mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
Compare commits
13 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3e036d6996 | ||
|
|
a4a67da493 | ||
|
|
2dc29de368 | ||
|
|
8379179631 | ||
|
|
e3e8d71bea | ||
|
|
07c0195d26 | ||
|
|
0df97ac406 | ||
|
|
ad4f5dd203 | ||
|
|
76ff8dcfec | ||
|
|
61fc56d82d | ||
|
|
b4d185105d | ||
|
|
4e16ff4e04 | ||
|
|
7d059c27d0 |
18
README.md
18
README.md
@@ -1,14 +1,16 @@
|
||||
# jim-payments
|
||||
QBCore based payment system
|
||||
|
||||
If you think I did a good job here, consider donating as it keeps by lights on and my cat fat:
|
||||
https://ko-fi.com/jixelpatterns
|
||||
--------------
|
||||
|
||||
If you use a different phone/invoice system let me know and I will add support for it as best I can!
|
||||
--------------
|
||||
|
||||
Enchanced QB-Input payment system from my other scripts now free on its own
|
||||
|
||||
 
|
||||
|
||||
 
|
||||
 
|
||||
# Installation
|
||||
|
||||
To make use of this payment system you need trigger the event
|
||||
@@ -49,3 +51,13 @@ Go to [qb] > qb-phone > client > main.lua
|
||||
--------------
|
||||
|
||||
NOTE: If you are converting from my older job scripts, I recommend removing the previous triggers from qb-phone
|
||||
|
||||
|
||||
--------------
|
||||
|
||||
The latest banking systems are very simple to use and add,
|
||||
simply look in the atms.lua and change the config options at the top
|
||||
|
||||
Choose wether to use atm's, choose wether to use banking locations
|
||||
Choose wether to add bank blips (if you want to disable qb-banking)
|
||||
Choose wether to add ATM blips (if you like $ signs)
|
||||
|
||||
41
atms.lua
41
atms.lua
@@ -5,12 +5,6 @@ local QBCore = exports['qb-core']:GetCoreObject()
|
||||
-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
|
||||
-- If Config.useATM = false, then none of this load
|
||||
|
||||
--Specific to ATM config options
|
||||
Config.useATM = true
|
||||
Config.useBanks = true
|
||||
Config.BankBlips = true
|
||||
Config.ATMBlips = false
|
||||
|
||||
Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
|
||||
|
||||
Config.ATMLocations = {
|
||||
@@ -107,19 +101,6 @@ local function cv(amount)
|
||||
end
|
||||
local function createBlips()
|
||||
if Config.useATM then
|
||||
if Config.BankBlips then
|
||||
for k, v in pairs(Config.BankLocations) do
|
||||
blip = AddBlipForCoord(v)
|
||||
SetBlipSprite(blip, 108)
|
||||
SetBlipDisplay(blip, 4)
|
||||
SetBlipScale(blip, 0.55)
|
||||
SetBlipColour(blip, 2)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentString("Bank")
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end
|
||||
end
|
||||
if Config.ATMBlips then
|
||||
for k, v in pairs(Config.ATMLocations) do
|
||||
blip = AddBlipForCoord(v)
|
||||
@@ -134,6 +115,21 @@ local function createBlips()
|
||||
end
|
||||
end
|
||||
end
|
||||
if Config.useBanks then
|
||||
if Config.BankBlips then
|
||||
for k, v in pairs(Config.BankLocations) do
|
||||
blip = AddBlipForCoord(v)
|
||||
SetBlipSprite(blip, 108)
|
||||
SetBlipDisplay(blip, 4)
|
||||
SetBlipScale(blip, 0.55)
|
||||
SetBlipColour(blip, 2)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentString("Bank")
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then createBlips() end end)
|
||||
@@ -141,8 +137,9 @@ AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName(
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() createBlips() end)
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
if Config.useATM or Config.useBanks then
|
||||
local bossroles = {}
|
||||
for k, v in pairs(Config.Jobs) do
|
||||
for k, v in pairs(QBCore.Shared.Jobs) do
|
||||
for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do
|
||||
if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then
|
||||
if bossroles[tostring(k)] ~= nil then
|
||||
@@ -166,7 +163,7 @@ Citizen.CreateThread(function()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
if Config.useATM then
|
||||
exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
|
||||
for k,v in pairs(Config.ATMLocations) do
|
||||
@@ -376,4 +373,4 @@ RegisterNetEvent('jim-payments:client:ATM:give', function()
|
||||
TriggerServerEvent('jim-payments:server:ATM:give', dialog.citizen, dialog.price)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -82,7 +82,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.job.label.." account", "success")
|
||||
end
|
||||
end
|
||||
-- Transfers between players --
|
||||
-- Transfer from boss account to players --
|
||||
elseif account == "societytransfer" then
|
||||
local bannedCharacters = {'%','$',';'}
|
||||
local newAmount = tostring(amount)
|
||||
@@ -97,10 +97,10 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
if (society - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = exports.oxmysql:executeSync('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] ~= nil then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
|
||||
TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
|
||||
if Reciever ~= nil then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
TriggerClientEvent("QBCore:Notify", src, "Sent $"..amount.." to "..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success")
|
||||
@@ -108,14 +108,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
else
|
||||
local RecieverMoney = json.decode(result[1].money)
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
exports.oxmysql:execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
--Simple transfers from society account to bank --
|
||||
--Simple transfers from gang society account to bank --
|
||||
elseif account == "gang" then
|
||||
if billtype == "withdraw" then
|
||||
if tonumber(gsociety) < amount then TriggerClientEvent("QBCore:Notify", src, "Society balance too low", "error")
|
||||
@@ -132,7 +131,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
TriggerClientEvent("QBCore:Notify", src, "Deposited $"..cv(amount).." into the "..Player.PlayerData.gang.label.." account", "success")
|
||||
end
|
||||
end
|
||||
-- Transfers between players --
|
||||
-- Transfer from gang account to players --
|
||||
elseif account == "gangtransfer" then
|
||||
local bannedCharacters = {'%','$',';'}
|
||||
local newAmount = tostring(amount)
|
||||
@@ -147,7 +146,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
if (gsociety - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = exports.oxmysql:executeSync('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] ~= nil then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
|
||||
@@ -158,7 +157,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
else
|
||||
local RecieverMoney = json.decode(result[1].money)
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
exports.oxmysql:execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
|
||||
@@ -180,7 +179,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
if (Player.PlayerData.money.bank - amount) >= 0 then
|
||||
local query = '%"account":"' .. baccount .. '"%'
|
||||
local result = exports.oxmysql:executeSync('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
|
||||
if result[1] ~= nil then
|
||||
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
|
||||
Player.Functions.RemoveMoney('bank', amount)
|
||||
@@ -191,7 +190,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
else
|
||||
local RecieverMoney = json.decode(result[1].money)
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
exports.oxmysql:execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif result[1] == nil then TriggerClientEvent("QBCore:Notify", src, "Error: Account '"..baccount.."' not found", "error")
|
||||
|
||||
|
||||
54
client.lua
54
client.lua
@@ -3,33 +3,13 @@ local QBCore = exports['qb-core']:GetCoreObject()
|
||||
PlayerJob = {}
|
||||
local onDuty = false
|
||||
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded')
|
||||
AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
|
||||
QBCore.Functions.GetPlayerData(function(PlayerData)
|
||||
PlayerJob = PlayerData.job
|
||||
PlayerGang = PlayerData.gang
|
||||
end)
|
||||
end)
|
||||
|
||||
RegisterNetEvent('QBCore:Client:OnJobUpdate')
|
||||
AddEventHandler('QBCore:Client:OnJobUpdate', function(JobInfo)
|
||||
PlayerJob = JobInfo
|
||||
onDuty = PlayerJob.onduty
|
||||
end)
|
||||
|
||||
RegisterNetEvent('QBCore:Client:SetDuty')
|
||||
AddEventHandler('QBCore:Client:SetDuty', function(duty)
|
||||
onDuty = duty
|
||||
end)
|
||||
|
||||
RegisterNetEvent('QBCore:Client:OnGangUpdate')
|
||||
AddEventHandler('QBCore:Client:OnGangUpdate', function(GangInfo)
|
||||
PlayerGang = GangInfo
|
||||
end)
|
||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||
RegisterNetEvent('QBCore:Client:OnJobUpdate') AddEventHandler('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||
RegisterNetEvent('QBCore:Client:SetDuty') AddEventHandler('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||
RegisterNetEvent('QBCore:Client:OnGangUpdate') AddEventHandler('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = GangInfo end)
|
||||
|
||||
--Keeps track of duty on script restarts
|
||||
AddEventHandler('onResourceStart', function(resource)
|
||||
if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end) end end)
|
||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end) end end)
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
local jobroles = {}
|
||||
@@ -38,7 +18,7 @@ Citizen.CreateThread(function()
|
||||
{ options = { { event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Receipts", job = jobroles } }, distance = 2.0 })
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:client:Charge', function()
|
||||
RegisterNetEvent('jim-payments:client:Charge', function(data)
|
||||
if not onDuty then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
|
||||
local onlineList = {}
|
||||
local nearbyList = {}
|
||||
@@ -48,17 +28,15 @@ RegisterNetEvent('jim-payments:client:Charge', function()
|
||||
for i = 1, #onlineList do
|
||||
if onlineList[i].value == GetPlayerServerId(v) then
|
||||
if v ~= PlayerId() then
|
||||
nearbyList[#nearbyList+1] = onlineList[i]
|
||||
nearbyList[#nearbyList].text = nearbyList[#nearbyList].text..' ('..math.floor(dist+0.05)..'m)'
|
||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||
end
|
||||
end
|
||||
end
|
||||
dist = nil
|
||||
end
|
||||
|
||||
|
||||
if data.img == nil then img = "" else img = data.img end
|
||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||
local dialog = exports['qb-input']:ShowInput({ header = PlayerJob.label.." Cash Register", submitText = "Send",
|
||||
local dialog = exports['qb-input']:ShowInput({ header = img..PlayerJob.label.." Cash Register", submitText = "Send",
|
||||
inputs = {
|
||||
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
||||
{ type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "card", text = "Card" } } },
|
||||
@@ -78,11 +56,19 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function()
|
||||
else exports['qb-menu']:openMenu({
|
||||
{ isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Receipts 🧾", txt = "Do you want trade your receipts for payment?" },
|
||||
{ isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."<br>Total Payment: $"..(Config.Jobs[PlayerJob.name].PayPerTicket * amount) },
|
||||
{ header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
||||
{ header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
|
||||
{ header = "✅ Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
||||
{ header = "❌ No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype)
|
||||
exports['qb-menu']:openMenu({
|
||||
{ isMenuHeader = true, header = "🧾 "..PlayerJob.label.." Payment 🧾", txt = "Do you want accept the payment?" },
|
||||
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
|
||||
{ header = "✅ Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype } } },
|
||||
{ header = "❌ No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
|
||||
end)
|
||||
|
||||
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
||||
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
||||
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
||||
22
config.lua
22
config.lua
@@ -1,4 +1,4 @@
|
||||
print("Jim-Payments v2 - Payments Script by Jimathy")
|
||||
print("Jim-Payments v2.1 - Payments Script by Jimathy")
|
||||
|
||||
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
||||
|
||||
@@ -6,16 +6,28 @@ print("Jim-Payments v2 - Payments Script by Jimathy")
|
||||
|
||||
Config = {}
|
||||
|
||||
Config.PaymentRadius = 30 -- This is how far the player list will check
|
||||
Config.TicketSystem = true -- Enable this if you want to use the ticket system
|
||||
|
||||
Config.PaymentRadius = 30 -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||
|
||||
Config.useATM = true -- Enable this to use my ATM's
|
||||
Config.useBanks = true -- Enable this to use my banking stuff
|
||||
Config.BankBlips = true -- Enable this if you disabled qb-banking and need bank locations
|
||||
Config.ATMBlips = false -- Enable this if you are a pyscho and need every ATM to be on the map too
|
||||
|
||||
Config.PhoneBank = true -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
||||
-- This doesn't affect Cash payments as they by default use confirmation now
|
||||
-- This is helpful for phones that don't support invoices well
|
||||
|
||||
-- MinAmountforTicket should be your cheapest item
|
||||
-- PayPerTicket should never be higher than MinAmountforTicket
|
||||
Config.Jobs = {
|
||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50 },
|
||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500 },
|
||||
|
||||
86
server.lua
86
server.lua
@@ -1,21 +1,35 @@
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Give')
|
||||
AddEventHandler('jim-payments:Tickets:Give', function(amount, job)
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil then
|
||||
if Player.PlayerData.job.name == job and Player.PlayerData.job.onduty then
|
||||
if amount >= Config.Jobs[job].MinAmountforTicket then
|
||||
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
||||
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
|
||||
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
||||
elseif amount < Config.Jobs[job].MinAmountforTicket then
|
||||
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Amount too low, didn't receive a receipt", "error")
|
||||
end
|
||||
end
|
||||
local function cv(amount)
|
||||
local formatted = amount
|
||||
while true do
|
||||
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
|
||||
if (k==0) then
|
||||
break
|
||||
end
|
||||
end
|
||||
return formatted
|
||||
end
|
||||
|
||||
--QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, true) end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Give', function(amount, job)
|
||||
if Config.TicketSystem then
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil then
|
||||
if Player.PlayerData.job.name == job and Player.PlayerData.job.onduty then
|
||||
if amount >= Config.Jobs[job].MinAmountforTicket then
|
||||
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
||||
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
|
||||
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
||||
elseif amount < Config.Jobs[job].MinAmountforTicket then
|
||||
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Amount too low, didn't receive a receipt", "error")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
||||
@@ -27,7 +41,7 @@ RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
||||
pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket)
|
||||
Player.Functions.AddMoney('bank', pay, 'ticket-payment')
|
||||
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets)
|
||||
TriggerClientEvent('QBCore:Notify', source, "Tickets traded: "..tickets.." Total: $"..pay, 'success')
|
||||
TriggerClientEvent('QBCore:Notify', source, "Tickets traded: "..tickets.." Total: $"..cv(pay), 'success')
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -38,32 +52,46 @@ QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype)
|
||||
local biller = QBCore.Functions.GetPlayer(source)
|
||||
local src = source
|
||||
local biller = QBCore.Functions.GetPlayer(src)
|
||||
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||
local amount = tonumber(price)
|
||||
local billtype = string.lower(tostring(billtype))
|
||||
|
||||
if amount and amount > 0 then
|
||||
if billtype == "cash" then balance = billed.Functions.GetMoney(billtype)
|
||||
if balance >= amount then
|
||||
billed.Functions.RemoveMoney('cash', amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), amount)
|
||||
TriggerEvent('jim-payments:Tickets:Give', amount, tostring(biller.PlayerData.job.name))
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype)
|
||||
elseif balance < amount then
|
||||
TriggerClientEvent("QBCore:Notify", source, "Customer doesn't have enough cash to pay", "error")
|
||||
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
|
||||
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
|
||||
end
|
||||
elseif billtype == "card" then
|
||||
MySQL.Async.insert(
|
||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name,
|
||||
biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
|
||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||
TriggerClientEvent('QBCore:Notify', source, 'Invoice Successfully Sent', 'success')
|
||||
TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received')
|
||||
if Config.PhoneBank == false then
|
||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype)
|
||||
else
|
||||
MySQL.Async.insert(
|
||||
'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
|
||||
{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
|
||||
TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Invoice Successfully Sent', 'success')
|
||||
TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received')
|
||||
end
|
||||
end
|
||||
else TriggerClientEvent('QBCore:Notify', source, "You can't charge $0", 'error') return end
|
||||
end)
|
||||
|
||||
RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
||||
local src = source
|
||||
local billed = QBCore.Functions.GetPlayer(src)
|
||||
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||
if data.accept == true then
|
||||
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
|
||||
TriggerEvent('jim-payments:Tickets:Give', data.amount, tostring(billed.PlayerData.job.name))
|
||||
elseif data.accept == false then
|
||||
TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
|
||||
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the payment", "error")
|
||||
end
|
||||
end)
|
||||
|
||||
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
||||
local onlineList = {}
|
||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
@@ -71,4 +99,4 @@ QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source,
|
||||
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
||||
end
|
||||
cb(onlineList)
|
||||
end)
|
||||
end)
|
||||
Reference in New Issue
Block a user