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https://github.com/jimathy/jim_bridge.git
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8 Commits
| Author | SHA1 | Date | |
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bc2867984c | ||
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31633bc61d | ||
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1623feacf1 | ||
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a203657e2a | ||
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1f4a2ee3d9 | ||
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e9c54cbdd4 | ||
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4e8a15590f | ||
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c745d51832 |
@@ -1,6 +1,6 @@
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|||||||
name "Jim_Bridge"
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name "Jim_Bridge"
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author "Jimathy"
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author "Jimathy"
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version "2.0.05"
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version "2.0.06"
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description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -80,11 +80,6 @@ function craftingMenu(data)
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-- Build a table of all required ingredients (default quantity is 1).
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-- Build a table of all required ingredients (default quantity is 1).
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for i = 1, #Recipes do
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for i = 1, #Recipes do
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for k in pairs(Recipes[i]) do
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for k in pairs(Recipes[i]) do
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if k == "hasCrafted" and not data.craftable.craftedItems then
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||||||
-- Retreive list of already crafted items from playermetadata to see if we should class this recipe as "new"
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craftedItems = GetMetadata(nil, "craftedItems") or {}
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data.craftable.craftedItems = craftedItems
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end
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if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
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if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
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tempCarryTable[k] = Recipes[i].amount or 1
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tempCarryTable[k] = Recipes[i].amount or 1
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end
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end
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@@ -114,7 +109,7 @@ function craftingMenu(data)
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settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
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settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
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metaTable[Items[l] and Items[l].label or "error - "..l] = b
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metaTable[Items[l] and Items[l].label or "error - "..l] = b
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itemTable[l] = b
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itemTable[l] = b
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Wait(0)
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--Wait(0)
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end
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end
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while not canCarryTable do Wait(0) end
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while not canCarryTable do Wait(0) end
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@@ -122,25 +117,16 @@ function craftingMenu(data)
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setheader = ((metadata and metadata.label) or (Items[tostring(k)] and Items[tostring(k)].label) or "error - "..tostring(k))
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setheader = ((metadata and metadata.label) or (Items[tostring(k)] and Items[tostring(k)].label) or "error - "..tostring(k))
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..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
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..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
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if not disable then
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local statusEmoji = disable and " ❌" or not canCarryTable[k] and " 📦" or " ✔️"
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if not canCarryTable[k] then
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local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
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setheader = setheader.." 📦"
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setheader = isNew .. setheader .. statusEmoji
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else
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setheader = setheader.." ✔️"
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end
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elseif not canCarryTable[k] then
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setheader = setheader.." 📦"
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end
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if Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil then
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setheader = "✨ "..setheader
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end
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Menu[#Menu + 1] = {
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Menu[#Menu + 1] = {
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arrow = not disable and canCarryTable[k],
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arrow = not disable and canCarryTable[k],
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isMenuHeader = disable or not canCarryTable[k],
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isMenuHeader = disable or not canCarryTable[k],
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icon = invImg((metadata and metadata.image) or tostring(k)),
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icon = invImg((metadata and metadata.image) or tostring(k)),
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image = invImg((metadata and metadata.image) or tostring(k)),
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image = invImg((metadata and metadata.image) or tostring(k)),
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header = setheader..((disable or not canCarryTable[k]) and " ❌" or ""),
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header = setheader,
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txt = (isStarted(QBMenuExport) or disable) and settext or nil,
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txt = (isStarted(QBMenuExport) or disable) and settext or nil,
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metadata = metaTable,
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metadata = metaTable,
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onSelect = (not disable and canCarryTable[k]) and function()
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onSelect = (not disable and canCarryTable[k]) and function()
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@@ -162,7 +148,7 @@ function craftingMenu(data)
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}
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}
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||||||
end
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end
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||||||
end
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end
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Wait(0)
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--Wait(0)
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end
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end
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||||||
end
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end
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||||||
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@@ -208,16 +194,23 @@ end
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function multiCraft(data)
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function multiCraft(data)
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local max = 0
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local max = 0
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local stashName = nil
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local stashName = nil
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for i = 1, 100 do
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local maxCreation = 100
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local itemTable = {}
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for l, b in pairs(data.craft[data.item]) do
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debugPrint("")
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itemTable[l] = (b * i)
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||||||
end
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||||||
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||||||
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-- Generate item table to check against stash or inventory
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-- takes into account the ingredients needed for multiple items
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local multiItemTable = {}
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for i = 1, maxCreation do
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multiItemTable[i] = {}
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for l, b in pairs(data.craft[data.item]) do
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multiItemTable[i][l] = (b * i)
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end
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||||||
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end
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||||||
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||||||
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for i = 1, maxCreation do
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-- if its received a stash name, check if the items are in the stash
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if data.stashName then
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if data.stashName then
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debugPrint("")
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local hasItems, stashname = checkStashItem(data.stashName, multiItemTable[i])
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||||||
local hasItems, stashname = checkStashItem(data.stashName, itemTable)
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||||||
if hasItems == true then
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if hasItems == true then
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||||||
max += 1
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max += 1
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stashName = stashname
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stashName = stashname
|
||||||
@@ -225,31 +218,34 @@ function multiCraft(data)
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|||||||
break
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break
|
||||||
end
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end
|
||||||
else
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else
|
||||||
debugPrint("")
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-- if not check the players inventory for the items
|
||||||
local has, _ = hasItem(itemTable, nil, nil)
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local has, _ = hasItem(multiItemTable[i], nil, nil)
|
||||||
if has then
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if has then
|
||||||
max += 1
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max += 1
|
||||||
else
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else
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
Wait(10)
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||||||
end
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end
|
||||||
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|
||||||
local dialog = createInput(data.craftable.Header, {
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local carryMax = triggerCallback(getScript()..":server:getMaxCarryCraft", {
|
||||||
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item = data.item,
|
||||||
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max = max
|
||||||
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})
|
||||||
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|
||||||
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local dialog = createInput(data.craftable.Header..(Config.System.Menu == "qb" and ": "..br.."How many to craft? "..br.."Max: "..carryMax or ""), {
|
||||||
((Config.System.Menu == "ox") and {
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((Config.System.Menu == "ox") and {
|
||||||
type = "slider",
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type = "slider",
|
||||||
label = "How many to craft?",
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label = "How many to craft? "..br.."Max: "..carryMax,
|
||||||
required = true,
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required = true,
|
||||||
default = 1,
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default = 1,
|
||||||
min = 1,
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min = 1,
|
||||||
max = max
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max = carryMax
|
||||||
}) or nil,
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}) or nil,
|
||||||
((Config.System.Menu == "qb") and {
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((Config.System.Menu == "qb") and {
|
||||||
type = "number",
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type = "number",
|
||||||
label = "How many to craft?"..br.."Max: "..max,
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|
||||||
name = "amount",
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name = "amount",
|
||||||
isRecuired = true,
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isRequired = true,
|
||||||
default = 1,
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default = 1,
|
||||||
}) or nil,
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}) or nil,
|
||||||
})
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})
|
||||||
@@ -259,14 +255,14 @@ function multiCraft(data)
|
|||||||
|
|
||||||
end
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end
|
||||||
if Config.System.Menu == "qb" then
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if Config.System.Menu == "qb" then
|
||||||
if dialog["amount"] > max or dialog["amount"] < 1 or dialog["amount"] == nil or dialog["amount"] == "" then
|
dialog["amount"] = tonumber(dialog["amount"])
|
||||||
|
if dialog["amount"] > carryMax or dialog["amount"] < 1 or dialog["amount"] == nil or dialog["amount"] == "" then
|
||||||
triggerNotify(nil, "Invalid Amount", "error")
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triggerNotify(nil, "Invalid Amount", "error")
|
||||||
craftingMenu(data)
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craftingMenu(data)
|
||||||
return
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return
|
||||||
end
|
end
|
||||||
end
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end
|
||||||
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|
||||||
|
|
||||||
makeItem({
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makeItem({
|
||||||
item = data.item,
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item = data.item,
|
||||||
craft = data.craft,
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craft = data.craft,
|
||||||
@@ -274,7 +270,6 @@ function multiCraft(data)
|
|||||||
amount = dialog["amount"] or dialog[1],
|
amount = dialog["amount"] or dialog[1],
|
||||||
coords = data.coords,
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coords = data.coords,
|
||||||
stashName = stashName or nil,
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stashName = stashName or nil,
|
||||||
--stashTable = data.stashName,
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|
||||||
onBack = data.onBack,
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onBack = data.onBack,
|
||||||
metadata = data.metadata,
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metadata = data.metadata,
|
||||||
})
|
})
|
||||||
@@ -331,19 +326,23 @@ function makeItem(data)
|
|||||||
local crafted, crafting = true, true
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local crafted, crafting = true, true
|
||||||
local cam = createTempCam(PlayerPedId(), data.coords)
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local cam = createTempCam(PlayerPedId(), data.coords)
|
||||||
startTempCam(cam)
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startTempCam(cam)
|
||||||
|
|
||||||
for i = 1, craftAmount do
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for i = 1, craftAmount do
|
||||||
for k, v in pairs(data.craft) do
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for k, v in pairs(data.craft) do
|
||||||
if not excludeKeys[k] then
|
if not excludeKeys[k] then
|
||||||
if type(v) == "table" then
|
if type(v) == "table" then
|
||||||
for l, b in pairs(v) do
|
for l, b in pairs(v) do
|
||||||
|
if isInventoryOpen() then
|
||||||
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
|
crafted, crafting = false, false
|
||||||
|
return
|
||||||
|
end
|
||||||
if crafting and progressBar({
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if crafting and progressBar({
|
||||||
label = "Using "..b.." "..Items[l].label,
|
label = "Using "..b.." "..Items[l].label,
|
||||||
time = 1000,
|
time = 1000,
|
||||||
cancel = true,
|
cancel = true,
|
||||||
dict = 'pickup_object',
|
dict = 'pickup_object',
|
||||||
anim = "putdown_low",
|
anim = "putdown_low",
|
||||||
flag = 48,
|
flag = 49,
|
||||||
icon = l,
|
icon = l,
|
||||||
}) then
|
}) then
|
||||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
||||||
@@ -353,6 +352,11 @@ function makeItem(data)
|
|||||||
end
|
end
|
||||||
Wait(200)
|
Wait(200)
|
||||||
end
|
end
|
||||||
|
if isInventoryOpen() then
|
||||||
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
|
crafted, crafting = false, false
|
||||||
|
return
|
||||||
|
end
|
||||||
if crafted then
|
if crafted then
|
||||||
local craftProp = nil
|
local craftProp = nil
|
||||||
if prop then
|
if prop then
|
||||||
@@ -363,6 +367,11 @@ function makeItem(data)
|
|||||||
local s = data.sound
|
local s = data.sound
|
||||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
||||||
end
|
end
|
||||||
|
if isInventoryOpen() then
|
||||||
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
|
crafted, crafting = false, false
|
||||||
|
return
|
||||||
|
end
|
||||||
if crafting and progressBar({
|
if crafting and progressBar({
|
||||||
label = bartext..((metadata and metadata.label) or Items[data.item].label),
|
label = bartext..((metadata and metadata.label) or Items[data.item].label),
|
||||||
time = bartime,
|
time = bartime,
|
||||||
@@ -414,7 +423,6 @@ function makeItem(data)
|
|||||||
end
|
end
|
||||||
stopTempCam()
|
stopTempCam()
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
lockInv(false)
|
|
||||||
if canReturn then craftingMenu(data) end
|
if canReturn then craftingMenu(data) end
|
||||||
ClearPedTasks(PlayerPedId())
|
ClearPedTasks(PlayerPedId())
|
||||||
end
|
end
|
||||||
@@ -441,17 +449,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if token == nil then
|
if not checkToken(src, token, "item", ItemMake) then
|
||||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
return
|
||||||
dupeWarn(src, item, "Auth: Player "..src.." attempted to spawn "..item.." without an auth token")
|
|
||||||
else
|
|
||||||
if token ~= validTokens[src] then
|
|
||||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
|
||||||
dupeWarn(src, item, "Auth: "..src.." attempted to trigger server only events with an incorrect auth token")
|
|
||||||
else
|
|
||||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
|
||||||
validTokens[src] = nil
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -15,6 +15,7 @@
|
|||||||
function lockInv(toggle)
|
function lockInv(toggle)
|
||||||
FreezeEntityPosition(PlayerPedId(), toggle)
|
FreezeEntityPosition(PlayerPedId(), toggle)
|
||||||
LocalPlayer.state:set("inv_busy", toggle, true)
|
LocalPlayer.state:set("inv_busy", toggle, true)
|
||||||
|
LocalPlayer.state:set("invBusy", toggle, true)
|
||||||
TriggerEvent('inventory:client:busy:status', toggle)
|
TriggerEvent('inventory:client:busy:status', toggle)
|
||||||
TriggerEvent('canUseInventoryAndHotbar:toggle', not toggle)
|
TriggerEvent('canUseInventoryAndHotbar:toggle', not toggle)
|
||||||
end
|
end
|
||||||
@@ -169,3 +170,40 @@ function getPlayerInv(src)
|
|||||||
end
|
end
|
||||||
return grabInv, foundInv
|
return grabInv, foundInv
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function isInventoryOpen()
|
||||||
|
if isStarted(OXInv) then
|
||||||
|
return LocalPlayer.state.invBusy
|
||||||
|
|
||||||
|
elseif isStarted(QSInv) then
|
||||||
|
return exports[QSInv]:inInventory()
|
||||||
|
|
||||||
|
elseif isStarted(OrigenInv) then
|
||||||
|
return exports[OrigenInv]:IsInventoryOpen()
|
||||||
|
|
||||||
|
elseif isStarted(CoreInv) then
|
||||||
|
return exports[CoreInv]:isInventoryOpen()
|
||||||
|
|
||||||
|
elseif isStarted(CodeMInv) then
|
||||||
|
return false
|
||||||
|
-- CodeM doesn't have a function to check if the inventory is open
|
||||||
|
-- No idea what it uses, so it just skips the check
|
||||||
|
|
||||||
|
elseif isStarted(TgiannInv) then
|
||||||
|
return exports[TgiannInv]:IsInventoryActive()
|
||||||
|
|
||||||
|
elseif isStarted(QBInv) then
|
||||||
|
return LocalPlayer.state.inv_busy
|
||||||
|
|
||||||
|
elseif isStarted(PSInv) then
|
||||||
|
return LocalPlayer.state.inv_busy
|
||||||
|
|
||||||
|
elseif ESX and isStarted(ESXExport) then
|
||||||
|
return false
|
||||||
|
|
||||||
|
elseif isStarted(RSGInv) then
|
||||||
|
return LocalPlayer.state.inv_busy
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -179,7 +179,7 @@ end
|
|||||||
--- TriggerServerEvent(getScript()..":server:toggleItem", true, "health_potion", 1)
|
--- TriggerServerEvent(getScript()..":server:toggleItem", true, "health_potion", 1)
|
||||||
--- ```
|
--- ```
|
||||||
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
|
||||||
debugPrint(GetInvokingResource())
|
--debugPrint(GetInvokingResource())
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return
|
return
|
||||||
@@ -191,21 +191,9 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
|
|
||||||
local src = newsrc or source
|
local src = newsrc or source
|
||||||
if (give == true or give == 1) then
|
if (give == true or give == 1) then
|
||||||
if newsrc == nil then -- must be coming from client this would be blank
|
if newsrc == nil then -- this must be coming from client this would be blank
|
||||||
if token == nil then
|
if not checkToken(src, token, "item", item) then
|
||||||
debugPrint("^1Auth^7: ^1No token recieved^7")
|
return
|
||||||
dupeWarn(src, item, "Auth: Player "..src.." attempted to spawn "..item.." without an auth token")
|
|
||||||
else
|
|
||||||
if type(token) ~= "number" then -- checks if the newsrc is a source or token, if number its coming form the server itself
|
|
||||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
|
||||||
if token ~= validTokens[src] then
|
|
||||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
|
||||||
dupeWarn(src, item, "Auth: "..src.." attempted to spawn "..item.." with an incorrect auth token")
|
|
||||||
else
|
|
||||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
|
||||||
validTokens[src] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -370,13 +358,13 @@ end)
|
|||||||
--- ```lua
|
--- ```lua
|
||||||
--- dupeWarn(playerId, "health_potion")
|
--- dupeWarn(playerId, "health_potion")
|
||||||
--- ```
|
--- ```
|
||||||
function dupeWarn(src, item, amount)
|
function dupeWarn(src, item, message)
|
||||||
local name = getPlayer(src).name
|
local name = getPlayer(src).name
|
||||||
print("^5DupeWarn^7: "..name.." (^1"..tostring(src).."^7) ^2Tried to remove item '^3"..item.."^7'^2 but it wasn't there^7")
|
print(message or "^5DupeWarn^7: "..name.." (^1"..tostring(src).."^7) ^2Tried to remove item '^3"..item.."^7'^2 but it wasn't there^7")
|
||||||
if not debugMode then
|
if not debugMode then
|
||||||
DropPlayer(src, name.."("..tostring(src)..") Kicked for suspected duplicating items: "..item)
|
DropPlayer(src, name.."("..tostring(src)..") kicked by exploit protection")
|
||||||
end
|
end
|
||||||
print("^5DupeWarn^7: "..name.."(^1"..tostring(src).."^7) ^2Dropped from server - exploit protection detected an item not being found in players inventory^7")
|
print("^5DupeWarn^7: "..name.."(^1"..tostring(src).."^7) ^2Dropped from server - exploit protection^7")
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -710,13 +698,33 @@ if isServer() then
|
|||||||
return result
|
return result
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
createCallback(getScript()..":server:getMaxCarryCraft", function(source, data)
|
||||||
|
local src = source
|
||||||
|
local item = data.item
|
||||||
|
local max = data.max or 100
|
||||||
|
|
||||||
|
local maxCanCarry = 0
|
||||||
|
for i = 1, max do
|
||||||
|
local checkTable = {
|
||||||
|
[item] = i
|
||||||
|
}
|
||||||
|
local result = canCarry(checkTable, src)
|
||||||
|
if result[item] == true then
|
||||||
|
maxCanCarry = i
|
||||||
|
else
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return maxCanCarry
|
||||||
|
end)
|
||||||
|
|
||||||
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
|
||||||
validTokens = validTokens or {}
|
validTokens = validTokens or {}
|
||||||
|
|
||||||
createCallback(AuthEvent, function(source)
|
createCallback(AuthEvent, function(source)
|
||||||
local src = source
|
local src = source
|
||||||
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
|
||||||
debugPrint(GetInvokingResource())
|
--debugPrint(GetInvokingResource())
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
@@ -748,22 +756,63 @@ if isServer() then
|
|||||||
receivedEvent = {}
|
receivedEvent = {}
|
||||||
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
createCallback(getScript()..":callback:GetAuthEvent", function(source)
|
||||||
local src = source
|
local src = source
|
||||||
debugPrint(GetInvokingResource())
|
--debugPrint(GetInvokingResource())
|
||||||
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
|
||||||
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
debugPrint("^1Auth^7: ^2Player Source^7: "..src.." ^2requested ^3AuthEvent^7", AuthEvent)
|
debugPrint("^1Auth^7: ^2Player Source^7: "..src.." ^2requested ^3AuthEvent^7", AuthEvent)
|
||||||
if not receivedEvent[src] then receivedEvent[src] = true
|
if not receivedEvent[src] then
|
||||||
|
receivedEvent[src] = true
|
||||||
return AuthEvent
|
return AuthEvent
|
||||||
else
|
else
|
||||||
print("^1Auth^7: ^1Player ^7"..src.." ^1tried to request auth token more than once^7")
|
print("^1Auth^7: ^1Player ^7"..src.." ^1tried to request auth token more than once^7")
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent(getScript()..":clearAuthEventRequest", function()
|
||||||
|
local src = source
|
||||||
|
debugPrint("^1Auth^7: ^2Manually clearing Auth Event for Player Source^7:", src, AuthEvent)
|
||||||
|
receivedEvent[src] = nil
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Multiuse function to check if the generated client token is valid
|
||||||
|
function checkToken(src, token, genType, name)
|
||||||
|
if token == nil then
|
||||||
|
debugPrint("^1Auth^7: ^1No token recieved^7")
|
||||||
|
if genType == "stash" then
|
||||||
|
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1create a stash ^7"..name.." ^1without an auth token^7")
|
||||||
|
elseif genType == "item" then
|
||||||
|
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1attempted to spawn an item ^7"..name.." ^1without an auth token^7")
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
||||||
|
if token ~= validTokens[src] then
|
||||||
|
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
||||||
|
if genType == "stash" then
|
||||||
|
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1create a stash ^7"..name.." ^1with an incorrect auth token^7")
|
||||||
|
elseif genType == "item" then
|
||||||
|
dupeWarn(src, name, "^1Auth Error^7: ^3"..src.." ^1attempted to spawn an item ^7"..name.." ^1with an incorrect auth token^7")
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
||||||
|
validTokens[src] = nil
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
else
|
else
|
||||||
onPlayerLoaded(function()
|
onPlayerLoaded(function()
|
||||||
debugPrint("^1Auth^7: ^2Requesting ^3Auth Event^7")
|
debugPrint("^1Auth^7: ^2Requesting ^3Auth Event^7")
|
||||||
AuthEvent = triggerCallback(getScript()..":callback:GetAuthEvent")
|
AuthEvent = triggerCallback(getScript()..":callback:GetAuthEvent")
|
||||||
end, true)
|
end, true)
|
||||||
|
|
||||||
|
onPlayerUnload(function()
|
||||||
|
debugPrint("^1Auth^7: ^2Clearing Auth Event^7")
|
||||||
|
TriggerServerEvent(getScript()..":clearAuthEventRequest")
|
||||||
|
end, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -47,12 +47,12 @@ function GetStashTimeout(stashName, stop)
|
|||||||
stashCache[stashName] = { items = {}, timeout = 0 }
|
stashCache[stashName] = { items = {}, timeout = 0 }
|
||||||
stash = stashCache[stashName]
|
stash = stashCache[stashName]
|
||||||
else
|
else
|
||||||
debugPrint("^6Bridge^7: ^2Local Stash ^7'^3"..stashName.."^7'^2 cache found^7")
|
debugPrint("^6Bridge^7: ^2Local Stash for ^7'^3"..stashName.."^7'^2 cache found^7")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- If there are already items in cache, skip recheck.
|
-- If there are already items in cache, skip recheck.
|
||||||
if countTable(stashCache[stashName].items) > 0 then
|
if countTable(stashCache[stashName].items) > 0 then
|
||||||
debugPrint("^6Bridge^7: '^3"..stashName.." ^2Items found in cache, skipping recheck")
|
debugPrint("^6Bridge^7: '^3"..stashName.."^7' ^2Items found in local cache, skipping server recheck")
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -90,20 +90,12 @@ function checkStashItem(stashes, itemTable)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if type(stashes) == "table" then
|
if type(stashes) == "table" then
|
||||||
local successes = 0
|
debugPrint("^6Bridge^7: ^2Checking multiple stashes for ingredients^7")
|
||||||
local itemCount = countTable(itemTable)
|
|
||||||
-- Iterate over each provided stash name.
|
-- Iterate over each provided stash name.
|
||||||
for _, name in pairs(stashes) do
|
for _, name in pairs(stashes) do
|
||||||
Wait(10) -- Delay to avoid multiple callbacks issues.
|
|
||||||
GetStashTimeout(name)
|
GetStashTimeout(name)
|
||||||
for item, amount in pairs(itemTable) do
|
if stashhasItem(stashCache[name].items, itemTable, nil) then
|
||||||
debugPrint("^6Bridge^7: ^2Checking "..(name and " '^3"..name.."^7'" or "").." ingredients - ^6"..item.."^7")
|
return true, name
|
||||||
if stashhasItem(stashCache[name].items, item, amount) then
|
|
||||||
successes += 1
|
|
||||||
if successes == itemCount then
|
|
||||||
return true, name
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -105,14 +105,8 @@ if isServer() then
|
|||||||
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
RegisterNetEvent(getScript()..":server:makeOXStash", function(name, label, slots, weight, owner, coords, token)
|
||||||
local src = source or nil
|
local src = source or nil
|
||||||
if src then
|
if src then
|
||||||
debugPrint("^1Auth^7: ^2Auth token received^7, ^2checking against server cache^7..")
|
if not checkToken(src, token, "stash", name) then
|
||||||
if token == nil then
|
return
|
||||||
debugPrint("^1Auth^7: ^1Token not received^7")
|
|
||||||
elseif token ~= validTokens[src] then
|
|
||||||
debugPrint("^1Auth^7: ^1Tokens don't match! ^7", token, validTokens[src])
|
|
||||||
else
|
|
||||||
debugPrint("^1Auth^7: ^2Client and Server Auth tokens match^7!", token, validTokens[src])
|
|
||||||
validTokens[src] = nil
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
2.0.05
|
2.0.06
|
||||||
Reference in New Issue
Block a user