mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
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4 Commits
| Author | SHA1 | Date | |
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be43ade5fb | ||
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5a3556ad2c | ||
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597e8d9336 | ||
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874eee530c |
@@ -44,7 +44,7 @@ if Config.Banks.enable then
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icon = "fas fa-receipt", label = locale("target", "cashin_gang"), gang = gangroles,
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}
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end
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jsonPrint(options)
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createCircleTarget(
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{ name, vec3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = debugMode, useZ = true, }, }, options, 2.5)
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if Config.Banks.showBlips then
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@@ -71,6 +71,125 @@ RegisterNetEvent(getScript()..":client:Charge", function(data, outside)
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default = 1,
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options = nearbyList
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}
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elseif Config.General.lookAtCharge then
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local selectedPed = nil
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local highlightedPed = nil
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local running = true
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CreateThread(function()
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while running do
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Wait(0)
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-- Raycast to get entity being looked at
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local camCoord = GetGameplayCamCoord()
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local direction = RotationToDirection(GetGameplayCamRot(2))
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local targetCoord = camCoord + direction * 6.0
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local hit, _ , hitCoords, _, entityHit = PerformRaycast(camCoord, targetCoord, PlayerPedId(), 4)
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if hit then
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DrawSphere(hitCoords.x, hitCoords.y, hitCoords.z, 0.05, 255, 255, 255, 0.5)
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end
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if entityHit and IsEntityAPed(entityHit) and entityHit ~= PlayerPedId() then
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if highlightedPed ~= entityHit then
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if highlightedPed and DoesEntityExist(highlightedPed) then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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end
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highlightedPed = entityHit
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SetEntityAlpha(highlightedPed, 200, false)
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end
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elseif highlightedPed then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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highlightedPed = nil
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end
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local loc = vec2(0.89+0.037, 0.9)
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DrawSprite("timerbars", "all_black_bg", loc.x, loc.y, 0.12, 0.05, 0.0, 255, 255, 255, 255)
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SetTextScale(0.80, 0.80)
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SetTextWrap(0.75, 0.985)
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SetTextJustification(2)
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SetTextFont(4)
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SetTextColour(255, 255, 255, 255)
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BeginTextCommandDisplayText("STRING")
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AddTextComponentSubstringKeyboardDisplay(highlightedPed and "~s~Selected ID: ~g~"..GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed)) or "~s~No Selection")
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EndTextCommandDisplayText(loc.x+0.06, loc.y - 0.026)
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-- Show instructional UI
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local buttons = {
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{ keys = { 194 }, text = "Cancel" }
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}
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if highlightedPed then
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table.insert(buttons, { keys = { 86, 191 }, text = "Confirm" })
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end
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makeInstructionalButtons(buttons)
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-- Handle controls
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if IsControlJustPressed(0, 194) then -- Backspace
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if highlightedPed then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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end
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running = false
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return
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end
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if highlightedPed and (IsControlJustPressed(0, 191) or IsControlJustPressed(0, 86)) then
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local serverId = GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed))
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if serverId then
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running = false
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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--Grab Player Job name or Gang Name if needed
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local getInfo = getPlayer()
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--Check if image was given when opening the regsiter
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local img = data.img ~= nil and (Config.System.Menu == "qb" and "<center><img src="..(data.img).." width=200px></center>") or Jobs[getInfo.job].label
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local newinputs = {
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{
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type = 'select',
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name = 'billtype',
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text = locale("menu", "type"),
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default = billPrev,
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options = {
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{ value = "cash", text = locale("menu", "cash"), label = locale("menu", "cash") },
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{ value = "bank", text = locale("menu", "card"), label = locale("menu", "card") }
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}
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},
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{
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type = 'number',
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isRequired = true,
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name = 'price',
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text = locale("menu", "amount_charge")
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}
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}
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local dialog = createInput(img, newinputs)
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if dialog then
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-- If ox_menu style input, fix indexes
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if dialog[1] then
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dialog.billtype = dialog[1]
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dialog.price = dialog[2]
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end
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billPrev = dialog.billtype
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TriggerServerEvent(getScript()..":server:Charge", serverId, dialog.price, dialog.billtype, data.img, outside, gang)
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if Config.General.Usebzzz then
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destroyProp(prop)
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stopAnim('cellphone@', 'cellphone_text_read_base')
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end
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end
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end
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end
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end
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end)
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return -- Skip continuing function until selection is made
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else -- If Config.List is false, create input text box for ID's
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newinputs[#newinputs+1] = {
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type = 'text',
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@@ -47,6 +47,116 @@ RegisterNetEvent(getScript()..":client:PolCharge", function()
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default = 1,
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options = nearbyList
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}
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elseif Config.General.lookAtCharge then
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local selectedPed = nil
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local highlightedPed = nil
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local running = true
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CreateThread(function()
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while running do
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Wait(0)
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-- Raycast to get entity being looked at
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local camCoord = GetGameplayCamCoord()
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local direction = RotationToDirection(GetGameplayCamRot(2))
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local targetCoord = camCoord + direction * 6.0
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local hit, _ , hitCoords, _, entityHit = PerformRaycast(camCoord, targetCoord, PlayerPedId(), 4)
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if hit then
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DrawSphere(hitCoords.x, hitCoords.y, hitCoords.z, 0.05, 0, 0, 255, 0.5)
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end
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if entityHit and IsEntityAPed(entityHit) and entityHit ~= PlayerPedId() then
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if highlightedPed ~= entityHit then
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if highlightedPed and DoesEntityExist(highlightedPed) then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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end
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highlightedPed = entityHit
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SetEntityAlpha(highlightedPed, 200, false)
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end
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elseif highlightedPed then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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highlightedPed = nil
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end
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local loc = vec2(0.89+0.037, 0.9)
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DrawSprite("timerbars", "all_black_bg", loc.x, loc.y, 0.12, 0.05, 0.0, 255, 255, 255, 255)
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SetTextScale(0.80, 0.80)
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SetTextWrap(0.75, 0.985)
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SetTextJustification(2)
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SetTextFont(4)
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SetTextColour(255, 255, 255, 255)
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BeginTextCommandDisplayText("STRING")
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AddTextComponentSubstringKeyboardDisplay(highlightedPed and "~s~Selected ID: ~b~"..GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed)) or "~s~No Selection")
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EndTextCommandDisplayText(loc.x+0.06, loc.y - 0.026)
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-- Show instructional UI
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local buttons = {
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{ keys = { 194 }, text = "Cancel" }
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}
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if highlightedPed then
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table.insert(buttons, { keys = { 86, 191 }, text = "Confirm" })
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end
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makeInstructionalButtons(buttons)
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-- Handle controls
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if IsControlJustPressed(0, 194) then -- Backspace
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if highlightedPed then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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end
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running = false
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return
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end
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if highlightedPed and (IsControlJustPressed(0, 191) or IsControlJustPressed(0, 86)) then
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local serverId = GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed))
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if serverId then
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running = false
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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local newinputs = {
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{
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type = 'select',
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name = 'billtype',
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text = locale("menu", "type"),
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default = billPrev,
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options = {
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{ value = "cash", text = locale("menu", "cash"), label = locale("menu", "cash") },
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{ value = "bank", text = locale("menu", "card"), label = locale("menu", "card") }
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}
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},
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{
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type = 'number',
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isRequired = true,
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name = 'price',
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text = locale("menu", "amount_charge")
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}
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}
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local dialog = createInput(Jobs[getPlayer().job].label, newinputs)
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if dialog then
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-- If ox_menu style input, fix indexes
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if dialog[1] then
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dialog.billtype = dialog[1]
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dialog.price = dialog[2]
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end
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billPrev = dialog.billtype
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TriggerServerEvent(getScript()..":server:PolCharge", serverId, dialog.price)
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end
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end
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end
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end
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end)
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return -- Skip continuing function until selection is made
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else
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newinputs[#newinputs+1] = {
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type = 'text',
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@@ -25,7 +25,9 @@ Config = {
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General = {
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ApGov = false, -- Toggle support for AP-Goverment Tax
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lookAtCharge = false, -- "true" to use the "look at charge" feature
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List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
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PaymentRadius = 15, -- This is how far the playerlist will check for nearby players (based on the person charging)
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Usebzzz = true, -- enable if you're using the prop from bzzz
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@@ -149,7 +151,8 @@ Config = {
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['ambulance'] = { Commission = 0.25, },
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},
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FineJobConfirmation = false, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
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FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
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FineJobList = false, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
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lookAtCharge = true, -- "true" to use the "look at charge" feature
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},
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}
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@@ -1,6 +1,6 @@
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name "Jim-Payments"
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author "Jimathy"
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version "3.0.04"
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version "3.0.05"
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description "Payment Script"
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fx_version "cerulean"
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game "gta5"
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@@ -30,7 +30,9 @@ onResourceStart(function()
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for _, v in pairs(GetPlayers()) do
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if v ~= nil or type(v) ~= "number" then
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local Player = getPlayer(v)
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onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..Player.name }
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if Player.name then
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onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..Player.name }
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end
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Wait(10)
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end
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end
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@@ -55,29 +57,21 @@ RegisterServerEvent(getScript()..":server:Charge", function(citizen, price, bill
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if Config.General.PhoneBank == false or gang == true or billtype == "cash" then
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TriggerClientEvent(getScript()..":client:PayPopup", billed.source, amount, src, billtype, img, label, gang, outside)
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else
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if Config.General.PhoneType == "qb" then
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MySQL.Async.insert(
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'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
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{billed.citizenid, amount, biller.job, biller.firstname, biller.citizenid}, function(id)
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if id then
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TriggerClientEvent('qb-phone:client:AcceptorDenyInvoice', billed.source, id, biller.firstname, biller.job, biller.citizenid, amount, GetInvokingResource())
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end
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end)
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TriggerClientEvent('qb-phone:RefreshPhone', billed.source)
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elseif Config.General.PhoneType == "gks" then
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MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
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['@citizenid'] = billed.citizenid,
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['@amount'] = amount,
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['@society'] = biller.job,
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['@sender'] = biller.firstname,
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['@sendercitizenid'] = biller.citizenid,
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['@label'] = label,
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})
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TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = locale("success", "inv_succ"), img= '/html/static/img/icons/logo.png' })
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TriggerClientEvent('gksphone:notifi', billed.source, {title = 'Billing', message = locale("success", "inv_recieved"), img= '/html/static/img/icons/logo.png' })
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if sendPhoneInvoice({
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src = billed.source,
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amount = amount,
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billedCitizenid = billed.citizenId,
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job = biller.job,
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name = biller.firstname,
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billerCitizenid = biller.citizenId,
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label = label,
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}) then
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triggerNotify(nil, locale("success", "inv_succ"), 'success', src)
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triggerNotify(nil, locale("success", "inv_recieved"), nil, billed.source)
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else
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end
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triggerNotify(nil, locale("success", "inv_succ"), 'success', src)
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triggerNotify(nil, locale("success", "inv_recieved"), nil, billed.source)
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end
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else triggerNotify(nil, locale("error", "charge_zero"), 'error', source) return end
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end)
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@@ -1,9 +1,6 @@
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3.0.04
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3.0.05
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- Fix custom cash register spawn offset locations
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- Fix job/gang lock on custom registers
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- Add workaround for if `onlineList` is `nil`
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- Fix type for Gabz default ticket cash in location
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- Separate and fix ped creation for banks and tickets
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- Add extra check for if playerData exists when getting player list
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- Add new lookAtCharge option to allow players to target who to charge
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https://github.com/jimathy/jim-payments
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Reference in New Issue
Block a user