fix playerdata check for isDead in server

This commit is contained in:
Jim Shield
2025-04-12 01:09:21 +01:00
committed by GitHub
parent 35357c07a3
commit b27f91ac87

View File

@@ -538,8 +538,8 @@ function getPlayer(source)
onDuty = info.job.onduty,
account = info.charinfo.account,
citizenId = info.citizenid,
isDead = info.PlayerData.metadata["isdead"],
isDown = info.PlayerData.metadata["inlaststand"],
isDead = info.metadata["isdead"],
isDown = info.metadata["inlaststand"],
charInfo = info.charinfo,
}
end
@@ -562,8 +562,8 @@ function getPlayer(source)
onDuty = info.job.onduty,
account = info.charinfo.account,
citizenId = info.citizenid,
isDead = info.PlayerData.metadata["isdead"],
isDown = info.PlayerData.metadata["inlaststand"],
isDead = info.metadata["isdead"],
isDown = info.metadata["inlaststand"],
charInfo = info.charinfo,
}
end