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feat(web/skillcheck): add support for custom game difficulty
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@@ -4,11 +4,18 @@ import { useNuiEvent } from '../../hooks/useNuiEvent';
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import { debugData } from '../../utils/debugData';
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import Indicator from './indicator';
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interface CustomGameDifficulty {
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areaSize: number;
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speedMultiplier: number;
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}
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type GameDifficulty = 'easy' | 'medium' | 'hard' | CustomGameDifficulty;
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export interface SkillCheckProps {
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visible: boolean;
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angle: number;
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difficultyOffset: number;
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difficulty: 'easy' | 'medium' | 'hard';
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difficulty: GameDifficulty;
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}
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const getRandomAngle = (min: number, max: number) => Math.floor(Math.random() * (max - min)) + min;
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@@ -34,8 +41,8 @@ const SkillCheck: React.FC = () => {
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difficulty: 'easy',
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});
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useNuiEvent('startSkillCheck', (data: 'easy' | 'medium' | 'hard') => {
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const offset = difficultyOffsets[data];
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useNuiEvent('startSkillCheck', (data: GameDifficulty) => {
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const offset = typeof data === 'object' ? data.areaSize : difficultyOffsets[data];
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setSkillCheck({
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visible: true,
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angle: -90 + getRandomAngle(120, 360 - (315 - offset)),
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@@ -66,7 +73,15 @@ const SkillCheck: React.FC = () => {
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<Indicator
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angle={skillCheck.angle}
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offset={skillCheck.difficultyOffset}
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multiplier={skillCheck.difficulty === 'easy' ? 1 : skillCheck.difficulty === 'medium' ? 1.5 : 1.75}
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multiplier={
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skillCheck.difficulty === 'easy'
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? 1
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: skillCheck.difficulty === 'medium'
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? 1.5
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: skillCheck.difficulty === 'hard'
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? 1.75
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: skillCheck.difficulty.speedMultiplier
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}
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setSkillCheck={setSkillCheck}
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/>
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</svg>
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