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61e2e6f32e |
@@ -35,6 +35,15 @@ ensure [vehicles]
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ensure [jim]
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ensure [jim]
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```
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```
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---
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## BZZ Terminal Instructions
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Free Package https://bzzz.tebex.io/package/5551076
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Stream the prop and add the emote that is provided to rpemotes or dpemotes
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```lua
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['terminal'] = {['name'] = 'terminal', ['label'] = 'Wireless Terminal', ['weight'] = 5000, ["type"] = "item", ["image"] = 'terminal.png', ['unique'] = true, ['useable'] = true, ["shouldClose"] = true, ["combinable"] = nil, ['description'] = ''},
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```
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---
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---
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## Item installation
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## Item installation
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- To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua
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- To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua
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@@ -1,6 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
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-- This script is a simple replacement for QB-Banking and QB-ATMs
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-- This script is a simple replacement for QB-Banking and QB-ATMs
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-- It uses QB-Input and server callbacks to retreive info about accounts and cash
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-- It uses QB-Input and server callbacks to retreive info about accounts and cash
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-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
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-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
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@@ -108,7 +105,7 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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--this grabs all the info from names to savings account numbers in the databases
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--this grabs all the info from names to savings account numbers in the databases
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local p = promise.new()
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local p = promise.new()
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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if not Config.Manage then
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if Config.Banking == "qb" then
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local p = promise.new()
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local p = promise.new()
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
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local p2 = promise.new()
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local p2 = promise.new()
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@@ -1,6 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
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PlayerJob = {}
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PlayerJob = {}
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PlayerGang = {}
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PlayerGang = {}
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@@ -61,6 +58,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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--Check if player is using /cashregister command
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--Check if player is using /cashregister command
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if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
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if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
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local newinputs = {} -- Begin qb-input creation here.
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local newinputs = {} -- Begin qb-input creation here.
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if Config.Usebzzz then
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TriggerEvent('animations:client:EmoteCommandStart', {'terminal'})
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end
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if Config.List then -- If nearby player list is wanted:
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if Config.List then -- If nearby player list is wanted:
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--Retrieve a list of nearby players from server
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--Retrieve a list of nearby players from server
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
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@@ -85,6 +85,7 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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end
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end
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--Check if image was given when opening the regsiter
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--Check if image was given when opening the regsiter
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local img = data.img or ""
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local img = data.img or ""
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if not string.find(img, "<") then img = "<center><p><img src="..img.." width=100px></p>" end
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--Continue adding payment options to qb-input
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--Continue adding payment options to qb-input
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newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
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newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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@@ -97,6 +98,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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if not dialog.citizen or not dialog.price then return end
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if not dialog.citizen or not dialog.price then return end
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TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
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TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
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end
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end
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if config.Usebzzz then
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ExecuteCommand("e c")
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end
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end)
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end)
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RegisterNetEvent('jim-payments:client:PolCharge', function()
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RegisterNetEvent('jim-payments:client:PolCharge', function()
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13
config.lua
13
config.lua
@@ -1,4 +1,4 @@
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print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^43 ^7- ^2Payments Script by ^1Jimathy^7")
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print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^45 ^7- ^2Payments Script by ^1Jimathy^7")
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-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
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-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
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@@ -12,10 +12,9 @@ Config = {
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---------------------------------
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---------------------------------
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-- Default Job Payment Systems --
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-- Default Job Payment Systems --
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---------------------------------
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---------------------------------
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Manage = true, -- "true" if using qb-management
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-- "false" if using qb-bossmenu
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RenewedBanking = false, -- Enable if using Renewed-Banking (requires Manage to be true and leaving jim-payments banking part separate)
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Banking = "qb", -- qb, renewed, and fd currently default supported
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ApGov = false, -- Toggle support for AP-Goverment Tax
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ApGov = false, -- Toggle support for AP-Goverment Tax
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List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
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List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
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@@ -39,6 +38,9 @@ Config = {
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`U_F_M_CasinoShop_01`,
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`U_F_M_CasinoShop_01`,
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},
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},
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usebzzz = false, -- enable if you're using the prop from bzzz
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Enablecommand = true, -- Enables the cashregister command
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PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
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PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
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-- This doesn't affect Cash payments as they by default use confirmation now
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-- This doesn't affect Cash payments as they by default use confirmation now
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-- This is helpful for phones that don't support invoices well
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-- This is helpful for phones that don't support invoices well
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@@ -63,6 +65,7 @@ Config = {
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-- Commission is a percentage eg "0.10" becomes 10%
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-- Commission is a percentage eg "0.10" becomes 10%
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Jobs = {
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Jobs = {
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['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['bakery'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
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['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
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['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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@@ -100,7 +103,7 @@ Config = {
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BankBlips = false, -- Enable this if you disabled qb-banking and need bank locations
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BankBlips = false, -- Enable this if you disabled qb-banking and need bank locations
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ATMBlips = false, -- Enable this if you are a pyscho and need every ATM to be on the map too
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ATMBlips = false, -- Enable this if you are a pyscho and need every ATM to be on the map too
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Gabz = true, -- "true" to enable Gabz Bank locations
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Gabz = false, -- "true" to enable Gabz Bank locations
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-- this corrects the ATM/Bank Cashier + Ticket Cash in location
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-- this corrects the ATM/Bank Cashier + Ticket Cash in location
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ATMModels = { `prop_atm_01`, `prop_atm_02`, `prop_atm_03`, `prop_fleeca_atm` },
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ATMModels = { `prop_atm_01`, `prop_atm_02`, `prop_atm_03`, `prop_fleeca_atm` },
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@@ -1,12 +1,11 @@
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name "Jim-Payments"
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name "Jim-Payments"
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author "Jimathy"
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author "Jimathy"
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version "v2.8.3"
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version "v2.8.6"
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description "Payment Script By Jimathy"
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description "Payment Script By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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game "gta5"
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game "gta5"
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lua54 'yes'
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lua54 'yes'
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dependencies { 'qb-input', 'qb-target', }
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shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
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client_scripts { 'client/*.lua', 'locales/*.lua' }
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client_scripts { 'client/*.lua', }
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server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
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server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
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shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
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@@ -1,6 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
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local function cv(amount)
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local function cv(amount)
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local formatted = amount
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local formatted = amount
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while true do
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while true do
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@@ -70,14 +67,23 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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elseif tonumber(society) >= amount then
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elseif tonumber(society) >= amount then
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triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
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Player.Functions.AddMoney('bank', amount)
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Player.Functions.AddMoney('bank', amount)
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if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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if Config.Banking == "renewed" then
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else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
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exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "qb" then
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exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "fd" then
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exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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end
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end
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elseif billtype == "deposit" then
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elseif billtype == "deposit" then
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if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
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if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
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elseif bankB >= amount then
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elseif bankB >= amount then
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if Config.Manage then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
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if Config.Banking == "qb" then
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount) end
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exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "qb" then
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exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "fd" then
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exports.fd_banking:AddMoney(tostring(Player.PlayerData.job.name), amount)
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end
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Player.Functions.RemoveMoney('bank', amount) Wait(1500)
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Player.Functions.RemoveMoney('bank', amount) Wait(1500)
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triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
|
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end
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end
|
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@@ -100,8 +106,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||||
if result[1] then
|
if result[1] then
|
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local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||||
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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if Config.Banking == "renewed" then
|
||||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
|
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
|
||||||
|
elseif Config.Banking == "qb" then
|
||||||
|
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
|
||||||
|
elseif Config.Banking == "fd" then
|
||||||
|
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
|
||||||
|
end
|
||||||
if Reciever then
|
if Reciever then
|
||||||
Reciever.Functions.AddMoney('bank', amount)
|
Reciever.Functions.AddMoney('bank', amount)
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
||||||
@@ -122,14 +133,16 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
|||||||
elseif tonumber(gsociety) >= amount then
|
elseif tonumber(gsociety) >= amount then
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
|
||||||
Player.Functions.AddMoney('bank', amount)
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Player.Functions.AddMoney('bank', amount)
|
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if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
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if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
|
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else TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
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elseif Config.Banking == "qb" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
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elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
|
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end
|
end
|
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elseif billtype == "deposit" then
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elseif billtype == "deposit" then
|
||||||
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
|
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
|
||||||
elseif bankB >= amount then
|
elseif bankB >= amount then
|
||||||
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
if Config.Banking == "rewnewed" then exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
elseif Config.Banking == "qb" then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
|
elseif Config.Banking == "fd" then exports.fd_banking:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
|
||||||
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
|
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
|
||||||
end
|
end
|
||||||
@@ -152,8 +165,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
|||||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||||
if result[1] then
|
if result[1] then
|
||||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||||
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
if Config.Banking == "renewed" then
|
||||||
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
|
exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
|
||||||
|
elseif Config.Banking == "qb" then
|
||||||
|
exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
|
elseif Config.Banking == "fd" then
|
||||||
|
exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||||
|
end
|
||||||
if not Reciever then
|
if not Reciever then
|
||||||
Reciever.Functions.AddMoney('bank', amount)
|
Reciever.Functions.AddMoney('bank', amount)
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
||||||
@@ -213,7 +231,7 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
|
|||||||
local gsociety = 0
|
local gsociety = 0
|
||||||
|
|
||||||
-- If qb-management, grab info directly from database
|
-- If qb-management, grab info directly from database
|
||||||
if Config.Manage then
|
if not Config.Banking == "renewed" then
|
||||||
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
|
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
|
||||||
for _, v in pairs(result) do
|
for _, v in pairs(result) do
|
||||||
if Player.PlayerData.job.name == v.job_name then society = v.amount end
|
if Player.PlayerData.job.name == v.job_name then society = v.amount end
|
||||||
@@ -267,3 +285,4 @@ RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
|
|||||||
end
|
end
|
||||||
else triggerNotify(nil, Loc[Config.Lan].error["zero"], 'error', source) end
|
else triggerNotify(nil, Loc[Config.Lan].error["zero"], 'error', source) end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
|
||||||
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
|
|
||||||
|
|
||||||
local function cv(amount)
|
local function cv(amount)
|
||||||
local formatted = amount
|
local formatted = amount
|
||||||
@@ -15,7 +13,13 @@ AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName(
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
|
||||||
|
CreateThread(function()
|
||||||
|
if Config.Enablecommand then
|
||||||
|
QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
QBCore.Commands.Add("polcharge", Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
|
QBCore.Commands.Add("polcharge", Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
|
||||||
|
|
||||||
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
||||||
@@ -23,26 +27,27 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
|||||||
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
|
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
|
||||||
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
||||||
if gang then
|
if gang then
|
||||||
if Config.Manage then
|
if Config.Banking == "renewed" then
|
||||||
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
|
if Config.Debug then
|
||||||
else
|
print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
|
||||||
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
elseif Config.Banking == "qb" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||||
end
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
elseif Config.Banking == "fd" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3GangMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end
|
exports.fd_banking:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports.fd_banking:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||||
end
|
end
|
||||||
elseif not gang then
|
elseif not gang then
|
||||||
if Config.Manage then
|
if Config.Banking == "renewed"
|
||||||
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name).."^7)") end
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..tostring(exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name)).."^7)") end
|
||||||
else
|
elseif Config.Banking == "qb" then
|
||||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
end
|
elseif Config.Banking == "fd" then
|
||||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB-BossMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name - takecomm).."^7'") end
|
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif not biller then --Find the biller from their citizenid
|
elseif not biller then --Find the biller from their citizenid
|
||||||
@@ -53,25 +58,25 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
|||||||
triggerNotify(nil, data.sender..Loc[Config.Lan].success["invoice_start"]..data.amount..Loc[Config.Lan].success["invoice_end"], "success", biller.PlayerData.source)
|
triggerNotify(nil, data.sender..Loc[Config.Lan].success["invoice_start"]..data.amount..Loc[Config.Lan].success["invoice_end"], "success", biller.PlayerData.source)
|
||||||
end
|
end
|
||||||
|
|
||||||
local duty = true
|
|
||||||
if not biller.PlayerData.job.onduty or gang ~= nil then duty = false end
|
|
||||||
|
|
||||||
-- If ticket system enabled, do this
|
-- If ticket system enabled, do this
|
||||||
if duty and Config.TicketSystem then
|
if (biller.PlayerData.job.onduty or gang) and Config.TicketSystem then
|
||||||
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
||||||
if Config.TicketSystemAll then
|
if Config.TicketSystemAll then
|
||||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
local Player = QBCore.Functions.GetPlayer(v)
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
if Player ~= nil or Player ~= billed then
|
if Player ~= nil or Player ~= billed then
|
||||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
if gang then
|
||||||
if Player.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
if Player.PlayerData.gang.name == data.society then
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
if Player.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||||
|
if Player.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||||
|
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', Player.PlayerData.source)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if gang then
|
|
||||||
if biller.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["rec_rec"], 'success', biller.PlayerData.source)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if biller.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
if biller.Functions.AddItem('payticket', 1) then TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) end
|
||||||
@@ -79,6 +84,7 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Commission section, does each config option separately
|
-- Commission section, does each config option separately
|
||||||
local comm = tonumber(Config.Jobs[data.society].Commission)
|
local comm = tonumber(Config.Jobs[data.society].Commission)
|
||||||
if Config.Commission and comm ~= 0 then
|
if Config.Commission and comm ~= 0 then
|
||||||
@@ -192,15 +198,16 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
|
|||||||
if billed.Functions.RemoveMoney("bank", price) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..price.."^7") end end
|
if billed.Functions.RemoveMoney("bank", price) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..price.."^7") end end
|
||||||
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
|
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
|
||||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||||
if Config.Manage then
|
|
||||||
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
if Config.Banking == "renewed" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||||
else
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
elseif Config.Banking == "qb" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||||
end
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), price - takecomm)
|
elseif Config.Banking == "fd" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
end
|
end
|
||||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
|
||||||
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
|
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
|
||||||
@@ -221,15 +228,16 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
|
|||||||
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
|
||||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
|
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
|
||||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||||
if Config.Manage then
|
|
||||||
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
if Config.Banking == "renewed" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||||
else
|
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
elseif Config.Banking == "qb" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||||
end
|
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
elseif Config.Banking == "fd" then
|
||||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||||
|
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
|
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
|
||||||
@@ -244,4 +252,13 @@ QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source,
|
|||||||
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
||||||
end
|
end
|
||||||
cb(onlineList)
|
cb(onlineList)
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
CreateThread(function()
|
||||||
|
if Config.Usebzzz then
|
||||||
|
QBCore.Functions.CreateUseableItem('terminal', function(source, item)
|
||||||
|
TriggerClientEvent("jim-payments:client:Charge", source, {}, true)
|
||||||
|
end)
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
@@ -1,5 +1,4 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
QBCore = exports['qb-core']:GetCoreObject()
|
||||||
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
|
||||||
|
|
||||||
local time = 1000
|
local time = 1000
|
||||||
function loadModel(model) if not HasModelLoaded(model) then
|
function loadModel(model) if not HasModelLoaded(model) then
|
||||||
|
|||||||
Reference in New Issue
Block a user