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22 Commits
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63c2d5d83d |
@@ -21,6 +21,7 @@ But I want this script to grow with help of others who know more about other cor
|
||||
---
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||||
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||||
The installation of this script is simple
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||||
- REMOVE `-main` from the folder name, like any other github hosted script
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||||
- it just needs to start before any script that requires it
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||||
- it can start before core scripts if you want
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- for `qb-core` I personally place this script in `resources > [standalone]`
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256
crafting.lua
256
crafting.lua
@@ -48,21 +48,17 @@ function craftingMenu(data) local hasjob = false
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end
|
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local setheader, settext = "", ""
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local disable = false
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||||
local checktable = {}
|
||||
if Recipes[i].job and hasjob == false then else
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local itemTable = {}
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||||
for l, b in pairs(Recipes[i][tostring(k)]) do
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||||
if not Items[l] then print("^3Error^7: ^2Script can't find ingredient item in Shared Items - ^1"..l.."^7") return end
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||||
settext = settext..(settext ~= "" and br or "")..Items[l].label..(b > 1 and " x"..b or "")
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if data.stashName then checktable[l] = stashhasItem(stashItems, l, b)
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else checktable[l] = hasItem(l, b) end
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settext = settext..(settext ~= "" and br or "")..(Items[l] and Items[l].label or "error - "..l)..(b > 1 and " x"..b or "")
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itemTable[l] = b
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Wait(0)
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end
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||||
for _, v in pairs(checktable) do
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if not v then
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disable = true
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break
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||||
end
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||||
end
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if Config.System.Debug then print("^6Bridge^7: ^2Checking"..(data.stashName and " ^7'^6"..data.stashName.."^7'" or "").." ^2ingredients^7 - ^6"..k.."^7") end
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if data.stashName then disable = not stashhasItem(stashItems, itemTable)
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else disable = not hasItem(itemTable) end
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setheader = Items[tostring(k)].label..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")..(not disable and " ✔️" or "")
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Menu[#Menu + 1] = {
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isMenuHeader = disable,
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@@ -97,17 +93,20 @@ function multiCraft(data) local Menu = {}
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}
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for k in pairsByKeys(success) do
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local settext = ""
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local itemTable = {}
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for l, b in pairs(data.craft[data.item]) do
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if data.stashName then
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success[k] = stashhasItem(stashItems, l, (b * k))
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else
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success[k] = hasItem(l, (b * k))
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end
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itemTable[l] = (b * k)
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settext = settext..(settext ~= "" and br or "")..Items[l].label..(b*k > 1 and "- x"..b*k or "")
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Wait(0)
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end
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local disable = false
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if Config.System.Debug then print("^6Bridge^7: ^2Checking "..(data.stashName and "^7'^6"..data.stashName.."^7'" or "inventory").."^7x^5"..k.." ^2ingredients^7 - ^6"..data.item.."^7") end
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if data.stashName then disable = not stashhasItem(stashItems, itemTable)
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else disable = not hasItem(itemTable) end
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Menu[#Menu + 1] = {
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isMenuHeader = not success[k],
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isMenuHeader = disable,
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arrow = not disable,
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header = "Craft - x"..k * data.craft.amount,
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txt = settext,
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onSelect = function ()
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@@ -225,149 +224,65 @@ function openShop(data)
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end
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-- Client & Server side
|
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function hasItem(items, amount, src) local amount, count = amount and amount or 1, 0
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if src then
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if GetResourceState(OXInv):find("start") then
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local item = exports[OXInv]:GetItem(src, items)
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local amount = (amount or 1)
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if item.count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..item.count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else if Config.System.Debug then
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print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
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||||
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elseif GetResourceState(QSInv):find("start") then
|
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for _, itemData in pairs(exports[QSInv]:GetInventory(src)) do
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if itemData and (itemData.name == items) then
|
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--if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
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count += (itemData.amount or 1)
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end
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||||
end
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||||
if count >= amount then
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if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
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return true
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else
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if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
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return false
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end
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elseif GetResourceState(CoreInv):find("start") then
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local item = exports[CoreInv]:getItems('primary-'..src, items)
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if item.amount >= amount then
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if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..item.amount.."^7/^3"..amount.." "..tostring(items)) end
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return true
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else if Config.System.Debug then
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print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
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return false
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end
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elseif GetResourceState(CodeMInv):find("start") then
|
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local success = exports["codem-inventory"]:CheckItemValid(src, items, amount)
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||||
if success then
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if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..amount.." "..tostring(items)) end
|
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return true
|
||||
end
|
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elseif GetResourceState(CodeMInv):find("start") then
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for _, itemData in pairs(exports[CodeMInv]:GetUserInventory(src)) do
|
||||
if itemData and (itemData.name == items) then
|
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if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
|
||||
else
|
||||
for _, itemData in pairs(Core.Functions.GetPlayer(src).PlayerData.items) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
function hasItem(items, amount, src) local amount = amount and amount or 1
|
||||
local grabInv = nil
|
||||
local foundInv = ""
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
foundInv = OXInv
|
||||
if src then grabInv = exports.ox_inventory:GetInventoryItems(src)
|
||||
else grabInv = exports[OXInv]:GetPlayerItems()
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
foundInv = QSInv
|
||||
if src then grabInv = exports[QSInv]:GetInventory(src)
|
||||
else grabInv = exports[QSInv]:getUserInventory()
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
foundInv = CoreInv
|
||||
if src then grabInv = exports['core_inventory']:getInventory('primary-'..src)
|
||||
else grabInv = exports[CoreInv]:getInventory('primary-'..GetPlayerServerId(PlayerPedId()))
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
foundInv = CodeMInv
|
||||
if src then grabInv = exports[CodeMInv]:GetUserInventory(src)
|
||||
else grabInv = exports[CodeMInv]:GetClientPlayerInventory()
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
foundInv = QBInv
|
||||
if src then grabInv = Core.Functions.GetPlayer(src).PlayerData.items
|
||||
else grabInv = Core.Functions.GetPlayerData().items
|
||||
end
|
||||
|
||||
else
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local count = tonumber(exports[OXInv]:Search('count', items))
|
||||
local amount = (amount or 1)
|
||||
if count >= amount then if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end return true
|
||||
else if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end return false end
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
for _, itemData in pairs(exports[QSInv]:getUserInventory()) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
if grabInv then
|
||||
local hasTable = {}
|
||||
for item, amount in pairs(items) do
|
||||
if not Items[item] then print("^4ERROR^7: ^2Script can't find ingredient item in Shared Items - ^1"..item.."^7") end
|
||||
local count = 0
|
||||
for _, itemData in pairs(grabInv) do
|
||||
if itemData and (itemData.name == item) then
|
||||
--if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(item).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.count or itemData.amount).."^7)", foundInv) end
|
||||
count += ((itemData.count or itemData.amount) or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7[^6"..foundInv.."^7]: "..tostring(item).." ^3"..count.."^7/^3"..amount.." ^5FOUND^7") end
|
||||
hasTable[item] = { hasItem = true, count = count, }
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7[^6"..foundInv.."^7]: "..tostring(item).." ^1"..count.."^7/^3"..amount.." ^1NOT FOUND^7") end
|
||||
hasTable[item] = { hasItem = false, count = count, }
|
||||
end
|
||||
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
for _, itemData in pairs(exports[CoreInv]:getInventory('primary-'..GetPlayerServerId(PlayerPedId()))) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end
|
||||
return false
|
||||
end
|
||||
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports[CodeMInv]:CheckItemValid(items, amount)
|
||||
if success then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..amount.." "..tostring(items)) end
|
||||
return true
|
||||
end
|
||||
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
--if tonumber(GetResourceMetadata(QBInv, 'version')) <= 1.2 then
|
||||
-- return exports[QBInv]:HasItem(items, amount)
|
||||
--else
|
||||
for _, itemData in pairs(Core.Functions.GetPlayerData().items) do
|
||||
if itemData and (itemData.name == items) then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3HasItem^7: ^5FOUND^7 ^3"..count.."^7/^3"..amount.." "..tostring(items))
|
||||
end
|
||||
return true
|
||||
else
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7")
|
||||
end
|
||||
return false
|
||||
end
|
||||
-- end
|
||||
end
|
||||
for k, v in pairs(hasTable) do if v.hasItem == false then return false, hasTable end end
|
||||
return true, hasTable
|
||||
end
|
||||
end
|
||||
|
||||
@@ -380,7 +295,7 @@ function openStash(data)
|
||||
exports[CodeMInv]:OpenStash(data.stash, 400000, 100)
|
||||
else
|
||||
TriggerEvent("inventory:client:SetCurrentStash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
|
||||
end
|
||||
lookEnt(data.coords)
|
||||
end
|
||||
@@ -485,22 +400,25 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
|
||||
end
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:stashRemoveItem", stashRemoveItem)
|
||||
|
||||
function stashhasItem(stashItems, item, amount) local amount, count = amount and amount or 1, 0
|
||||
for k, itemData in pairs(stashItems) do
|
||||
if itemData and (itemData.name == item) then
|
||||
--if Config.System.Debug then
|
||||
-- print("^6Bridge^7: ^3stashHasItem^7: ^2Item^7: '^3"..tostring(item).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)")
|
||||
--end
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3stashHasItem^7: ^2Items ^3"..item.." ^5FOUND^7 x^3"..count.."^7/^3"..amount.."^7") end
|
||||
return
|
||||
true
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3stashHasItem^7: ^2Items ^1NOT FOUND^7 "..json.encode(item)) end
|
||||
return false
|
||||
function stashhasItem(stashItems, items, amount)
|
||||
local foundInv = ""
|
||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||
local hasTable = {}
|
||||
for item, amount in pairs(items) do
|
||||
local count = 0
|
||||
for _, itemData in pairs(stashItems) do
|
||||
if itemData and (itemData.name == item) then
|
||||
count += (itemData.amount or 1)
|
||||
end
|
||||
end
|
||||
if count >= amount then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3stashHasItem^7: ^5FOUND '"..item.."' ^3"..count.."^7/^3"..amount.."^7") end
|
||||
hasTable[item] = { hasItem = true, count = count, }
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3stashHasItem^7: ^1NOT FOUND^7 '"..item.."' ^1"..count.."^7/^3"..amount.."^7") end
|
||||
hasTable[item] = { hasItem = false, count = count, }
|
||||
end
|
||||
end
|
||||
for k, v in pairs(hasTable) do if v.hasItem == false then return false, hasTable end end
|
||||
return true, hasTable
|
||||
end
|
||||
@@ -11,7 +11,7 @@ end
|
||||
local time = 100
|
||||
function loadModel(model)
|
||||
if not HasModelLoaded(model) then if Config.System.Debug then print("^6Bridge^7: ^2Loading Model^7: '^6"..model.."^7'") end
|
||||
while not HasModelLoaded(model) do if time > 0 then time = time - 1 RequestModel(model)
|
||||
while not HasModelLoaded(model) do if time > 0 then time -= 1 RequestModel(model)
|
||||
else time = 1000 print("^6Bridge^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break end
|
||||
Wait(10) end
|
||||
end
|
||||
@@ -29,7 +29,7 @@ function pairsByKeys(t) local a = {} for n in pairs(t) do a[#a+1] = n end table.
|
||||
|
||||
function playAnim(animDict, animName, duration, flag, ped)
|
||||
loadAnimDict(animDict)
|
||||
TaskPlayAnim(ped and ped or PlayerPedId(), animDict, animName, 1.0, -1.0, duration or 30000, flag or 50, 1, false, false, false)
|
||||
TaskPlayAnim(ped and ped or PlayerPedId(), animDict, animName, 8.0, -8.0, duration or 30000, flag or 50, 1, false, false, false)
|
||||
end
|
||||
|
||||
function stopAnim(animDict, animName)
|
||||
@@ -154,12 +154,14 @@ function lookEnt(entity) local ped = PlayerPedId()
|
||||
end
|
||||
|
||||
function destroyProp(entity)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||
if IsEntityAttachedToEntity(entity, PlayerPedId()) then
|
||||
SetEntityAsMissionEntity(entity)
|
||||
DetachEntity(entity, true, true)
|
||||
if entity then
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||
if IsEntityAttachedToEntity(entity, PlayerPedId()) then
|
||||
SetEntityAsMissionEntity(entity)
|
||||
DetachEntity(entity, true, true)
|
||||
end
|
||||
DeleteObject(entity)
|
||||
end
|
||||
DeleteObject(entity)
|
||||
end
|
||||
|
||||
function pushVehicle(entity)
|
||||
@@ -188,6 +190,28 @@ function pushVehicle(entity)
|
||||
end
|
||||
end
|
||||
|
||||
function ensureNetToVeh(vehNetID)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^3ensureNetToVeh^7: ^2Requesting NetworkDoesNetworkIdExist^7(^6"..vehNetID.."^7)") end
|
||||
local timeout = 100
|
||||
while not NetworkDoesNetworkIdExist(vehNetID) and timeout > 0 do
|
||||
timeout -= 1
|
||||
Wait(10)
|
||||
end
|
||||
if not NetworkDoesNetworkIdExist(vehNetID) then
|
||||
return 0
|
||||
end
|
||||
timeout = 100
|
||||
local vehicle = NetToVeh(vehNetID)
|
||||
while not DoesEntityExist(vehicle) and vehicle ~= 0 and timeout > 0 do
|
||||
timeout -= 1
|
||||
Wait(10)
|
||||
end
|
||||
if not DoesEntityExist(vehicle) then
|
||||
return 0
|
||||
end
|
||||
return vehicle
|
||||
end
|
||||
|
||||
function makeBlip(data)
|
||||
local blip = AddBlipForCoord(data.coords)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
@@ -549,8 +573,9 @@ end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give, item, amount, newsrc)
|
||||
local src = newsrc or source
|
||||
local addremove = (tostring(give) == "true" and "addItem" or "removeItem")
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^3toggleItem ^2triggered^7: ^6"..(tostring(give) == "true" and "addItem" or "removeItem").."^7 - ['^8"..tostring(item).."^7'] x"..(tostring(amount) or "1"))
|
||||
print("^6Bridge^7: ^3toggleItem ^2triggered^7: ^6"..addremove.."^7 - '"..tostring(item).."' x"..(tostring(amount) or "1"))
|
||||
end
|
||||
local remamount = (amount and amount or 1)
|
||||
if item == nil then return end
|
||||
@@ -559,22 +584,22 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local success = exports[OXInv]:RemoveItem(src, item, (amount and amount or 1), nil)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..OXInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
local success = exports[QSInv]:RemoveItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QSInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
local success = exports[CoreInv]:removeItemExact('primary-'..src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CoreInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports[CodeMInv]:RemoveItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CodeMInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
while remamount > 0 do
|
||||
@@ -585,10 +610,10 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
TriggerClientEvent('inventory:client:ItemBox', src, Items[item], "remove", (amount and amount or 1))
|
||||
end
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QBInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QBInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
else
|
||||
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
else
|
||||
dupeWarn(src, item) -- if not boot the player
|
||||
@@ -598,22 +623,22 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
if GetResourceState(OXInv):find("start") then
|
||||
local success = exports[OXInv]:AddItem(src, item, amount or 1, nil)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..OXInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(QSInv):find("start") then
|
||||
local success = exports[QSInv]:AddItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QSInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(CoreInv):find("start") then
|
||||
local success = exports[CoreInv]:addItem('primary-'..src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CoreInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(CodeMInv):find("start") then
|
||||
local success = exports[CodeMInv]:AddItem(src, item, amount)
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CodeMInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
elseif GetResourceState(QBInv):find("start") then
|
||||
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then
|
||||
@@ -622,10 +647,10 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
|
||||
--end
|
||||
end
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QBInv)
|
||||
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QBInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
|
||||
end
|
||||
else
|
||||
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
name "Jim_Bridge"
|
||||
author "Jimathy"
|
||||
version "1.0.2"
|
||||
version "1.0.4"
|
||||
description "Framework Bridge By Jimathy"
|
||||
fx_version "cerulean"
|
||||
game "gta5"
|
||||
|
||||
@@ -1 +1 @@
|
||||
1.0.2
|
||||
1.0.5
|
||||
|
||||
47
wrapper.lua
47
wrapper.lua
@@ -767,6 +767,7 @@ function createInput(title, opts)
|
||||
options[i] = {
|
||||
type = "input",
|
||||
label = opts[i].text ..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||
default = opts[i].default,
|
||||
isRequired = opts[i].isRequired,
|
||||
}
|
||||
end
|
||||
@@ -923,24 +924,49 @@ end
|
||||
function getVehicleProperties(vehicle)
|
||||
local properties = {}
|
||||
if vehicle == nil then return nil end
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
properties = lib.getVehicleProperties(vehicle)
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
if GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
properties = Core.Functions.GetVehicleProperties(vehicle)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Getting Vehicle Properties ^7[^6"..QBExport.."^7] - [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..properties.model.."^7] - [^3"..properties.plate.."^7]") end
|
||||
elseif GetResourceState(OXLibExport):find("start") then
|
||||
properties = lib.getVehicleProperties(vehicle)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Getting Vehicle Properties ^7[^6"..OXLibExport.."^7] - [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..properties.model.."^7] - [^3"..properties.plate.."^7]") end
|
||||
end
|
||||
return properties
|
||||
end
|
||||
|
||||
function setVehicleProperties(vehicle, props)
|
||||
if not DoesEntityExist(vehicle) then
|
||||
print(("Unable to set vehicle properties for '%s' (entity does not exist)"):
|
||||
format(vehicle))
|
||||
local oldProps = getVehicleProperties(vehicle)
|
||||
if checkDifferences(vehicle, props) then
|
||||
--if Config.System.Debug then debugDifferences(vehicle, props) end
|
||||
if not DoesEntityExist(vehicle) then
|
||||
print(("Unable to set vehicle properties for '%s' (entity does not exist)"):
|
||||
format(vehicle))
|
||||
end
|
||||
if GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
|
||||
Core.Functions.SetVehicleProperties(vehicle, props)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Setting Vehicle Properties ^7[^6"..QBExport.."^7] - [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..props.model.."^7] - [^3"..props.plate.."^7]") end
|
||||
else
|
||||
TriggerServerEvent(GetCurrentResourceName()..":ox:setVehicleProperties", VehToNet(vehicle), props)
|
||||
end
|
||||
else
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2No Changes Found ^7 [^3"..vehicle.."^7] - [^3"..GetEntityModel(vehicle).."^7/^3"..props.model.."^7] - [^3"..props.plate.."^7]") end
|
||||
end
|
||||
if GetResourceState(OXLibExport):find("start") then
|
||||
TriggerServerEvent(GetCurrentResourceName()..":ox:setVehicleProperties", VehToNet(vehicle), props)
|
||||
elseif GetResourceState(QBExport):find("start") then
|
||||
Core.Functions.SetVehicleProperties(vehicle, props)
|
||||
end
|
||||
|
||||
function checkDifferences(vehicle, newProps)
|
||||
local oldProps = getVehicleProperties(vehicle)
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Finding differences in ^3Vehicle Properties^7") end
|
||||
local allow = false
|
||||
for k in pairs(oldProps) do
|
||||
if json.encode(oldProps[k]) ~= json.encode(newProps[k]) then
|
||||
allow = true
|
||||
if Config.System.Debug then
|
||||
print("^6Bridge^7: ^5Old ^7[^3"..k.."^7] - "..json.encode(oldProps[k], { indent = true }))
|
||||
print("^6Bridge^7: ^5New ^7[^3"..k.."^7] - "..json.encode(newProps[k], { indent = true }))
|
||||
end
|
||||
end
|
||||
end
|
||||
return allow
|
||||
end
|
||||
|
||||
RegisterNetEvent(GetCurrentResourceName()..":ox:setVehicleProperties", function(netId, props)
|
||||
@@ -953,6 +979,7 @@ AddStateBagChangeHandler(GetCurrentResourceName()..':setVehicleProperties', '',
|
||||
if not value or not GetEntityFromStateBagName then return end
|
||||
local entity = GetEntityFromStateBagName(bagName)
|
||||
local networked = not bagName:find('localEntity')
|
||||
if Config.System.Debug then print("^6Bridge^7: ^2Setting Vehicle Properties ^7[^6"..OXLibExport.."^7] - [^3"..entity.."^7] - [^3"..GetEntityModel(entity).."^7] - [^3"..value.plate.."^7]") end
|
||||
|
||||
if networked and NetworkGetEntityOwner(entity) ~= cache.playerId then return end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user