From 7a6762ee0877ce1c0cd560f155d177b3b213ee11 Mon Sep 17 00:00:00 2001 From: Jim Shield Date: Tue, 14 Feb 2023 15:14:07 +0000 Subject: [PATCH] Revert "Update item example snippet" This reverts commit 6ba9febb0a9e992d6fee2e631399a6652efaa248. --- README.md | 4 ---- 1 file changed, 4 deletions(-) diff --git a/README.md b/README.md index a01bec0..9e82f32 100644 --- a/README.md +++ b/README.md @@ -42,10 +42,6 @@ To add an item, you only need to add a new item table in the Config.Consumables heal = 0, -- Set amount to heal by after consuming armor = 5, -- Amount of armor to add type = "food", -- Type: "alcohol" / "drink" / "food" - returnItem = { -- Item that will be given when the item is used - item = "plastic", -- eg. Plastic bottles can give "plastic" - amount = 1, - }, stats = { screen = "rampage", -- The screen effect to be played when after consuming the item effect = "heal", -- The status effect given by the item, "heal" / "stamina"