fixed grammar and spelling issues

This commit is contained in:
HakkoDevelopment
2022-07-09 16:27:09 -06:00
committed by GitHub
parent 604937921a
commit 1a08d79c2f

View File

@@ -1,21 +1,21 @@
-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
config = {
shotSpotterDelay = 10, -- delay (in seconds) when cops will receive a notification after there has been a shooting.
shotSpotterDelay = 10, -- How long until the police are notified about the shooting (in seconds).
shotSpotterTimer = 120, -- How long should the shot spotter stay on the map.
shotSpotterCooldown = 30, -- Cooldown for the next time a player can trigger it again.
shotSpotterCooldown = 30, -- How long until the shot spotter can be activated again.
shotSpotterUsePostal = true, -- if you're using the nearest postal script turn this to true.
postalResourceName = "nearest-postal", -- the resource name of the nearest postal script, this is used for the export.
shotSpotterUsePostal = true, -- If you're using a postal script turn this to true.
postalResourceName = "nearest-postal", -- the resource name of the postal script, this is used for the export.
-- This is the departments that will receive the shot spotter alerts.
-- What departments should recieve the alerts.
receiveAlerts = {
"SAHP",
"LSPD",
"BCSO"
},
-- Weapon that won't be triggered by the shot spotter.
-- What weapons will not trigger the shot spotter.
weaponBlackList = {
"weapon_flaregun",
"weapon_stungun_mp",
@@ -35,7 +35,7 @@ config = {
"weapon_fertilizercan"
},
useRealisticShotSpotter = false, -- this is if you want to enable the shot spotter only when the player is inside one of the zones below. The zones are in the city and a little around it.
useRealisticShotSpotter = false, -- Enable this if you want the shot spotters to only be in the locations below. (default is in and around Los Santos)
realisticShotSpotterLocations = {
{x = 653.4214, y = -648.7440, z = 57.1897},
{x = 1015.9837, y = -255.2573, z = 85.5857},
@@ -51,11 +51,11 @@ config = {
{x = 716.6274, y = -1958.7434, z = 44.7564}
},
testing = false -- if you're adding zones above and want to enable the blips on the map to see where the zone is then turn this on, otherwise turn it off.
testing = false -- If you're adding zones and want to test them easier, set this to true. Otherwise keep it false.
}
function notify(message)
BeginTextCommandThefeedPost("STRING")
AddTextComponentSubstringPlayerName(message)
EndTextCommandThefeedPostTicker(0,1)
end
end