Files
jim-payments/client/atms.lua
2024-01-27 21:57:05 +00:00

111 lines
5.0 KiB
Lua

local Targets = {}
if Config.ATMs.enable then
CreateThread(function() -- Automatic detection of models and make targets and blips
while true do
local pedCoords = GetEntityCoords(PlayerPedId())
for _, v in pairs(GetGamePool('CObject')) do
for _, model in pairs(Config.ATMs.ATMModels) do
if GetEntityModel(v) == model then
local name, entCoords = GetCurrentResourceName()..":ATMLocation:"..v, GetEntityCoords(v)
if #(pedCoords - entCoords) <= 150 then
if not Targets[name] then
Targets[name] =
createCircleTarget({name, vec3(entCoords.x, entCoords.y, entCoords.z+1.03), 0.5, { name=name, debugPoly=Config.System.Debug, useZ=true, },},
{ { action = function() lookEnt(v) TriggerEvent("jim-payments:Client:ATM") end,
icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"],
}, }, 1.5)
end
if Config.ATMs.showBlips then
if not DoesBlipExist(GetBlipFromEntity(v)) then
makeEntityBlip({entity = v, sprite = 434, col = 3, name = "ATM" })
end
end
else
removeZoneTarget(name)
Targets[name] = nil
if DoesBlipExist(GetBlipFromEntity(v)) then RemoveBlip(GetBlipFromEntity(v)) end
end
end
end
end
Wait(5000)
end
end)
end
RegisterNetEvent('jim-payments:Client:ATM', function() local setheader = nil
--this grabs all the info from names to savings account numbers in the databases
local info = triggerCallback("jim-payments:GetInfo")
playAnim("amb@prop_human_atm@male@enter", "enter", 2000, 1)
if progressBar({ label = Loc[Config.Lan].menu["acc_atm"], time = 3000 }) then
local Menu = {}
Menu[#Menu+1] = {
isMenuHeader = true,
header = Loc[Config.Lan].menu["welcome"]..info.name,
txt = info.cid,
}
Menu[#Menu+1] = {
isMenuHeader = true,
header = Loc[Config.Lan].menu["header_balance"],
txt = Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)
}
Menu[#Menu+1] = {
header = Loc[Config.Lan].menu["withdraw"],
onSelect = function()
atmWithdrawl(info)
end,
}
local header = Loc[Config.Lan].menu["header_atm"]
if Config.System.Menu == "qb" then header = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
elseif Config.System.Menu == "ox" then header = '!['..''.. ']('..Config.General.menuLogo..')'
end
openMenu(Menu, { header = header, canClose = true, onExit = function() playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1) end, })
else
triggerNotify(nil, Loc[Config.Lan].error["cancel"], "error")
end
end)
function atmWithdrawl(info)
local setimage = Loc[Config.Lan].menu["header_atm"]
if Config.System.Menu == "qb" then setimage = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
elseif Config.System.Menu == "ox" then setimage = '!['..''.. ']('..Config.General.menuLogo..')'
end
local dialog = createInput(Loc[Config.Lan].menu["header_atm"], {
{ type = 'radio',
name = 'billtype',
text =
Config.System.Menu == "ox" and Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)
or
setimage..
Loc[Config.Lan].menu["header_balance"]..br..
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..
Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..br..br..
Loc[Config.Lan].menu["header_option"],
options = {
{ value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] },
} },
{ type = 'number',
isRequired = true,
name = 'amount',
text = Loc[Config.Lan].menu["header_trans_amount"],
min = 0,
max = info.bank,
},
})
if dialog then
if dialog[1] then
dialog.billtype = dialog[1]
dialog.amount = dialog[2] or 1
end
if not dialog.amount then return end
playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1)
Wait(1000)
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, "atm", info.society, info.gsociety)
end
end