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@@ -42,10 +42,6 @@ To add an item, you only need to add a new item table in the Config.Consumables
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heal = 0, -- Set amount to heal by after consuming
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armor = 5, -- Amount of armor to add
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type = "food", -- Type: "alcohol" / "drink" / "food"
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returnItem = { -- Item that will be given when the item is used
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item = "plastic", -- eg. Plastic bottles can give "plastic"
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amount = 1,
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},
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stats = {
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screen = "rampage", -- The screen effect to be played when after consuming the item
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effect = "heal", -- The status effect given by the item, "heal" / "stamina"
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