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227
README.md
227
README.md
@@ -1,89 +1,200 @@
|
|||||||
# jim-payments
|
# jim-payments
|
||||||
QBCore based payment system
|
- QBCore based payment system
|
||||||
|
- Enchanced QB-Input payment system from my other scripts now free on its own
|
||||||
|
|
||||||
If you think I did a good job here, consider donating as it keeps by lights on and my cat fat:
|
### If you need support I have a discord server available, it helps me keep track of issues and give better support.
|
||||||
https://ko-fi.com/jixelpatterns
|
## https://discord.gg/xKgQZ6wZvS
|
||||||
--------------
|
|
||||||
|
|
||||||
If you use a different phone/invoice system let me know and I will add support for it as best I can!
|
### If you think I did a good job here, consider donating as it keeps by lights on and my cat fat/floofy:
|
||||||
|
## https://ko-fi.com/jixelpatterns
|
||||||
|
|
||||||
Enchanced QB-Input payment system from my other scripts now free on its own
|
---
|
||||||
|
|
||||||
 
|
- If you use a different phone/invoice system let me know and I will add support for it as best I can!
|
||||||
 
|
- Currently supported are:
|
||||||
|
- qb-phone
|
||||||
|
- gks-phone
|
||||||
|
- qs-smartphone - Leave the setting as "qb"
|
||||||
|
|
||||||
|
---
|
||||||
# Installation
|
# Installation
|
||||||
|
---
|
||||||
To make use of this payment system you need trigger the event
|
- I always recommend starting my scripts AFTER `[qb]` not inside it as it can mess with any dependancies on server load
|
||||||
|
- I have a separate folder called `[jim]` (that is also in the resources folder) that starts WAY after everything else.
|
||||||
```jim-payments:client:Charge```
|
- This ensure's it has everything it requires before trying to load
|
||||||
|
- Example of my load order:
|
||||||
for example with qb-target
|
```CSS
|
||||||
```lua
|
# QBCore & Extra stuff
|
||||||
exports['qb-target']:AddBoxZone("Receipt", vector3(1589.14, 6458.26, 26.01), 0.6, 0.6, { name="Receipt", heading = 335.0, debugPoly=debugPoly, minZ = 26.01, maxZ = 26.81, },
|
ensure qb-core
|
||||||
{ options = { { event = "jim-payments:client:Charge", icon = "fas fa-credit-card", label = "Charge Customer", job = "popsdiner" } }, distance = 2.0 })
|
ensure [qb]
|
||||||
```
|
ensure [standalone]
|
||||||
It currently requires you to be on duty to charge someone
|
ensure [voice]
|
||||||
|
ensure [defaultmaps]
|
||||||
This does not need to be added to **MY** job scripts, they already have built in support
|
ensure [vehicles]
|
||||||
|
#Extra Jim Stuff
|
||||||
--------------
|
ensure [jim]
|
||||||
|
|
||||||
To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua:
|
|
||||||
```lua
|
|
||||||
["payticket"] = {["name"] = "payticket", ["label"] = "Receipt", ["weight"] = 150, ["type"] = "item", ["image"] = "ticket.png", ["unique"] = false, ["useable"] = false, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "Cash these in at the bank!"},
|
|
||||||
```
|
```
|
||||||
|
|
||||||
Add the ticket image to your inventory script
|
---
|
||||||
|
## Item installation
|
||||||
|
- To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua
|
||||||
|
- Naviage to `[qb] > qb-core / shared / items.lua` and add this line
|
||||||
|
```lua
|
||||||
|
["payticket"] = {["name"] = "payticket", ["label"] = "Receipt", ["weight"] = 150, ["type"] = "item", ["image"] = "ticket.png", ["unique"] = false, ["useable"] = false, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "Cash these in at the bank!"},
|
||||||
|
```
|
||||||
|
|
||||||
[qb] > qb-inventory > html > images
|
- Add the ticket image to your inventory script:
|
||||||
|
- Naviage to `[qb] > qb-inventory > html > images` and add this line
|
||||||
|
|
||||||
--------------
|

|
||||||
To get tickets from phone invoices you NEED to add it to the event when a payment is accepted:
|
|
||||||
|
|
||||||
For QB-Phone:
|
---
|
||||||
Go to [qb] > qb-phone > client > main.lua
|
## Phone Setup
|
||||||
- Around line 645 there should be the PayInvoice NUICallBack
|
- There are two modes in the script, one that uses the phone for invoices/bank charges
|
||||||
- Directly *above* this line:
|
- The script supports many features like pay tickets, commission payments etc.
|
||||||
|
- If you want to use phone systems for these then you need to add the event for when a payment is accepted:
|
||||||
|
- REMINDER: IF using phone invoices, the money being added to the society accounts is handled `BY THE PHONE`, not by my script. If money isn't going to the account its the phone system or bossmenu script.
|
||||||
|
|
||||||
|
#### QB-Phone:
|
||||||
|
- Go to `[qb] > qb-phone > client > main.lua`
|
||||||
|
- Search for the event `RegisterNUICallback('PayInvoice', function(data, cb)` and look for the line:
|
||||||
```lua
|
```lua
|
||||||
TriggerServerEvent('qb-phone:server:BillingEmail', data, true)
|
TriggerServerEvent('qb-phone:server:BillingEmail', data, true)
|
||||||
```
|
```
|
||||||
|
|
||||||
- Add this line:
|
- Directly *above* this line add:
|
||||||
```lua
|
```lua
|
||||||
TriggerServerEvent('jim-payments:Tickets:Give', data)
|
TriggerServerEvent('jim-payments:Tickets:Give', data)
|
||||||
```
|
```
|
||||||
|
- The phone should now be integrated with jim-payments
|
||||||
|
|
||||||
For GKSPhone:
|
#### GKS-Phone:
|
||||||
Go to gks-phone > server > serverapi.lua
|
- Go to `gks-phone > server > serverapi.lua`
|
||||||
|
- Search for the event: `gksphone:faturapayBill` and search for this line:
|
||||||
- Search for the event: ```gksphone:faturapayBill```
|
|
||||||
- Under this line:
|
|
||||||
```lua
|
```lua
|
||||||
Ply.Functions.RemoveMoney('bank', amount, "paid-invoice")
|
Ply.Functions.RemoveMoney('bank', data[1].amount, "paid-invoice")
|
||||||
```
|
```
|
||||||
|
|
||||||
- Add these lines:
|
- Directly under this line add this event:
|
||||||
```lua
|
```lua
|
||||||
TriggerEvent('jim-payments:Tickets:Give', { senderCitizenId = id.sendercitizenid, society = id.society, amount = amount })
|
TriggerEvent('jim-payments:Tickets:Give', { sender = Ply.PlayerData.charinfo.firstname, senderCitizenId = data[1].sendercitizenid, society = data[1].society, amount = data[1].amount })
|
||||||
|
```
|
||||||
|
- The phone should now be integrated with jim-payments
|
||||||
|
|
||||||
|
#### Renewed QB-Phone:
|
||||||
|
- Go to `qb-phone > server > invoices.lua`
|
||||||
|
- Search for the event: `qb-phone:server:PayMyInvoice` and search for this line:
|
||||||
|
```lua
|
||||||
|
TriggerEvent("qb-phone:server:InvoiceHandler", true, amount, src, resource)
|
||||||
```
|
```
|
||||||
|
|
||||||
--------------
|
- Directly under this line add this event:
|
||||||
|
```lua
|
||||||
|
TriggerEvent('jim-payments:Tickets:Give', { amount = amount, senderCitizenId = sendercitizenid, sender = SenderPly.PlayerData.charinfo.firstname, society = society }, SenderPly)
|
||||||
|
```
|
||||||
|
- When invoices are paid, they should now be integrated with jim-payments
|
||||||
|
|
||||||
The latest banking systems are very simple to use and add,
|
# Setup/Config
|
||||||
simply look in the atms.lua and change the config options at the top
|
|
||||||
|
|
||||||
Choose wether to use atm's, choose wether to use banking locations
|
## Custom Locations
|
||||||
Choose wether to add bank blips (if you want to disable qb-banking)
|
|
||||||
Choose wether to add ATM blips (if you like $ signs)
|
|
||||||
|
|
||||||
|
- You can make of this payment system for a job script that wasn't created by me
|
||||||
|
- All you need to do is add the job, grab a `vector4` (vector3 + heading) and set if you need a to spawn prop or not
|
||||||
|
- For example:
|
||||||
|
```lua
|
||||||
|
CustomCashRegisters = { -- Located in the config.lua
|
||||||
|
["burgershot"] = { -- Player job role restriction
|
||||||
|
{ coords = vector4(-1185.5, -878.54, 13.91, 305.53), prop = true, }, -- vector4 to place the till and the way it faces
|
||||||
|
{ coords = vector4(-1184.34, -880.51, 13.93, 302.04), prop = true, }, -- "prop = true" spawns a prop at the coords
|
||||||
|
},
|
||||||
|
},
|
||||||
|
```
|
||||||
|
### This does not need to be done for MY job scripts, they already have built in support
|
||||||
|
---
|
||||||
|
## PayTickets
|
||||||
|

|
||||||
|
- This script has a built in ticket reward system
|
||||||
|
- On successful sale, the employees will be handed a ticket if they are clocked in
|
||||||
|
- This can then be handed in to the bank to receive payment
|
||||||
|
- Works as a reward and incentive for turning up to do work
|
||||||
|
- The values are set per job in `Config.Jobs`
|
||||||
|
- `TicketSystem` Enable this if you want to use the ticket system false
|
||||||
|
- `TicketSystemAll` Enable this to give tickets to all workers clocked in
|
||||||
|
---
|
||||||
|
## Commission System
|
||||||
|
- Support for commission to be paid as a reward for each successful payment
|
||||||
|
- Very customisable with the config.lua
|
||||||
|
- `Commission` Choose wether people get commission from every sale
|
||||||
|
- `CommissionAll` Choose if **EVERY** worker gets Commission that is on duty
|
||||||
|
- `CommissionDouble` Choose if Commission is limited by `MinAmountForTicket`
|
||||||
|
- `CommissionLimit` Choose if the worker charging the customer gets double commission
|
||||||
|
|
||||||
--------------
|
---
|
||||||
|
## Multiple Job and Gang Role support
|
||||||
|
- The script supports adding job roles to the config so they can get rewards for successful payments
|
||||||
|
- This includes Gang roles for stores/bars owned by a gang allowing them to get ticket rewards and commission
|
||||||
|
- Examples of adding jobs / gangs to config.lua:
|
||||||
|
```lua
|
||||||
|
Jobs = {
|
||||||
|
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||||
|
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true, },
|
||||||
|
},
|
||||||
|
```
|
||||||
|
- `MinAmountforTicket` is the amount required in a charge before they can get a ticket
|
||||||
|
- `PayPerTicket` is the amount paid per ticket at the bank for the job role
|
||||||
|
- I personally recommend this being lower than `MinAmountforTicket`, being too high makes it exploitable
|
||||||
|
- `Commission` is the amount of commission given to players on successful payments (0.10 = 10%)
|
||||||
|
- `gang = true` add this if the added role is a gang role
|
||||||
|
---
|
||||||
|
## /cashgive
|
||||||
|

|
||||||
|
- Alternative to /givecash
|
||||||
|
- A simple command built in to send cash to a `nearby player`
|
||||||
|
- Shows a list of names and id's of people nearby to select from rather
|
||||||
|
- Better experience than trying to figure out their ID and entering it manually
|
||||||
|
---
|
||||||
|
## /cashregister
|
||||||
|

|
||||||
|
- This command is mean't as a portable cash register alternative
|
||||||
|
- For example:
|
||||||
|
- When a person is devliering food they can do `/cashregister` and the payment will still be sent to the society account
|
||||||
|
- Doesn't utilize the ticket reward system unfortunately
|
||||||
|
---
|
||||||
|
## /polcharge
|
||||||
|
- This script supports a customisable "police billing"
|
||||||
|
- This is the ability for selected jobroles to charge a nearby player
|
||||||
|
- Depending on how you've set it up, this can take money directly from the players bank to the job's society account
|
||||||
|
- This is by default enabled for `police` and `ambulance`
|
||||||
|
- This also supports giving the player a cut of the payment as `commission`
|
||||||
|
- Default Config:
|
||||||
|
```lua
|
||||||
|
FineJobs = {
|
||||||
|
['police'] = { Commission = 0.25, },
|
||||||
|
['ambulance'] = { Commission = 0.25, },
|
||||||
|
},
|
||||||
|
FineJobConfirmation = false, -- "true" makes it so fines need confirmation, "false" skips this ands just removes the money
|
||||||
|
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||||
|
```
|
||||||
|
---
|
||||||
|
## Banking
|
||||||
|

|
||||||
|
- This script has simple banking systems built in
|
||||||
|
- Works as a basic replacement for qb-banking and qb-atms
|
||||||
|
- Adjust the options in config.lua:
|
||||||
|
- `useATM` Choose wether to make atm's usable
|
||||||
|
- `useBanks` Choose wether to make bank desks/teller's usable
|
||||||
|
- `BankBlips` Enable this if you disabled qb-banking and need bank locations
|
||||||
|
- `ATMBlips` Enable this if you are a pyscho and need every ATM to be on the map too
|
||||||
|
- `Gabz` Enable to change to Gabz Bank locations, this corrects the ATM/Bank Cashier + Ticket Cash in
|
||||||
|
---
|
||||||
|
## Support for other scripts
|
||||||
|
### Renewed-Banking
|
||||||
|
- Support for renewed banking added
|
||||||
|
- Toggle `RenewedBanking` in the config.lua to enable this
|
||||||
|
|
||||||
New Commission system added
|
### Renewed's qb-phone
|
||||||
|
- Simply leave the Config.PhoneType as `"qb"`
|
||||||
|
|
||||||
This brings more config options to find tune the script
|
### AP-Goverment
|
||||||
|
- Support for AP-Goverment Tax on payments
|
||||||
Choose wether people get commission from every sale
|
- Toggle `ApGov` in the config.lua to enable this
|
||||||
Choose if EVERY worker gets Commission that is on duty
|
|
||||||
Choose if Commission is limited by MinAmountForTicket
|
|
||||||
Choose if the worker charging the customer gets double commission
|
|
||||||
343
atms.lua
343
atms.lua
@@ -1,343 +0,0 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
|
||||||
|
|
||||||
-- This script is a simple replacement for QB-Banking and QB-ATMs
|
|
||||||
-- It uses QB-Input and server callbacks to retreive info about accounts and cash
|
|
||||||
-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
|
|
||||||
|
|
||||||
local Targets = {}
|
|
||||||
local Peds = {}
|
|
||||||
|
|
||||||
local BankLoc = Config.VanBankLocations
|
|
||||||
local ATMLoc = Config.VanATMLocations
|
|
||||||
|
|
||||||
local function cv(amount)
|
|
||||||
local formatted = amount
|
|
||||||
while true do
|
|
||||||
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
|
|
||||||
if (k==0) then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return formatted
|
|
||||||
end
|
|
||||||
|
|
||||||
local bossroles = {}
|
|
||||||
local gangroles = {}
|
|
||||||
CreateThread(function()
|
|
||||||
if Config.Gabz then BankLoc = Config.GabzBankLocations ATMLoc = Config.GabzATMLocations end
|
|
||||||
if Config.useATM then
|
|
||||||
if Config.ATMBlips then
|
|
||||||
for k, v in pairs(Config.WallATMLocations) do
|
|
||||||
blip = AddBlipForCoord(v)
|
|
||||||
SetBlipSprite(blip, 108)
|
|
||||||
SetBlipDisplay(blip, 4)
|
|
||||||
SetBlipScale(blip, 0.55)
|
|
||||||
SetBlipColour(blip, 3)
|
|
||||||
SetBlipAsShortRange(blip, true)
|
|
||||||
BeginTextCommandSetBlipName("STRING")
|
|
||||||
AddTextComponentString("ATM")
|
|
||||||
EndTextCommandSetBlipName(blip)
|
|
||||||
end
|
|
||||||
for k, v in pairs(ATMLoc) do
|
|
||||||
blip = AddBlipForCoord(v)
|
|
||||||
SetBlipSprite(blip, 108)
|
|
||||||
SetBlipDisplay(blip, 4)
|
|
||||||
SetBlipScale(blip, 0.55)
|
|
||||||
SetBlipColour(blip, 3)
|
|
||||||
SetBlipAsShortRange(blip, true)
|
|
||||||
BeginTextCommandSetBlipName("STRING")
|
|
||||||
AddTextComponentString("ATM")
|
|
||||||
EndTextCommandSetBlipName(blip)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Config.useBanks then
|
|
||||||
if Config.BankBlips then
|
|
||||||
for k,v in pairs(BankLoc) do
|
|
||||||
for l, b in pairs(v) do
|
|
||||||
blip = AddBlipForCoord(b)
|
|
||||||
SetBlipSprite(blip, 108)
|
|
||||||
SetBlipDisplay(blip, 4)
|
|
||||||
SetBlipScale(blip, 0.55)
|
|
||||||
SetBlipColour(blip, 2)
|
|
||||||
SetBlipAsShortRange(blip, true)
|
|
||||||
BeginTextCommandSetBlipName("STRING")
|
|
||||||
AddTextComponentString("Bank")
|
|
||||||
EndTextCommandSetBlipName(blip)
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Config.useATM or Config.useBanks then
|
|
||||||
for k, v in pairs(QBCore.Shared.Jobs) do ---Grabs the list of jobs
|
|
||||||
if QBCore.Shared.Jobs[tostring(k)] then
|
|
||||||
for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
|
|
||||||
if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
|
|
||||||
if bossroles[tostring(k)] ~= nil then -- checks if the line exists
|
|
||||||
if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
|
|
||||||
else bossroles[tostring(k)] = tonumber(l)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for k, v in pairs(QBCore.Shared.Gangs) do
|
|
||||||
if QBCore.Shared.Gangs[tostring(k)] then
|
|
||||||
for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
|
|
||||||
if tostring(k) ~= "none" then
|
|
||||||
if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
|
|
||||||
if gangroles[tostring(k)] ~= nil then
|
|
||||||
if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
|
|
||||||
else gangroles[tostring(k)] = tonumber(l)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Config.useATM then
|
|
||||||
exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
|
|
||||||
for k,v in pairs(Config.WallATMLocations) do
|
|
||||||
Targets["jimwallatm"..k] =
|
|
||||||
exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
|
|
||||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
|
|
||||||
--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
|
||||||
}, distance = 1.5 })
|
|
||||||
end
|
|
||||||
for k,v in pairs(ATMLoc) do
|
|
||||||
Targets["jimatm"..k] =
|
|
||||||
exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
|
|
||||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
|
|
||||||
--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
|
||||||
}, distance = 1.5 })
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Config.useBanks then
|
|
||||||
for k,v in pairs(BankLoc) do
|
|
||||||
for l, b in pairs(v) do
|
|
||||||
Targets["jimbank"..k..l] =
|
|
||||||
exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
|
|
||||||
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
|
|
||||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
|
|
||||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
|
|
||||||
|
|
||||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
|
|
||||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
|
|
||||||
|
|
||||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
|
|
||||||
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, },
|
|
||||||
distance = 2.5 })
|
|
||||||
if Config.Peds then
|
|
||||||
local i = math.random(1, #Config.PedPool)
|
|
||||||
RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
|
|
||||||
if Peds["jimbank"..k..l] == nil then Peds["jimbank"..k..l] = CreatePed(0, Config.PedPool[i], vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)), b[4], false, false) end
|
|
||||||
if Config.Debug then print("Ped Created - 'jimbank"..k..l.."'") end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
local function PlayATMAnimation(animation)
|
|
||||||
if animation == 'enter' then RequestAnimDict('amb@prop_human_atm@male@enter')
|
|
||||||
while not HasAnimDictLoaded('amb@prop_human_atm@male@enter') do Wait(1) end
|
|
||||||
if HasAnimDictLoaded('amb@prop_human_atm@male@enter') then TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@enter', "enter", 1.0,-1.0, 1500, 1, 1, true, true, true) end
|
|
||||||
end
|
|
||||||
if animation == 'exit' then RequestAnimDict('amb@prop_human_atm@male@exit')
|
|
||||||
while not HasAnimDictLoaded('amb@prop_human_atm@male@exit') do Wait(1) end
|
|
||||||
if HasAnimDictLoaded('amb@prop_human_atm@male@exit') then TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@exit', "exit", 1.0,-1.0, 3000, 1, 1, true, true, true) end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function GrabAccount(type, job)
|
|
||||||
local p = promise.new()
|
|
||||||
QBCore.Functions.TriggerCallback('jim-payments:ManageWrapper', function(cb) p:resolve(cb) end, type, job)
|
|
||||||
return Citizen.Await(p)
|
|
||||||
end
|
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
|
||||||
--this grabs all the info from names to savings account numbers in the databases
|
|
||||||
local p = promise.new()
|
|
||||||
QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
|
|
||||||
local society local gsociety local cancelled = false
|
|
||||||
if Config.Manage then
|
|
||||||
society = GrabAccount("GetAccount", PlayerJob.name)
|
|
||||||
Wait(200)
|
|
||||||
gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
|
|
||||||
else
|
|
||||||
local p = promise.new()
|
|
||||||
QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) society = Citizen.Await(p)
|
|
||||||
local p2 = promise.new()
|
|
||||||
QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) gsociety = Citizen.Await(p2)
|
|
||||||
end
|
|
||||||
local atmbartime = 2500
|
|
||||||
local setoptions = {}
|
|
||||||
|
|
||||||
if data.id == "atm" then
|
|
||||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, }
|
|
||||||
setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>Welcome back, "..info.name.."<br><br>- Citizen ID -<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash)..'<br><br>- Options -'
|
|
||||||
setheader = "💵 ATM Banking 💵"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
|
||||||
for k, v in pairs(Config.ATMModels) do
|
|
||||||
local playerPed = PlayerPedId()
|
|
||||||
local playerCoords = GetEntityCoords(playerPed, true)
|
|
||||||
local hash = GetHashKey(v)
|
|
||||||
local atm = IsObjectNearPoint(hash, playerCoords.x, playerCoords.y, playerCoords.z, 1.6)
|
|
||||||
if atm then
|
|
||||||
local obj = GetClosestObjectOfType(playerCoords.x, playerCoords.y, playerCoords.z, 1.6, v, false, false, false)
|
|
||||||
local atmCoords = GetEntityCoords(obj, false)
|
|
||||||
TaskTurnPedToFaceEntity(playerPed, obj, 1000)
|
|
||||||
Wait(1000)
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing ATM", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif data.id == "bank" then
|
|
||||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash).."<br><br>- Options -"
|
|
||||||
setheader = "🏦 Banking 🏦"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Bank", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
|
|
||||||
elseif data.id == "transfer" then
|
|
||||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
|
||||||
setheader = "🔀 Transfer Services 🔀"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
|
|
||||||
elseif data.id == "savings" then
|
|
||||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Account Info -<br>Savings ID: "..info.aid.."<br>"..info.cid.."<br><br>- Balances -<br>💰Savings - $"..cv(info.savbal).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
|
||||||
setheader = "💰 Savings 💰"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
|
|
||||||
elseif data.id == "society" then
|
|
||||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
|
||||||
setheader = "🏢 Society Banking 🏢"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
|
|
||||||
elseif data.id == "societytransfer" then
|
|
||||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
|
|
||||||
setheader = "🔀 Transfer Services 🔀"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
|
|
||||||
elseif data.id == "gang" then
|
|
||||||
setheader = "🏢 Society Banking 🏢"
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
|
||||||
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
|
|
||||||
elseif data.id == "gangtransfer" then
|
|
||||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
|
|
||||||
setheader = "🔀 Transfer Services 🔀"
|
|
||||||
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
|
||||||
{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
|
|
||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
|
|
||||||
PlayATMAnimation('enter')
|
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
|
||||||
|
|
||||||
end, function()
|
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
|
||||||
cancelled = true
|
|
||||||
end, data.icon)
|
|
||||||
end
|
|
||||||
|
|
||||||
Wait(atmbartime+500)
|
|
||||||
if not cancelled then
|
|
||||||
cancelled = false
|
|
||||||
local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = "Transfer", inputs = setinputs })
|
|
||||||
if dialog then
|
|
||||||
if not dialog.amount then return end
|
|
||||||
PlayATMAnimation('exit') Citizen.Wait(1000)
|
|
||||||
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:client:ATM:give', function()
|
|
||||||
local onlineList = {}
|
|
||||||
local nearbyList = {}
|
|
||||||
QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
|
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
|
||||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
|
||||||
for i = 1, #onlineList do
|
|
||||||
if onlineList[i].value == GetPlayerServerId(v) then
|
|
||||||
if v ~= PlayerId() then
|
|
||||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
dist = nil
|
|
||||||
end
|
|
||||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
|
||||||
local dialog = exports['qb-input']:ShowInput({ header = "Give someone cash", submitText = "Give",
|
|
||||||
inputs = {
|
|
||||||
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
|
||||||
{ type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Pay' }, }
|
|
||||||
})
|
|
||||||
if dialog then
|
|
||||||
if not dialog.citizen or not dialog.price then return end
|
|
||||||
TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end)
|
|
||||||
|
|
||||||
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
|
||||||
for k, v in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
|
||||||
for k, v in pairs(Peds) do DeletePed(Peds[k]) end
|
|
||||||
end)
|
|
||||||
111
client.lua
111
client.lua
@@ -1,111 +0,0 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
|
||||||
|
|
||||||
PlayerJob = {}
|
|
||||||
local onDuty = false
|
|
||||||
local BankPed = {}
|
|
||||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
|
||||||
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
|
||||||
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
|
||||||
RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
|
||||||
|
|
||||||
--Keeps track of duty on script restarts
|
|
||||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
|
||||||
QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end)
|
|
||||||
end)
|
|
||||||
|
|
||||||
CreateThread(function()
|
|
||||||
local jobroles = {}
|
|
||||||
local gangroles = {}
|
|
||||||
for k, v in pairs(Config.Jobs) do if v.gang then gangroles[tostring(k)] = 0 else jobroles[tostring(k)] = 0 end end
|
|
||||||
exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
|
|
||||||
{ options = {
|
|
||||||
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Job Receipts", job = jobroles, },
|
|
||||||
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Gang Receipts", gang = gangroles, } },
|
|
||||||
distance = 2.0 })
|
|
||||||
if Config.Peds then
|
|
||||||
local i = math.random(1, #Config.PedPool)
|
|
||||||
RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
|
|
||||||
if not BankPed[1] then BankPed[1] = CreatePed(0, Config.PedPool[i], vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z-1), Config.CashInLocation[4], false, false) end
|
|
||||||
if Config.Debug then print("Ped Created for Ticket Trade") end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
|
||||||
if outside == nil then outside = false end
|
|
||||||
if not outside and not onDuty and data.gang == nil then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
|
|
||||||
local onlineList = {}
|
|
||||||
local nearbyList = {}
|
|
||||||
local p = promise.new()
|
|
||||||
QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
|
||||||
onlineList = Citizen.Await(p)
|
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
|
||||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
|
||||||
for i = 1, #onlineList do
|
|
||||||
if onlineList[i].value == GetPlayerServerId(v) then
|
|
||||||
if v ~= PlayerId() or Config.Debug then
|
|
||||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
dist = nil
|
|
||||||
end
|
|
||||||
if not data.img then img = "" else img = data.img end
|
|
||||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
|
||||||
local newinputs = {}
|
|
||||||
if Config.List then newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList } end
|
|
||||||
if not Config.List then newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = '# Customer ID #' } end
|
|
||||||
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "bank", text = "Card" } } }
|
|
||||||
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' }
|
|
||||||
if data.job then label = PlayerJob.label gang = false elseif data.gang then label = PlayerGang.label gang = true end
|
|
||||||
local dialog = exports['qb-input']:ShowInput({ header = img..label.." Cash Register", submitText = "Send", inputs = newinputs})
|
|
||||||
if dialog then
|
|
||||||
if not dialog.citizen or not dialog.price then return end
|
|
||||||
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
|
|
||||||
local amount = 0
|
|
||||||
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end) amount = Citizen.Await(p)
|
|
||||||
if amount == 0 or amount == nil then TriggerEvent("QBCore:Notify", "You don't have any tickets to trade", "error") return end
|
|
||||||
local sellable = false
|
|
||||||
local name = "" local label = ""
|
|
||||||
for k, v in pairs(Config.Jobs) do
|
|
||||||
if data.gang then
|
|
||||||
if v.gang and k == PlayerGang.name then
|
|
||||||
name = k
|
|
||||||
label = PlayerGang.label
|
|
||||||
sellable = true
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not v.gang and k == PlayerJob.name then
|
|
||||||
name = k
|
|
||||||
label = PlayerJob.label
|
|
||||||
sellable = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if sellable then
|
|
||||||
exports['qb-menu']:openMenu({
|
|
||||||
{ isMenuHeader = true, header = "🧾 "..label.." Receipts 🧾", txt = "Do you want trade your receipts for payment?" },
|
|
||||||
{ isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."<br>Total Payment: $"..(Config.Jobs[name].PayPerTicket * amount) },
|
|
||||||
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
|
||||||
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang)
|
|
||||||
if not img then img = "" end
|
|
||||||
exports['qb-menu']:openMenu({
|
|
||||||
{ isMenuHeader = true, header = img.."🧾 "..billerjob.." Payment 🧾", txt = "Do you want accept the payment?" },
|
|
||||||
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
|
|
||||||
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang } } },
|
|
||||||
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
|
||||||
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
|
||||||
|
|
||||||
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
|
||||||
exports['qb-target']:RemoveZone("JimBank") DeletePed(BankPed[1])
|
|
||||||
end)
|
|
||||||
249
client/atms.lua
Normal file
249
client/atms.lua
Normal file
@@ -0,0 +1,249 @@
|
|||||||
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
||||||
|
|
||||||
|
-- This script is a simple replacement for QB-Banking and QB-ATMs
|
||||||
|
-- It uses QB-Input and server callbacks to retreive info about accounts and cash
|
||||||
|
-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
|
||||||
|
|
||||||
|
local Targets = {}
|
||||||
|
local Peds = {}
|
||||||
|
|
||||||
|
local BankLoc = Config.VanBankLocations
|
||||||
|
local ATMLoc = Config.VanATMLocations
|
||||||
|
|
||||||
|
local bossroles = {}
|
||||||
|
local gangroles = {}
|
||||||
|
CreateThread(function()
|
||||||
|
if Config.useATM then
|
||||||
|
if Config.ATMBlips then
|
||||||
|
for _, v in pairs(Config.WallATMLocations) do
|
||||||
|
makeBlip({coords = v, sprite = 108, col = 3, scale = 0.55, disp = 6, name = Loc[Config.Lan].blip["blip_atm"] })
|
||||||
|
end
|
||||||
|
for _, v in pairs(Config.ATMLocations) do
|
||||||
|
makeBlip({coords = v, sprite = 108, col = 3, scale = 0.55, disp = 6, name = Loc[Config.Lan].blip["blip_atm"] })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if Config.useBanks then
|
||||||
|
if Config.BankBlips then
|
||||||
|
for _, v in pairs(Config.BankLocations) do
|
||||||
|
for _, b in pairs(v) do
|
||||||
|
makeBlip({coords = b, sprite = 108, col = 2, scale = 0.55, disp = 6, name = Loc[Config.Lan].blip["blip_bank"] })
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if Config.useATM or Config.useBanks then
|
||||||
|
for k in pairs(QBCore.Shared.Jobs) do ---Grabs the list of jobs
|
||||||
|
if QBCore.Shared.Jobs[tostring(k)] then
|
||||||
|
for l in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
|
||||||
|
if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
|
||||||
|
if bossroles[tostring(k)] then -- checks if the line exists
|
||||||
|
if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
|
||||||
|
else bossroles[tostring(k)] = tonumber(l)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for k in pairs(QBCore.Shared.Gangs) do
|
||||||
|
if QBCore.Shared.Gangs[tostring(k)] then
|
||||||
|
for l in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
|
||||||
|
if tostring(k) ~= "none" then
|
||||||
|
if QBCore.Shared.Gangs[tostring(k)].grades[l].isboss == true then
|
||||||
|
if gangroles[tostring(k)] then
|
||||||
|
if gangroles[tostring(k)] > tonumber(l) then gangroles[tostring(k)] = tonumber(l) end
|
||||||
|
else gangroles[tostring(k)] = tonumber(l)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if Config.useATM then
|
||||||
|
exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"], id = "atm" },}, distance = 1.5, })
|
||||||
|
for k,v in pairs(Config.WallATMLocations) do
|
||||||
|
Targets["jimwallatm"..k] =
|
||||||
|
exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(v.x, v.y, v.z+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
|
||||||
|
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"], id = "atm" },
|
||||||
|
--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["transfer_money"], id = "transfer" },
|
||||||
|
}, distance = 1.5 })
|
||||||
|
end
|
||||||
|
for k,v in pairs(Config.ATMLocations) do
|
||||||
|
Targets["jimatm"..k] =
|
||||||
|
exports['qb-target']:AddCircleZone("jimatm"..k, vector3(v.x, v.y, v.z+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
|
||||||
|
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = Loc[Config.Lan].target["atm"], id = "atm" },
|
||||||
|
--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["transfer_money"], id = "transfer" },
|
||||||
|
}, distance = 1.5 })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if Config.useBanks then
|
||||||
|
for k,v in pairs(Config.BankLocations) do
|
||||||
|
for l, b in pairs(v) do
|
||||||
|
Targets["jimbank"..k..l] =
|
||||||
|
exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(b.x, b.y, b.z+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
|
||||||
|
{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = Loc[Config.Lan].target["bank"], id = "bank" },
|
||||||
|
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["transfer"], id = "transfer" },
|
||||||
|
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = Loc[Config.Lan].target["saving"], id = "savings" },
|
||||||
|
|
||||||
|
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = Loc[Config.Lan].target["soc_saving"], id = "society", job = bossroles },
|
||||||
|
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["soc_trans"], id = "societytransfer", job = bossroles },
|
||||||
|
|
||||||
|
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = Loc[Config.Lan].target["gang_acct"], id = "gang", gang = gangroles },
|
||||||
|
{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = Loc[Config.Lan].target["gang_trans"], id = "gangtransfer", gang = gangroles }, },
|
||||||
|
distance = 2.5 })
|
||||||
|
if Config.Peds then
|
||||||
|
local i = math.random(1, #Config.PedPool)
|
||||||
|
if not Config.Gabz then CreateModelHide(b.xyz, 1.0, `v_corp_bk_chair3`, true) end
|
||||||
|
if not Peds["jimbank"..k..l] then Peds["jimbank"..k..l] = makePed(Config.PedPool[i], b, false, false) end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||||
|
--this grabs all the info from names to savings account numbers in the databases
|
||||||
|
local p = promise.new()
|
||||||
|
QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
|
||||||
|
if not Config.Manage then
|
||||||
|
local p = promise.new()
|
||||||
|
QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
|
||||||
|
local p2 = promise.new()
|
||||||
|
QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) info.gsociety = Citizen.Await(p2)
|
||||||
|
end
|
||||||
|
local atmbartime = 2500
|
||||||
|
local bartext = ""
|
||||||
|
local setoptions = {}
|
||||||
|
|
||||||
|
if data.id == "atm" then
|
||||||
|
setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, }
|
||||||
|
setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>"..Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["citizenid"]..info.cid..Loc[Config.Lan].menu["header_balance_bank"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setheader = Loc[Config.Lan].menu["header_atm"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
for k, v in pairs(Config.ATMModels) do
|
||||||
|
if IsObjectNearPoint(v, GetEntityCoords(PlayerPedId()), 1.6) then
|
||||||
|
local obj = GetClosestObjectOfType(GetEntityCoords(PlayerPedId()), 1.6, v, false, false, false)
|
||||||
|
local atmCoords = GetEntityCoords(obj)
|
||||||
|
lookEnt(obj)
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_atm"]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif data.id == "bank" then
|
||||||
|
setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_acc"]..info.account.."<br>"..info.cid..Loc[Config.Lan].menu["header_balance_bank"]..cv(info.bank)..Loc[Config.Lan].menu["cash_balance"]..cv(info.cash)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setheader = Loc[Config.Lan].menu["header_bank"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_bank"]
|
||||||
|
|
||||||
|
elseif data.id == "transfer" then
|
||||||
|
setoptions = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_acc"]..info.account.."<br>"..info.cid..Loc[Config.Lan].menu["header_balance_bank"]..cv(info.bank)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setheader = Loc[Config.Lan].menu["header_trans"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'text', isRequired = true, name = 'account', text = Loc[Config.Lan].menu["header_account_no"] },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_trans"]
|
||||||
|
|
||||||
|
elseif data.id == "savings" then
|
||||||
|
setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_info"]..info.aid.."<br>"..info.cid..Loc[Config.Lan].menu["saving_balance"]..cv(info.savbal)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setheader = Loc[Config.Lan].menu["header_saving"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_saving"]
|
||||||
|
|
||||||
|
elseif data.id == "society" then
|
||||||
|
setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerJob.label..Loc[Config.Lan].menu["header_balance"]..PlayerJob.label.." - $"..cv(info.society)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)
|
||||||
|
setheader = Loc[Config.Lan].menu["header_soc_bank"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_boss"]
|
||||||
|
|
||||||
|
|
||||||
|
elseif data.id == "societytransfer" then
|
||||||
|
setoptions = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerJob.label..Loc[Config.Lan].menu["header_balance"]..PlayerJob.label.." - $"..cv(info.society)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setheader = Loc[Config.Lan].menu["header_trans"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'text', isRequired = true, name = 'account', text = Loc[Config.Lan].menu["header_account_no"] },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_boss_trans"]
|
||||||
|
|
||||||
|
|
||||||
|
elseif data.id == "gang" then
|
||||||
|
setheader = Loc[Config.Lan].menu["header_soc_bank"]
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerGang.label..Loc[Config.Lan].menu["header_balance"]..PlayerGang.label.." - $"..cv(info.gsociety)..Loc[Config.Lan].menu["bank_balance"]..cv(info.bank)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setoptions = { { value = "withdraw", text = Loc[Config.Lan].menu["withdraw"] }, { value = "deposit", text = Loc[Config.Lan].menu["deposit"] } }
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_gang"]
|
||||||
|
|
||||||
|
|
||||||
|
elseif data.id == "gangtransfer" then
|
||||||
|
setoptions = { { value = "transfer", text = Loc[Config.Lan].menu["transfer"] } }
|
||||||
|
setview = Loc[Config.Lan].menu["welcome"]..info.name..Loc[Config.Lan].menu["header_soc"]..PlayerGang.label..Loc[Config.Lan].menu["header_balance"]..PlayerGang.label.." - $"..cv(info.gsociety)..Loc[Config.Lan].menu["header_option"]
|
||||||
|
setheader = Loc[Config.Lan].menu["header_trans"]
|
||||||
|
setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
|
||||||
|
{ type = 'text', isRequired = true, name = 'account', text = Loc[Config.Lan].menu["header_account_no"] },
|
||||||
|
{ type = 'number', isRequired = true, name = 'amount', text = Loc[Config.Lan].menu["header_trans_amount"] }, }
|
||||||
|
bartext = Loc[Config.Lan].menu["acc_gang_trans"]
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
loadAnimDict('amb@prop_human_atm@male@enter')
|
||||||
|
TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@enter', "enter", 1.0,-1.0, 1500, 1, 1, true, true, true)
|
||||||
|
unloadAnimDict('amb@prop_human_atm@male@enter')
|
||||||
|
QBCore.Functions.Progressbar("accessing_atm", bartext, atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function()
|
||||||
|
local dialog = exports['qb-input']:ShowInput({ header = setheader, txt = "test", submitText = Loc[Config.Lan].menu["transfer"], inputs = setinputs })
|
||||||
|
if dialog then
|
||||||
|
if not dialog.amount then return end
|
||||||
|
loadAnimDict('amb@prop_human_atm@male@exit')
|
||||||
|
TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@exit', "exit", 1.0,-1.0, 3000, 1, 1, true, true, true)
|
||||||
|
unloadAnimDict('amb@prop_human_atm@male@enter')
|
||||||
|
Wait(1000)
|
||||||
|
TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, info.society, info.gsociety)
|
||||||
|
end
|
||||||
|
end, function() triggerNotify(nil, Loc[Config.Lan].error["cancel"], "error")
|
||||||
|
end, data.icon)
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:client:ATM:give', function()
|
||||||
|
local onlineList = {}
|
||||||
|
local nearbyList = {}
|
||||||
|
QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
|
||||||
|
for _, id in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||||
|
local dist = #(GetEntityCoords(GetPlayerPed(id)) - GetEntityCoords(PlayerPedId()))
|
||||||
|
for i = 1, #onlineList do
|
||||||
|
if onlineList[i].value == GetPlayerServerId(id) then
|
||||||
|
if id ~= PlayerId() or Config.Debug then
|
||||||
|
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
dist = nil
|
||||||
|
end
|
||||||
|
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||||
|
local dialog = exports['qb-input']:ShowInput({ header = Loc[Config.Lan].menu["give_cash"], submitText = Loc[Config.Lan].menu["give"],
|
||||||
|
inputs = {
|
||||||
|
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
||||||
|
{ type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_pay"] }, }
|
||||||
|
})
|
||||||
|
if dialog then
|
||||||
|
if not dialog.citizen or not dialog.price then return end
|
||||||
|
TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
||||||
|
AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
|
||||||
|
for k in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
||||||
|
for k in pairs(Peds) do unloadModel(GetEntityModel(Peds[k])) DeletePed(Peds[k]) end
|
||||||
|
end)
|
||||||
190
client/client.lua
Normal file
190
client/client.lua
Normal file
@@ -0,0 +1,190 @@
|
|||||||
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
||||||
|
|
||||||
|
PlayerJob = {}
|
||||||
|
PlayerGang = {}
|
||||||
|
|
||||||
|
local onDuty = false
|
||||||
|
local BankPed = nil
|
||||||
|
local Targets = {}
|
||||||
|
local Till = {}
|
||||||
|
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||||
|
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
||||||
|
|
||||||
|
--Keeps track of duty on script restarts
|
||||||
|
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||||
|
QBCore.Functions.GetPlayerData(function(PlayerData)
|
||||||
|
PlayerJob = PlayerData.job
|
||||||
|
PlayerGang = PlayerData.gang
|
||||||
|
onDuty = PlayerJob.onduty
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
local jobroles = {} local gangroles = {}
|
||||||
|
--Build Job/Gang Checks for cashin location
|
||||||
|
for k, v in pairs(Config.Jobs) do if v.gang then gangroles[tostring(k)] = 0 else jobroles[tostring(k)] = 0 end end
|
||||||
|
--Create Target at location
|
||||||
|
Targets["JimBank"] =
|
||||||
|
exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
|
||||||
|
{ options = {
|
||||||
|
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = Loc[Config.Lan].target["cashin_boss"], job = jobroles, },
|
||||||
|
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = Loc[Config.Lan].target["cashin_gang"], gang = gangroles, } },
|
||||||
|
distance = 2.0 })
|
||||||
|
--Crete Ped at the location
|
||||||
|
if Config.Peds then
|
||||||
|
if not Config.Gabz then CreateModelHide(vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 1.0, `v_corp_bk_chair3`, true) end
|
||||||
|
BankPed = makePed(Config.PedPool[math.random(1, #Config.PedPool)], Config.CashInLocation, false, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
--Spawn Custom Cash Register Targets
|
||||||
|
for k, v in pairs(Config.CustomCashRegisters) do
|
||||||
|
for i = 1, #v do
|
||||||
|
local job = k
|
||||||
|
local gang = nil
|
||||||
|
if v[i].gang then job = nil gang = k end
|
||||||
|
Targets["CustomRegister: "..k..i] =
|
||||||
|
exports['qb-target']:AddBoxZone("CustomRegister: "..k..i, v[i].coords.xyz, 0.47, 0.34, { name="CustomRegister: "..k..i, heading = v[i].coords[4], debugPoly=Config.Debug, minZ=v[i].coords.z-0.1, maxZ=v[i].coords.z+0.4 },
|
||||||
|
{ options = { { event = "jim-payments:client:Charge", icon = "fas fa-credit-card", label = Loc[Config.Lan].target["charge"], job = job, gang = gang, img = "" }, },
|
||||||
|
distance = 2.0 })
|
||||||
|
if v[i].prop then
|
||||||
|
Till[#Till+1] = makeProp({prop = `prop_till_03`, coords = v[i].coords}, 1, false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
||||||
|
--Check if player is using /cashregister command
|
||||||
|
if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
|
||||||
|
local newinputs = {} -- Begin qb-input creation here.
|
||||||
|
if Config.List then -- If nearby player list is wanted:
|
||||||
|
--Retrieve a list of nearby players from server
|
||||||
|
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
||||||
|
local onlineList = Citizen.Await(p)
|
||||||
|
local nearbyList = {}
|
||||||
|
--Convert list of players nearby into one qb-input understands + add distance info
|
||||||
|
for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||||
|
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||||
|
for i = 1, #onlineList do
|
||||||
|
if onlineList[i].value == GetPlayerServerId(v) then
|
||||||
|
if v ~= PlayerId() or Config.Debug then
|
||||||
|
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--If list is empty(no one nearby) show error and stop
|
||||||
|
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||||
|
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||||
|
else -- If Config.List is false, create input text box for ID's
|
||||||
|
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
|
||||||
|
end
|
||||||
|
--Check if image was given when opening the regsiter
|
||||||
|
local img = data.img or ""
|
||||||
|
--Continue adding payment options to qb-input
|
||||||
|
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
|
||||||
|
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
|
||||||
|
--Grab Player Job name or Gang Name if needed
|
||||||
|
local label = PlayerJob.label
|
||||||
|
local gang = false
|
||||||
|
if data.gang then label = PlayerGang.label gang = true end
|
||||||
|
local dialog = exports['qb-input']:ShowInput({ header = img..label..Loc[Config.Lan].menu["cash_reg"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
|
||||||
|
if dialog then
|
||||||
|
if not dialog.citizen or not dialog.price then return end
|
||||||
|
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:client:PolCharge', function()
|
||||||
|
--Check if player is allowed to use /cashregister command
|
||||||
|
local allowed = false
|
||||||
|
for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
|
||||||
|
if not allowed then triggerNotify(nil, Loc[Config.Lan].error["no_job"], "error") return end
|
||||||
|
|
||||||
|
local newinputs = {} -- Begin qb-input creation here.
|
||||||
|
if Config.FineJobList then -- If nearby player list is wanted:
|
||||||
|
--Retrieve a list of nearby players from server
|
||||||
|
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
||||||
|
local onlineList = Citizen.Await(p)
|
||||||
|
local nearbyList = {}
|
||||||
|
--Convert list of players nearby into one qb-input understands + add distance info
|
||||||
|
for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||||
|
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||||
|
for i = 1, #onlineList do
|
||||||
|
if onlineList[i].value == GetPlayerServerId(v) then
|
||||||
|
if v ~= PlayerId() or Config.Debug then
|
||||||
|
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--If list is empty(no one nearby) show error and stop
|
||||||
|
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
|
||||||
|
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||||
|
else -- If Config.List is false, create input text box for ID's
|
||||||
|
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["person_id"] }
|
||||||
|
end
|
||||||
|
--Continue adding payment options to qb-input
|
||||||
|
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
|
||||||
|
--Grab Player Job name or Gang Name if needed
|
||||||
|
local label = PlayerJob.label
|
||||||
|
local gang = false
|
||||||
|
local dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
|
||||||
|
if dialog then
|
||||||
|
if not dialog.citizen or not dialog.price then return end
|
||||||
|
TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
|
||||||
|
--Get ticket info
|
||||||
|
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
|
||||||
|
local amount = Citizen.Await(p)
|
||||||
|
if not amount then triggerNotify(nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
|
||||||
|
local sellable = false
|
||||||
|
local name = "" local label = ""
|
||||||
|
--Check/adjust for job/gang names
|
||||||
|
for k, v in pairs(Config.Jobs) do
|
||||||
|
if data.gang then if v.gang and k == PlayerGang.name then name = k label = PlayerGang.label sellable = true end
|
||||||
|
else if not v.gang and k == PlayerJob.name then name = k label = PlayerJob.label sellable = true end
|
||||||
|
end
|
||||||
|
if sellable then -- if info is found then:
|
||||||
|
exports['qb-menu']:openMenu({
|
||||||
|
{ isMenuHeader = true, header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], txt = Loc[Config.Lan].menu["trade_confirm"] },
|
||||||
|
{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
|
||||||
|
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
||||||
|
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
|
||||||
|
local img = img or ""
|
||||||
|
exports['qb-menu']:openMenu({
|
||||||
|
{ isMenuHeader = true, header = img.."🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_payment"] },
|
||||||
|
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount },
|
||||||
|
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang, outside = outside } } },
|
||||||
|
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype, outside = outside } } }, })
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, billerjob)
|
||||||
|
exports['qb-menu']:openMenu({
|
||||||
|
{ isMenuHeader = true, header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_charge"] },
|
||||||
|
{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["bank_charge"]..amount },
|
||||||
|
{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } } },
|
||||||
|
{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } } }, })
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
||||||
|
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
||||||
|
|
||||||
|
AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
|
||||||
|
for k in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
||||||
|
for i = 1, #Till do DeleteEntity(Till[i]) end
|
||||||
|
unloadModel(GetEntityModel(BankPed)) DeletePed(BankPed)
|
||||||
|
end)
|
||||||
426
config.lua
426
config.lua
@@ -1,223 +1,255 @@
|
|||||||
print("Jim-Payments v2.6 - Payments Script by Jimathy")
|
print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^43 ^7- ^2Payments Script by ^1Jimathy^7")
|
||||||
|
|
||||||
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
||||||
|
|
||||||
-- https://discord.gg/xKgQZ6wZvS
|
-- https://discord.gg/xKgQZ6wZvS
|
||||||
|
|
||||||
Config = {}
|
Config = {
|
||||||
|
Lan = "en",
|
||||||
|
Debug = false,
|
||||||
|
Notify = "qb",
|
||||||
|
|
||||||
Config.Debug = false
|
---------------------------------
|
||||||
|
-- Default Job Payment Systems --
|
||||||
|
---------------------------------
|
||||||
|
Manage = true, -- "true" if using qb-management
|
||||||
|
-- "false" if using qb-bossmenu
|
||||||
|
|
||||||
Config.Manage = true -- "true" if using qb-management
|
RenewedBanking = false, -- Enable if using Renewed-Banking (requires Manage to be true and leaving jim-payments banking part separate)
|
||||||
-- "false" if using qb-bossmenu
|
ApGov = false, -- Toggle support for AP-Goverment Tax
|
||||||
|
|
||||||
Config.TicketSystem = true -- Enable this if you want to use the ticket system false
|
|
||||||
|
|
||||||
Config.List = true -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||||
Config.PaymentRadius = 30 -- This is how far the playerlist will check for nearby players (based on the person charging)
|
PaymentRadius = 15, -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||||
|
|
||||||
Config.Peds = true -- "true" to enable peds spawning in banks
|
Peds = true, -- "true" to enable peds spawning in banks
|
||||||
Config.PedPool = {
|
PedPool = {
|
||||||
[1] = `IG_Bankman`,
|
`IG_Bankman`,
|
||||||
[2] = `U_M_M_BankMan`,
|
`U_M_M_BankMan`,
|
||||||
[3] = `S_F_M_Shop_HIGH`,
|
`S_F_M_Shop_HIGH`,
|
||||||
[4] = `S_M_M_HighSec_02`,
|
`S_M_M_HighSec_02`,
|
||||||
[5] = `S_M_M_HighSec_03`,
|
`S_M_M_HighSec_03`,
|
||||||
[6] = `S_M_M_HighSec_04`,
|
`S_M_M_HighSec_04`,
|
||||||
[7] = `A_F_Y_Business_01`,
|
`A_F_Y_Business_01`,
|
||||||
[8] = `A_F_Y_Business_02`,
|
`A_F_Y_Business_02`,
|
||||||
[9] = `A_F_Y_Business_03`,
|
`A_F_Y_Business_03`,
|
||||||
[10] = `A_F_Y_Business_04`,
|
`A_F_Y_Business_04`,
|
||||||
[11] = `A_M_M_Business_01`,
|
`A_M_M_Business_01`,
|
||||||
[12] = `A_M_Y_Business_02`,
|
`A_M_Y_Business_02`,
|
||||||
[13] = `A_M_Y_Business_03`,
|
`A_M_Y_Business_03`,
|
||||||
[14] = `U_F_M_CasinoShop_01`,
|
`U_F_M_CasinoShop_01`,
|
||||||
}
|
},
|
||||||
|
|
||||||
Config.Gabz = true -- "true" to enable Gabz Banking locations
|
PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
||||||
Config.useATM = true -- Enable this to use my ATM's
|
|
||||||
Config.useBanks = true -- Enable this to use my banking stuff
|
|
||||||
Config.BankBlips = true -- Enable this if you disabled qb-banking and need bank locations
|
|
||||||
Config.ATMBlips = false -- Enable this if you are a pyscho and need every ATM to be on the map too
|
|
||||||
|
|
||||||
Config.PhoneBank = true -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
|
||||||
-- This doesn't affect Cash payments as they by default use confirmation now
|
-- This doesn't affect Cash payments as they by default use confirmation now
|
||||||
-- This is helpful for phones that don't support invoices well
|
-- This is helpful for phones that don't support invoices well
|
||||||
|
|
||||||
Config.PhoneType = "qb" -- Change this setting to make invoices work with your phone script [still testing this currently]
|
PhoneType = "qb", -- Change this setting to make invoices work with your phone script [still testing this currently]
|
||||||
-- "qb" for qb-phone
|
-- "qb" for qb-phone
|
||||||
-- "gks"" for GKSPhone
|
-- "gks"" for GKSPhone
|
||||||
|
|
||||||
Config.Commission = true -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
CashInLocation = vector4(252.23, 223.11, 106.29, 159.2), -- Default Third Window along in Pacific Bank
|
||||||
Config.CommissionAll = false -- Set this to true to give commission to workers clocked in
|
|
||||||
Config.CommissionDouble = false -- Set this to true if you want the person charging to get double Commission
|
|
||||||
Config.CommissionLimit = false -- If true, this limits the Commission to only be given if over the "MinAmountForTicket". If false, Commission will be given for any amount
|
|
||||||
|
|
||||||
-- MinAmountforTicket should be your cheapest item
|
TicketSystem = true, -- Enable this if you want to use the ticket system false
|
||||||
-- PayPerTicket should never be higher than MinAmountforTicket
|
TicketSystemAll = true, -- Enable this to give tickets to all workers clocked in
|
||||||
-- Commission is a percentage eg "0.10" becomes 10%
|
|
||||||
|
|
||||||
Config.CashInLocation = vector4(252.23, 223.11, 106.29, 159.2) -- Default Third Window along in Pacific Bank
|
Commission = true, -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
||||||
if Config.Gabz then Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0) end -- Middle along in Pacific Bank (Gabz)
|
CommissionAll = false, -- Set this to true to give commission to workers clocked in
|
||||||
|
CommissionDouble = false, -- Set this to true if you want the person charging to get double Commission
|
||||||
|
CommissionLimit = false, -- If true, this limits the Commission to only be given if over the "MinAmountForTicket".
|
||||||
|
-- If false, Commission will be given for any amount
|
||||||
|
|
||||||
Config.Jobs = {
|
-- MinAmountforTicket should be your cheapest item
|
||||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
-- PayPerTicket should never be higher than MinAmountforTicket
|
||||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10,},
|
-- Commission is a percentage eg "0.10" becomes 10%
|
||||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
Jobs = {
|
||||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
|
||||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true },
|
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
}
|
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
|
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||||
Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
|
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true, }, -- Example of a gang being supported
|
||||||
|
|
||||||
Config.GabzATMLocations = {
|
|
||||||
--PACIFIC BANK 12 ATMS (GABZ)
|
|
||||||
vector3(239.02, 212.37, 106.28),
|
|
||||||
vector3(239.46, 213.6, 106.28),
|
|
||||||
vector3(239.9, 214.82, 106.28),
|
|
||||||
vector3(240.35, 216.03, 106.28),
|
|
||||||
vector3(241.42, 218.96, 106.28),
|
|
||||||
vector3(241.86, 220.16, 106.28),
|
|
||||||
vector3(242.3, 221.41, 106.28),
|
|
||||||
vector3(242.76, 222.63, 106.28),
|
|
||||||
vector3(263.46, 203.86, 106.28),
|
|
||||||
vector3(263.96, 205.03, 106.28),
|
|
||||||
vector3(264.37, 206.28, 106.28),
|
|
||||||
vector3(264.77, 207.51, 106.28),
|
|
||||||
}
|
|
||||||
|
|
||||||
Config.VanATMLocations = {
|
|
||||||
--PACIFIC BANK 10 ATMS
|
|
||||||
vector3(265.9, 213.86, 106.28),
|
|
||||||
vector3(265.56, 212.98, 106.28),
|
|
||||||
vector3(265.19, 211.91, 106.28),
|
|
||||||
vector3(264.86, 211.03, 106.28),
|
|
||||||
vector3(264.52, 210.06, 106.28),
|
|
||||||
vector3(236.64, 219.72, 106.29),
|
|
||||||
vector3(237.04, 218.72, 106.29),
|
|
||||||
vector3(237.5, 217.87, 106.29),
|
|
||||||
vector3(237.93, 216.94, 106.29),
|
|
||||||
vector3(238.36, 216.03, 106.29),
|
|
||||||
}
|
|
||||||
|
|
||||||
--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
|
|
||||||
Config.WallATMLocations = {
|
|
||||||
vector3(-386.54, 6046.29, 31.5),
|
|
||||||
vector3(-282.82, 6226.24, 31.49),
|
|
||||||
vector3(-132.74, 6366.79, 31.48),
|
|
||||||
vector3(-95.76, 6457.41, 31.46),
|
|
||||||
vector3(-97.52, 6455.65, 31.47),
|
|
||||||
vector3(155.95, 6642.99, 31.6),
|
|
||||||
vector3(173.92, 6638.16, 31.57),
|
|
||||||
vector3(2558.65, 350.92, 108.62),
|
|
||||||
vector3(1077.78, -776.64, 58.35),
|
|
||||||
vector3(1138.14, -468.88, 66.73),
|
|
||||||
vector3(1166.93, -455.96, 66.81),
|
|
||||||
vector3(285.37, 143.07, 104.17),
|
|
||||||
vector3(-165.43, 234.81, 94.92),
|
|
||||||
vector3(-165.4, 232.73, 94.92),
|
|
||||||
vector3(-1410.41, -98.76, 52.43),
|
|
||||||
vector3(-1409.85, -100.51, 52.38),
|
|
||||||
vector3(-1206.0, -324.94, 37.86),
|
|
||||||
vector3(-1205.23, -326.55, 37.86),
|
|
||||||
vector3(-2072.28, -317.27, 13.32),
|
|
||||||
vector3(-2974.7, 380.15, 15.0),
|
|
||||||
vector3(-2959.01, 487.45, 15.46),
|
|
||||||
vector3(-2956.87, 487.36, 15.46),
|
|
||||||
vector3(-3043.98, 594.32, 7.74),
|
|
||||||
vector3(-3241.35, 997.74, 12.55),
|
|
||||||
vector3(-1305.59, -706.64, 25.32),
|
|
||||||
vector3(-537.85, -854.69, 29.28),
|
|
||||||
vector3(-709.98, -818.71, 23.73),
|
|
||||||
vector3(-712.87, -818.71, 23.73),
|
|
||||||
vector3(-526.71, -1223.18, 18.45),
|
|
||||||
vector3(-256.47, -715.94, 33.55),
|
|
||||||
vector3(-259.13, -723.29, 33.54),
|
|
||||||
vector3(-203.82, -861.3, 30.27),
|
|
||||||
vector3(111.38, -774.96, 31.44),
|
|
||||||
vector3(114.56, -776.13, 31.42),
|
|
||||||
vector3(112.46, -819.65, 31.34),
|
|
||||||
vector3(118.93, -883.68, 31.12),
|
|
||||||
vector3(-846.97, -340.29, 38.68),
|
|
||||||
vector3(-846.41, -341.41, 38.68),
|
|
||||||
vector3(-262.21, -2012.17, 30.15),
|
|
||||||
vector3(-273.23, -2024.32, 30.15),
|
|
||||||
vector3(24.46, -945.94, 29.36),
|
|
||||||
vector3(-254.48, -692.74, 33.61),
|
|
||||||
vector3(-1569.95, -546.94, 34.96),
|
|
||||||
vector3(-1570.91, -547.63, 34.96),
|
|
||||||
vector3(289.14, -1282.29, 29.6),
|
|
||||||
vector3(289.18, -1256.84, 29.44),
|
|
||||||
vector3(296.04, -896.22, 29.24),
|
|
||||||
vector3(296.74, -894.26, 29.24),
|
|
||||||
vector3(-301.63, -829.73, 32.43),
|
|
||||||
vector3(-303.23, -829.44, 32.43),
|
|
||||||
vector3(5.27, -919.87, 29.56),
|
|
||||||
vector3(-1200.61, -885.62, 13.26),
|
|
||||||
}
|
|
||||||
|
|
||||||
Config.VanBankLocations = {
|
|
||||||
["legion"] = {
|
|
||||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
|
||||||
},
|
},
|
||||||
["hawick"] = {
|
|
||||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
------------------------------
|
||||||
|
-- Custom Job Cash Register --
|
||||||
|
------------------------------
|
||||||
|
-- This adds the ability to add multiple locations for each job
|
||||||
|
-- Basically adding ready made locations, all you need to a vector4 and to confrim if you need a new prop in that location
|
||||||
|
CustomCashRegisters = {
|
||||||
|
|
||||||
},
|
},
|
||||||
["vinewood"] = {
|
|
||||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
-- The /polcharge command requires specific jobs to be set
|
||||||
|
-- No tickets for these, it's just commission (0.25 = 25%)
|
||||||
|
FineJobs = {
|
||||||
|
['police'] = { Commission = 0.25, },
|
||||||
|
['ambulance'] = { Commission = 0.25, },
|
||||||
},
|
},
|
||||||
["delperro"] = {
|
FineJobConfirmation = false, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
|
||||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||||
|
|
||||||
|
---------------------
|
||||||
|
-- Banking Systems --
|
||||||
|
---------------------
|
||||||
|
useATM = false, -- Enable this to use the scripts ATM's and controls
|
||||||
|
useBanks = false, -- Enable this to use my banking stuff
|
||||||
|
BankBlips = false, -- Enable this if you disabled qb-banking and need bank locations
|
||||||
|
ATMBlips = false, -- Enable this if you are a pyscho and need every ATM to be on the map too
|
||||||
|
|
||||||
|
Gabz = true, -- "true" to enable Gabz Bank locations
|
||||||
|
-- this corrects the ATM/Bank Cashier + Ticket Cash in location
|
||||||
|
|
||||||
|
ATMModels = { `prop_atm_01`, `prop_atm_02`, `prop_atm_03`, `prop_fleeca_atm` },
|
||||||
|
ATMLocations = {
|
||||||
|
--PACIFIC BANK 10 ATMS
|
||||||
|
vector3(265.9, 213.86, 106.28),
|
||||||
|
vector3(265.56, 212.98, 106.28),
|
||||||
|
vector3(265.19, 211.91, 106.28),
|
||||||
|
vector3(264.86, 211.03, 106.28),
|
||||||
|
vector3(264.52, 210.06, 106.28),
|
||||||
|
vector3(236.64, 219.72, 106.29),
|
||||||
|
vector3(237.04, 218.72, 106.29),
|
||||||
|
vector3(237.5, 217.87, 106.29),
|
||||||
|
vector3(237.93, 216.94, 106.29),
|
||||||
|
vector3(238.36, 216.03, 106.29),
|
||||||
},
|
},
|
||||||
["route1"] = {
|
--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
|
||||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
WallATMLocations = {
|
||||||
|
vector3(-386.54, 6046.29, 31.5),
|
||||||
|
vector3(-282.82, 6226.24, 31.49),
|
||||||
|
vector3(-132.74, 6366.79, 31.48),
|
||||||
|
vector3(-95.76, 6457.41, 31.46),
|
||||||
|
vector3(-97.52, 6455.65, 31.47),
|
||||||
|
vector3(155.95, 6642.99, 31.6),
|
||||||
|
vector3(173.92, 6638.16, 31.57),
|
||||||
|
vector3(2558.65, 350.92, 108.62),
|
||||||
|
vector3(1077.78, -776.64, 58.35),
|
||||||
|
vector3(1138.14, -468.88, 66.73),
|
||||||
|
vector3(1166.93, -455.96, 66.81),
|
||||||
|
vector3(285.37, 143.07, 104.17),
|
||||||
|
vector3(-165.43, 234.81, 94.92),
|
||||||
|
vector3(-165.4, 232.73, 94.92),
|
||||||
|
vector3(-1410.41, -98.76, 52.43),
|
||||||
|
vector3(-1409.85, -100.51, 52.38),
|
||||||
|
vector3(-1206.0, -324.94, 37.86),
|
||||||
|
vector3(-1205.23, -326.55, 37.86),
|
||||||
|
vector3(-2072.28, -317.27, 13.32),
|
||||||
|
vector3(-2974.7, 380.15, 15.0),
|
||||||
|
vector3(-2959.01, 487.45, 15.46),
|
||||||
|
vector3(-2956.87, 487.36, 15.46),
|
||||||
|
vector3(-3043.98, 594.32, 7.74),
|
||||||
|
vector3(-3241.35, 997.74, 12.55),
|
||||||
|
vector3(-1305.59, -706.64, 25.32),
|
||||||
|
vector3(-537.85, -854.69, 29.28),
|
||||||
|
vector3(-709.98, -818.71, 23.73),
|
||||||
|
vector3(-712.87, -818.71, 23.73),
|
||||||
|
vector3(-526.71, -1223.18, 18.45),
|
||||||
|
vector3(-256.47, -715.94, 33.55),
|
||||||
|
vector3(-259.13, -723.29, 33.54),
|
||||||
|
vector3(-203.82, -861.3, 30.27),
|
||||||
|
vector3(111.38, -774.96, 31.44),
|
||||||
|
vector3(114.56, -776.13, 31.42),
|
||||||
|
vector3(112.46, -819.65, 31.34),
|
||||||
|
vector3(118.93, -883.68, 31.12),
|
||||||
|
vector3(-846.97, -340.29, 38.68),
|
||||||
|
vector3(-846.41, -341.41, 38.68),
|
||||||
|
vector3(-262.21, -2012.17, 30.15),
|
||||||
|
vector3(-273.23, -2024.32, 30.15),
|
||||||
|
vector3(24.46, -945.94, 29.36),
|
||||||
|
vector3(-254.48, -692.74, 33.61),
|
||||||
|
vector3(-1569.95, -546.94, 34.96),
|
||||||
|
vector3(-1570.91, -547.63, 34.96),
|
||||||
|
vector3(289.14, -1282.29, 29.6),
|
||||||
|
vector3(289.18, -1256.84, 29.44),
|
||||||
|
vector3(296.04, -896.22, 29.24),
|
||||||
|
vector3(296.74, -894.26, 29.24),
|
||||||
|
vector3(-301.63, -829.73, 32.43),
|
||||||
|
vector3(-303.23, -829.44, 32.43),
|
||||||
|
vector3(5.27, -919.87, 29.56),
|
||||||
|
vector3(-1200.61, -885.62, 13.26),
|
||||||
},
|
},
|
||||||
["route68"] = {
|
|
||||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
BankLocations = {
|
||||||
},
|
["legion"] = {
|
||||||
["paleto"] = {
|
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||||
vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
},
|
||||||
},
|
["hawick"] = {
|
||||||
["pacific"] = {
|
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||||
vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
},
|
||||||
vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
["vinewood"] = {
|
||||||
|
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||||
|
},
|
||||||
|
["delperro"] = {
|
||||||
|
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||||
|
},
|
||||||
|
["route1"] = {
|
||||||
|
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||||
|
},
|
||||||
|
["route68"] = {
|
||||||
|
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||||
|
},
|
||||||
|
["paleto"] = {
|
||||||
|
vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
||||||
|
},
|
||||||
|
["pacific"] = {
|
||||||
|
vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
||||||
|
vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
||||||
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
-- If Gabz banks enabled, load these locations instead
|
||||||
|
if Config.Gabz then
|
||||||
|
Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0)
|
||||||
|
Config.BankLocations = {
|
||||||
|
["legion"] = {
|
||||||
|
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||||
|
},
|
||||||
|
["hawick"] = {
|
||||||
|
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||||
|
},
|
||||||
|
["vinewood"] = {
|
||||||
|
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||||
|
},
|
||||||
|
["delperro"] = {
|
||||||
|
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||||
|
},
|
||||||
|
["route1"] = {
|
||||||
|
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||||
|
},
|
||||||
|
["route68"] = {
|
||||||
|
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||||
|
},
|
||||||
|
["paleto"] = {
|
||||||
|
vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
||||||
|
vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
||||||
|
},
|
||||||
|
["pacific"] = {
|
||||||
|
vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
||||||
|
vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
||||||
|
vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
||||||
|
vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
||||||
|
vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
||||||
|
vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
||||||
|
},
|
||||||
|
}
|
||||||
|
Config.ATMLocations = {
|
||||||
|
vector3(239.02, 212.37, 106.28),
|
||||||
|
vector3(239.46, 213.6, 106.28),
|
||||||
|
vector3(239.9, 214.82, 106.28),
|
||||||
|
vector3(240.35, 216.03, 106.28),
|
||||||
|
vector3(241.42, 218.96, 106.28),
|
||||||
|
vector3(241.86, 220.16, 106.28),
|
||||||
|
vector3(242.3, 221.41, 106.28),
|
||||||
|
vector3(242.76, 222.63, 106.28),
|
||||||
|
vector3(263.46, 203.86, 106.28),
|
||||||
|
vector3(263.96, 205.03, 106.28),
|
||||||
|
vector3(264.37, 206.28, 106.28),
|
||||||
|
vector3(264.77, 207.51, 106.28),
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
Config.GabzBankLocations = {
|
Loc = {}
|
||||||
["legion"] = {
|
|
||||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
|
||||||
},
|
|
||||||
["hawick"] = {
|
|
||||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
|
||||||
},
|
|
||||||
["vinewood"] = {
|
|
||||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
|
||||||
},
|
|
||||||
["delperro"] = {
|
|
||||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
|
||||||
},
|
|
||||||
["route1"] = {
|
|
||||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
|
||||||
},
|
|
||||||
["route68"] = {
|
|
||||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
|
||||||
},
|
|
||||||
["paleto"] = {
|
|
||||||
vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
|
||||||
vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
|
||||||
},
|
|
||||||
["pacific"] = {
|
|
||||||
vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
|
||||||
vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
|
||||||
vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
|
||||||
vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
|
||||||
vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
|
||||||
vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,26 +1,12 @@
|
|||||||
name "Jim-Payments"
|
name "Jim-Payments"
|
||||||
author "Jimathy"
|
author "Jimathy"
|
||||||
version "v2.6"
|
version "v2.8.3"
|
||||||
description "Payment Script By Jimathy"
|
description "Payment Script By Jimathy"
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
game "gta5"
|
game "gta5"
|
||||||
|
lua54 'yes'
|
||||||
|
|
||||||
dependencies {
|
dependencies { 'qb-input', 'qb-target', }
|
||||||
'qb-input',
|
client_scripts { 'client/*.lua', 'locales/*.lua' }
|
||||||
'qb-target',
|
server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
|
||||||
}
|
shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
|
||||||
|
|
||||||
client_scripts {
|
|
||||||
'client.lua',
|
|
||||||
'atms.lua'
|
|
||||||
}
|
|
||||||
|
|
||||||
server_scripts {
|
|
||||||
'@oxmysql/lib/MySQL.lua',
|
|
||||||
'server.lua',
|
|
||||||
'atmserver.lua'
|
|
||||||
}
|
|
||||||
|
|
||||||
shared_scripts {
|
|
||||||
'config.lua',
|
|
||||||
}
|
|
||||||
133
locales/de.lua
Normal file
133
locales/de.lua
Normal file
@@ -0,0 +1,133 @@
|
|||||||
|
Loc["de"] = {
|
||||||
|
error = {
|
||||||
|
["cancel"] = "Abgebrochen",
|
||||||
|
["no_one"] = "Keiner in der Nähe zum Aufladen",
|
||||||
|
["not_onduty"] = "Nicht eingestempelt!",
|
||||||
|
["no_job"] = "Sie haben nicht den gewünschten Beruf",
|
||||||
|
["no_ticket"] = "Sie haben keine Tickets zum Tauschen",
|
||||||
|
["bank_low"] = "Kontostand zu niedrig",
|
||||||
|
["no_cash"] = "Nicht genug Bargeld",
|
||||||
|
["saving_low"] = "Sparguthaben zu niedrig",
|
||||||
|
["soc_low"] = "Firmenkontoguthaben zu niedrig",
|
||||||
|
["nomoney_bank"] = "Nicht genug Geld auf Ihrer Bank",
|
||||||
|
["error_start"] = "Fehler: Konto '",
|
||||||
|
["error_end"] = "' nicht gefunden",
|
||||||
|
["not_enough"] = "Sie haben nicht genug Geld zum übergeben",
|
||||||
|
["zero"] = "Sie können nicht 0$ geben",
|
||||||
|
["charge_zero"] = "Sie können keine $0 berechnen",
|
||||||
|
["no_ticket_to"] = "Keine Tickets zum Tauschen",
|
||||||
|
["customer_nocash"] = "Der Kunde hat nicht genug Bargeld, um zu bezahlen",
|
||||||
|
["you_nocash"] = "Sie haben nicht genug Geld, um zu bezahlen",
|
||||||
|
["decline_pay"] = " lehnte die $ ab",
|
||||||
|
["declined_payment"] = "Sie haben die Zahlung abgelehnt",
|
||||||
|
},
|
||||||
|
success = {
|
||||||
|
["draw"] = "Abgehoben $",
|
||||||
|
["from_bank"] = " von der Bank",
|
||||||
|
["deposited"] = "Eingezahlt $",
|
||||||
|
["into_bank"] = " in die Bank",
|
||||||
|
["draw_save"] = " Abhebung von Ersparnissen auf ein Bankkonto",
|
||||||
|
["depos_save"] = " Vom Bankkonto auf das Sparkonto eingezahlt",
|
||||||
|
["fromthe"] = " von der ",
|
||||||
|
["into"] = " in die ",
|
||||||
|
["account"] = " Konto",
|
||||||
|
["sent"] = "Gesendet $",
|
||||||
|
["recieved"] = "Empfangen $",
|
||||||
|
["to"] = " zu ",
|
||||||
|
["from"] = " von ",
|
||||||
|
["you_gave"] = "Sie gaben ",
|
||||||
|
["you_got"] = "Sie haben $",
|
||||||
|
["invoice_start"] = " Bezahlten ihre $",
|
||||||
|
["invoice_end"] = " Rechnung",
|
||||||
|
["rec_rec"] = "Erhaltene Quittung",
|
||||||
|
["commission"] = " in der Kommission",
|
||||||
|
["trade_ticket_start"] = "Gehandelte Tickets: ",
|
||||||
|
["trade_ticket_end"] = " Total: $",
|
||||||
|
["inv_succ"] = "Rechnung erfolgreich gesendet",
|
||||||
|
["inv_recieved"] = "Neue Rechnung erhalten",
|
||||||
|
["declined"] = "Sie haben die Zahlung abgelehnt",
|
||||||
|
["accepted_pay"] = " akzeptierte die $",
|
||||||
|
["payment"] = " Zahlung",
|
||||||
|
["charged"] = " wurde berechnet für $",
|
||||||
|
["you_charged"] = "Sie wurden berechnet für $",
|
||||||
|
["charge_end"] = " Gebühr",
|
||||||
|
},
|
||||||
|
blip = {
|
||||||
|
["blip_atm"] = "ATM",
|
||||||
|
["blip_bank"] = "Bank",
|
||||||
|
},
|
||||||
|
command = {
|
||||||
|
["pay_user"] = "Einen Bürger in der Nähe bezahlen",
|
||||||
|
["cash_reg"] = "Mobile Registrierkasse verwenden",
|
||||||
|
["charge"] = "Eine andere Person belasten",
|
||||||
|
},
|
||||||
|
target = {
|
||||||
|
["atm"] = "ATM benutzen",
|
||||||
|
["bank"] = "Bank benutzen",
|
||||||
|
["transfer"] = "Geld überweisen",
|
||||||
|
["saving"] = "Zugang Ersparnisse",
|
||||||
|
["soc_saving"] = "Zugang Firmenkonto",
|
||||||
|
["soc_trans"] = "Firmenkonto Geldüberweisung",
|
||||||
|
["gang_acct"] = "Gang Konto",
|
||||||
|
["gang_trans"] = "Gang Geldtransfer",
|
||||||
|
["charge"] = "Gebühr für den Kunden",
|
||||||
|
["cashin_boss"] = "Bargeld in Job-Einnahmen",
|
||||||
|
["cashin_gang"] = "Bargeld in Bandeneinnahmen",
|
||||||
|
},
|
||||||
|
menu = {
|
||||||
|
["close"] = "Schließen",
|
||||||
|
["withdraw"] = "Abheben",
|
||||||
|
["deposit"] = "Einzahlen",
|
||||||
|
["transfer"] = "Überweißen",
|
||||||
|
["transfer_money"] = "Geld überweisen",
|
||||||
|
["header_atm"] = "💵 ATM Banking 💵",
|
||||||
|
["header_trans_amount"] = "💵 Überweisungsbetrag",
|
||||||
|
["header_bank"] = "🏦 Banking 🏦",
|
||||||
|
["header_trans"] = "🔀 Transferdienste 🔀",
|
||||||
|
["header_account_no"] = "🏦 Kontonummer.",
|
||||||
|
["header_saving"] = "💰 Ersparnisse 💰",
|
||||||
|
["acc_atm"] = "Zugang zu ATM",
|
||||||
|
["acc_bank"] = "Zugang Bank",
|
||||||
|
["acc_trans"] = "Zugriff auf Überweisungen",
|
||||||
|
["acc_saving"] = "Zugang zu Ersparnissen",
|
||||||
|
["acc_boss"] = "Zugriff auf das Firmenkonto",
|
||||||
|
["acc_boss_trans"] = "Zugang zu Firmenkontotransfers",
|
||||||
|
["acc_gang"] = "Zugriff auf das Gangkonto",
|
||||||
|
["acc_gang_trans"] = "Zugang zu Gangkontotransfers",
|
||||||
|
["header_soc"] = "<br><br>- Firmenkonto -<br>",
|
||||||
|
["header_balance"] = "<br><br>- Kontostand -<br>🏢",
|
||||||
|
["header_soc_bank"] = "🏢 Firmen Banking 🏢",
|
||||||
|
["amount_pay"] = "💵 Zu zahlender Betrag'",
|
||||||
|
["give_cash"] = "Jemandem Bargeld geben",
|
||||||
|
["give"] = "Geben",
|
||||||
|
["welcome"] = "Willkommen zurück, ",
|
||||||
|
["citizenid"] = "<br><br>- Ausweisnummer -<br>",
|
||||||
|
["header_acc"] = "<br><br>- Konto -<br>",
|
||||||
|
["header_info"] = "<br><br>- Konto Info -<br>Ersparnis-ID: ",
|
||||||
|
["header_balance_bank"] = "<br><br>- Kontostand -<br>🏦Bank - $",
|
||||||
|
["header_option"] = "<br><br>- Optionen -",
|
||||||
|
["cash_balance"] = "<br>💵Bargeld - $",
|
||||||
|
["bank_balance"] = "<br>🏦Bank - $",
|
||||||
|
["saving_balance"] = "<br><br>- Kontostand -<br>💰Ersparnisses - $",
|
||||||
|
["cus_id"] = "# Kunden ID #",
|
||||||
|
["type"] = "Zahlungsart",
|
||||||
|
["amount_charge"] = "💵 Zu berechnender Betrag",
|
||||||
|
["cash_reg"] = " Registrierkasse",
|
||||||
|
["person_id"] = "# Bürger ID #",
|
||||||
|
["charge"] = " Laden Sie",
|
||||||
|
["send"] = "Send",
|
||||||
|
["receipt"] = " Quittungen 🧾",
|
||||||
|
["payment"] = " Zahlung 🧾",
|
||||||
|
["trade_confirm"] = "Möchten Sie Ihre Quittungen gegen Bezahlung eintauschen??",
|
||||||
|
["accept_payment"] = "Möchten Sie die Zahlung akzeptieren?",
|
||||||
|
["accept_charge"] = "Möchten Sie die Gebühr akzeptieren?",
|
||||||
|
["ticket_amount"] = "Anzahl der Tickets: ",
|
||||||
|
["total_pay"] = "<br>Gesamte Zahlung: $",
|
||||||
|
["yes"] = "Ja",
|
||||||
|
["no"] = "Nein",
|
||||||
|
["cash"] = "Bargeld",
|
||||||
|
["card"] = "Karte",
|
||||||
|
["payment_amount"] = " Zahlung: $",
|
||||||
|
["bank_charge"] = "Bankgebühr: $",
|
||||||
|
},
|
||||||
|
}
|
||||||
133
locales/en.lua
Normal file
133
locales/en.lua
Normal file
@@ -0,0 +1,133 @@
|
|||||||
|
Loc["en"] = {
|
||||||
|
error = {
|
||||||
|
["cancel"] = "Cancelled",
|
||||||
|
["no_one"] = "No one near by to charge",
|
||||||
|
["not_onduty"] = "Not Clocked in!",
|
||||||
|
["no_job"] = "You don't have the required job",
|
||||||
|
["no_ticket"] = "You don't have any tickets to trade",
|
||||||
|
["bank_low"] = "Bank Balance too low",
|
||||||
|
["no_cash"] = "Not enough cash",
|
||||||
|
["saving_low"] = "Savings Balance too low",
|
||||||
|
["soc_low"] = "Society balance too low",
|
||||||
|
["nomoney_bank"] = "Not enough money in your bank",
|
||||||
|
["error_start"] = "Error: Account '",
|
||||||
|
["error_end"] = "' not found",
|
||||||
|
["not_enough"] = "You don't have enough cash to give",
|
||||||
|
["zero"] = "You can't give $0",
|
||||||
|
["charge_zero"] = "You can't charge $0",
|
||||||
|
["no_ticket_to"] = "No tickets to trade",
|
||||||
|
["customer_nocash"] = "Customer doesn't have enough cash to pay",
|
||||||
|
["you_nocash"] = "You don't have enough cash to pay",
|
||||||
|
["decline_pay"] = " declined the $",
|
||||||
|
["declined_payment"] = "You declined the payment",
|
||||||
|
},
|
||||||
|
success = {
|
||||||
|
["draw"] = "Withdrew $",
|
||||||
|
["from_bank"] = " from the bank",
|
||||||
|
["deposited"] = "Deposited $",
|
||||||
|
["into_bank"] = " into the Bank",
|
||||||
|
["draw_save"] = " Withdrawn from savings into bank account",
|
||||||
|
["depos_save"] = " Deposited from bank account into savings",
|
||||||
|
["fromthe"] = " from the ",
|
||||||
|
["into"] = " into the ",
|
||||||
|
["account"] = " account",
|
||||||
|
["sent"] = "Sent $",
|
||||||
|
["recieved"] = "Recieved $",
|
||||||
|
["to"] = " to ",
|
||||||
|
["from"] = " from ",
|
||||||
|
["you_gave"] = "You gave ",
|
||||||
|
["you_got"] = "You got $",
|
||||||
|
["invoice_start"] = " Paid their $",
|
||||||
|
["invoice_end"] = " invoice",
|
||||||
|
["rec_rec"] = "Receipt received",
|
||||||
|
["commission"] = " in Commission",
|
||||||
|
["trade_ticket_start"] = "Tickets traded: ",
|
||||||
|
["trade_ticket_end"] = " Total: $",
|
||||||
|
["inv_succ"] = "Invoice Successfully Sent",
|
||||||
|
["inv_recieved"] = "New Invoice Received",
|
||||||
|
["declined"] = "You declined the payment",
|
||||||
|
["accepted_pay"] = " accepted the $",
|
||||||
|
["payment"] = " payment",
|
||||||
|
["charged"] = " was charged for $",
|
||||||
|
["you_charged"] = "You were charged for $",
|
||||||
|
["charge_end"] = " charge",
|
||||||
|
},
|
||||||
|
blip = {
|
||||||
|
["blip_atm"] = "ATM",
|
||||||
|
["blip_bank"] = "Bank",
|
||||||
|
},
|
||||||
|
command = {
|
||||||
|
["pay_user"] = "Pay a user nearby",
|
||||||
|
["cash_reg"] = "Use mobile cash register",
|
||||||
|
["charge"] = "Charge another person",
|
||||||
|
},
|
||||||
|
target = {
|
||||||
|
["atm"] = "Use ATM",
|
||||||
|
["bank"] = "Use Bank",
|
||||||
|
["transfer"] = "Transfer Money",
|
||||||
|
["saving"] = "Access Savings",
|
||||||
|
["soc_saving"] = "Access Society Account",
|
||||||
|
["soc_trans"] = "Society Money Transfer",
|
||||||
|
["gang_acct"] = "Gang Society Account",
|
||||||
|
["gang_trans"] = "Gang Money Transfer",
|
||||||
|
["charge"] = "Charge Customer",
|
||||||
|
["cashin_boss"] = "Cash in Job Receipts",
|
||||||
|
["cashin_gang"] = "Cash in Gang Receipts",
|
||||||
|
},
|
||||||
|
menu = {
|
||||||
|
["close"] = "Close",
|
||||||
|
["withdraw"] = "Withdrawl",
|
||||||
|
["deposit"] = "Deposit",
|
||||||
|
["transfer"] = "Transfer",
|
||||||
|
["transfer_money"] = "Transfer Money",
|
||||||
|
["header_atm"] = "💵 ATM Banking 💵",
|
||||||
|
["header_trans_amount"] = "💵 Amount to transfer",
|
||||||
|
["header_bank"] = "🏦 Banking 🏦",
|
||||||
|
["header_trans"] = "🔀 Transfer Services 🔀",
|
||||||
|
["header_account_no"] = "🏦 Account no.",
|
||||||
|
["header_saving"] = "💰 Savings 💰",
|
||||||
|
["acc_atm"] = "Accessing ATM",
|
||||||
|
["acc_bank"] = "Accessing Bank",
|
||||||
|
["acc_trans"] = "Accessing Transfers",
|
||||||
|
["acc_saving"] = "Accessing Savings",
|
||||||
|
["acc_boss"] = "Accessing Society Account",
|
||||||
|
["acc_boss_trans"] = "Accessing Society Transfers",
|
||||||
|
["acc_gang"] = "Accessing Gang Society Account",
|
||||||
|
["acc_gang_trans"] = "Accessing Gang Transfers",
|
||||||
|
["header_soc"] = "<br><br>- Society Account -<br>",
|
||||||
|
["header_balance"] = "<br><br>- Balances -<br>🏢",
|
||||||
|
["header_soc_bank"] = "🏢 Society Banking 🏢",
|
||||||
|
["amount_pay"] = "💵 Amount to Pay'",
|
||||||
|
["give_cash"] = "Give someone cash",
|
||||||
|
["give"] = "Give",
|
||||||
|
["welcome"] = "Welcome back, ",
|
||||||
|
["citizenid"] = "<br><br>- Citizen ID -<br>",
|
||||||
|
["header_acc"] = "<br><br>- Account -<br>",
|
||||||
|
["header_info"] = "<br><br>- Account Info -<br>Savings ID: ",
|
||||||
|
["header_balance_bank"] = "<br><br>- Balances -<br>🏦Bank - $",
|
||||||
|
["header_option"] = "<br><br>- Options -",
|
||||||
|
["cash_balance"] = "<br>💵Cash - $",
|
||||||
|
["bank_balance"] = "<br>🏦Bank - $",
|
||||||
|
["saving_balance"] = "<br><br>- Balances -<br>💰Savings - $",
|
||||||
|
["cus_id"] = "# Customer ID #",
|
||||||
|
["type"] = "Payment Type",
|
||||||
|
["amount_charge"] = "💵 Amount to Charge",
|
||||||
|
["cash_reg"] = " Cash Register",
|
||||||
|
["person_id"] = "# Person's ID #",
|
||||||
|
["charge"] = " Charge",
|
||||||
|
["send"] = "Send",
|
||||||
|
["receipt"] = " Receipts 🧾",
|
||||||
|
["payment"] = " Payment 🧾",
|
||||||
|
["trade_confirm"] = "Do you want trade your receipts for payment?",
|
||||||
|
["accept_payment"] = "Do you want accept the payment?",
|
||||||
|
["accept_charge"] = "Do you want accept the charge?",
|
||||||
|
["ticket_amount"] = "Amount of Tickets: ",
|
||||||
|
["total_pay"] = "<br>Total Payment: $",
|
||||||
|
["yes"] = "Yes",
|
||||||
|
["no"] = "No",
|
||||||
|
["cash"] = "Cash",
|
||||||
|
["card"] = "Card",
|
||||||
|
["payment_amount"] = " Payment: $",
|
||||||
|
["bank_charge"] = "Bank Charge: $",
|
||||||
|
},
|
||||||
|
}
|
||||||
168
server.lua
168
server.lua
@@ -1,168 +0,0 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
|
||||||
|
|
||||||
local function cv(amount)
|
|
||||||
local formatted = amount
|
|
||||||
while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
|
|
||||||
return formatted
|
|
||||||
end
|
|
||||||
|
|
||||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
|
||||||
for k, v in pairs(Config.Jobs) do
|
|
||||||
if not QBCore.Shared.Jobs[k] and not QBCore.Shared.Gangs[k] then
|
|
||||||
print("Jim-Payments: Config.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
|
||||||
|
|
||||||
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
|
||||||
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
|
||||||
if gang then
|
|
||||||
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount)
|
|
||||||
if Config.Debug then print("QB-Management(Gang): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
|
|
||||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount)
|
|
||||||
if Config.Debug then print("QB-GangMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
|
|
||||||
end
|
|
||||||
elseif not gang then
|
|
||||||
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
|
|
||||||
if Config.Debug then print("QB-Management(Job): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
|
||||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
|
|
||||||
if Config.Debug then print("QB-BossMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
elseif not biller then --Find the biller from their citizenid
|
|
||||||
local biller = QBCore.Functions.GetPlayerByCitizenId(data.senderCitizenId)
|
|
||||||
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, data.sender.." Paid their $"..data.amount.." invoice", "success")
|
|
||||||
end
|
|
||||||
|
|
||||||
local duty = true
|
|
||||||
if not biller.PlayerData.job.onduty or not gang then duty = false end
|
|
||||||
|
|
||||||
-- If ticket system enabled, do this
|
|
||||||
if duty and Config.TicketSystem then
|
|
||||||
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
|
||||||
local Player = QBCore.Functions.GetPlayer(v)
|
|
||||||
if Player ~= nil then
|
|
||||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
|
||||||
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
|
||||||
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
|
|
||||||
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if gang then
|
|
||||||
biller.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
|
||||||
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, 'Receipt received', 'success')
|
|
||||||
TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Commission section, does each config option separately
|
|
||||||
local comm = tonumber(Config.Jobs[data.society].Commission)
|
|
||||||
if Config.Commission and comm ~= 0 then
|
|
||||||
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
|
|
||||||
if Config.CommissionDouble then
|
|
||||||
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
|
||||||
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
|
|
||||||
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
|
||||||
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
|
|
||||||
end
|
|
||||||
if Config.CommissionAll then
|
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
|
||||||
local Player = QBCore.Functions.GetPlayer(v)
|
|
||||||
if Player ~= nil and Player ~= biller then
|
|
||||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
|
||||||
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
|
|
||||||
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
|
||||||
local Player = QBCore.Functions.GetPlayer(source)
|
|
||||||
if Player.Functions.GetItemByName("payticket") == nil then TriggerClientEvent('QBCore:Notify', source, "No tickets to trade", 'error') return
|
|
||||||
else
|
|
||||||
tickets = Player.Functions.GetItemByName("payticket").amount
|
|
||||||
Player.Functions.RemoveItem('payticket', tickets)
|
|
||||||
pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket)
|
|
||||||
Player.Functions.AddMoney('bank', pay, 'ticket-payment')
|
|
||||||
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets)
|
|
||||||
TriggerClientEvent('QBCore:Notify', source, "Tickets traded: "..tickets.." Total: $"..cv(pay), 'success')
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
|
|
||||||
if QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket') == nil then amount = 0
|
|
||||||
else amount = QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket').amount end
|
|
||||||
cb(amount)
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
|
|
||||||
local src = source
|
|
||||||
local biller = QBCore.Functions.GetPlayer(src)
|
|
||||||
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
|
||||||
local amount = tonumber(price)
|
|
||||||
local balance = billed.Functions.GetMoney(billtype)
|
|
||||||
if amount and amount > 0 then
|
|
||||||
if balance < amount then
|
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
|
|
||||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local label = biller.PlayerData.job.label
|
|
||||||
if gang == true then label = biller.PlayerData.gang.label end
|
|
||||||
if Config.PhoneBank == false or gang == true or billtype == "cash" then
|
|
||||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang)
|
|
||||||
else
|
|
||||||
if Config.PhoneType == "qb" then
|
|
||||||
MySQL.Async.insert(
|
|
||||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
|
||||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
|
|
||||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
|
||||||
elseif Config.PhoneType == "gks" then
|
|
||||||
MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
|
|
||||||
['@citizenid'] = billed.PlayerData.citizenid,
|
|
||||||
['@amount'] = amount,
|
|
||||||
['@society'] = biller.PlayerData.job.name,
|
|
||||||
['@sender'] = biller.PlayerData.charinfo.firstname,
|
|
||||||
['@sendercitizenid'] = biller.PlayerData.citizenid,
|
|
||||||
['@label'] = biller.PlayerData.job.label,
|
|
||||||
})
|
|
||||||
TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = 'Invoice Successfully Sent', img= '/html/static/img/icons/logo.png' })
|
|
||||||
TriggerClientEvent('gksphone:notifi', billed.PlayerData.source, {title = 'Billing', message = 'New Invoice Recieved', img= '/html/static/img/icons/logo.png' })
|
|
||||||
end
|
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Invoice Successfully Sent', 'success')
|
|
||||||
TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received')
|
|
||||||
end
|
|
||||||
else TriggerClientEvent('QBCore:Notify', source, "You can't charge $0", 'error') return end
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
|
||||||
local src = source
|
|
||||||
local billed = QBCore.Functions.GetPlayer(src)
|
|
||||||
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
|
||||||
local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
|
|
||||||
if data.gang == true then newdata.society = biller.PlayerData.gang.name end
|
|
||||||
if data.accept == true then
|
|
||||||
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
|
|
||||||
TriggerEvent('jim-payments:Tickets:Give', newdata, biller, data.gang)
|
|
||||||
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the $"..data.amount.." payment", "success")
|
|
||||||
elseif data.accept == false then
|
|
||||||
TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
|
|
||||||
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount.." payment", "error")
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
|
||||||
local onlineList = {}
|
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
|
||||||
local P = QBCore.Functions.GetPlayer(v)
|
|
||||||
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
|
||||||
end
|
|
||||||
cb(onlineList)
|
|
||||||
end)
|
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
|
||||||
|
|
||||||
local function cv(amount)
|
local function cv(amount)
|
||||||
local formatted = amount
|
local formatted = amount
|
||||||
@@ -11,14 +12,6 @@ local function cv(amount)
|
|||||||
return formatted
|
return formatted
|
||||||
end
|
end
|
||||||
|
|
||||||
---- BANK STUFF
|
|
||||||
QBCore.Functions.CreateCallback('jim-payments:ManageWrapper', function(source, cb, type, account)
|
|
||||||
local result = nil
|
|
||||||
if type == "GetAccount" then result = exports["qb-management"]:GetAccount(account) end
|
|
||||||
if type == "GetGangAccount" then result = exports["qb-management"]:GetGangAccount(account) end
|
|
||||||
cb(result)
|
|
||||||
end)
|
|
||||||
|
|
||||||
RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
|
RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
|
||||||
local src = source
|
local src = source
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
@@ -29,64 +22,64 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
|||||||
--Simple transfers from bank to wallet --
|
--Simple transfers from bank to wallet --
|
||||||
if account == "bank" or account == "atm" then
|
if account == "bank" or account == "atm" then
|
||||||
if billtype == "withdraw" then
|
if billtype == "withdraw" then
|
||||||
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Bank Balance too low", "error")
|
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["bank_low"], "error", src)
|
||||||
elseif bankB >= tonumber(amount) then
|
elseif bankB >= tonumber(amount) then
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the bank", "success") -- Don't really need this as phone gets notified when money is withdrawn
|
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["from_bank"], "success") -- Don't really need this as phone gets notified when money is withdrawn
|
||||||
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
||||||
Player.Functions.AddMoney('cash', amount)
|
Player.Functions.AddMoney('cash', amount)
|
||||||
end
|
end
|
||||||
elseif billtype == "deposit" then
|
elseif billtype == "deposit" then
|
||||||
if cashB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough cash", "error")
|
if cashB < amount then triggerNotify(nil, Loc[Config.Lan].error["no_cash"], "error", src)
|
||||||
elseif cashB >= amount then
|
elseif cashB >= amount then
|
||||||
Player.Functions.RemoveMoney('cash', amount) Wait(1500)
|
Player.Functions.RemoveMoney('cash', amount) Wait(1500)
|
||||||
Player.Functions.AddMoney('bank', amount)
|
Player.Functions.AddMoney('bank', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the Bank", "success")
|
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into_bank"], "success", src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Transfers from bank to savings account --
|
-- Transfers from bank to savings account --
|
||||||
elseif account == "savings" then
|
elseif account == "savings" then
|
||||||
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||||
if getSavingsAccount[1] ~= nil then savbal = tonumber(getSavingsAccount[1].amount) aid = getSavingsAccount[1].record_id end
|
if getSavingsAccount[1] ~= nil then savbal = tonumber(getSavingsAccount[1].amount) aid = getSavingsAccount[1].record_id end
|
||||||
|
|
||||||
if billtype == "withdraw" then
|
if billtype == "withdraw" then
|
||||||
if savbal >= amount then
|
if savbal >= amount then
|
||||||
savbal = savbal - amount
|
savbal -= amount
|
||||||
Player.Functions.AddMoney('bank', amount)
|
Player.Functions.AddMoney('bank', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Withdrawn from savings into bank account", "success")
|
triggerNotify(nil, "$"..cv(amount)..Loc[Config.Lan].success["draw_save"], "success", src)
|
||||||
MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
|
MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
|
||||||
if success then return true else return false end
|
if success then return true else return false end
|
||||||
end)
|
end)
|
||||||
elseif savbal < amount then
|
elseif savbal < amount then
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Savings Balance too low", "error")
|
triggerNotify(nil, Loc[Config.Lan].error["saving_low"], "error")
|
||||||
end
|
end
|
||||||
elseif billtype == "deposit" then
|
elseif billtype == "deposit" then
|
||||||
if amount < bankB then
|
if amount < bankB then
|
||||||
savbal = savbal + amount
|
savbal += amount
|
||||||
Player.Functions.RemoveMoney('bank', amount)
|
Player.Functions.RemoveMoney('bank', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Deposited from bank account into savings", "success")
|
triggerNotify(nil, "$"..cv(amount)..Loc[Config.Lan].success["depos_save"], "success", src)
|
||||||
MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
|
MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
|
||||||
if success then return true else return false end
|
if success then return true else return false end
|
||||||
end)
|
end)
|
||||||
else TriggerClientEvent("QBCore:Notify", src, "Bank Balance too low", "error")
|
else triggerNotify(nil, Loc[Config.Lan].error["bank_low"], "error", src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--Simple transfers from society account to bank --
|
--Simple transfers from society account to bank --
|
||||||
elseif account == "society" then
|
elseif account == "society" then
|
||||||
if billtype == "withdraw" then
|
if billtype == "withdraw" then
|
||||||
if tonumber(society) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
|
if tonumber(society) < amount then triggerNotify(nil, Loc[Config.Lan].error["soc_low"], "error", src)
|
||||||
elseif tonumber(society) >= amount then
|
elseif tonumber(society) >= amount then
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.job.label.." account", "success")
|
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
|
||||||
Player.Functions.AddMoney('bank', amount)
|
Player.Functions.AddMoney('bank', amount)
|
||||||
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
||||||
end
|
end
|
||||||
elseif billtype == "deposit" then
|
elseif billtype == "deposit" then
|
||||||
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
|
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
|
||||||
elseif bankB >= amount then
|
elseif bankB >= amount then
|
||||||
if Config.Manage then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
|
if Config.Manage then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
|
||||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
||||||
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.job.label.." account", "success")
|
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Transfer from boss account to players --
|
-- Transfer from boss account to players --
|
||||||
@@ -94,51 +87,51 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
|||||||
local bannedCharacters = {'%','$',';'}
|
local bannedCharacters = {'%','$',';'}
|
||||||
local newAmount = tostring(amount)
|
local newAmount = tostring(amount)
|
||||||
local newiban = tostring(baccount)
|
local newiban = tostring(baccount)
|
||||||
for k, v in pairs(bannedCharacters) do
|
for _, v in pairs(bannedCharacters) do
|
||||||
newAmount = string.gsub(newAmount, '%' .. v, '')
|
newAmount = string.gsub(newAmount, '%' .. v, '')
|
||||||
newiban = string.gsub(newiban, '%' .. v, '')
|
newiban = string.gsub(newiban, '%' .. v, '')
|
||||||
end
|
end
|
||||||
baccount = newiban
|
baccount = newiban
|
||||||
amount = tonumber(newAmount)
|
amount = tonumber(newAmount)
|
||||||
|
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
if (society - amount) >= 0 then
|
if (society - amount) >= 0 then
|
||||||
local query = '%"account":"' .. baccount .. '"%'
|
local query = '%"account":"' .. baccount .. '"%'
|
||||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||||
if result[1] ~= nil then
|
if result[1] then
|
||||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||||
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
||||||
if Reciever ~= nil then
|
if Reciever then
|
||||||
Reciever.Functions.AddMoney('bank', amount)
|
Reciever.Functions.AddMoney('bank', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
||||||
TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.job.label).." account", "success")
|
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..tostring(Player.PlayerData.job.label)..Loc[Config.Lan].success["account"], "success", Reciever.PlayerData.source)
|
||||||
else
|
else
|
||||||
local RecieverMoney = json.decode(result[1].money)
|
local RecieverMoney = json.decode(result[1].money)
|
||||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
RecieverMoney.bank += amount
|
||||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||||
end
|
end
|
||||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--Simple transfers from gang society account to bank --
|
--Simple transfers from gang society account to bank --
|
||||||
elseif account == "gang" then
|
elseif account == "gang" then
|
||||||
if billtype == "withdraw" then
|
if billtype == "withdraw" then
|
||||||
if tonumber(gsociety) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
|
if tonumber(gsociety) < amount then triggerNotify(nil, Loc[Config.Lan].error["soc_low"], "error", src)
|
||||||
elseif tonumber(gsociety) >= amount then
|
elseif tonumber(gsociety) >= amount then
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Withdrew $"..cv(amount).." from the "..Player.PlayerData.gang.label.." account", "success")
|
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
|
||||||
Player.Functions.AddMoney('bank', amount)
|
Player.Functions.AddMoney('bank', amount)
|
||||||
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
else TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
else TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||||
end
|
end
|
||||||
elseif billtype == "deposit" then
|
elseif billtype == "deposit" then
|
||||||
if bankB < amount then TriggerClientEvent("QBCore:Notify", src, "Not enough money in your bank", "error")
|
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
|
||||||
elseif bankB >= amount then
|
elseif bankB >= amount then
|
||||||
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||||
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.gang.label.." account", "success")
|
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Transfer from gang account to players --
|
-- Transfer from gang account to players --
|
||||||
@@ -146,68 +139,67 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
|||||||
local bannedCharacters = {'%','$',';'}
|
local bannedCharacters = {'%','$',';'}
|
||||||
local newAmount = tostring(amount)
|
local newAmount = tostring(amount)
|
||||||
local newiban = tostring(baccount)
|
local newiban = tostring(baccount)
|
||||||
for k, v in pairs(bannedCharacters) do
|
for _, v in pairs(bannedCharacters) do
|
||||||
newAmount = string.gsub(newAmount, '%' .. v, '')
|
newAmount = string.gsub(newAmount, '%' .. v, '')
|
||||||
newiban = string.gsub(newiban, '%' .. v, '')
|
newiban = string.gsub(newiban, '%' .. v, '')
|
||||||
end
|
end
|
||||||
baccount = newiban
|
baccount = newiban
|
||||||
amount = tonumber(newAmount)
|
amount = tonumber(newAmount)
|
||||||
|
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
if (gsociety - amount) >= 0 then
|
if (gsociety - amount) >= 0 then
|
||||||
local query = '%"account":"' .. baccount .. '"%'
|
local query = '%"account":"' .. baccount .. '"%'
|
||||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||||
if result[1] ~= nil then
|
if result[1] then
|
||||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||||
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||||
if Reciever ~= nil then
|
if not Reciever then
|
||||||
Reciever.Functions.AddMoney('bank', amount)
|
Reciever.Functions.AddMoney('bank', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
||||||
TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.gang.label).." account", "success")
|
triggerNotify(nil, Reciever.PlayerData.source, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..tostring(Player.PlayerData.gang.label)..Loc[Config.Lan].success["account"], "success", Reciever.PlayerData.source)
|
||||||
else
|
else
|
||||||
local RecieverMoney = json.decode(result[1].money)
|
local RecieverMoney = json.decode(result[1].money)
|
||||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
RecieverMoney.bank += amount
|
||||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||||
end
|
end
|
||||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
elseif account == "transfer" then
|
elseif account == "transfer" then
|
||||||
|
|
||||||
local bannedCharacters = {'%','$',';'}
|
local bannedCharacters = {'%','$',';'}
|
||||||
local newAmount = tostring(amount)
|
local newAmount = tostring(amount)
|
||||||
local newiban = tostring(baccount)
|
local newiban = tostring(baccount)
|
||||||
for k, v in pairs(bannedCharacters) do
|
for _, v in pairs(bannedCharacters) do
|
||||||
newAmount = string.gsub(newAmount, '%' .. v, '')
|
newAmount = string.gsub(newAmount, '%' .. v, '')
|
||||||
newiban = string.gsub(newiban, '%' .. v, '')
|
newiban = string.gsub(newiban, '%' .. v, '')
|
||||||
end
|
end
|
||||||
baccount = newiban
|
baccount = newiban
|
||||||
amount = tonumber(newAmount)
|
amount = tonumber(newAmount)
|
||||||
|
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
if (Player.PlayerData.money.bank - amount) >= 0 then
|
if (Player.PlayerData.money.bank - amount) >= 0 then
|
||||||
local query = '%"account":"' .. baccount .. '"%'
|
local query = '%"account":"' .. baccount .. '"%'
|
||||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||||
if result[1] ~= nil then
|
if result[1] then
|
||||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||||
Player.Functions.RemoveMoney('bank', amount)
|
Player.Functions.RemoveMoney('bank', amount)
|
||||||
if Reciever ~= nil then
|
if Reciever then
|
||||||
Reciever.Functions.AddMoney('bank', amount)
|
Reciever.Functions.AddMoney('bank', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..cv(amount).." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
triggerNotify(nil, Loc[Config.Lan].success["sent"]..cv(amount)..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
||||||
TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success")
|
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success", Reciever.PlayerData.source)
|
||||||
else
|
else
|
||||||
local RecieverMoney = json.decode(result[1].money)
|
local RecieverMoney = json.decode(result[1].money)
|
||||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
RecieverMoney.bank += amount
|
||||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||||
end
|
end
|
||||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||||
@@ -217,44 +209,61 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
|||||||
local cash = Player.Functions.GetMoney("cash")
|
local cash = Player.Functions.GetMoney("cash")
|
||||||
local bank = Player.Functions.GetMoney("bank")
|
local bank = Player.Functions.GetMoney("bank")
|
||||||
local account = Player.PlayerData.charinfo.account
|
local account = Player.PlayerData.charinfo.account
|
||||||
|
local society = 0
|
||||||
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
local gsociety = 0
|
||||||
if getSavingsAccount[1] ~= nil then
|
|
||||||
aid = getSavingsAccount[1].record_id
|
-- If qb-management, grab info directly from database
|
||||||
savbal = getSavingsAccount[1].amount
|
if Config.Manage then
|
||||||
else
|
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
|
||||||
|
for _, v in pairs(result) do
|
||||||
|
if Player.PlayerData.job.name == v.job_name then society = v.amount end
|
||||||
|
end
|
||||||
|
if Player.PlayerData.gang.name ~= "none" then
|
||||||
|
for _, v in pairs(result) do
|
||||||
|
if Player.PlayerData.gang.name == v.job_name then gsociety = v.amount end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
|
||||||
|
end
|
||||||
|
-- Grab Savings account info
|
||||||
|
local result = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||||
|
if result[1] then
|
||||||
|
accountID = result[1].record_id
|
||||||
|
savingBalance = result[1].amount
|
||||||
|
else
|
||||||
MySQL.Async.insert('INSERT INTO bank_accounts (citizenid, amount, account_type) VALUES (?, ?, ?)', { Player.PlayerData.citizenid, 0, 'Savings' }, function() completed = true end) repeat Wait(0) until completed == true
|
MySQL.Async.insert('INSERT INTO bank_accounts (citizenid, amount, account_type) VALUES (?, ?, ?)', { Player.PlayerData.citizenid, 0, 'Savings' }, function() completed = true end) repeat Wait(0) until completed == true
|
||||||
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
local result = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||||
aid = getSavingsAccount[1].record_id
|
aid = result[1].record_id
|
||||||
savbal = getSavingsAccount[1].amount
|
savingBalance = result[1].amount
|
||||||
end
|
end
|
||||||
local data = {
|
cb({name = name,
|
||||||
name = name,
|
|
||||||
cash = cash,
|
cash = cash,
|
||||||
bank = bank,
|
bank = bank,
|
||||||
account = account,
|
account = account,
|
||||||
cid = cid,
|
cid = cid,
|
||||||
savbal = savbal,
|
savbal = savingBalance,
|
||||||
aid = aid }
|
aid = accountID,
|
||||||
cb(data)
|
society = society,
|
||||||
|
gsociety = gsociety})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
QBCore.Commands.Add("cashgive", "Pay a user nearby", {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
|
QBCore.Commands.Add("cashgive", Loc[Config.Lan].command["pay_user"], {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
|
||||||
|
|
||||||
RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
|
RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
|
||||||
local Player = QBCore.Functions.GetPlayer(source)
|
local Player = QBCore.Functions.GetPlayer(source)
|
||||||
local Reciever = QBCore.Functions.GetPlayer(tonumber(citizen))
|
local Reciever = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||||
local amount = tonumber(price)
|
local amount = tonumber(price)
|
||||||
local balance = Player.Functions.GetMoney("cash")
|
local balance = Player.Functions.GetMoney("cash")
|
||||||
|
|
||||||
if amount and amount > 0 then
|
if amount and amount > 0 then
|
||||||
if balance >= amount then
|
if balance >= amount then
|
||||||
Player.Functions.RemoveMoney('cash', amount)
|
Player.Functions.RemoveMoney('cash', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success")
|
triggerNotify(nil, Loc[Config.Lan].success["you_gave"]..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success", source)
|
||||||
Reciever.Functions.AddMoney('cash', amount)
|
Reciever.Functions.AddMoney('cash', amount)
|
||||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname, "success")
|
triggerNotify(nil, Loc[Config.Lan].success["you_got"]..cv(amount)..Loc[Config.Lan].success["from"]..Player.PlayerData.charinfo.firstname, "success", tonumber(citizen))
|
||||||
elseif balance < amount then
|
elseif balance < amount then
|
||||||
TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error")
|
triggerNotify(nil, Loc[Config.Lan].error["not_enough"], "error", source)
|
||||||
end
|
end
|
||||||
else TriggerClientEvent('QBCore:Notify', source, "You can't give $0", 'error') end
|
else triggerNotify(nil, Loc[Config.Lan].error["zero"], 'error', source) end
|
||||||
end)
|
end)
|
||||||
247
server/server.lua
Normal file
247
server/server.lua
Normal file
@@ -0,0 +1,247 @@
|
|||||||
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
|
||||||
|
|
||||||
|
local function cv(amount)
|
||||||
|
local formatted = amount
|
||||||
|
while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
|
||||||
|
return formatted
|
||||||
|
end
|
||||||
|
|
||||||
|
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||||
|
for k in pairs(Config.Jobs) do
|
||||||
|
if not QBCore.Shared.Jobs[k] and not QBCore.Shared.Gangs[k] then
|
||||||
|
print("Jim-Payments: Config.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
||||||
|
QBCore.Commands.Add("polcharge", Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
|
||||||
|
|
||||||
|
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
||||||
|
local billed = QBCore.Functions.GetPlayer(source) -- This should always be from the person who accepted the payment
|
||||||
|
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
|
||||||
|
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
||||||
|
if gang then
|
||||||
|
if Config.Manage then
|
||||||
|
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
|
||||||
|
else
|
||||||
|
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||||
|
end
|
||||||
|
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB^7-^3GangMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end
|
||||||
|
end
|
||||||
|
elseif not gang then
|
||||||
|
if Config.Manage then
|
||||||
|
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name).."^7)") end
|
||||||
|
else
|
||||||
|
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
|
end
|
||||||
|
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB-BossMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name - takecomm).."^7'") end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif not biller then --Find the biller from their citizenid
|
||||||
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
|
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
|
||||||
|
end
|
||||||
|
triggerNotify(nil, data.sender..Loc[Config.Lan].success["invoice_start"]..data.amount..Loc[Config.Lan].success["invoice_end"], "success", biller.PlayerData.source)
|
||||||
|
end
|
||||||
|
|
||||||
|
local duty = true
|
||||||
|
if not biller.PlayerData.job.onduty or gang ~= nil then duty = false end
|
||||||
|
|
||||||
|
-- If ticket system enabled, do this
|
||||||
|
if duty and Config.TicketSystem then
|
||||||
|
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
||||||
|
if Config.TicketSystemAll then
|
||||||
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
|
if Player ~= nil or Player ~= billed then
|
||||||
|
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||||
|
if Player.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if gang then
|
||||||
|
if biller.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', biller.PlayerData.source)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if biller.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', biller.PlayerData.source)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Commission section, does each config option separately
|
||||||
|
local comm = tonumber(Config.Jobs[data.society].Commission)
|
||||||
|
if Config.Commission and comm ~= 0 then
|
||||||
|
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
|
||||||
|
if Config.CommissionDouble then
|
||||||
|
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * (comm *2))..Loc[Config.Lan].success["commission"], "success", biller.PlayerData.source)
|
||||||
|
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", biller.PlayerData.source)
|
||||||
|
end
|
||||||
|
if Config.CommissionAll then
|
||||||
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
|
if Player and Player ~= biller then
|
||||||
|
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||||
|
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", Player.PlayerData.source)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
||||||
|
local Player = QBCore.Functions.GetPlayer(source)
|
||||||
|
if not Player.Functions.GetItemByName("payticket") then triggerNotify(nil, Loc[Config.Lan].error["no_ticket_to"], 'error', source) return
|
||||||
|
else
|
||||||
|
tickets = Player.Functions.GetItemByName("payticket").amount
|
||||||
|
Player.Functions.RemoveItem('payticket', tickets)
|
||||||
|
pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket)
|
||||||
|
Player.Functions.AddMoney('bank', pay, 'ticket-payment')
|
||||||
|
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets)
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["trade_ticket_start"]..tickets..Loc[Config.Lan].success["trade_ticket_end"]..cv(pay), 'success', source)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
|
||||||
|
cb(QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket'))
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
|
||||||
|
local src = source
|
||||||
|
local biller = QBCore.Functions.GetPlayer(src)
|
||||||
|
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||||
|
local amount = tonumber(price)
|
||||||
|
local balance = billed.Functions.GetMoney(billtype)
|
||||||
|
if amount and amount > 0 then
|
||||||
|
if balance < amount then
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].error["customer_nocash"], "error", src)
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].error["you_nocash"], "error", tonumber(citizen))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local label = biller.PlayerData.job.label
|
||||||
|
if gang == true then label = biller.PlayerData.gang.label end
|
||||||
|
if Config.PhoneBank == false or gang == true or billtype == "cash" then
|
||||||
|
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang, outside)
|
||||||
|
else
|
||||||
|
if Config.PhoneType == "qb" then
|
||||||
|
MySQL.Async.insert(
|
||||||
|
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||||
|
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid}, function(id)
|
||||||
|
if id then
|
||||||
|
TriggerClientEvent('qb-phone:client:AcceptorDenyInvoice', billed.PlayerData.source, id, biller.PlayerData.charinfo.firstname, biller.PlayerData.job.name, biller.PlayerData.citizenid, amount, GetInvokingResource())
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||||
|
elseif Config.PhoneType == "gks" then
|
||||||
|
MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid, label) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid, @label)', {
|
||||||
|
['@citizenid'] = billed.PlayerData.citizenid,
|
||||||
|
['@amount'] = amount,
|
||||||
|
['@society'] = biller.PlayerData.job.name,
|
||||||
|
['@sender'] = biller.PlayerData.charinfo.firstname,
|
||||||
|
['@sendercitizenid'] = biller.PlayerData.citizenid,
|
||||||
|
['@label'] = biller.PlayerData.job.label,
|
||||||
|
})
|
||||||
|
TriggerClientEvent('gksphone:notifi', src, {title = 'Billing', message = Loc[Config.Lan].success["inv_succ"], img= '/html/static/img/icons/logo.png' })
|
||||||
|
TriggerClientEvent('gksphone:notifi', billed.PlayerData.source, {title = 'Billing', message = Loc[Config.Lan].success["inv_recieved"], img= '/html/static/img/icons/logo.png' })
|
||||||
|
end
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["inv_succ"], 'success', src)
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["inv_recieved"], nil, billed.PlayerData.source)
|
||||||
|
end
|
||||||
|
else triggerNotify(nil, Loc[Config.Lan].error["charge_zero"], 'error', source) return end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
||||||
|
local src = source
|
||||||
|
local billed = QBCore.Functions.GetPlayer(src)
|
||||||
|
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||||
|
local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
|
||||||
|
if data.gang == true then newdata.society = biller.PlayerData.gang.name end
|
||||||
|
if data.accept == true then
|
||||||
|
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
|
||||||
|
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
||||||
|
TriggerEvent('jim-payments:Tickets:Give', newdata, biller, data.gang)
|
||||||
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["payment"], "success", data.biller)
|
||||||
|
elseif data.accept == false then
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["declined"], nil, src)
|
||||||
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].error["decline_pay"]..data.amount..Loc[Config.Lan].success["payment"], "error", data.biller)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
|
||||||
|
local src = source
|
||||||
|
local biller = QBCore.Functions.GetPlayer(src)
|
||||||
|
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||||
|
local price = math.floor(tonumber(price))
|
||||||
|
local commission = math.floor(price * Config.FineJobs[biller.PlayerData.job.name].Commission)
|
||||||
|
if price > 0 then
|
||||||
|
if not Config.FineJobConfirmation then
|
||||||
|
if billed.Functions.RemoveMoney("bank", price) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..price.."^7") end end
|
||||||
|
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
|
||||||
|
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||||
|
if Config.Manage then
|
||||||
|
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||||
|
else
|
||||||
|
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
|
end
|
||||||
|
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), price - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
||||||
|
end
|
||||||
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
|
||||||
|
else
|
||||||
|
TriggerClientEvent("jim-payments:client:PolPopup", billed.PlayerData.source, price, src, biller.PlayerData.job.label)
|
||||||
|
end
|
||||||
|
else triggerNotify(nil, Loc[Config.Lan].error["charge_zero"], 'error', source) return end
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterServerEvent("jim-payments:server:PolPopup", function(data)
|
||||||
|
local src = source
|
||||||
|
local billed = QBCore.Functions.GetPlayer(src)
|
||||||
|
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||||
|
data.amount = math.floor(data.amount)
|
||||||
|
local commission = math.floor(tonumber(data.amount) * Config.FineJobs[biller.PlayerData.job.name].Commission)
|
||||||
|
if data.accept == true then
|
||||||
|
if billed.Functions.RemoveMoney("bank", data.amount) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..data.amount.."^7") end end
|
||||||
|
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
||||||
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
|
||||||
|
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||||
|
if Config.Manage then
|
||||||
|
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||||
|
else
|
||||||
|
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
|
end
|
||||||
|
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
|
||||||
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount..Loc[Config.Lan].success["charge_end"], "error", data.biller)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
||||||
|
local onlineList = {}
|
||||||
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
|
local P = QBCore.Functions.GetPlayer(v)
|
||||||
|
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
||||||
|
end
|
||||||
|
cb(onlineList)
|
||||||
|
end)
|
||||||
121
shared/shared.lua
Normal file
121
shared/shared.lua
Normal file
@@ -0,0 +1,121 @@
|
|||||||
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
||||||
|
|
||||||
|
local time = 1000
|
||||||
|
function loadModel(model) if not HasModelLoaded(model) then
|
||||||
|
if Config.Debug then print("^5Debug^7: ^2Loading Model^7: '^6"..model.."^7'") end
|
||||||
|
while not HasModelLoaded(model) do
|
||||||
|
if time > 0 then time -= 1 RequestModel(model)
|
||||||
|
else time = 1000 print("^5Debug^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break
|
||||||
|
end
|
||||||
|
Wait(10)
|
||||||
|
end
|
||||||
|
end end
|
||||||
|
function unloadModel(model) if Config.Debug then print("^5Debug^7: ^2Removing Model^7: '^6"..model.."^7'") end SetModelAsNoLongerNeeded(model) end
|
||||||
|
function loadAnimDict(dict) if not HasAnimDictLoaded(dict) then if Config.Debug then print("^5Debug^7: ^2Loading Anim Dictionary^7: '^6"..dict.."^7'") end while not HasAnimDictLoaded(dict) do RequestAnimDict(dict) Wait(5) end end end
|
||||||
|
function unloadAnimDict(dict) if Config.Debug then print("^5Debug^7: ^2Removing Anim Dictionary^7: '^6"..dict.."^7'") end RemoveAnimDict(dict) end
|
||||||
|
function loadPtfxDict(dict) if not HasNamedPtfxAssetLoaded(dict) then if Config.Debug then print("^5Debug^7: ^2Loading Ptfx Dictionary^7: '^6"..dict.."^7'") end while not HasNamedPtfxAssetLoaded(dict) do RequestNamedPtfxAsset(dict) Wait(5) end end end
|
||||||
|
function unloadPtfxDict(dict) if Config.Debug then print("^5Debug^7: ^2Removing Ptfx Dictionary^7: '^6"..dict.."^7'") end RemoveNamedPtfxAsset(dict) end
|
||||||
|
|
||||||
|
function lookEnt(entity)
|
||||||
|
if type(entity) == "vector3" then
|
||||||
|
if not IsPedHeadingTowardsPosition(PlayerPedId(), entity, 10.0) then
|
||||||
|
TaskTurnPedToFaceCoord(PlayerPedId(), entity, 1500)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^2Turning Player to^7: '^6"..json.encode(entity).."^7'") end
|
||||||
|
Wait(1500)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if DoesEntityExist(entity) then
|
||||||
|
if not IsPedHeadingTowardsPosition(PlayerPedId(), GetEntityCoords(entity), 30.0) then
|
||||||
|
TaskTurnPedToFaceCoord(PlayerPedId(), GetEntityCoords(entity), 1500)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^2Turning Player to^7: '^6"..entity.."^7'") end
|
||||||
|
Wait(1500)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function destroyProp(entity)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^2Destroying Prop^7: '^6"..entity.."^7'") end
|
||||||
|
SetEntityAsMissionEntity(entity) Wait(5)
|
||||||
|
DetachEntity(entity, true, true) Wait(5)
|
||||||
|
DeleteObject(entity)
|
||||||
|
end
|
||||||
|
|
||||||
|
function makeProp(data, freeze, synced)
|
||||||
|
loadModel(data.prop)
|
||||||
|
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z, synced or false, synced or false, 0)
|
||||||
|
SetEntityHeading(prop, data.coords.w+180.0)
|
||||||
|
FreezeEntityPosition(prop, freeze or 0)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^6Prop ^2Created ^7: '^6"..prop.."^7'") end
|
||||||
|
return prop
|
||||||
|
end
|
||||||
|
|
||||||
|
function makePed(model, coords, freeze, collision, scenario, anim)
|
||||||
|
loadModel(model)
|
||||||
|
local ped = CreatePed(0, model, coords.x, coords.y, coords.z-1.03, coords.w, false, false)
|
||||||
|
SetEntityInvincible(ped, true)
|
||||||
|
SetBlockingOfNonTemporaryEvents(ped, true)
|
||||||
|
FreezeEntityPosition(ped, freeze or true)
|
||||||
|
if collision then SetEntityNoCollisionEntity(ped, PlayerPedId(), false) end
|
||||||
|
if scenario then TaskStartScenarioInPlace(ped, scenario, 0, true) end
|
||||||
|
if anim then
|
||||||
|
loadAnimDict(anim[1])
|
||||||
|
TaskPlayAnim(ped, anim[1], anim[2], 1.0, 1.0, -1, 1, 0.2, 0, 0, 0)
|
||||||
|
end
|
||||||
|
if Config.Debug then print("^5Debug^7: ^6Ped ^2Created for location^7: '^6"..model.."^7'") end
|
||||||
|
return ped
|
||||||
|
end
|
||||||
|
|
||||||
|
function makeBlip(data)
|
||||||
|
local blip = AddBlipForCoord(data.coords)
|
||||||
|
SetBlipAsShortRange(blip, true)
|
||||||
|
SetBlipSprite(blip, data.sprite or 1)
|
||||||
|
SetBlipColour(blip, data.col or 0)
|
||||||
|
SetBlipScale(blip, data.scale or 0.7)
|
||||||
|
SetBlipDisplay(blip, (data.disp or 6))
|
||||||
|
BeginTextCommandSetBlipName('STRING')
|
||||||
|
AddTextComponentString(tostring(data.name))
|
||||||
|
EndTextCommandSetBlipName(blip)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^6Blip ^2created for location^7: '^6"..data.name.."^7'") end
|
||||||
|
return blip
|
||||||
|
end
|
||||||
|
|
||||||
|
function triggerNotify(title, message, type, src)
|
||||||
|
if Config.Notify == "okok" then
|
||||||
|
if not src then exports['okokNotify']:Alert(title, message, 6000, type or 'info')
|
||||||
|
else TriggerClientEvent('okokNotify:Alert', src, title, message, 6000, type or 'info') end
|
||||||
|
elseif Config.Notify == "qb" then
|
||||||
|
if not src then TriggerEvent("QBCore:Notify", message, "primary")
|
||||||
|
else TriggerClientEvent("QBCore:Notify", src, message, "primary") end
|
||||||
|
elseif Config.Notify == "t" then
|
||||||
|
if not src then exports['t-notify']:Custom({title = title, style = type, message = message, sound = true})
|
||||||
|
else TriggerClientEvent('t-notify:client:Custom', src, { style = type, duration = 6000, title = title, message = message, sound = true, custom = true}) end
|
||||||
|
elseif Config.Notify == "infinity" then
|
||||||
|
if not src then TriggerEvent('infinity-notify:sendNotify', message, type)
|
||||||
|
else TriggerClientEvent('infinity-notify:sendNotify', src, message, type) end
|
||||||
|
elseif Config.Notify == "rr" then
|
||||||
|
if not src then exports.rr_uilib:Notify({msg = message, type = type, style = "dark", duration = 6000, position = "top-right", })
|
||||||
|
else TriggerClientEvent("rr_uilib:Notify", src, {msg = message, type = type, style = "dark", duration = 6000, position = "top-right", }) end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pairsByKeys(t)
|
||||||
|
local a = {}
|
||||||
|
for n in pairs(t) do a[#a+1] = n end
|
||||||
|
table.sort(a)
|
||||||
|
local i = 0
|
||||||
|
local iter = function() i += 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end
|
||||||
|
return iter
|
||||||
|
end
|
||||||
|
|
||||||
|
function countTable(table) local i = 0 for keys in pairs(table) do i += 1 end return i end
|
||||||
|
|
||||||
|
function cv(amount)
|
||||||
|
local formatted = amount
|
||||||
|
while true do
|
||||||
|
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
|
||||||
|
if (k==0) then break end
|
||||||
|
end
|
||||||
|
return formatted
|
||||||
|
end
|
||||||
Reference in New Issue
Block a user