10 Commits

Author SHA1 Message Date
Jim Shield
be43ade5fb Version Bump
`3.0.04` - `3.0.05`
2025-06-10 00:43:45 +01:00
Jim Shield
5a3556ad2c swap phone charging to jim_bridge function 2025-06-08 22:38:07 +01:00
Jim Shield
597e8d9336 Add new feature "lookAtCharge"
New feature added, and set to default

Allows for simply looking at a player to get their server id and start charging them instead of creating a list or asking their user id.
2025-06-08 22:37:46 +01:00
Jim Shield
874eee530c add extra check for if playerdata exists or not 2025-06-03 02:22:25 +01:00
Jim Shield
ee11d79fa6 Version Bump
`3.0.03` - `3.0.04`
2025-06-01 21:48:25 +01:00
Jim Shield
784d13914f Separate and fix ped loading for tickets/banks
I unified the bank locations and ticket cash in locations and forgot that people disable the banking part of the script

Now, if Banks and `CashInAnywhere` is disabled, it creates a separate ped for tickets only (default location is pacific bank)

If Banks are enabled, but `CashInAnywhere` is disabled, it creates the separate ped also

If Banks are enabled AND `CashInAnywhere` is enabled, the separate ped won't be used and the bank peds will share the target options
2025-06-01 21:44:29 +01:00
Jim Shield
10f14f846e Fix typo for Gabz default cash in location 2025-06-01 21:38:56 +01:00
Jim Shield
1ca2e45a37 add workaround for if onlineList is nil 2025-05-26 18:59:10 +01:00
Jim Shield
2e3fef8846 fix job/gang lock of custom cash registers 2025-05-26 18:58:17 +01:00
Jim Shield
1b69b44f5c fix custom cash registers spawn offset location 2025-05-26 18:51:18 +01:00
9 changed files with 330 additions and 39 deletions

View File

@@ -24,22 +24,29 @@ if Config.Banks.enable then
jobroles[k] = 0
end
end
createCircleTarget(
{ name, vec3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = debugMode, useZ = true, }, }, {
{ action = function()
local options = {
{ action = function()
if Config.General.Peds and isStarted("jim-talktonpc") then
exports["jim-talktonpc"]:createCam(Peds[name], true, "generic", true)
end
TriggerEvent(getScript()..":Client:Bank", { ped = Config.General.Peds and Peds[name] })
end,
icon = "fas fa-piggy-bank", label = locale("target", "bank") },
icon = "fas fa-piggy-bank", label = locale("target", "bank")
},
}
if Config.Receipts.CashInAnywhere then
options[#options+1] =
{ action = function() TriggerEvent(getScript()..":Tickets:Menu", { gang = false }) end,
icon = "fas fa-receipt", label = locale("target", "cashin_boss"), job = jobroles,
},
}
options[#options+1] =
{ action = function() TriggerEvent(getScript()..":Tickets:Menu", { gang = true }) end,
icon = "fas fa-receipt", label = locale("target", "cashin_gang"), gang = gangroles,
},
}, 2.5)
}
end
createCircleTarget(
{ name, vec3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = debugMode, useZ = true, }, }, options, 2.5)
if Config.Banks.showBlips then
makeBlip({coords = v[i], sprite = 814, col = 2, scale = 0.7, disp = 6, name = locale("blip", "blip_bank") })
end

View File

@@ -7,9 +7,17 @@ function spawnCustomRegisters()
for i = 1, #v do
local job, gang = v[i].gang and nil or k, v[i].gang and k or nil
createBoxTarget({"CustomRegister: "..k..i, v[i].coords.xyz, 0.47, 0.34, { name="CustomRegister: "..k..i, heading = v[i].coords[4], debugPoly=debugMode, minZ=v[i].coords.z-0.1, maxZ=v[i].coords.z+0.4}}, {
{ action = function() TriggerEvent(getScript()..":client:Charge", { job = job, gang = gang, img = ""}) end, icon = "fas fa-credit-card", label = locale("target", "charge"), }
{
action = function()
TriggerEvent(getScript()..":client:Charge", { job = job, gang = gang, img = ""})
end,
icon = "fas fa-credit-card",
label = locale("target", "charge"),
job = job,
gang = gang
}
}, 2.0)
if v[i].prop then makeProp({prop = "prop_till_03", coords = v[i].coords}, 1, false) end
if v[i].prop then makeProp({prop = "prop_till_03", coords = v[i].coords + vec4(0,0,1.0, 0.0)}, 1, false) end
end
end
end
@@ -25,8 +33,13 @@ RegisterNetEvent(getScript()..":client:Charge", function(data, outside)
--Retrieve a list of nearby players from server
local onlineList = triggerCallback(getScript()..":MakePlayerList")
--Convert list of players nearby into one qb-input understands + add distance info
local playerCoords = GetEntityCoords(PlayerPedId())
if onlineList == nil or #onlineList == 0 then
goto failed
end
for _, v in ipairs(GetPlayersFromCoords(playerCoords, Config.General.PaymentRadius)) do
local ped = GetPlayerPed(v)
local dist = #(GetEntityCoords(ped) - playerCoords)
@@ -42,6 +55,7 @@ RegisterNetEvent(getScript()..":client:Charge", function(data, outside)
end
end
end
::failed::
--If list is empty(no one nearby) show error and stop
if not nearbyList[1] then
@@ -57,6 +71,125 @@ RegisterNetEvent(getScript()..":client:Charge", function(data, outside)
default = 1,
options = nearbyList
}
elseif Config.General.lookAtCharge then
local selectedPed = nil
local highlightedPed = nil
local running = true
CreateThread(function()
while running do
Wait(0)
-- Raycast to get entity being looked at
local camCoord = GetGameplayCamCoord()
local direction = RotationToDirection(GetGameplayCamRot(2))
local targetCoord = camCoord + direction * 6.0
local hit, _ , hitCoords, _, entityHit = PerformRaycast(camCoord, targetCoord, PlayerPedId(), 4)
if hit then
DrawSphere(hitCoords.x, hitCoords.y, hitCoords.z, 0.05, 255, 255, 255, 0.5)
end
if entityHit and IsEntityAPed(entityHit) and entityHit ~= PlayerPedId() then
if highlightedPed ~= entityHit then
if highlightedPed and DoesEntityExist(highlightedPed) then
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
end
highlightedPed = entityHit
SetEntityAlpha(highlightedPed, 200, false)
end
elseif highlightedPed then
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
highlightedPed = nil
end
local loc = vec2(0.89+0.037, 0.9)
DrawSprite("timerbars", "all_black_bg", loc.x, loc.y, 0.12, 0.05, 0.0, 255, 255, 255, 255)
SetTextScale(0.80, 0.80)
SetTextWrap(0.75, 0.985)
SetTextJustification(2)
SetTextFont(4)
SetTextColour(255, 255, 255, 255)
BeginTextCommandDisplayText("STRING")
AddTextComponentSubstringKeyboardDisplay(highlightedPed and "~s~Selected ID: ~g~"..GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed)) or "~s~No Selection")
EndTextCommandDisplayText(loc.x+0.06, loc.y - 0.026)
-- Show instructional UI
local buttons = {
{ keys = { 194 }, text = "Cancel" }
}
if highlightedPed then
table.insert(buttons, { keys = { 86, 191 }, text = "Confirm" })
end
makeInstructionalButtons(buttons)
-- Handle controls
if IsControlJustPressed(0, 194) then -- Backspace
if highlightedPed then
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
end
running = false
return
end
if highlightedPed and (IsControlJustPressed(0, 191) or IsControlJustPressed(0, 86)) then
local serverId = GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed))
if serverId then
running = false
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
--Grab Player Job name or Gang Name if needed
local getInfo = getPlayer()
--Check if image was given when opening the regsiter
local img = data.img ~= nil and (Config.System.Menu == "qb" and "<center><img src="..(data.img).." width=200px></center>") or Jobs[getInfo.job].label
local newinputs = {
{
type = 'select',
name = 'billtype',
text = locale("menu", "type"),
default = billPrev,
options = {
{ value = "cash", text = locale("menu", "cash"), label = locale("menu", "cash") },
{ value = "bank", text = locale("menu", "card"), label = locale("menu", "card") }
}
},
{
type = 'number',
isRequired = true,
name = 'price',
text = locale("menu", "amount_charge")
}
}
local dialog = createInput(img, newinputs)
if dialog then
-- If ox_menu style input, fix indexes
if dialog[1] then
dialog.billtype = dialog[1]
dialog.price = dialog[2]
end
billPrev = dialog.billtype
TriggerServerEvent(getScript()..":server:Charge", serverId, dialog.price, dialog.billtype, data.img, outside, gang)
if Config.General.Usebzzz then
destroyProp(prop)
stopAnim('cellphone@', 'cellphone_text_read_base')
end
end
end
end
end
end)
return -- Skip continuing function until selection is made
else -- If Config.List is false, create input text box for ID's
newinputs[#newinputs+1] = {
type = 'text',

View File

@@ -47,6 +47,116 @@ RegisterNetEvent(getScript()..":client:PolCharge", function()
default = 1,
options = nearbyList
}
elseif Config.General.lookAtCharge then
local selectedPed = nil
local highlightedPed = nil
local running = true
CreateThread(function()
while running do
Wait(0)
-- Raycast to get entity being looked at
local camCoord = GetGameplayCamCoord()
local direction = RotationToDirection(GetGameplayCamRot(2))
local targetCoord = camCoord + direction * 6.0
local hit, _ , hitCoords, _, entityHit = PerformRaycast(camCoord, targetCoord, PlayerPedId(), 4)
if hit then
DrawSphere(hitCoords.x, hitCoords.y, hitCoords.z, 0.05, 0, 0, 255, 0.5)
end
if entityHit and IsEntityAPed(entityHit) and entityHit ~= PlayerPedId() then
if highlightedPed ~= entityHit then
if highlightedPed and DoesEntityExist(highlightedPed) then
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
end
highlightedPed = entityHit
SetEntityAlpha(highlightedPed, 200, false)
end
elseif highlightedPed then
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
highlightedPed = nil
end
local loc = vec2(0.89+0.037, 0.9)
DrawSprite("timerbars", "all_black_bg", loc.x, loc.y, 0.12, 0.05, 0.0, 255, 255, 255, 255)
SetTextScale(0.80, 0.80)
SetTextWrap(0.75, 0.985)
SetTextJustification(2)
SetTextFont(4)
SetTextColour(255, 255, 255, 255)
BeginTextCommandDisplayText("STRING")
AddTextComponentSubstringKeyboardDisplay(highlightedPed and "~s~Selected ID: ~b~"..GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed)) or "~s~No Selection")
EndTextCommandDisplayText(loc.x+0.06, loc.y - 0.026)
-- Show instructional UI
local buttons = {
{ keys = { 194 }, text = "Cancel" }
}
if highlightedPed then
table.insert(buttons, { keys = { 86, 191 }, text = "Confirm" })
end
makeInstructionalButtons(buttons)
-- Handle controls
if IsControlJustPressed(0, 194) then -- Backspace
if highlightedPed then
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
end
running = false
return
end
if highlightedPed and (IsControlJustPressed(0, 191) or IsControlJustPressed(0, 86)) then
local serverId = GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed))
if serverId then
running = false
SetEntityAlpha(highlightedPed, 255, false)
ResetEntityAlpha(highlightedPed)
local newinputs = {
{
type = 'select',
name = 'billtype',
text = locale("menu", "type"),
default = billPrev,
options = {
{ value = "cash", text = locale("menu", "cash"), label = locale("menu", "cash") },
{ value = "bank", text = locale("menu", "card"), label = locale("menu", "card") }
}
},
{
type = 'number',
isRequired = true,
name = 'price',
text = locale("menu", "amount_charge")
}
}
local dialog = createInput(Jobs[getPlayer().job].label, newinputs)
if dialog then
-- If ox_menu style input, fix indexes
if dialog[1] then
dialog.billtype = dialog[1]
dialog.price = dialog[2]
end
billPrev = dialog.billtype
TriggerServerEvent(getScript()..":server:PolCharge", serverId, dialog.price)
end
end
end
end
end)
return -- Skip continuing function until selection is made
else
newinputs[#newinputs+1] = {
type = 'text',

View File

@@ -1,3 +1,46 @@
if not Config.Banks.enable or not Config.Receipts.CashInAnywhere then
onPlayerLoaded(function()
local locations = BankLocations
if not Config.Receipts.CashInAnywhere then
locations = {
["receipts"] = Config.Receipts.CashInLocations
}
end
for k, v in pairs(locations) do
for i = 1, #v do
local name = getScript()..":BankLocation:"..k..i
if Config.General.Peds then
if not Config.Gabz then CreateModelHide(v[i].xyz, 1.0, `v_corp_bk_chair3`, true) end
if not Peds[name] then
Peds[name] = makePed(Config.General.PedPool[math.random(1, #Config.General.PedPool)], v[i], false, false)
if isStarted("jim-talktonpc") then
exports["jim-talktonpc"]:createDistanceMessage("hi", Peds[name], 3.0, false)
end
end
end
local jobroles = {}
local gangroles = {}
for k, v in pairs(Config.Receipts.Jobs) do
if v.gang then
gangroles[k] = 0
else
jobroles[k] = 0
end
end
createCircleTarget(
{ name, vec3(v[i].x, v[i].y, v[i].z+0.2), 2.0, { name = name, debugPoly = debugMode, useZ = true, }, }, {
{ action = function() TriggerEvent(getScript()..":Tickets:Menu", { gang = false }) end,
icon = "fas fa-receipt", label = locale("target", "cashin_boss"), job = jobroles,
},
{ action = function() TriggerEvent(getScript()..":Tickets:Menu", { gang = true }) end,
icon = "fas fa-receipt", label = locale("target", "cashin_gang"), gang = gangroles,
},
}, 2.5)
end
end
end, true)
end
RegisterNetEvent(getScript()..":Tickets:Menu", function(data)
local PlayerInfo = getPlayer()
local hasItem, hasTable = hasItem("payticket", 1)

View File

@@ -25,7 +25,9 @@ Config = {
General = {
ApGov = false, -- Toggle support for AP-Goverment Tax
lookAtCharge = false, -- "true" to use the "look at charge" feature
List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
PaymentRadius = 15, -- This is how far the playerlist will check for nearby players (based on the person charging)
Usebzzz = true, -- enable if you're using the prop from bzzz
@@ -149,7 +151,8 @@ Config = {
['ambulance'] = { Commission = 0.25, },
},
FineJobConfirmation = false, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
FineJobList = false, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
lookAtCharge = true, -- "true" to use the "look at charge" feature
},
}

View File

@@ -1,6 +1,6 @@
name "Jim-Payments"
author "Jimathy"
version "3.0.03"
version "3.0.05"
description "Payment Script"
fx_version "cerulean"
game "gta5"

View File

@@ -30,7 +30,9 @@ onResourceStart(function()
for _, v in pairs(GetPlayers()) do
if v ~= nil or type(v) ~= "number" then
local Player = getPlayer(v)
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..Player.name }
if Player.name then
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..Player.name }
end
Wait(10)
end
end
@@ -55,29 +57,21 @@ RegisterServerEvent(getScript()..":server:Charge", function(citizen, price, bill
if Config.General.PhoneBank == false or gang == true or billtype == "cash" then
TriggerClientEvent(getScript()..":client:PayPopup", billed.source, amount, src, billtype, img, label, gang, outside)
else
if Config.General.PhoneType == "qb" then
MySQL.Async.insert(
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
{billed.citizenid, amount, biller.job, biller.firstname, biller.citizenid}, function(id)
if id then
TriggerClientEvent('qb-phone:client:AcceptorDenyInvoice', billed.source, id, biller.firstname, biller.job, biller.citizenid, amount, GetInvokingResource())
end
end)
TriggerClientEvent('qb-phone:RefreshPhone', billed.source)
elseif Config.General.PhoneType == "gks" then
MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
['@citizenid'] = billed.citizenid,
['@amount'] = amount,
['@society'] = biller.job,
['@sender'] = biller.firstname,
['@sendercitizenid'] = biller.citizenid,
['@label'] = label,
})
TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = locale("success", "inv_succ"), img= '/html/static/img/icons/logo.png' })
TriggerClientEvent('gksphone:notifi', billed.source, {title = 'Billing', message = locale("success", "inv_recieved"), img= '/html/static/img/icons/logo.png' })
if sendPhoneInvoice({
src = billed.source,
amount = amount,
billedCitizenid = billed.citizenId,
job = biller.job,
name = biller.firstname,
billerCitizenid = biller.citizenId,
label = label,
}) then
triggerNotify(nil, locale("success", "inv_succ"), 'success', src)
triggerNotify(nil, locale("success", "inv_recieved"), nil, billed.source)
else
end
triggerNotify(nil, locale("success", "inv_succ"), 'success', src)
triggerNotify(nil, locale("success", "inv_recieved"), nil, billed.source)
end
else triggerNotify(nil, locale("error", "charge_zero"), 'error', source) return end
end)

View File

@@ -27,7 +27,9 @@ BankLocations = {
}
if Config.General.Gabz then
Config.Receipts.CashInLocation = vec4(269.28, 217.24, 106.28, 69.0)
Config.Receipts.CashInLocations = {
vec4(269.28, 217.24, 106.28, 69.0)
}
BankLocations = {
["legion"] = {
vec4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca

View File

@@ -1,7 +1,6 @@
3.0.03
3.0.05
- Adjust commands to unify /cashregister and /terminal
- If "Usebzzz = true" both commands will trigger the emote
- Updated readme to explain this
- Add extra check for if playerData exists when getting player list
- Add new lookAtCharge option to allow players to target who to charge
https://github.com/jimathy/jim-payments