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https://github.com/jimathy/jim_bridge.git
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12 Commits
| Author | SHA1 | Date | |
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d1dab48acc | ||
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d791a2e09f | ||
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7738bb4fca | ||
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3ad65810c3 | ||
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145e3aa156 | ||
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bb176addbf | ||
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178040348e |
@@ -1,6 +1,6 @@
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|||||||
name "Jim_Bridge"
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name "Jim_Bridge"
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author "Jimathy"
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author "Jimathy"
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version "2.1.03"
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version "2.1.05"
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description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -17,7 +17,8 @@ local excludeKeys = {
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amount = true, metadata = true, description = true, info = true,
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amount = true, metadata = true, description = true, info = true,
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job = true, gang = true, oneUse = true, slot = true,
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job = true, gang = true, oneUse = true, slot = true,
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blueprintRef = true, craftingLevel = true, craftedItems = true,
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blueprintRef = true, craftingLevel = true, craftedItems = true,
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hasCrafted = true, exp = true, anim = true, time = true,
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hasCrafted = true, exp = true, anim = true, time = true, id = true,
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ingredients = true,
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}
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}
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||||||
-------------------------------------------------------------
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-------------------------------------------------------------
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@@ -40,9 +41,14 @@ local excludeKeys = {
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--- craftable = {
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--- craftable = {
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--- Header = "Weapon Crafting",
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--- Header = "Weapon Crafting",
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--- Recipes = {
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--- Recipes = {
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--- [1] = {
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--- weapon_pistol = {
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--- ["weapon_pistol"] = { ["steel"] = 5, ["plastic"] = 2 },
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--- id = 1,
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--- amount = 1,
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--- ingredients = {
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--- steel = 5, plastic = 5,
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--- },
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||||||
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--- info = {
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--- amount = 1,
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--- },
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--- },
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--- },
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--- -- More recipes...
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--- -- More recipes...
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--- },
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--- },
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@@ -56,9 +62,10 @@ local excludeKeys = {
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--- job = "mechanic",
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--- job = "mechanic",
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--- onBack = function() print("Returning to previous menu") end,
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--- onBack = function() print("Returning to previous menu") end,
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--- })
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--- })
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||||||
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--- ```
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function craftingMenu(data)
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function craftingMenu(data)
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if CraftLock then return end
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if CraftLock then return end
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local data = cloneTable(data)
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-- Job or gang check; exit if not authorized.
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-- Job or gang check; exit if not authorized.
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||||||
if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
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if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
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||||||
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@@ -72,16 +79,49 @@ function craftingMenu(data)
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-- Normalize stash name.
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-- Normalize stash name.
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data.stashName = data.stashTable or data.stashName
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data.stashName = data.stashTable or data.stashName
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||||||
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local Menu = {}
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-- Wrapper to convert old style crafting recipes to be handled by the menu properly
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local Recipes = data.craftable.Recipes
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--if data.craftable.Recipes[1] then -- assume old style crafting table
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local craftedItems = {}
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-- local compatTable = {}
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local tempCarryTable = {}
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-- local id = 0
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-- for k, v in ipairs(data.craftable.Recipes) do
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-- local Recipe = v
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||||||
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-- for l, b in pairs(Recipe) do
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||||||
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-- if doesItemExist(l) then
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-- id += 1
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||||||
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-- compatTable[l] = {
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-- ingredients = b,
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-- id = id,
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-- info = {
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||||||
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-- amount = Recipe.amount or 1,
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||||||
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-- metadata = Recipe.metadata or nil,
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-- job = Recipe.job or nil,
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||||||
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-- gang = Recipe.gang or nil,
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||||||
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-- hasCrafted = Recipe.hasCrafted or nil,
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||||||
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-- },
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||||||
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-- }
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||||||
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-- end
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||||||
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-- end
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||||||
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-- end
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-- data.craftable.Recipes = compatTable
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--end
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-- Build a table of all required ingredients (default quantity is 1).
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-- Convert to array
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--local RecipesArray = {}
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--for k, v in pairs(data.craftable.Recipes) do
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-- RecipesArray[v.id] = { [k] = v }
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--end
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local Menu = {}
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local Recipes = cloneTable(data.craftable.Recipes)
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local craftedItems = {}
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||||||
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local tempCarryTable = {}
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||||||
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-- Build a temporary table of all required ingredients (default quantity is 1).
|
||||||
for i = 1, #Recipes do
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for i = 1, #Recipes do
|
||||||
for k in pairs(Recipes[i]) do
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for k, v in pairs(Recipes[i]) do
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||||||
if k ~= "amount" and k ~= "metadata" and k ~= "job" and k ~= "gang" then
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if not excludeKeys[k] then
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||||||
tempCarryTable[k] = Recipes[i].amount or 1
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if not Recipes[i].amount then Recipes[i].amount = 1 end
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||||||
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tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
|
||||||
end
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end
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||||||
end
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end
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||||||
end
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end
|
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@@ -96,76 +136,91 @@ function craftingMenu(data)
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header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
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header = "Material Source: "..(usingStash and "Job Stash" or "Player Inventory"),
|
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disabled = true,
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disabled = true,
|
||||||
}
|
}
|
||||||
|
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||||||
-- Process each recipe to create menu entries.
|
|
||||||
for i = 1, #Recipes do
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for i = 1, #Recipes do
|
||||||
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
|
local menuId = #Menu+1
|
||||||
for k, _ in pairs(Recipes[i]) do
|
local item = ""
|
||||||
|
local Recipe = {}
|
||||||
|
for k, v in pairs(Recipes[i]) do
|
||||||
if not excludeKeys[k] then
|
if not excludeKeys[k] then
|
||||||
local hasjob = true
|
item = k
|
||||||
if Recipes[i].job then
|
Recipe = Recipes[i]
|
||||||
for l, b in pairs(Recipes[i].job) do
|
Recipe.amount = Recipe.amount or 1
|
||||||
hasjob = hasJob(l, nil, b)
|
break
|
||||||
if hasjob then break end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if hasjob then
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|
||||||
local setheader, settext, disable, metadata = "", "", false, (Recipes[i]["metadata"] or Recipes[i]["info"] or nil)
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||||||
local itemTable = {}
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||||||
local metaTable = {}
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||||||
-- Build ingredient details.
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|
||||||
for l, b in pairs(Recipes[i][tostring(k)]) do
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|
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local label = getItemLabel(l)
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local hasItem = checkStashItem(data.stashName, { [l] = b })
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local missingMark = not hasItem and " ❌" or " "
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||||||
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
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|
||||||
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||||||
metaTable[label] = b
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||||||
itemTable[l] = b
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|
||||||
end
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|
||||||
|
|
||||||
while not canCarryTable do
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||||||
Wait(10)
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|
||||||
end
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||||||
disable = not checkStashItem(data.stashName, itemTable)
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||||||
setheader = ((metadata and metadata.label) or getItemLabel(k))
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||||||
..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
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|
||||||
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|
||||||
local statusEmoji = disable and " " or not canCarryTable[k] and " 📦" or " ✔️"
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||||||
local isNew = (Recipes[i]["hasCrafted"] ~= nil and craftedItems[k] == nil) and "✨ " or ""
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|
||||||
setheader = isNew .. setheader .. statusEmoji
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|
||||||
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||||||
Menu[#Menu + 1] = {
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|
||||||
arrow = isOx() and (not disable and canCarryTable[k]),
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|
||||||
isMenuHeader = disable or not canCarryTable[k],
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|
||||||
icon = invImg((metadata and metadata.image) or tostring(k)),
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|
||||||
image = invImg((metadata and metadata.image) or tostring(k)),
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|
||||||
header = setheader,
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|
||||||
txt = settext or nil,
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|
||||||
metadata = metaTable,
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|
||||||
onSelect = (not disable and canCarryTable[k]) and function()
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|
||||||
local transdata = {
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|
||||||
item = k,
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|
||||||
craft = data.craftable.Recipes[i],
|
|
||||||
craftable = data.craftable,
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|
||||||
coords = data.coords,
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|
||||||
stashName = data.stashName,
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|
||||||
onBack = data.onBack,
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|
||||||
metadata = metadata,
|
|
||||||
}
|
|
||||||
if Config.Crafting.MultiCraft then
|
|
||||||
multiCraft(transdata)
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|
||||||
else
|
|
||||||
makeItem(transdata)
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|
||||||
end
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|
||||||
end or nil,
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|
||||||
}
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
--Wait(0)
|
end
|
||||||
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||||||
|
-- Job Check
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||||||
|
local hasGroup = true
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||||||
|
if Recipe.job then
|
||||||
|
for l, b in pairs(Recipe.job) do
|
||||||
|
hasGroup = hasJob(l, nil, b)
|
||||||
|
if hasGroup then goto skipcheck end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if Recipe.gang then
|
||||||
|
for l, b in pairs(Recipe.gang) do
|
||||||
|
hasGroup = hasJob(l, nil, b)
|
||||||
|
if hasGroup then goto skipcheck end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
::skipcheck::
|
||||||
|
|
||||||
|
-- if has group requirement, continue
|
||||||
|
if hasGroup then
|
||||||
|
local setheader, settext, disable, metadata = "", "", false, (Recipe.metadata or Recipe.info or nil)
|
||||||
|
local itemTable = {}
|
||||||
|
local metaTable = {}
|
||||||
|
-- Build ingredient details.
|
||||||
|
for l, b in pairs(Recipe[item]) do
|
||||||
|
local label = getItemLabel(l)
|
||||||
|
local hasItem = checkStashItem(data.stashName, { [l] = b })
|
||||||
|
local missingMark = not hasItem and " ❌" or " "
|
||||||
|
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
|
||||||
|
|
||||||
|
metaTable[label] = b
|
||||||
|
itemTable[l] = b
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Make sure "canCarryTable" exists
|
||||||
|
while not canCarryTable do Wait(10) end
|
||||||
|
disable = not checkStashItem(data.stashName, itemTable)
|
||||||
|
setheader = ((metadata and metadata.label) or getItemLabel(item))
|
||||||
|
..(Recipe.amount > 1 and " x"..Recipe.amount or "")
|
||||||
|
|
||||||
|
local statusEmoji = disable and " " or not canCarryTable[item] and " 📦" or " ✔️"
|
||||||
|
local isNew = (Recipe.hasCrafted ~= nil and craftedItems[item] == nil) and "✨ " or ""
|
||||||
|
setheader = isNew .. setheader .. statusEmoji
|
||||||
|
|
||||||
|
-- Build menu option using info
|
||||||
|
Menu[menuId] = {
|
||||||
|
arrow = isOx() and (not disable and canCarryTable[item]),
|
||||||
|
isMenuHeader = disable or not canCarryTable[item],
|
||||||
|
icon = invImg((metadata and metadata.image) or item),
|
||||||
|
image = invImg((metadata and metadata.image) or item),
|
||||||
|
header = setheader,
|
||||||
|
txt = settext or nil,
|
||||||
|
metadata = metaTable,
|
||||||
|
onSelect = (not disable and canCarryTable[item]) and function()
|
||||||
|
local transdata = {
|
||||||
|
item = item,
|
||||||
|
craft = Recipe,
|
||||||
|
craftable = data.craftable,
|
||||||
|
coords = data.coords,
|
||||||
|
amount = Recipe.amount,
|
||||||
|
stashName = data.stashName,
|
||||||
|
onBack = data.onBack,
|
||||||
|
metadata = metadata,
|
||||||
|
}
|
||||||
|
if Config.Crafting.MultiCraft then
|
||||||
|
multiCraft(transdata)
|
||||||
|
else
|
||||||
|
makeItem(transdata)
|
||||||
|
end
|
||||||
|
end or nil,
|
||||||
|
}
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- open context menu
|
||||||
openMenu(Menu, {
|
openMenu(Menu, {
|
||||||
header = data.craftable.Header,
|
header = data.craftable.Header,
|
||||||
headertxt = data.craftable.Headertxt,
|
headertxt = data.craftable.Headertxt,
|
||||||
@@ -322,7 +377,11 @@ end
|
|||||||
--- })
|
--- })
|
||||||
--- ```
|
--- ```
|
||||||
|
|
||||||
function makeItem(data)
|
function makeItem(origData)
|
||||||
|
|
||||||
|
local data = cloneTable(origData)
|
||||||
|
|
||||||
|
local Ped = PlayerPedId()
|
||||||
if CraftLock then return end
|
if CraftLock then return end
|
||||||
CraftLock = true
|
CraftLock = true
|
||||||
data.stashName = data.stashTable or data.stashName
|
data.stashName = data.stashTable or data.stashName
|
||||||
@@ -336,106 +395,58 @@ function makeItem(data)
|
|||||||
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
local craftAmount = (data.amount and data.amount ~= 1) and data.amount or 1
|
||||||
local metadata = data.metadata or nil
|
local metadata = data.metadata or nil
|
||||||
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
local prop = data.craftable.Anims and data.craftable.Anims.prop or nil
|
||||||
|
|
||||||
local canReturn = true
|
local canReturn = true
|
||||||
|
|
||||||
local crafted, crafting = true, true
|
local crafted, crafting = true, true
|
||||||
local cam = createTempCam(PlayerPedId(), data.coords)
|
local cam = createCam(Ped, data.coords.xyz)
|
||||||
startTempCam(cam)
|
startCam(cam, 5000)
|
||||||
|
|
||||||
-- Calculate total bartime if SingleProgress is enabled
|
-- Calculate total bartime if SingleProgress is enabled
|
||||||
local totalBartime = bartime * craftAmount
|
local totalBartime = (bartime * craftAmount)
|
||||||
|
|
||||||
-- Run ingredient check and usage separately first
|
local craftProp = nil
|
||||||
for i = 1, craftAmount do
|
if prop then
|
||||||
for k, v in pairs(data.craft) do
|
craftProp = makeProp({ prop = prop.model, coords = GetEntityCoords(PlayerPedId()), true, true })
|
||||||
if not excludeKeys[k] and type(v) == "table" then
|
AttachEntityToEntity(craftProp, Ped, GetPedBoneIndex(Ped, prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
||||||
for l, b in pairs(v) do
|
|
||||||
if isInventoryOpen() then
|
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
|
||||||
stopTempCam()
|
|
||||||
ClearPedTasks(PlayerPedId())
|
|
||||||
if canReturn then craftingMenu(data) end
|
|
||||||
CraftLock = false
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if crafting and progressBar({
|
|
||||||
label = "Using "..b.." "..getItemLabel(l),
|
|
||||||
time = 1000,
|
|
||||||
cancel = true,
|
|
||||||
dict = 'pickup_object',
|
|
||||||
anim = "putdown_low",
|
|
||||||
flag = 49,
|
|
||||||
icon = l,
|
|
||||||
}) then
|
|
||||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[l], "use", b)
|
|
||||||
else
|
|
||||||
crafted, crafting = false, false
|
|
||||||
break
|
|
||||||
end
|
|
||||||
Wait(200)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
if data.sound then
|
||||||
if not crafted then
|
local s = data.sound
|
||||||
stopTempCam()
|
PlaySoundFromEntity(s.soundId, s.audioName, Ped, s.audioRef, true, 0)
|
||||||
ClearPedTasks(PlayerPedId())
|
|
||||||
if canReturn then craftingMenu(data) end
|
|
||||||
CraftLock = false
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
|
if not Config.Crafting.SingleProgress then -- if SingleProgress is disabled, dont do ingredient progressbars
|
||||||
-- Handle SingleProgress option
|
-- Run ingredient check and usage separately first
|
||||||
if Config.Crafting.SingleProgress then
|
|
||||||
local craftProp = nil
|
|
||||||
if prop then
|
|
||||||
craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
|
|
||||||
AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
|
|
||||||
end
|
|
||||||
if data.sound then
|
|
||||||
local s = data.sound
|
|
||||||
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
|
|
||||||
end
|
|
||||||
if crafting and progressBar({
|
|
||||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
|
||||||
time = totalBartime,
|
|
||||||
cancel = true,
|
|
||||||
dict = animDict,
|
|
||||||
anim = anim,
|
|
||||||
flag = 49,
|
|
||||||
icon = data.item,
|
|
||||||
request = true,
|
|
||||||
}) then
|
|
||||||
data.craft.amount = craftAmount
|
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
|
||||||
currentToken = nil -- clear client cached token
|
|
||||||
-- handle metadata and experience in a single go
|
|
||||||
if data.craft["hasCrafted"] ~= nil then
|
|
||||||
data.craftable.craftedItems[data.item] = true
|
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
|
||||||
end
|
|
||||||
if data.craft["exp"] ~= nil then
|
|
||||||
craftingLevel += data.craft["exp"].give * craftAmount
|
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
|
||||||
end
|
|
||||||
if data.craftable.Recipes[1].oneUse == true then
|
|
||||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
|
||||||
local breakId = GetSoundId()
|
|
||||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
|
||||||
canReturn = false
|
|
||||||
end
|
|
||||||
if data.sound then
|
|
||||||
StopSound(data.sound.soundId)
|
|
||||||
end
|
|
||||||
if data.requiredItemfunc then
|
|
||||||
data.requiredItemfunc()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if craftProp then destroyProp(craftProp) end
|
|
||||||
else
|
|
||||||
-- Run the original loop for multiple progress bars
|
|
||||||
for i = 1, craftAmount do
|
for i = 1, craftAmount do
|
||||||
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
|
if isInventoryOpen() then
|
||||||
|
print("^1Error^7: ^2Inventory is open, you tried to break things")
|
||||||
|
stopCam(0)
|
||||||
|
ClearPedTasks(Ped)
|
||||||
|
if canReturn then craftingMenu(origData) end
|
||||||
|
CraftLock = false
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if crafting and progressBar({
|
||||||
|
label = "Using "..v.." "..getItemLabel(k),
|
||||||
|
time = 800,
|
||||||
|
cancel = true,
|
||||||
|
dict = 'pickup_object',
|
||||||
|
anim = "putdown_low",
|
||||||
|
flag = 49,
|
||||||
|
icon = k,
|
||||||
|
}) then
|
||||||
|
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
|
||||||
|
else
|
||||||
|
crafted, crafting = false, false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
Wait(200)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not crafted then
|
||||||
|
goto finishEarly
|
||||||
|
end
|
||||||
|
|
||||||
if crafting and progressBar({
|
if crafting and progressBar({
|
||||||
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
|
||||||
time = bartime,
|
time = bartime,
|
||||||
@@ -448,34 +459,75 @@ function makeItem(data)
|
|||||||
}) then
|
}) then
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
currentToken = nil
|
currentToken = nil
|
||||||
if data.craft["hasCrafted"] ~= nil then
|
if data.craft.hasCrafted ~= nil then
|
||||||
data.craftable.craftedItems[data.item] = true
|
data.craftable.craftedItems[data.item] = true
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||||
end
|
end
|
||||||
if data.craft["exp"] ~= nil then
|
if data.craft.exp ~= nil then
|
||||||
craftingLevel += data.craft["exp"].give
|
craftingLevel += data.craft.exp.give
|
||||||
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||||
end
|
end
|
||||||
if data.craftable.Recipes[1].oneUse == true then
|
if data.craftable.Recipes[1].oneUse == true then
|
||||||
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||||
local breakId = GetSoundId()
|
local breakId = GetSoundId()
|
||||||
PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||||
canReturn = false
|
canReturn = false
|
||||||
end
|
end
|
||||||
if data.requiredItemfunc then
|
|
||||||
data.requiredItemfunc()
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if crafting and progressBar({
|
||||||
|
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
|
||||||
|
time = totalBartime,
|
||||||
|
cancel = true,
|
||||||
|
dict = animDict,
|
||||||
|
anim = anim,
|
||||||
|
flag = 49,
|
||||||
|
icon = data.item,
|
||||||
|
request = true,
|
||||||
|
}) then
|
||||||
|
data.craft.amount *= craftAmount
|
||||||
|
for k, v in pairs(data.craft[data.item]) do
|
||||||
|
-- multiply igredient requirement in sent crafting table for removal
|
||||||
|
data.craft[data.item][k] = (v * craftAmount)
|
||||||
|
end
|
||||||
|
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
|
currentToken = nil -- clear client cached token
|
||||||
|
-- handle metadata and experience in a single go
|
||||||
|
if data.craft.hasCrafted ~= nil then
|
||||||
|
data.craftable.craftedItems[data.item] = true
|
||||||
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftedItems", data.craftable.craftedItems)
|
||||||
|
end
|
||||||
|
if data.craft.exp ~= nil then
|
||||||
|
craftingLevel += data.craft["exp"].give * craftAmount
|
||||||
|
triggerCallback(getScript()..":server:setPlayerMetadata", "craftingLevel", craftingLevel)
|
||||||
|
end
|
||||||
|
--if data.craft.Recipes[1].oneUse == true then
|
||||||
|
-- removeItem("craftrecipe", 1, nil, data.craftable.Recipes[1].slot)
|
||||||
|
-- local breakId = GetSoundId()
|
||||||
|
-- PlaySoundFromEntity(breakId, "Drill_Pin_Break", Ped, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
|
||||||
|
-- canReturn = false
|
||||||
|
--end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
::finishEarly::
|
||||||
|
if craftProp then destroyProp(craftProp) end
|
||||||
|
|
||||||
Wait(500)
|
if data.sound then
|
||||||
stopTempCam()
|
StopSound(data.sound.soundId)
|
||||||
|
end
|
||||||
|
if data.requiredItemfunc then
|
||||||
|
data.requiredItemfunc()
|
||||||
|
end
|
||||||
|
|
||||||
|
--Wait(500)
|
||||||
|
stopCam(0)
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
if canReturn then craftingMenu(data) end
|
if canReturn then craftingMenu(origData) end
|
||||||
ClearPedTasks(PlayerPedId())
|
ClearPedTasks(Ped)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@@ -505,14 +557,13 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
local hasItems, hasTable = hasItem(ItemMake, 1, src)
|
||||||
if stashName then
|
if stashName then
|
||||||
local itemRemove = {}
|
local itemRemove = {}
|
||||||
if type(stashName) == "table" then
|
if type(stashName) == "table" then
|
||||||
for _, name in pairs(stashName) do
|
for _, name in pairs(stashName) do
|
||||||
stashItems = getStash(name)
|
stashItems = getStash(name)
|
||||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
for _, b in pairs(stashItems or {}) do
|
for _, b in pairs(stashItems or {}) do
|
||||||
if k == b.name then
|
if k == b.name then
|
||||||
itemRemove[k] = v
|
itemRemove[k] = v
|
||||||
@@ -522,7 +573,7 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
stashItems = getStash(stashName)
|
stashItems = getStash(stashName)
|
||||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
for _, b in pairs(stashItems or {}) do
|
for _, b in pairs(stashItems or {}) do
|
||||||
if k == b.name then
|
if k == b.name then
|
||||||
itemRemove[k] = v
|
itemRemove[k] = v
|
||||||
@@ -532,8 +583,8 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
end
|
end
|
||||||
stashRemoveItem(stashItems, stashName, itemRemove)
|
stashRemoveItem(stashItems, stashName, itemRemove)
|
||||||
else
|
else
|
||||||
if craftable then
|
if craftable[ItemMake] then
|
||||||
for k, v in pairs(craftable[ItemMake] or {}) do
|
for k, v in pairs(craftable[ItemMake]) do
|
||||||
removeItem(tostring(k), v, src)
|
removeItem(tostring(k), v, src)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -651,6 +651,29 @@ function lookEnt(entity)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Function to clone tables, to use when referencing tables that need to be hard set
|
||||||
|
function cloneTable(obj, opts, seen)
|
||||||
|
if type(obj) ~= "table" then return obj end
|
||||||
|
seen = seen or {}
|
||||||
|
if seen[obj] then return seen[obj] end
|
||||||
|
|
||||||
|
local copy = {}
|
||||||
|
seen[obj] = copy
|
||||||
|
|
||||||
|
-- Copy entries
|
||||||
|
for k, v in pairs(obj) do
|
||||||
|
local k2 = (opts and opts.copy_keys) and cloneTable(k, opts, seen) or k
|
||||||
|
copy[k2] = cloneTable(v, opts, seen)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Preserve metatable unless told not to
|
||||||
|
if not (opts and opts.strip_meta) then
|
||||||
|
local mt = getmetatable(obj)
|
||||||
|
if mt ~= nil then setmetatable(copy, mt) end
|
||||||
|
end
|
||||||
|
|
||||||
|
return copy
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Material and Prop Functions
|
-- Material and Prop Functions
|
||||||
|
|||||||
@@ -1568,7 +1568,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -1593,7 +1593,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
debugPrint("^6Bridge^7: ^3"..action.."^7[^6"..invName.."^7] Player(^3"..src.."^7) "..getItemLabel(item).."("..item..") x"..(amount or 1))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
@@ -2390,17 +2390,17 @@ if isServer() then
|
|||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
RegisterNetEvent(getScript()..":openGrabBox", function(data)
|
||||||
if isStarted(OXInv) then
|
local Ped = PlayerPedId()
|
||||||
return
|
local id = data.metadata and data.metadata.id or data.info and data.info.id or ""
|
||||||
end
|
|
||||||
local id = ""
|
if isStarted(OXInv) then
|
||||||
if data.metadata then
|
|
||||||
id = data.metadata.id
|
return
|
||||||
elseif data.info then
|
end
|
||||||
id = data.info.id
|
|
||||||
end
|
|
||||||
openStash({
|
openStash({
|
||||||
stash = id,
|
stash = id,
|
||||||
|
coords = GetEntityCoords(Ped)
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|||||||
255
shared/make/ropeControl.lua
Normal file
255
shared/make/ropeControl.lua
Normal file
@@ -0,0 +1,255 @@
|
|||||||
|
if not isServer() then
|
||||||
|
local RopeCache = {
|
||||||
|
nextId = 1,
|
||||||
|
byId = {},
|
||||||
|
byHandle = {},
|
||||||
|
}
|
||||||
|
|
||||||
|
function loadRopeTextures()
|
||||||
|
RopeLoadTextures()
|
||||||
|
local tries = 0
|
||||||
|
while not RopeAreTexturesLoaded() and tries < 200 do
|
||||||
|
Wait(0)
|
||||||
|
tries += 1
|
||||||
|
end
|
||||||
|
return RopeAreTexturesLoaded()
|
||||||
|
end
|
||||||
|
|
||||||
|
function maybeUnloadTextures()
|
||||||
|
local anyLeft = false
|
||||||
|
local all = GetAllRopes()
|
||||||
|
if all and type(all) == "table" then
|
||||||
|
for _, _ in ipairs(all) do anyLeft = true break end
|
||||||
|
end
|
||||||
|
if not anyLeft then
|
||||||
|
RopeUnloadTextures()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function registerRope(ropeHandle, startCoords, endCoords, opts)
|
||||||
|
if not ropeHandle or ropeHandle == 0 then return nil end
|
||||||
|
local id = RopeCache.nextId
|
||||||
|
RopeCache.nextId = id + 1
|
||||||
|
|
||||||
|
local rec = {
|
||||||
|
handle = ropeHandle,
|
||||||
|
startCoords = startCoords,
|
||||||
|
endCoords = endCoords,
|
||||||
|
type = opts.ropeType,
|
||||||
|
rate = opts.lengthChangeRate,
|
||||||
|
breakable = opts.breakable,
|
||||||
|
createdAt = GetGameTimer()
|
||||||
|
}
|
||||||
|
RopeCache.byId[id] = rec
|
||||||
|
RopeCache.byHandle[ropeHandle] = id
|
||||||
|
debugPrint("^5Debug^7: 2Registered Rope^7'^3"..id.."^7' - '^3"..ropeHandle.."^7'")
|
||||||
|
return id
|
||||||
|
end
|
||||||
|
|
||||||
|
function resolve(id)
|
||||||
|
if type(id) ~= "number" then return nil, "rope id must be a number" end
|
||||||
|
local rec = RopeCache.byId[id]
|
||||||
|
if not rec then return nil, "rope id not found" end
|
||||||
|
if not DoesRopeExist(rec.handle) then
|
||||||
|
-- stale; clean mapping
|
||||||
|
RopeCache.byHandle[rec.handle] = nil
|
||||||
|
RopeCache.byId[id] = nil
|
||||||
|
return nil, "rope no longer exists"
|
||||||
|
end
|
||||||
|
return rec
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Create a rope pinned between two coordinates.
|
||||||
|
--- @param startCoords vector3|table start coord
|
||||||
|
--- @param endCoords vector3|table end coord
|
||||||
|
--- @param opts table|nil { ropeType=0..7, breakable=false, collision=true, lockFromFront=false, lengthChangeRate=1.0, timeMultiplier=1.0, slack=0.0, preset=nil }
|
||||||
|
--- @return integer ropeId
|
||||||
|
function ropeCreateLine(startCoords, endCoords, opts)
|
||||||
|
|
||||||
|
startCoords = type(startCoords) == "number" and GetEntityCoords(startCoords) or startCoords
|
||||||
|
endCoords = type(endCoords) == "number" and GetEntityCoords(endCoords) or endCoords
|
||||||
|
|
||||||
|
opts = opts or {}
|
||||||
|
|
||||||
|
local length = #(startCoords - endCoords)
|
||||||
|
local mid = (startCoords + endCoords) * 0.5
|
||||||
|
|
||||||
|
local ropeType = opts.ropeType or 1 -- 0..7 (see ropedata.xml types)
|
||||||
|
local initLength = length + (opts.slack or 0.0)
|
||||||
|
local maxLength = initLength -- allow droop equal to init
|
||||||
|
local minLength = 0.0
|
||||||
|
local lengthChangeRate = opts.lengthChangeRate or 1.0
|
||||||
|
local collisionOn = (opts.collision ~= false)
|
||||||
|
local lockFromFront = (opts.lockFromFront == true)
|
||||||
|
local timeMultiplier = opts.timeMultiplier or 1.0
|
||||||
|
local breakable = (opts.breakable == true)
|
||||||
|
|
||||||
|
local rope = AddRope(mid.x, mid.y, mid.z, 0.0, 0.0, 0.0, maxLength, ropeType, initLength, minLength, lengthChangeRate, false, collisionOn, lockFromFront, timeMultiplier, breakable, 0)
|
||||||
|
|
||||||
|
if not rope or rope == 0 or not DoesRopeExist(rope) then
|
||||||
|
debugPrint("^1AddRope failed")
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Optional preset (e.g., "ropeFamily3") if provided.
|
||||||
|
if opts.preset then
|
||||||
|
-- Best-effort; if invalid it just won't change.
|
||||||
|
pcall(function() LoadRopeData(rope, tostring(opts.preset)) end)
|
||||||
|
end
|
||||||
|
|
||||||
|
ActivatePhysics(rope)
|
||||||
|
|
||||||
|
-- Pin both ends to the given coords.
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if count and count >= 2 then
|
||||||
|
PinRopeVertex(rope, 0, startCoords.x, startCoords.y, startCoords.z)
|
||||||
|
PinRopeVertex(rope, count - 1, endCoords.x, endCoords.y, endCoords.z)
|
||||||
|
end
|
||||||
|
|
||||||
|
local id = registerRope(rope, startCoords, endCoords, {
|
||||||
|
ropeType = ropeType,
|
||||||
|
lengthChangeRate = lengthChangeRate,
|
||||||
|
breakable = breakable
|
||||||
|
})
|
||||||
|
|
||||||
|
return id
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Delete and unregister a rope.
|
||||||
|
--- @param id integer
|
||||||
|
function ropeDelete(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
local rope = rec.handle
|
||||||
|
if DoesRopeExist(rope) then
|
||||||
|
DeleteRope(rope)
|
||||||
|
end
|
||||||
|
RopeCache.byHandle[rope] = nil
|
||||||
|
RopeCache.byId[id] = nil
|
||||||
|
debugPrint(("deleted rope id=%s"):format(id))
|
||||||
|
maybeUnloadTextures()
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Force rope to a specific length (instant snap).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param newLength number
|
||||||
|
function ropeSetLength(id, newLength)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
RopeForceLength(rec.handle, newLength)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Smoothly wind the rope (shorten over time).
|
||||||
|
--- @param id integer
|
||||||
|
function ropeStartWinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StartRopeWinding(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Stop winding (if winding).
|
||||||
|
function ropeStopWinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StopRopeWinding(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Smoothly unwind the rope from the front (lengthen over time).
|
||||||
|
function ropeStartUnwinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StartRopeUnwindingFront(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Stop unwinding (if unwinding).
|
||||||
|
function ropeStopUnwinding(id)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
StopRopeUnwindingFront(rec.handle)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Change the wind speed (length change rate).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param rate number (units per sec; try 0.5..5.0)
|
||||||
|
function ropeSetRate(id, rate)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
SetRopeLengthChangeRate(rec.handle, rate)
|
||||||
|
rec.rate = rate
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Move end endpoint to a new coordinate (re-pins the vertex).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param pos vector3|table
|
||||||
|
function ropeMoveEnd(id, pos)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||||
|
local rope = rec.handle
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if not count or count < 2 then return false, "invalid vertex count" end
|
||||||
|
PinRopeVertex(rope, count - 1, pos.x, pos.y, pos.z)
|
||||||
|
rec.endCoord = pos
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Move start endpoint to a new coordinate (re-pins the vertex).
|
||||||
|
--- @param id integer
|
||||||
|
--- @param pos vector3|table
|
||||||
|
function ropeMoveStart(id, pos)
|
||||||
|
local rec, err = resolve(id)
|
||||||
|
if not rec then return false, err end
|
||||||
|
pos = type(pos) == "number" and GetEntityCoords(pos) or pos
|
||||||
|
local rope = rec.handle
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if not count or count < 2 then return false, "invalid vertex count" end
|
||||||
|
PinRopeVertex(rope, 0, pos.x, pos.y, pos.z)
|
||||||
|
rec.startCoord = pos
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Re-pin both endpoints in one call.
|
||||||
|
function ropeSetEnds(ropeId, startCoord, endCoord)
|
||||||
|
startCoord = type(startCoord) == "number" and GetEntityCoords(startCoord) or startCoord
|
||||||
|
endCoord = type(endCoord) == "number" and GetEntityCoords(endCoord) or endCoord
|
||||||
|
local rec, err = resolve(ropeId)
|
||||||
|
if not rec then return false, err end
|
||||||
|
local rope = rec.handle
|
||||||
|
local count = GetRopeVertexCount(rope)
|
||||||
|
if not count or count < 2 then
|
||||||
|
return false, "invalid vertex count"
|
||||||
|
end
|
||||||
|
PinRopeVertex(rope, 0, startCoord.x, startCoord.y, startCoord.z)
|
||||||
|
PinRopeVertex(rope, count - 1, endCoord.x, endCoord.y, endCoord.z)
|
||||||
|
rec.startCoord = startCoord
|
||||||
|
rec.endCoord = endCoord
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function ropeExists(id)
|
||||||
|
local rec = RopeCache.byId[id]
|
||||||
|
return rec and DoesRopeExist(rec.handle) or false
|
||||||
|
end
|
||||||
|
|
||||||
|
onResourceStart(function()
|
||||||
|
loadRopeTextures()
|
||||||
|
end)
|
||||||
|
|
||||||
|
onResourceStop(function()
|
||||||
|
for id, rec in pairs(RopeCache.byId) do
|
||||||
|
if rec.handle and DoesRopeExist(rec.handle) then
|
||||||
|
DeleteRope(rec.handle)
|
||||||
|
end
|
||||||
|
RopeCache.byHandle[rec.handle] = nil
|
||||||
|
RopeCache.byId[id] = nil
|
||||||
|
end
|
||||||
|
maybeUnloadTextures()
|
||||||
|
end)
|
||||||
|
end
|
||||||
@@ -29,6 +29,14 @@ local hungerThirstFunc = {
|
|||||||
Player.Functions.SetMetaData('hunger', newHunger)
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
end,
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
local newStress = Player.PlayerData.metadata.stress + stress
|
||||||
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
{ framework = QBExport,
|
{ framework = QBExport,
|
||||||
@@ -48,6 +56,14 @@ local hungerThirstFunc = {
|
|||||||
Player.Functions.SetMetaData('hunger', newHunger)
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
end,
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
local newStress = Player.PlayerData.metadata.stress + stress
|
||||||
|
newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
|
||||||
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
{ framework = RSGExport,
|
{ framework = RSGExport,
|
||||||
@@ -67,6 +83,14 @@ local hungerThirstFunc = {
|
|||||||
Player.Functions.SetMetaData('hunger', newHunger)
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
end,
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
|
local newStress = Player.PlayerData.metadata.stress + stress
|
||||||
|
newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
|
||||||
|
Player.Functions.SetMetaData('stress', newStress)
|
||||||
|
TriggerClientEvent('hud:client:UpdateStress', src, newStress)
|
||||||
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
{ framework = ESXExport,
|
{ framework = ESXExport,
|
||||||
@@ -78,6 +102,10 @@ local hungerThirstFunc = {
|
|||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
||||||
end,
|
end,
|
||||||
|
setStress =
|
||||||
|
function(src, stress)
|
||||||
|
TriggerClientEvent("esx_status:add", src, "stress", tonumber(stress) * 10000)
|
||||||
|
end,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -126,6 +154,26 @@ function setHunger(src, hunger)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Sets the player's stress level.
|
||||||
|
---
|
||||||
|
--- @param src number The player's server ID.
|
||||||
|
--- @param stress number The new stress level.
|
||||||
|
---
|
||||||
|
--- @usage
|
||||||
|
--- ```lua
|
||||||
|
--- setStress(playerId, 60)
|
||||||
|
--- ```
|
||||||
|
function setStress(src, stress)
|
||||||
|
for i = 1, #hungerThirstFunc do
|
||||||
|
local framework = hungerThirstFunc[i]
|
||||||
|
if isStarted(framework.framework) then
|
||||||
|
debugPrint("^4Debug^7: ^2Adding ^3"..framework.framework.." ^2stress^7: ^3"..stress.." ^2to player^7: ^3"..src.."^7")
|
||||||
|
framework.setStress(src, stress)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
--- Server event handler for urinal usage.
|
--- Server event handler for urinal usage.
|
||||||
--- Decreases player's thirst by a random amount.
|
--- Decreases player's thirst by a random amount.
|
||||||
RegisterNetEvent(getScript()..":server:Urinal", function()
|
RegisterNetEvent(getScript()..":server:Urinal", function()
|
||||||
|
|||||||
@@ -176,6 +176,7 @@ for _, v in pairs({ -- This is a specific load order
|
|||||||
'scaleEntity.lua',
|
'scaleEntity.lua',
|
||||||
'vehicles.lua',
|
'vehicles.lua',
|
||||||
'effects.lua',
|
'effects.lua',
|
||||||
|
'make/ropeControl.lua',
|
||||||
|
|
||||||
--'warmenu.lua',
|
--'warmenu.lua',
|
||||||
'_authToken.lua',
|
'_authToken.lua',
|
||||||
|
|||||||
@@ -231,7 +231,6 @@ function gtaProgressBar(data)
|
|||||||
while result == nil do Wait(10) end
|
while result == nil do Wait(10) end
|
||||||
inProgress = false
|
inProgress = false
|
||||||
|
|
||||||
print(tostring(result))
|
|
||||||
-- Cleanup animations/tasks
|
-- Cleanup animations/tasks
|
||||||
if data.dict then
|
if data.dict then
|
||||||
stopAnim(data.dict, data.anim, ped)
|
stopAnim(data.dict, data.anim, ped)
|
||||||
@@ -240,7 +239,6 @@ function gtaProgressBar(data)
|
|||||||
ClearPedTasks(ped)
|
ClearPedTasks(ped)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Cleanup
|
-- Cleanup
|
||||||
FreezeEntityPosition(ped, false)
|
FreezeEntityPosition(ped, false)
|
||||||
|
|
||||||
|
|||||||
14
version.txt
14
version.txt
@@ -1,13 +1,7 @@
|
|||||||
2.1.03
|
2.1.05
|
||||||
|
|
||||||
- Fix hunger and thirst math (add instead of set)
|
- Fix "true/false" print from built-in gta progressbars
|
||||||
- Fix cleanup of targets qb-targets on unload
|
- Revert Crafting system to previous style (I was too quick to do this)
|
||||||
- Add support for new jim-shops exploit protection
|
- Fix singleprogress multiplying crafting recipes
|
||||||
- Add full support for esx_society (fixes esx bossmenu errors)
|
|
||||||
- Fix possible issue with qb-core /command registering
|
|
||||||
- Make ox_lib progressbars return false correctly
|
|
||||||
- Fix ox_inv players current weight checks
|
|
||||||
- User alternate function for inventory retreival for CodeM Inv
|
|
||||||
- Rework _loaders.lua tobe more organised/optimizied
|
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user