mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-16 22:06:02 +01:00
v2.8.4 - Discontinue support for qb-bossmenu
This commit is contained in:
12
config.lua
12
config.lua
@@ -1,4 +1,4 @@
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print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^43 ^7- ^2Payments Script by ^1Jimathy^7")
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print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^44 ^7- ^2Payments Script by ^1Jimathy^7")
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-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
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@@ -6,16 +6,15 @@ print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^43 ^7- ^2Payments Script by ^1Jimathy^
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Config = {
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Lan = "en",
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Debug = false,
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Debug = true,
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Notify = "qb",
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---------------------------------
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-- Default Job Payment Systems --
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---------------------------------
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Manage = true, -- "true" if using qb-management
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-- "false" if using qb-bossmenu
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RenewedBanking = false, -- Enable if using Renewed-Banking (requires Manage to be true and leaving jim-payments banking part separate)
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RenewedBanking = true, -- Enable if using Renewed-Banking false if using QB-Management
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ApGov = false, -- Toggle support for AP-Goverment Tax
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List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
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@@ -39,7 +38,7 @@ Config = {
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`U_F_M_CasinoShop_01`,
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},
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PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
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PhoneBank = true, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
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-- This doesn't affect Cash payments as they by default use confirmation now
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-- This is helpful for phones that don't support invoices well
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@@ -63,6 +62,7 @@ Config = {
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-- Commission is a percentage eg "0.10" becomes 10%
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Jobs = {
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['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['bakery'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
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['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
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@@ -1,6 +1,6 @@
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name "Jim-Payments"
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author "Jimathy"
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version "v2.8.3"
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version "v2.8.4"
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description "Payment Script By Jimathy"
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fx_version "cerulean"
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game "gta5"
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@@ -23,26 +23,18 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
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local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
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if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
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if gang then
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if Config.Manage then
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
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else
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exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
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end
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else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3GangMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
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else
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exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
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end
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elseif not gang then
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if Config.Manage then
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name).."^7)") end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-BossMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name - takecomm).."^7'") end
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..tostring(exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name)).."^7)") end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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end
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elseif not biller then --Find the biller from their citizenid
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@@ -192,16 +184,14 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
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if billed.Functions.RemoveMoney("bank", price) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Player^7(^6"..billed.PlayerData.source.."^7) ^2charged ^7$^6"..price.."^7") end end
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if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
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if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
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if Config.Manage then
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), price - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
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else
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@@ -221,15 +211,12 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
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if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", data.amount) end
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triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
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if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
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if Config.Manage then
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else
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triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
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