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Setting a "standard" module and resource structure is too limiting, so stick to import only.
39 lines
1.2 KiB
Lua
39 lines
1.2 KiB
Lua
-- Library
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-- Copyright (C) 2021 Linden <https://github.com/thelindat>
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/gpl-3.0.html>
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--[[ FX Information ]]--
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fx_version 'cerulean'
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use_fxv2_oal 'yes'
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lua54 'yes'
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game 'gta5'
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--[[ Resource Information ]]--
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name 'lua library'
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author 'Linden'
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version '1.0.0'
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repository 'https://github.com/project-error/pe-lualib'
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description 'A library of shared functions to utilise in other resources.'
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--[[ Manifest ]]--
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dependencies {
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'/onesync',
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}
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files {
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'init.lua',
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'imports/**/client.lua',
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'imports/**/shared.lua',
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} |