Version Bump

`2.1.06` - `2.1.07`
This commit is contained in:
Jim Shield
2025-10-10 13:27:29 +01:00
parent 9f914bd497
commit 8594ba12ec
3 changed files with 10 additions and 7 deletions

View File

@@ -1,8 +1,11 @@
2.1.06
2.1.07
- Fix stress calculations adding instead of taking away
- Add basic support for fallback functions for inventory management (esx isn't very well supported currently)
- Create ui_modules/alcohol.lua to handle alcohol and drug effects between scripts
- Fix AnimSet loading for "AlienEffect()"
- Support for new embeded shop recipes
- Add checks for targets set with minZ and maxZ set too high or low
- New target function `createPropTarget()` which creates a box target based on a prop model
- Add CodeM as option for billing
- Add 17Mov progressbar support
- Fix OrigenInv calling OX_Inv to get player inventory
- Allow "Grab Boxes" to have custom slots and weight
https://github.com/jimathy/jim_bridge/releases/latest