
local _, hasTable = hasItem(itemList)
|
||||
for k, v in pairsByKeys(data.sellTable.Items) do
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = not hasTable[k].hasItem,
|
||||
icon = invImg(k),
|
||||
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
||||
txt = Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"],
|
||||
onSelect = function()
|
||||
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
||||
end,
|
||||
}
|
||||
if Items[k] then
|
||||
Menu[#Menu + 1] = {
|
||||
isMenuHeader = not hasTable[k].hasItem,
|
||||
icon = invImg(k),
|
||||
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
|
||||
txt = Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"],
|
||||
onSelect = function()
|
||||
sellAnim({ item = k, price = v, ped = data.ped, onBack = function() sellMenu(data) end })
|
||||
end,
|
||||
}
|
||||
end
|
||||
end
|
||||
else
|
||||
for k, v in pairsByKeys(data.sellTable) do
|
||||
@@ -48,7 +50,9 @@ function sellMenu(data)
|
||||
header = k,
|
||||
txt = "Amount of items: "..countTable(v.Items),
|
||||
onSelect = function()
|
||||
v.onBack = function() sellMenu(origData) end
|
||||
v.onBack = function()
|
||||
sellMenu(origData)
|
||||
end
|
||||
v.sellTable = data.sellTable[k]
|
||||
sellMenu(v)
|
||||
end,
|
||||
@@ -57,8 +61,8 @@ function sellMenu(data)
|
||||
end
|
||||
end
|
||||
openMenu(Menu, {
|
||||
header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items),
|
||||
headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items) or "",
|
||||
header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
|
||||
headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
|
||||
canClose = true,
|
||||
onBack = data.onBack,
|
||||
})
|
||||
@@ -105,12 +109,14 @@ function sellAnim(data)
|
||||
TriggerServerEvent(getScript().."Sellitems", data)
|
||||
lookEnt(data.ped)
|
||||
local dict = "mp_common"
|
||||
playAnim(dict, "givetake2_a", 0.3, 2)
|
||||
playAnim(dict, "givetake2_b", 0.3, 2, data.ped)
|
||||
playAnim(dict, "givetake2_a", 0.3, 48)
|
||||
playAnim(dict, "givetake2_b", 0.3, 48, data.ped)
|
||||
Wait(2000)
|
||||
StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
|
||||
StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
|
||||
if data.onBack then data.onBack() end
|
||||
if data.onBack then
|
||||
data.onBack()
|
||||
end
|
||||
end
|
||||
|
||||
--- Server event handler for processing item sales.
|
||||
@@ -161,31 +167,41 @@ function openShop(data)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenShopTgiann', data.shop)
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:OpenShopNewQB', data.shop)
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
else
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
else
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "shop", data.items.label, data.items)
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenShopRSG', data.shop)
|
||||
TriggerServerEvent(getScript()..':server:openServerShop', data.shop)
|
||||
end
|
||||
lookEnt(data.coords)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenShopNewQB', function(data)
|
||||
exports[QBInv]:OpenShop(source, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenShopTgiann', function(data)
|
||||
exports[TgiannInv]:OpenShop(source, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenShopRSG', function(data)
|
||||
exports[RSGInv]:OpenShop(source, data)
|
||||
RegisterNetEvent(getScript()..':server:openServerShop', function(data)
|
||||
if isStarted(QBInv) then
|
||||
exports[QBInv]:OpenShop(source, data)
|
||||
end
|
||||
if isStarted(PSInv) then
|
||||
exports[PSInv]:OpenShop(source, data)
|
||||
end
|
||||
if isStarted(TgiannInv) then
|
||||
exports[TgiannInv]:OpenShop(source, data)
|
||||
end
|
||||
if isStarted(RSGInv) then
|
||||
exports[RSGInv]:OpenShop(source, data)
|
||||
end
|
||||
end)
|
||||
|
||||
--- Registers a shop with the active inventory system.
|
||||
@@ -222,6 +238,16 @@ function registerShop(name, label, items, society)
|
||||
society = society,
|
||||
})
|
||||
|
||||
elseif isStarted(PSInv) and QBInvNew then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3PS ^2Store^7:", name, label)
|
||||
exports[PSInv]:CreateShop({
|
||||
name = name,
|
||||
label = label,
|
||||
slots = #items,
|
||||
items = items,
|
||||
society = society,
|
||||
})
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3RSG ^2Store^7:", name, label)
|
||||
exports[RSGInv]:CreateShop({
|
||||
|
||||
@@ -59,7 +59,7 @@ function GetStashTimeout(stashName, stop)
|
||||
-- If timeout has expired, update the stash items from the server.
|
||||
if stashCache[stashName].timeout <= 0 then
|
||||
stashCache[stashName].items = triggerCallback(getScript()..':server:GetStashItems', stashName)
|
||||
stashCache[stashName].timeout = 15000 -- Timeout in milliseconds.
|
||||
stashCache[stashName].timeout = 10000 -- Timeout in milliseconds.
|
||||
CreateThread(function()
|
||||
while stashCache[stashName] and stashCache[stashName].timeout > 0 do
|
||||
stashCache[stashName].timeout -= 1000
|
||||
@@ -144,7 +144,7 @@ function openStash(data)
|
||||
exports[OrigenInv]:openInventory('stash', data.stash, { label = data.label })
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenStashTgiann', {
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
@@ -153,7 +153,7 @@ function openStash(data)
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:OpenStashQB', {
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
@@ -161,11 +161,30 @@ function openStash(data)
|
||||
})
|
||||
else
|
||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
|
||||
slots = data.slots or 50,
|
||||
maxWeight = data.maxWeight or 600000
|
||||
})
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
if QBInvNew then
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
slots = data.slots or 40
|
||||
})
|
||||
else
|
||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
|
||||
slots = data.slots or 50,
|
||||
maxWeight = data.maxWeight or 600000
|
||||
})
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
TriggerServerEvent(getScript()..':server:OpenStashRSG', {
|
||||
TriggerServerEvent(getScript()..':server:openServerStash', {
|
||||
stashName = data.stash,
|
||||
label = data.label,
|
||||
maxweight = data.maxWeight or 600000,
|
||||
@@ -175,22 +194,32 @@ function openStash(data)
|
||||
else
|
||||
--Fallback to these commands
|
||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
|
||||
slots = data.slots or 50,
|
||||
maxWeight = data.maxWeight or 600000
|
||||
})
|
||||
end
|
||||
|
||||
lookEnt(data.coords)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenStashTgiann', function(data)
|
||||
exports[TgiannInv]:OpenInventory(source, 'stash', data.stashName, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenStashQB', function(data)
|
||||
exports[QBInv]:OpenInventory(source, data.stashName, data)
|
||||
end)
|
||||
|
||||
RegisterNetEvent(getScript()..':server:OpenStashRSG', function(data)
|
||||
exports[RSGInv]:OpenInventory(source, data.stashName, data)
|
||||
-- Wrapper function for opening stash from the server.
|
||||
-- Messy but not much else I can do about it.
|
||||
RegisterNetEvent(getScript()..":server:openServerStash", function(data)
|
||||
local src = source
|
||||
if isStarted(TgiannInv) then
|
||||
exports[TgiannInv]:OpenInventory(source, 'stash', data.stashName, data)
|
||||
end
|
||||
if isStarted(QBInv) then
|
||||
exports[QBInv]:OpenInventory(source, data.stashName, data)
|
||||
end
|
||||
if isStarted(PSInv) then
|
||||
exports[PSInv]:OpenInventory(source, data.stashName, data)
|
||||
end
|
||||
if isStarted(RSGInv) then
|
||||
exports[RSGInv]:OpenInventory(source, data.stashName, data)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
@@ -250,8 +279,13 @@ function getStash(stashName)
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
stashResource = QBInv
|
||||
local result = MySQL.scalar.await("SELECT items FROM "..(QBInvNew and "inventories" or "stashitem").." WHERE identifier = ?", { stashName })
|
||||
if result then stashItems = json.decode(result) end
|
||||
if QBInvNew then
|
||||
local result = exports[QBInv]:GetInventory(stashName) or {}
|
||||
stashItems = result.items or {}
|
||||
else
|
||||
local result = MySQL.scalar.await("SELECT items FROM stashitems WHERE stash = ?", { stashName })
|
||||
if result then stashItems = json.decode(result) end
|
||||
end
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
stashResource = RSGInv
|
||||
@@ -307,34 +341,22 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
if type(stashName) ~= "table" then
|
||||
stashName = { stashName }
|
||||
end
|
||||
|
||||
if isStarted(OXInv) then
|
||||
for k, v in pairs(items) do
|
||||
if type(stashName) == "table" then
|
||||
for _, name in pairs(stashName) do
|
||||
local success = exports[OXInv]:RemoveItem(name, k, v)
|
||||
if success then
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v)
|
||||
break
|
||||
end
|
||||
for _, name in pairs(stashName) do
|
||||
local success = exports[OXInv]:RemoveItem(name, k, v)
|
||||
if success then
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v)
|
||||
break
|
||||
end
|
||||
else
|
||||
exports[OXInv]:RemoveItem(stashName, k, v)
|
||||
end
|
||||
end
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
debugPrint("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
exports[QSInv]:RemoveItemIntoStash(stashName[1], k, v, l)
|
||||
end
|
||||
end
|
||||
end
|
||||
exports[QSInv]:RemoveItemIntoStash(stashName[1], k, v)
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QSInv, k, v)
|
||||
end
|
||||
|
||||
elseif isStarted(CoreInv) then
|
||||
@@ -368,42 +390,17 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
for k, v in pairs(items) do
|
||||
local itemData = exports["tgiann-inventory"]:GetItemByNameFromSecondaryInventory("stash", stashName[1], k)
|
||||
local itemData = exports[TgiannInv]:GetItemByNameFromSecondaryInventory("stash", stashName[1], k)
|
||||
exports[TgiannInv]:RemoveItemFromSecondaryInventory("stash", stashName[1], k, v, itemData.slot, nil)
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..TgiannInv, k, v)
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
debugPrint("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName,
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
|
||||
elseif isStarted(QBInv) then
|
||||
if QBInvNew then
|
||||
for k, v in pairs(items) do
|
||||
exports[QBInv]:RemoveItem(stashName[1], k, v, false, 'crafting')
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO inventories (identifier, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
else
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
@@ -418,23 +415,38 @@ function stashRemoveItem(stashItems, stashName, items)
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash '^6"..stashName.."^7'")
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash '^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName,
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
end
|
||||
|
||||
elseif isStarted(PSInv) then
|
||||
for k, v in pairs(items) do
|
||||
for l in pairs(stashItems) do
|
||||
if stashItems[l].name == k then
|
||||
if (stashItems[l].amount - v) <= 0 then
|
||||
debugPrint("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
|
||||
stashItems[l] = nil
|
||||
else
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..PSInv, k, v)
|
||||
stashItems[l].amount -= v
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3PS^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
|
||||
elseif isStarted(RSGInv) then
|
||||
for k, v in pairs(items) do
|
||||
exports[RSGInv]:RemoveItem(stashName[1], k, v, false, 'crafting')
|
||||
debugPrint("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..RSGInv, k, v)
|
||||
end
|
||||
debugPrint("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName[1].."^7'")
|
||||
MySQL.Async.insert('INSERT INTO inventories (identifier, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', {
|
||||
['stash'] = stashName[1],
|
||||
['items'] = json.encode(stashItems)
|
||||
})
|
||||
else
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3starter^1.^2lua^7")
|
||||
end
|
||||
@@ -490,3 +502,90 @@ function stashhasItem(stashItems, items, amount)
|
||||
|
||||
return true, hasTable
|
||||
end
|
||||
|
||||
|
||||
--- Registers a stash with the active inventory system.
|
||||
--- Supports either OXInv or QSInv.
|
||||
---
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots (default 50).
|
||||
--- @param weight number|nil (Optional) Maximum weight (default 4000000).
|
||||
--- @param owner string|nil (Optional) Owner identifier for personal stashes.
|
||||
--- @param coords table|nil (Optional) Coordinates for the stash location.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- registerStash(
|
||||
--- "playerStash",
|
||||
--- "Player Stash",
|
||||
--- 100,
|
||||
--- 8000000,
|
||||
--- "player123",
|
||||
--- { x = 100.0, y = 200.0, z = 30.0 }
|
||||
--- )
|
||||
--- ```
|
||||
function registerStash(name, label, slots, weight, owner, coords)
|
||||
if isStarted(OXInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OX ^2Stash^7:", name, label, owner or nil)
|
||||
exports[OXInv]:RegisterStash(name, label, slots or 50, weight or 4000000, owner or nil)
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3QS ^2Stash^7:", name, label)
|
||||
exports[QSInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
--elseif isStarted(CoreInv) then
|
||||
-- debugPrint("^6Bridge^7: ^2Registering ^3CoreInv ^2Stash^7:", name, label)
|
||||
-- exports[CoreInv]:openHolder(nil, name, 'stash', nil, nil, false, nil)
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OrigenInv ^2Stash^7:", name, label)
|
||||
exports["origen_inventory"]:registerStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3TgiannInv ^2Stash^7:", name, label)
|
||||
exports[TgiannInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
if isServer() then
|
||||
--- Registers an event to create an OX stash from the server.
|
||||
--- When triggered, it calls registerStash with the provided parameters.
|
||||
---
|
||||
--- @event server:makeOXStash
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots.
|
||||
--- @param weight number|nil (Optional) Maximum weight.
|
||||
--- @param owner string|nil (Optional) Owner identifier.
|
||||
--- @param coords table|nil (Optional) Stash coordinates.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- TriggerEvent(getScript()..":server:makeOXStash", name, label, slots, weight, owner, coords, token)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
||||
local src = source or nil
|
||||
if src then
|
||||
if not checkToken(src, token, "stash", name) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
registerStash(name, label, slots, weight, owner, coords)
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||
if isStarted(OXInv) then
|
||||
return
|
||||
end
|
||||
local id = ""
|
||||
if data.metadata then
|
||||
id = data.metadata.id
|
||||
elseif data.info then
|
||||
id = data.info.id
|
||||
end
|
||||
openStash({
|
||||
stash = id,
|
||||
})
|
||||
end)
|
||||
@@ -41,75 +41,4 @@ function registerCommand(command, options)
|
||||
end, false, { help = options[1] })
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
--- Registers a stash with the active inventory system.
|
||||
--- Supports either OXInv or QSInv.
|
||||
---
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots (default 50).
|
||||
--- @param weight number|nil (Optional) Maximum weight (default 4000000).
|
||||
--- @param owner string|nil (Optional) Owner identifier for personal stashes.
|
||||
--- @param coords table|nil (Optional) Coordinates for the stash location.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- registerStash(
|
||||
--- "playerStash",
|
||||
--- "Player Stash",
|
||||
--- 100,
|
||||
--- 8000000,
|
||||
--- "player123",
|
||||
--- { x = 100.0, y = 200.0, z = 30.0 }
|
||||
--- )
|
||||
--- ```
|
||||
function registerStash(name, label, slots, weight, owner, coords)
|
||||
if isStarted(OXInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OX ^2Stash^7:", name, label, owner or nil)
|
||||
exports[OXInv]:RegisterStash(name, label, slots or 50, weight or 4000000, owner or nil)
|
||||
|
||||
elseif isStarted(QSInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3QS ^2Stash^7:", name, label)
|
||||
exports[QSInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
--elseif isStarted(CoreInv) then
|
||||
-- debugPrint("^6Bridge^7: ^2Registering ^3CoreInv ^2Stash^7:", name, label)
|
||||
-- exports[CoreInv]:openHolder(nil, name, 'stash', nil, nil, false, nil)
|
||||
|
||||
elseif isStarted(OrigenInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3OrigenInv ^2Stash^7:", name, label)
|
||||
exports["origen_inventory"]:registerStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
elseif isStarted(TgiannInv) then
|
||||
debugPrint("^6Bridge^7: ^2Registering ^3TgiannInv ^2Stash^7:", name, label)
|
||||
exports[TgiannInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
if isServer() then
|
||||
--- Registers an event to create an OX stash from the server.
|
||||
--- When triggered, it calls registerStash with the provided parameters.
|
||||
---
|
||||
--- @event server:makeOXStash
|
||||
--- @param name string Unique stash identifier.
|
||||
--- @param label string Display name for the stash.
|
||||
--- @param slots number|nil (Optional) Number of slots.
|
||||
--- @param weight number|nil (Optional) Maximum weight.
|
||||
--- @param owner string|nil (Optional) Owner identifier.
|
||||
--- @param coords table|nil (Optional) Stash coordinates.
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- TriggerEvent(getScript()..":server:makeOXStash", name, label, slots, weight, owner, coords, token)
|
||||
--- ```
|
||||
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
||||
local src = source or nil
|
||||
if src then
|
||||
if not checkToken(src, token, "stash", name) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
registerStash(name, label, slots, weight, owner, coords)
|
||||
end)
|
||||
end
|
||||
end
|
||||
78
starter.lua
78
starter.lua
@@ -47,38 +47,70 @@ if Config and Config.System then
|
||||
end
|
||||
|
||||
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
|
||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify)
|
||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar)
|
||||
Config.System.drawText = GetConvar("jim_drawTextScript", Config.System.drawText)
|
||||
Config.System.skillCheck = GetConvar("jim_skillCheckScript", Config.System.skillCheck)
|
||||
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
|
||||
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
|
||||
Config.System.drawText = GetConvar("jim_drawTextScript", Config.System.drawText or "gta")
|
||||
Config.System.skillCheck = GetConvar("jim_skillCheckScript", Config.System.skillCheck or "gta")
|
||||
|
||||
if GetConvar("jim_dontUseTarget", "false") == "true" then
|
||||
Config.System.DontUseTarget = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Testing loading the core files here instead of in fxmanifests
|
||||
-- Forcefully loads the files and quietly, compared to fxmanifest complaining if they don't exist
|
||||
-- This may be better button would require more refinement maybe
|
||||
--[[
|
||||
for k, v in pairs({ -- This is a specific load order
|
||||
[Exports.OXLibExport] = "init.lua",
|
||||
[Exports.OXCoreExport] = "lib/init.lua",
|
||||
[Exports.ESXExport] = "imports.lua",
|
||||
[Exports.QBXExport] = "modules/playerdata.lua",
|
||||
}) do
|
||||
if GetResourceState(k) == "started" then
|
||||
print("^5Loading^7: '"..k.."/"..v.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
|
||||
local fileLoader = assert(load(LoadResourceFile(k, (v)), ('@@'..k..'/'..v)))
|
||||
fileLoader()
|
||||
print("^2Success^7: ^2loaded ^1Core ^2file^7: ^3"..k.."^7/^3"..(v):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").."^7")
|
||||
-- Load the core files here instead of in fxmanifests
|
||||
-- Forcefully loads the files and quietly, compared to fxmanifest complaining if they don't exist when you don't need them all
|
||||
local filesToLoad = {
|
||||
Shared = {
|
||||
[Exports.OXLibExport] = { "init.lua" },
|
||||
[Exports.OXCoreExport] = { "lib/init.lua" },
|
||||
[Exports.ESXExport] = { "imports.lua" },
|
||||
[Exports.QBXExport] = { "modules/playerdata.lua" },
|
||||
},
|
||||
Client = {
|
||||
["PolyZone"] = { "client.lua", "BoxZone.lua", "EntityZone.lua", "CircleZone.lua", "ComboZone.lua" },
|
||||
["warmenu"] = { "warmenu.lua", },
|
||||
},
|
||||
}
|
||||
|
||||
-- Shared framework file loader
|
||||
for Type, ScriptTable in pairs(filesToLoad) do
|
||||
if Type == "Client" and IsDuplicityVersion() then
|
||||
goto continue
|
||||
else
|
||||
if debugMode then
|
||||
print("^3Warning^7: ^3"..k.." ^2not found^7, ^2skipping")
|
||||
for scriptName, files in pairs(ScriptTable) do
|
||||
local state = GetResourceState(scriptName)
|
||||
-- if the resource is started, load the file
|
||||
if state == "started" then
|
||||
-- Force items into a table if they are not
|
||||
if type(files) == "string" then
|
||||
files = { files }
|
||||
end
|
||||
for _, file in pairs(files) do
|
||||
--print("^5CoreLoader^7: '"..scriptName.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
|
||||
local fileLoader = assert(load(LoadResourceFile(scriptName, (file)), ('@@'..scriptName..'/'..file)))
|
||||
fileLoader()
|
||||
if debugMode then
|
||||
print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..scriptName.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").." ^2into ^7'"..GetCurrentResourceName().."'")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if script is in server, but not started warn the user
|
||||
if state == "uninitialized" or state == "stopped" then
|
||||
print("^5CoreLoader^7: ^3"..scriptName.." ^1 found but it wasn't started^7.")
|
||||
print("^1Check your ^3server^7.^3cfg ^1load order^7")
|
||||
end
|
||||
|
||||
-- debugging only, if the script is missing, warn the user
|
||||
if state == "missing" then
|
||||
if debugMode then
|
||||
print("^5CoreLoader^7: ^3"..scriptName.." ^2not found^7, ^2skipping")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
]]
|
||||
|
||||
-- Load files here into the invoking script
|
||||
for _, v in pairs({ -- This is a specific load order
|
||||
@@ -88,7 +120,7 @@ for _, v in pairs({ -- This is a specific load order
|
||||
|
||||
'_eventDebug.lua',
|
||||
'callback.lua',
|
||||
'coreloader.lua', -- needs to be second to load all core related stuff before everything else
|
||||
'coreloader.lua',
|
||||
|
||||
'duifunctions.lua',
|
||||
|
||||
|
||||
@@ -1 +1 @@
|
||||
2.0.06
|
||||
2.0.12
|
||||
Reference in New Issue
Block a user