mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-16 22:06:02 +01:00
v3.0 Beta Push
This commit is contained in:
336
client/atms.lua
336
client/atms.lua
@@ -1,246 +1,110 @@
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-- This script is a simple replacement for QB-Banking and QB-ATMs
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-- It uses QB-Input and server callbacks to retreive info about accounts and cash
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-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
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local Targets = {}
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local Peds = {}
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local BankLoc = Config.VanBankLocations
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local ATMLoc = Config.VanATMLocations
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if Config.ATMs.enable then
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CreateThread(function() -- Automatic detection of models and make targets and blips
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while true do
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local pedCoords = GetEntityCoords(PlayerPedId())
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for _, v in pairs(GetGamePool('CObject')) do
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for _, model in pairs(Config.ATMs.ATMModels) do
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if GetEntityModel(v) == model then
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local name, entCoords = GetCurrentResourceName()..":ATMLocation:"..v, GetEntityCoords(v)
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if #(pedCoords - entCoords) <= 150 then
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if not Targets[name] then
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Targets[name] =
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createCircleTarget({name, vec3(entCoords.x, entCoords.y, entCoords.z+1.03), 0.5, { name=name, debugPoly=Config.System.Debug, useZ=true, },},
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{ { action = function() lookEnt(v) TriggerEvent("jim-payments:Client:ATM") end,
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icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"],
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}, }, 1.5)
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end
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if Config.ATMs.showBlips then
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if not DoesBlipExist(GetBlipFromEntity(v)) then
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makeEntityBlip({entity = v, sprite = 434, col = 3, name = "ATM" })
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end
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end
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else
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removeZoneTarget(name)
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Targets[name] = nil
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if DoesBlipExist(GetBlipFromEntity(v)) then RemoveBlip(GetBlipFromEntity(v)) end
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end
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end
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end
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end
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Wait(5000)
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end
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end)
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end
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local bossroles = {}
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local gangroles = {}
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CreateThread(function()
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if Config.useATM then
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if Config.ATMBlips then
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for _, v in pairs(Config.WallATMLocations) do
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makeBlip({coords = v, sprite = 108, col = 3, scale = 0.55, disp = 6, name = Loc[Config.Lan].blip["blip_atm"] })
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end
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for _, v in pairs(Config.ATMLocations) do
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makeBlip({coords = v, sprite = 108, col = 3, scale = 0.55, disp = 6, name = Loc[Config.Lan].blip["blip_atm"] })
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end
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end
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end
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if Config.useBanks then
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if Config.BankBlips then
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for _, v in pairs(Config.BankLocations) do
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for _, b in pairs(v) do
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makeBlip({coords = b, sprite = 108, col = 2, scale = 0.55, disp = 6, name = Loc[Config.Lan].blip["blip_bank"] })
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break
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end
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end
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end
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end
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if Config.useATM or Config.useBanks then
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for k in pairs(QBCore.Shared.Jobs) do ---Grabs the list of jobs
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if QBCore.Shared.Jobs[tostring(k)] then
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for l in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
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if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
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if bossroles[tostring(k)] then -- checks if the line exists
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if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
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else bossroles[tostring(k)] = tonumber(l)
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end
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end
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end
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end
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end
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for k in pairs(QBCore.Shared.Gangs) do
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if QBCore.Shared.Gangs[tostring(k)] then
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for l in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
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if tostring(k) ~= "none" then
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if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
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if gangroles[tostring(k)] then
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if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
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else gangroles[tostring(k)] = tonumber(l)
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end
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end
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end
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end
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end
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end
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end
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if Config.useATM then
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exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"], id = "atm" },}, distance = 1.5, })
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for k,v in pairs(Config.WallATMLocations) do
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Targets["jimwallatm"..k] =
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exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(v.x, v.y, v.z+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"], id = "atm" },
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--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["transfer_money"], id = "transfer" },
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}, distance = 1.5 })
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end
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for k,v in pairs(Config.ATMLocations) do
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Targets["jimatm"..k] =
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exports['qb-target']:AddCircleZone("jimatm"..k, vector3(v.x, v.y, v.z+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"], id = "atm" },
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--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["transfer_money"], id = "transfer" },
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}, distance = 1.5 })
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end
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end
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if Config.useBanks then
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for k,v in pairs(Config.BankLocations) do
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for l, b in pairs(v) do
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Targets["jimbank"..k..l] =
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exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(b.x, b.y, b.z+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = Loc[Config.Lan].target["bank"], id = "bank" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["transfer"], id = "transfer" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = Loc[Config.Lan].target["saving"], id = "savings" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = Loc[Config.Lan].target["soc_saving"], id = "society", job = bossroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["soc_trans"], id = "societytransfer", job = bossroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = Loc[Config.Lan].target["gang_acct"], id = "gang", gang = gangroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["gang_trans"], id = "gangtransfer", gang = gangroles }, },
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distance = 2.5 })
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if Config.Peds then
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local i = math.random(1, #Config.PedPool)
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if not Config.Gabz then CreateModelHide(b.xyz, 1.0, `v_corp_bk_chair3`, true) end
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if not Peds["jimbank"..k..l] then Peds["jimbank"..k..l] = makePed(Config.PedPool[i], b, false, false) end
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end
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end
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end
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end
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end)
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RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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RegisterNetEvent('jim-payments:Client:ATM', function() local setheader = nil
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--this grabs all the info from names to savings account numbers in the databases
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local p = promise.new()
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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if Config.Banking == "qb" then
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local p = promise.new()
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
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local p2 = promise.new()
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QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) info.gsociety = Citizen.Await(p2)
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end
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local atmbartime = 2500
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local bartext = ""
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local setoptions = {}
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local info = triggerCallback("jim-payments:GetInfo")
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if data.id == "atm" then
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setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, }
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setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>"..Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["citizenid"]..info.cid..Loc[Config.Lan].menu["header_balance_bank"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..Loc[Config.Lan].menu["header_option"]
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setheader = Loc[Config.Lan].menu["header_atm"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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for k, v in pairs(Config.ATMModels) do
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if IsObjectNearPoint(v, GetEntityCoords(PlayerPedId()), 1.6) then
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local obj = GetClosestObjectOfType(GetEntityCoords(PlayerPedId()), 1.6, v, false, false, false)
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local atmCoords = GetEntityCoords(obj)
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lookEnt(obj)
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bartext = Loc[Config.Lan].menu["acc_atm"]
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end
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end
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playAnim("amb@prop_human_atm@male@enter", "enter", 2000, 1)
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elseif data.id == "bank" then
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setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_acc"]..info.account.."<br>"..info.cid..Loc[Config.Lan].menu["header_balance_bank"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..Loc[Config.Lan].menu["header_option"]
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setheader = Loc[Config.Lan].menu["header_bank"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_bank"]
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if progressBar({ label = Loc[Config.Lan].menu["acc_atm"], time = 3000 }) then
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local Menu = {}
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elseif data.id == "transfer" then
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setoptions = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_acc"]..info.account.."<br>"..info.cid..Loc[Config.Lan].menu["header_balance_bank"]..cv(info.bank)..Loc[Config.Lan].menu["header_option"]
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setheader = Loc[Config.Lan].menu["header_trans"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = Loc[Config.Lan].menu["header_account_no"] },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_trans"]
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elseif data.id == "savings" then
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setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_info"]..info.aid.."<br>"..info.cid..Loc[Config.Lan].menu["saving_balance"]..cv(info.savbal)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["header_option"]
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setheader = Loc[Config.Lan].menu["header_saving"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_saving"]
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elseif data.id == "society" then
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setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerJob.label..Loc[Config.Lan].menu["header_balance"]..PlayerJob.label.." - $"..cv(info.society)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
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setheader = Loc[Config.Lan].menu["header_soc_bank"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_boss"]
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elseif data.id == "societytransfer" then
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setoptions = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerJob.label..Loc[Config.Lan].menu["header_balance"]..PlayerJob.label.." - $"..cv(info.society)..Loc[Config.Lan].menu["header_option"]
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setheader = Loc[Config.Lan].menu["header_trans"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = Loc[Config.Lan].menu["header_account_no"] },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_boss_trans"]
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elseif data.id == "gang" then
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setheader = Loc[Config.Lan].menu["header_soc_bank"]
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerGang.label..Loc[Config.Lan].menu["header_balance"]..PlayerGang.label.." - $"..cv(info.gsociety)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["header_option"]
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setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_gang"]
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elseif data.id == "gangtransfer" then
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setoptions = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
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setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerGang.label..Loc[Config.Lan].menu["header_balance"]..PlayerGang.label.." - $"..cv(info.gsociety)..Loc[Config.Lan].menu["header_option"]
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setheader = Loc[Config.Lan].menu["header_trans"]
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = Loc[Config.Lan].menu["header_account_no"] },
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{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
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bartext = Loc[Config.Lan].menu["acc_gang_trans"]
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end
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loadAnimDict('amb@prop_human_atm@male@enter')
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TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@enter', "enter", 1.0,-1.0, 1500, 1, 1, true, true, true)
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unloadAnimDict('amb@prop_human_atm@male@enter')
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QBCore.Functions.Progressbar("accessing_atm", bartext, atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function()
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local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = Loc[Config.Lan].menu["transfer"], inputs = setinputs })
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if dialog then
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if not dialog.amount then return end
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loadAnimDict('amb@prop_human_atm@male@exit')
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TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@exit', "exit", 1.0,-1.0, 3000, 1, 1, true, true, true)
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unloadAnimDict('amb@prop_human_atm@male@enter')
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Wait(1000)
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TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, info.society, info.gsociety)
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end
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end, function() triggerNotify(nil, Loc[Config.Lan].error["cancel"], "error")
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end, data.icon)
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Menu[#Menu+1] = {
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isMenuHeader = true,
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header = Loc[Config.Lan].menu["welcome"]..info.name,
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txt = info.cid,
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}
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Menu[#Menu+1] = {
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isMenuHeader = true,
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header = Loc[Config.Lan].menu["header_balance"],
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txt = Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)
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}
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Menu[#Menu+1] = {
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header = Loc[Config.Lan].menu["withdraw"],
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onSelect = function()
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atmWithdrawl(info)
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end,
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}
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local header = Loc[Config.Lan].menu["header_atm"]
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if Config.System.Menu == "qb" then header = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
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elseif Config.System.Menu == "ox" then header = ''
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end
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openMenu(Menu, { header = header, canClose = true, onExit = function() playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1) end, })
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else
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triggerNotify(nil, Loc[Config.Lan].error["cancel"], "error")
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end
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end)
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RegisterNetEvent('jim-payments:client:ATM:give', function()
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local onlineList = {}
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local nearbyList = {}
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QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
|
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for _, id in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
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local dist = #(GetEntityCoords(GetPlayerPed(id)) - GetEntityCoords(PlayerPedId()))
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(id) then
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if id ~= PlayerId() or Config.Debug then
|
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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||||
end
|
||||
end
|
||||
end
|
||||
dist = nil
|
||||
end
|
||||
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||
local dialog = exports['qb-input']:ShowInput({ header = Loc[Config.Lan].menu["give_cash"], submitText = Loc[Config.Lan].menu["give"],
|
||||
inputs = {
|
||||
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
||||
{ type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_pay"] }, }
|
||||
})
|
||||
if dialog then
|
||||
if not dialog.citizen or not dialog.price then return end
|
||||
TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
function atmWithdrawl(info)
|
||||
local setimage = Loc[Config.Lan].menu["header_atm"]
|
||||
if Config.System.Menu == "qb" then setimage = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
|
||||
elseif Config.System.Menu == "ox" then setimage = ''
|
||||
end
|
||||
local dialog = createInput(Loc[Config.Lan].menu["header_atm"], {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text =
|
||||
Config.System.Menu == "ox" and Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..
|
||||
Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] },
|
||||
} },
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"],
|
||||
min = 0,
|
||||
max = info.bank,
|
||||
},
|
||||
})
|
||||
if dialog then
|
||||
if dialog[1] then
|
||||
dialog.billtype = dialog[1]
|
||||
dialog.amount = dialog[2] or 1
|
||||
end
|
||||
if not dialog.amount then return end
|
||||
playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1)
|
||||
Wait(1000)
|
||||
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, "atm", info.society, info.gsociety)
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
|
||||
for k in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
||||
for k in pairs(Peds) do unloadModel(GetEntityModel(Peds[k])) DeletePed(Peds[k]) end
|
||||
end)
|
||||
|
||||
340
client/banks.lua
Normal file
340
client/banks.lua
Normal file
@@ -0,0 +1,340 @@
|
||||
Peds = {}
|
||||
|
||||
onPlayerLoaded(function() Core.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||
RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
||||
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||
Core.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end)
|
||||
end)
|
||||
|
||||
if Config.Banks.enable then
|
||||
for k, v in pairs(BankLocations) do
|
||||
for i = 1, #v do
|
||||
local name = GetCurrentResourceName()..":BankLocation:"..k..i
|
||||
if Config.General.Peds then
|
||||
if not Config.Gabz then CreateModelHide(v[i].xyz, 1.0, `v_corp_bk_chair3`, true) end
|
||||
if not Peds[name] then
|
||||
Peds[name] = makePed(Config.General.PedPool[math.random(1, #Config.General.PedPool)], v[i], false, false)
|
||||
if GetResourceState("jim-talktonpc"):find("start") then
|
||||
exports["jim-talktonpc"]:createDistanceMessage("hi", Peds[name], 3.0, false)
|
||||
end
|
||||
end
|
||||
end
|
||||
local jobroles = {} local gangroles = {}
|
||||
for k, v in pairs(Config.Receipts.Jobs) do if v.gang then gangroles[k] = 0 else jobroles[k] = 0 end end
|
||||
createCircleTarget(
|
||||
{ name, vector3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = Config.System.Debug, useZ = true, }, }, {
|
||||
{ action = function()
|
||||
if Config.General.Peds and GetResourceState("jim-talktonpc"):find("start") then
|
||||
exports["jim-talktonpc"]:createCam(Peds[name], true, "generic", true)
|
||||
end
|
||||
TriggerEvent("jim-payments:Client:Bank", { ped = Config.General.Peds and Peds[name] })
|
||||
end,
|
||||
icon = "fas fa-piggy-bank", label = Loc[Config.Lan].target["bank"] },
|
||||
{ action = function() TriggerEvent("jim-payments:Tickets:Menu", { gang = false }) end,
|
||||
icon = "fas fa-receipt", label = Loc[Config.Lan].target["cashin_boss"], job = jobroles,
|
||||
},
|
||||
{ action = function() TriggerEvent("jim-payments:Tickets:Menu", { gang = true }) end,
|
||||
icon = "fas fa-receipt", label = Loc[Config.Lan].target["cashin_gang"], gang = gangroles,
|
||||
},
|
||||
}, 2.5)
|
||||
if Config.Banks.showBlips then
|
||||
makeBlip({coords = v[i], sprite = 814, col = 2, scale = 0.7, disp = 6, name = Loc[Config.Lan].blip["blip_bank"] })
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
RegisterNetEvent('jim-payments:Client:Bank', function(data) local setheader = nil
|
||||
--this grabs all the info from names to savings account numbers in the databases
|
||||
local info = triggerCallback("jim-payments:GetInfo")
|
||||
if Config.Banking == "qb" then -- Callbacks to get society cash info
|
||||
local p = promise.new()
|
||||
QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
|
||||
local p2 = promise.new()
|
||||
QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) info.gsociety = Citizen.Await(p2)
|
||||
end
|
||||
|
||||
playAnim("amb@prop_human_atm@male@enter", "enter", 2000, 1)
|
||||
if data.ped then info.ped = data.ped end
|
||||
if progressBar({ label = Loc[Config.Lan].menu["acc_bank"], time = 3000 }) then
|
||||
local Menu = {}
|
||||
|
||||
Menu[#Menu+1] = {
|
||||
isMenuHeader = true,
|
||||
header = Loc[Config.Lan].menu["welcome"]..info.name,
|
||||
txt = Loc[Config.Lan].menu["header_acc"].." "..info.account..br..info.cid,
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
isMenuHeader = true,
|
||||
header = Loc[Config.Lan].menu["header_acc"]..Loc[Config.Lan].menu["header_balance"],
|
||||
txt = Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].menu["deposit"].."/"..Loc[Config.Lan].menu["withdraw"],
|
||||
icon = "fas fa-piggy-bank",
|
||||
onSelect = function() info.id = "bank" bankTransaction(info) end,
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].target["transfer"],
|
||||
icon = "fas fa-arrow-right-arrow-left",
|
||||
onSelect = function() info.id = "transfer" bankTransaction(info) end,
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].target["saving"],
|
||||
icon = "fas fa-money-check-dollar",
|
||||
onSelect = function() info.id = "savings" bankTransaction(info) end,
|
||||
}
|
||||
if PlayerJob.isboss then
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].target["soc_saving"],
|
||||
txt = PlayerJob.label,
|
||||
icon = "fas fa-building",
|
||||
onSelect = function() info.id = "society" bankTransaction(info) end,
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].target["soc_trans"],
|
||||
txt = PlayerJob.label,
|
||||
icon = "fas fa-arrow-right-arrow-left",
|
||||
onSelect = function() info.id = "societytransfer" bankTransaction(info) end,
|
||||
}
|
||||
end
|
||||
if PlayerGang.isboss then
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].target["gang_acct"],
|
||||
txt = PlayerGang.label,
|
||||
icon = "fas fa-building",
|
||||
onSelect = function() info.id = "gang" bankTransaction(info) end,
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
header = Loc[Config.Lan].target["gang_trans"],
|
||||
txt = PlayerGang.label,
|
||||
icon = "fas fa-arrow-right-arrow-left",
|
||||
onSelect = function() info.id = "gangtransfer" bankTransaction(info) end,
|
||||
}
|
||||
end
|
||||
local header = Loc[Config.Lan].menu["header_atm"]
|
||||
if Config.System.Menu == "qb" then header = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
|
||||
elseif Config.System.Menu == "ox" then header = ''
|
||||
end
|
||||
openMenu(Menu, { header = header, canClose = true, onExit = function()
|
||||
if Config.General.Peds and GetResourceState("jim-talktonpc"):find("start") then
|
||||
exports["jim-talktonpc"]:stopCam()
|
||||
end
|
||||
playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1)
|
||||
end, })
|
||||
else
|
||||
triggerNotify(nil, Loc[Config.Lan].error["cancel"], "error")
|
||||
end
|
||||
end)
|
||||
|
||||
function bankTransaction(info)
|
||||
local setimage = Loc[Config.Lan].menu["header_atm"]
|
||||
if Config.System.Menu == "qb" then setimage = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
|
||||
elseif Config.System.Menu == "ox" then setimage = ''
|
||||
end
|
||||
|
||||
playAnim("amb@prop_human_atm@male@idle_a", "idle_a", nil, 1)
|
||||
exports["jim-talktonpc"]:injectEmotion("thanks", info.ped)
|
||||
local setinputs, setheader = {}, ""
|
||||
|
||||
if info.id == "bank" then
|
||||
setheader = Loc[Config.Lan].menu["header_bank"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..
|
||||
Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] },
|
||||
{ value = "deposit", text = Loc[Config.Lan].menu["deposit"] }
|
||||
},
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"]
|
||||
},
|
||||
}
|
||||
|
||||
elseif info.id == "transfer" then
|
||||
setheader = Loc[Config.Lan].menu["header_trans"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "transfer", text = Loc[Config.Lan].menu["transfer"] }
|
||||
},
|
||||
},
|
||||
{ type = 'text',
|
||||
isRequired = true,
|
||||
name = 'account',
|
||||
text = Loc[Config.Lan].menu["header_account_no"]
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"],
|
||||
min = 0,
|
||||
max = info.bank,
|
||||
},
|
||||
}
|
||||
|
||||
elseif info.id == "savings" then
|
||||
setheader = Loc[Config.Lan].menu["header_saving"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and Loc[Config.Lan].menu["saving_balance"]..cv(info.savbal)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
Loc[Config.Lan].menu["saving_balance"]..cv(info.savbal)..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] },
|
||||
{ value = "deposit", text = Loc[Config.Lan].menu["deposit"] }
|
||||
}
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"]
|
||||
},
|
||||
}
|
||||
|
||||
elseif info.id == "society" then
|
||||
setheader = PlayerJob.label.." - "..Loc[Config.Lan].menu["header_soc_bank"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and PlayerJob.label.." - $"..cv(info.society)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
PlayerJob.label.." - $"..cv(info.society)..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] },
|
||||
{ value = "deposit", text = Loc[Config.Lan].menu["deposit"] }
|
||||
}
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"]
|
||||
},
|
||||
}
|
||||
|
||||
elseif info.id == "societytransfer" then
|
||||
setheader = PlayerJob.label.." - "..Loc[Config.Lan].menu["header_trans"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and PlayerJob.label.." - $"..cv(info.society)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
PlayerJob.label.." - $"..cv(info.society)..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
|
||||
},
|
||||
{ type = 'text',
|
||||
isRequired = true,
|
||||
name = 'account',
|
||||
text = Loc[Config.Lan].menu["header_account_no"]
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"]
|
||||
},
|
||||
}
|
||||
|
||||
elseif info.id == "gang" then
|
||||
setheader = PlayerGang.label.." - "..Loc[Config.Lan].menu["header_soc_bank"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and PlayerGang.label.." - $"..cv(info.gsociety)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
PlayerGang.label.." - $"..cv(info.gsociety)..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] },
|
||||
{ value = "deposit", text = Loc[Config.Lan].menu["deposit"] }
|
||||
}
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"]
|
||||
},
|
||||
}
|
||||
|
||||
elseif info.id == "gangtransfer" then
|
||||
setheader = PlayerGang.label.." - "..Loc[Config.Lan].menu["header_soc_bank"]
|
||||
setinputs = {
|
||||
{ type = 'radio',
|
||||
name = 'billtype',
|
||||
text = Config.System.Menu == "ox" and PlayerGang.label.." - $"..cv(info.gsociety)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||
or
|
||||
setimage..
|
||||
Loc[Config.Lan].menu["header_balance"]..br..
|
||||
PlayerGang.label.." - $"..cv(info.gsociety)..br..
|
||||
Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..br..br..
|
||||
Loc[Config.Lan].menu["header_option"],
|
||||
options = {
|
||||
{ value = "transfer", text = Loc[Config.Lan].menu["transfer"] }
|
||||
}
|
||||
},
|
||||
{ type = 'text',
|
||||
isRequired = true,
|
||||
name = 'account',
|
||||
text = Loc[Config.Lan].menu["header_account_no"]
|
||||
},
|
||||
{ type = 'number',
|
||||
isRequired = true,
|
||||
name = 'amount',
|
||||
text = Loc[Config.Lan].menu["header_trans_amount"]
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
local dialog = createInput(setheader, setinputs)
|
||||
if dialog then
|
||||
if dialog[1] then
|
||||
dialog.billtype = dialog[1]
|
||||
dialog.amount = dialog[2] or 1
|
||||
end
|
||||
if not dialog.amount then
|
||||
TriggerEvent("jim-payments:Client:Bank", { ped = info.ped })
|
||||
return
|
||||
end
|
||||
if Config.General.Peds and GetResourceState("jim-talktonpc"):find("start") then
|
||||
exports["jim-talktonpc"]:stopCam()
|
||||
end
|
||||
playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1)
|
||||
Wait(1000)
|
||||
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, info.id, info.society, info.gsociety)
|
||||
end
|
||||
end
|
||||
145
client/charge.lua
Normal file
145
client/charge.lua
Normal file
@@ -0,0 +1,145 @@
|
||||
local BankPed = nil
|
||||
local Till = {}
|
||||
|
||||
function spawnCustomRegisters()
|
||||
for k, v in pairs(Config.CustomCashRegisters) do
|
||||
for i = 1, #v do
|
||||
local job, gang = v[i].gang and nil or k, v[i].gang and k or nil
|
||||
createBoxTarget({"CustomRegister: "..k..i, v[i].coords.xyz, 0.47, 0.34, { name="CustomRegister: "..k..i, heading = v[i].coords[4], debugPoly=Config.Debug, minZ=v[i].coords.z-0.1, maxZ=v[i].coords.z+0.4}}, {
|
||||
{ onSelect = function() TriggerEvent("jim-payments:client:Charge", { job = job, gang = gang, img = ""}) end, icon = "fas fa-credit-card", label = Loc[Config.Lan].target["charge"], }
|
||||
}, 2.0)
|
||||
if v[i].prop then makeProp({prop = "prop_till_03", coords = v[i].coords}, 1, false) end
|
||||
end
|
||||
end
|
||||
end
|
||||
onPlayerLoaded(function() spawnCustomRegisters() end)
|
||||
|
||||
--Keeps track of duty on script restarts
|
||||
AddEventHandler('onResourceStart', function(r) if GetCurrentResourceName() ~= r then return end
|
||||
spawnCustomRegisters()
|
||||
end)
|
||||
|
||||
local billPrev = "cash"
|
||||
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
||||
--Check if player is using /cashregister command
|
||||
local dialog
|
||||
--if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
|
||||
local newinputs = {} -- Begin qb-input creation here.
|
||||
local nearbyList = {}
|
||||
if Config.General.List then -- If nearby player list is wanted:
|
||||
--Retrieve a list of nearby players from server
|
||||
local onlineList = triggerCallback("jim-payments:MakePlayerList")
|
||||
--Convert list of players nearby into one qb-input understands + add distance info
|
||||
for _, v in pairs(Core.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.General.PaymentRadius)) do
|
||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||
for i = 1, #onlineList do
|
||||
if onlineList[i].value == GetPlayerServerId(v) then
|
||||
if v ~= PlayerId() or Config.System.Debug then
|
||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--If list is empty(no one nearby) show error and stop
|
||||
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||
end
|
||||
--Check if image was given when opening the regsiter
|
||||
local img = ""
|
||||
if Config.System.Menu == "qb" then
|
||||
img = "<center><img src="..(data.img and data.img or "").." width=200px></center>"
|
||||
elseif Config.System.Menu == "ox" then
|
||||
img = ""
|
||||
end
|
||||
--Grab Player Job name or Gang Name if needed
|
||||
local label = PlayerJob.label
|
||||
local gang = false
|
||||
if data.gang then label = PlayerGang.label gang = true end
|
||||
if Config.General.List then
|
||||
newinputs[#newinputs+1] = { type = "select", text = Loc[Config.Lan].menu["cus_id"], name = "citizen", label = Loc[Config.Lan].menu["cus_id"], default = 1, options = nearbyList }
|
||||
else
|
||||
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
|
||||
end
|
||||
newinputs[#newinputs+1] = {
|
||||
type = 'select',
|
||||
name = 'billtype',
|
||||
text = Loc[Config.Lan].menu["type"],
|
||||
default = billPrev,
|
||||
options = {
|
||||
{ value = "cash", text = Loc[Config.Lan].menu["cash"] },
|
||||
{ value = "bank", text = Loc[Config.Lan].menu["card"] }
|
||||
}
|
||||
}
|
||||
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
|
||||
|
||||
local dialog = createInput(img, newinputs)
|
||||
|
||||
if dialog then
|
||||
if dialog[1] then
|
||||
dialog.citizen = dialog[1]
|
||||
dialog.billtype = dialog[2]
|
||||
dialog.price = dialog[3]
|
||||
end
|
||||
billPrev = dialog.billtype
|
||||
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
|
||||
local setimage = ""
|
||||
if Config.System.Menu == "qb" then
|
||||
setimage = "<center><img src="..(img and img or "").." width=200px></center>"
|
||||
elseif Config.System.Menu == "ox" then
|
||||
setimage = '..')'
|
||||
end
|
||||
|
||||
local Menu = {}
|
||||
Menu[#Menu+1] = {
|
||||
isMenuHeader = true,
|
||||
header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
|
||||
txt = Loc[Config.Lan].menu["accept_payment"]
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
isMenuHeader = true,
|
||||
header = "",
|
||||
txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
icon = "fas fa-circle-check",
|
||||
header = Loc[Config.Lan].menu["yes"],
|
||||
txt = "",
|
||||
onSelect = function()
|
||||
TriggerServerEvent("jim-payments:server:PayPopup", {
|
||||
accept = true,
|
||||
amount = amount,
|
||||
biller = biller,
|
||||
billtype = billtype,
|
||||
outside = outside
|
||||
})
|
||||
end,
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
icon = "fas fa-circle-xmark",
|
||||
header = Loc[Config.Lan].menu["no"],
|
||||
onSelect = function()
|
||||
TriggerServerEvent("jim-payments:server:PayPopup", {
|
||||
accept = false,
|
||||
amount = amount,
|
||||
biller = biller,
|
||||
billtype = billtype,
|
||||
outside = outside
|
||||
})
|
||||
end,
|
||||
}
|
||||
openMenu(Menu, {
|
||||
header = setimage,
|
||||
onExit = function()
|
||||
TriggerServerEvent("jim-payments:server:PayPopup", {
|
||||
accept = false,
|
||||
amount = amount,
|
||||
biller = biller,
|
||||
billtype = billtype,
|
||||
outside = outside
|
||||
})
|
||||
end,
|
||||
})
|
||||
end)
|
||||
@@ -1,28 +1,5 @@
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
||||
|
||||
PlayerJob = {}
|
||||
PlayerGang = {}
|
||||
|
||||
local onDuty = false
|
||||
local BankPed = nil
|
||||
local Targets = {}
|
||||
local Till = {}
|
||||
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||
RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
||||
|
||||
--Keeps track of duty on script restarts
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||
QBCore.Functions.GetPlayerData(function(PlayerData)
|
||||
PlayerJob = PlayerData.job
|
||||
PlayerGang = PlayerData.gang
|
||||
onDuty = PlayerJob.onduty
|
||||
end)
|
||||
end)
|
||||
|
||||
--[[
|
||||
CreateThread(function()
|
||||
local jobroles = {} local gangroles = {}
|
||||
--Build Job/Gang Checks for cashin location
|
||||
@@ -57,82 +34,12 @@ CreateThread(function()
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
||||
--Check if player is using /cashregister command
|
||||
local dialog
|
||||
if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
|
||||
local newinputs = {} -- Begin qb-input creation here.
|
||||
if Config.List then -- If nearby player list is wanted:
|
||||
--Retrieve a list of nearby players from server
|
||||
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
||||
local onlineList = Citizen.Await(p)
|
||||
local nearbyList = {}
|
||||
--Convert list of players nearby into one qb-input understands + add distance info
|
||||
for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||
for i = 1, #onlineList do
|
||||
if onlineList[i].value == GetPlayerServerId(v) then
|
||||
if v ~= PlayerId() or Config.Debug then
|
||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--If list is empty(no one nearby) show error and stop
|
||||
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||
newinputs[#newinputs+1] = { text = " ", name = "citizen", label = Loc[Config.Lan].menu["cus_id"], type = "select", options = nearbyList }
|
||||
else -- If Config.List is false, create input text box for ID's
|
||||
if Config.Menu == "qb" then
|
||||
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
|
||||
elseif Config.Menu == "ox" then
|
||||
newinputs[#newinputs+1] = {type = 'input', required = true, name = 'citizen', label = Loc[Config.Lan].menu["cus_id"], text = Loc[Config.Lan].menu["cus_id"]}
|
||||
end
|
||||
end
|
||||
--Check if image was given when opening the regsiter
|
||||
local img = data.img or ""
|
||||
--Continue adding payment options to qb-input
|
||||
if Config.Menu == "qb" then
|
||||
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
|
||||
elseif Config.Menu == "ox" then
|
||||
newinputs[#newinputs+1] = {type = 'select',
|
||||
options = {
|
||||
{ value = 'cash', label = "Cash" },
|
||||
{ value = 'bank', label = "Bank" }
|
||||
},
|
||||
required = true,
|
||||
label = "Payment Type"
|
||||
}
|
||||
end
|
||||
if Config.Menu == "qb" then
|
||||
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
|
||||
elseif Config.Menu == "ox" then
|
||||
newinputs[#newinputs+1] = {type = 'number', required = true, label = Loc[Config.Lan].menu["amount_charge"], text = Loc[Config.Lan].menu["amount_charge"] }
|
||||
end
|
||||
--Grab Player Job name or Gang Name if needed
|
||||
local label = PlayerJob.label
|
||||
local gang = false
|
||||
if data.gang then label = PlayerGang.label gang = true end
|
||||
if Config.Menu == "qb" then
|
||||
dialog = exports['qb-input']:ShowInput({ header = img..label..Loc[Config.Lan].menu["cash_reg"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
|
||||
elseif Config.Menu == "ox" then
|
||||
dialog = exports.ox_lib:inputDialog(label..Loc[Config.Lan].menu["cash_reg"], newinputs)
|
||||
end
|
||||
if dialog then
|
||||
local inputs = {
|
||||
citizen = dialog.citizen or dialog[1],
|
||||
price = dialog.price or dialog[3],
|
||||
billtype = dialog.billtype or dialog[2],
|
||||
}
|
||||
if not inputs.citizen or not inputs.price then return end
|
||||
TriggerServerEvent('jim-payments:server:Charge', inputs.citizen, inputs.price, inputs.billtype, data.img, outside, gang)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:client:PolCharge', function()
|
||||
--Check if player is allowed to use /cashregister command
|
||||
local allowed = false
|
||||
for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
|
||||
if not allowed then triggerNotify(nil, Loc[Config.Lan].error["no_job"], "error") return end
|
||||
if not allowed then triggerNotify(nil, nil, Loc[Config.Lan].error["no_job"], "error") return end
|
||||
|
||||
local newinputs = {} -- Begin qb-input creation here.
|
||||
if Config.FineJobList then -- If nearby player list is wanted:
|
||||
@@ -152,7 +59,7 @@ RegisterNetEvent('jim-payments:client:PolCharge', function()
|
||||
end
|
||||
end
|
||||
--If list is empty(no one nearby) show error and stop
|
||||
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||
if not nearbyList[1] then triggerNotify(nil, nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||
else -- If Config.List is false, create input text box for ID's
|
||||
newinputs[#newinputs+1] = { type = 'text', isRequired = true, required = true, name = 'citizen', label = Loc[Config.Lan].menu["person_id"], text = Loc[Config.Lan].menu["person_id"] }
|
||||
@@ -166,7 +73,7 @@ RegisterNetEvent('jim-payments:client:PolCharge', function()
|
||||
--Grab Player Job name or Gang Name if needed
|
||||
local label = PlayerJob.label
|
||||
local gang = false
|
||||
local dialog
|
||||
local dialog
|
||||
if Config.Menu == "qb" then
|
||||
dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
|
||||
elseif Config.Menu == "ox" then
|
||||
@@ -186,7 +93,7 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
|
||||
--Get ticket info
|
||||
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
|
||||
local amount = Citizen.Await(p)
|
||||
if not amount then triggerNotify(nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
|
||||
if not amount then triggerNotify(nil, nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
|
||||
local sellable = false
|
||||
local name = "" local label = ""
|
||||
--Check/adjust for job/gang names
|
||||
@@ -241,13 +148,13 @@ RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billty
|
||||
title = Loc[Config.Lan].menu["yes"],
|
||||
icon = "fas fa-circle-check",
|
||||
serverEvent = "jim-payments:server:PayPopup",
|
||||
args = {
|
||||
accept = true,
|
||||
amount = amount,
|
||||
biller = biller,
|
||||
billtype = billtype,
|
||||
gang = gang,
|
||||
outside = outside
|
||||
args = {
|
||||
accept = true,
|
||||
amount = amount,
|
||||
biller = biller,
|
||||
billtype = billtype,
|
||||
gang = gang,
|
||||
outside = outside
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -283,7 +190,7 @@ RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, biller
|
||||
{readOnly = true, title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], description = Loc[Config.Lan].menu["accept_charge"] },
|
||||
{ readOnly = true, title = "", description = Loc[Config.Lan].menu["bank_charge"]..amount },
|
||||
{ icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } },
|
||||
{ icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } },
|
||||
{ icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } },
|
||||
}
|
||||
})
|
||||
lib.showContext('polpopup')
|
||||
@@ -298,3 +205,5 @@ AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() t
|
||||
for i = 1, #Till do DeleteEntity(Till[i]) end
|
||||
unloadModel(GetEntityModel(BankPed)) DeletePed(BankPed)
|
||||
end)
|
||||
|
||||
]]
|
||||
1
client/polcharge.lua
Normal file
1
client/polcharge.lua
Normal file
@@ -0,0 +1 @@
|
||||
-- wip
|
||||
20
client/tickets.lua
Normal file
20
client/tickets.lua
Normal file
@@ -0,0 +1,20 @@
|
||||
RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
|
||||
local hasItem, hasTable = hasItem("payticket", 1)
|
||||
if not hasItem then triggerNotify(nil, Loc[Config.Lan].error["no_ticket"], "error") return end
|
||||
local amount, sellable, name, label = hasTable["payticket"].count, false, "", ""
|
||||
for k, v in pairs(Config.Receipts.Jobs) do
|
||||
sellable = (data.gang and v.gang and k == PlayerGang.name) or (not data.gang and not v.gang and k == PlayerJob.name)
|
||||
if sellable then name, label = k, (data.gang and PlayerGang.label) or (not data.gang and PlayerJob.label) break end
|
||||
end
|
||||
if sellable then local Menu = {}
|
||||
Menu[#Menu+1] = {
|
||||
isMenuHeader = true,
|
||||
txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Receipts.Jobs[name].PayPerTicket * amount)
|
||||
}
|
||||
Menu[#Menu+1] = {
|
||||
icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"],
|
||||
onSelect = function() TriggerServerEvent('jim-payments:Tickets:Sell') end,
|
||||
}
|
||||
openMenu(Menu, { header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], headertxt = Loc[Config.Lan].menu["trade_confirm"], canClose = true, })
|
||||
end
|
||||
end)
|
||||
387
config.lua
387
config.lua
@@ -1,4 +1,4 @@
|
||||
print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^45 ^7- ^2Payments Script by ^1Jimathy^7")
|
||||
print("^2Jim^7-^2Payments ^7v^4"..GetResourceMetadata(GetCurrentResourceName(), 'version', nil):gsub("%.", "^7.^4").."^7 - ^2Payments Script by ^1Jimathy^7")
|
||||
|
||||
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
||||
|
||||
@@ -6,282 +6,153 @@ print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^45 ^7- ^2Payments Script by ^1Jimathy^
|
||||
|
||||
Config = {
|
||||
Lan = "en",
|
||||
Debug = false,
|
||||
Notify = "qb", -- "qb" | "okok" | "t" | "infinity" | "rr"
|
||||
Menu = "ox",
|
||||
System = {
|
||||
Debug = true,
|
||||
|
||||
---------------------------------
|
||||
-- Default Job Payment Systems --
|
||||
---------------------------------
|
||||
Menu = "qb", -- "qb", "ox", "gta"
|
||||
Notify = "gta", -- "qb", "ox", "gta", "esx"
|
||||
ProgressBar = "gta", -- "qb", "ox", "gta", "esx"
|
||||
},
|
||||
|
||||
Banking = "qb-banking",
|
||||
-- "qb-management" - This is for the older version of QBCore
|
||||
-- "qb-banking" - This is for the latest QBCore updates
|
||||
General = {
|
||||
Banking = "qb-banking",
|
||||
-- "qb-management" -- This is for the older version of QBCore
|
||||
-- "qb-banking" -- This is for the latest QBCore updates
|
||||
-- "renewed"
|
||||
-- "fd" - currently default supported
|
||||
-- "okok" - make sure to add societies to Config.Societies in okokBanking, This is for the latest QBCore updates
|
||||
-- "fd" -- currently default supported
|
||||
-- "okok" -- make sure to add societies to Config.Societies in okokBanking, This is for the latest QBCore updates
|
||||
|
||||
ApGov = false, -- Toggle support for AP-Goverment Tax
|
||||
ApGov = false, -- Toggle support for AP-Goverment Tax
|
||||
|
||||
List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
PaymentRadius = 15, -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||
List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
PaymentRadius = 15, -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||
|
||||
Usebzzz = false, -- enable if you're using the prop from bzzz
|
||||
|
||||
Enablecommand = true, -- Enables the /cashregister command
|
||||
|
||||
PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
||||
-- This doesn't affect Cash payments as they by default use a confirmation window
|
||||
-- This is helpful for phones that don't support invoices well
|
||||
|
||||
Peds = true, -- "true" to enable peds spawning in banks
|
||||
PedPool = { -- If Peds is true, use this pool of ped models to pick from
|
||||
"IG_Bankman",
|
||||
"U_M_M_BankMan",
|
||||
"S_F_M_Shop_HIGH",
|
||||
"S_M_M_HighSec_02",
|
||||
"S_M_M_HighSec_03",
|
||||
"S_M_M_HighSec_04",
|
||||
"A_F_Y_Business_01",
|
||||
"A_F_Y_Business_02",
|
||||
"A_F_Y_Business_03",
|
||||
"A_F_Y_Business_04",
|
||||
"A_M_M_Business_01",
|
||||
"A_M_Y_Business_02",
|
||||
"A_M_Y_Business_03",
|
||||
"U_F_M_CasinoShop_01",
|
||||
},
|
||||
|
||||
PhoneType = "qb", -- Change this setting to make invoices work with your phone script [still testing this currently]
|
||||
-- "qb" for qb-phone
|
||||
-- "gks" for GKSPhone
|
||||
|
||||
useBanks = false, -- Enable this to use my banking stuff
|
||||
|
||||
BankBlips = false, -- Enable this if you disabled qb-banking and need bank locations
|
||||
|
||||
Gabz = true, -- "true" to enable Gabz Bank locations
|
||||
-- this corrects the ATM/Bank Cashier + Ticket Cash in locations
|
||||
|
||||
menuLogo = "https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png",
|
||||
|
||||
Peds = true, -- "true" to enable peds spawning in banks
|
||||
PedPool = {
|
||||
`IG_Bankman`,
|
||||
`U_M_M_BankMan`,
|
||||
`S_F_M_Shop_HIGH`,
|
||||
`S_M_M_HighSec_02`,
|
||||
`S_M_M_HighSec_03`,
|
||||
`S_M_M_HighSec_04`,
|
||||
`A_F_Y_Business_01`,
|
||||
`A_F_Y_Business_02`,
|
||||
`A_F_Y_Business_03`,
|
||||
`A_F_Y_Business_04`,
|
||||
`A_M_M_Business_01`,
|
||||
`A_M_Y_Business_02`,
|
||||
`A_M_Y_Business_03`,
|
||||
`U_F_M_CasinoShop_01`,
|
||||
},
|
||||
|
||||
Usebzzz = false, -- enable if you're using the prop from bzzz
|
||||
Enablecommand = true, -- Enables the cashregister command
|
||||
ATMs = {
|
||||
enable = true,
|
||||
showBlips = true,
|
||||
|
||||
PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
||||
-- This doesn't affect Cash payments as they by default use confirmation now
|
||||
-- This is helpful for phones that don't support invoices well
|
||||
ATMModels = { `prop_atm_01`, `prop_atm_02`, `prop_atm_03`, `prop_fleeca_atm`, `gabz_sm_pb_atmframe` },
|
||||
|
||||
PhoneType = "qb", -- Change this setting to make invoices work with your phone script [still testing this currently]
|
||||
-- "qb" for qb-phone
|
||||
-- "gks"" for GKSPhone
|
||||
|
||||
CashInLocation = vector4(252.23, 223.11, 106.29, 159.2), -- Default Third Window along in Pacific Bank
|
||||
|
||||
TicketSystem = true, -- Enable this if you want to use the ticket system false
|
||||
TicketSystemAll = true, -- Enable this to give tickets to all workers clocked in
|
||||
|
||||
Commission = true, -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
||||
CommissionAll = false, -- Set this to true to give commission to workers clocked in
|
||||
CommissionDouble = false, -- Set this to true if you want the person charging to get double Commission
|
||||
CommissionLimit = false, -- If true, this limits the Commission to only be given if over the "MinAmountForTicket".
|
||||
-- If false, Commission will be given for any amount
|
||||
|
||||
-- MinAmountforTicket should be your cheapest item
|
||||
-- PayPerTicket should never be higher than MinAmountforTicket
|
||||
-- Commission is a percentage eg "0.10" becomes 10%
|
||||
Jobs = {
|
||||
-- Jim Businesses | https://jimathy666.tebex.io/
|
||||
['bakery'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
|
||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['upnatom'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['hornys'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
|
||||
-- JixelTay Businesses | https://jixeltay.tebex.io/
|
||||
['cigarbar'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['cluckinbell'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['smokeshop'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['pearls'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['kois'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['whitewidow'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['bestbuds'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
|
||||
-- Jim Mechanic | https://jimathy666.tebex.io/
|
||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['tuners'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['ottos'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['lscustoms'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['bennys'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
|
||||
-- Gangs | Example of a gang being supported
|
||||
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true, },
|
||||
},
|
||||
|
||||
------------------------------
|
||||
-- Custom Job Cash Register --
|
||||
------------------------------
|
||||
-- This adds the ability to add multiple locations for each job
|
||||
-- Basically adding ready made locations, all you need to a vector4 and to confrim if you need a new prop in that location
|
||||
CustomCashRegisters = {
|
||||
-- ["jobname"] = { -- Player job role restriction
|
||||
-- { coords = vector4(0, 0, 0, 0), prop = true, }, -- vector4 to place the till and the way it faces
|
||||
-- { coords = vector4(0, 0, 0, 0), prop = true, }, -- "prop = true" spawns a prop at the coords
|
||||
-- },
|
||||
Banks = {
|
||||
enable = true,
|
||||
showBlips = true,
|
||||
|
||||
},
|
||||
|
||||
-- The /polcharge command requires specific jobs to be set
|
||||
-- No tickets for these, it's just commission (0.25 = 25%)
|
||||
FineJobs = {
|
||||
['police'] = { Commission = 0.25, },
|
||||
['ambulance'] = { Commission = 0.25, },
|
||||
},
|
||||
FineJobConfirmation = false, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
|
||||
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
|
||||
---------------------
|
||||
-- Banking Systems --
|
||||
---------------------
|
||||
useATM = false, -- Enable this to use the scripts ATM's and controls
|
||||
useBanks = false, -- Enable this to use my banking stuff
|
||||
BankBlips = false, -- Enable this if you disabled qb-banking and need bank locations
|
||||
ATMBlips = false, -- Enable this if you are a pyscho and need every ATM to be on the map too
|
||||
|
||||
Gabz = false, -- "true" to enable Gabz Bank locations
|
||||
-- this corrects the ATM/Bank Cashier + Ticket Cash in location
|
||||
|
||||
ATMModels = { `prop_atm_01`, `prop_atm_02`, `prop_atm_03`, `prop_fleeca_atm` },
|
||||
ATMLocations = {
|
||||
--PACIFIC BANK 10 ATMS
|
||||
vector3(265.9, 213.86, 106.28),
|
||||
vector3(265.56, 212.98, 106.28),
|
||||
vector3(265.19, 211.91, 106.28),
|
||||
vector3(264.86, 211.03, 106.28),
|
||||
vector3(264.52, 210.06, 106.28),
|
||||
vector3(236.64, 219.72, 106.29),
|
||||
vector3(237.04, 218.72, 106.29),
|
||||
vector3(237.5, 217.87, 106.29),
|
||||
vector3(237.93, 216.94, 106.29),
|
||||
vector3(238.36, 216.03, 106.29),
|
||||
},
|
||||
--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
|
||||
WallATMLocations = {
|
||||
vector3(-386.54, 6046.29, 31.5),
|
||||
vector3(-282.82, 6226.24, 31.49),
|
||||
vector3(-132.74, 6366.79, 31.48),
|
||||
vector3(-95.76, 6457.41, 31.46),
|
||||
vector3(-97.52, 6455.65, 31.47),
|
||||
vector3(155.95, 6642.99, 31.6),
|
||||
vector3(173.92, 6638.16, 31.57),
|
||||
vector3(2558.65, 350.92, 108.62),
|
||||
vector3(1077.78, -776.64, 58.35),
|
||||
vector3(1138.14, -468.88, 66.73),
|
||||
vector3(1166.93, -455.96, 66.81),
|
||||
vector3(285.37, 143.07, 104.17),
|
||||
vector3(-165.43, 234.81, 94.92),
|
||||
vector3(-165.4, 232.73, 94.92),
|
||||
vector3(-1410.41, -98.76, 52.43),
|
||||
vector3(-1409.85, -100.51, 52.38),
|
||||
vector3(-1206.0, -324.94, 37.86),
|
||||
vector3(-1205.23, -326.55, 37.86),
|
||||
vector3(-2072.28, -317.27, 13.32),
|
||||
vector3(-2974.7, 380.15, 15.0),
|
||||
vector3(-2959.01, 487.45, 15.46),
|
||||
vector3(-2956.87, 487.36, 15.46),
|
||||
vector3(-3043.98, 594.32, 7.74),
|
||||
vector3(-3241.35, 997.74, 12.55),
|
||||
vector3(-1305.59, -706.64, 25.32),
|
||||
vector3(-537.85, -854.69, 29.28),
|
||||
vector3(-709.98, -818.71, 23.73),
|
||||
vector3(-712.87, -818.71, 23.73),
|
||||
vector3(-526.71, -1223.18, 18.45),
|
||||
vector3(-256.47, -715.94, 33.55),
|
||||
vector3(-259.13, -723.29, 33.54),
|
||||
vector3(-203.82, -861.3, 30.27),
|
||||
vector3(111.38, -774.96, 31.44),
|
||||
vector3(114.56, -776.13, 31.42),
|
||||
vector3(112.46, -819.65, 31.34),
|
||||
vector3(118.93, -883.68, 31.12),
|
||||
vector3(-846.97, -340.29, 38.68),
|
||||
vector3(-846.41, -341.41, 38.68),
|
||||
vector3(-262.21, -2012.17, 30.15),
|
||||
vector3(-273.23, -2024.32, 30.15),
|
||||
vector3(24.46, -945.94, 29.36),
|
||||
vector3(-254.48, -692.74, 33.61),
|
||||
vector3(-1569.95, -546.94, 34.96),
|
||||
vector3(-1570.91, -547.63, 34.96),
|
||||
vector3(289.14, -1282.29, 29.6),
|
||||
vector3(289.18, -1256.84, 29.44),
|
||||
vector3(296.04, -896.22, 29.24),
|
||||
vector3(296.74, -894.26, 29.24),
|
||||
vector3(-301.63, -829.73, 32.43),
|
||||
vector3(-303.23, -829.44, 32.43),
|
||||
vector3(5.27, -919.87, 29.56),
|
||||
vector3(-1200.61, -885.62, 13.26),
|
||||
CustomCashRegisters = {
|
||||
-- ["jobname"] = { -- Player job role restriction
|
||||
-- { coords = vector4(0, 0, 0, 0), }, -- vector4 to place the till and the way it faces
|
||||
-- { coords = vector4(0, 0, 0, 0), prop = true, }, -- "prop = true" spawns a prop at the coords
|
||||
-- },
|
||||
},
|
||||
|
||||
BankLocations = {
|
||||
["legion"] = {
|
||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||
Receipts = {
|
||||
TicketSystem = true, -- Enable this if you want to use the ticket system false
|
||||
TicketSystemAll = true, -- Enable this to give tickets to all workers clocked in
|
||||
|
||||
Commission = true, -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
||||
CommissionAll = false, -- Set this to true to give commission to workers clocked in
|
||||
CommissionDouble = false, -- Set this to true if you want the person charging to get double Commission
|
||||
CommissionLimit = false, -- If true, this limits the Commission to only be given if over the "MinAmountForTicket".
|
||||
-- If false, Commission will be given for any amount
|
||||
|
||||
CashInLocations = {
|
||||
vec4(252.23, 223.11, 106.29, 159.2), -- Default Third Window along in Pacific Bank
|
||||
},
|
||||
["hawick"] = {
|
||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||
|
||||
CashInAnywhere = true,
|
||||
|
||||
-- MinAmountforTicket should be your cheapest item
|
||||
-- PayPerTicket should never be higher than MinAmountforTicket
|
||||
-- Commission is a percentage eg "0.10" becomes 10%
|
||||
Jobs = {
|
||||
-- Jim Businesses | https://jimathy666.tebex.io/
|
||||
['bakery'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
|
||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['upnatom'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['hornys'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
|
||||
-- JixelTay Businesses | https://jixeltay.tebex.io/
|
||||
['cigarbar'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['cluckinbell'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['smokeshop'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['pearls'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['kois'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['whitewidow'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
['bestbuds'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||
|
||||
-- Jim Mechanic | https://jimathy666.tebex.io/
|
||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['tuners'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['ottos'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['lscustoms'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
['bennys'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||
|
||||
-- Gangs | Example of a gang being supported
|
||||
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true, },
|
||||
},
|
||||
["vinewood"] = {
|
||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||
},
|
||||
["delperro"] = {
|
||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||
},
|
||||
["route1"] = {
|
||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||
},
|
||||
["route68"] = {
|
||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||
},
|
||||
["paleto"] = {
|
||||
vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
||||
},
|
||||
["pacific"] = {
|
||||
vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
||||
vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
||||
|
||||
},
|
||||
PolCharge = {
|
||||
-- The /polcharge command requires specific jobs to be set
|
||||
-- No tickets for these, it's just commission (0.25 = 25%)
|
||||
FineJobs = {
|
||||
['police'] = { Commission = 0.25, },
|
||||
['ambulance'] = { Commission = 0.25, },
|
||||
},
|
||||
FineJobConfirmation = false, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
|
||||
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
},
|
||||
}
|
||||
-- If Gabz banks enabled, load these locations instead
|
||||
if Config.Gabz then
|
||||
Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0)
|
||||
Config.BankLocations = {
|
||||
["legion"] = {
|
||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||
},
|
||||
["hawick"] = {
|
||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||
},
|
||||
["vinewood"] = {
|
||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||
},
|
||||
["delperro"] = {
|
||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||
},
|
||||
["route1"] = {
|
||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||
},
|
||||
["route68"] = {
|
||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||
},
|
||||
["paleto"] = {
|
||||
vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
||||
vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
||||
},
|
||||
["pacific"] = {
|
||||
vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
||||
vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
||||
vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
||||
vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
||||
vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
||||
vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
||||
},
|
||||
}
|
||||
Config.ATMLocations = {
|
||||
vector3(239.02, 212.37, 106.28),
|
||||
vector3(239.46, 213.6, 106.28),
|
||||
vector3(239.9, 214.82, 106.28),
|
||||
vector3(240.35, 216.03, 106.28),
|
||||
vector3(241.42, 218.96, 106.28),
|
||||
vector3(241.86, 220.16, 106.28),
|
||||
vector3(242.3, 221.41, 106.28),
|
||||
vector3(242.76, 222.63, 106.28),
|
||||
vector3(263.46, 203.86, 106.28),
|
||||
vector3(263.96, 205.03, 106.28),
|
||||
vector3(264.37, 206.28, 106.28),
|
||||
vector3(264.77, 207.51, 106.28),
|
||||
}
|
||||
end
|
||||
|
||||
Loc = {}
|
||||
PlayerGang, PlayerJob, onDuty = {}, {}, nil
|
||||
@@ -1,12 +1,40 @@
|
||||
name "Jim-Payments"
|
||||
author "Jimathy"
|
||||
version "v2.8.7"
|
||||
version "3.0"
|
||||
description "Payment Script By Jimathy"
|
||||
fx_version "cerulean"
|
||||
game "gta5"
|
||||
lua54 'yes'
|
||||
|
||||
shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
|
||||
client_scripts { 'client/*.lua', }
|
||||
server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
|
||||
shared_scripts { '@ox_lib/init.lua','config.lua', 'shared/*.lua', 'locales/*.lua' }
|
||||
server_script '@oxmysql/lib/MySQL.lua'
|
||||
|
||||
shared_scripts {
|
||||
'locales/*.lua',
|
||||
'config.lua',
|
||||
|
||||
-- Required core scripts
|
||||
'@ox_lib/init.lua',
|
||||
'@ox_core/imports/client.lua',
|
||||
'@es_extended/imports.lua',
|
||||
'@qbx_core/modules/playerdata.lua',
|
||||
|
||||
--Jim Bridge
|
||||
'@jim_bridge/exports.lua',
|
||||
'@jim_bridge/functions.lua',
|
||||
'@jim_bridge/wrapper.lua',
|
||||
'@jim_bridge/crafting.lua',
|
||||
'shared/*.lua',
|
||||
}
|
||||
client_scripts {
|
||||
'@PolyZone/client.lua',
|
||||
'@PolyZone/BoxZone.lua',
|
||||
'@PolyZone/EntityZone.lua',
|
||||
'@PolyZone/CircleZone.lua',
|
||||
'@PolyZone/ComboZone.lua',
|
||||
|
||||
'client/*.lua',
|
||||
}
|
||||
|
||||
server_script 'server/*.lua'
|
||||
|
||||
dependency 'jim_bridge'
|
||||
@@ -1,4 +1,6 @@
|
||||
-- Provided by iplayer1337fivem on Github
|
||||
Loc = Loc or {}
|
||||
|
||||
Loc["da"] = {
|
||||
error = {
|
||||
["cancel"] = "Afbestilt",
|
||||
@@ -95,21 +97,20 @@ Loc["da"] = {
|
||||
["acc_boss_trans"] = "Adgang til society-overførsler",
|
||||
["acc_gang"] = "Adgang til gang-society-konto",
|
||||
["acc_gang_trans"] = "Adgang til gangoverførsler",
|
||||
["header_soc"] = "<br><br>- Society-konto -<br>",
|
||||
["header_balance"] = "<br><br>- Balancer -<br>🏢",
|
||||
["header_soc"] = "- Society-konto -",
|
||||
["header_soc_bank"] = "🏢 Society Bank 🏢",
|
||||
["amount_pay"] = "💵 Beløb at betale",
|
||||
["give_cash"] = "Giv nogen kontanter",
|
||||
["give"] = "Giv",
|
||||
["welcome"] = "Velkommen tilbage, ",
|
||||
["citizenid"] = "<br><br>- Borger-ID -<br>",
|
||||
["header_acc"] = "<br><br>- Konto -<br>",
|
||||
["header_info"] = "<br><br>- Kontoinformation -<br>Opsparings-ID: ",
|
||||
["header_balance_bank"] = "<br><br>- Balancer -<br>🏦Bank - DKK",
|
||||
["header_option"] = "<br><br>- Valg -",
|
||||
["cash_balance"] = "<br>💵Kontanter - DKK",
|
||||
["bank_balance"] = "<br>🏦Bank - DKK",
|
||||
["saving_balance"] = "<br><br>- Balancer -<br>💰Opsparing - DKK",
|
||||
["citizenid"] = "- Borger-ID -",
|
||||
["header_acc"] = "- Konto -",
|
||||
["header_info"] = "- Kontoinformation -Opsparings-ID: ",
|
||||
["header_balance_bank"] = "- Balancer -🏦Bank - DKK",
|
||||
["header_option"] = "- Valg -",
|
||||
["cash_balance"] = "💵Kontanter - DKK",
|
||||
["bank_balance"] = "🏦Bank - DKK",
|
||||
["saving_balance"] = "- Balancer -💰Opsparing - DKK",
|
||||
["cus_id"] = "# Kundens ID #",
|
||||
["type"] = "Betalingstype",
|
||||
["amount_charge"] = "💵 Beløb at opkræve",
|
||||
@@ -123,7 +124,8 @@ Loc["da"] = {
|
||||
["accept_payment"] = "Vil du acceptere betalingen?",
|
||||
["accept_charge"] = "Vil du acceptere opkrævningen?",
|
||||
["ticket_amount"] = "Antal billetter: ",
|
||||
["total_pay"] = "<br>Total betaling: DKK",
|
||||
["total_pay"] = "Total betaling: DKK",
|
||||
["confirm"] = "Ja",
|
||||
["yes"] = "Ja",
|
||||
["no"] = "Nej",
|
||||
["cash"] = "Kontanter",
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
Loc = Loc or {}
|
||||
|
||||
Loc["de"] = {
|
||||
error = {
|
||||
["cancel"] = "Abgebrochen",
|
||||
@@ -94,21 +96,20 @@ Loc["de"] = {
|
||||
["acc_boss_trans"] = "Zugang zu Firmenkontotransfers",
|
||||
["acc_gang"] = "Zugriff auf das Gangkonto",
|
||||
["acc_gang_trans"] = "Zugang zu Gangkontotransfers",
|
||||
["header_soc"] = "<br><br>- Firmenkonto -<br>",
|
||||
["header_balance"] = "<br><br>- Kontostand -<br>🏢",
|
||||
["header_soc"] = "- Firmenkonto -",
|
||||
["header_soc_bank"] = "🏢 Firmen Banking 🏢",
|
||||
["amount_pay"] = "💵 Zu zahlender Betrag'",
|
||||
["give_cash"] = "Jemandem Bargeld geben",
|
||||
["give"] = "Geben",
|
||||
["welcome"] = "Willkommen zurück, ",
|
||||
["citizenid"] = "<br><br>- Ausweisnummer -<br>",
|
||||
["header_acc"] = "<br><br>- Konto -<br>",
|
||||
["header_info"] = "<br><br>- Konto Info -<br>Ersparnis-ID: ",
|
||||
["header_balance_bank"] = "<br><br>- Kontostand -<br>🏦Bank - $",
|
||||
["header_option"] = "<br><br>- Optionen -",
|
||||
["cash_balance"] = "<br>💵Bargeld - $",
|
||||
["bank_balance"] = "<br>🏦Bank - $",
|
||||
["saving_balance"] = "<br><br>- Kontostand -<br>💰Ersparnisses - $",
|
||||
["citizenid"] = "- Ausweisnummer -",
|
||||
["header_acc"] = "- Konto -",
|
||||
["header_info"] = "- Konto Info -Ersparnis-ID: ",
|
||||
["header_balance_bank"] = "- Kontostand -🏦Bank - $",
|
||||
["header_option"] = "- Optionen -",
|
||||
["cash_balance"] = "💵Bargeld - $",
|
||||
["bank_balance"] = "🏦Bank - $",
|
||||
["saving_balance"] = "- Kontostand -💰Ersparnisses - $",
|
||||
["cus_id"] = "# Kunden ID #",
|
||||
["type"] = "Zahlungsart",
|
||||
["amount_charge"] = "💵 Zu berechnender Betrag",
|
||||
@@ -122,7 +123,8 @@ Loc["de"] = {
|
||||
["accept_payment"] = "Möchten Sie die Zahlung akzeptieren?",
|
||||
["accept_charge"] = "Möchten Sie die Gebühr akzeptieren?",
|
||||
["ticket_amount"] = "Anzahl der Tickets: ",
|
||||
["total_pay"] = "<br>Gesamte Zahlung: $",
|
||||
["total_pay"] = "Gesamte Zahlung: $",
|
||||
["confirm"] = "Ja",
|
||||
["yes"] = "Ja",
|
||||
["no"] = "Nein",
|
||||
["cash"] = "Bargeld",
|
||||
@@ -130,4 +132,4 @@ Loc["de"] = {
|
||||
["payment_amount"] = " Zahlung: $",
|
||||
["bank_charge"] = "Bankgebühr: $",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
Loc = Loc or {}
|
||||
|
||||
Loc["en"] = {
|
||||
error = {
|
||||
["cancel"] = "Cancelled",
|
||||
@@ -76,7 +78,7 @@ Loc["en"] = {
|
||||
},
|
||||
menu = {
|
||||
["close"] = "Close",
|
||||
["withdraw"] = "Withdrawl",
|
||||
["withdraw"] = "Withdrawal",
|
||||
["deposit"] = "Deposit",
|
||||
["transfer"] = "Transfer",
|
||||
["transfer_money"] = "Transfer Money",
|
||||
@@ -94,21 +96,20 @@ Loc["en"] = {
|
||||
["acc_boss_trans"] = "Accessing Society Transfers",
|
||||
["acc_gang"] = "Accessing Gang Society Account",
|
||||
["acc_gang_trans"] = "Accessing Gang Transfers",
|
||||
["header_soc"] = "<br><br>- Society Account -<br>",
|
||||
["header_balance"] = "<br><br>- Balances -<br>🏢",
|
||||
["header_soc_bank"] = "🏢 Society Banking 🏢",
|
||||
["header_soc"] = "Society Account -",
|
||||
["header_soc_bank"] = "Society Banking",
|
||||
["amount_pay"] = "💵 Amount to Pay'",
|
||||
["give_cash"] = "Give someone cash",
|
||||
["give"] = "Give",
|
||||
["welcome"] = "Welcome back, ",
|
||||
["citizenid"] = "<br><br>- Citizen ID -<br>",
|
||||
["header_acc"] = "<br><br>- Account -<br>",
|
||||
["header_info"] = "<br><br>- Account Info -<br>Savings ID: ",
|
||||
["header_balance_bank"] = "<br><br>- Balances -<br>🏦Bank - $",
|
||||
["header_option"] = "<br><br>- Options -",
|
||||
["cash_balance"] = "<br>💵Cash - $",
|
||||
["bank_balance"] = "<br>🏦Bank - $",
|
||||
["saving_balance"] = "<br><br>- Balances -<br>💰Savings - $",
|
||||
["citizenid"] = "Citizen ID -",
|
||||
["header_acc"] = "Account -",
|
||||
["header_info"] = "Account Info - Savings ID: ",
|
||||
["header_balance"] = "Balances -",
|
||||
["header_option"] = "Options -",
|
||||
["cash_balance"] = "💵Cash - $",
|
||||
["bank_balance"] = "🏦Bank - $",
|
||||
["saving_balance"] = "💰Savings - $",
|
||||
["cus_id"] = "# Customer ID #",
|
||||
["type"] = "Payment Type",
|
||||
["amount_charge"] = "💵 Amount to Charge",
|
||||
@@ -123,6 +124,7 @@ Loc["en"] = {
|
||||
["accept_charge"] = "Do you want accept the charge?",
|
||||
["ticket_amount"] = "Amount of Tickets: ",
|
||||
["total_pay"] = "<br>Total Payment: $",
|
||||
["confirm"] = "Confirm",
|
||||
["yes"] = "Yes",
|
||||
["no"] = "No",
|
||||
["cash"] = "Cash",
|
||||
@@ -130,4 +132,4 @@ Loc["en"] = {
|
||||
["payment_amount"] = " Payment: $",
|
||||
["bank_charge"] = "Bank Charge: $",
|
||||
},
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,6 @@
|
||||
local function cv(amount)
|
||||
local formatted = amount
|
||||
while true do
|
||||
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
|
||||
if (k==0) then
|
||||
break
|
||||
end
|
||||
end
|
||||
return formatted
|
||||
end
|
||||
|
||||
RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
local cashB = Player.Functions.GetMoney("cash")
|
||||
local bankB = Player.Functions.GetMoney("bank")
|
||||
local amount = tonumber(amount)
|
||||
@@ -95,12 +84,12 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
baccount = newiban
|
||||
amount = tonumber(newAmount)
|
||||
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
if (society - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
local Reciever = Core.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
|
||||
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||
@@ -153,12 +142,12 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
baccount = newiban
|
||||
amount = tonumber(newAmount)
|
||||
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
if (gsociety - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
local Reciever = Core.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
@@ -188,12 +177,12 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
baccount = newiban
|
||||
amount = tonumber(newAmount)
|
||||
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
local Player = Core.Functions.GetPlayer(src)
|
||||
if (Player.PlayerData.money.bank - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
local Reciever = Core.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
Player.Functions.RemoveMoney('bank', amount)
|
||||
if Reciever then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
@@ -211,8 +200,8 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
end
|
||||
end)
|
||||
|
||||
QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
createCallback('jim-payments:GetInfo', function(source, cb)
|
||||
local Player = Core.Functions.GetPlayer(source)
|
||||
local name = Player.PlayerData.charinfo.firstname..' '..Player.PlayerData.charinfo.lastname
|
||||
local cid = Player.PlayerData.citizenid.." ["..source.."]"
|
||||
local cash = Player.Functions.GetMoney("cash")
|
||||
@@ -221,7 +210,7 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
local society = 0
|
||||
local gsociety = 0
|
||||
|
||||
if Config.Banking == "qb-banking" then
|
||||
if Config.General.Banking == "qb-banking" then
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts')
|
||||
for _, v in pairs(result) do
|
||||
if Player.PlayerData.job.name == v.account_name then society = v.account_balance end
|
||||
@@ -233,7 +222,7 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
end
|
||||
|
||||
-- If qb-management, grab info directly from database
|
||||
elseif not Config.Banking == "renewed" then
|
||||
elseif not Config.General.Banking == "renewed" then
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
|
||||
for _, v in pairs(result) do
|
||||
if Player.PlayerData.job.name == v.job_name then society = v.amount end
|
||||
@@ -257,22 +246,24 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
accountID = result[1].citizenid
|
||||
savingBalance = result[1].account_balance
|
||||
end
|
||||
cb({name = name,
|
||||
cash = cash,
|
||||
bank = bank,
|
||||
account = account,
|
||||
cid = cid,
|
||||
savbal = savingBalance,
|
||||
aid = accountID,
|
||||
society = society,
|
||||
gsociety = gsociety})
|
||||
local retTable = {name = name,
|
||||
cash = cash,
|
||||
bank = bank,
|
||||
account = account,
|
||||
cid = cid,
|
||||
savbal = savingBalance,
|
||||
aid = accountID,
|
||||
society = society,
|
||||
gsociety = gsociety}
|
||||
if GetResourceState(OXLibExport):find("start") then return retTable
|
||||
else return cb(retTable) end
|
||||
end)
|
||||
|
||||
QBCore.Commands.Add("cashgive", Loc[Config.Lan].command["pay_user"], {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
|
||||
Core.Commands.Add("cashgive", Loc[Config.Lan].command["pay_user"], {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
local Reciever = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||
local Player = Core.Functions.GetPlayer(source)
|
||||
local Reciever = Core.Functions.GetPlayer(tonumber(citizen))
|
||||
local amount = tonumber(price)
|
||||
local balance = Player.Functions.GetMoney("cash")
|
||||
|
||||
|
||||
214
server/chargerserver.lua
Normal file
214
server/chargerserver.lua
Normal file
@@ -0,0 +1,214 @@
|
||||
AddEventHandler('onResourceStart', function(r) if GetCurrentResourceName() ~= r then return end
|
||||
for k in pairs(Config.Receipts.Jobs) do
|
||||
if not Jobs[k] and not Gangs[k] then
|
||||
print("Jim-Payments: Config.Receipts.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
registerCommand("cashregister", { Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end })
|
||||
|
||||
createCallback('jim-payments:MakePlayerList', function(source, cb)
|
||||
local onlineList = {}
|
||||
for _, v in pairs(Core.Functions.GetPlayers()) do
|
||||
local Player = getPlayer(v)
|
||||
onlineList[#onlineList+1] = {
|
||||
value = tonumber(v),
|
||||
text = "["..v.."] - "..Player.name
|
||||
}
|
||||
end
|
||||
if GetResourceState(OXLibExport):find("start") then return onlineList
|
||||
else cb(onlineList) end
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
|
||||
print(citizen, price, billtype, img, outside, gang)
|
||||
local src = source
|
||||
local biller = Core.Functions.GetPlayer(src)
|
||||
local billed = Core.Functions.GetPlayer(tonumber(citizen))
|
||||
local amount = tonumber(price)
|
||||
local balance = billed.Functions.GetMoney(billtype)
|
||||
if amount and amount > 0 then
|
||||
if balance < amount then
|
||||
triggerNotify(nil, Loc[Config.Lan].error["customer_nocash"], "error", src)
|
||||
triggerNotify(nil, Loc[Config.Lan].error["you_nocash"], "error", tonumber(citizen))
|
||||
return
|
||||
end
|
||||
local label = biller.PlayerData.job.label
|
||||
if gang == true then label = biller.PlayerData.gang.label end
|
||||
if Config.General.PhoneBank == false or gang == true or billtype == "cash" then
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang, outside)
|
||||
else
|
||||
if Config.General.PhoneType == "qb" then
|
||||
MySQL.Async.insert(
|
||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid}, function(id)
|
||||
if id then
|
||||
TriggerClientEvent('qb-phone:client:AcceptorDenyInvoice', billed.PlayerData.source, id, biller.PlayerData.charinfo.firstname, biller.PlayerData.job.name, biller.PlayerData.citizenid, amount, GetInvokingResource())
|
||||
end
|
||||
end)
|
||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||
elseif Config.General.PhoneType == "gks" then
|
||||
MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
|
||||
['@citizenid'] = billed.PlayerData.citizenid,
|
||||
['@amount'] = amount,
|
||||
['@society'] = biller.PlayerData.job.name,
|
||||
['@sender'] = biller.PlayerData.charinfo.firstname,
|
||||
['@sendercitizenid'] = biller.PlayerData.citizenid,
|
||||
['@label'] = biller.PlayerData.job.label,
|
||||
})
|
||||
TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = Loc[Config.Lan].success["inv_succ"], img= '/html/static/img/icons/logo.png' })
|
||||
TriggerClientEvent('gksphone:notifi', billed.PlayerData.source, {title = 'Billing', message = Loc[Config.Lan].success["inv_recieved"], img= '/html/static/img/icons/logo.png' })
|
||||
end
|
||||
triggerNotify(nil, Loc[Config.Lan].success["inv_succ"], 'success', src)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["inv_recieved"], nil, billed.PlayerData.source)
|
||||
end
|
||||
else triggerNotify(nil, Loc[Config.Lan].error["charge_zero"], 'error', source) return end
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
||||
local src = source
|
||||
local billed = Core.Functions.GetPlayer(src)
|
||||
local biller = Core.Functions.GetPlayer(tonumber(data.biller))
|
||||
local newdata = {
|
||||
senderCitizenId = biller.PlayerData.citizenid,
|
||||
society = data.gang and biller.PlayerData.gang.name or biller.PlayerData.job.name,
|
||||
amount = data.amount
|
||||
}
|
||||
if data.accept then
|
||||
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
|
||||
if Config.General.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
||||
TriggerEvent('jim-payments:Tickets:Give', newdata, biller, data.gang)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["payment"], "success", data.biller)
|
||||
elseif not data.accept then
|
||||
triggerNotify(nil, Loc[Config.Lan].success["declined"], "error", src)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].error["decline_pay"]..data.amount..Loc[Config.Lan].success["payment"], "error", data.biller)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang) local src = source
|
||||
local billed = Core.Functions.GetPlayer(src) -- This should always be from the person who accepted the payment
|
||||
local takecomm = math.floor(data.amount * Config.Receipts.Jobs[data.society].Commission)
|
||||
if biller ~= nil then -- If this is found, it ISN'T a phone payment, so add money to society here
|
||||
local billerGang, billerJob, amountChange, newAmount = tostring(biller.PlayerData.gang.name), tostring(biller.PlayerData.job.name), (data.amount - takecomm), 0
|
||||
|
||||
if gang then
|
||||
if Config.General.Banking == "renewed" then
|
||||
exports['Renewed-Banking']:addAccountMoney(billerGang, amountChange)
|
||||
newAmount = exports['Renewed-Banking']:getAccountMoney(billerGang)
|
||||
|
||||
elseif Config.General.Banking == "qb-management" or Config.General.Banking == "qb-banking" then
|
||||
exports[Config.General.Banking]:AddGangMoney(billerGang, amountChange)
|
||||
newAmount = exports[Config.General.Banking]:AddGangMoney(billerGang, amountChange)
|
||||
if Config.General.Banking == "qb-banking" then newAmount = newAmount["account_balance"] end
|
||||
|
||||
elseif Config.General.Banking == "fd" then
|
||||
exports["fd_banking"]:AddGangMoney(billerGang, amountChange)
|
||||
newAmount = exports["fd_banking"]:GetGangAccount(billerGang)
|
||||
|
||||
elseif Config.General.Banking == "okok" then
|
||||
exports['okokBanking']:AddMoney(billerGang, amountChange)
|
||||
newAmount = exports['okokBanking']:GetAccount(billerGang)
|
||||
end
|
||||
elseif not gang then
|
||||
if Config.General.Banking == "renewed" then
|
||||
exports['Renewed-Banking']:addAccountMoney(billerJob, amountChange)
|
||||
newAmount = exports['Renewed-Banking']:getAccountMoney(billerJob)
|
||||
|
||||
elseif Config.General.Banking == "qb-management" or Config.General.Banking == "qb-banking" then
|
||||
exports[Config.General.Banking]:AddMoney(billerJob, amountChange)
|
||||
newAmount = exports[Config.General.Banking]:GetAccount(billerJob, amountChange)
|
||||
if Config.General.Banking == "qb-banking" then newAmount = newAmount["account_balance"] end
|
||||
|
||||
elseif Config.General.Banking == "fd" then
|
||||
exports["fd_banking"]:AddMoney(billerJob, amountChange)
|
||||
newAmount = exports["fd_banking"]:GetAccount(billerJob)
|
||||
|
||||
elseif Config.General.Banking == "okok" then
|
||||
exports['okokBanking']:AddMoney(billerJob, amountChange)
|
||||
newAmount = exports['okokBanking']:GetAccount(billerJob)
|
||||
end
|
||||
|
||||
end
|
||||
print("^5Debug^7: ^3"..Config.General.Banking.."^7(^3"..(gang and "Gang" or "Job").."^7): ^2Adding ^7$"..amountChange.." ^2to account ^7'^6"..(gang and billerGang or billerJob).."^7' ($"..newAmount..")")
|
||||
if Config.System.Debug then
|
||||
end
|
||||
elseif not biller then --Find the biller from their citizenid
|
||||
for _, v in pairs(Core.Functions.GetPlayers()) do
|
||||
local Player = Core.Functions.GetPlayer(v)
|
||||
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
|
||||
end
|
||||
triggerNotify(nil, data.sender..Loc[Config.Lan].success["invoice_start"]..data.amount..Loc[Config.Lan].success["invoice_end"], "success", biller.PlayerData.source)
|
||||
end
|
||||
|
||||
-- If ticket system enabled, do this
|
||||
if (biller.PlayerData.job.onduty or gang) and Config.Receipts.TicketSystem then
|
||||
if data.amount >= Config.Receipts.Jobs[data.society].MinAmountforTicket then
|
||||
if Config.Receipts.TicketSystemAll then
|
||||
for _, v in pairs(Core.Functions.GetPlayers()) do
|
||||
local Player = Core.Functions.GetPlayer(v)
|
||||
if Player ~= nil or Player ~= billed then
|
||||
if gang then
|
||||
if Player.PlayerData.gang.name == data.society then
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", true, "payticket", 1, Player.PlayerData.source)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||
end
|
||||
else
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", true, "payticket", 1, Player.PlayerData.source)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
TriggerEvent(GetCurrentResourceName()..":server:toggleItem", true, "payticket", 1, biller.PlayerData.source)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', biller.PlayerData.source)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Commission section, does each config option separately
|
||||
local comm = tonumber(Config.Receipts.Jobs[data.society].Commission)
|
||||
if Config.Receipts.Commission and comm ~= 0 then
|
||||
if Config.Receipts.CommissionLimit and data.amount < Config.Receipts.Jobs[data.society].MinAmountforTicket then return end
|
||||
if Config.Receipts.CommissionDouble then
|
||||
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * (comm *2))..Loc[Config.Lan].success["commission"], "success", biller.PlayerData.source)
|
||||
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", biller.PlayerData.source)
|
||||
end
|
||||
if Config.Receipts.CommissionAll then
|
||||
for _, v in pairs(Core.Functions.GetPlayers()) do
|
||||
local Player = Core.Functions.GetPlayer(v)
|
||||
if Player and Player ~= biller then
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", Player.PlayerData.source)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
||||
local Player = Core.Functions.GetPlayer(source)
|
||||
if not Player.Functions.GetItemByName("payticket") then triggerNotify(nil, Loc[Config.Lan].error["no_ticket_to"], 'error', source) return
|
||||
else
|
||||
tickets = Player.Functions.GetItemByName("payticket").amount
|
||||
Player.Functions.RemoveItem('payticket', tickets)
|
||||
pay = (tickets * Config.Receipts.Jobs[Player.PlayerData.job.name].PayPerTicket)
|
||||
Player.Functions.AddMoney('bank', pay, 'ticket-payment')
|
||||
TriggerClientEvent('inventory:client:ItemBox', source, Core.Shared.Items['payticket'], "remove", tickets)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["trade_ticket_start"]..tickets..Loc[Config.Lan].success["trade_ticket_end"]..cv(pay), 'success', source)
|
||||
end
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
if Config.Usebzzz then
|
||||
Core.Functions.CreateUseableItem('terminal', function(source, item)
|
||||
TriggerClientEvent("jim-payments:client:Charge", source, {}, true)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
1
server/polchargeserver.lua
Normal file
1
server/polchargeserver.lua
Normal file
@@ -0,0 +1 @@
|
||||
-- Wip
|
||||
@@ -1,289 +0,0 @@
|
||||
|
||||
local function cv(amount)
|
||||
local formatted = amount
|
||||
while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
|
||||
return formatted
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||
for k in pairs(Config.Jobs) do
|
||||
if not QBCore.Shared.Jobs[k] and not QBCore.Shared.Gangs[k] then
|
||||
print("Jim-Payments: Config.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
CreateThread(function()
|
||||
if Config.Enablecommand then
|
||||
QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
||||
end
|
||||
end)
|
||||
|
||||
QBCore.Commands.Add("polcharge", Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
||||
local billed = QBCore.Functions.GetPlayer(source) -- This should always be from the person who accepted the payment
|
||||
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
|
||||
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
||||
if gang then
|
||||
if Config.Banking == "renewed" then
|
||||
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then
|
||||
print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
|
||||
elseif Config.Banking == "qb-management" then
|
||||
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||
elseif Config.Banking == "qb-banking" then
|
||||
exports["qb-banking"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-banking"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||
elseif Config.Banking == "fd" then
|
||||
exports.fd_banking:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports.fd_banking:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||
elseif Config.Banking == "okok" then
|
||||
exports['okokBanking']:AddMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3okokBanking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['okokBanking']:GetAccount(biller.PlayerData.gang.name).."^7)") end
|
||||
end
|
||||
elseif not gang then
|
||||
if Config.Banking == "renewed"
|
||||
then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..tostring(exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name)).."^7)") end
|
||||
elseif Config.Banking == "qb-management" then
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "qb-banking" then
|
||||
exports["qb-banking"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6^7)") end
|
||||
elseif Config.Banking == "fd" then
|
||||
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "okok" then
|
||||
exports['okokBanking']:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3okokBanking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['okokBanking']:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
end
|
||||
elseif not biller then --Find the biller from their citizenid
|
||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
|
||||
end
|
||||
triggerNotify(nil, data.sender..Loc[Config.Lan].success["invoice_start"]..data.amount..Loc[Config.Lan].success["invoice_end"], "success", biller.PlayerData.source)
|
||||
end
|
||||
|
||||
-- If ticket system enabled, do this
|
||||
if (biller.PlayerData.job.onduty or gang) and Config.TicketSystem then
|
||||
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
||||
if Config.TicketSystemAll then
|
||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil or Player ~= billed then
|
||||
if gang then
|
||||
if Player.PlayerData.gang.name == data.society then
|
||||
if Player.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||
end
|
||||
else
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
if Player.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if biller.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', biller.PlayerData.source)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Commission section, does each config option separately
|
||||
local comm = tonumber(Config.Jobs[data.society].Commission)
|
||||
if Config.Commission and comm ~= 0 then
|
||||
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
|
||||
if Config.CommissionDouble then
|
||||
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * (comm *2))..Loc[Config.Lan].success["commission"], "success", biller.PlayerData.source)
|
||||
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", biller.PlayerData.source)
|
||||
end
|
||||
if Config.CommissionAll then
|
||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player and Player ~= biller then
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", Player.PlayerData.source)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
if not Player.Functions.GetItemByName("payticket") then triggerNotify(nil, Loc[Config.Lan].error["no_ticket_to"], 'error', source) return
|
||||
else
|
||||
tickets = Player.Functions.GetItemByName("payticket").amount
|
||||
Player.Functions.RemoveItem('payticket', tickets)
|
||||
pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket)
|
||||
Player.Functions.AddMoney('bank', pay, 'ticket-payment')
|
||||
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["trade_ticket_start"]..tickets..Loc[Config.Lan].success["trade_ticket_end"]..cv(pay), 'success', source)
|
||||
end
|
||||
end)
|
||||
|
||||
QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
|
||||
cb(QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket'))
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
|
||||
local src = source
|
||||
local biller = QBCore.Functions.GetPlayer(src)
|
||||
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||
local amount = tonumber(price)
|
||||
local balance = billed.Functions.GetMoney(billtype)
|
||||
if amount and amount > 0 then
|
||||
if balance < amount then
|
||||
triggerNotify(nil, Loc[Config.Lan].error["customer_nocash"], "error", src)
|
||||
triggerNotify(nil, Loc[Config.Lan].error["you_nocash"], "error", tonumber(citizen))
|
||||
return
|
||||
end
|
||||
local label = biller.PlayerData.job.label
|
||||
if gang == true then label = biller.PlayerData.gang.label end
|
||||
if Config.PhoneBank == false or gang == true or billtype == "cash" then
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang, outside)
|
||||
else
|
||||
if Config.PhoneType == "qb" then
|
||||
MySQL.Async.insert(
|
||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid}, function(id)
|
||||
if id then
|
||||
TriggerClientEvent('qb-phone:client:AcceptorDenyInvoice', billed.PlayerData.source, id, biller.PlayerData.charinfo.firstname, biller.PlayerData.job.name, biller.PlayerData.citizenid, amount, GetInvokingResource())
|
||||
end
|
||||
end)
|
||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||
elseif Config.PhoneType == "gks" then
|
||||
MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
|
||||
['@citizenid'] = billed.PlayerData.citizenid,
|
||||
['@amount'] = amount,
|
||||
['@society'] = biller.PlayerData.job.name,
|
||||
['@sender'] = biller.PlayerData.charinfo.firstname,
|
||||
['@sendercitizenid'] = biller.PlayerData.citizenid,
|
||||
['@label'] = biller.PlayerData.job.label,
|
||||
})
|
||||
TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = Loc[Config.Lan].success["inv_succ"], img= '/html/static/img/icons/logo.png' })
|
||||
TriggerClientEvent('gksphone:notifi', billed.PlayerData.source, {title = 'Billing', message = Loc[Config.Lan].success["inv_recieved"], img= '/html/static/img/icons/logo.png' })
|
||||
end
|
||||
triggerNotify(nil, Loc[Config.Lan].success["inv_succ"], 'success', src)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["inv_recieved"], nil, billed.PlayerData.source)
|
||||
end
|
||||
else triggerNotify(nil, Loc[Config.Lan].error["charge_zero"], 'error', source) return end
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
||||
local src = source
|
||||
local billed = QBCore.Functions.GetPlayer(src)
|
||||
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||
local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
|
||||
if data.gang == true then newdata.society = biller.PlayerData.gang.name end
|
||||
if data.accept == true then
|
||||
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
|
||||
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
||||
TriggerEvent('jim-payments:Tickets:Give', newdata, biller, data.gang)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["payment"], "success", data.biller)
|
||||
elseif data.accept == false then
|
||||
triggerNotify(nil, Loc[Config.Lan].success["declined"], nil, src)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].error["decline_pay"]..data.amount..Loc[Config.Lan].success["payment"], "error", data.biller)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
|
||||
local src = source
|
||||
local biller = QBCore.Functions.GetPlayer(src)
|
||||
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||
local price = math.floor(tonumber(price))
|
||||
local commission = math.floor(price * Config.FineJobs[biller.PlayerData.job.name].Commission)
|
||||
if price > 0 then
|
||||
if not Config.FineJobConfirmation then
|
||||
if billed.Functions.RemoveMoney("bank", price) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..price.."^7") end end
|
||||
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
|
||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||
|
||||
if Config.Banking == "renewed" then
|
||||
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||
elseif Config.Banking == "qb-management" then
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "qb-banking" then
|
||||
exports["qb-banking"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-banking"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "fd" then
|
||||
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "okok" then
|
||||
exports['okokBanking']:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3okokBanking^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['okokBanking']:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
|
||||
end
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
|
||||
else
|
||||
TriggerClientEvent("jim-payments:client:PolPopup", billed.PlayerData.source, price, src, biller.PlayerData.job.label)
|
||||
end
|
||||
else triggerNotify(nil, Loc[Config.Lan].error["charge_zero"], 'error', source) return end
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:PolPopup", function(data)
|
||||
local src = source
|
||||
local billed = QBCore.Functions.GetPlayer(src)
|
||||
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||
data.amount = math.floor(data.amount)
|
||||
local commission = math.floor(tonumber(data.amount) * Config.FineJobs[biller.PlayerData.job.name].Commission)
|
||||
if data.accept == true then
|
||||
if billed.Functions.RemoveMoney("bank", data.amount) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..data.amount.."^7") end end
|
||||
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
|
||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||
|
||||
if Config.Banking == "renewed" then
|
||||
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||
elseif Config.Banking == "qb-management" then
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "qb-banking" then
|
||||
exports["qb-banking"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-banking"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "fd" then
|
||||
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "okok" then
|
||||
exports['okokBanking']:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3okokBanking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['okokBanking']:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
else
|
||||
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount..Loc[Config.Lan].success["charge_end"], "error", data.biller)
|
||||
end
|
||||
end)
|
||||
|
||||
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
||||
local onlineList = {}
|
||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local P = QBCore.Functions.GetPlayer(v)
|
||||
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
||||
end
|
||||
cb(onlineList)
|
||||
end)
|
||||
|
||||
|
||||
CreateThread(function()
|
||||
if Config.Usebzzz then
|
||||
QBCore.Functions.CreateUseableItem('terminal', function(source, item)
|
||||
TriggerClientEvent("jim-payments:client:Charge", source, {}, true)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
63
shared/banklocs.lua
Normal file
63
shared/banklocs.lua
Normal file
@@ -0,0 +1,63 @@
|
||||
BankLocations = {
|
||||
["legion"] = {
|
||||
vec4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||
},
|
||||
["hawick"] = {
|
||||
vec4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||
},
|
||||
["vinewood"] = {
|
||||
vec4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||
},
|
||||
["delperro"] = {
|
||||
vec4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||
},
|
||||
["route1"] = {
|
||||
vec4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||
},
|
||||
["route68"] = {
|
||||
vec4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||
},
|
||||
["paleto"] = {
|
||||
vec4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
||||
},
|
||||
["pacific"] = {
|
||||
vec4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
||||
vec4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
||||
},
|
||||
}
|
||||
|
||||
if Config.General.Gabz then
|
||||
Config.Receipts.CashInLocation = vec4(269.28, 217.24, 106.28, 69.0)
|
||||
BankLocations = {
|
||||
["legion"] = {
|
||||
vec4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||
},
|
||||
["hawick"] = {
|
||||
vec4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||
},
|
||||
["vinewood"] = {
|
||||
vec4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||
},
|
||||
["delperro"] = {
|
||||
vec4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||
},
|
||||
["route1"] = {
|
||||
vec4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||
},
|
||||
["route68"] = {
|
||||
vec4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||
},
|
||||
["paleto"] = {
|
||||
vec4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
||||
vec4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
||||
},
|
||||
["pacific"] = {
|
||||
vec4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
||||
vec4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
||||
vec4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
||||
vec4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
||||
vec4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
||||
vec4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
||||
},
|
||||
}
|
||||
end
|
||||
@@ -1,120 +0,0 @@
|
||||
QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
local time = 1000
|
||||
function loadModel(model) if not HasModelLoaded(model) then
|
||||
if Config.Debug then print("^5Debug^7: ^2Loading Model^7: '^6"..model.."^7'") end
|
||||
while not HasModelLoaded(model) do
|
||||
if time > 0 then time -= 1 RequestModel(model)
|
||||
else time = 1000 print("^5Debug^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break
|
||||
end
|
||||
Wait(10)
|
||||
end
|
||||
end end
|
||||
function unloadModel(model) if Config.Debug then print("^5Debug^7: ^2Removing Model^7: '^6"..model.."^7'") end SetModelAsNoLongerNeeded(model) end
|
||||
function loadAnimDict(dict) if not HasAnimDictLoaded(dict) then if Config.Debug then print("^5Debug^7: ^2Loading Anim Dictionary^7: '^6"..dict.."^7'") end while not HasAnimDictLoaded(dict) do RequestAnimDict(dict) Wait(5) end end end
|
||||
function unloadAnimDict(dict) if Config.Debug then print("^5Debug^7: ^2Removing Anim Dictionary^7: '^6"..dict.."^7'") end RemoveAnimDict(dict) end
|
||||
function loadPtfxDict(dict) if not HasNamedPtfxAssetLoaded(dict) then if Config.Debug then print("^5Debug^7: ^2Loading Ptfx Dictionary^7: '^6"..dict.."^7'") end while not HasNamedPtfxAssetLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end end
|
||||
function unloadPtfxDict(dict) if Config.Debug then print("^5Debug^7: ^2Removing Ptfx Dictionary^7: '^6"..dict.."^7'") end RemoveNamedPtfxAsset(dict) end
|
||||
|
||||
function lookEnt(entity)
|
||||
if type(entity) == "vector3" then
|
||||
if not IsPedHeadingTowardsPosition(PlayerPedId(), entity, 10.0) then
|
||||
TaskTurnPedToFaceCoord(PlayerPedId(), entity, 1500)
|
||||
if Config.Debug then print("^5Debug^7: ^2Turning Player to^7: '^6"..json.encode(entity).."^7'") end
|
||||
Wait(1500)
|
||||
end
|
||||
else
|
||||
if DoesEntityExist(entity) then
|
||||
if not IsPedHeadingTowardsPosition(PlayerPedId(), GetEntityCoords(entity), 30.0) then
|
||||
TaskTurnPedToFaceCoord(PlayerPedId(), GetEntityCoords(entity), 1500)
|
||||
if Config.Debug then print("^5Debug^7: ^2Turning Player to^7: '^6"..entity.."^7'") end
|
||||
Wait(1500)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function destroyProp(entity)
|
||||
if Config.Debug then print("^5Debug^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||
SetEntityAsMissionEntity(entity) Wait(5)
|
||||
DetachEntity(entity, true, true) Wait(5)
|
||||
DeleteObject(entity)
|
||||
end
|
||||
|
||||
function makeProp(data, freeze, synced)
|
||||
loadModel(data.prop)
|
||||
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z, synced or false, synced or false, 0)
|
||||
SetEntityHeading(prop, data.coords.w+180.0)
|
||||
FreezeEntityPosition(prop, freeze or 0)
|
||||
if Config.Debug then print("^5Debug^7: ^6Prop ^2Created ^7: '^6"..prop.."^7'") end
|
||||
return prop
|
||||
end
|
||||
|
||||
function makePed(model, coords, freeze, collision, scenario, anim)
|
||||
loadModel(model)
|
||||
local ped = CreatePed(0, model, coords.x, coords.y, coords.z-1.03, coords.w, false, false)
|
||||
SetEntityInvincible(ped, true)
|
||||
SetBlockingOfNonTemporaryEvents(ped, true)
|
||||
FreezeEntityPosition(ped, freeze or true)
|
||||
if collision then SetEntityNoCollisionEntity(ped, PlayerPedId(), false) end
|
||||
if scenario then TaskStartScenarioInPlace(ped, scenario, 0, true) end
|
||||
if anim then
|
||||
loadAnimDict(anim[1])
|
||||
TaskPlayAnim(ped, anim[1], anim[2], 1.0, 1.0, -1, 1, 0.2, 0, 0, 0)
|
||||
end
|
||||
if Config.Debug then print("^5Debug^7: ^6Ped ^2Created for location^7: '^6"..model.."^7'") end
|
||||
return ped
|
||||
end
|
||||
|
||||
function makeBlip(data)
|
||||
local blip = AddBlipForCoord(data.coords)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
SetBlipSprite(blip, data.sprite or 1)
|
||||
SetBlipColour(blip, data.col or 0)
|
||||
SetBlipScale(blip, data.scale or 0.7)
|
||||
SetBlipDisplay(blip, (data.disp or 6))
|
||||
BeginTextCommandSetBlipName('STRING')
|
||||
AddTextComponentString(tostring(data.name))
|
||||
EndTextCommandSetBlipName(blip)
|
||||
if Config.Debug then print("^5Debug^7: ^6Blip ^2created for location^7: '^6"..data.name.."^7'") end
|
||||
return blip
|
||||
end
|
||||
|
||||
function triggerNotify(title, message, type, src)
|
||||
if Config.Notify == "okok" then
|
||||
if not src then exports['okokNotify']:Alert(title, message, 6000, type or 'info')
|
||||
else TriggerClientEvent('okokNotify:Alert', src, title, message, 6000, type or 'info') end
|
||||
elseif Config.Notify == "qb" then
|
||||
if not src then TriggerEvent("QBCore:Notify", message, "primary")
|
||||
else TriggerClientEvent("QBCore:Notify", src, message, "primary") end
|
||||
elseif Config.Notify == "t" then
|
||||
if not src then exports['t-notify']:Custom({title = title, style = type, message = message, sound = true})
|
||||
else TriggerClientEvent('t-notify:client:Custom', src, { style = type, duration = 6000, title = title, message = message, sound = true, custom = true}) end
|
||||
elseif Config.Notify == "infinity" then
|
||||
if not src then TriggerEvent('infinity-notify:sendNotify', message, type)
|
||||
else TriggerClientEvent('infinity-notify:sendNotify', src, message, type) end
|
||||
elseif Config.Notify == "rr" then
|
||||
if not src then exports.rr_uilib:Notify({msg = message, type = type, style = "dark", duration = 6000, position = "top-right", })
|
||||
else TriggerClientEvent("rr_uilib:Notify", src, {msg = message, type = type, style = "dark", duration = 6000, position = "top-right", }) end
|
||||
end
|
||||
end
|
||||
|
||||
function pairsByKeys(t)
|
||||
local a = {}
|
||||
for n in pairs(t) do a[#a+1] = n end
|
||||
table.sort(a)
|
||||
local i = 0
|
||||
local iter = function() i += 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end
|
||||
return iter
|
||||
end
|
||||
|
||||
function countTable(table) local i = 0 for keys in pairs(table) do i += 1 end return i end
|
||||
|
||||
function cv(amount)
|
||||
local formatted = amount
|
||||
while true do
|
||||
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
|
||||
if (k==0) then break end
|
||||
end
|
||||
return formatted
|
||||
end
|
||||
1
version.txt
Normal file
1
version.txt
Normal file
@@ -0,0 +1 @@
|
||||
3.0
|
||||
Reference in New Issue
Block a user