mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-16 22:06:02 +01:00
Small banking changes
This commit is contained in:
@@ -2,8 +2,11 @@
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- QBCore based payment system
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- Enchanced QB-Input payment system from my other scripts now free on its own
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### If you need support I have a discord server available, it helps me keep track of issues and give better support.
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## https://discord.gg/xKgQZ6wZvS
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### If you think I did a good job here, consider donating as it keeps by lights on and my cat fat/floofy:
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https://ko-fi.com/jixelpatterns
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## https://ko-fi.com/jixelpatterns
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---
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@@ -171,4 +174,4 @@ FineJobList = true, -- "true" to use nearby player list feature in the cash regi
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- `BankBlips` Enable this if you disabled qb-banking and need bank locations
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- `ATMBlips` Enable this if you are a pyscho and need every ATM to be on the map too
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- `Gabz` Enable to change to Gabz Bank locations, this corrects the ATM/Bank Cashier + Ticket Cash in
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---
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---
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80
atms.lua
80
atms.lua
@@ -158,26 +158,16 @@ local function PlayATMAnimation(animation)
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end
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end
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local function GrabAccount(type, job)
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local p = promise.new()
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QBCore.Functions.TriggerCallback('jim-payments:ManageWrapper', function(cb) p:resolve(cb) end, type, job)
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return Citizen.Await(p)
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end
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RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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--this grabs all the info from names to savings account numbers in the databases
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local p = promise.new()
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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local society local gsociety local cancelled = false
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if Config.Manage then
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society = GrabAccount("GetAccount", PlayerJob.name)
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Wait(200)
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gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
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else
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local cancelled = false
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if not Config.Manage then
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local p = promise.new()
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) society = Citizen.Await(p)
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
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local p2 = promise.new()
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QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) gsociety = Citizen.Await(p2)
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QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) info.gsociety = Citizen.Await(p2)
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end
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local atmbartime = 2500
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local setoptions = {}
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@@ -186,8 +176,8 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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setoptions = { { value = "withdraw", text = "Withdrawl" }, }
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setview = "<center><img src=https://static.wikia.nocookie.net/gtawiki/images/b/bd/Fleeca-GTAV-Logo.png width=200px></center><br>Welcome back, "..info.name.."<br><br>- Citizen ID -<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash)..'<br><br>- Options -'
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setheader = "💵 ATM Banking 💵"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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for k, v in pairs(Config.ATMModels) do
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local playerPed = PlayerPedId()
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local playerCoords = GetEntityCoords(playerPed, true)
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@@ -211,8 +201,8 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br>💵Cash - $"..cv(info.cash).."<br><br>- Options -"
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setheader = "🏦 Banking 🏦"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Bank", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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@@ -224,10 +214,11 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setheader = "🔀 Transfer Services 🔀"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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@@ -238,9 +229,10 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..info.name.."<br><br>- Account Info -<br>Savings ID: "..info.aid.."<br>"..info.cid.."<br><br>- Balances -<br>💰Savings - $"..cv(info.savbal).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setheader = "💰 Savings 💰"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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@@ -249,11 +241,17 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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elseif data.id == "society" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name..
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"<br><br>- Society Account -<br>"..
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PlayerJob.label..
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"<br><br>- Balances -<br>🏢"..
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PlayerJob.label.." - $"..cv(info.society)..
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"<br>🏦Bank - $"..cv(info.bank)
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setheader = "🏢 Society Banking 🏢"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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@@ -262,11 +260,11 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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elseif data.id == "societytransfer" then
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(info.society).."<br><br>- Options -"
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setheader = "🔀 Transfer Services 🔀"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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@@ -276,11 +274,12 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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elseif data.id == "gang" then
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setheader = "🏢 Society Banking 🏢"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(info.gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Society Account", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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@@ -289,12 +288,13 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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elseif data.id == "gangtransfer" then
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(info.gsociety).."<br><br>- Options -"
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setheader = "🔀 Transfer Services 🔀"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'text', isRequired = true, name = 'account', text = '🏦 Account no.' },
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{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
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end, function()
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@@ -310,7 +310,7 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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if dialog then
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if not dialog.amount then return end
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PlayATMAnimation('exit') Citizen.Wait(1000)
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TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, society, gsociety)
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TriggerServerEvent('jim-payments:server:ATM:use', dialog.amount, dialog.billtype, dialog.account, data.id, info.society, info.gsociety)
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end
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end
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end)
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@@ -320,18 +320,18 @@ RegisterNetEvent('jim-payments:client:ATM:give', function()
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local onlineList = {}
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local nearbyList = {}
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QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
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for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
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local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
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for _, id in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
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local dist = #(GetEntityCoords(GetPlayerPed(id)) - GetEntityCoords(PlayerPedId()))
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() or Config.Debug then
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if onlineList[i].value == GetPlayerServerId(id) then
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if id ~= PlayerId() or Config.Debug then
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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end
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end
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end
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dist = nil
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end
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if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
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if not nearbyList[1] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
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local dialog = exports['qb-input']:ShowInput({ header = "Give someone cash", submitText = "Give",
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inputs = {
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{ text = " ", name = "citizen", type = "select", options = nearbyList },
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@@ -11,14 +11,6 @@ local function cv(amount)
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return formatted
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end
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---- BANK STUFF
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QBCore.Functions.CreateCallback('jim-payments:ManageWrapper', function(source, cb, type, account)
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local result = nil
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if type == "GetAccount" then result = exports["qb-management"]:GetAccount(account) end
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if type == "GetGangAccount" then result = exports["qb-management"]:GetGangAccount(account) end
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cb(result)
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end)
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RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, baccount, account, society, gsociety)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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@@ -47,7 +39,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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elseif account == "savings" then
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local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
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if getSavingsAccount[1] ~= nil then savbal = tonumber(getSavingsAccount[1].amount) aid = getSavingsAccount[1].record_id end
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if billtype == "withdraw" then
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if savbal >= amount then
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savbal = savbal - amount
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@@ -62,7 +54,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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elseif billtype == "deposit" then
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if amount < bankB then
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savbal = savbal + amount
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Player.Functions.RemoveMoney('bank', amount)
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Player.Functions.RemoveMoney('bank', amount)
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TriggerClientEvent("QBCore:Notify", src, "$"..cv(amount).." Deposited from bank account into savings", "success")
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MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
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if success then return true else return false end
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@@ -100,16 +92,16 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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end
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baccount = newiban
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amount = tonumber(newAmount)
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local Player = QBCore.Functions.GetPlayer(src)
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if (society - amount) >= 0 then
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local query = '%"account":"' .. baccount .. '"%'
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
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if result[1] ~= nil then
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if result[1] then
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local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
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if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
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if Reciever ~= nil then
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if Reciever then
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Reciever.Functions.AddMoney('bank', amount)
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TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
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TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.job.label).." account", "success")
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@@ -118,10 +110,10 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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RecieverMoney.bank = (RecieverMoney.bank + amount)
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MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
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end
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elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
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elseif not result[1] then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
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end
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end
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--Simple transfers from gang society account to bank --
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elseif account == "gang" then
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if billtype == "withdraw" then
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@@ -152,16 +144,16 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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end
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baccount = newiban
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amount = tonumber(newAmount)
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local Player = QBCore.Functions.GetPlayer(src)
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if (gsociety - amount) >= 0 then
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local query = '%"account":"' .. baccount .. '"%'
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
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if result[1] ~= nil then
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if result[1] then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
||||
if Reciever ~= nil then
|
||||
if not Reciever then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
||||
TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..tostring(Player.PlayerData.gang.label).." account", "success")
|
||||
@@ -170,13 +162,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
elseif not result[1] then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
elseif account == "transfer" then
|
||||
|
||||
|
||||
local bannedCharacters = {'%','$',';'}
|
||||
local newAmount = tostring(amount)
|
||||
local newiban = tostring(baccount)
|
||||
@@ -186,15 +178,15 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
end
|
||||
baccount = newiban
|
||||
amount = tonumber(newAmount)
|
||||
|
||||
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
if (Player.PlayerData.money.bank - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] ~= nil then
|
||||
if result[1] then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
Player.Functions.RemoveMoney('bank', amount)
|
||||
if Reciever ~= nil then
|
||||
if Reciever then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..cv(amount).." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
||||
TriggerClientEvent("QBCore:Notify", Reciever.PlayerData.source, "Recieved $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success")
|
||||
@@ -203,11 +195,11 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
elseif not result[1] then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
@@ -217,26 +209,43 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
||||
local cash = Player.Functions.GetMoney("cash")
|
||||
local bank = Player.Functions.GetMoney("bank")
|
||||
local account = Player.PlayerData.charinfo.account
|
||||
|
||||
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||
if getSavingsAccount[1] ~= nil then
|
||||
aid = getSavingsAccount[1].record_id
|
||||
savbal = getSavingsAccount[1].amount
|
||||
else
|
||||
local society = 0
|
||||
local gsociety = 0
|
||||
|
||||
-- If qb-management, grab info directly from database
|
||||
if Config.Manage then
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
|
||||
for k, v in pairs(result) do
|
||||
if Player.PlayerData.job.name == v.job_name then society = v.amount end
|
||||
end
|
||||
if Player.PlayerData.gang.name ~= "none" then
|
||||
for k, v in pairs(result) do
|
||||
if Player.PlayerData.gang.name == v.job_name then gsociety = v.amount end
|
||||
end
|
||||
end
|
||||
else
|
||||
|
||||
end
|
||||
-- Grab Savings account info
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||
if result[1] then
|
||||
accountID = result[1].record_id
|
||||
savingBalance = result[1].amount
|
||||
else
|
||||
MySQL.Async.insert('INSERT INTO bank_accounts (citizenid, amount, account_type) VALUES (?, ?, ?)', { Player.PlayerData.citizenid, 0, 'Savings' }, function() completed = true end) repeat Wait(0) until completed == true
|
||||
local getSavingsAccount = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||
aid = getSavingsAccount[1].record_id
|
||||
savbal = getSavingsAccount[1].amount
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM bank_accounts WHERE citizenid = ? AND account_type = ?', { Player.PlayerData.citizenid, 'Savings' })
|
||||
aid = result[1].record_id
|
||||
savingBalance = result[1].amount
|
||||
end
|
||||
local data = {
|
||||
name = name,
|
||||
cb({name = name,
|
||||
cash = cash,
|
||||
bank = bank,
|
||||
account = account,
|
||||
cid = cid,
|
||||
savbal = savbal,
|
||||
aid = aid }
|
||||
cb(data)
|
||||
savbal = savingBalance,
|
||||
aid = accountID,
|
||||
society = society,
|
||||
gsociety = gsociety})
|
||||
end)
|
||||
|
||||
QBCore.Commands.Add("cashgive", "Pay a user nearby", {}, false, function(source) TriggerClientEvent("jim-payments:client:ATM:give", source) end)
|
||||
@@ -246,7 +255,7 @@ RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
|
||||
local Reciever = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||
local amount = tonumber(price)
|
||||
local balance = Player.Functions.GetMoney("cash")
|
||||
|
||||
|
||||
if amount and amount > 0 then
|
||||
if balance >= amount then
|
||||
Player.Functions.RemoveMoney('cash', amount)
|
||||
|
||||
@@ -84,7 +84,7 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
||||
end
|
||||
end
|
||||
--If list is empty(no one nearby) show error and stop
|
||||
if not nearbyList[#nearbyList] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
if not nearbyList[1] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||
else -- If Config.List is false, create input text box for ID's
|
||||
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = '# Customer ID #' }
|
||||
@@ -129,7 +129,7 @@ RegisterNetEvent('jim-payments:client:PolCharge', function()
|
||||
end
|
||||
end
|
||||
--If list is empty(no one nearby) show error and stop
|
||||
if not nearbyList[#nearbyList] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
if not nearbyList[1] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||
else -- If Config.List is false, create input text box for ID's
|
||||
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = "# Person's ID #" }
|
||||
|
||||
@@ -219,9 +219,9 @@ end)
|
||||
|
||||
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
||||
local onlineList = {}
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local P = QBCore.Functions.GetPlayer(v)
|
||||
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
||||
end
|
||||
cb(onlineList)
|
||||
end)
|
||||
end)
|
||||
Reference in New Issue
Block a user