From b27f91ac8793964c845db0decadc6b78724a7158 Mon Sep 17 00:00:00 2001 From: Jim Shield Date: Sat, 12 Apr 2025 01:09:21 +0100 Subject: [PATCH] fix playerdata check for isDead in server --- shared/playerfunctions.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/shared/playerfunctions.lua b/shared/playerfunctions.lua index 5f8f7cb..c2c13b0 100644 --- a/shared/playerfunctions.lua +++ b/shared/playerfunctions.lua @@ -538,8 +538,8 @@ function getPlayer(source) onDuty = info.job.onduty, account = info.charinfo.account, citizenId = info.citizenid, - isDead = info.PlayerData.metadata["isdead"], - isDown = info.PlayerData.metadata["inlaststand"], + isDead = info.metadata["isdead"], + isDown = info.metadata["inlaststand"], charInfo = info.charinfo, } end @@ -562,8 +562,8 @@ function getPlayer(source) onDuty = info.job.onduty, account = info.charinfo.account, citizenId = info.citizenid, - isDead = info.PlayerData.metadata["isdead"], - isDown = info.PlayerData.metadata["inlaststand"], + isDead = info.metadata["isdead"], + isDown = info.metadata["inlaststand"], charInfo = info.charinfo, } end