diff --git a/ND_ShotSpotter/config_client.lua b/ND_ShotSpotter/config_client.lua index 37a0cf0..cf2b797 100644 --- a/ND_ShotSpotter/config_client.lua +++ b/ND_ShotSpotter/config_client.lua @@ -1,21 +1,21 @@ -- For support join my discord: https://discord.gg/Z9Mxu72zZ6 config = { - shotSpotterDelay = 10, -- delay (in seconds) when cops will receive a notification after there has been a shooting. + shotSpotterDelay = 10, -- How long until the police are notified about the shooting (in seconds). shotSpotterTimer = 120, -- How long should the shot spotter stay on the map. - shotSpotterCooldown = 30, -- Cooldown for the next time a player can trigger it again. + shotSpotterCooldown = 30, -- How long until the shot spotter can be activated again. - shotSpotterUsePostal = true, -- if you're using the nearest postal script turn this to true. - postalResourceName = "nearest-postal", -- the resource name of the nearest postal script, this is used for the export. + shotSpotterUsePostal = true, -- If you're using a postal script turn this to true. + postalResourceName = "nearest-postal", -- the resource name of the postal script, this is used for the export. - -- This is the departments that will receive the shot spotter alerts. + -- What departments should recieve the alerts. receiveAlerts = { "SAHP", "LSPD", "BCSO" }, - -- Weapon that won't be triggered by the shot spotter. + -- What weapons will not trigger the shot spotter. weaponBlackList = { "weapon_flaregun", "weapon_stungun_mp", @@ -35,7 +35,7 @@ config = { "weapon_fertilizercan" }, - useRealisticShotSpotter = false, -- this is if you want to enable the shot spotter only when the player is inside one of the zones below. The zones are in the city and a little around it. + useRealisticShotSpotter = false, -- Enable this if you want the shot spotters to only be in the locations below. (default is in and around Los Santos) realisticShotSpotterLocations = { {x = 653.4214, y = -648.7440, z = 57.1897}, {x = 1015.9837, y = -255.2573, z = 85.5857}, @@ -51,11 +51,11 @@ config = { {x = 716.6274, y = -1958.7434, z = 44.7564} }, - testing = false -- if you're adding zones above and want to enable the blips on the map to see where the zone is then turn this on, otherwise turn it off. + testing = false -- If you're adding zones and want to test them easier, set this to true. Otherwise keep it false. } function notify(message) BeginTextCommandThefeedPost("STRING") AddTextComponentSubstringPlayerName(message) EndTextCommandThefeedPostTicker(0,1) -end \ No newline at end of file +end