diff --git a/fxmanifest.lua b/fxmanifest.lua index 74bbf3a..378e2bb 100644 --- a/fxmanifest.lua +++ b/fxmanifest.lua @@ -1,6 +1,6 @@ name "Jim_Bridge" author "Jimathy" -version "2.1.05" +version "2.1.06" description "Framework Bridge By Jimathy" fx_version "cerulean" rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.' diff --git a/version.txt b/version.txt index a3e3140..d40eed8 100644 --- a/version.txt +++ b/version.txt @@ -1,7 +1,8 @@ -2.1.05 +2.1.06 -- Fix "true/false" print from built-in gta progressbars -- Revert Crafting system to previous style (I was too quick to do this) -- Fix singleprogress multiplying crafting recipes +- Fix stress calculations adding instead of taking away +- Add basic support for fallback functions for inventory management (esx isn't very well supported currently) +- Create ui_modules/alcohol.lua to handle alcohol and drug effects between scripts +- Fix AnimSet loading for "AlienEffect()" https://github.com/jimathy/jim_bridge/releases/latest \ No newline at end of file