Linden
d3718622cf
feat(zones): sphere zone
...
It's just a distance check and works exactly like lib.points, with some
minor API changes for consistency.
2022-05-06 14:28:45 +10:00
Linden
4555fa0a22
refactor(zones): call zone:contains instead of zone.polygon:contains
...
Added this function earlier but forgot to include thickness, so
it didn't work.
2022-05-06 14:26:56 +10:00
DokaDoka
18f55ffefe
refactor(zones): handle multiple points in the same horizontal line
...
- new intersection points are generated per vertical coord present in the original polygon rather than per vertex and are grouped together rather than associated directly with the parent
- hopefully better code structure and organisation for the entire triangle generating section
2022-05-01 12:49:56 +10:00
Linden
c7bab9b47f
fix(zones): debug functions should not be global
2022-04-29 02:01:51 +10:00
Linden
634dd747b7
refactor(zones): assign X directly and store triangles as matrices
2022-04-29 02:01:17 +10:00
Linden
754ae1bd8d
refactor(zones): use array table structure when creating triangles
2022-04-29 01:50:31 +10:00
Linden
247b9916e1
refactor(zones): rename variables and minor perf
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Set box vertices and poly triangles once during creation (with debug).
2022-04-29 01:38:01 +10:00
DokaDoka
65787d3b6d
fix(zones): draw complex polygons properly
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convex polygons are split into triangles more simply
complex polygons are split into trapezoids and then triangles to be drawn
2022-04-29 00:41:21 +10:00
Linden
cfffcee577
feat(zones): debugBox draw lines on edges
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It's an abomination until Doka works his magic.
2022-04-27 17:13:26 +10:00
Linden
5dce90682f
refactor(zones): reduce value reassignments
2022-04-27 17:11:36 +10:00
Linden
fc3e5d6339
feat(zones): add contains method to zones
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Reduces number of table lookups for micro-optimisation.
zone:contains(coords) is also a bit nicer than zone.polygon:contains(coords).
2022-04-27 17:09:32 +10:00
Linden
a340c83e1a
perf(zones): assign inside count and index to local
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Reduce number of times the inside table needs to be indexed or have length checked.
Also assign debug zones to table without having to be inside the zone.
2022-04-27 17:07:24 +10:00
Linden
cc770ada64
refactor(zones): change new to poly, default box rotation
2022-04-27 10:33:18 +10:00
DokaDoka
de201dcf03
feat(zones): box
...
streamlined rectangle polygon creation for the lazy, with rotation
2022-04-26 23:06:23 +10:00
Linden
f651a91bf6
perf(zones): debug
...
Iterate polygon userdata directly, instead of creating a new table each frame.
2022-04-25 21:51:03 +10:00
Linden
94a460903d
refactor(zones): perf, args, and insideZone
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lib.zones.new should take a single argument containing all
data related to the new zone, then append new fields to the table.
No need for a distance check and 'nearby', instead check if player
is inside the polygon.
Use a function ref instead of closures for debug (drawPolygon).
2022-04-25 21:33:56 +10:00
DokaDoka
adb110d8d8
feat(imports/zones): basic glm polygon zones
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build on the points structure
2022-04-25 20:28:10 +10:00