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Version Bump
`2.0.18` - `2.0.19`
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@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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name "Jim_Bridge"
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author "Jimathy"
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author "Jimathy"
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version "2.0.18"
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version "2.0.19"
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description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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19
version.txt
19
version.txt
@@ -1,17 +1,8 @@
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2.0.18
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2.0.19
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- Fix ox_inv client item caching (images)
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- SetMetadata function now handles full metadata, not just durability
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- Add better checks if errors in ox_inv items and add more prominent error messages all around
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- Completely rework framework caching, it was lagging behind and breaking
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- Tidy up several debugPrints
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- Add new hasFreeInvnentorySlots() function
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- Move AuthEvents to new file
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- Add inv config file grabber, checks inventory configs for inventory weight/slots
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- Fix clearStash error with PSInv and JPRInv
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- Add extra trigger event for PSInv when opening stash (hopefully fix missing items for some)
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- Fix onPlayerUnloaded() not triggering
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- Add support for esx_society in openBossMenu()
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- Added support for okokbilling to billPlayer()
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- Rework progressBar and ui_modules folder
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- Rework isAnimal.lua to be more automated and smarter
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- Rework/Fix auto detection of QBInvNew
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- Add new functions to get players current Inventory Weight
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https://github.com/jimathy/jim_bridge
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https://github.com/jimathy/jim_bridge
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