19 Commits

Author SHA1 Message Date
Stitch
763dd613a4 condense 2023-11-08 13:30:54 -08:00
Stitch
16515eceea add support for bzzs terminal and disabling the command in config 2023-11-08 13:23:06 -08:00
UwUway
c967159d2b Update config.lua 2023-11-08 12:52:12 -08:00
Jim Shield
7188e36881 Update fxmanifest.lua 2023-09-27 20:25:54 +01:00
Jim Shield
34a1d0d504 Fix image links from jim-mechanic not showing correctly 2023-09-06 19:24:03 +01:00
Jim Shield
92b55d9d2d Merge pull request #28 from taylorrenee1/main
fix(jim-payments): fix support for renewed add support for fd
2023-09-06 17:23:00 +01:00
taylorrenee1
d9dbbfa485 fix(jim-payments): fix support for renewed add support for fd 2023-09-03 16:06:59 -07:00
Jim Shield
4ec75a90fa Merge pull request #20 from Andyauk/main
Management working for gangs and jobs
2023-02-01 09:30:39 +00:00
Andyauk
baca1add62 Update server.lua 2023-01-28 14:10:10 +00:00
Andyauk
890d8d67b0 Renewed-Banking and QB-Management fixes
Renewed-Banking and QB-Management fixes
2023-01-28 14:05:58 +00:00
Andyauk
5a849f1028 Renewed-Banking and QB-Management fixes
Renewed-Banking and QB-Management fixes
2023-01-28 14:04:27 +00:00
Andyauk
42e3c7d2be Renewed-Banking and QB-Management fixes
Renewed-Banking and QB-Management fixes
2023-01-28 14:03:12 +00:00
Andyauk
28d80261a2 more Management fixes 2023-01-27 01:42:19 +00:00
Andyauk
a61716db2d Management working for gangs and jobs 2023-01-26 18:49:29 +00:00
Andyauk
1c8942a107 Management working for gangs and jobs 2023-01-26 18:48:43 +00:00
Andyauk
bfc3a372d3 Management working for gangs and jobs 2023-01-26 18:48:02 +00:00
Andyauk
2aefb7fa3b toc 2023-01-26 18:47:03 +00:00
Andyauk
1f109ee4c9 toc 2023-01-26 18:45:47 +00:00
Andyauk
4f120d7276 Management working for gangs and jobs 2023-01-26 18:45:19 +00:00
8 changed files with 104 additions and 45 deletions

View File

@@ -35,6 +35,15 @@ ensure [vehicles]
ensure [jim]
```
---
## BZZ Terminal Instructions
Free Package https://bzzz.tebex.io/package/5551076
Stream the prop and add the emote that is provided to rpemotes or dpemotes
```lua
['terminal'] = {['name'] = 'terminal', ['label'] = 'Wireless Terminal', ['weight'] = 5000, ["type"] = "item", ["image"] = 'terminal.png', ['unique'] = true, ['useable'] = true, ["shouldClose"] = true, ["combinable"] = nil, ['description'] = ''},
```
---
## Item installation
- To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua

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@@ -1,6 +1,3 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
-- This script is a simple replacement for QB-Banking and QB-ATMs
-- It uses QB-Input and server callbacks to retreive info about accounts and cash
-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
@@ -108,7 +105,7 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
--this grabs all the info from names to savings account numbers in the databases
local p = promise.new()
QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
if not Config.Manage then
if Config.Banking == "qb" then
local p = promise.new()
QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
local p2 = promise.new()

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@@ -1,6 +1,3 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
PlayerJob = {}
PlayerGang = {}
@@ -61,6 +58,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
--Check if player is using /cashregister command
if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
local newinputs = {} -- Begin qb-input creation here.
if Config.Usebzzz then
TriggerEvent('animations:client:EmoteCommandStart', {'terminal'})
end
if Config.List then -- If nearby player list is wanted:
--Retrieve a list of nearby players from server
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
@@ -85,6 +85,7 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
end
--Check if image was given when opening the regsiter
local img = data.img or ""
if not string.find(img, "<") then img = "<center><p><img src="..img.." width=100px></p>" end
--Continue adding payment options to qb-input
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
@@ -97,6 +98,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
if not dialog.citizen or not dialog.price then return end
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
end
if config.Usebzzz then
ExecuteCommand("e c")
end
end)
RegisterNetEvent('jim-payments:client:PolCharge', function()

View File

@@ -1,4 +1,4 @@
print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^44 ^7- ^2Payments Script by ^1Jimathy^7")
print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^45 ^7- ^2Payments Script by ^1Jimathy^7")
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
@@ -13,7 +13,7 @@ Config = {
-- Default Job Payment Systems --
---------------------------------
RenewedBanking = false, -- Enable if using Renewed-Banking false if using QB-Management
Banking = "qb", -- qb, renewed, and fd currently default supported
ApGov = false, -- Toggle support for AP-Goverment Tax
@@ -38,6 +38,9 @@ Config = {
`U_F_M_CasinoShop_01`,
},
usebzzz = false, -- enable if you're using the prop from bzzz
Enablecommand = true, -- Enables the cashregister command
PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
-- This doesn't affect Cash payments as they by default use confirmation now
-- This is helpful for phones that don't support invoices well

View File

@@ -1,12 +1,11 @@
name "Jim-Payments"
author "Jimathy"
version "v2.8.4"
version "v2.8.6"
description "Payment Script By Jimathy"
fx_version "cerulean"
game "gta5"
lua54 'yes'
dependencies { 'qb-input', 'qb-target', }
client_scripts { 'client/*.lua', 'locales/*.lua' }
shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
client_scripts { 'client/*.lua', }
server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }

View File

@@ -1,6 +1,3 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
local function cv(amount)
local formatted = amount
while true do
@@ -70,14 +67,23 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(society) >= amount then
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
Player.Functions.AddMoney('bank', amount)
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
end
elseif billtype == "deposit" then
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
elseif bankB >= amount then
if Config.Manage then exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount) end
if Config.Banking == "qb" then
exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(Player.PlayerData.job.name), amount)
end
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
end
@@ -100,8 +106,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
if Config.Manage then exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount) end
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
end
if Reciever then
Reciever.Functions.AddMoney('bank', amount)
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
@@ -122,14 +133,16 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(gsociety) >= amount then
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
Player.Functions.AddMoney('bank', amount)
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
else TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
end
elseif billtype == "deposit" then
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
elseif bankB >= amount then
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
if Config.Banking == "rewnewed" then exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
end
@@ -152,8 +165,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
if Config.Manage then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
else TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount) end
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
end
if not Reciever then
Reciever.Functions.AddMoney('bank', amount)
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
@@ -213,7 +231,7 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
local gsociety = 0
-- If qb-management, grab info directly from database
if Config.Manage then
if not Config.Banking == "renewed" then
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
for _, v in pairs(result) do
if Player.PlayerData.job.name == v.job_name then society = v.amount end
@@ -267,3 +285,4 @@ RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
end
else triggerNotify(nil, Loc[Config.Lan].error["zero"], 'error', source) end
end)

View File

@@ -1,5 +1,3 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
local function cv(amount)
local formatted = amount
@@ -15,7 +13,13 @@ AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName(
end
end)
QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
CreateThread(function()
if Config.Enablecommand then
QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
end
end)
QBCore.Commands.Add("polcharge", Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
@@ -23,18 +27,27 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
if gang then
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
else
if Config.Banking == "renewed" then
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then
print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
elseif Config.Banking == "qb" then
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports.fd_banking:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
end
elseif not gang then
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Banking == "renewed"
then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..tostring(exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name)).."^7)") end
else
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
end
end
elseif not biller then --Find the biller from their citizenid
@@ -71,7 +84,7 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
end
end
end
-- Commission section, does each config option separately
local comm = tonumber(Config.Jobs[data.society].Commission)
if Config.Commission and comm ~= 0 then
@@ -186,13 +199,16 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Banking == "renewed" then
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
else
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
end
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
else
@@ -213,11 +229,15 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Banking == "renewed" then
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
else
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
end
else
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
@@ -233,3 +253,12 @@ QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source,
end
cb(onlineList)
end)
CreateThread(function()
if Config.Usebzzz then
QBCore.Functions.CreateUseableItem('terminal', function(source, item)
TriggerClientEvent("jim-payments:client:Charge", source, {}, true)
end)
end
end)

View File

@@ -1,5 +1,4 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
QBCore = exports['qb-core']:GetCoreObject()
local time = 1000
function loadModel(model) if not HasModelLoaded(model) then