mirror of
https://github.com/CommunityOx/ox_lib.git
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280 lines
6.3 KiB
Lua
280 lines
6.3 KiB
Lua
---@class RadialMenuItem
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---@field id string
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---@field icon string
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---@field label string
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---@field menu? string
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---@field onSelect? function
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---@field [string] any
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---@class RadialMenuProps
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---@field id string
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---@field items RadialMenuItem[]
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local isOpen = false
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---@type table<string, RadialMenuProps>
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local menus = {}
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---@type RadialMenuItem[]
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local menuItems = {}
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---@type string[]
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local menuHistory = {}
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---@type RadialMenuProps?
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local currentRadial = nil
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---Open a the global radial menu or a registered radial submenu with the given id.
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---@param id string?
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local function showRadial(id)
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local radial = id and menus[id]
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if id and not radial then
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return error('No radial menu with such id found.')
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end
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currentRadial = radial
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-- Hide current menu and allow for transition
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SendNUIMessage({
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action = 'openRadialMenu',
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data = false
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})
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Wait(100)
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-- If menu was closed during transition, don't open the submenu
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if not isOpen then return end
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SendNUIMessage({
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action = 'openRadialMenu',
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data = {
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items = radial and radial.items or menuItems,
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sub = radial and true or nil
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}
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})
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end
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---Refresh the current menu items or return from a submenu to its parent.
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local function refreshRadial(menuId)
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if not isOpen then return end
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if currentRadial and menuId then
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if menuId == currentRadial.id then
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return showRadial(menuId)
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else
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for i = 1, #menuHistory do
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local subMenuId = menuHistory[i]
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if subMenuId == menuId then
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local parent = menus[subMenuId]
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for j = 1, #parent.items do
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-- If we still have a path to the current submenu, refresh instead of returning
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if parent.items[j].menu == currentRadial.id then
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return -- showRadial(currentRadial.id)
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end
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end
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currentRadial = parent
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for j = #menuHistory, i, -1 do
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menuHistory[j] = nil
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end
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return showRadial(currentRadial.id)
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end
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end
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end
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return
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end
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table.wipe(menuHistory)
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showRadial()
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end
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---Registers a radial sub menu with predefined options.
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---@param radial RadialMenuProps
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function lib.registerRadial(radial)
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menus[radial.id] = radial
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if currentRadial then
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refreshRadial(radial.id)
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end
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end
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function lib.getCurrentRadialId()
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return currentRadial and currentRadial.id
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end
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function lib.hideRadial()
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if not isOpen then return end
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SendNUIMessage({
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action = 'openRadialMenu',
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data = false
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})
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SetNuiFocus(false, false)
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table.wipe(menuHistory)
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isOpen = false
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currentRadial = nil
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end
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---Registers an item or array of items in the global radial menu.
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---@param items RadialMenuItem | RadialMenuItem[]
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function lib.addRadialItem(items)
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local menuSize = #menuItems
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local invokingResource = GetInvokingResource()
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if table.type(items) == 'array' then
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for i = 1, #items do
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local item = items[i]
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item.resource = invokingResource
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menuSize += 1
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menuItems[menuSize] = item
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end
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else
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items.resource = invokingResource
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menuItems[menuSize + 1] = items
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end
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if isOpen and not currentRadial then
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refreshRadial()
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end
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end
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---Removes an item from the global radial menu with the given id.
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---@param id string
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function lib.removeRadialItem(id)
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local menuItem
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for i = 1, #menuItems do
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menuItem = menuItems[i]
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if menuItem.id == id then
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table.remove(menuItems, i)
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break
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end
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end
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if not isOpen then return end
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refreshRadial(id)
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end
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RegisterNUICallback('radialClick', function(index, cb)
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cb(1)
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local item = (currentRadial and currentRadial.items or menuItems)[index + 1]
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if item.menu then
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if currentRadial then
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menuHistory[#menuHistory + 1] = currentRadial.id
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end
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showRadial(item.menu)
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else
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lib.hideRadial()
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end
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if item.onSelect then item.onSelect() end
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end)
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RegisterNUICallback('radialBack', function(_, cb)
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cb(1)
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local numHistory = #menuHistory
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local lastMenu = numHistory > 0 and menuHistory[numHistory]
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if lastMenu then
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menuHistory[numHistory] = nil
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return showRadial(lastMenu)
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end
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currentRadial = nil
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-- Hide current menu and allow for transition
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SendNUIMessage({
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action = 'openRadialMenu',
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data = false
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})
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Wait(100)
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-- If menu was closed during transition, don't open the submenu
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if not isOpen then return end
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SendNUIMessage({
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action = 'openRadialMenu',
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data = {
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items = menuItems
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}
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})
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end)
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RegisterNUICallback('radialClose', function(_, cb)
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cb(1)
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if not isOpen then return end
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SetNuiFocus(false, false)
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isOpen = false
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currentRadial = nil
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end)
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RegisterNUICallback('radialTransition', function(_, cb)
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Wait(100)
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-- If menu was closed during transition, don't open the submenu
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if not isOpen then return cb(false) end
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cb(true)
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end)
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lib.addKeybind({
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name = 'ox_lib-radial',
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description = 'Open radial menu',
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defaultKey = 'z',
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onPressed = function()
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if isOpen then
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return lib.hideRadial()
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end
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if #menuItems == 0 or IsNuiFocused() or IsPauseMenuActive() then return end
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isOpen = true
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SendNUIMessage({
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action = 'openRadialMenu',
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data = {
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items = menuItems
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}
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})
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SetNuiFocus(true, true)
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SetNuiFocusKeepInput(true)
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SetCursorLocation(0.5, 0.5)
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while isOpen do
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DisablePlayerFiring(cache.playerId, true)
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DisableControlAction(0, 1, true)
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DisableControlAction(0, 2, true)
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Wait(0)
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end
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end,
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-- onReleased = lib.hideRadial,
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})
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AddEventHandler('onClientResourceStop', function(resource)
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for i = #menuItems, 1, -1 do
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local item = menuItems[i]
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if item.resource == resource then
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table.remove(menuItems, i)
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end
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end
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end)
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